c2047754c3
Compiler changes: * Change map assignment to use mapassign and assign value directly. * Change string iteration to use decoderune, faster for ASCII strings. * Change makeslice to take int, and use makeslice64 for larger values. * Add new noverflow field to hmap struct used for maps. Unresolved problems, to be fixed later: * Commented out test in go/types/sizes_test.go that doesn't compile. * Commented out reflect.TestStructOf test for padding after zero-sized field. Reviewed-on: https://go-review.googlesource.com/35231 gotools/: Updates for Go 1.8rc1. * Makefile.am (go_cmd_go_files): Add bug.go. (s-zdefaultcc): Write defaultPkgConfig. * Makefile.in: Rebuild. From-SVN: r244456
423 lines
12 KiB
Go
423 lines
12 KiB
Go
// Copyright 2014 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package runtime
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import (
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"runtime/internal/sys"
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"unsafe"
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)
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func mapaccess1_fast32(t *maptype, h *hmap, key uint32) unsafe.Pointer {
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if raceenabled && h != nil {
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callerpc := getcallerpc(unsafe.Pointer( /* &t */ nil))
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racereadpc(unsafe.Pointer(h), callerpc, funcPC(mapaccess1_fast32))
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}
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if h == nil || h.count == 0 {
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return unsafe.Pointer(&zeroVal[0])
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}
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if h.flags&hashWriting != 0 {
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throw("concurrent map read and map write")
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}
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var b *bmap
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if h.B == 0 {
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// One-bucket table. No need to hash.
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b = (*bmap)(h.buckets)
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} else {
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hash := t.key.hashfn(noescape(unsafe.Pointer(&key)), uintptr(h.hash0))
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m := uintptr(1)<<h.B - 1
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b = (*bmap)(add(h.buckets, (hash&m)*uintptr(t.bucketsize)))
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if c := h.oldbuckets; c != nil {
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if !h.sameSizeGrow() {
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// There used to be half as many buckets; mask down one more power of two.
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m >>= 1
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}
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oldb := (*bmap)(add(c, (hash&m)*uintptr(t.bucketsize)))
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if !evacuated(oldb) {
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b = oldb
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}
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}
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}
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for {
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for i := uintptr(0); i < bucketCnt; i++ {
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k := *((*uint32)(add(unsafe.Pointer(b), dataOffset+i*4)))
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if k != key {
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continue
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}
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x := *((*uint8)(add(unsafe.Pointer(b), i))) // b.topbits[i] without the bounds check
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if x == empty {
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continue
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}
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return add(unsafe.Pointer(b), dataOffset+bucketCnt*4+i*uintptr(t.valuesize))
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}
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b = b.overflow(t)
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if b == nil {
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return unsafe.Pointer(&zeroVal[0])
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}
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}
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}
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func mapaccess2_fast32(t *maptype, h *hmap, key uint32) (unsafe.Pointer, bool) {
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if raceenabled && h != nil {
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callerpc := getcallerpc(unsafe.Pointer( /* &t */ nil))
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racereadpc(unsafe.Pointer(h), callerpc, funcPC(mapaccess2_fast32))
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}
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if h == nil || h.count == 0 {
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return unsafe.Pointer(&zeroVal[0]), false
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}
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if h.flags&hashWriting != 0 {
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throw("concurrent map read and map write")
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}
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var b *bmap
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if h.B == 0 {
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// One-bucket table. No need to hash.
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b = (*bmap)(h.buckets)
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} else {
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hash := t.key.hashfn(noescape(unsafe.Pointer(&key)), uintptr(h.hash0))
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m := uintptr(1)<<h.B - 1
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b = (*bmap)(add(h.buckets, (hash&m)*uintptr(t.bucketsize)))
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if c := h.oldbuckets; c != nil {
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if !h.sameSizeGrow() {
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// There used to be half as many buckets; mask down one more power of two.
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m >>= 1
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}
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oldb := (*bmap)(add(c, (hash&m)*uintptr(t.bucketsize)))
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if !evacuated(oldb) {
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b = oldb
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}
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}
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}
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for {
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for i := uintptr(0); i < bucketCnt; i++ {
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k := *((*uint32)(add(unsafe.Pointer(b), dataOffset+i*4)))
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if k != key {
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continue
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}
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x := *((*uint8)(add(unsafe.Pointer(b), i))) // b.topbits[i] without the bounds check
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if x == empty {
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continue
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}
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return add(unsafe.Pointer(b), dataOffset+bucketCnt*4+i*uintptr(t.valuesize)), true
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}
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b = b.overflow(t)
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if b == nil {
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return unsafe.Pointer(&zeroVal[0]), false
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}
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}
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}
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func mapaccess1_fast64(t *maptype, h *hmap, key uint64) unsafe.Pointer {
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if raceenabled && h != nil {
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callerpc := getcallerpc(unsafe.Pointer( /* &t */ nil))
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racereadpc(unsafe.Pointer(h), callerpc, funcPC(mapaccess1_fast64))
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}
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if h == nil || h.count == 0 {
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return unsafe.Pointer(&zeroVal[0])
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}
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if h.flags&hashWriting != 0 {
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throw("concurrent map read and map write")
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}
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var b *bmap
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if h.B == 0 {
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// One-bucket table. No need to hash.
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b = (*bmap)(h.buckets)
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} else {
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hash := t.key.hashfn(noescape(unsafe.Pointer(&key)), uintptr(h.hash0))
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m := uintptr(1)<<h.B - 1
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b = (*bmap)(add(h.buckets, (hash&m)*uintptr(t.bucketsize)))
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if c := h.oldbuckets; c != nil {
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if !h.sameSizeGrow() {
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// There used to be half as many buckets; mask down one more power of two.
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m >>= 1
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}
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oldb := (*bmap)(add(c, (hash&m)*uintptr(t.bucketsize)))
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if !evacuated(oldb) {
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b = oldb
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}
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}
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}
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for {
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for i := uintptr(0); i < bucketCnt; i++ {
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k := *((*uint64)(add(unsafe.Pointer(b), dataOffset+i*8)))
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if k != key {
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continue
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}
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x := *((*uint8)(add(unsafe.Pointer(b), i))) // b.topbits[i] without the bounds check
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if x == empty {
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continue
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}
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return add(unsafe.Pointer(b), dataOffset+bucketCnt*8+i*uintptr(t.valuesize))
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}
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b = b.overflow(t)
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if b == nil {
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return unsafe.Pointer(&zeroVal[0])
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}
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}
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}
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func mapaccess2_fast64(t *maptype, h *hmap, key uint64) (unsafe.Pointer, bool) {
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if raceenabled && h != nil {
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callerpc := getcallerpc(unsafe.Pointer( /* &t */ nil))
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racereadpc(unsafe.Pointer(h), callerpc, funcPC(mapaccess2_fast64))
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}
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if h == nil || h.count == 0 {
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return unsafe.Pointer(&zeroVal[0]), false
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}
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if h.flags&hashWriting != 0 {
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throw("concurrent map read and map write")
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}
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var b *bmap
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if h.B == 0 {
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// One-bucket table. No need to hash.
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b = (*bmap)(h.buckets)
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} else {
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hash := t.key.hashfn(noescape(unsafe.Pointer(&key)), uintptr(h.hash0))
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m := uintptr(1)<<h.B - 1
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b = (*bmap)(add(h.buckets, (hash&m)*uintptr(t.bucketsize)))
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if c := h.oldbuckets; c != nil {
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if !h.sameSizeGrow() {
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// There used to be half as many buckets; mask down one more power of two.
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m >>= 1
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}
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oldb := (*bmap)(add(c, (hash&m)*uintptr(t.bucketsize)))
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if !evacuated(oldb) {
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b = oldb
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}
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}
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}
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for {
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for i := uintptr(0); i < bucketCnt; i++ {
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k := *((*uint64)(add(unsafe.Pointer(b), dataOffset+i*8)))
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if k != key {
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continue
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}
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x := *((*uint8)(add(unsafe.Pointer(b), i))) // b.topbits[i] without the bounds check
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if x == empty {
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continue
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}
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return add(unsafe.Pointer(b), dataOffset+bucketCnt*8+i*uintptr(t.valuesize)), true
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}
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b = b.overflow(t)
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if b == nil {
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return unsafe.Pointer(&zeroVal[0]), false
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}
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}
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}
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func mapaccess1_faststr(t *maptype, h *hmap, ky string) unsafe.Pointer {
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if raceenabled && h != nil {
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callerpc := getcallerpc(unsafe.Pointer( /* &t */ nil))
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racereadpc(unsafe.Pointer(h), callerpc, funcPC(mapaccess1_faststr))
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}
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if h == nil || h.count == 0 {
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return unsafe.Pointer(&zeroVal[0])
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}
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if h.flags&hashWriting != 0 {
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throw("concurrent map read and map write")
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}
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key := stringStructOf(&ky)
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if h.B == 0 {
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// One-bucket table.
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b := (*bmap)(h.buckets)
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if key.len < 32 {
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// short key, doing lots of comparisons is ok
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for i := uintptr(0); i < bucketCnt; i++ {
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x := *((*uint8)(add(unsafe.Pointer(b), i))) // b.topbits[i] without the bounds check
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if x == empty {
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continue
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}
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k := (*stringStruct)(add(unsafe.Pointer(b), dataOffset+i*2*sys.PtrSize))
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if k.len != key.len {
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continue
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}
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if k.str == key.str || memequal(k.str, key.str, uintptr(key.len)) {
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return add(unsafe.Pointer(b), dataOffset+bucketCnt*2*sys.PtrSize+i*uintptr(t.valuesize))
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}
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}
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return unsafe.Pointer(&zeroVal[0])
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}
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// long key, try not to do more comparisons than necessary
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keymaybe := uintptr(bucketCnt)
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for i := uintptr(0); i < bucketCnt; i++ {
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x := *((*uint8)(add(unsafe.Pointer(b), i))) // b.topbits[i] without the bounds check
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if x == empty {
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continue
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}
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k := (*stringStruct)(add(unsafe.Pointer(b), dataOffset+i*2*sys.PtrSize))
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if k.len != key.len {
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continue
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}
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if k.str == key.str {
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return add(unsafe.Pointer(b), dataOffset+bucketCnt*2*sys.PtrSize+i*uintptr(t.valuesize))
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}
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// check first 4 bytes
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// TODO: on amd64/386 at least, make this compile to one 4-byte comparison instead of
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// four 1-byte comparisons.
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if *((*[4]byte)(key.str)) != *((*[4]byte)(k.str)) {
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continue
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}
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// check last 4 bytes
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if *((*[4]byte)(add(key.str, uintptr(key.len)-4))) != *((*[4]byte)(add(k.str, uintptr(key.len)-4))) {
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continue
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}
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if keymaybe != bucketCnt {
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// Two keys are potential matches. Use hash to distinguish them.
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goto dohash
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}
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keymaybe = i
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}
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if keymaybe != bucketCnt {
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k := (*stringStruct)(add(unsafe.Pointer(b), dataOffset+keymaybe*2*sys.PtrSize))
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if memequal(k.str, key.str, uintptr(key.len)) {
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return add(unsafe.Pointer(b), dataOffset+bucketCnt*2*sys.PtrSize+keymaybe*uintptr(t.valuesize))
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}
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}
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return unsafe.Pointer(&zeroVal[0])
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}
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dohash:
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hash := t.key.hashfn(noescape(unsafe.Pointer(&ky)), uintptr(h.hash0))
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m := uintptr(1)<<h.B - 1
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b := (*bmap)(add(h.buckets, (hash&m)*uintptr(t.bucketsize)))
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if c := h.oldbuckets; c != nil {
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if !h.sameSizeGrow() {
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// There used to be half as many buckets; mask down one more power of two.
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m >>= 1
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}
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oldb := (*bmap)(add(c, (hash&m)*uintptr(t.bucketsize)))
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if !evacuated(oldb) {
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b = oldb
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}
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}
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top := uint8(hash >> (sys.PtrSize*8 - 8))
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if top < minTopHash {
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top += minTopHash
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}
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for {
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for i := uintptr(0); i < bucketCnt; i++ {
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x := *((*uint8)(add(unsafe.Pointer(b), i))) // b.topbits[i] without the bounds check
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if x != top {
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continue
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}
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k := (*stringStruct)(add(unsafe.Pointer(b), dataOffset+i*2*sys.PtrSize))
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if k.len != key.len {
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continue
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}
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if k.str == key.str || memequal(k.str, key.str, uintptr(key.len)) {
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return add(unsafe.Pointer(b), dataOffset+bucketCnt*2*sys.PtrSize+i*uintptr(t.valuesize))
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}
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}
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b = b.overflow(t)
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if b == nil {
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return unsafe.Pointer(&zeroVal[0])
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}
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}
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}
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func mapaccess2_faststr(t *maptype, h *hmap, ky string) (unsafe.Pointer, bool) {
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if raceenabled && h != nil {
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callerpc := getcallerpc(unsafe.Pointer( /* &t */ nil))
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racereadpc(unsafe.Pointer(h), callerpc, funcPC(mapaccess2_faststr))
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}
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if h == nil || h.count == 0 {
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return unsafe.Pointer(&zeroVal[0]), false
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}
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if h.flags&hashWriting != 0 {
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throw("concurrent map read and map write")
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}
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key := stringStructOf(&ky)
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if h.B == 0 {
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// One-bucket table.
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b := (*bmap)(h.buckets)
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if key.len < 32 {
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// short key, doing lots of comparisons is ok
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for i := uintptr(0); i < bucketCnt; i++ {
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x := *((*uint8)(add(unsafe.Pointer(b), i))) // b.topbits[i] without the bounds check
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if x == empty {
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continue
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}
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k := (*stringStruct)(add(unsafe.Pointer(b), dataOffset+i*2*sys.PtrSize))
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if k.len != key.len {
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continue
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}
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if k.str == key.str || memequal(k.str, key.str, uintptr(key.len)) {
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return add(unsafe.Pointer(b), dataOffset+bucketCnt*2*sys.PtrSize+i*uintptr(t.valuesize)), true
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}
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}
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return unsafe.Pointer(&zeroVal[0]), false
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}
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// long key, try not to do more comparisons than necessary
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keymaybe := uintptr(bucketCnt)
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for i := uintptr(0); i < bucketCnt; i++ {
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x := *((*uint8)(add(unsafe.Pointer(b), i))) // b.topbits[i] without the bounds check
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if x == empty {
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continue
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}
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k := (*stringStruct)(add(unsafe.Pointer(b), dataOffset+i*2*sys.PtrSize))
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if k.len != key.len {
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continue
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}
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if k.str == key.str {
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return add(unsafe.Pointer(b), dataOffset+bucketCnt*2*sys.PtrSize+i*uintptr(t.valuesize)), true
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}
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// check first 4 bytes
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if *((*[4]byte)(key.str)) != *((*[4]byte)(k.str)) {
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continue
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}
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// check last 4 bytes
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if *((*[4]byte)(add(key.str, uintptr(key.len)-4))) != *((*[4]byte)(add(k.str, uintptr(key.len)-4))) {
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continue
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}
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if keymaybe != bucketCnt {
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// Two keys are potential matches. Use hash to distinguish them.
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goto dohash
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}
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keymaybe = i
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}
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if keymaybe != bucketCnt {
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k := (*stringStruct)(add(unsafe.Pointer(b), dataOffset+keymaybe*2*sys.PtrSize))
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if memequal(k.str, key.str, uintptr(key.len)) {
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return add(unsafe.Pointer(b), dataOffset+bucketCnt*2*sys.PtrSize+keymaybe*uintptr(t.valuesize)), true
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}
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}
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return unsafe.Pointer(&zeroVal[0]), false
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}
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dohash:
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hash := t.key.hashfn(noescape(unsafe.Pointer(&ky)), uintptr(h.hash0))
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m := uintptr(1)<<h.B - 1
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b := (*bmap)(add(h.buckets, (hash&m)*uintptr(t.bucketsize)))
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if c := h.oldbuckets; c != nil {
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if !h.sameSizeGrow() {
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// There used to be half as many buckets; mask down one more power of two.
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m >>= 1
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}
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oldb := (*bmap)(add(c, (hash&m)*uintptr(t.bucketsize)))
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if !evacuated(oldb) {
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b = oldb
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}
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}
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top := uint8(hash >> (sys.PtrSize*8 - 8))
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if top < minTopHash {
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top += minTopHash
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}
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for {
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for i := uintptr(0); i < bucketCnt; i++ {
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x := *((*uint8)(add(unsafe.Pointer(b), i))) // b.topbits[i] without the bounds check
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if x != top {
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continue
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}
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k := (*stringStruct)(add(unsafe.Pointer(b), dataOffset+i*2*sys.PtrSize))
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if k.len != key.len {
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continue
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}
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if k.str == key.str || memequal(k.str, key.str, uintptr(key.len)) {
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return add(unsafe.Pointer(b), dataOffset+bucketCnt*2*sys.PtrSize+i*uintptr(t.valuesize)), true
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}
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}
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b = b.overflow(t)
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if b == nil {
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return unsafe.Pointer(&zeroVal[0]), false
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}
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}
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}
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