gcc/libgo/go/runtime/chan.go
Ian Lance Taylor 5d8c099ede runtime: copy channel code from Go 1.7 runtime
Change the compiler to use the new routines. Drop the separation of
    small and large values when sending on a channel. Allocate the select
    struct on the stack. Remove the old C implementation of channels. Adjust
    the garbage collector for the new data structure.
    
    Bring in part of the tracing code, enough for the channel code to call.
    
    Bump the permitted number of allocations in one of the tests in
    context_test.go. The difference is that now receiving from a channel
    allocates a sudog, which the C code used to simply put on the
    stack. This will be somewhat better when we port proc.go.
    
    Reviewed-on: https://go-review.googlesource.com/30714

From-SVN: r240941
2016-10-10 16:52:09 +00:00

725 lines
18 KiB
Go

// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package runtime
// This file contains the implementation of Go channels.
// Invariants:
// At least one of c.sendq and c.recvq is empty.
// For buffered channels, also:
// c.qcount > 0 implies that c.recvq is empty.
// c.qcount < c.dataqsiz implies that c.sendq is empty.
import (
"runtime/internal/atomic"
"unsafe"
)
// For gccgo, use go:linkname to rename compiler-called functions to
// themselves, so that the compiler will export them.
//
//go:linkname makechan runtime.makechan
//go:linkname chansend1 runtime.chansend1
//go:linkname chanrecv1 runtime.chanrecv1
//go:linkname chanrecv2 runtime.chanrecv2
//go:linkname closechan runtime.closechan
const (
maxAlign = 8
hchanSize = unsafe.Sizeof(hchan{}) + uintptr(-int(unsafe.Sizeof(hchan{}))&(maxAlign-1))
debugChan = false
)
type hchan struct {
qcount uint // total data in the queue
dataqsiz uint // size of the circular queue
buf unsafe.Pointer // points to an array of dataqsiz elements
elemsize uint16
closed uint32
elemtype *_type // element type
sendx uint // send index
recvx uint // receive index
recvq waitq // list of recv waiters
sendq waitq // list of send waiters
// lock protects all fields in hchan, as well as several
// fields in sudogs blocked on this channel.
//
// Do not change another G's status while holding this lock
// (in particular, do not ready a G), as this can deadlock
// with stack shrinking.
lock mutex
}
type waitq struct {
first *sudog
last *sudog
}
//go:linkname reflect_makechan reflect.makechan
func reflect_makechan(t *chantype, size int64) *hchan {
return makechan(t, size)
}
func makechan(t *chantype, size int64) *hchan {
elem := t.elem
// compiler checks this but be safe.
if elem.size >= 1<<16 {
throw("makechan: invalid channel element type")
}
if hchanSize%maxAlign != 0 || elem.align > maxAlign {
throw("makechan: bad alignment")
}
if size < 0 || int64(uintptr(size)) != size || (elem.size > 0 && uintptr(size) > (_MaxMem-hchanSize)/elem.size) {
panic(plainError("makechan: size out of range"))
}
var c *hchan
if elem.kind&kindNoPointers != 0 || size == 0 {
// Allocate memory in one call.
// Hchan does not contain pointers interesting for GC in this case:
// buf points into the same allocation, elemtype is persistent.
// SudoG's are referenced from their owning thread so they can't be collected.
// TODO(dvyukov,rlh): Rethink when collector can move allocated objects.
c = (*hchan)(mallocgc(hchanSize+uintptr(size)*elem.size, nil, true))
if size > 0 && elem.size != 0 {
c.buf = add(unsafe.Pointer(c), hchanSize)
} else {
// race detector uses this location for synchronization
// Also prevents us from pointing beyond the allocation (see issue 9401).
c.buf = unsafe.Pointer(c)
}
} else {
c = new(hchan)
c.buf = newarray(elem, int(size))
}
c.elemsize = uint16(elem.size)
c.elemtype = elem
c.dataqsiz = uint(size)
if debugChan {
print("makechan: chan=", c, "; elemsize=", elem.size, "; dataqsiz=", size, "\n")
}
return c
}
// chanbuf(c, i) is pointer to the i'th slot in the buffer.
func chanbuf(c *hchan, i uint) unsafe.Pointer {
return add(c.buf, uintptr(i)*uintptr(c.elemsize))
}
// entry point for c <- x from compiled code
//go:nosplit
func chansend1(t *chantype, c *hchan, elem unsafe.Pointer) {
chansend(t, c, elem, true, getcallerpc(unsafe.Pointer(&t)))
}
/*
* generic single channel send/recv
* If block is not nil,
* then the protocol will not
* sleep but return if it could
* not complete.
*
* sleep can wake up with g.param == nil
* when a channel involved in the sleep has
* been closed. it is easiest to loop and re-run
* the operation; we'll see that it's now closed.
*/
func chansend(t *chantype, c *hchan, ep unsafe.Pointer, block bool, callerpc uintptr) bool {
if raceenabled {
raceReadObjectPC(t.elem, ep, callerpc, funcPC(chansend))
}
if msanenabled {
msanread(ep, t.elem.size)
}
if c == nil {
if !block {
return false
}
gopark(nil, nil, "chan send (nil chan)", traceEvGoStop, 2)
throw("unreachable")
}
if debugChan {
print("chansend: chan=", c, "\n")
}
if raceenabled {
racereadpc(unsafe.Pointer(c), callerpc, funcPC(chansend))
}
// Fast path: check for failed non-blocking operation without acquiring the lock.
//
// After observing that the channel is not closed, we observe that the channel is
// not ready for sending. Each of these observations is a single word-sized read
// (first c.closed and second c.recvq.first or c.qcount depending on kind of channel).
// Because a closed channel cannot transition from 'ready for sending' to
// 'not ready for sending', even if the channel is closed between the two observations,
// they imply a moment between the two when the channel was both not yet closed
// and not ready for sending. We behave as if we observed the channel at that moment,
// and report that the send cannot proceed.
//
// It is okay if the reads are reordered here: if we observe that the channel is not
// ready for sending and then observe that it is not closed, that implies that the
// channel wasn't closed during the first observation.
if !block && c.closed == 0 && ((c.dataqsiz == 0 && c.recvq.first == nil) ||
(c.dataqsiz > 0 && c.qcount == c.dataqsiz)) {
return false
}
var t0 int64
if blockprofilerate > 0 {
t0 = cputicks()
}
lock(&c.lock)
if c.closed != 0 {
unlock(&c.lock)
panic(plainError("send on closed channel"))
}
if sg := c.recvq.dequeue(); sg != nil {
// Found a waiting receiver. We pass the value we want to send
// directly to the receiver, bypassing the channel buffer (if any).
send(c, sg, ep, func() { unlock(&c.lock) })
return true
}
if c.qcount < c.dataqsiz {
// Space is available in the channel buffer. Enqueue the element to send.
qp := chanbuf(c, c.sendx)
if raceenabled {
raceacquire(qp)
racerelease(qp)
}
typedmemmove(c.elemtype, qp, ep)
c.sendx++
if c.sendx == c.dataqsiz {
c.sendx = 0
}
c.qcount++
unlock(&c.lock)
return true
}
if !block {
unlock(&c.lock)
return false
}
// Block on the channel. Some receiver will complete our operation for us.
gp := getg()
mysg := acquireSudog()
mysg.releasetime = 0
if t0 != 0 {
mysg.releasetime = -1
}
// No stack splits between assigning elem and enqueuing mysg
// on gp.waiting where copystack can find it.
mysg.elem = ep
mysg.waitlink = nil
mysg.g = gp
mysg.selectdone = nil
mysg.c = c
gp.waiting = mysg
gp.param = nil
c.sendq.enqueue(mysg)
goparkunlock(&c.lock, "chan send", traceEvGoBlockSend, 3)
// someone woke us up.
if mysg != gp.waiting {
throw("G waiting list is corrupted")
}
gp.waiting = nil
if gp.param == nil {
if c.closed == 0 {
throw("chansend: spurious wakeup")
}
panic(plainError("send on closed channel"))
}
gp.param = nil
if mysg.releasetime > 0 {
blockevent(mysg.releasetime-t0, 2)
}
mysg.c = nil
releaseSudog(mysg)
return true
}
// send processes a send operation on an empty channel c.
// The value ep sent by the sender is copied to the receiver sg.
// The receiver is then woken up to go on its merry way.
// Channel c must be empty and locked. send unlocks c with unlockf.
// sg must already be dequeued from c.
// ep must be non-nil and point to the heap or the caller's stack.
func send(c *hchan, sg *sudog, ep unsafe.Pointer, unlockf func()) {
if raceenabled {
if c.dataqsiz == 0 {
racesync(c, sg)
} else {
// Pretend we go through the buffer, even though
// we copy directly. Note that we need to increment
// the head/tail locations only when raceenabled.
qp := chanbuf(c, c.recvx)
raceacquire(qp)
racerelease(qp)
raceacquireg(sg.g, qp)
racereleaseg(sg.g, qp)
c.recvx++
if c.recvx == c.dataqsiz {
c.recvx = 0
}
c.sendx = c.recvx // c.sendx = (c.sendx+1) % c.dataqsiz
}
}
if sg.elem != nil {
sendDirect(c.elemtype, sg, ep)
sg.elem = nil
}
gp := sg.g
unlockf()
gp.param = unsafe.Pointer(sg)
if sg.releasetime != 0 {
sg.releasetime = cputicks()
}
goready(gp, 4)
}
func sendDirect(t *_type, sg *sudog, src unsafe.Pointer) {
// Send on an unbuffered or empty-buffered channel is the only operation
// in the entire runtime where one goroutine
// writes to the stack of another goroutine. The GC assumes that
// stack writes only happen when the goroutine is running and are
// only done by that goroutine. Using a write barrier is sufficient to
// make up for violating that assumption, but the write barrier has to work.
// typedmemmove will call heapBitsBulkBarrier, but the target bytes
// are not in the heap, so that will not help. We arrange to call
// memmove and typeBitsBulkBarrier instead.
// Once we read sg.elem out of sg, it will no longer
// be updated if the destination's stack gets copied (shrunk).
// So make sure that no preemption points can happen between read & use.
dst := sg.elem
memmove(dst, src, t.size)
typeBitsBulkBarrier(t, uintptr(dst), t.size)
}
func closechan(c *hchan) {
if c == nil {
panic(plainError("close of nil channel"))
}
lock(&c.lock)
if c.closed != 0 {
unlock(&c.lock)
panic(plainError("close of closed channel"))
}
if raceenabled {
callerpc := getcallerpc(unsafe.Pointer(&c))
racewritepc(unsafe.Pointer(c), callerpc, funcPC(closechan))
racerelease(unsafe.Pointer(c))
}
c.closed = 1
var glist *g
// release all readers
for {
sg := c.recvq.dequeue()
if sg == nil {
break
}
if sg.elem != nil {
memclr(sg.elem, uintptr(c.elemsize))
sg.elem = nil
}
if sg.releasetime != 0 {
sg.releasetime = cputicks()
}
gp := sg.g
gp.param = nil
if raceenabled {
raceacquireg(gp, unsafe.Pointer(c))
}
gp.schedlink.set(glist)
glist = gp
}
// release all writers (they will panic)
for {
sg := c.sendq.dequeue()
if sg == nil {
break
}
sg.elem = nil
if sg.releasetime != 0 {
sg.releasetime = cputicks()
}
gp := sg.g
gp.param = nil
if raceenabled {
raceacquireg(gp, unsafe.Pointer(c))
}
gp.schedlink.set(glist)
glist = gp
}
unlock(&c.lock)
// Ready all Gs now that we've dropped the channel lock.
for glist != nil {
gp := glist
glist = glist.schedlink.ptr()
gp.schedlink = 0
goready(gp, 3)
}
}
// entry points for <- c from compiled code
//go:nosplit
func chanrecv1(t *chantype, c *hchan, elem unsafe.Pointer) {
chanrecv(t, c, elem, true)
}
//go:nosplit
func chanrecv2(t *chantype, c *hchan, elem unsafe.Pointer) (received bool) {
_, received = chanrecv(t, c, elem, true)
return
}
// chanrecv receives on channel c and writes the received data to ep.
// ep may be nil, in which case received data is ignored.
// If block == false and no elements are available, returns (false, false).
// Otherwise, if c is closed, zeros *ep and returns (true, false).
// Otherwise, fills in *ep with an element and returns (true, true).
// A non-nil ep must point to the heap or the caller's stack.
func chanrecv(t *chantype, c *hchan, ep unsafe.Pointer, block bool) (selected, received bool) {
// raceenabled: don't need to check ep, as it is always on the stack
// or is new memory allocated by reflect.
if debugChan {
print("chanrecv: chan=", c, "\n")
}
if c == nil {
if !block {
return
}
gopark(nil, nil, "chan receive (nil chan)", traceEvGoStop, 2)
throw("unreachable")
}
// Fast path: check for failed non-blocking operation without acquiring the lock.
//
// After observing that the channel is not ready for receiving, we observe that the
// channel is not closed. Each of these observations is a single word-sized read
// (first c.sendq.first or c.qcount, and second c.closed).
// Because a channel cannot be reopened, the later observation of the channel
// being not closed implies that it was also not closed at the moment of the
// first observation. We behave as if we observed the channel at that moment
// and report that the receive cannot proceed.
//
// The order of operations is important here: reversing the operations can lead to
// incorrect behavior when racing with a close.
if !block && (c.dataqsiz == 0 && c.sendq.first == nil ||
c.dataqsiz > 0 && atomic.Loaduint(&c.qcount) == 0) &&
atomic.Load(&c.closed) == 0 {
return
}
var t0 int64
if blockprofilerate > 0 {
t0 = cputicks()
}
lock(&c.lock)
if c.closed != 0 && c.qcount == 0 {
if raceenabled {
raceacquire(unsafe.Pointer(c))
}
unlock(&c.lock)
if ep != nil {
memclr(ep, uintptr(c.elemsize))
}
return true, false
}
if sg := c.sendq.dequeue(); sg != nil {
// Found a waiting sender. If buffer is size 0, receive value
// directly from sender. Otherwise, receive from head of queue
// and add sender's value to the tail of the queue (both map to
// the same buffer slot because the queue is full).
recv(c, sg, ep, func() { unlock(&c.lock) })
return true, true
}
if c.qcount > 0 {
// Receive directly from queue
qp := chanbuf(c, c.recvx)
if raceenabled {
raceacquire(qp)
racerelease(qp)
}
if ep != nil {
typedmemmove(c.elemtype, ep, qp)
}
memclr(qp, uintptr(c.elemsize))
c.recvx++
if c.recvx == c.dataqsiz {
c.recvx = 0
}
c.qcount--
unlock(&c.lock)
return true, true
}
if !block {
unlock(&c.lock)
return false, false
}
// no sender available: block on this channel.
gp := getg()
mysg := acquireSudog()
mysg.releasetime = 0
if t0 != 0 {
mysg.releasetime = -1
}
// No stack splits between assigning elem and enqueuing mysg
// on gp.waiting where copystack can find it.
mysg.elem = ep
mysg.waitlink = nil
gp.waiting = mysg
mysg.g = gp
mysg.selectdone = nil
mysg.c = c
gp.param = nil
c.recvq.enqueue(mysg)
goparkunlock(&c.lock, "chan receive", traceEvGoBlockRecv, 3)
// someone woke us up
if mysg != gp.waiting {
throw("G waiting list is corrupted")
}
gp.waiting = nil
if mysg.releasetime > 0 {
blockevent(mysg.releasetime-t0, 2)
}
closed := gp.param == nil
gp.param = nil
mysg.c = nil
releaseSudog(mysg)
return true, !closed
}
// recv processes a receive operation on a full channel c.
// There are 2 parts:
// 1) The value sent by the sender sg is put into the channel
// and the sender is woken up to go on its merry way.
// 2) The value received by the receiver (the current G) is
// written to ep.
// For synchronous channels, both values are the same.
// For asynchronous channels, the receiver gets its data from
// the channel buffer and the sender's data is put in the
// channel buffer.
// Channel c must be full and locked. recv unlocks c with unlockf.
// sg must already be dequeued from c.
// A non-nil ep must point to the heap or the caller's stack.
func recv(c *hchan, sg *sudog, ep unsafe.Pointer, unlockf func()) {
if c.dataqsiz == 0 {
if raceenabled {
racesync(c, sg)
}
if ep != nil {
// copy data from sender
// ep points to our own stack or heap, so nothing
// special (ala sendDirect) needed here.
typedmemmove(c.elemtype, ep, sg.elem)
}
} else {
// Queue is full. Take the item at the
// head of the queue. Make the sender enqueue
// its item at the tail of the queue. Since the
// queue is full, those are both the same slot.
qp := chanbuf(c, c.recvx)
if raceenabled {
raceacquire(qp)
racerelease(qp)
raceacquireg(sg.g, qp)
racereleaseg(sg.g, qp)
}
// copy data from queue to receiver
if ep != nil {
typedmemmove(c.elemtype, ep, qp)
}
// copy data from sender to queue
typedmemmove(c.elemtype, qp, sg.elem)
c.recvx++
if c.recvx == c.dataqsiz {
c.recvx = 0
}
c.sendx = c.recvx // c.sendx = (c.sendx+1) % c.dataqsiz
}
sg.elem = nil
gp := sg.g
unlockf()
gp.param = unsafe.Pointer(sg)
if sg.releasetime != 0 {
sg.releasetime = cputicks()
}
goready(gp, 4)
}
// compiler implements
//
// select {
// case c <- v:
// ... foo
// default:
// ... bar
// }
//
// as
//
// if selectnbsend(c, v) {
// ... foo
// } else {
// ... bar
// }
//
func selectnbsend(t *chantype, c *hchan, elem unsafe.Pointer) (selected bool) {
return chansend(t, c, elem, false, getcallerpc(unsafe.Pointer(&t)))
}
// compiler implements
//
// select {
// case v = <-c:
// ... foo
// default:
// ... bar
// }
//
// as
//
// if selectnbrecv(&v, c) {
// ... foo
// } else {
// ... bar
// }
//
func selectnbrecv(t *chantype, elem unsafe.Pointer, c *hchan) (selected bool) {
selected, _ = chanrecv(t, c, elem, false)
return
}
// compiler implements
//
// select {
// case v, ok = <-c:
// ... foo
// default:
// ... bar
// }
//
// as
//
// if c != nil && selectnbrecv2(&v, &ok, c) {
// ... foo
// } else {
// ... bar
// }
//
func selectnbrecv2(t *chantype, elem unsafe.Pointer, received *bool, c *hchan) (selected bool) {
// TODO(khr): just return 2 values from this function, now that it is in Go.
selected, *received = chanrecv(t, c, elem, false)
return
}
//go:linkname reflect_chansend reflect.chansend
func reflect_chansend(t *chantype, c *hchan, elem unsafe.Pointer, nb bool) (selected bool) {
return chansend(t, c, elem, !nb, getcallerpc(unsafe.Pointer(&t)))
}
//go:linkname reflect_chanrecv reflect.chanrecv
func reflect_chanrecv(t *chantype, c *hchan, nb bool, elem unsafe.Pointer) (selected bool, received bool) {
return chanrecv(t, c, elem, !nb)
}
//go:linkname reflect_chanlen reflect.chanlen
func reflect_chanlen(c *hchan) int {
if c == nil {
return 0
}
return int(c.qcount)
}
//go:linkname reflect_chancap reflect.chancap
func reflect_chancap(c *hchan) int {
if c == nil {
return 0
}
return int(c.dataqsiz)
}
//go:linkname reflect_chanclose reflect.chanclose
func reflect_chanclose(c *hchan) {
closechan(c)
}
func (q *waitq) enqueue(sgp *sudog) {
sgp.next = nil
x := q.last
if x == nil {
sgp.prev = nil
q.first = sgp
q.last = sgp
return
}
sgp.prev = x
x.next = sgp
q.last = sgp
}
func (q *waitq) dequeue() *sudog {
for {
sgp := q.first
if sgp == nil {
return nil
}
y := sgp.next
if y == nil {
q.first = nil
q.last = nil
} else {
y.prev = nil
q.first = y
sgp.next = nil // mark as removed (see dequeueSudog)
}
// if sgp participates in a select and is already signaled, ignore it
if sgp.selectdone != nil {
// claim the right to signal
if *sgp.selectdone != 0 || !atomic.Cas(sgp.selectdone, 0, 1) {
continue
}
}
return sgp
}
}
func racesync(c *hchan, sg *sudog) {
racerelease(chanbuf(c, 0))
raceacquireg(sg.g, chanbuf(c, 0))
racereleaseg(sg.g, chanbuf(c, 0))
raceacquire(chanbuf(c, 0))
}