// -*- C++ -*- // Copyright (C) 2001, 2002 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Foundation; either version 2, or (at your option) // any later version. // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License along // with this library; see the file COPYING. If not, write to the Free // Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, // USA. // As a special exception, you may use this file as part of a free software // library without restriction. Specifically, if other files instantiate // templates or use macros or inline functions from this file, or you compile // this file and link it with other files to produce an executable, this // file does not by itself cause the resulting executable to be covered by // the GNU General Public License. This exception does not however // invalidate any other reasons why the executable file might be covered by // the GNU General Public License. /* * Copyright (c) 1997-1999 * Silicon Graphics Computer Systems, Inc. * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation. Silicon Graphics makes no * representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. * */ /** @file memory * This is a Standard C++ Library header. You should @c #include this header * in your programs, rather than any of the "st[dl]_*.h" implementation files. */ #ifndef _CPP_MEMORY #define _CPP_MEMORY 1 #pragma GCC system_header #include #include #include #include //for iterator_traits #include #include namespace std { /** * @maint * This is a helper function. The unused second parameter exists to * permit the real get_temporary_buffer to use template parameter deduction. * @endmaint */ template pair<_Tp*, ptrdiff_t> __get_temporary_buffer(ptrdiff_t __len, _Tp*) { if (__len > ptrdiff_t(INT_MAX / sizeof(_Tp))) __len = INT_MAX / sizeof(_Tp); while (__len > 0) { _Tp* __tmp = (_Tp*) std::malloc((std::size_t)__len * sizeof(_Tp)); if (__tmp != 0) return pair<_Tp*, ptrdiff_t>(__tmp, __len); __len /= 2; } return pair<_Tp*, ptrdiff_t>((_Tp*)0, 0); } /** * @brief This is a mostly-useless wrapper around malloc(). * @param len The number of objects of type Tp. * @return See full description. * * Reinventing the wheel, but this time with prettier spokes! * * This function tries to obtain storage for @c len adjacent Tp objects. * The objects themselves are not constructed, of course. A pair<> is * returned containing "the buffer s address and capacity (in the units of * sizeof(Tp)), or a pair of 0 values if no storage can be obtained." * Note that the capacity obtained may be less than that requested if the * memory is unavailable; you should compare len with the .second return * value. */ template inline pair<_Tp*, ptrdiff_t> get_temporary_buffer(ptrdiff_t __len) { return __get_temporary_buffer(__len, (_Tp*) 0); } /** * @brief The companion to get_temporary_buffer(). * @param p A buffer previously allocated by get_temporary_buffer. * @return None. * * Frees the memory pointed to by p. */ template void return_temporary_buffer(_Tp* __p) { std::free(__p); } template struct auto_ptr_ref { _Tp1* _M_ptr; auto_ptr_ref(_Tp1* __p) : _M_ptr(__p) {} }; /** * A simple smart pointer providing strict ownership semantics. (More later.) */ template class auto_ptr { private: _Tp* _M_ptr; public: typedef _Tp element_type; explicit auto_ptr(_Tp* __p = 0) throw() : _M_ptr(__p) {} auto_ptr(auto_ptr& __a) throw() : _M_ptr(__a.release()) {} template auto_ptr(auto_ptr<_Tp1>& __a) throw() : _M_ptr(__a.release()) {} auto_ptr& operator=(auto_ptr& __a) throw() { reset(__a.release()); return *this; } template auto_ptr& operator=(auto_ptr<_Tp1>& __a) throw() { reset(__a.release()); return *this; } // Note: The C++ standard says there is supposed to be an empty throw // specification here, but omitting it is standard conforming. Its // presence can be detected only if _Tp::~_Tp() throws, but (17.4.3.6/2) // this is prohibited. ~auto_ptr() { delete _M_ptr; } _Tp& operator*() const throw() { return *_M_ptr; } _Tp* operator->() const throw() { return _M_ptr; } _Tp* get() const throw() { return _M_ptr; } _Tp* release() throw() { _Tp* __tmp = _M_ptr; _M_ptr = 0; return __tmp; } void reset(_Tp* __p = 0) throw() { if (__p != _M_ptr) { delete _M_ptr; _M_ptr = __p; } } public: auto_ptr(auto_ptr_ref<_Tp> __ref) throw() : _M_ptr(__ref._M_ptr) {} auto_ptr& operator=(auto_ptr_ref<_Tp> __ref) throw() { if (__ref._M_ptr != this->get()) { delete _M_ptr; _M_ptr = __ref._M_ptr; } return *this; } template operator auto_ptr_ref<_Tp1>() throw() { return auto_ptr_ref<_Tp>(this->release()); } template operator auto_ptr<_Tp1>() throw() { return auto_ptr<_Tp1>(this->release()); } }; } // namespace std #endif /* _CPP_MEMORY */ // Local Variables: // mode:C++ // End: