gcc/libquadmath/libquadmath.texi
Tobias Burnus 0ecf8f6684 re PR fortran/47295 (libquadmath: List __complex128 and constants in the .texi file)
2011-01-17  Tobias Burnus  <burnus@net-b.de>

        PR fortran/47295
        * libquadmath.text: Document typedef and constants.

From-SVN: r168930
2011-01-17 20:03:28 +01:00

360 lines
12 KiB
Plaintext

\input texinfo @c -*-texinfo-*-
@c %**start of header
@setfilename libquadmath.info
@settitle GCC libquadmath
@c %**end of header
@copying
Copyright @copyright{} 2010 Free Software Foundation, Inc.
@quotation
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.2 or
any later version published by the Free Software Foundation; with no
Invariant Sections, with the Front-Cover Texts being ``A GNU Manual,''
and with the Back-Cover Texts as in (a) below. A copy of the
license is included in the section entitled ``GNU Free Documentation
License.''
(a) The FSF's Back-Cover Text is: ``You have the freedom to
copy and modify this GNU manual.
@end quotation
@end copying
@ifinfo
@dircategory GNU Libraries
@direntry
* libquadmath: (libquadmath). GCC Quad-Precision Math Library
@end direntry
This manual documents the GCC Quad-Precision Math Library API.
Published by the Free Software Foundation
51 Franklin Street, Fifth Floor
Boston, MA 02110-1301 USA
@insertcopying
@end ifinfo
@setchapternewpage odd
@titlepage
@title The GCC Quad-Precision Math Library
@page
@vskip 0pt plus 1filll
@comment For the @value{version-GCC} Version*
@sp 1
Published by the Free Software Foundation @*
51 Franklin Street, Fifth Floor@*
Boston, MA 02110-1301, USA@*
@sp 1
@insertcopying
@end titlepage
@summarycontents
@contents
@page
@node Top
@top Introduction
@cindex Introduction
This manual documents the usage of libquadmath, the GCC Quad-Precision
Math Library Application Programming Interface (API).
@comment
@comment When you add a new menu item, please keep the right hand
@comment aligned to the same column. Do not use tabs. This provides
@comment better formatting.
@comment
@menu
* Typedef and constants:: Defined data types and constants
* Math Library Routines:: The Libquadmath math runtime application
programming interface.
* I/O Library Routines:: The Libquadmath I/O runtime application
programming interface.
* GNU Free Documentation License::
How you can copy and share this manual.
* Reporting Bugs:: How to report bugs in GCC Libquadmath.
@c * Index:: Index of this documentation.
@end menu
@c ---------------------------------------------------------------------
@c Defined macros
@c ---------------------------------------------------------------------
@node Typedef and constants
@chapter Typedef and constants
The following data type has been defined via @code{typedef}.
@table @asis
@item @code{__complex128}: @code{__float128}-based complex number
@end table
The following macros are defined, which give the numeric limits of the
@code{__float128} data type.
@table @asis
@item @code{FLT128_MAX}: largest finite number
@item @code{FLT128_MIN}: smallest positive number with full precision
@item @code{FLT128_EPSILON}: difference between 1 and the next larger
representable number
@item @code{FLT128_DENORM_MIN}: smallest positive denormalized number
@item @code{FLT128_MANT_DIG}: number of digits in the mantissa (bit precision)
@item @code{FLT128_MIN_EXP}: maximal negative exponent
@item @code{FLT128_MAX_EXP}: maximal positive exponent
@end table
The following mathematical constants of type @code{__float128} are defined.
@table @asis
@item @code{M_Eq}: the constant e (Euler's number)
@item @code{M_LOG2Eq}: binary logarithm of 2
@item @code{M_LOG10Eq}: common, decimal logarithm of 2
@item @code{M_LN2q}: natural logarithm of 2
@item @code{M_LN10q}: natural logarithm of 10
@item @code{M_PIq}: pi
@item @code{M_PI_2q}: two pi
@item @code{M_PI_4q}: four pi
@item @code{M_1_PIq}: one over pi
@item @code{M_2_PIq}: one over two pi
@item @code{M_2_SQRTPIq}: two over square root of pi
@item @code{M_SQRT2q}: square root of 2
@item @code{M_SQRT1_2q}: one over square root of 2
@end table
@c ---------------------------------------------------------------------
@c Math routines
@c ---------------------------------------------------------------------
@node Math Library Routines
@chapter Math Library Routines
The following mathematical functions are available:
@table @asis
@item @code{acosq}: arc cosine function
@item @code{acoshq}: inverse hyperbolic cosine function
@item @code{asinq}: arc sine function
@item @code{asinhq}: inverse hyperbolic sine function
@item @code{atanq}: arc tangent function
@item @code{atanhq}: inverse hyperbolic tangent function
@item @code{atan2q}: arc tangent function
@item @code{cbrtq}: cube root function
@item @code{ceilq}: ceiling value function
@item @code{copysignq}: copy sign of a number
@item @code{coshq}: hyperbolic cosine function
@item @code{cosq}: cosine function
@item @code{erfq}: error function
@item @code{erfcq}: complementary error function
@item @code{expq}: exponential function
@item @code{expm1q}: exponential minus 1 function
@need 800
@item @code{fabsq}: absolute value function
@item @code{fdimq}: positive difference function
@item @code{finiteq}: check finiteness of value
@item @code{floorq}: floor value function
@item @code{fmaq}: fused multiply and add
@item @code{fmaxq}: determine maximum of two values
@item @code{fminq}: determine minimum of two values
@item @code{fmodq}: remainder value function
@item @code{frexpq}: extract mantissa and exponent
@item @code{hypotq}: Eucledian distance function
@item @code{ilogbq}: get exponent of the value
@item @code{isinfq}: check for infinity
@item @code{isnanq}: check for not a number
@item @code{j0q}: Bessel function of the first kind, first order
@item @code{j1q}: Bessel function of the first kind, second order
@item @code{jnq}: Bessel function of the first kind, @var{n}-th order
@item @code{ldexpq}: load exponent of the value
@item @code{lgammaq}: logarithmic gamma function
@item @code{llrintq}: round to nearest integer value
@item @code{llroundq}: round to nearest integer value away from zero
@item @code{logq}: natural logarithm function
@item @code{log10q}: base 10 logarithm function
@item @code{log1pq}: compute natural logarithm of the value plus one
@item @code{log2q}: base 2 logarithm function
@need 800
@item @code{lrintq}: round to nearest integer value
@item @code{lroundq}: round to nearest integer value away from zero
@item @code{modfq}: decompose the floating-point number
@item @code{nanq}: return quiet NaN
@item @code{nearbyintq}: round to nearest integer
@item @code{nextafterq}: next representable floating-point number
@item @code{powq}: power function
@item @code{remainderq}: remainder function
@item @code{remquoq}: remainder and part of quotient
@item @code{rintq}: round-to-nearest integral value
@item @code{roundq}: round-to-nearest integral value, return @code{__float128}
@item @code{scalblnq}: compute exponent using @code{FLT_RADIX}
@item @code{scalbnq}: compute exponent using @code{FLT_RADIX}
@item @code{signbitq}: return sign bit
@item @code{sincosq}: calculate sine and cosine simulataneously
@item @code{sinhq}: hyperbolic sine function
@item @code{sinq}: sine function
@item @code{sqrtq}: square root function
@item @code{tanq}: tangent function
@item @code{tanhq}: hyperbolic tangent function
@need 800
@item @code{tgammaq}: true gamma function
@item @code{truncq}: round to integer, towards zero
@item @code{y0q}: Bessel function of the second kind, first order
@item @code{y1q}: Bessel function of the second kind, second order
@item @code{ynq}: Bessel function of the second kind, @var{n}-th order
@item @code{cabsq} complex absolute value function
@item @code{cargq}: calculate the argument
@item @code{cimagq} imaginary part of complex number
@item @code{crealq}: real part of complex number
@item @code{cacoshq}: complex arc hyperbolic cosine function
@item @code{cacosq}: complex arc cosine function
@item @code{casinhq}: complex arc hyperbolic sine function
@item @code{casinq}: complex arc sine function
@item @code{catanhq}: complex arc hyperbolic tangent function
@item @code{catanq}: complex arc tangent function
@item @code{ccosq} complex cosine function:
@item @code{ccoshq}: complex hyperbolic cosine function
@item @code{cexpq}: complex exponential function
@need 800
@item @code{cexpiq}: computes the exponential function of ``i'' times a
real value
@item @code{clogq}: complex natural logarithm
@item @code{clog10q}: complex base 10 logarithm
@item @code{conjq}: complex conjugate function
@item @code{cpowq}: complex power function
@item @code{cprojq}: project into Riemann Sphere
@item @code{csinq}: complex sine function
@item @code{csinhq}: complex hyperbolic sine function
@item @code{csqrtq}: complex square root
@item @code{ctanq}: complex tangent function
@item @code{ctanhq}: complex hyperbolic tangent function
@end table
@c ---------------------------------------------------------------------
@c I/O routines
@c ---------------------------------------------------------------------
@node I/O Library Routines
@chapter I/O Library Routines
@menu
* @code{strtoflt128}: strtoflt128, Convert from string
* @code{quadmath_flt128tostr}: quadmath_flt128tostr, Convert to string
@end menu
@node strtoflt128
@section @code{strtoflt128} --- Convert from string
The function @code{dmath_strtopQ} converts a string into a
@code{__float128} number.
@table @asis
@item Syntax
@code{__float128 strtoflt128 (const char *s, char **sp)}
@c The return values are defined in gdtoa/gdtoa.h STRTOG_*
@c However, the values are currently not exported - thus we
@c do not define them here, either.
@item @emph{Arguments}:
@multitable @columnfractions .15 .70
@item @var{s} @tab input string
@item @var{sp} @tab the address of the next character in the string
@end multitable
The argument @var{sp} contains, if not @code{NULL}, the address of the
next character following the parts of the string, which have been read.
@item Example
@smallexample
#include <quadmath.h>
int main ()
@{
__float128 r;
r = strtoflt128 ("1.2345678", NULL);
return 0;
@}
@end smallexample
@end table
@node quadmath_flt128tostr
@section @code{quadmath_flt128tostr} --- Convert to string
The function @code{quadmath_flt128tostr} converts a @code{__float128} floating-point
number into a string.
@table @asis
@item Syntax
@code{void quadmath_flt128tostr (char *s, size_t size, size_t n, __float128 x)}
@item @emph{Arguments}:
@multitable @columnfractions .15 .70
@item @var{s} @tab output string
@item @var{size} @tab byte size of the string, including tailing NUL
@item @var{n} @tab number of digits after the decimal point
@item @var{x} @tab the number to be converted
@end multitable
@item Example
@smallexample
#include <quadmath.h>
int main ()
@{
__float128 r;
char str[200];
r = 2.0q;
r = sqrtq(r);
quadmath_flt128tostr (str, sizeof (str), 20, r);
printf("%s\n", str);
/* Prints: +1.41421356237309504880e+00 */
return 0;
@}
@end smallexample
@end table
@c ---------------------------------------------------------------------
@c GNU Free Documentation License
@c ---------------------------------------------------------------------
@include fdl.texi
@c ---------------------------------------------------------------------
@c Reporting Bugs
@c ---------------------------------------------------------------------
@c For BUGURL
@include libquadmath-vers.texi
@node Reporting Bugs
@chapter Reporting Bugs
Bugs in the GCC Quad-Precision Math Library implementation should be
reported via @value{BUGURL}.
@c ---------------------------------------------------------------------
@c Index
@c ---------------------------------------------------------------------
@c @node Index
@c @unnumbered Index
@c
@c @printindex cp
@bye