// Copyright 2011 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. /* Package template implements data-driven templates for generating textual output such as HTML. Templates are executed by applying them to a data structure. Annotations in the template refer to elements of the data structure (typically a field of a struct or a key in a map) to control execution and derive values to be displayed. Execution of the template walks the structure and sets the cursor, represented by a period '.' and called "dot", to the value at the current location in the structure as execution proceeds. The input text for a template is UTF-8-encoded text in any format. "Actions"--data evaluations or control structures--are delimited by "{{" and "}}"; all text outside actions is copied to the output unchanged. Actions may not span newlines, although comments can. Once constructed, templates and template sets can be executed safely in parallel. Actions Here is the list of actions. "Arguments" and "pipelines" are evaluations of data, defined in detail below. */ // {{/* a comment */}} // A comment; discarded. May contain newlines. // Comments do not nest. /* {{pipeline}} The default textual representation of the value of the pipeline is copied to the output. {{if pipeline}} T1 {{end}} If the value of the pipeline is empty, no output is generated; otherwise, T1 is executed. The empty values are false, 0, any nil pointer or interface value, and any array, slice, map, or string of length zero. Dot is unaffected. {{if pipeline}} T1 {{else}} T0 {{end}} If the value of the pipeline is empty, T0 is executed; otherwise, T1 is executed. Dot is unaffected. {{range pipeline}} T1 {{end}} The value of the pipeline must be an array, slice, or map. If the value of the pipeline has length zero, nothing is output; otherwise, dot is set to the successive elements of the array, slice, or map and T1 is executed. {{range pipeline}} T1 {{else}} T0 {{end}} The value of the pipeline must be an array, slice, or map. If the value of the pipeline has length zero, dot is unaffected and T0 is executed; otherwise, dot is set to the successive elements of the array, slice, or map and T1 is executed. {{template "name"}} The template with the specified name is executed with nil data. {{template "name" pipeline}} The template with the specified name is executed with dot set to the value of the pipeline. {{with pipeline}} T1 {{end}} If the value of the pipeline is empty, no output is generated; otherwise, dot is set to the value of the pipeline and T1 is executed. {{with pipeline}} T1 {{else}} T0 {{end}} If the value of the pipeline is empty, dot is unaffected and T0 is executed; otherwise, dot is set to the value of the pipeline and T1 is executed. Arguments An argument is a simple value, denoted by one of the following. - A boolean, string, character, integer, floating-point, imaginary or complex constant in Go syntax. These behave like Go's untyped constants, although raw strings may not span newlines. - The character '.' (period): . The result is the value of dot. - A variable name, which is a (possibly empty) alphanumeric string preceded by a dollar sign, such as $piOver2 or $ The result is the value of the variable. Variables are described below. - The name of a field of the data, which must be a struct, preceded by a period, such as .Field The result is the value of the field. Field invocations may be chained: .Field1.Field2 Fields can also be evaluated on variables, including chaining: $x.Field1.Field2 - The name of a key of the data, which must be a map, preceded by a period, such as .Key The result is the map element value indexed by the key. Key invocations may be chained and combined with fields to any depth: .Field1.Key1.Field2.Key2 Although the key must be an alphanumeric identifier, unlike with field names they do not need to start with an upper case letter. Keys can also be evaluated on variables, including chaining: $x.key1.key2 - The name of a niladic method of the data, preceded by a period, such as .Method The result is the value of invoking the method with dot as the receiver, dot.Method(). Such a method must have one return value (of any type) or two return values, the second of which is an os.Error. If it has two and the returned error is non-nil, execution terminates and an error is returned to the caller as the value of Execute. Method invocations may be chained and combined with fields and keys to any depth: .Field1.Key1.Method1.Field2.Key2.Method2 Methods can also be evaluated on variables, including chaining: $x.Method1.Field - The name of a niladic function, such as fun The result is the value of invoking the function, fun(). The return types and values behave as in methods. Functions and function names are described below. Arguments may evaluate to any type; if they are pointers the implementation automatically indirects to the base type when required. A pipeline is a possibly chained sequence of "commands". A command is a simple value (argument) or a function or method call, possibly with multiple arguments: Argument The result is the value of evaluating the argument. .Method [Argument...] The method can be alone or the last element of a chain but, unlike methods in the middle of a chain, it can take arguments. The result is the value of calling the method with the arguments: dot.Method(Argument1, etc.) functionName [Argument...] The result is the value of calling the function associated with the name: function(Argument1, etc.) Functions and function names are described below. Pipelines A pipeline may be "chained" by separating a sequence of commands with pipeline characters '|'. In a chained pipeline, the result of the each command is passed as the last argument of the following command. The output of the final command in the pipeline is the value of the pipeline. The output of a command will be either one value or two values, the second of which has type os.Error. If that second value is present and evaluates to non-nil, execution terminates and the error is returned to the caller of Execute. Variables A pipeline inside an action may initialize a variable to capture the result. The initialization has syntax $variable := pipeline where $variable is the name of the variable. An action that declares a variable produces no output. If a "range" action initializes a variable, the variable is set to the successive elements of the iteration. Also, a "range" may declare two variables, separated by a comma: $index, $element := pipeline in which case $index and $element are set to the successive values of the array/slice index or map key and element, respectively. Note that if there is only one variable, it is assigned the element; this is opposite to the convention in Go range clauses. A variable's scope extends to the "end" action of the control structure ("if", "with", or "range") in which it is declared, or to the end of the template if there is no such control structure. A template invocation does not inherit variables from the point of its invocation. When execution begins, $ is set to the data argument passed to Execute, that is, to the starting value of dot. Examples Here are some example one-line templates demonstrating pipelines and variables. All produce the quoted word "output": {{"\"output\""}} A string constant. {{`"output"`}} A raw string constant. {{printf "%q" "output"}} A function call. {{"output" | printf "%q"}} A function call whose final argument comes from the previous command. {{"put" | printf "%s%s" "out" | printf "%q"}} A more elaborate call. {{"output" | printf "%s" | printf "%q"}} A longer chain. {{with "output"}}{{printf "%q" .}}{{end}} A with action using dot. {{with $x := "output" | printf "%q"}}{{$x}}{{end}} A with action that creates and uses a variable. {{with $x := "output"}}{{printf "%q" $x}}{{end}} A with action that uses the variable in another action. {{with $x := "output"}}{{$x | printf "%q"}}{{end}} The same, but pipelined. Functions During execution functions are found in three function maps: first in the template, then in the "template set" (described below), and finally in the global function map. By default, no functions are defined in the template or the set but the Funcs methods can be used to add them. Predefined global functions are named as follows. and Returns the boolean AND of its arguments by returning the first empty argument or the last argument, that is, "and x y" behaves as "if x then y else x". All the arguments are evaluated. html Returns the escaped HTML equivalent of the textual representation of its arguments. index Returns the result of indexing its first argument by the following arguments. Thus "index x 1 2 3" is, in Go syntax, x[1][2][3]. Each indexed item must be a map, slice, or array. js Returns the escaped JavaScript equivalent of the textual representation of its arguments. len Returns the integer length of its argument. not Returns the boolean negation of its single argument. or Returns the boolean OR of its arguments by returning the first non-empty argument or the last argument, that is, "or x y" behaves as "if x then x else y". All the arguments are evaluated. print An alias for fmt.Sprint printf An alias for fmt.Sprintf println An alias for fmt.Sprintln urlquery Returns the escaped value of the textual representation of its arguments in a form suitable for embedding in a URL query. The boolean functions take any zero value to be false and a non-zero value to be true. Template sets Each template is named by a string specified when it is created. A template may use a template invocation to instantiate another template directly or by its name; see the explanation of the template action above. The name is looked up in the template set associated with the template. If no template invocation actions occur in the template, the issue of template sets can be ignored. If it does contain invocations, though, the template containing the invocations must be part of a template set in which to look up the names. There are two ways to construct template sets. The first is to use a Set's Parse method to create a set of named templates from a single input defining multiple templates. The syntax of the definitions is to surround each template declaration with a define and end action. The define action names the template being created by providing a string constant. Here is a simple example of input to Set.Parse: `{{define "T1"}} definition of template T1 {{end}} {{define "T2"}} definition of template T2 {{end}} {{define "T3"}} {{template "T1"}} {{template "T2"}} {{end}}` This defines two templates, T1 and T2, and a third T3 that invokes the other two when it is executed. The second way to build a template set is to use Set's Add method to add a parsed template to a set. A template may be bound to at most one set. If it's necessary to have a template in multiple sets, the template definition must be parsed multiple times to create distinct *Template values. Set.Parse may be called multiple times on different inputs to construct the set. Two sets may therefore be constructed with a common base set of templates plus, through a second Parse call each, specializations for some elements. A template may be executed directly or through Set.Execute, which executes a named template from the set. To invoke our example above, we might write, err := set.Execute(os.Stdout, "T3", "no data needed") if err != nil { log.Fatalf("execution failed: %s", err) } */ package template