gcc/libcc1/connection.hh
Tom Tromey c10a3b13fe libcc1: delete copy constructor and assignment operators
Change libcc1 to use "= delete" for the copy constructor and
assignment operator, rather than the old approach of private methods
that are nowhere defined.

libcc1

	* rpc.hh (argument_wrapper): Use delete for copy constructor.
	* connection.hh (class connection): Use delete for copy
	constructor.
	* callbacks.hh (class callbacks): Use delete for copy constructor.
2021-05-05 00:06:16 -06:00

116 lines
3.1 KiB
C++

/* Plugin connection declarations
Copyright (C) 2014-2021 Free Software Foundation, Inc.
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation; either version 3, or (at your option) any later
version.
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING3. If not see
<http://www.gnu.org/licenses/>. */
#ifndef CC1_PLUGIN_CONNECTION_HH
#define CC1_PLUGIN_CONNECTION_HH
#include "status.hh"
#include "callbacks.hh"
namespace cc1_plugin
{
// The connection class represents one side of the connection
// between the gdb-side library and the gcc plugin. It handles the
// low-level details of reading and writing data.
class connection
{
public:
connection (int fd)
: m_fd (fd),
m_aux_fd (-1),
m_callbacks ()
{
}
connection (int fd, int aux_fd)
: m_fd (fd),
m_aux_fd (aux_fd),
m_callbacks ()
{
}
virtual ~connection () = default;
connection (const connection &) = delete;
connection &operator= (const connection &) = delete;
// Send a single character. This is used to introduce various
// higher-level protocol elements.
status send (char c);
// Send data in bulk.
status send (const void *buf, int len);
// Read a single byte from the connection and verify that it
// matches the argument C.
status require (char c);
// Read data in bulk.
status get (void *buf, int len);
// This is called after a query (remote function call) has been
// sent to the remote. It waits for a response packet. The
// response character is read before returning. Any query packets
// sent from the remote while waiting for a response are handled
// by this function.
status wait_for_result ()
{
return do_wait (true);
}
// Read and respond to query packets sent by the remote. This
// function returns when the connection is closed.
status wait_for_query ()
{
return do_wait (false);
}
// Register a callback with this connection. NAME is the name of
// the method being registered. FUNC is the function. It must
// know how to decode its own arguments. When a query packet is
// received by one of the wait_* methods, the corresponding
// callback is invoked.
void add_callback (const char *name, callback_ftype *func)
{
m_callbacks.add_callback (name, func);
}
virtual void print (const char *)
{
}
private:
// Helper function for the wait_* methods.
status do_wait (bool);
// The file descriptor.
int m_fd;
// An auxiliary file descriptor, or -1 if none.
int m_aux_fd;
// Callbacks associated with this connection.
callbacks m_callbacks;
};
}
#endif // CC1_PLUGIN_CONNECTION_HH