gcc/libcilkrts/runtime/cilk-abi-cilk-for.cpp
Balaji V. Iyer 0cfe1b4698 + * include/cilk/common.h (__CILKRTS_ABI_VERSION): Set the ABI version + to 1 instead of 0.
2014-02-18  Balaji V. Iyer  <balaji.v.iyer@intel.com>
+
+	* include/cilk/common.h (__CILKRTS_ABI_VERSION): Set the ABI version
+	to 1 instead of 0.
+	* runtime/cilk-abi-cilk-for.cpp (cilk_for_recursive): Added a fix to
+	initialize stack frame correctly.
+

From-SVN: r207870
2014-02-18 19:43:21 -08:00

417 lines
17 KiB
C++

/* cilk-abi-cilk-for.cpp -*-C++-*-
*
*************************************************************************
*
* @copyright
* Copyright (C) 2011, 2013, Intel Corporation
* All rights reserved.
*
* @copyright
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Intel Corporation nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* @copyright
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY
* WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************/
/* Implementation of cilk_for ABI.
*
* This file must be C++, not C, in order to handle C++ exceptions correctly
* from within the body of the cilk_for loop
*/
#include "internal/abi.h"
#include "metacall_impl.h"
#include "global_state.h"
// Icky macros to determine if we're compiled with optimization. Based on
// the declaration of __CILKRTS_ASSERT in common.h
#if defined(_WIN32)
# if defined (_DEBUG)
# define CILKRTS_OPTIMIZED 0 // Assumes /MDd is always used with /Od
# else
# define CILKRTS_OPTIMIZED 1
# endif // defined(_DEBUG)
#else
# if defined(__OPTIMIZE__)
# define CILKRTS_OPTIMIZED 1
# else
# define CILKRTS_OPTIMIZED 0
# endif
#endif
template <typename count_t>
static inline int grainsize(int req, count_t count)
{
// A positive requested grain size comes from the user. A very high grain
// size risks losing parallelism, but the user told us what they want for
// grainsize. Who are we to argue?
if (req > 0)
return req;
// At present, a negative requested grain size is treated the same way as
// a zero grain size, i.e., the runtime computes the actual grainsize
// using a hueristic. In the future, the compiler may give us additional
// information about the size of the cilk_for body by passing a negative
// grain size.
// Avoid generating a zero grainsize, even for empty loops.
if (count < 1)
return 1;
global_state_t* g = cilkg_get_global_state();
if (g->under_ptool)
{
// Grainsize = 1, when running under PIN, and when the grainsize has
// not explicitly been set by the user.
return 1;
}
else
{
// Divide loop count by 8 times the worker count and round up.
const int Px8 = g->P * 8;
count_t n = (count + Px8 - 1) / Px8;
// 2K should be enough to amortize the cost of the cilk_for. Any
// larger grainsize risks losing parallelism.
if (n > 2048)
return 2048;
return (int) n; // n <= 2048, so no loss of precision on cast to int
}
}
/*
* call_cilk_for_loop_body
*
* Centralizes the code to call the loop body. The compiler should be
* inlining this code
*
* low - Low loop index we're considering in this portion of the algorithm
* high - High loop index we're considering in this portion of the algorithm
* body - lambda function for the cilk_for loop body
* data - data used by the lambda function
* w - __cilkrts_worker we're currently executing on
* loop_root_pedigree - __cilkrts_pedigree node we generated for the root of
* the cilk_for loop to flatten out the internal nodes
*/
template <typename count_t, typename F>
inline static
void call_cilk_for_loop_body(count_t low, count_t high,
F body, void *data,
__cilkrts_worker *w,
__cilkrts_pedigree *loop_root_pedigree)
{
// Cilkscreen should not report this call in a stack trace
NOTIFY_ZC_INTRINSIC((char *)"cilkscreen_hide_call", 0);
// The worker is only valid until the first spawn. Fetch the
// __cilkrts_stack_frame out of the worker, since it will be stable across
// steals. The sf pointer actually points to the *parent's*
// __cilkrts_stack_frame, since this function is a non-spawning function
// and therefore has no cilk stack frame of its own.
__cilkrts_stack_frame *sf = w->current_stack_frame;
// Save the pedigree node pointed to by the worker. We'll need to restore
// that when we exit since the spawn helpers in the cilk_for call tree
// will assume that it's valid
const __cilkrts_pedigree *saved_next_pedigree_node = w->pedigree.parent;
// Add the leaf pedigree node to the chain. The parent is the root node
// to flatten the tree regardless of the DAG branches in the cilk_for
// divide-and-conquer recursion.
//
// The rank is initialized to the low index. The user is
// expected to call __cilkrts_bump_loop_rank at the end of the cilk_for
// loop body.
__cilkrts_pedigree loop_leaf_pedigree;
loop_leaf_pedigree.rank = (uint64_t)low;
loop_leaf_pedigree.parent = loop_root_pedigree;
// The worker's pedigree always starts with a rank of 0
w->pedigree.rank = 0;
w->pedigree.parent = &loop_leaf_pedigree;
// Call the compiler generated cilk_for loop body lambda function
body(data, low, high);
// The loop body may have included spawns, so we must refetch the worker
// from the __cilkrts_stack_frame, which is stable regardless of which
// worker we're executing on.
w = sf->worker;
// Restore the pedigree chain. It must be valid because the spawn helpers
// generated by the cilk_for implementation will access it.
w->pedigree.parent = saved_next_pedigree_node;
}
/* capture_spawn_arg_stack_frame
*
* Efficiently get the address of the caller's __cilkrts_stack_frame. The
* preconditons are that 'w' is the worker at the time of the call and
* 'w->current_stack_frame' points to the __cilkrts_stack_frame within the
* spawn helper. This function should be called only within the argument list
* of a function that is being spawned because that is the only situation in
* which these preconditions hold. This function returns the worker
* (unchanged) after storing the captured stack frame pointer is stored in the
* sf argument.
*
* The purpose of this function is to get the caller's stack frame in a
* context where the caller's worker is known but its stack frame is not
* necessarily initialized. The "shrink wrap" optimization delays
* initializing the contents of a spawning function's '__cilkrts_stack_frame'
* as well as the 'current_stack_frame' pointer within the worker. By calling
* this function within a spawning function's argument list, we can ensure
* that these initializations have occured but that a detach (which would
* invalidate the worker pointer in the caller) has not yet occured. Once the
* '__cilkrts_stack_frame' has been retrieved in this way, it is stable for the
* remainder of the caller's execution, and becomes an efficient way to get
* the worker (much more efficient than calling '__cilkrts_get_tls_worker()'),
* even after a spawn or sync.
*/
inline __cilkrts_worker*
capture_spawn_arg_stack_frame(__cilkrts_stack_frame* &sf, __cilkrts_worker* w)
{
// Get current stack frame
sf = w->current_stack_frame;
#ifdef __INTEL_COMPILER
# if __INTEL_COMPILER <= 1300 && __INTEL_COMPILER_BUILD_DATE < 20130101
// In older compilers 'w->current_stack_frame' points to the
// spawn-helper's stack frame. In newer compiler's however, it points
// directly to the pointer's stack frame. (This change was made to avoid
// having the spawn helper in the frame list when evaluating function
// arguments, thus avoiding corruption when those arguments themselves
// contain cilk_spawns.)
// w->current_stack_frame is the spawn helper's stack frame.
// w->current_stack_frame->call_parent is the caller's stack frame.
sf = sf->call_parent;
# endif
#endif
return w;
}
/*
* cilk_for_recursive
*
* Templatized function to implement the recursive divide-and-conquer
* algorithm that's how we implement a cilk_for.
*
* low - Low loop index we're considering in this portion of the algorithm
* high - High loop index we're considering in this portion of the algorithm
* body - lambda function for the cilk_for loop body
* data - data used by the lambda function
* grain - grain size (0 if it should be computed)
* w - __cilkrts_worker we're currently executing on
* loop_root_pedigree - __cilkrts_pedigree node we generated for the root of
* the cilk_for loop to flatten out the internal nodes
*/
template <typename count_t, typename F>
static
void cilk_for_recursive(count_t low, count_t high,
F body, void *data, int grain,
__cilkrts_worker *w,
__cilkrts_pedigree *loop_root_pedigree)
{
tail_recurse:
// Cilkscreen should not report this call in a stack trace
// This needs to be done everytime the worker resumes
NOTIFY_ZC_INTRINSIC((char *)"cilkscreen_hide_call", 0);
count_t count = high - low;
// Invariant: count > 0, grain >= 1
if (count > grain)
{
// Invariant: count >= 2
count_t mid = low + count / 2;
// The worker is valid only until the first spawn and is expensive to
// retrieve (using '__cilkrts_get_tls_worker') after the spawn. The
// '__cilkrts_stack_frame' is more stable, but isn't initialized until
// the first spawn. Thus, we want to grab the address of the
// '__cilkrts_stack_frame' after it is initialized but before the
// spawn detaches. The only place we can do that is within the
// argument list of the spawned function, hence the call to
// capture_spawn_arg_stack_frame().
__cilkrts_stack_frame *sf;
#if defined(__GNUC__) && ! defined(__INTEL_COMPILER) && ! defined(__clang__)
// The current version of gcc initializes the sf structure eagerly.
// We can take advantage of this fact to avoid calling
// `capture_spawn_arg_stack_frame` when compiling with gcc.
// Remove this if the "shrink-wrap" optimization is implemented.
sf = w->current_stack_frame;
_Cilk_spawn cilk_for_recursive(low, mid, body, data, grain, w,
loop_root_pedigree);
#else
_Cilk_spawn cilk_for_recursive(low, mid, body, data, grain,
capture_spawn_arg_stack_frame(sf, w),
loop_root_pedigree);
#endif
w = sf->worker;
low = mid;
goto tail_recurse;
}
// Call the cilk_for loop body lambda function passed in by the compiler to
// execute one grain
call_cilk_for_loop_body(low, high, body, data, w, loop_root_pedigree);
}
static void noop() { }
/*
* cilk_for_root
*
* Templatized function to implement the top level of a cilk_for loop.
*
* body - lambda function for the cilk_for loop body
* data - data used by the lambda function
* count - trip count for loop
* grain - grain size (0 if it should be computed)
*/
template <typename count_t, typename F>
static void cilk_for_root(F body, void *data, count_t count, int grain)
{
// Cilkscreen should not report this call in a stack trace
NOTIFY_ZC_INTRINSIC((char *)"cilkscreen_hide_call", 0);
// Pedigree computation:
//
// If the last pedigree node on entry to the _Cilk_for has value X,
// then at the start of each iteration of the loop body, the value of
// the last pedigree node should be 0, the value of the second-to-last
// node should equal the loop counter, and the value of the
// third-to-last node should be X. On return from the _Cilk_for, the
// value of the last pedigree should be incremented to X+2. The
// pedigree within the loop is thus flattened, such that the depth of
// recursion does not affect the results either inside or outside of
// the loop. Note that the pedigree after the loop exists is the same
// as if a single spawn and sync were executed within this function.
// TBD: Since the shrink-wrap optimization was turned on in the compiler,
// it is not possible to get the current stack frame without actually
// forcing a call to bind-thread. This spurious spawn is a temporary
// stopgap until the correct intrinsics are added to give us total control
// over frame initialization.
_Cilk_spawn noop();
// Fetch the current worker. From that we can get the current stack frame
// which will be constant even if we're stolen
__cilkrts_worker *w = __cilkrts_get_tls_worker();
__cilkrts_stack_frame *sf = w->current_stack_frame;
// Decrement the rank by one to undo the pedigree change from the
// _Cilk_spawn
--w->pedigree.rank;
// Save the current worker pedigree into loop_root_pedigree, which will be
// the root node for our flattened pedigree.
__cilkrts_pedigree loop_root_pedigree = w->pedigree;
// Don't splice the loop_root node in yet. It will be done when we
// call the loop body lambda function
// w->pedigree.rank = 0;
// w->pedigree.next = &loop_root_pedigree;
/* Spawn is necessary at top-level to force runtime to start up.
* Runtime must be started in order to call the grainsize() function.
*/
int gs = grainsize(grain, count);
cilk_for_recursive((count_t) 0, count, body, data, gs, w,
&loop_root_pedigree);
// Need to refetch the worker after calling a spawning function.
w = sf->worker;
// Restore the pedigree in the worker.
w->pedigree = loop_root_pedigree;
// Bump the worker pedigree.
++w->pedigree.rank;
// Implicit sync will increment the pedigree leaf rank again, for a total
// of two increments. If the noop spawn above is removed, then we'll need
// to re-enable the following code:
// // If this is an optimized build, then the compiler will have optimized
// // out the increment of the worker's pedigree in the implied sync. We
// // need to add one to make the pedigree_loop test work correctly.
// #if CILKRTS_OPTIMIZED
// ++sf->worker->pedigree.rank;
// #endif
}
// Use extern "C" to suppress name mangling of __cilkrts_cilk_for_32 and
// __cilkrts_cilk_for_64.
extern "C" {
/*
* __cilkrts_cilk_for_32
*
* Implementation of cilk_for for 32-bit trip counts (regardless of processor
* word size). Assumes that the range is 0 - count.
*
* body - lambda function for the cilk_for loop body
* data - data used by the lambda function
* count - trip count for loop
* grain - grain size (0 if it should be computed)
*/
CILK_ABI_THROWS_VOID __cilkrts_cilk_for_32(__cilk_abi_f32_t body, void *data,
cilk32_t count, int grain)
{
// Cilkscreen should not report this call in a stack trace
NOTIFY_ZC_INTRINSIC((char *)"cilkscreen_hide_call", 0);
// Check for an empty range here as an optimization - don't need to do any
// __cilkrts_stack_frame initialization
if (count > 0)
cilk_for_root(body, data, count, grain);
}
/*
* __cilkrts_cilk_for_64
*
* Implementation of cilk_for for 64-bit trip counts (regardless of processor
* word size). Assumes that the range is 0 - count.
*
* body - lambda function for the cilk_for loop body
* data - data used by the lambda function
* count - trip count for loop
* grain - grain size (0 if it should be computed)
*/
CILK_ABI_THROWS_VOID __cilkrts_cilk_for_64(__cilk_abi_f64_t body, void *data,
cilk64_t count, int grain)
{
// Check for an empty range here as an optimization - don't need to do any
// __cilkrts_stack_frame initialization
if (count > 0)
cilk_for_root(body, data, count, grain);
}
} // end extern "C"
/* End cilk-abi-cilk-for.cpp */