362303298a
In order to separate compiler from build system, C++ Modules, as implemented in GCC introduces a communication channel between those two entities. This is implemented by libcody. It is anticipated that other implementations will also implement this protocol, or use libcody to provide it. * Makefile.def: Add libcody. * configure.ac: Add libcody. * Makefile.in: Regenerated. * configure: Regenerated. gcc/ * Makefile.in (CODYINC, CODYLIB, CODYLIB_H): New. Use them. libcody/ * configure.ac: New. * CMakeLists.txt: New. * CODING.md: New. * CONTRIB.md: New. * LICENSE: New. * LICENSE.gcc: New. * Makefile.in: New. * Makesub.in: New. * README.md: New. * buffer.cc: New. * build-aux/config.guess: New. * build-aux/config.sub: New. * build-aux/install-sh: New. * client.cc: New. * cmake/libcody-config-ix.cmake * cody.hh: New. * config.h.in: New. * config.m4: New. * configure: New. * configure.ac: New. * dox.cfg.in: New. * fatal.cc: New. * gdbinit.in: New. * internal.hh: New. * netclient.cc: New. * netserver.cc: New. * packet.cc: New. * resolver.cc: New. * server.cc: New. * tests/01-serialize/connect.cc: New. * tests/01-serialize/decoder.cc: New. * tests/01-serialize/encoder.cc: New. * tests/02-comms/client-1.cc: New. * tests/02-comms/pivot-1.cc: New. * tests/02-comms/server-1.cc: New. * tests/Makesub.in: New. * tests/jouster: New.
210 lines
4.3 KiB
C++
210 lines
4.3 KiB
C++
// CODYlib -*- mode:c++ -*-
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// Copyright (C) 2020 Nathan Sidwell, nathan@acm.org
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// License: Apache v2.0
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// Cody
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#include "internal.hh"
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// OS
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#include <fcntl.h>
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#include <unistd.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#if (defined (__unix__) \
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|| (defined (__Apple__) \
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&& defined (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) \
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&& __ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ >= 101000))
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// Autoconf test?
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#define HAVE_FSTATAT 1
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#else
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#define HAVE_FSTATAT 0
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#endif
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// Resolver code
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#if __windows__
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inline bool IsDirSep (char c)
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{
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return c == '/' || c == '\\';
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}
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inline bool IsAbsPath (char const *str)
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{
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// IIRC windows has the concept of per-drive current directories,
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// which make drive-using paths confusing. Let's not get into that.
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return IsDirSep (str)
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|| (((str[0] >= 'A' && str[1] <= 'Z')
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|| (str[0] >= 'a' && str[1] <= 'z'))&& str[1] == ':');
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}
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#else
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inline bool IsDirSep (char c)
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{
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return c == '/';
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}
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inline bool IsAbsPath (char const *str)
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{
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return IsDirSep (str[0]);
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}
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#endif
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constexpr char DIR_SEPARATOR = '/';
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constexpr char DOT_REPLACE = ','; // Replace . directories
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constexpr char COLON_REPLACE = '-'; // Replace : (partition char)
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constexpr char const REPO_DIR[] = "cmi.cache";
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namespace Cody {
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Resolver::~Resolver ()
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{
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}
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char const *Resolver::GetCMISuffix ()
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{
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return "cmi";
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}
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std::string Resolver::GetCMIName (std::string const &module)
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{
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std::string result;
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result.reserve (module.size () + 8);
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bool is_header = false;
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bool is_abs = false;
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if (IsAbsPath (module.c_str ()))
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is_header = is_abs = true;
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else if (module.front () == '.' && IsDirSep (module.c_str ()[1]))
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is_header = true;
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if (is_abs)
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{
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result.push_back ('.');
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result.append (module);
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}
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else
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result = std::move (module);
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if (is_header)
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{
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if (!is_abs)
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result[0] = DOT_REPLACE;
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/* Map .. to DOT_REPLACE, DOT_REPLACE. */
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for (size_t ix = 1; ; ix++)
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{
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ix = result.find ('.', ix);
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if (ix == result.npos)
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break;
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if (ix + 2 > result.size ())
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break;
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if (result[ix + 1] != '.')
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continue;
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if (!IsDirSep (result[ix - 1]))
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continue;
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if (!IsDirSep (result[ix + 2]))
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continue;
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result[ix] = DOT_REPLACE;
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result[ix + 1] = DOT_REPLACE;
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}
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}
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else if (COLON_REPLACE != ':')
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{
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// There can only be one colon in a module name
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auto colon = result.find (':');
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if (colon != result.npos)
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result[colon] = COLON_REPLACE;
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}
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if (char const *suffix = GetCMISuffix ())
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{
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result.push_back ('.');
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result.append (suffix);
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}
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return result;
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}
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void Resolver::WaitUntilReady (Server *)
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{
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}
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Resolver *Resolver::ConnectRequest (Server *s, unsigned version,
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std::string &, std::string &)
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{
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if (version > Version)
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s->ErrorResponse ("version mismatch");
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else
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s->ConnectResponse ("default");
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return this;
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}
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int Resolver::ModuleRepoRequest (Server *s)
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{
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s->PathnameResponse (REPO_DIR);
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return 0;
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}
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// Deprecated resolver functions
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int Resolver::ModuleExportRequest (Server *s, Flags, std::string &module)
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{
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auto cmi = GetCMIName (module);
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s->PathnameResponse (cmi);
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return 0;
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}
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int Resolver::ModuleImportRequest (Server *s, Flags, std::string &module)
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{
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auto cmi = GetCMIName (module);
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s->PathnameResponse (cmi);
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return 0;
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}
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int Resolver::ModuleCompiledRequest (Server *s, Flags, std::string &)
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{
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s->OKResponse ();
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return 0;
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}
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int Resolver::IncludeTranslateRequest (Server *s, Flags, std::string &include)
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{
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bool xlate = false;
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// This is not the most efficient
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auto cmi = GetCMIName (include);
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struct stat statbuf;
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#if HAVE_FSTATAT
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int fd_dir = open (REPO_DIR, O_RDONLY | O_CLOEXEC | O_DIRECTORY);
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if (fd_dir >= 0
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&& fstatat (fd_dir, cmi.c_str (), &statbuf, 0) == 0
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&& S_ISREG (statbuf.st_mode))
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// Sadly can't easily check if this process has read access,
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// except by trying to open it.
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xlate = true;
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if (fd_dir >= 0)
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close (fd_dir);
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#else
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std::string append = REPO_DIR;
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append.push_back (DIR_SEPARATOR);
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append.append (cmi);
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if (stat (append.c_str (), &statbuf) == 0
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|| S_ISREG (statbuf.st_mode))
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xlate = true;
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#endif
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if (xlate)
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s->PathnameResponse (cmi);
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else
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s->BoolResponse (false);
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return 0;
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}
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void Resolver::ErrorResponse (Server *server, std::string &&msg)
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{
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server->ErrorResponse (msg);
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}
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}
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