gcc/libstdc++-v3/testsuite/util/testsuite_rvalref.h
2009-04-09 17:00:19 +02:00

189 lines
4.3 KiB
C++

// -*- C++ -*-
// Testing utilities for the rvalue reference.
//
// Copyright (C) 2005, 2007, 2009 Free Software Foundation, Inc.
//
// This file is part of the GNU ISO C++ Library. This library is free
// software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the
// Free Software Foundation; either version 3, or (at your option)
// any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this library; see the file COPYING3. If not see
// <http://www.gnu.org/licenses/>.
//
#ifndef _GLIBCXX_TESTSUITE_RVALREF_H
#define _GLIBCXX_TESTSUITE_RVALREF_H 1
#include <testsuite_hooks.h>
namespace __gnu_test
{
// This class is designed to test libstdc++'s template-based rvalue
// reference support. It should fail at compile-time if there is an attempt
// to copy it (although see note just below).
class rvalstruct
{
bool
operator=(const rvalstruct&);
// Normally we don't define a copy constructor, as any use of it would
// show an inefficency. In some cases we know it will be aliased away
// by the compiler, but it still insists it is defined, so we provide
// a way of making it public but not giving a body, so any usage would
// instead fail at link-time.
#ifdef _GLIBCXX_TESTSUITE_ALLOW_RVALREF_ALIASING
public:
rvalstruct(const rvalstruct&);
#else
rvalstruct(const rvalstruct&);
public:
#endif
int val;
bool valid;
rvalstruct() : valid(false)
{ }
rvalstruct(int inval) : val(inval), valid(true)
{ }
rvalstruct&
operator=(int newval)
{
VERIFY(valid == false);
val = newval;
valid = true;
return *this;
}
rvalstruct(rvalstruct&& in)
{
VERIFY(in.valid == true);
val = in.val;
in.valid = false;
valid = true;
}
rvalstruct&
operator=(rvalstruct&& in)
{
VERIFY(in.valid == true);
val = in.val;
in.valid = false;
valid = true;
return *this;
}
};
bool
operator==(const rvalstruct& lhs, const rvalstruct& rhs)
{ return lhs.val == rhs.val; }
bool
operator<(const rvalstruct& lhs, const rvalstruct& rhs)
{ return lhs.val < rhs.val; }
void
swap(rvalstruct& lhs, rvalstruct& rhs)
{
VERIFY(lhs.valid && rhs.valid);
int temp = lhs.val;
lhs.val = rhs.val;
rhs.val = temp;
}
// This is a moveable class which copies how many times it is copied.
// This is mainly of use in the containers, where the an element inserted
// into a container has to be copied once to get there, but we want to check
// nothing else is copied.
struct copycounter
{
static int copycount;
int val;
bool valid;
copycounter() : val(0), valid(true)
{ }
copycounter(int inval) : val(inval), valid(true)
{ }
copycounter(const copycounter& in) : val(in.val), valid(true)
{
VERIFY(in.valid == true);
++copycount;
}
copycounter(copycounter&& in)
{
VERIFY(in.valid == true);
val = in.val;
in.valid = false;
valid = true;
}
copycounter&
operator=(int newval)
{
val = newval;
valid = true;
return *this;
}
bool
operator=(const copycounter& in)
{
VERIFY(in.valid == true);
++copycount;
val = in.val;
valid = true;
return true;
}
copycounter&
operator=(copycounter&& in)
{
VERIFY(in.valid == true);
val = in.val;
in.valid = false;
valid = true;
return *this;
}
~copycounter()
{ valid = false; }
};
int copycounter::copycount = 0;
bool
operator==(const copycounter& lhs, const copycounter& rhs)
{ return lhs.val == rhs.val; }
bool
operator<(const copycounter& lhs, const copycounter& rhs)
{ return lhs.val < rhs.val; }
void
swap(copycounter& lhs, copycounter& rhs)
{
VERIFY(lhs.valid && rhs.valid);
int temp = lhs.val;
lhs.val = rhs.val;
rhs.val = temp;
}
} // namespace __gnu_test
#endif // _GLIBCXX_TESTSUITE_TR1_H