f8d9fa9e80
This upgrades all of libgo other than the runtime package to the Go 1.4 release. In Go 1.4 much of the runtime was rewritten into Go. Merging that code will take more time and will not change the API, so I'm putting it off for now. There are a few runtime changes anyhow, to accomodate other packages that rely on minor modifications to the runtime support. The compiler changes slightly to add a one-bit flag to each type descriptor kind that is stored directly in an interface, which for gccgo is currently only pointer types. Another one-bit flag (gcprog) is reserved because it is used by the gc compiler, but gccgo does not currently use it. There is another error check in the compiler since I ran across it during testing. gotools/: * Makefile.am (go_cmd_go_files): Sort entries. Add generate.go. * Makefile.in: Rebuild. From-SVN: r219627
259 lines
5.3 KiB
Go
259 lines
5.3 KiB
Go
// Inferno's libkern/vlrt-arm.c
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// http://code.google.com/p/inferno-os/source/browse/libkern/vlrt-arm.c
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//
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// Copyright © 1994-1999 Lucent Technologies Inc. All rights reserved.
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// Revisions Copyright © 2000-2007 Vita Nuova Holdings Limited (www.vitanuova.com). All rights reserved.
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// Portions Copyright 2009 The Go Authors. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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// +build arm 386
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package runtime
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import "unsafe"
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const (
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sign32 = 1 << (32 - 1)
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sign64 = 1 << (64 - 1)
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)
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func float64toint64(d float64) (y uint64) {
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_d2v(&y, d)
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return
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}
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func float64touint64(d float64) (y uint64) {
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_d2v(&y, d)
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return
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}
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func int64tofloat64(y int64) float64 {
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if y < 0 {
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return -uint64tofloat64(-uint64(y))
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}
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return uint64tofloat64(uint64(y))
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}
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func uint64tofloat64(y uint64) float64 {
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hi := float64(uint32(y >> 32))
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lo := float64(uint32(y))
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d := hi*(1<<32) + lo
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return d
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}
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func _d2v(y *uint64, d float64) {
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x := *(*uint64)(unsafe.Pointer(&d))
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xhi := uint32(x>>32)&0xfffff | 0x100000
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xlo := uint32(x)
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sh := 1075 - int32(uint32(x>>52)&0x7ff)
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var ylo, yhi uint32
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if sh >= 0 {
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sh := uint32(sh)
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/* v = (hi||lo) >> sh */
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if sh < 32 {
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if sh == 0 {
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ylo = xlo
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yhi = xhi
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} else {
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ylo = xlo>>sh | xhi<<(32-sh)
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yhi = xhi >> sh
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}
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} else {
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if sh == 32 {
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ylo = xhi
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} else if sh < 64 {
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ylo = xhi >> (sh - 32)
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}
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}
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} else {
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/* v = (hi||lo) << -sh */
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sh := uint32(-sh)
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if sh <= 11 {
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ylo = xlo << sh
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yhi = xhi<<sh | xlo>>(32-sh)
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} else {
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/* overflow */
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yhi = uint32(d) /* causes something awful */
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}
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}
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if x&sign64 != 0 {
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if ylo != 0 {
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ylo = -ylo
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yhi = ^yhi
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} else {
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yhi = -yhi
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}
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}
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*y = uint64(yhi)<<32 | uint64(ylo)
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}
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func uint64div(n, d uint64) uint64 {
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// Check for 32 bit operands
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if uint32(n>>32) == 0 && uint32(d>>32) == 0 {
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if uint32(d) == 0 {
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panicdivide()
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}
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return uint64(uint32(n) / uint32(d))
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}
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q, _ := dodiv(n, d)
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return q
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}
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func uint64mod(n, d uint64) uint64 {
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// Check for 32 bit operands
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if uint32(n>>32) == 0 && uint32(d>>32) == 0 {
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if uint32(d) == 0 {
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panicdivide()
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}
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return uint64(uint32(n) % uint32(d))
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}
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_, r := dodiv(n, d)
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return r
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}
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func int64div(n, d int64) int64 {
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// Check for 32 bit operands
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if int64(int32(n)) == n && int64(int32(d)) == d {
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if int32(n) == -0x80000000 && int32(d) == -1 {
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// special case: 32-bit -0x80000000 / -1 = -0x80000000,
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// but 64-bit -0x80000000 / -1 = 0x80000000.
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return 0x80000000
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}
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if int32(d) == 0 {
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panicdivide()
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}
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return int64(int32(n) / int32(d))
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}
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nneg := n < 0
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dneg := d < 0
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if nneg {
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n = -n
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}
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if dneg {
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d = -d
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}
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uq, _ := dodiv(uint64(n), uint64(d))
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q := int64(uq)
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if nneg != dneg {
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q = -q
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}
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return q
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}
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func int64mod(n, d int64) int64 {
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// Check for 32 bit operands
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if int64(int32(n)) == n && int64(int32(d)) == d {
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if int32(d) == 0 {
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panicdivide()
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}
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return int64(int32(n) % int32(d))
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}
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nneg := n < 0
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if nneg {
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n = -n
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}
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if d < 0 {
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d = -d
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}
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_, ur := dodiv(uint64(n), uint64(d))
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r := int64(ur)
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if nneg {
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r = -r
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}
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return r
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}
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//go:noescape
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func _mul64by32(lo64 *uint64, a uint64, b uint32) (hi32 uint32)
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//go:noescape
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func _div64by32(a uint64, b uint32, r *uint32) (q uint32)
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func dodiv(n, d uint64) (q, r uint64) {
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if GOARCH == "arm" {
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// arm doesn't have a division instruction, so
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// slowdodiv is the best that we can do.
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// TODO: revisit for arm64.
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return slowdodiv(n, d)
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}
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if d > n {
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return 0, n
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}
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if uint32(d>>32) != 0 {
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t := uint32(n>>32) / uint32(d>>32)
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var lo64 uint64
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hi32 := _mul64by32(&lo64, d, t)
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if hi32 != 0 || lo64 > n {
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return slowdodiv(n, d)
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}
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return uint64(t), n - lo64
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}
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// d is 32 bit
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var qhi uint32
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if uint32(n>>32) >= uint32(d) {
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if uint32(d) == 0 {
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panicdivide()
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}
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qhi = uint32(n>>32) / uint32(d)
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n -= uint64(uint32(d)*qhi) << 32
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} else {
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qhi = 0
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}
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var rlo uint32
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qlo := _div64by32(n, uint32(d), &rlo)
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return uint64(qhi)<<32 + uint64(qlo), uint64(rlo)
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}
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func slowdodiv(n, d uint64) (q, r uint64) {
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if d == 0 {
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panicdivide()
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}
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// Set up the divisor and find the number of iterations needed.
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capn := n
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if n >= sign64 {
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capn = sign64
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}
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i := 0
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for d < capn {
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d <<= 1
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i++
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}
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for ; i >= 0; i-- {
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q <<= 1
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if n >= d {
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n -= d
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q |= 1
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}
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d >>= 1
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}
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return q, n
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}
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