c10a3b13fe
Change libcc1 to use "= delete" for the copy constructor and assignment operator, rather than the old approach of private methods that are nowhere defined. libcc1 * rpc.hh (argument_wrapper): Use delete for copy constructor. * connection.hh (class connection): Use delete for copy constructor. * callbacks.hh (class callbacks): Use delete for copy constructor.
116 lines
3.1 KiB
C++
116 lines
3.1 KiB
C++
/* Plugin connection declarations
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Copyright (C) 2014-2021 Free Software Foundation, Inc.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 3, or (at your option) any later
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version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING3. If not see
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<http://www.gnu.org/licenses/>. */
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#ifndef CC1_PLUGIN_CONNECTION_HH
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#define CC1_PLUGIN_CONNECTION_HH
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#include "status.hh"
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#include "callbacks.hh"
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namespace cc1_plugin
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{
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// The connection class represents one side of the connection
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// between the gdb-side library and the gcc plugin. It handles the
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// low-level details of reading and writing data.
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class connection
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{
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public:
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connection (int fd)
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: m_fd (fd),
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m_aux_fd (-1),
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m_callbacks ()
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{
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}
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connection (int fd, int aux_fd)
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: m_fd (fd),
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m_aux_fd (aux_fd),
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m_callbacks ()
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{
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}
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virtual ~connection () = default;
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connection (const connection &) = delete;
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connection &operator= (const connection &) = delete;
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// Send a single character. This is used to introduce various
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// higher-level protocol elements.
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status send (char c);
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// Send data in bulk.
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status send (const void *buf, int len);
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// Read a single byte from the connection and verify that it
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// matches the argument C.
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status require (char c);
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// Read data in bulk.
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status get (void *buf, int len);
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// This is called after a query (remote function call) has been
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// sent to the remote. It waits for a response packet. The
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// response character is read before returning. Any query packets
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// sent from the remote while waiting for a response are handled
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// by this function.
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status wait_for_result ()
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{
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return do_wait (true);
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}
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// Read and respond to query packets sent by the remote. This
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// function returns when the connection is closed.
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status wait_for_query ()
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{
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return do_wait (false);
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}
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// Register a callback with this connection. NAME is the name of
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// the method being registered. FUNC is the function. It must
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// know how to decode its own arguments. When a query packet is
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// received by one of the wait_* methods, the corresponding
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// callback is invoked.
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void add_callback (const char *name, callback_ftype *func)
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{
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m_callbacks.add_callback (name, func);
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}
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virtual void print (const char *)
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{
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}
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private:
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// Helper function for the wait_* methods.
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status do_wait (bool);
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// The file descriptor.
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int m_fd;
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// An auxiliary file descriptor, or -1 if none.
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int m_aux_fd;
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// Callbacks associated with this connection.
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callbacks m_callbacks;
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};
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}
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#endif // CC1_PLUGIN_CONNECTION_HH
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