// Copyright 2010 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build darwin freebsd linux netbsd openbsd windows package net import ( "syscall" "time" ) func sockaddrToIP(sa syscall.Sockaddr) Addr { switch sa := sa.(type) { case *syscall.SockaddrInet4: return &IPAddr{IP: sa.Addr[0:]} case *syscall.SockaddrInet6: return &IPAddr{IP: sa.Addr[0:], Zone: zoneToString(int(sa.ZoneId))} } return nil } func (a *IPAddr) family() int { if a == nil || len(a.IP) <= IPv4len { return syscall.AF_INET } if a.IP.To4() != nil { return syscall.AF_INET } return syscall.AF_INET6 } func (a *IPAddr) isWildcard() bool { if a == nil || a.IP == nil { return true } return a.IP.IsUnspecified() } func (a *IPAddr) sockaddr(family int) (syscall.Sockaddr, error) { return ipToSockaddr(family, a.IP, 0, a.Zone) } func (a *IPAddr) toAddr() sockaddr { if a == nil { // nil *IPAddr return nil // nil interface } return a } // IPConn is the implementation of the Conn and PacketConn interfaces // for IP network connections. type IPConn struct { conn } func newIPConn(fd *netFD) *IPConn { return &IPConn{conn{fd}} } // ReadFromIP reads an IP packet from c, copying the payload into b. // It returns the number of bytes copied into b and the return address // that was on the packet. // // ReadFromIP can be made to time out and return an error with // Timeout() == true after a fixed time limit; see SetDeadline and // SetReadDeadline. func (c *IPConn) ReadFromIP(b []byte) (int, *IPAddr, error) { if !c.ok() { return 0, nil, syscall.EINVAL } // TODO(cw,rsc): consider using readv if we know the family // type to avoid the header trim/copy var addr *IPAddr n, sa, err := c.fd.ReadFrom(b) switch sa := sa.(type) { case *syscall.SockaddrInet4: addr = &IPAddr{IP: sa.Addr[0:]} if len(b) >= IPv4len { // discard ipv4 header hsize := (int(b[0]) & 0xf) * 4 copy(b, b[hsize:]) n -= hsize } case *syscall.SockaddrInet6: addr = &IPAddr{IP: sa.Addr[0:], Zone: zoneToString(int(sa.ZoneId))} } return n, addr, err } // ReadFrom implements the PacketConn ReadFrom method. func (c *IPConn) ReadFrom(b []byte) (int, Addr, error) { if !c.ok() { return 0, nil, syscall.EINVAL } n, addr, err := c.ReadFromIP(b) return n, addr.toAddr(), err } // ReadMsgIP reads a packet from c, copying the payload into b and the // associated out-of-band data into oob. It returns the number of // bytes copied into b, the number of bytes copied into oob, the flags // that were set on the packet and the source address of the packet. func (c *IPConn) ReadMsgIP(b, oob []byte) (n, oobn, flags int, addr *IPAddr, err error) { if !c.ok() { return 0, 0, 0, nil, syscall.EINVAL } var sa syscall.Sockaddr n, oobn, flags, sa, err = c.fd.ReadMsg(b, oob) switch sa := sa.(type) { case *syscall.SockaddrInet4: addr = &IPAddr{IP: sa.Addr[0:]} case *syscall.SockaddrInet6: addr = &IPAddr{IP: sa.Addr[0:], Zone: zoneToString(int(sa.ZoneId))} } return } // WriteToIP writes an IP packet to addr via c, copying the payload // from b. // // WriteToIP can be made to time out and return an error with // Timeout() == true after a fixed time limit; see SetDeadline and // SetWriteDeadline. On packet-oriented connections, write timeouts // are rare. func (c *IPConn) WriteToIP(b []byte, addr *IPAddr) (int, error) { if !c.ok() { return 0, syscall.EINVAL } sa, err := addr.sockaddr(c.fd.family) if err != nil { return 0, &OpError{"write", c.fd.net, addr, err} } return c.fd.WriteTo(b, sa) } // WriteTo implements the PacketConn WriteTo method. func (c *IPConn) WriteTo(b []byte, addr Addr) (int, error) { if !c.ok() { return 0, syscall.EINVAL } a, ok := addr.(*IPAddr) if !ok { return 0, &OpError{"write", c.fd.net, addr, syscall.EINVAL} } return c.WriteToIP(b, a) } // WriteMsgIP writes a packet to addr via c, copying the payload from // b and the associated out-of-band data from oob. It returns the // number of payload and out-of-band bytes written. func (c *IPConn) WriteMsgIP(b, oob []byte, addr *IPAddr) (n, oobn int, err error) { if !c.ok() { return 0, 0, syscall.EINVAL } sa, err := addr.sockaddr(c.fd.family) if err != nil { return 0, 0, &OpError{"write", c.fd.net, addr, err} } return c.fd.WriteMsg(b, oob, sa) } // DialIP connects to the remote address raddr on the network protocol // netProto, which must be "ip", "ip4", or "ip6" followed by a colon // and a protocol number or name. func DialIP(netProto string, laddr, raddr *IPAddr) (*IPConn, error) { return dialIP(netProto, laddr, raddr, noDeadline) } func dialIP(netProto string, laddr, raddr *IPAddr, deadline time.Time) (*IPConn, error) { net, proto, err := parseNetwork(netProto) if err != nil { return nil, err } switch net { case "ip", "ip4", "ip6": default: return nil, UnknownNetworkError(netProto) } if raddr == nil { return nil, &OpError{"dial", netProto, nil, errMissingAddress} } fd, err := internetSocket(net, laddr.toAddr(), raddr.toAddr(), deadline, syscall.SOCK_RAW, proto, "dial", sockaddrToIP) if err != nil { return nil, err } return newIPConn(fd), nil } // ListenIP listens for incoming IP packets addressed to the local // address laddr. The returned connection's ReadFrom and WriteTo // methods can be used to receive and send IP packets with per-packet // addressing. func ListenIP(netProto string, laddr *IPAddr) (*IPConn, error) { net, proto, err := parseNetwork(netProto) if err != nil { return nil, err } switch net { case "ip", "ip4", "ip6": default: return nil, UnknownNetworkError(netProto) } fd, err := internetSocket(net, laddr.toAddr(), nil, noDeadline, syscall.SOCK_RAW, proto, "listen", sockaddrToIP) if err != nil { return nil, err } return newIPConn(fd), nil }