// MT-optimized allocator -*- C++ -*- // Copyright (C) 2003 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Foundation; either version 2, or (at your option) // any later version. // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License along // with this library; see the file COPYING. If not, write to the Free // Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, // USA. // As a special exception, you may use this file as part of a free software // library without restriction. Specifically, if other files instantiate // templates or use macros or inline functions from this file, or you compile // this file and link it with other files to produce an executable, this // file does not by itself cause the resulting executable to be covered by // the GNU General Public License. This exception does not however // invalidate any other reasons why the executable file might be covered by // the GNU General Public License. /** @file ext/mt_allocator.h * This file is a GNU extension to the Standard C++ Library. * You should only include this header if you are using GCC 3 or later. */ #ifndef _MT_ALLOCATOR_H #define _MT_ALLOCATOR_H 1 #include #include #include #include #include #include namespace __gnu_cxx { /** * This is a fixed size (power of 2) allocator which - when * compiled with thread support - will maintain one freelist per * size per thread plus a "global" one. Steps are taken to limit * the per thread freelist sizes (by returning excess back to * "global"). * * Usage examples: * @code * vector > v1; * * typedef __gnu_cxx::__mt_alloc > string_allocator; * std::basic_string, string_allocator> s1; * @endcode */ template class __mt_alloc { public: typedef size_t size_type; typedef ptrdiff_t difference_type; typedef _Tp* pointer; typedef const _Tp* const_pointer; typedef _Tp& reference; typedef const _Tp& const_reference; typedef _Tp value_type; template struct rebind { typedef __mt_alloc<_Tp1> other; }; __mt_alloc() throw() { // XXX } __mt_alloc(const __mt_alloc&) throw() { // XXX } template __mt_alloc(const __mt_alloc<_Tp1>&) throw() { // XXX } ~__mt_alloc() throw() { } pointer address(reference __x) const { return &__x; } const_pointer address(const_reference __x) const { return &__x; } size_type max_size() const throw() { return size_t(-1) / sizeof(_Tp); } // _GLIBCXX_RESOLVE_LIB_DEFECTS // 402. wrong new expression in [some_] allocator::construct void construct(pointer __p, const _Tp& __val) { ::new(__p) _Tp(__val); } void destroy(pointer __p) { __p->~_Tp(); } private: /* * We need to create the initial lists and set up some variables * before we can answer to the first request for memory. * The initialization of these variables is done at file scope * below class declaration. */ #ifdef __GTHREADS static __gthread_once_t _S_once_mt; #endif static bool _S_initialized; /* * Using short int as type for the binmap implies we are never caching * blocks larger than 65535 with this allocator */ typedef unsigned short int binmap_type; static binmap_type* _S_binmap; static void _S_init(); /* * Variables used to "tune" the behavior of the allocator, assigned * and explained in detail below. */ static size_t _S_max_bytes; static size_t _S_chunk_size; static size_t _S_max_threads; static size_t _S_no_of_bins; static size_t _S_freelist_headroom; /* * Each requesting thread is assigned an id ranging from 1 to * _S_max_threads. Thread id 0 is used as a global memory pool. * In order to get constant performance on the thread assignment * routine, we keep a list of free ids. When a thread first requests * memory we remove the first record in this list and stores the address * in a __gthread_key. When initializing the __gthread_key * we specify a destructor. When this destructor (i.e. the thread dies) * is called, we return the thread id to the back of this list. */ #ifdef __GTHREADS struct thread_record { /* * Points to next free thread id record. NULL if last record in list. */ thread_record* next; /* * Thread id ranging from 1 to _S_max_threads. */ size_t id; }; static thread_record* _S_thread_freelist_first; static thread_record* _S_thread_freelist_last; static __gthread_mutex_t _S_thread_freelist_mutex; static void _S_thread_key_destr(void* freelist_pos); static __gthread_key_t _S_thread_key; static size_t _S_get_thread_id(); #endif struct block_record { /* * Points to the next block_record for its thread_id. */ block_record* next; /* * The thread id of the thread which has requested this block. * All blocks are initially "owned" by global pool thread id 0. */ size_t thread_id; }; struct bin_record { /* * An "array" of pointers to the first/last free block for each * thread id. Memory to these "arrays" is allocated in _S_init() * for _S_max_threads + global pool 0. */ block_record** first; block_record** last; /* * An "array" of counters used to keep track of the amount of blocks * that are on the freelist/used for each thread id. * Memory to these "arrays" is allocated in _S_init() * for _S_max_threads + global pool 0. */ size_t* free; size_t* used; /* * Each bin has its own mutex which is used to ensure data integrity * while changing "ownership" on a block. * The mutex is initialized in _S_init(). */ #ifdef __GTHREADS __gthread_mutex_t* mutex; #endif }; /* * An "array" of bin_records each of which represents a specific * power of 2 size. Memory to this "array" is allocated in _S_init(). */ static bin_record* _S_bin; public: pointer allocate(size_t __n, std::allocator::const_pointer __h = 0) { /* * Requests larger than _S_max_bytes are handled by * new/delete directly */ if (__n > _S_max_bytes) { void* __ret = malloc(__n * sizeof(_Tp)); if (!__ret) __throw_bad_alloc(); return static_cast<_Tp*>(__ret); } /* * Although the test in __gthread_once() would suffice, we * wrap test of the once condition in our own unlocked * check. This saves one function call to pthread_once() * (which itself only tests for the once value unlocked anyway * and immediately returns if set) */ if (!_S_initialized) { #ifdef __GTHREADS if (__gthread_active_p()) __gthread_once(&_S_once_mt, _S_init); else #endif { _S_max_threads = 0; _S_init(); } } /* * Round up to power of 2 and figure out which bin to use */ size_t bin = _S_binmap[__n]; #ifdef __GTHREADS size_t thread_id = _S_get_thread_id(); #else size_t thread_id = 0; #endif block_record* block; /* * Find out if we have blocks on our freelist. * If so, go ahead and use them directly without * having to lock anything. */ if (_S_bin[bin].first[thread_id] == NULL) { /* * Are we using threads? * - Yes, lock and check if there are free blocks on the global * list (and if not add new ones), get the first one * and change owner. * - No, all operations are made directly to global pool 0 * no need to lock or change ownership but check for free * blocks on global list (and if not add new ones) and * get the first one. */ #ifdef __GTHREADS if (__gthread_active_p()) { __gthread_mutex_lock(_S_bin[bin].mutex); if (_S_bin[bin].first[0] == NULL) { _S_bin[bin].first[0] = (block_record*)malloc(_S_chunk_size); if (!_S_bin[bin].first[0]) { __gthread_mutex_unlock(_S_bin[bin].mutex); __throw_bad_alloc(); } size_t bin_t = 1 << bin; size_t block_count = _S_chunk_size /(bin_t + sizeof(block_record)); _S_bin[bin].free[0] = block_count; block_count--; block = _S_bin[bin].first[0]; while (block_count > 0) { block->next = (block_record*)((char*)block + (bin_t + sizeof(block_record))); block = block->next; block_count--; } block->next = NULL; _S_bin[bin].last[0] = block; } block = _S_bin[bin].first[0]; /* * Remove from list and count down the available counter on * global pool 0. */ _S_bin[bin].first[0] = _S_bin[bin].first[0]->next; _S_bin[bin].free[0]--; __gthread_mutex_unlock(_S_bin[bin].mutex); /* * Now that we have removed the block from the global * freelist we can change owner and update the used * counter for this thread without locking. */ block->thread_id = thread_id; _S_bin[bin].used[thread_id]++; } else #endif { _S_bin[bin].first[0] = (block_record*)malloc(_S_chunk_size); if (!_S_bin[bin].first[0]) __throw_bad_alloc(); size_t bin_t = 1 << bin; size_t block_count = _S_chunk_size / (bin_t + sizeof(block_record)); _S_bin[bin].free[0] = block_count; block_count--; block = _S_bin[bin].first[0]; while (block_count > 0) { block->next = (block_record*)((char*)block + (bin_t + sizeof(block_record))); block = block->next; block_count--; } block->next = NULL; _S_bin[bin].last[0] = block; block = _S_bin[bin].first[0]; /* * Remove from list and count down the available counter on * global pool 0 and increase it's used counter. */ _S_bin[bin].first[0] = _S_bin[bin].first[0]->next; _S_bin[bin].free[0]--; _S_bin[bin].used[0]++; } } else { /* * "Default" operation - we have blocks on our own freelist * grab the first record and update the counters. */ block = _S_bin[bin].first[thread_id]; _S_bin[bin].first[thread_id] = _S_bin[bin].first[thread_id]->next; _S_bin[bin].free[thread_id]--; _S_bin[bin].used[thread_id]++; } return static_cast<_Tp*>(static_cast((char*)block + sizeof(block_record))); } void deallocate(pointer __p, size_type __n) { /* * Requests larger than _S_max_bytes are handled by * malloc/free directly */ if (__n > _S_max_bytes) { free(__p); return; } /* * Round up to power of 2 and figure out which bin to use */ size_t bin = _S_binmap[__n]; #ifdef __GTHREADS size_t thread_id = _S_get_thread_id(); #else size_t thread_id = 0; #endif block_record* block = (block_record*)((char*)__p - sizeof(block_record)); /* * This block will always be at the back of a list and thus * we set its next pointer to NULL. */ block->next = NULL; #ifdef __GTHREADS if (__gthread_active_p()) { /* * Calculate the number of records to remove from our freelist */ int remove = _S_bin[bin].free[thread_id] - (_S_bin[bin].used[thread_id] / _S_freelist_headroom); /* * The calculation above will almost always tell us to * remove one or two records at a time, but this creates * too much contention when locking and therefore we * wait until the number of records is "high enough". */ if (remove > (int)(100 * (_S_no_of_bins - bin)) && remove > (int)(_S_bin[bin].free[thread_id] / _S_freelist_headroom)) { __gthread_mutex_lock(_S_bin[bin].mutex); while (remove > 0) { if (_S_bin[bin].first[0] == NULL) _S_bin[bin].first[0] = _S_bin[bin].first[thread_id]; else _S_bin[bin].last[0]->next = _S_bin[bin].first[thread_id]; _S_bin[bin].last[0] = _S_bin[bin].first[thread_id]; _S_bin[bin].first[thread_id] = _S_bin[bin].first[thread_id]->next; _S_bin[bin].free[0]++; _S_bin[bin].free[thread_id]--; remove--; } _S_bin[bin].last[0]->next = NULL; __gthread_mutex_unlock(_S_bin[bin].mutex); } /* * Did we allocate this block? * - Yes, return it to our freelist * - No, return it to global pool */ if (thread_id == block->thread_id) { if (_S_bin[bin].first[thread_id] == NULL) _S_bin[bin].first[thread_id] = block; else _S_bin[bin].last[thread_id]->next = block; _S_bin[bin].last[thread_id] = block; _S_bin[bin].free[thread_id]++; _S_bin[bin].used[thread_id]--; } else { __gthread_mutex_lock(_S_bin[bin].mutex); if (_S_bin[bin].first[0] == NULL) _S_bin[bin].first[0] = block; else _S_bin[bin].last[0]->next = block; _S_bin[bin].last[0] = block; _S_bin[bin].free[0]++; _S_bin[bin].used[block->thread_id]--; __gthread_mutex_unlock(_S_bin[bin].mutex); } } else #endif { /* * Single threaded application - return to global pool */ if (_S_bin[bin].first[0] == NULL) _S_bin[bin].first[0] = block; else _S_bin[bin].last[0]->next = block; _S_bin[bin].last[0] = block; _S_bin[bin].free[0]++; _S_bin[bin].used[0]--; } } }; template void __mt_alloc<_Tp>:: _S_init() { /* * Calculate the number of bins required based on _S_max_bytes, * _S_no_of_bins is initialized to 1 below. */ { size_t bin_t = 1; while (_S_max_bytes > bin_t) { bin_t = bin_t << 1; _S_no_of_bins++; } } /* * Setup the bin map for quick lookup of the relevant bin */ _S_binmap = (binmap_type*) malloc ((_S_max_bytes + 1) * sizeof(binmap_type)); if (!_S_binmap) __throw_bad_alloc(); binmap_type* bp_t = _S_binmap; binmap_type bin_max_t = 1; binmap_type bin_t = 0; for (binmap_type ct = 0; ct <= _S_max_bytes; ct++) { if (ct > bin_max_t) { bin_max_t <<= 1; bin_t++; } *bp_t++ = bin_t; } /* * If __gthread_active_p() create and initialize the list of * free thread ids. Single threaded applications use thread id 0 * directly and have no need for this. */ #ifdef __GTHREADS if (__gthread_active_p()) { _S_thread_freelist_first = (thread_record*)malloc(sizeof(thread_record) * _S_max_threads); if (!_S_thread_freelist_first) __throw_bad_alloc(); /* * NOTE! The first assignable thread id is 1 since the global * pool uses id 0 */ size_t i; for (i = 1; i < _S_max_threads; i++) { _S_thread_freelist_first[i - 1].next = &_S_thread_freelist_first[i]; _S_thread_freelist_first[i - 1].id = i; } /* * Set last record and pointer to this */ _S_thread_freelist_first[i - 1].next = NULL; _S_thread_freelist_first[i - 1].id = i; _S_thread_freelist_last = &_S_thread_freelist_first[i - 1]; /* * Initialize per thread key to hold pointer to * _S_thread_freelist NOTE! Here's an ugly workaround - if * _S_thread_key_destr is not explicitly called at least * once it won't be linked into the application. This is the * behavior of template methods and __gthread_key_create() * takes only a pointer to the function and does not cause * the compiler to create an instance. */ _S_thread_key_destr(NULL); __gthread_key_create(&_S_thread_key, _S_thread_key_destr); } #endif /* * Initialize _S_bin and its members */ _S_bin = (bin_record*)malloc(sizeof(bin_record) * _S_no_of_bins); if (!_S_bin) __throw_bad_alloc(); for (size_t bin = 0; bin < _S_no_of_bins; bin++) { std::size_t __n = _S_max_threads + 1; _S_bin[bin].first = (block_record**) malloc(sizeof(block_record*) * __n); if (!_S_bin[bin].first) __throw_bad_alloc(); _S_bin[bin].last = (block_record**) malloc(sizeof(block_record*) * __n); if (!_S_bin[bin].last) __throw_bad_alloc(); _S_bin[bin].free = (size_t*) malloc(sizeof(size_t) * __n); if (!_S_bin[bin].free) __throw_bad_alloc(); _S_bin[bin].used = (size_t*) malloc(sizeof(size_t) * __n); if (!_S_bin[bin].used) __throw_bad_alloc(); #ifdef __GTHREADS _S_bin[bin].mutex =(__gthread_mutex_t*) malloc(sizeof(__gthread_mutex_t)); #ifdef __GTHREAD_MUTEX_INIT { // Do not copy a POSIX/gthr mutex once in use. __gthread_mutex_t __tmp = __GTHREAD_MUTEX_INIT; *_S_bin[bin].mutex = __tmp; } #else { __GTHREAD_MUTEX_INIT_FUNCTION (_S_bin[bin].mutex); } #endif #endif for (size_t thread = 0; thread <= _S_max_threads; thread++) { _S_bin[bin].first[thread] = NULL; _S_bin[bin].last[thread] = NULL; _S_bin[bin].free[thread] = 0; _S_bin[bin].used[thread] = 0; } } _S_initialized = true; } #ifdef __GTHREADS template void __mt_alloc<_Tp>:: _S_thread_key_destr(void* freelist_pos) { /* * If the thread - when it dies - still has records on its * freelist we return them to the global pool here. */ for (size_t bin = 0; bin < _S_no_of_bins; bin++) { block_record* block = _S_bin[bin].first[((thread_record*)freelist_pos)->id]; if (block != NULL) { __gthread_mutex_lock(_S_bin[bin].mutex); while (block != NULL) { if (_S_bin[bin].first[0] == NULL) _S_bin[bin].first[0] = block; else _S_bin[bin].last[0]->next = block; _S_bin[bin].last[0] = block; block = block->next; _S_bin[bin].free[0]++; } _S_bin[bin].last[0]->next = NULL; __gthread_mutex_unlock(_S_bin[bin].mutex); } } /* * Return this thread id record to thread_freelist */ __gthread_mutex_lock(&_S_thread_freelist_mutex); _S_thread_freelist_last->next = (thread_record*)freelist_pos; _S_thread_freelist_last = (thread_record*)freelist_pos; _S_thread_freelist_last->next = NULL; __gthread_mutex_unlock(&_S_thread_freelist_mutex); } template size_t __mt_alloc<_Tp>:: _S_get_thread_id() { /* * If we have thread support and it's active we check the thread * key value and return it's id or if it's not set we take the * first record from _S_thread_freelist and sets the key and * returns it's id. */ if (__gthread_active_p()) { thread_record* freelist_pos; if ((freelist_pos = (thread_record*)__gthread_getspecific(_S_thread_key)) == NULL) { /* * Since _S_max_threads must be larger than the * theoretical max number of threads of the OS the list * can never be empty. */ __gthread_mutex_lock(&_S_thread_freelist_mutex); freelist_pos = _S_thread_freelist_first; _S_thread_freelist_first = _S_thread_freelist_first->next; __gthread_mutex_unlock(&_S_thread_freelist_mutex); __gthread_setspecific(_S_thread_key, (void*)freelist_pos); /* * Since thread_ids may/will be reused (espcially in * producer/consumer applications) we make sure that the * list pointers and free counter is reset BUT as the * "old" thread may still be owner of some memory (which * is referred to by other threads and thus not freed) * we don't reset the used counter. */ for (size_t bin = 0; bin < _S_no_of_bins; bin++) { _S_bin[bin].first[freelist_pos->id] = NULL; _S_bin[bin].last[freelist_pos->id] = NULL; _S_bin[bin].free[freelist_pos->id] = 0; } } return freelist_pos->id; } /* * Otherwise (no thread support or inactive) all requests are * served from the global pool 0. */ return 0; } template __gthread_once_t __mt_alloc<_Tp>::_S_once_mt = __GTHREAD_ONCE_INIT; #endif template bool __mt_alloc<_Tp>::_S_initialized = false; template typename __mt_alloc<_Tp>::binmap_type* __mt_alloc<_Tp>::_S_binmap = NULL; /* * Allocation requests (after round-up to power of 2) below this * value will be handled by the allocator. A raw malloc/free() call * will be used for requests larger than this value. */ template size_t __mt_alloc<_Tp>::_S_max_bytes = 128; /* * In order to avoid fragmenting and minimize the number of malloc() * calls we always request new memory using this value. Based on * previous discussions on the libstdc++ mailing list we have * choosen the value below. See * http://gcc.gnu.org/ml/libstdc++/2001-07/msg00077.html */ template size_t __mt_alloc<_Tp>::_S_chunk_size = 4096 - 4 * sizeof(void*); /* * The maximum number of supported threads. Our Linux 2.4.18 reports * 4070 in /proc/sys/kernel/threads-max */ template size_t __mt_alloc<_Tp>::_S_max_threads = 4096; /* * Actual value calculated in _S_init() */ template size_t __mt_alloc<_Tp>::_S_no_of_bins = 1; /* * Each time a deallocation occurs in a threaded application we make * sure that there are no more than _S_freelist_headroom % of used * memory on the freelist. If the number of additional records is * more than _S_freelist_headroom % of the freelist, we move these * records back to the global pool. */ template size_t __mt_alloc<_Tp>::_S_freelist_headroom = 10; /* * Actual initialization in _S_init() */ #ifdef __GTHREADS template typename __mt_alloc<_Tp>::thread_record* __mt_alloc<_Tp>::_S_thread_freelist_first = NULL; template typename __mt_alloc<_Tp>::thread_record* __mt_alloc<_Tp>::_S_thread_freelist_last = NULL; template __gthread_mutex_t __mt_alloc<_Tp>::_S_thread_freelist_mutex = __GTHREAD_MUTEX_INIT; /* * Actual initialization in _S_init() */ template __gthread_key_t __mt_alloc<_Tp>::_S_thread_key; #endif template typename __mt_alloc<_Tp>::bin_record* __mt_alloc<_Tp>::_S_bin = NULL; } // namespace __gnu_cxx #endif