2b22418b2b
2005-04-19 Michael Koch <konqueror@gmx.de> * java/awt/geom/QuadCurve2D.java: Fixed Brian Gough's name for real. From-SVN: r98392
1468 lines
43 KiB
Java
1468 lines
43 KiB
Java
/* QuadCurve2D.java -- represents a parameterized quadratic curve in 2-D space
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Copyright (C) 2002, 2003, 2004 Free Software Foundation
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING. If not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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02111-1307 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library. Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module. An independent module is a module which is not derived from
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or based on this library. If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so. If you do not wish to do so, delete this
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exception statement from your version. */
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package java.awt.geom;
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import java.awt.Rectangle;
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import java.awt.Shape;
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import java.util.NoSuchElementException;
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/**
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* A two-dimensional curve that is parameterized with a quadratic
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* function.
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*
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* <p><img src="doc-files/QuadCurve2D-1.png" width="350" height="180"
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* alt="A drawing of a QuadCurve2D" />
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*
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* @author Eric Blake (ebb9@email.byu.edu)
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* @author Graydon Hoare (graydon@redhat.com)
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* @author Sascha Brawer (brawer@dandelis.ch)
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* @author Sven de Marothy (sven@physto.se)
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*
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* @since 1.2
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*/
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public abstract class QuadCurve2D implements Shape, Cloneable
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{
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private static final double BIG_VALUE = java.lang.Double.MAX_VALUE / 10.0;
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private static final double EPSILON = 1E-10;
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/**
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* Constructs a new QuadCurve2D. Typical users will want to
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* construct instances of a subclass, such as {@link
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* QuadCurve2D.Float} or {@link QuadCurve2D.Double}.
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*/
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protected QuadCurve2D()
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{
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}
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/**
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* Returns the <i>x</i> coordinate of the curve’s start
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* point.
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*/
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public abstract double getX1();
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/**
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* Returns the <i>y</i> coordinate of the curve’s start
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* point.
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*/
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public abstract double getY1();
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/**
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* Returns the curve’s start point.
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*/
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public abstract Point2D getP1();
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/**
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* Returns the <i>x</i> coordinate of the curve’s control
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* point.
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*/
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public abstract double getCtrlX();
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/**
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* Returns the <i>y</i> coordinate of the curve’s control
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* point.
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*/
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public abstract double getCtrlY();
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/**
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* Returns the curve’s control point.
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*/
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public abstract Point2D getCtrlPt();
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/**
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* Returns the <i>x</i> coordinate of the curve’s end
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* point.
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*/
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public abstract double getX2();
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/**
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* Returns the <i>y</i> coordinate of the curve’s end
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* point.
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*/
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public abstract double getY2();
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/**
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* Returns the curve’s end point.
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*/
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public abstract Point2D getP2();
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/**
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* Changes the curve geometry, separately specifying each coordinate
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* value.
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*
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* @param x1 the <i>x</i> coordinate of the curve’s new start
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* point.
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*
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* @param y1 the <i>y</i> coordinate of the curve’s new start
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* point.
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*
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* @param cx the <i>x</i> coordinate of the curve’s new
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* control point.
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*
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* @param cy the <i>y</i> coordinate of the curve’s new
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* control point.
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*
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* @param x2 the <i>x</i> coordinate of the curve’s new end
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* point.
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*
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* @param y2 the <i>y</i> coordinate of the curve’s new end
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* point.
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*/
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public abstract void setCurve(double x1, double y1, double cx, double cy,
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double x2, double y2);
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/**
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* Changes the curve geometry, passing coordinate values in an
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* array.
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*
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* @param coords an array containing the new coordinate values. The
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* <i>x</i> coordinate of the new start point is located at
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* <code>coords[offset]</code>, its <i>y</i> coordinate at
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* <code>coords[offset + 1]</code>. The <i>x</i> coordinate of the
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* new control point is located at <code>coords[offset + 2]</code>,
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* its <i>y</i> coordinate at <code>coords[offset + 3]</code>. The
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* <i>x</i> coordinate of the new end point is located at
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* <code>coords[offset + 4]</code>, its <i>y</i> coordinate at
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* <code>coords[offset + 5]</code>.
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*
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* @param offset the offset of the first coordinate value in
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* <code>coords</code>.
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*/
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public void setCurve(double[] coords, int offset)
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{
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setCurve(coords[offset++], coords[offset++], coords[offset++],
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coords[offset++], coords[offset++], coords[offset++]);
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}
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/**
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* Changes the curve geometry, specifying coordinate values in
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* separate Point objects.
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*
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* <p><img src="doc-files/QuadCurve2D-1.png" width="350" height="180"
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* alt="A drawing of a QuadCurve2D" />
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*
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* <p>The curve does not keep any reference to the passed point
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* objects. Therefore, a later change to <code>p1</code>,
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* <code>c</code> <code>p2</code> will not affect the curve
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* geometry.
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*
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* @param p1 the new start point.
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* @param c the new control point.
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* @param p2 the new end point.
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*/
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public void setCurve(Point2D p1, Point2D c, Point2D p2)
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{
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setCurve(p1.getX(), p1.getY(), c.getX(), c.getY(), p2.getX(), p2.getY());
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}
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/**
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* Changes the curve geometry, specifying coordinate values in an
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* array of Point objects.
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*
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* <p><img src="doc-files/QuadCurve2D-1.png" width="350" height="180"
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* alt="A drawing of a QuadCurve2D" />
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*
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* <p>The curve does not keep references to the passed point
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* objects. Therefore, a later change to the <code>pts</code> array
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* or any of its elements will not affect the curve geometry.
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*
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* @param pts an array containing the points. The new start point
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* is located at <code>pts[offset]</code>, the new control
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* point at <code>pts[offset + 1]</code>, and the new end point
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* at <code>pts[offset + 2]</code>.
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*
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* @param offset the offset of the start point in <code>pts</code>.
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*/
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public void setCurve(Point2D[] pts, int offset)
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{
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setCurve(pts[offset].getX(), pts[offset].getY(), pts[offset + 1].getX(),
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pts[offset + 1].getY(), pts[offset + 2].getX(),
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pts[offset + 2].getY());
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}
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/**
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* Changes the geometry of the curve to that of another curve.
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*
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* @param c the curve whose coordinates will be copied.
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*/
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public void setCurve(QuadCurve2D c)
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{
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setCurve(c.getX1(), c.getY1(), c.getCtrlX(), c.getCtrlY(), c.getX2(),
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c.getY2());
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}
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/**
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* Calculates the squared flatness of a quadratic curve, directly
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* specifying each coordinate value. The flatness is the distance of
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* the control point to the line between start and end point.
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*
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* <p><img src="doc-files/QuadCurve2D-4.png" width="350" height="180"
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* alt="A drawing that illustrates the flatness" />
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*
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* <p>In the above drawing, the straight line connecting start point
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* P1 and end point P2 is depicted in gray. The result will be the
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* the square of the distance between C and the gray line, i.e.
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* the squared length of the red line.
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*
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* @param x1 the <i>x</i> coordinate of the start point P1.
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* @param y1 the <i>y</i> coordinate of the start point P1.
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* @param cx the <i>x</i> coordinate of the control point C.
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* @param cy the <i>y</i> coordinate of the control point C.
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* @param x2 the <i>x</i> coordinate of the end point P2.
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* @param y2 the <i>y</i> coordinate of the end point P2.
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*/
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public static double getFlatnessSq(double x1, double y1, double cx,
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double cy, double x2, double y2)
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{
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return Line2D.ptSegDistSq(x1, y1, x2, y2, cx, cy);
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}
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/**
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* Calculates the flatness of a quadratic curve, directly specifying
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* each coordinate value. The flatness is the distance of the
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* control point to the line between start and end point.
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*
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* <p><img src="doc-files/QuadCurve2D-4.png" width="350" height="180"
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* alt="A drawing that illustrates the flatness" />
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*
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* <p>In the above drawing, the straight line connecting start point
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* P1 and end point P2 is depicted in gray. The result will be the
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* the distance between C and the gray line, i.e. the length of
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* the red line.
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*
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* @param x1 the <i>x</i> coordinate of the start point P1.
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* @param y1 the <i>y</i> coordinate of the start point P1.
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* @param cx the <i>x</i> coordinate of the control point C.
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* @param cy the <i>y</i> coordinate of the control point C.
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* @param x2 the <i>x</i> coordinate of the end point P2.
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* @param y2 the <i>y</i> coordinate of the end point P2.
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*/
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public static double getFlatness(double x1, double y1, double cx, double cy,
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double x2, double y2)
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{
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return Line2D.ptSegDist(x1, y1, x2, y2, cx, cy);
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}
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/**
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* Calculates the squared flatness of a quadratic curve, specifying
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* the coordinate values in an array. The flatness is the distance
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* of the control point to the line between start and end point.
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*
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* <p><img src="doc-files/QuadCurve2D-4.png" width="350" height="180"
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* alt="A drawing that illustrates the flatness" />
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*
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* <p>In the above drawing, the straight line connecting start point
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* P1 and end point P2 is depicted in gray. The result will be the
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* the square of the distance between C and the gray line, i.e.
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* the squared length of the red line.
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*
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* @param coords an array containing the coordinate values. The
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* <i>x</i> coordinate of the start point P1 is located at
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* <code>coords[offset]</code>, its <i>y</i> coordinate at
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* <code>coords[offset + 1]</code>. The <i>x</i> coordinate of the
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* control point C is located at <code>coords[offset + 2]</code>,
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* its <i>y</i> coordinate at <code>coords[offset + 3]</code>. The
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* <i>x</i> coordinate of the end point P2 is located at
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* <code>coords[offset + 4]</code>, its <i>y</i> coordinate at
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* <code>coords[offset + 5]</code>.
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*
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* @param offset the offset of the first coordinate value in
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* <code>coords</code>.
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*/
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public static double getFlatnessSq(double[] coords, int offset)
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{
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return Line2D.ptSegDistSq(coords[offset], coords[offset + 1],
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coords[offset + 4], coords[offset + 5],
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coords[offset + 2], coords[offset + 3]);
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}
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/**
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* Calculates the flatness of a quadratic curve, specifying the
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* coordinate values in an array. The flatness is the distance of
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* the control point to the line between start and end point.
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*
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* <p><img src="doc-files/QuadCurve2D-4.png" width="350" height="180"
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* alt="A drawing that illustrates the flatness" />
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*
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* <p>In the above drawing, the straight line connecting start point
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* P1 and end point P2 is depicted in gray. The result will be the
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* the the distance between C and the gray line, i.e. the length of
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* the red line.
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*
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* @param coords an array containing the coordinate values. The
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* <i>x</i> coordinate of the start point P1 is located at
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* <code>coords[offset]</code>, its <i>y</i> coordinate at
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* <code>coords[offset + 1]</code>. The <i>x</i> coordinate of the
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* control point C is located at <code>coords[offset + 2]</code>,
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* its <i>y</i> coordinate at <code>coords[offset + 3]</code>. The
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* <i>x</i> coordinate of the end point P2 is located at
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* <code>coords[offset + 4]</code>, its <i>y</i> coordinate at
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* <code>coords[offset + 5]</code>.
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*
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* @param offset the offset of the first coordinate value in
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* <code>coords</code>.
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*/
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public static double getFlatness(double[] coords, int offset)
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{
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return Line2D.ptSegDist(coords[offset], coords[offset + 1],
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coords[offset + 4], coords[offset + 5],
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coords[offset + 2], coords[offset + 3]);
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}
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/**
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* Calculates the squared flatness of this curve. The flatness is
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* the distance of the control point to the line between start and
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* end point.
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*
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* <p><img src="doc-files/QuadCurve2D-4.png" width="350" height="180"
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* alt="A drawing that illustrates the flatness" />
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*
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* <p>In the above drawing, the straight line connecting start point
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* P1 and end point P2 is depicted in gray. The result will be the
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* the square of the distance between C and the gray line, i.e. the
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* squared length of the red line.
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*/
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public double getFlatnessSq()
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{
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return Line2D.ptSegDistSq(getX1(), getY1(), getX2(), getY2(), getCtrlX(),
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getCtrlY());
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}
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/**
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* Calculates the flatness of this curve. The flatness is the
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* distance of the control point to the line between start and end
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* point.
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*
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* <p><img src="doc-files/QuadCurve2D-4.png" width="350" height="180"
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* alt="A drawing that illustrates the flatness" />
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*
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* <p>In the above drawing, the straight line connecting start point
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* P1 and end point P2 is depicted in gray. The result will be the
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* the distance between C and the gray line, i.e. the length of the
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* red line.
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*/
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public double getFlatness()
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{
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return Line2D.ptSegDist(getX1(), getY1(), getX2(), getY2(), getCtrlX(),
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getCtrlY());
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}
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/**
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* Subdivides this curve into two halves.
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*
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* <p><img src="doc-files/QuadCurve2D-3.png" width="700"
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* height="180" alt="A drawing that illustrates the effects of
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* subdividing a QuadCurve2D" />
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*
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* @param left a curve whose geometry will be set to the left half
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* of this curve, or <code>null</code> if the caller is not
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* interested in the left half.
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*
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* @param right a curve whose geometry will be set to the right half
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* of this curve, or <code>null</code> if the caller is not
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* interested in the right half.
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*/
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public void subdivide(QuadCurve2D left, QuadCurve2D right)
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{
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// Use empty slots at end to share single array.
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double[] d = new double[]
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{
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getX1(), getY1(), getCtrlX(), getCtrlY(), getX2(), getY2(),
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0, 0, 0, 0
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};
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subdivide(d, 0, d, 0, d, 4);
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if (left != null)
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left.setCurve(d, 0);
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if (right != null)
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right.setCurve(d, 4);
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}
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/**
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* Subdivides a quadratic curve into two halves.
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*
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* <p><img src="doc-files/QuadCurve2D-3.png" width="700"
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* height="180" alt="A drawing that illustrates the effects of
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* subdividing a QuadCurve2D" />
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*
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* @param src the curve to be subdivided.
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*
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* @param left a curve whose geometry will be set to the left half
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* of <code>src</code>, or <code>null</code> if the caller is not
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* interested in the left half.
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*
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* @param right a curve whose geometry will be set to the right half
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* of <code>src</code>, or <code>null</code> if the caller is not
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* interested in the right half.
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*/
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public static void subdivide(QuadCurve2D src, QuadCurve2D left,
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QuadCurve2D right)
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{
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src.subdivide(left, right);
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}
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/**
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* Subdivides a quadratic curve into two halves, passing all
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* coordinates in an array.
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*
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* <p><img src="doc-files/QuadCurve2D-3.png" width="700"
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* height="180" alt="A drawing that illustrates the effects of
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* subdividing a QuadCurve2D" />
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*
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* <p>The left end point and the right start point will always be
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* identical. Memory-concious programmers thus may want to pass the
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* same array for both <code>left</code> and <code>right</code>, and
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* set <code>rightOff</code> to <code>leftOff + 4</code>.
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*
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* @param src an array containing the coordinates of the curve to be
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* subdivided. The <i>x</i> coordinate of the start point is
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* located at <code>src[srcOff]</code>, its <i>y</i> at
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* <code>src[srcOff + 1]</code>. The <i>x</i> coordinate of the
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* control point is located at <code>src[srcOff + 2]</code>, its
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* <i>y</i> at <code>src[srcOff + 3]</code>. The <i>x</i>
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* coordinate of the end point is located at <code>src[srcOff +
|
|
* 4]</code>, its <i>y</i> at <code>src[srcOff + 5]</code>.
|
|
*
|
|
* @param srcOff an offset into <code>src</code>, specifying
|
|
* the index of the start point’s <i>x</i> coordinate.
|
|
*
|
|
* @param left an array that will receive the coordinates of the
|
|
* left half of <code>src</code>. It is acceptable to pass
|
|
* <code>src</code>. A caller who is not interested in the left half
|
|
* can pass <code>null</code>.
|
|
*
|
|
* @param leftOff an offset into <code>left</code>, specifying the
|
|
* index where the start point’s <i>x</i> coordinate will be
|
|
* stored.
|
|
*
|
|
* @param right an array that will receive the coordinates of the
|
|
* right half of <code>src</code>. It is acceptable to pass
|
|
* <code>src</code> or <code>left</code>. A caller who is not
|
|
* interested in the right half can pass <code>null</code>.
|
|
*
|
|
* @param rightOff an offset into <code>right</code>, specifying the
|
|
* index where the start point’s <i>x</i> coordinate will be
|
|
* stored.
|
|
*/
|
|
public static void subdivide(double[] src, int srcOff, double[] left,
|
|
int leftOff, double[] right, int rightOff)
|
|
{
|
|
double x1;
|
|
double y1;
|
|
double xc;
|
|
double yc;
|
|
double x2;
|
|
double y2;
|
|
|
|
x1 = src[srcOff];
|
|
y1 = src[srcOff + 1];
|
|
xc = src[srcOff + 2];
|
|
yc = src[srcOff + 3];
|
|
x2 = src[srcOff + 4];
|
|
y2 = src[srcOff + 5];
|
|
|
|
if (left != null)
|
|
{
|
|
left[leftOff] = x1;
|
|
left[leftOff + 1] = y1;
|
|
}
|
|
|
|
if (right != null)
|
|
{
|
|
right[rightOff + 4] = x2;
|
|
right[rightOff + 5] = y2;
|
|
}
|
|
|
|
x1 = (x1 + xc) / 2;
|
|
x2 = (xc + x2) / 2;
|
|
xc = (x1 + x2) / 2;
|
|
y1 = (y1 + yc) / 2;
|
|
y2 = (y2 + yc) / 2;
|
|
yc = (y1 + y2) / 2;
|
|
|
|
if (left != null)
|
|
{
|
|
left[leftOff + 2] = x1;
|
|
left[leftOff + 3] = y1;
|
|
left[leftOff + 4] = xc;
|
|
left[leftOff + 5] = yc;
|
|
}
|
|
|
|
if (right != null)
|
|
{
|
|
right[rightOff] = xc;
|
|
right[rightOff + 1] = yc;
|
|
right[rightOff + 2] = x2;
|
|
right[rightOff + 3] = y2;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Finds the non-complex roots of a quadratic equation, placing the
|
|
* results into the same array as the equation coefficients. The
|
|
* following equation is being solved:
|
|
*
|
|
* <blockquote><code>eqn[2]</code> · <i>x</i><sup>2</sup>
|
|
* + <code>eqn[1]</code> · <i>x</i>
|
|
* + <code>eqn[0]</code>
|
|
* = 0
|
|
* </blockquote>
|
|
*
|
|
* <p>For some background about solving quadratic equations, see the
|
|
* article <a href=
|
|
* "http://planetmath.org/encyclopedia/QuadraticFormula.html"
|
|
* >“Quadratic Formula”</a> in <a href=
|
|
* "http://planetmath.org/">PlanetMath</a>. For an extensive library
|
|
* of numerical algorithms written in the C programming language,
|
|
* see the <a href="http://www.gnu.org/software/gsl/">GNU Scientific
|
|
* Library</a>.
|
|
*
|
|
* @see #solveQuadratic(double[], double[])
|
|
* @see CubicCurve2D#solveCubic(double[], double[])
|
|
*
|
|
* @param eqn an array with the coefficients of the equation. When
|
|
* this procedure has returned, <code>eqn</code> will contain the
|
|
* non-complex solutions of the equation, in no particular order.
|
|
*
|
|
* @return the number of non-complex solutions. A result of 0
|
|
* indicates that the equation has no non-complex solutions. A
|
|
* result of -1 indicates that the equation is constant (i.e.,
|
|
* always or never zero).
|
|
*
|
|
* @author Brian Gough (bjg@network-theory.com)
|
|
* (original C implementation in the <a href=
|
|
* "http://www.gnu.org/software/gsl/">GNU Scientific Library</a>)
|
|
*
|
|
* @author Sascha Brawer (brawer@dandelis.ch)
|
|
* (adaptation to Java)
|
|
*/
|
|
public static int solveQuadratic(double[] eqn)
|
|
{
|
|
return solveQuadratic(eqn, eqn);
|
|
}
|
|
|
|
/**
|
|
* Finds the non-complex roots of a quadratic equation. The
|
|
* following equation is being solved:
|
|
*
|
|
* <blockquote><code>eqn[2]</code> · <i>x</i><sup>2</sup>
|
|
* + <code>eqn[1]</code> · <i>x</i>
|
|
* + <code>eqn[0]</code>
|
|
* = 0
|
|
* </blockquote>
|
|
*
|
|
* <p>For some background about solving quadratic equations, see the
|
|
* article <a href=
|
|
* "http://planetmath.org/encyclopedia/QuadraticFormula.html"
|
|
* >“Quadratic Formula”</a> in <a href=
|
|
* "http://planetmath.org/">PlanetMath</a>. For an extensive library
|
|
* of numerical algorithms written in the C programming language,
|
|
* see the <a href="http://www.gnu.org/software/gsl/">GNU Scientific
|
|
* Library</a>.
|
|
*
|
|
* @see CubicCurve2D#solveCubic(double[],double[])
|
|
*
|
|
* @param eqn an array with the coefficients of the equation.
|
|
*
|
|
* @param res an array into which the non-complex roots will be
|
|
* stored. The results may be in an arbitrary order. It is safe to
|
|
* pass the same array object reference for both <code>eqn</code>
|
|
* and <code>res</code>.
|
|
*
|
|
* @return the number of non-complex solutions. A result of 0
|
|
* indicates that the equation has no non-complex solutions. A
|
|
* result of -1 indicates that the equation is constant (i.e.,
|
|
* always or never zero).
|
|
*
|
|
* @author Brian Gough (bjg@network-theory.com)
|
|
* (original C implementation in the <a href=
|
|
* "http://www.gnu.org/software/gsl/">GNU Scientific Library</a>)
|
|
*
|
|
* @author Sascha Brawer (brawer@dandelis.ch)
|
|
* (adaptation to Java)
|
|
*/
|
|
public static int solveQuadratic(double[] eqn, double[] res)
|
|
{
|
|
// Taken from poly/solve_quadratic.c in the GNU Scientific Library
|
|
// (GSL), cvs revision 1.7 of 2003-07-26. For the original source,
|
|
// see http://www.gnu.org/software/gsl/
|
|
//
|
|
// Brian Gough, the author of that code, has granted the
|
|
// permission to use it in GNU Classpath under the GNU Classpath
|
|
// license, and has assigned the copyright to the Free Software
|
|
// Foundation.
|
|
//
|
|
// The Java implementation is very similar to the GSL code, but
|
|
// not a strict one-to-one copy. For example, GSL would sort the
|
|
// result.
|
|
double a;
|
|
double b;
|
|
double c;
|
|
double disc;
|
|
|
|
c = eqn[0];
|
|
b = eqn[1];
|
|
a = eqn[2];
|
|
|
|
// Check for linear or constant functions. This is not done by the
|
|
// GNU Scientific Library. Without this special check, we
|
|
// wouldn't return -1 for constant functions, and 2 instead of 1
|
|
// for linear functions.
|
|
if (a == 0)
|
|
{
|
|
if (b == 0)
|
|
return -1;
|
|
|
|
res[0] = -c / b;
|
|
return 1;
|
|
}
|
|
|
|
disc = b * b - 4 * a * c;
|
|
|
|
if (disc < 0)
|
|
return 0;
|
|
|
|
if (disc == 0)
|
|
{
|
|
// The GNU Scientific Library returns two identical results here.
|
|
// We just return one.
|
|
res[0] = -0.5 * b / a;
|
|
return 1;
|
|
}
|
|
|
|
// disc > 0
|
|
if (b == 0)
|
|
{
|
|
double r;
|
|
|
|
r = Math.abs(0.5 * Math.sqrt(disc) / a);
|
|
res[0] = -r;
|
|
res[1] = r;
|
|
}
|
|
else
|
|
{
|
|
double sgnb;
|
|
double temp;
|
|
|
|
sgnb = (b > 0 ? 1 : -1);
|
|
temp = -0.5 * (b + sgnb * Math.sqrt(disc));
|
|
|
|
// The GNU Scientific Library sorts the result here. We don't.
|
|
res[0] = temp / a;
|
|
res[1] = c / temp;
|
|
}
|
|
return 2;
|
|
}
|
|
|
|
/**
|
|
* Determines whether a point is inside the area bounded
|
|
* by the curve and the straight line connecting its end points.
|
|
*
|
|
* <p><img src="doc-files/QuadCurve2D-5.png" width="350" height="180"
|
|
* alt="A drawing of the area spanned by the curve" />
|
|
*
|
|
* <p>The above drawing illustrates in which area points are
|
|
* considered “inside” a QuadCurve2D.
|
|
*/
|
|
public boolean contains(double x, double y)
|
|
{
|
|
if (! getBounds2D().contains(x, y))
|
|
return false;
|
|
|
|
return ((getAxisIntersections(x, y, true, BIG_VALUE) & 1) != 0);
|
|
}
|
|
|
|
/**
|
|
* Determines whether a point is inside the area bounded
|
|
* by the curve and the straight line connecting its end points.
|
|
*
|
|
* <p><img src="doc-files/QuadCurve2D-5.png" width="350" height="180"
|
|
* alt="A drawing of the area spanned by the curve" />
|
|
*
|
|
* <p>The above drawing illustrates in which area points are
|
|
* considered “inside” a QuadCurve2D.
|
|
*/
|
|
public boolean contains(Point2D p)
|
|
{
|
|
return contains(p.getX(), p.getY());
|
|
}
|
|
|
|
/**
|
|
* Determines whether any part of a rectangle is inside the area bounded
|
|
* by the curve and the straight line connecting its end points.
|
|
*
|
|
* <p><img src="doc-files/QuadCurve2D-5.png" width="350" height="180"
|
|
* alt="A drawing of the area spanned by the curve" />
|
|
*
|
|
* <p>The above drawing illustrates in which area points are
|
|
* considered “inside” in a CubicCurve2D.
|
|
*/
|
|
public boolean intersects(double x, double y, double w, double h)
|
|
{
|
|
if (! getBounds2D().contains(x, y, w, h))
|
|
return false;
|
|
|
|
/* Does any edge intersect? */
|
|
if (getAxisIntersections(x, y, true, w) != 0 /* top */
|
|
|| getAxisIntersections(x, y + h, true, w) != 0 /* bottom */
|
|
|| getAxisIntersections(x + w, y, false, h) != 0 /* right */
|
|
|| getAxisIntersections(x, y, false, h) != 0) /* left */
|
|
return true;
|
|
|
|
/* No intersections, is any point inside? */
|
|
if ((getAxisIntersections(x, y, true, BIG_VALUE) & 1) != 0)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Determines whether any part of a Rectangle2D is inside the area bounded
|
|
* by the curve and the straight line connecting its end points.
|
|
* @see #intersects(double, double, double, double)
|
|
*/
|
|
public boolean intersects(Rectangle2D r)
|
|
{
|
|
return intersects(r.getX(), r.getY(), r.getWidth(), r.getHeight());
|
|
}
|
|
|
|
/**
|
|
* Determines whether a rectangle is entirely inside the area bounded
|
|
* by the curve and the straight line connecting its end points.
|
|
*
|
|
* <p><img src="doc-files/QuadCurve2D-5.png" width="350" height="180"
|
|
* alt="A drawing of the area spanned by the curve" />
|
|
*
|
|
* <p>The above drawing illustrates in which area points are
|
|
* considered “inside” a QuadCurve2D.
|
|
* @see #contains(double, double)
|
|
*/
|
|
public boolean contains(double x, double y, double w, double h)
|
|
{
|
|
if (! getBounds2D().intersects(x, y, w, h))
|
|
return false;
|
|
|
|
/* Does any edge intersect? */
|
|
if (getAxisIntersections(x, y, true, w) != 0 /* top */
|
|
|| getAxisIntersections(x, y + h, true, w) != 0 /* bottom */
|
|
|| getAxisIntersections(x + w, y, false, h) != 0 /* right */
|
|
|| getAxisIntersections(x, y, false, h) != 0) /* left */
|
|
return false;
|
|
|
|
/* No intersections, is any point inside? */
|
|
if ((getAxisIntersections(x, y, true, BIG_VALUE) & 1) != 0)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Determines whether a Rectangle2D is entirely inside the area that is
|
|
* bounded by the curve and the straight line connecting its end points.
|
|
* @see #contains(double, double, double, double)
|
|
*/
|
|
public boolean contains(Rectangle2D r)
|
|
{
|
|
return contains(r.getX(), r.getY(), r.getWidth(), r.getHeight());
|
|
}
|
|
|
|
/**
|
|
* Determines the smallest rectangle that encloses the
|
|
* curve’s start, end and control point. As the illustration
|
|
* below shows, the invisible control point may cause the bounds to
|
|
* be much larger than the area that is actually covered by the
|
|
* curve.
|
|
*
|
|
* <p><img src="doc-files/QuadCurve2D-2.png" width="350" height="180"
|
|
* alt="An illustration of the bounds of a QuadCurve2D" />
|
|
*/
|
|
public Rectangle getBounds()
|
|
{
|
|
return getBounds2D().getBounds();
|
|
}
|
|
|
|
public PathIterator getPathIterator(final AffineTransform at)
|
|
{
|
|
return new PathIterator()
|
|
{
|
|
/** Current coordinate. */
|
|
private int current = 0;
|
|
|
|
public int getWindingRule()
|
|
{
|
|
return WIND_NON_ZERO;
|
|
}
|
|
|
|
public boolean isDone()
|
|
{
|
|
return current >= 2;
|
|
}
|
|
|
|
public void next()
|
|
{
|
|
current++;
|
|
}
|
|
|
|
public int currentSegment(float[] coords)
|
|
{
|
|
int result;
|
|
switch (current)
|
|
{
|
|
case 0:
|
|
coords[0] = (float) getX1();
|
|
coords[1] = (float) getY1();
|
|
result = SEG_MOVETO;
|
|
break;
|
|
case 1:
|
|
coords[0] = (float) getCtrlX();
|
|
coords[1] = (float) getCtrlY();
|
|
coords[2] = (float) getX2();
|
|
coords[3] = (float) getY2();
|
|
result = SEG_QUADTO;
|
|
break;
|
|
default:
|
|
throw new NoSuchElementException("quad iterator out of bounds");
|
|
}
|
|
if (at != null)
|
|
at.transform(coords, 0, coords, 0, 2);
|
|
return result;
|
|
}
|
|
|
|
public int currentSegment(double[] coords)
|
|
{
|
|
int result;
|
|
switch (current)
|
|
{
|
|
case 0:
|
|
coords[0] = getX1();
|
|
coords[1] = getY1();
|
|
result = SEG_MOVETO;
|
|
break;
|
|
case 1:
|
|
coords[0] = getCtrlX();
|
|
coords[1] = getCtrlY();
|
|
coords[2] = getX2();
|
|
coords[3] = getY2();
|
|
result = SEG_QUADTO;
|
|
break;
|
|
default:
|
|
throw new NoSuchElementException("quad iterator out of bounds");
|
|
}
|
|
if (at != null)
|
|
at.transform(coords, 0, coords, 0, 2);
|
|
return result;
|
|
}
|
|
};
|
|
}
|
|
|
|
public PathIterator getPathIterator(AffineTransform at, double flatness)
|
|
{
|
|
return new FlatteningPathIterator(getPathIterator(at), flatness);
|
|
}
|
|
|
|
/**
|
|
* Creates a new curve with the same contents as this one.
|
|
*
|
|
* @return the clone.
|
|
*/
|
|
public Object clone()
|
|
{
|
|
try
|
|
{
|
|
return super.clone();
|
|
}
|
|
catch (CloneNotSupportedException e)
|
|
{
|
|
throw (Error) new InternalError().initCause(e); // Impossible
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Helper method used by contains() and intersects() methods
|
|
* Return the number of curve/line intersections on a given axis
|
|
* extending from a certain point. useYaxis is true for using the Y axis,
|
|
* @param x x coordinate of the origin point
|
|
* @param y y coordinate of the origin point
|
|
* @param useYaxis axis to follow, if true the positive Y axis is used,
|
|
* false uses the positive X axis.
|
|
*
|
|
* This is an implementation of the line-crossings algorithm,
|
|
* Detailed in an article on Eric Haines' page:
|
|
* http://www.acm.org/tog/editors/erich/ptinpoly/
|
|
*/
|
|
private int getAxisIntersections(double x, double y, boolean useYaxis,
|
|
double distance)
|
|
{
|
|
int nCrossings = 0;
|
|
double a0;
|
|
double a1;
|
|
double a2;
|
|
double b0;
|
|
double b1;
|
|
double b2;
|
|
double[] r = new double[3];
|
|
int nRoots;
|
|
|
|
a0 = a2 = 0.0;
|
|
|
|
if (useYaxis)
|
|
{
|
|
a0 = getY1() - y;
|
|
a1 = getCtrlY() - y;
|
|
a2 = getY2() - y;
|
|
b0 = getX1() - x;
|
|
b1 = getCtrlX() - x;
|
|
b2 = getX2() - x;
|
|
}
|
|
else
|
|
{
|
|
a0 = getX1() - x;
|
|
a1 = getCtrlX() - x;
|
|
a2 = getX2() - x;
|
|
b0 = getY1() - y;
|
|
b1 = getCtrlY() - y;
|
|
b2 = getY2() - y;
|
|
}
|
|
|
|
/* If the axis intersects a start/endpoint, shift it up by some small
|
|
amount to guarantee the line is 'inside'
|
|
If this is not done,bad behaviour may result for points on that axis. */
|
|
if (a0 == 0.0 || a2 == 0.0)
|
|
{
|
|
double small = getFlatness() * EPSILON;
|
|
if (a0 == 0.0)
|
|
a0 -= small;
|
|
|
|
if (a2 == 0.0)
|
|
a2 -= small;
|
|
}
|
|
|
|
r[0] = a0;
|
|
r[1] = 2 * (a1 - a0);
|
|
r[2] = (a2 - 2 * a1 + a0);
|
|
|
|
nRoots = solveQuadratic(r);
|
|
for (int i = 0; i < nRoots; i++)
|
|
{
|
|
double t = r[i];
|
|
if (t >= 0.0 && t <= 1.0)
|
|
{
|
|
double crossing = t * t * (b2 - 2 * b1 + b0) + 2 * t * (b1 - b0)
|
|
+ b0;
|
|
/* single root is always doubly degenerate in quads */
|
|
if (crossing > 0 && crossing < distance)
|
|
nCrossings += (nRoots == 1) ? 2 : 1;
|
|
}
|
|
}
|
|
|
|
if (useYaxis)
|
|
{
|
|
if (Line2D.linesIntersect(b0, a0, b2, a2, EPSILON, 0.0, distance, 0.0))
|
|
nCrossings++;
|
|
}
|
|
else
|
|
{
|
|
if (Line2D.linesIntersect(a0, b0, a2, b2, 0.0, EPSILON, 0.0, distance))
|
|
nCrossings++;
|
|
}
|
|
|
|
return (nCrossings);
|
|
}
|
|
|
|
/**
|
|
* A two-dimensional curve that is parameterized with a quadratic
|
|
* function and stores coordinate values in double-precision
|
|
* floating-point format.
|
|
*
|
|
* @see QuadCurve2D.Float
|
|
*
|
|
* @author Eric Blake (ebb9@email.byu.edu)
|
|
* @author Sascha Brawer (brawer@dandelis.ch)
|
|
*/
|
|
public static class Double extends QuadCurve2D
|
|
{
|
|
/**
|
|
* The <i>x</i> coordinate of the curve’s start point.
|
|
*/
|
|
public double x1;
|
|
|
|
/**
|
|
* The <i>y</i> coordinate of the curve’s start point.
|
|
*/
|
|
public double y1;
|
|
|
|
/**
|
|
* The <i>x</i> coordinate of the curve’s control point.
|
|
*/
|
|
public double ctrlx;
|
|
|
|
/**
|
|
* The <i>y</i> coordinate of the curve’s control point.
|
|
*/
|
|
public double ctrly;
|
|
|
|
/**
|
|
* The <i>x</i> coordinate of the curve’s end point.
|
|
*/
|
|
public double x2;
|
|
|
|
/**
|
|
* The <i>y</i> coordinate of the curve’s end point.
|
|
*/
|
|
public double y2;
|
|
|
|
/**
|
|
* Constructs a new QuadCurve2D that stores its coordinate values
|
|
* in double-precision floating-point format. All points are
|
|
* initially at position (0, 0).
|
|
*/
|
|
public Double()
|
|
{
|
|
}
|
|
|
|
/**
|
|
* Constructs a new QuadCurve2D that stores its coordinate values
|
|
* in double-precision floating-point format, specifying the
|
|
* initial position of each point.
|
|
*
|
|
* @param x1 the <i>x</i> coordinate of the curve’s start
|
|
* point.
|
|
*
|
|
* @param y1 the <i>y</i> coordinate of the curve’s start
|
|
* point.
|
|
*
|
|
* @param cx the <i>x</i> coordinate of the curve’s control
|
|
* point.
|
|
*
|
|
* @param cy the <i>y</i> coordinate of the curve’s control
|
|
* point.
|
|
*
|
|
* @param x2 the <i>x</i> coordinate of the curve’s end
|
|
* point.
|
|
*
|
|
* @param y2 the <i>y</i> coordinate of the curve’s end
|
|
* point.
|
|
*/
|
|
public Double(double x1, double y1, double cx, double cy, double x2,
|
|
double y2)
|
|
{
|
|
this.x1 = x1;
|
|
this.y1 = y1;
|
|
ctrlx = cx;
|
|
ctrly = cy;
|
|
this.x2 = x2;
|
|
this.y2 = y2;
|
|
}
|
|
|
|
/**
|
|
* Returns the <i>x</i> coordinate of the curve’s start
|
|
* point.
|
|
*/
|
|
public double getX1()
|
|
{
|
|
return x1;
|
|
}
|
|
|
|
/**
|
|
* Returns the <i>y</i> coordinate of the curve’s start
|
|
* point.
|
|
*/
|
|
public double getY1()
|
|
{
|
|
return y1;
|
|
}
|
|
|
|
/**
|
|
* Returns the curve’s start point.
|
|
*/
|
|
public Point2D getP1()
|
|
{
|
|
return new Point2D.Double(x1, y1);
|
|
}
|
|
|
|
/**
|
|
* Returns the <i>x</i> coordinate of the curve’s control
|
|
* point.
|
|
*/
|
|
public double getCtrlX()
|
|
{
|
|
return ctrlx;
|
|
}
|
|
|
|
/**
|
|
* Returns the <i>y</i> coordinate of the curve’s control
|
|
* point.
|
|
*/
|
|
public double getCtrlY()
|
|
{
|
|
return ctrly;
|
|
}
|
|
|
|
/**
|
|
* Returns the curve’s control point.
|
|
*/
|
|
public Point2D getCtrlPt()
|
|
{
|
|
return new Point2D.Double(ctrlx, ctrly);
|
|
}
|
|
|
|
/**
|
|
* Returns the <i>x</i> coordinate of the curve’s end
|
|
* point.
|
|
*/
|
|
public double getX2()
|
|
{
|
|
return x2;
|
|
}
|
|
|
|
/**
|
|
* Returns the <i>y</i> coordinate of the curve’s end
|
|
* point.
|
|
*/
|
|
public double getY2()
|
|
{
|
|
return y2;
|
|
}
|
|
|
|
/**
|
|
* Returns the curve’s end point.
|
|
*/
|
|
public Point2D getP2()
|
|
{
|
|
return new Point2D.Double(x2, y2);
|
|
}
|
|
|
|
/**
|
|
* Changes the geometry of the curve.
|
|
*
|
|
* @param x1 the <i>x</i> coordinate of the curve’s new
|
|
* start point.
|
|
*
|
|
* @param y1 the <i>y</i> coordinate of the curve’s new
|
|
* start point.
|
|
*
|
|
* @param cx the <i>x</i> coordinate of the curve’s new
|
|
* control point.
|
|
*
|
|
* @param cy the <i>y</i> coordinate of the curve’s new
|
|
* control point.
|
|
*
|
|
* @param x2 the <i>x</i> coordinate of the curve’s new
|
|
* end point.
|
|
*
|
|
* @param y2 the <i>y</i> coordinate of the curve’s new
|
|
* end point.
|
|
*/
|
|
public void setCurve(double x1, double y1, double cx, double cy,
|
|
double x2, double y2)
|
|
{
|
|
this.x1 = x1;
|
|
this.y1 = y1;
|
|
ctrlx = cx;
|
|
ctrly = cy;
|
|
this.x2 = x2;
|
|
this.y2 = y2;
|
|
}
|
|
|
|
/**
|
|
* Determines the smallest rectangle that encloses the
|
|
* curve’s start, end and control point. As the
|
|
* illustration below shows, the invisible control point may cause
|
|
* the bounds to be much larger than the area that is actually
|
|
* covered by the curve.
|
|
*
|
|
* <p><img src="doc-files/QuadCurve2D-2.png" width="350" height="180"
|
|
* alt="An illustration of the bounds of a QuadCurve2D" />
|
|
*/
|
|
public Rectangle2D getBounds2D()
|
|
{
|
|
double nx1 = Math.min(Math.min(x1, ctrlx), x2);
|
|
double ny1 = Math.min(Math.min(y1, ctrly), y2);
|
|
double nx2 = Math.max(Math.max(x1, ctrlx), x2);
|
|
double ny2 = Math.max(Math.max(y1, ctrly), y2);
|
|
return new Rectangle2D.Double(nx1, ny1, nx2 - nx1, ny2 - ny1);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* A two-dimensional curve that is parameterized with a quadratic
|
|
* function and stores coordinate values in single-precision
|
|
* floating-point format.
|
|
*
|
|
* @see QuadCurve2D.Double
|
|
*
|
|
* @author Eric Blake (ebb9@email.byu.edu)
|
|
* @author Sascha Brawer (brawer@dandelis.ch)
|
|
*/
|
|
public static class Float extends QuadCurve2D
|
|
{
|
|
/**
|
|
* The <i>x</i> coordinate of the curve’s start point.
|
|
*/
|
|
public float x1;
|
|
|
|
/**
|
|
* The <i>y</i> coordinate of the curve’s start point.
|
|
*/
|
|
public float y1;
|
|
|
|
/**
|
|
* The <i>x</i> coordinate of the curve’s control point.
|
|
*/
|
|
public float ctrlx;
|
|
|
|
/**
|
|
* The <i>y</i> coordinate of the curve’s control point.
|
|
*/
|
|
public float ctrly;
|
|
|
|
/**
|
|
* The <i>x</i> coordinate of the curve’s end point.
|
|
*/
|
|
public float x2;
|
|
|
|
/**
|
|
* The <i>y</i> coordinate of the curve’s end point.
|
|
*/
|
|
public float y2;
|
|
|
|
/**
|
|
* Constructs a new QuadCurve2D that stores its coordinate values
|
|
* in single-precision floating-point format. All points are
|
|
* initially at position (0, 0).
|
|
*/
|
|
public Float()
|
|
{
|
|
}
|
|
|
|
/**
|
|
* Constructs a new QuadCurve2D that stores its coordinate values
|
|
* in single-precision floating-point format, specifying the
|
|
* initial position of each point.
|
|
*
|
|
* @param x1 the <i>x</i> coordinate of the curve’s start
|
|
* point.
|
|
*
|
|
* @param y1 the <i>y</i> coordinate of the curve’s start
|
|
* point.
|
|
*
|
|
* @param cx the <i>x</i> coordinate of the curve’s control
|
|
* point.
|
|
*
|
|
* @param cy the <i>y</i> coordinate of the curve’s control
|
|
* point.
|
|
*
|
|
* @param x2 the <i>x</i> coordinate of the curve’s end
|
|
* point.
|
|
*
|
|
* @param y2 the <i>y</i> coordinate of the curve’s end
|
|
* point.
|
|
*/
|
|
public Float(float x1, float y1, float cx, float cy, float x2, float y2)
|
|
{
|
|
this.x1 = x1;
|
|
this.y1 = y1;
|
|
ctrlx = cx;
|
|
ctrly = cy;
|
|
this.x2 = x2;
|
|
this.y2 = y2;
|
|
}
|
|
|
|
/**
|
|
* Returns the <i>x</i> coordinate of the curve’s start
|
|
* point.
|
|
*/
|
|
public double getX1()
|
|
{
|
|
return x1;
|
|
}
|
|
|
|
/**
|
|
* Returns the <i>y</i> coordinate of the curve’s start
|
|
* point.
|
|
*/
|
|
public double getY1()
|
|
{
|
|
return y1;
|
|
}
|
|
|
|
/**
|
|
* Returns the curve’s start point.
|
|
*/
|
|
public Point2D getP1()
|
|
{
|
|
return new Point2D.Float(x1, y1);
|
|
}
|
|
|
|
/**
|
|
* Returns the <i>x</i> coordinate of the curve’s control
|
|
* point.
|
|
*/
|
|
public double getCtrlX()
|
|
{
|
|
return ctrlx;
|
|
}
|
|
|
|
/**
|
|
* Returns the <i>y</i> coordinate of the curve’s control
|
|
* point.
|
|
*/
|
|
public double getCtrlY()
|
|
{
|
|
return ctrly;
|
|
}
|
|
|
|
/**
|
|
* Returns the curve’s control point.
|
|
*/
|
|
public Point2D getCtrlPt()
|
|
{
|
|
return new Point2D.Float(ctrlx, ctrly);
|
|
}
|
|
|
|
/**
|
|
* Returns the <i>x</i> coordinate of the curve’s end
|
|
* point.
|
|
*/
|
|
public double getX2()
|
|
{
|
|
return x2;
|
|
}
|
|
|
|
/**
|
|
* Returns the <i>y</i> coordinate of the curve’s end
|
|
* point.
|
|
*/
|
|
public double getY2()
|
|
{
|
|
return y2;
|
|
}
|
|
|
|
/**
|
|
* Returns the curve’s end point.
|
|
*/
|
|
public Point2D getP2()
|
|
{
|
|
return new Point2D.Float(x2, y2);
|
|
}
|
|
|
|
/**
|
|
* Changes the geometry of the curve, specifying coordinate values
|
|
* as double-precision floating-point numbers.
|
|
*
|
|
* @param x1 the <i>x</i> coordinate of the curve’s new
|
|
* start point.
|
|
*
|
|
* @param y1 the <i>y</i> coordinate of the curve’s new
|
|
* start point.
|
|
*
|
|
* @param cx the <i>x</i> coordinate of the curve’s new
|
|
* control point.
|
|
*
|
|
* @param cy the <i>y</i> coordinate of the curve’s new
|
|
* control point.
|
|
*
|
|
* @param x2 the <i>x</i> coordinate of the curve’s new
|
|
* end point.
|
|
*
|
|
* @param y2 the <i>y</i> coordinate of the curve’s new
|
|
* end point.
|
|
*/
|
|
public void setCurve(double x1, double y1, double cx, double cy,
|
|
double x2, double y2)
|
|
{
|
|
this.x1 = (float) x1;
|
|
this.y1 = (float) y1;
|
|
ctrlx = (float) cx;
|
|
ctrly = (float) cy;
|
|
this.x2 = (float) x2;
|
|
this.y2 = (float) y2;
|
|
}
|
|
|
|
/**
|
|
* Changes the geometry of the curve, specifying coordinate values
|
|
* as single-precision floating-point numbers.
|
|
*
|
|
* @param x1 the <i>x</i> coordinate of the curve’s new
|
|
* start point.
|
|
*
|
|
* @param y1 the <i>y</i> coordinate of the curve’s new
|
|
* start point.
|
|
*
|
|
* @param cx the <i>x</i> coordinate of the curve’s new
|
|
* control point.
|
|
*
|
|
* @param cy the <i>y</i> coordinate of the curve’s new
|
|
* control point.
|
|
*
|
|
* @param x2 the <i>x</i> coordinate of the curve’s new
|
|
* end point.
|
|
*
|
|
* @param y2 the <i>y</i> coordinate of the curve’s new
|
|
* end point.
|
|
*/
|
|
public void setCurve(float x1, float y1, float cx, float cy, float x2,
|
|
float y2)
|
|
{
|
|
this.x1 = x1;
|
|
this.y1 = y1;
|
|
ctrlx = cx;
|
|
ctrly = cy;
|
|
this.x2 = x2;
|
|
this.y2 = y2;
|
|
}
|
|
|
|
/**
|
|
* Determines the smallest rectangle that encloses the
|
|
* curve’s start, end and control point. As the
|
|
* illustration below shows, the invisible control point may cause
|
|
* the bounds to be much larger than the area that is actually
|
|
* covered by the curve.
|
|
*
|
|
* <p><img src="doc-files/QuadCurve2D-2.png" width="350" height="180"
|
|
* alt="An illustration of the bounds of a QuadCurve2D" />
|
|
*/
|
|
public Rectangle2D getBounds2D()
|
|
{
|
|
float nx1 = (float) Math.min(Math.min(x1, ctrlx), x2);
|
|
float ny1 = (float) Math.min(Math.min(y1, ctrly), y2);
|
|
float nx2 = (float) Math.max(Math.max(x1, ctrlx), x2);
|
|
float ny2 = (float) Math.max(Math.max(y1, ctrly), y2);
|
|
return new Rectangle2D.Float(nx1, ny1, nx2 - nx1, ny2 - ny1);
|
|
}
|
|
}
|
|
}
|