22b955cca5
Reviewed-on: https://go-review.googlesource.com/25150 From-SVN: r238662
472 lines
11 KiB
Plaintext
472 lines
11 KiB
Plaintext
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Semaphore implementation exposed to Go.
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// Intended use is provide a sleep and wakeup
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// primitive that can be used in the contended case
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// of other synchronization primitives.
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// Thus it targets the same goal as Linux's futex,
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// but it has much simpler semantics.
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//
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// That is, don't think of these as semaphores.
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// Think of them as a way to implement sleep and wakeup
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// such that every sleep is paired with a single wakeup,
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// even if, due to races, the wakeup happens before the sleep.
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//
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// See Mullender and Cox, ``Semaphores in Plan 9,''
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// http://swtch.com/semaphore.pdf
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package sync
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#include "runtime.h"
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#include "chan.h"
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#include "arch.h"
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typedef struct SemaWaiter SemaWaiter;
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struct SemaWaiter
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{
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uint32 volatile* addr;
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G* g;
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int64 releasetime;
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int32 nrelease; // -1 for acquire
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SemaWaiter* prev;
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SemaWaiter* next;
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};
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typedef struct SemaRoot SemaRoot;
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struct SemaRoot
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{
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Lock;
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SemaWaiter* head;
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SemaWaiter* tail;
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// Number of waiters. Read w/o the lock.
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uint32 volatile nwait;
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};
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// Prime to not correlate with any user patterns.
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#define SEMTABLESZ 251
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struct semtable
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{
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SemaRoot;
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uint8 pad[CacheLineSize-sizeof(SemaRoot)];
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};
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static struct semtable semtable[SEMTABLESZ];
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static SemaRoot*
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semroot(uint32 volatile *addr)
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{
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return &semtable[((uintptr)addr >> 3) % SEMTABLESZ];
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}
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static void
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semqueue(SemaRoot *root, uint32 volatile *addr, SemaWaiter *s)
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{
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s->g = runtime_g();
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s->addr = addr;
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s->next = nil;
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s->prev = root->tail;
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if(root->tail)
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root->tail->next = s;
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else
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root->head = s;
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root->tail = s;
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}
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static void
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semdequeue(SemaRoot *root, SemaWaiter *s)
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{
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if(s->next)
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s->next->prev = s->prev;
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else
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root->tail = s->prev;
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if(s->prev)
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s->prev->next = s->next;
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else
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root->head = s->next;
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s->prev = nil;
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s->next = nil;
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}
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static int32
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cansemacquire(uint32 volatile *addr)
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{
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uint32 v;
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while((v = runtime_atomicload(addr)) > 0)
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if(runtime_cas(addr, v, v-1))
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return 1;
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return 0;
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}
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static void readyWithTime(SudoG* s, int traceskip __attribute__ ((unused))) {
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if (s->releasetime != 0) {
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s->releasetime = runtime_cputicks();
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}
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runtime_ready(s->g);
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}
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void
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runtime_semacquire(uint32 volatile *addr, bool profile)
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{
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SemaWaiter s; // Needs to be allocated on stack, otherwise garbage collector could deallocate it
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SemaRoot *root;
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int64 t0;
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// Easy case.
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if(cansemacquire(addr))
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return;
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// Harder case:
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// increment waiter count
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// try cansemacquire one more time, return if succeeded
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// enqueue itself as a waiter
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// sleep
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// (waiter descriptor is dequeued by signaler)
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root = semroot(addr);
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t0 = 0;
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s.releasetime = 0;
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if(profile && runtime_blockprofilerate > 0) {
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t0 = runtime_cputicks();
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s.releasetime = -1;
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}
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for(;;) {
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runtime_lock(root);
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// Add ourselves to nwait to disable "easy case" in semrelease.
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runtime_xadd(&root->nwait, 1);
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// Check cansemacquire to avoid missed wakeup.
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if(cansemacquire(addr)) {
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runtime_xadd(&root->nwait, -1);
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runtime_unlock(root);
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return;
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}
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// Any semrelease after the cansemacquire knows we're waiting
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// (we set nwait above), so go to sleep.
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semqueue(root, addr, &s);
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runtime_parkunlock(root, "semacquire");
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if(cansemacquire(addr)) {
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if(t0)
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runtime_blockevent(s.releasetime - t0, 3);
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return;
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}
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}
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}
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void
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runtime_semrelease(uint32 volatile *addr)
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{
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SemaWaiter *s;
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SemaRoot *root;
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root = semroot(addr);
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runtime_xadd(addr, 1);
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// Easy case: no waiters?
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// This check must happen after the xadd, to avoid a missed wakeup
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// (see loop in semacquire).
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if(runtime_atomicload(&root->nwait) == 0)
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return;
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// Harder case: search for a waiter and wake it.
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runtime_lock(root);
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if(runtime_atomicload(&root->nwait) == 0) {
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// The count is already consumed by another goroutine,
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// so no need to wake up another goroutine.
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runtime_unlock(root);
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return;
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}
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for(s = root->head; s; s = s->next) {
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if(s->addr == addr) {
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runtime_xadd(&root->nwait, -1);
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semdequeue(root, s);
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break;
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}
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}
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runtime_unlock(root);
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if(s) {
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if(s->releasetime)
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s->releasetime = runtime_cputicks();
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runtime_ready(s->g);
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}
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}
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// TODO(dvyukov): move to netpoll.goc once it's used by all OSes.
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void net_runtime_Semacquire(uint32 *addr)
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__asm__ (GOSYM_PREFIX "net.runtime_Semacquire");
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void net_runtime_Semacquire(uint32 *addr)
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{
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runtime_semacquire(addr, true);
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}
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void net_runtime_Semrelease(uint32 *addr)
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__asm__ (GOSYM_PREFIX "net.runtime_Semrelease");
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void net_runtime_Semrelease(uint32 *addr)
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{
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runtime_semrelease(addr);
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}
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func runtime_Semacquire(addr *uint32) {
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runtime_semacquire(addr, true);
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}
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func runtime_Semrelease(addr *uint32) {
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runtime_semrelease(addr);
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}
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typedef struct SyncSema SyncSema;
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struct SyncSema
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{
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Lock;
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SemaWaiter* head;
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SemaWaiter* tail;
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};
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func runtime_Syncsemcheck(size uintptr) {
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if(size != sizeof(SyncSema)) {
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runtime_printf("bad SyncSema size: sync:%D runtime:%D\n", (int64)size, (int64)sizeof(SyncSema));
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runtime_throw("bad SyncSema size");
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}
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}
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// Syncsemacquire waits for a pairing Syncsemrelease on the same semaphore s.
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func runtime_Syncsemacquire(s *SyncSema) {
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SemaWaiter w, *wake;
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int64 t0;
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w.g = runtime_g();
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w.nrelease = -1;
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w.next = nil;
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w.releasetime = 0;
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t0 = 0;
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if(runtime_blockprofilerate > 0) {
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t0 = runtime_cputicks();
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w.releasetime = -1;
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}
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runtime_lock(s);
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if(s->head && s->head->nrelease > 0) {
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// have pending release, consume it
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wake = nil;
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s->head->nrelease--;
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if(s->head->nrelease == 0) {
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wake = s->head;
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s->head = wake->next;
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if(s->head == nil)
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s->tail = nil;
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}
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runtime_unlock(s);
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if(wake)
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runtime_ready(wake->g);
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} else {
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// enqueue itself
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if(s->tail == nil)
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s->head = &w;
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else
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s->tail->next = &w;
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s->tail = &w;
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runtime_parkunlock(s, "semacquire");
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if(t0)
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runtime_blockevent(w.releasetime - t0, 2);
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}
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}
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// Syncsemrelease waits for n pairing Syncsemacquire on the same semaphore s.
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func runtime_Syncsemrelease(s *SyncSema, n uint32) {
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SemaWaiter w, *wake;
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w.g = runtime_g();
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w.nrelease = (int32)n;
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w.next = nil;
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w.releasetime = 0;
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runtime_lock(s);
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while(w.nrelease > 0 && s->head && s->head->nrelease < 0) {
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// have pending acquire, satisfy it
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wake = s->head;
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s->head = wake->next;
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if(s->head == nil)
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s->tail = nil;
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if(wake->releasetime)
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wake->releasetime = runtime_cputicks();
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runtime_ready(wake->g);
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w.nrelease--;
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}
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if(w.nrelease > 0) {
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// enqueue itself
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if(s->tail == nil)
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s->head = &w;
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else
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s->tail->next = &w;
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s->tail = &w;
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runtime_parkunlock(s, "semarelease");
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} else
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runtime_unlock(s);
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}
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// notifyList is a ticket-based notification list used to implement sync.Cond.
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//
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// It must be kept in sync with the sync package.
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typedef struct {
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// wait is the ticket number of the next waiter. It is atomically
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// incremented outside the lock.
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uint32 wait;
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// notify is the ticket number of the next waiter to be notified. It can
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// be read outside the lock, but is only written to with lock held.
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//
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// Both wait & notify can wrap around, and such cases will be correctly
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// handled as long as their "unwrapped" difference is bounded by 2^31.
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// For this not to be the case, we'd need to have 2^31+ goroutines
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// blocked on the same condvar, which is currently not possible.
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uint32 notify;
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// List of parked waiters.
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Lock lock;
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SudoG* head;
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SudoG* tail;
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} notifyList;
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// less checks if a < b, considering a & b running counts that may overflow the
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// 32-bit range, and that their "unwrapped" difference is always less than 2^31.
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static bool less(uint32 a, uint32 b) {
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return (int32)(a-b) < 0;
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}
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// notifyListAdd adds the caller to a notify list such that it can receive
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// notifications. The caller must eventually call notifyListWait to wait for
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// such a notification, passing the returned ticket number.
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//go:linkname notifyListAdd sync.runtime_notifyListAdd
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func runtime_notifyListAdd(l *notifyList) (r uint32) {
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// This may be called concurrently, for example, when called from
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// sync.Cond.Wait while holding a RWMutex in read mode.
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r = runtime_xadd(&l->wait, 1) - 1;
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}
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// notifyListWait waits for a notification. If one has been sent since
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// notifyListAdd was called, it returns immediately. Otherwise, it blocks.
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//go:linkname notifyListWait sync.runtime_notifyListWait
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func runtime_notifyListWait(l *notifyList, t uint32) {
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SudoG s;
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int64 t0;
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runtime_lock(&l->lock);
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// Return right away if this ticket has already been notified.
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if (less(t, l->notify)) {
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runtime_unlock(&l->lock);
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return;
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}
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// Enqueue itself.
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runtime_memclr(&s, sizeof(s));
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s.g = runtime_g();
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s.ticket = t;
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s.releasetime = 0;
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t0 = 0;
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if (runtime_blockprofilerate > 0) {
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t0 = runtime_cputicks();
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s.releasetime = -1;
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}
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if (l->tail == nil) {
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l->head = &s;
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} else {
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l->tail->link = &s;
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}
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l->tail = &s;
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runtime_parkunlock(&l->lock, "semacquire");
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if (t0 != 0) {
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runtime_blockevent(s.releasetime-t0, 2);
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}
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}
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// notifyListNotifyAll notifies all entries in the list.
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//go:linkname notifyListNotifyAll sync.runtime_notifyListNotifyAll
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func runtime_notifyListNotifyAll(l *notifyList) {
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SudoG *s;
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// Fast-path: if there are no new waiters since the last notification
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// we don't need to acquire the lock.
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if (runtime_atomicload(&l->wait) == runtime_atomicload(&l->notify)) {
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return;
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}
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// Pull the list out into a local variable, waiters will be readied
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// outside the lock.
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runtime_lock(&l->lock);
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s = l->head;
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l->head = nil;
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l->tail = nil;
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// Update the next ticket to be notified. We can set it to the current
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// value of wait because any previous waiters are already in the list
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// or will notice that they have already been notified when trying to
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// add themselves to the list.
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runtime_atomicstore(&l->notify, runtime_atomicload(&l->wait));
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runtime_unlock(&l->lock);
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// Go through the local list and ready all waiters.
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while (s != nil) {
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SudoG* next = s->link;
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s->link = nil;
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readyWithTime(s, 4);
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s = next;
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}
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}
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// notifyListNotifyOne notifies one entry in the list.
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//go:linkname notifyListNotifyOne sync.runtime_notifyListNotifyOne
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func runtime_notifyListNotifyOne(l *notifyList) {
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uint32 t;
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SudoG *p;
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SudoG *s;
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// Fast-path: if there are no new waiters since the last notification
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// we don't need to acquire the lock at all.
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if (runtime_atomicload(&l->wait) == runtime_atomicload(&l->notify)) {
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return;
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}
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runtime_lock(&l->lock);
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// Re-check under the lock if we need to do anything.
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t = l->notify;
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if (t == runtime_atomicload(&l->wait)) {
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runtime_unlock(&l->lock);
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return;
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}
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// Update the next notify ticket number, and try to find the G that
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// needs to be notified. If it hasn't made it to the list yet we won't
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// find it, but it won't park itself once it sees the new notify number.
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runtime_atomicstore(&l->notify, t+1);
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for (p = nil, s = l->head; s != nil; p = s, s = s->link) {
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if (s->ticket == t) {
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SudoG *n = s->link;
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if (p != nil) {
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p->link = n;
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} else {
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l->head = n;
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}
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if (n == nil) {
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l->tail = p;
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}
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runtime_unlock(&l->lock);
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s->link = nil;
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readyWithTime(s, 4);
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return;
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}
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}
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runtime_unlock(&l->lock);
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}
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//go:linkname notifyListCheck sync.runtime_notifyListCheck
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func runtime_notifyListCheck(sz uintptr) {
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if (sz != sizeof(notifyList)) {
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runtime_printf("runtime: bad notifyList size\n");
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runtime_throw("bad notifyList size");
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}
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}
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