// This file is part of GCC. // GCC is free software; you can redistribute it and/or modify it under // the terms of the GNU General Public License as published by the Free // Software Foundation; either version 3, or (at your option) any later // version. // GCC is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License // for more details. // You should have received a copy of the GNU General Public License // along with GCC; see the file COPYING3. If not see // . #ifndef RUST_BUILTINS_H #define RUST_BUILTINS_H #include "rust-system.h" #include "tree.h" #include "langhooks.h" namespace Rust { namespace Compile { // https://github.com/rust-lang/rust/blob/master/library/core/src/intrinsics.rs // https://github.com/rust-lang/rust/blob/master/compiler/rustc_codegen_llvm/src/intrinsic.rs // https://github.com/Rust-GCC/gccrs/issues/658 // // let llvm_name = match name { // sym::sqrtf32 => "llvm.sqrt.f32", // sym::sqrtf64 => "llvm.sqrt.f64", // sym::powif32 => "llvm.powi.f32", // sym::powif64 => "llvm.powi.f64", // sym::sinf32 => "llvm.sin.f32", // sym::sinf64 => "llvm.sin.f64", // sym::cosf32 => "llvm.cos.f32", // sym::cosf64 => "llvm.cos.f64", // sym::powf32 => "llvm.pow.f32", // sym::powf64 => "llvm.pow.f64", // sym::expf32 => "llvm.exp.f32", // sym::expf64 => "llvm.exp.f64", // sym::exp2f32 => "llvm.exp2.f32", // sym::exp2f64 => "llvm.exp2.f64", // sym::logf32 => "llvm.log.f32", // sym::logf64 => "llvm.log.f64", // sym::log10f32 => "llvm.log10.f32", // sym::log10f64 => "llvm.log10.f64", // sym::log2f32 => "llvm.log2.f32", // sym::log2f64 => "llvm.log2.f64", // sym::fmaf32 => "llvm.fma.f32", // sym::fmaf64 => "llvm.fma.f64", // sym::fabsf32 => "llvm.fabs.f32", // sym::fabsf64 => "llvm.fabs.f64", // sym::minnumf32 => "llvm.minnum.f32", // sym::minnumf64 => "llvm.minnum.f64", // sym::maxnumf32 => "llvm.maxnum.f32", // sym::maxnumf64 => "llvm.maxnum.f64", // sym::copysignf32 => "llvm.copysign.f32", // sym::copysignf64 => "llvm.copysign.f64", // sym::floorf32 => "llvm.floor.f32", // sym::floorf64 => "llvm.floor.f64", // sym::ceilf32 => "llvm.ceil.f32", // sym::ceilf64 => "llvm.ceil.f64", // sym::truncf32 => "llvm.trunc.f32", // sym::truncf64 => "llvm.trunc.f64", // sym::rintf32 => "llvm.rint.f32", // sym::rintf64 => "llvm.rint.f64", // sym::nearbyintf32 => "llvm.nearbyint.f32", // sym::nearbyintf64 => "llvm.nearbyint.f64", // sym::roundf32 => "llvm.round.f32", // sym::roundf64 => "llvm.round.f64", // _ => return None, // }; // Some(cx.get_intrinsic(&llvm_name)) class BuiltinsContext { public: static BuiltinsContext &get () { static BuiltinsContext instance; return instance; } bool lookup_simple_builtin (const std::string &name, tree *builtin) { auto it = rust_intrinsic_to_gcc_builtin.find (name); if (it == rust_intrinsic_to_gcc_builtin.end ()) return false; return lookup_gcc_builtin (it->second, builtin); } private: static const int builtin_const = 1 << 0; static const int builtin_noreturn = 1 << 1; static const int builtin_novops = 1 << 2; BuiltinsContext () { setup (); } void setup () { tree math_function_type_f32 = build_function_type_list (float_type_node, float_type_node, NULL_TREE); define_builtin ("sinf32", BUILT_IN_SINF, "__builtin_sinf", "sinf", math_function_type_f32, builtin_const); define_builtin ("sqrtf32", BUILT_IN_SQRTF, "__builtin_sqrtf", "sqrtf", math_function_type_f32, builtin_const); define_builtin ("unreachable", BUILT_IN_UNREACHABLE, "__builtin_unreachable", NULL, build_function_type (void_type_node, void_list_node), builtin_const | builtin_noreturn); define_builtin ("abort", BUILT_IN_ABORT, "__builtin_abort", "abort", build_function_type (void_type_node, void_list_node), builtin_const | builtin_noreturn); define_builtin ("breakpoint", BUILT_IN_TRAP, "__builtin_trap", "breakpoint", build_function_type (void_type_node, void_list_node), builtin_const | builtin_noreturn); } // Define a builtin function. BCODE is the builtin function code // defined by builtins.def. NAME is the name of the builtin function. // LIBNAME is the name of the corresponding library function, and is // NULL if there isn't one. FNTYPE is the type of the function. // CONST_P is true if the function has the const attribute. // NORETURN_P is true if the function has the noreturn attribute. void define_builtin (const std::string rust_name, built_in_function bcode, const char *name, const char *libname, tree fntype, int flags) { tree decl = add_builtin_function (name, fntype, bcode, BUILT_IN_NORMAL, libname, NULL_TREE); if ((flags & builtin_const) != 0) TREE_READONLY (decl) = 1; if ((flags & builtin_noreturn) != 0) TREE_THIS_VOLATILE (decl) = 1; if ((flags & builtin_novops) != 0) DECL_IS_NOVOPS (decl) = 1; set_builtin_decl (bcode, decl, true); this->builtin_functions_[name] = decl; if (libname != NULL) { decl = add_builtin_function (libname, fntype, bcode, BUILT_IN_NORMAL, NULL, NULL_TREE); if ((flags & builtin_const) != 0) TREE_READONLY (decl) = 1; if ((flags & builtin_noreturn) != 0) TREE_THIS_VOLATILE (decl) = 1; if ((flags & builtin_novops) != 0) DECL_IS_NOVOPS (decl) = 1; this->builtin_functions_[libname] = decl; } rust_intrinsic_to_gcc_builtin[rust_name] = name; } bool lookup_gcc_builtin (const std::string &name, tree *builtin) { auto it = builtin_functions_.find (name); if (it == builtin_functions_.end ()) return false; *builtin = it->second; return true; } // A mapping of the GCC built-ins exposed to GCC Rust. std::map builtin_functions_; std::map rust_intrinsic_to_gcc_builtin; }; } // namespace Compile } // namespace Rust #endif // RUST_BUILTINS_H