fb79f500af
PR libgomp/49490 * omp-low.c (expand_omp_for_static_nochunk): Only use n ceil/ nthreads size for the first n % nthreads threads in the team instead of all threads except for the last few ones which get less work or none at all. * iter.c (gomp_iter_static_next): For chunk size 0 only use n ceil/ nthreads size for the first n % nthreads threads in the team instead of all threads except for the last few ones which get less work or none at all. * iter_ull.c (gomp_iter_ull_static_next): Likewise. * env.c (parse_schedule): If OMP_SCHEDULE doesn't have chunk argument, set run_sched_modifier to 0 for static resp. 1 for other kinds. If chunk argument is 0 and not static, set value to 1. From-SVN: r175315
345 lines
8.6 KiB
C
345 lines
8.6 KiB
C
/* Copyright (C) 2005, 2008, 2009, 2011 Free Software Foundation, Inc.
|
|
Contributed by Richard Henderson <rth@redhat.com>.
|
|
|
|
This file is part of the GNU OpenMP Library (libgomp).
|
|
|
|
Libgomp is free software; you can redistribute it and/or modify it
|
|
under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 3, or (at your option)
|
|
any later version.
|
|
|
|
Libgomp is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
more details.
|
|
|
|
Under Section 7 of GPL version 3, you are granted additional
|
|
permissions described in the GCC Runtime Library Exception, version
|
|
3.1, as published by the Free Software Foundation.
|
|
|
|
You should have received a copy of the GNU General Public License and
|
|
a copy of the GCC Runtime Library Exception along with this program;
|
|
see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
|
|
<http://www.gnu.org/licenses/>. */
|
|
|
|
/* This file contains routines for managing work-share iteration, both
|
|
for loops and sections. */
|
|
|
|
#include "libgomp.h"
|
|
#include <stdlib.h>
|
|
|
|
typedef unsigned long long gomp_ull;
|
|
|
|
/* This function implements the STATIC scheduling method. The caller should
|
|
iterate *pstart <= x < *pend. Return zero if there are more iterations
|
|
to perform; nonzero if not. Return less than 0 if this thread had
|
|
received the absolutely last iteration. */
|
|
|
|
int
|
|
gomp_iter_ull_static_next (gomp_ull *pstart, gomp_ull *pend)
|
|
{
|
|
struct gomp_thread *thr = gomp_thread ();
|
|
struct gomp_team *team = thr->ts.team;
|
|
struct gomp_work_share *ws = thr->ts.work_share;
|
|
unsigned long nthreads = team ? team->nthreads : 1;
|
|
|
|
if (thr->ts.static_trip == -1)
|
|
return -1;
|
|
|
|
/* Quick test for degenerate teams and orphaned constructs. */
|
|
if (nthreads == 1)
|
|
{
|
|
*pstart = ws->next_ull;
|
|
*pend = ws->end_ull;
|
|
thr->ts.static_trip = -1;
|
|
return ws->next_ull == ws->end_ull;
|
|
}
|
|
|
|
/* We interpret chunk_size zero as "unspecified", which means that we
|
|
should break up the iterations such that each thread makes only one
|
|
trip through the outer loop. */
|
|
if (ws->chunk_size_ull == 0)
|
|
{
|
|
gomp_ull n, q, i, t, s0, e0, s, e;
|
|
|
|
if (thr->ts.static_trip > 0)
|
|
return 1;
|
|
|
|
/* Compute the total number of iterations. */
|
|
if (__builtin_expect (ws->mode, 0) == 0)
|
|
n = (ws->end_ull - ws->next_ull + ws->incr_ull - 1) / ws->incr_ull;
|
|
else
|
|
n = (ws->next_ull - ws->end_ull - ws->incr_ull - 1) / -ws->incr_ull;
|
|
i = thr->ts.team_id;
|
|
|
|
/* Compute the "zero-based" start and end points. That is, as
|
|
if the loop began at zero and incremented by one. */
|
|
q = n / nthreads;
|
|
t = n % nthreads;
|
|
if (i < t)
|
|
{
|
|
t = 0;
|
|
q++;
|
|
}
|
|
s0 = q * i + t;
|
|
e0 = s0 + q;
|
|
|
|
/* Notice when no iterations allocated for this thread. */
|
|
if (s0 >= e0)
|
|
{
|
|
thr->ts.static_trip = 1;
|
|
return 1;
|
|
}
|
|
|
|
/* Transform these to the actual start and end numbers. */
|
|
s = s0 * ws->incr_ull + ws->next_ull;
|
|
e = e0 * ws->incr_ull + ws->next_ull;
|
|
|
|
*pstart = s;
|
|
*pend = e;
|
|
thr->ts.static_trip = (e0 == n ? -1 : 1);
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
gomp_ull n, s0, e0, i, c, s, e;
|
|
|
|
/* Otherwise, each thread gets exactly chunk_size iterations
|
|
(if available) each time through the loop. */
|
|
|
|
if (__builtin_expect (ws->mode, 0) == 0)
|
|
n = (ws->end_ull - ws->next_ull + ws->incr_ull - 1) / ws->incr_ull;
|
|
else
|
|
n = (ws->next_ull - ws->end_ull - ws->incr_ull - 1) / -ws->incr_ull;
|
|
i = thr->ts.team_id;
|
|
c = ws->chunk_size_ull;
|
|
|
|
/* Initial guess is a C sized chunk positioned nthreads iterations
|
|
in, offset by our thread number. */
|
|
s0 = (thr->ts.static_trip * (gomp_ull) nthreads + i) * c;
|
|
e0 = s0 + c;
|
|
|
|
/* Detect overflow. */
|
|
if (s0 >= n)
|
|
return 1;
|
|
if (e0 > n)
|
|
e0 = n;
|
|
|
|
/* Transform these to the actual start and end numbers. */
|
|
s = s0 * ws->incr_ull + ws->next_ull;
|
|
e = e0 * ws->incr_ull + ws->next_ull;
|
|
|
|
*pstart = s;
|
|
*pend = e;
|
|
|
|
if (e0 == n)
|
|
thr->ts.static_trip = -1;
|
|
else
|
|
thr->ts.static_trip++;
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
|
|
/* This function implements the DYNAMIC scheduling method. Arguments are
|
|
as for gomp_iter_ull_static_next. This function must be called with
|
|
ws->lock held. */
|
|
|
|
bool
|
|
gomp_iter_ull_dynamic_next_locked (gomp_ull *pstart, gomp_ull *pend)
|
|
{
|
|
struct gomp_thread *thr = gomp_thread ();
|
|
struct gomp_work_share *ws = thr->ts.work_share;
|
|
gomp_ull start, end, chunk, left;
|
|
|
|
start = ws->next_ull;
|
|
if (start == ws->end_ull)
|
|
return false;
|
|
|
|
chunk = ws->chunk_size_ull;
|
|
left = ws->end_ull - start;
|
|
if (__builtin_expect (ws->mode & 2, 0))
|
|
{
|
|
if (chunk < left)
|
|
chunk = left;
|
|
}
|
|
else
|
|
{
|
|
if (chunk > left)
|
|
chunk = left;
|
|
}
|
|
end = start + chunk;
|
|
|
|
ws->next_ull = end;
|
|
*pstart = start;
|
|
*pend = end;
|
|
return true;
|
|
}
|
|
|
|
|
|
#if defined HAVE_SYNC_BUILTINS && defined __LP64__
|
|
/* Similar, but doesn't require the lock held, and uses compare-and-swap
|
|
instead. Note that the only memory value that changes is ws->next_ull. */
|
|
|
|
bool
|
|
gomp_iter_ull_dynamic_next (gomp_ull *pstart, gomp_ull *pend)
|
|
{
|
|
struct gomp_thread *thr = gomp_thread ();
|
|
struct gomp_work_share *ws = thr->ts.work_share;
|
|
gomp_ull start, end, nend, chunk;
|
|
|
|
end = ws->end_ull;
|
|
chunk = ws->chunk_size_ull;
|
|
|
|
if (__builtin_expect (ws->mode & 1, 1))
|
|
{
|
|
gomp_ull tmp = __sync_fetch_and_add (&ws->next_ull, chunk);
|
|
if (__builtin_expect (ws->mode & 2, 0) == 0)
|
|
{
|
|
if (tmp >= end)
|
|
return false;
|
|
nend = tmp + chunk;
|
|
if (nend > end)
|
|
nend = end;
|
|
*pstart = tmp;
|
|
*pend = nend;
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
if (tmp <= end)
|
|
return false;
|
|
nend = tmp + chunk;
|
|
if (nend < end)
|
|
nend = end;
|
|
*pstart = tmp;
|
|
*pend = nend;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
start = ws->next_ull;
|
|
while (1)
|
|
{
|
|
gomp_ull left = end - start;
|
|
gomp_ull tmp;
|
|
|
|
if (start == end)
|
|
return false;
|
|
|
|
if (__builtin_expect (ws->mode & 2, 0))
|
|
{
|
|
if (chunk < left)
|
|
chunk = left;
|
|
}
|
|
else
|
|
{
|
|
if (chunk > left)
|
|
chunk = left;
|
|
}
|
|
nend = start + chunk;
|
|
|
|
tmp = __sync_val_compare_and_swap (&ws->next_ull, start, nend);
|
|
if (__builtin_expect (tmp == start, 1))
|
|
break;
|
|
|
|
start = tmp;
|
|
}
|
|
|
|
*pstart = start;
|
|
*pend = nend;
|
|
return true;
|
|
}
|
|
#endif /* HAVE_SYNC_BUILTINS */
|
|
|
|
|
|
/* This function implements the GUIDED scheduling method. Arguments are
|
|
as for gomp_iter_ull_static_next. This function must be called with the
|
|
work share lock held. */
|
|
|
|
bool
|
|
gomp_iter_ull_guided_next_locked (gomp_ull *pstart, gomp_ull *pend)
|
|
{
|
|
struct gomp_thread *thr = gomp_thread ();
|
|
struct gomp_work_share *ws = thr->ts.work_share;
|
|
struct gomp_team *team = thr->ts.team;
|
|
gomp_ull nthreads = team ? team->nthreads : 1;
|
|
gomp_ull n, q;
|
|
gomp_ull start, end;
|
|
|
|
if (ws->next_ull == ws->end_ull)
|
|
return false;
|
|
|
|
start = ws->next_ull;
|
|
if (__builtin_expect (ws->mode, 0) == 0)
|
|
n = (ws->end_ull - start) / ws->incr_ull;
|
|
else
|
|
n = (start - ws->end_ull) / -ws->incr_ull;
|
|
q = (n + nthreads - 1) / nthreads;
|
|
|
|
if (q < ws->chunk_size_ull)
|
|
q = ws->chunk_size_ull;
|
|
if (q <= n)
|
|
end = start + q * ws->incr_ull;
|
|
else
|
|
end = ws->end_ull;
|
|
|
|
ws->next_ull = end;
|
|
*pstart = start;
|
|
*pend = end;
|
|
return true;
|
|
}
|
|
|
|
#if defined HAVE_SYNC_BUILTINS && defined __LP64__
|
|
/* Similar, but doesn't require the lock held, and uses compare-and-swap
|
|
instead. Note that the only memory value that changes is ws->next_ull. */
|
|
|
|
bool
|
|
gomp_iter_ull_guided_next (gomp_ull *pstart, gomp_ull *pend)
|
|
{
|
|
struct gomp_thread *thr = gomp_thread ();
|
|
struct gomp_work_share *ws = thr->ts.work_share;
|
|
struct gomp_team *team = thr->ts.team;
|
|
gomp_ull nthreads = team ? team->nthreads : 1;
|
|
gomp_ull start, end, nend, incr;
|
|
gomp_ull chunk_size;
|
|
|
|
start = ws->next_ull;
|
|
end = ws->end_ull;
|
|
incr = ws->incr_ull;
|
|
chunk_size = ws->chunk_size_ull;
|
|
|
|
while (1)
|
|
{
|
|
gomp_ull n, q;
|
|
gomp_ull tmp;
|
|
|
|
if (start == end)
|
|
return false;
|
|
|
|
if (__builtin_expect (ws->mode, 0) == 0)
|
|
n = (end - start) / incr;
|
|
else
|
|
n = (start - end) / -incr;
|
|
q = (n + nthreads - 1) / nthreads;
|
|
|
|
if (q < chunk_size)
|
|
q = chunk_size;
|
|
if (__builtin_expect (q <= n, 1))
|
|
nend = start + q * incr;
|
|
else
|
|
nend = end;
|
|
|
|
tmp = __sync_val_compare_and_swap (&ws->next_ull, start, nend);
|
|
if (__builtin_expect (tmp == start, 1))
|
|
break;
|
|
|
|
start = tmp;
|
|
}
|
|
|
|
*pstart = start;
|
|
*pend = nend;
|
|
return true;
|
|
}
|
|
#endif /* HAVE_SYNC_BUILTINS */
|