265 lines
8.2 KiB
C++
265 lines
8.2 KiB
C++
// Splay tree utilities -*- C++ -*-
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// Copyright (C) 2020-2021 Free Software Foundation, Inc.
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//
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// This file is part of GCC.
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//
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// GCC is free software; you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free
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// Software Foundation; either version 3, or (at your option) any later
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// version.
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//
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// GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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// for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with GCC; see the file COPYING3. If not see
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// <http://www.gnu.org/licenses/>.
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#define INCLUDE_ALGORITHM
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#define INCLUDE_ARRAY
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#include "config.h"
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#include "system.h"
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#include "coretypes.h"
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#include "pretty-print.h"
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#include "splay-tree-utils.h"
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#include "selftest.h"
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#if CHECKING_P
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namespace {
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// A simple test node for rootless_splay_tree.
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struct rootless_test_node
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{
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int data;
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rootless_test_node *m_parent;
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rootless_test_node *m_children[2];
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};
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}
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namespace selftest {
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// Random input data.
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static const size_t MAX_DATA = 32768;
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static const int data[] = {
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1379, 14643, 30579, 28160, 31750, 22280, 5502, 4720, 30075, 27595,
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8395, 19410, 518, 19709, 29694, 19865, 25372, 11752, 15485, 21547,
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25153, 25072, 10146, 3341, 15625, 3038, 10189, 19943, 1322, 11762,
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807, 430, 11284, 11841, 23965, 32008, 4547, 8087, 13225, 23054,
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22284, 13756, 2182, 26450, 30482, 32502, 23348, 20265, 29509, 3290,
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10807, 1242, 3212, 32178, 25354, 22032, 30509, 16157, 22432, 1295,
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8348, 23342, 24678, 193, 31016, 10316, 3872, 13521, 19211, 30594,
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12229, 4794, 25083, 16098, 28144, 27896, 4801, 20689, 31450, 15614,
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19597, 13731, 30309, 24846, 11042, 31929, 18306, 28520, 16907, 12488,
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15001, 18487, 3438, 1706, 4829, 20892, 6226, 18204, 15776, 30717,
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19398, 2480, 19434, 2838, 2605, 3994, 22538, 12269, 6486, 1314,
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30301, 9919, 31405, 30847, 25000, 24013, 22196, 30220, 31415, 14630,
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26319, 4880, 21292, 20217, 20078, 14679, 25686, 28675, 13883, 14853,
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2872, 2428, 3636, 14131, 2952, 2133, 4470, 25808, 12576, 31395,
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5938, 28393, 14553, 4494, 14928, 24310, 17394, 17436, 23385, 22792,
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9785, 13118, 22338, 23320, 27059, 17663, 16434, 14954, 16962, 31088,
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22247, 22600, 7980, 1344, 15635, 13611, 32739, 3283, 12924, 17904,
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28216, 7542, 9212, 28308, 18873, 3912, 5473, 4666, 11900, 21420,
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20072, 27662, 16445, 29848, 24444, 31668, 30664, 14287, 13754, 29276,
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21462, 25517, 17632, 8105, 32510, 16677, 11162, 20734, 26873, 5097
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};
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// Look up VALUE in TREE using the single-comparator lookup function.
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static int
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lookup1 (splay_tree<int> &tree, int value)
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{
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auto compare = [&](splay_tree_node<int> *node)
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{
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return value - node->value ();
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};
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return tree.lookup (compare);
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}
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// Look up VALUE in TREE using the double-comparator lookup function.
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static int
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lookup2 (splay_tree<int> &tree, int value)
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{
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auto want_something_smaller = [&](splay_tree_node<int> *node)
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{
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return value < node->value ();
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};
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auto want_something_bigger = [&](splay_tree_node<int> *node)
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{
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return value > node->value ();
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};
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return tree.lookup (want_something_smaller, want_something_bigger);
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}
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// Test printing TREE to a pretty printer. Don't check the output against
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// anything; just make sure that it doesn't crash.
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static void
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test_print (splay_tree<int> &tree)
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{
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auto print_node = [](pretty_printer *pp, splay_tree_node<int> *node)
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{
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pp_decimal_int (pp, node->value ());
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};
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pretty_printer pp;
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tree.print (&pp, print_node);
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}
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// Test various lookups on TREE using LOOKUP, where lookup returns the
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// same kind of value as the rooted_splay_tree lookup functions.
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static void
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test_lookup (splay_tree<int> &tree, int (*lookup) (splay_tree<int> &, int))
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{
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// Look up values that are known to exist.
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for (int value : data)
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ASSERT_EQ (lookup (tree, value), 0);
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// Look up values that are 1 less than values that are known to exist.
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for (int value : data)
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{
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int result = lookup (tree, value - 1);
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if (result == 0)
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ASSERT_EQ (tree->value (), value - 1);
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else if (result < 0)
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// VALUE - 1 is less than the root.
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ASSERT_EQ (tree->value (), value);
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else if (result > 0)
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{
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// VALUE - 1 is greater than the root.
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ASSERT_TRUE (tree->value () < value - 1);
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if (tree.splay_next_node ())
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ASSERT_EQ (tree->value (), value);
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}
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}
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// Look up values that are 1 greater than values that are known to exist.
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for (int value : data)
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{
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int result = lookup (tree, value + 1);
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if (result == 0)
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ASSERT_EQ (tree->value (), value + 1);
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else if (result < 0)
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{
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// VALUE + 1 is less than the root.
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ASSERT_TRUE (tree->value () > value + 1);
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if (tree.splay_prev_node ())
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ASSERT_EQ (tree->value (), value);
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}
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else if (result > 0)
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// VALUE + 1 is greater than the root.
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ASSERT_EQ (tree->value (), value);
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}
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}
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// Run all tests for this module.
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void
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splay_tree_cc_tests ()
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{
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obstack ob;
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gcc_obstack_init (&ob);
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// Build up the splay tree.
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splay_tree<int> tree;
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for (int value : data)
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{
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auto *node = XOBNEW (&ob, splay_tree_node<int>);
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new (node) splay_tree_node<int> (value);
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auto compare = [&](splay_tree_node<int> *other_node)
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{
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return value - other_node->value ();
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};
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bool inserted = tree.insert (node, compare);
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ASSERT_TRUE (inserted);
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}
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// Test the single-comparator lookup function.
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test_lookup (tree, lookup1);
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// Sort the input data.
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std::array<int, ARRAY_SIZE (data)> sorted;
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std::copy (data, data + ARRAY_SIZE (data), sorted.begin ());
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std::sort (sorted.begin (), sorted.end ());
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// Iterate over the tree in ascending order.
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tree.splay_min_node ();
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bool result = true;
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for (int value : sorted)
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{
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ASSERT_TRUE (result);
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ASSERT_EQ (tree->value (), value);
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result = tree.splay_next_node ();
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}
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ASSERT_FALSE (result);
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ASSERT_EQ (tree.min_node ()->value (), sorted.front ());
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// Test the double-comparator lookup function.
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test_lookup (tree, lookup2);
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// Test printing the tree now, while it's still bushy.
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test_print (tree);
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// Iterate over the tree in descending order.
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tree.splay_max_node ();
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result = true;
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for (auto it = sorted.rbegin (); it != sorted.rend (); ++it)
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{
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ASSERT_TRUE (result);
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ASSERT_EQ (tree->value (), *it);
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result = tree.splay_prev_node ();
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}
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ASSERT_FALSE (result);
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ASSERT_EQ (tree.max_node ()->value (), sorted.back ());
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// Try splitting the tree into three.
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int mid_min = sorted[sorted.size () / 3];
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int mid_max = sorted[sorted.size () * 2 / 3];
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ASSERT_EQ (lookup1 (tree, mid_min), 0);
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splay_tree<int> left = tree.split_before_root ();
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ASSERT_EQ (lookup1 (tree, mid_max), 0);
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splay_tree<int> right = tree.split_after_root ();
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// Test removing all the nodes from their respective trees.
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for (int value : data)
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{
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splay_tree<int> &t = (value < mid_min ? left
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: value > mid_max ? right : tree);
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ASSERT_EQ (lookup1 (t, value), 0);
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t.remove_root ();
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}
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ASSERT_EQ (left.root (), nullptr);
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ASSERT_EQ (tree.root (), nullptr);
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ASSERT_EQ (right.root (), nullptr);
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using rootless = default_rootless_splay_tree<rootless_test_node *>;
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// Build a tree in ascending order with the lowest element as the root.
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auto *nodes = XOBNEWVEC (&ob, rootless_test_node *, MAX_DATA);
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rootless_test_node *parent = nullptr;
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for (int data : sorted)
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{
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auto *node = XOBNEW (&ob, rootless_test_node);
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new (node) rootless_test_node ();
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node->data = data;
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nodes[data] = node;
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if (parent)
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rootless::insert_child (parent, 1, node);
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parent = node;
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}
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// Try comparing nodes to make sure that their order matches the data.
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for (size_t i = 1; i < ARRAY_SIZE (data); ++i)
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{
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int data1 = data[i - 1];
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int data2 = data[i];
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int comparison = rootless::compare_nodes (nodes[data1], nodes[data2]);
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if (data1 < data2)
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ASSERT_TRUE (comparison < 0);
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else if (data1 > data2)
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ASSERT_TRUE (comparison > 0);
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else
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ASSERT_EQ (comparison, 0);
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}
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obstack_free (&ob, nullptr);
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}
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}
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#endif // CHECKING_P
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