f6b1e65ec3
PR go/46986 all: prepend #__USER_LABEL_PREFIX__ to mangled Go symbols For old-fashioned Darwin. From-SVN: r195438
1723 lines
42 KiB
C
1723 lines
42 KiB
C
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Garbage collector.
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#include <unistd.h>
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#include "runtime.h"
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#include "arch.h"
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#include "malloc.h"
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#include "mgc0.h"
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#include "race.h"
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#ifdef USING_SPLIT_STACK
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extern void * __splitstack_find (void *, void *, size_t *, void **, void **,
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void **);
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extern void * __splitstack_find_context (void *context[10], size_t *, void **,
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void **, void **);
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#endif
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enum {
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Debug = 0,
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DebugMark = 0, // run second pass to check mark
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// Four bits per word (see #defines below).
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wordsPerBitmapWord = sizeof(void*)*8/4,
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bitShift = sizeof(void*)*8/4,
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handoffThreshold = 4,
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IntermediateBufferCapacity = 64,
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};
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// Bits in per-word bitmap.
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// #defines because enum might not be able to hold the values.
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//
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// Each word in the bitmap describes wordsPerBitmapWord words
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// of heap memory. There are 4 bitmap bits dedicated to each heap word,
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// so on a 64-bit system there is one bitmap word per 16 heap words.
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// The bits in the word are packed together by type first, then by
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// heap location, so each 64-bit bitmap word consists of, from top to bottom,
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// the 16 bitSpecial bits for the corresponding heap words, then the 16 bitMarked bits,
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// then the 16 bitNoPointers/bitBlockBoundary bits, then the 16 bitAllocated bits.
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// This layout makes it easier to iterate over the bits of a given type.
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//
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// The bitmap starts at mheap.arena_start and extends *backward* from
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// there. On a 64-bit system the off'th word in the arena is tracked by
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// the off/16+1'th word before mheap.arena_start. (On a 32-bit system,
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// the only difference is that the divisor is 8.)
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//
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// To pull out the bits corresponding to a given pointer p, we use:
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//
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// off = p - (uintptr*)mheap.arena_start; // word offset
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// b = (uintptr*)mheap.arena_start - off/wordsPerBitmapWord - 1;
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// shift = off % wordsPerBitmapWord
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// bits = *b >> shift;
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// /* then test bits & bitAllocated, bits & bitMarked, etc. */
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//
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#define bitAllocated ((uintptr)1<<(bitShift*0))
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#define bitNoPointers ((uintptr)1<<(bitShift*1)) /* when bitAllocated is set */
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#define bitMarked ((uintptr)1<<(bitShift*2)) /* when bitAllocated is set */
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#define bitSpecial ((uintptr)1<<(bitShift*3)) /* when bitAllocated is set - has finalizer or being profiled */
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#define bitBlockBoundary ((uintptr)1<<(bitShift*1)) /* when bitAllocated is NOT set */
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#define bitMask (bitBlockBoundary | bitAllocated | bitMarked | bitSpecial)
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// Holding worldsema grants an M the right to try to stop the world.
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// The procedure is:
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//
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// runtime_semacquire(&runtime_worldsema);
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// m->gcing = 1;
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// runtime_stoptheworld();
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//
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// ... do stuff ...
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//
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// m->gcing = 0;
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// runtime_semrelease(&runtime_worldsema);
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// runtime_starttheworld();
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//
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uint32 runtime_worldsema = 1;
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static int32 gctrace;
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// The size of Workbuf is N*PageSize.
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typedef struct Workbuf Workbuf;
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struct Workbuf
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{
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#define SIZE (2*PageSize-sizeof(LFNode)-sizeof(uintptr))
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LFNode node; // must be first
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uintptr nobj;
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Obj obj[SIZE/sizeof(Obj) - 1];
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uint8 _padding[SIZE%sizeof(Obj) + sizeof(Obj)];
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#undef SIZE
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};
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typedef struct Finalizer Finalizer;
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struct Finalizer
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{
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void (*fn)(void*);
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void *arg;
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const struct __go_func_type *ft;
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};
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typedef struct FinBlock FinBlock;
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struct FinBlock
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{
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FinBlock *alllink;
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FinBlock *next;
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int32 cnt;
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int32 cap;
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Finalizer fin[1];
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};
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static G *fing;
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static FinBlock *finq; // list of finalizers that are to be executed
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static FinBlock *finc; // cache of free blocks
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static FinBlock *allfin; // list of all blocks
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static Lock finlock;
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static int32 fingwait;
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static void runfinq(void*);
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static Workbuf* getempty(Workbuf*);
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static Workbuf* getfull(Workbuf*);
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static void putempty(Workbuf*);
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static Workbuf* handoff(Workbuf*);
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static struct {
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uint64 full; // lock-free list of full blocks
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uint64 empty; // lock-free list of empty blocks
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byte pad0[CacheLineSize]; // prevents false-sharing between full/empty and nproc/nwait
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uint32 nproc;
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volatile uint32 nwait;
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volatile uint32 ndone;
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volatile uint32 debugmarkdone;
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Note alldone;
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ParFor *markfor;
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ParFor *sweepfor;
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Lock;
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byte *chunk;
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uintptr nchunk;
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Obj *roots;
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uint32 nroot;
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uint32 rootcap;
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} work;
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enum {
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// TODO(atom): to be expanded in a next CL
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GC_DEFAULT_PTR = GC_NUM_INSTR,
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};
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// PtrTarget and BitTarget are structures used by intermediate buffers.
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// The intermediate buffers hold GC data before it
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// is moved/flushed to the work buffer (Workbuf).
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// The size of an intermediate buffer is very small,
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// such as 32 or 64 elements.
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struct PtrTarget
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{
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void *p;
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uintptr ti;
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};
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struct BitTarget
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{
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void *p;
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uintptr ti;
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uintptr *bitp, shift;
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};
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struct BufferList
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{
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struct PtrTarget ptrtarget[IntermediateBufferCapacity];
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struct BitTarget bittarget[IntermediateBufferCapacity];
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struct BufferList *next;
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};
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static struct BufferList *bufferList;
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static Lock lock;
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// flushptrbuf moves data from the PtrTarget buffer to the work buffer.
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// The PtrTarget buffer contains blocks irrespective of whether the blocks have been marked or scanned,
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// while the work buffer contains blocks which have been marked
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// and are prepared to be scanned by the garbage collector.
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//
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// _wp, _wbuf, _nobj are input/output parameters and are specifying the work buffer.
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// bitbuf holds temporary data generated by this function.
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//
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// A simplified drawing explaining how the todo-list moves from a structure to another:
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//
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// scanblock
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// (find pointers)
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// Obj ------> PtrTarget (pointer targets)
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// ↑ |
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// | | flushptrbuf (1st part,
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// | | find block start)
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// | ↓
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// `--------- BitTarget (pointer targets and the corresponding locations in bitmap)
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// flushptrbuf
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// (2nd part, mark and enqueue)
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static void
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flushptrbuf(struct PtrTarget *ptrbuf, uintptr n, Obj **_wp, Workbuf **_wbuf, uintptr *_nobj, struct BitTarget *bitbuf)
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{
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byte *p, *arena_start, *obj;
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uintptr size, *bitp, bits, shift, j, x, xbits, off, nobj, ti;
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MSpan *s;
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PageID k;
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Obj *wp;
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Workbuf *wbuf;
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struct PtrTarget *ptrbuf_end;
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struct BitTarget *bitbufpos, *bt;
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arena_start = runtime_mheap.arena_start;
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wp = *_wp;
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wbuf = *_wbuf;
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nobj = *_nobj;
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ptrbuf_end = ptrbuf + n;
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// If buffer is nearly full, get a new one.
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if(wbuf == nil || nobj+n >= nelem(wbuf->obj)) {
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if(wbuf != nil)
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wbuf->nobj = nobj;
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wbuf = getempty(wbuf);
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wp = wbuf->obj;
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nobj = 0;
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if(n >= nelem(wbuf->obj))
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runtime_throw("ptrbuf has to be smaller than WorkBuf");
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}
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// TODO(atom): This block is a branch of an if-then-else statement.
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// The single-threaded branch may be added in a next CL.
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{
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// Multi-threaded version.
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bitbufpos = bitbuf;
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while(ptrbuf < ptrbuf_end) {
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obj = ptrbuf->p;
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ti = ptrbuf->ti;
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ptrbuf++;
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// obj belongs to interval [mheap.arena_start, mheap.arena_used).
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if(Debug > 1) {
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if(obj < runtime_mheap.arena_start || obj >= runtime_mheap.arena_used)
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runtime_throw("object is outside of mheap");
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}
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// obj may be a pointer to a live object.
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// Try to find the beginning of the object.
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// Round down to word boundary.
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if(((uintptr)obj & ((uintptr)PtrSize-1)) != 0) {
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obj = (void*)((uintptr)obj & ~((uintptr)PtrSize-1));
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ti = 0;
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}
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// Find bits for this word.
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off = (uintptr*)obj - (uintptr*)arena_start;
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bitp = (uintptr*)arena_start - off/wordsPerBitmapWord - 1;
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shift = off % wordsPerBitmapWord;
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xbits = *bitp;
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bits = xbits >> shift;
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// Pointing at the beginning of a block?
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if((bits & (bitAllocated|bitBlockBoundary)) != 0)
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goto found;
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ti = 0;
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// Pointing just past the beginning?
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// Scan backward a little to find a block boundary.
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for(j=shift; j-->0; ) {
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if(((xbits>>j) & (bitAllocated|bitBlockBoundary)) != 0) {
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obj = (byte*)obj - (shift-j)*PtrSize;
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shift = j;
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bits = xbits>>shift;
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goto found;
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}
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}
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// Otherwise consult span table to find beginning.
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// (Manually inlined copy of MHeap_LookupMaybe.)
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k = (uintptr)obj>>PageShift;
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x = k;
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if(sizeof(void*) == 8)
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x -= (uintptr)arena_start>>PageShift;
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s = runtime_mheap.map[x];
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if(s == nil || k < s->start || k - s->start >= s->npages || s->state != MSpanInUse)
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continue;
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p = (byte*)((uintptr)s->start<<PageShift);
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if(s->sizeclass == 0) {
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obj = p;
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} else {
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if((byte*)obj >= (byte*)s->limit)
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continue;
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size = s->elemsize;
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int32 i = ((byte*)obj - p)/size;
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obj = p+i*size;
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}
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// Now that we know the object header, reload bits.
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off = (uintptr*)obj - (uintptr*)arena_start;
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bitp = (uintptr*)arena_start - off/wordsPerBitmapWord - 1;
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shift = off % wordsPerBitmapWord;
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xbits = *bitp;
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bits = xbits >> shift;
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found:
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// Now we have bits, bitp, and shift correct for
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// obj pointing at the base of the object.
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// Only care about allocated and not marked.
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if((bits & (bitAllocated|bitMarked)) != bitAllocated)
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continue;
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*bitbufpos = (struct BitTarget){obj, ti, bitp, shift};
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bitbufpos++;
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}
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runtime_lock(&lock);
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for(bt=bitbuf; bt<bitbufpos; bt++){
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xbits = *bt->bitp;
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bits = xbits >> bt->shift;
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if((bits & bitMarked) != 0)
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continue;
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// Mark the block
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*bt->bitp = xbits | (bitMarked << bt->shift);
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// If object has no pointers, don't need to scan further.
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if((bits & bitNoPointers) != 0)
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continue;
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obj = bt->p;
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// Ask span about size class.
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// (Manually inlined copy of MHeap_Lookup.)
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x = (uintptr)obj >> PageShift;
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if(sizeof(void*) == 8)
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x -= (uintptr)arena_start>>PageShift;
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s = runtime_mheap.map[x];
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PREFETCH(obj);
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*wp = (Obj){obj, s->elemsize, bt->ti};
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wp++;
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nobj++;
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}
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runtime_unlock(&lock);
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// If another proc wants a pointer, give it some.
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if(work.nwait > 0 && nobj > handoffThreshold && work.full == 0) {
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wbuf->nobj = nobj;
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wbuf = handoff(wbuf);
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nobj = wbuf->nobj;
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wp = wbuf->obj + nobj;
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}
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}
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*_wp = wp;
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*_wbuf = wbuf;
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*_nobj = nobj;
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}
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// Program that scans the whole block and treats every block element as a potential pointer
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static uintptr defaultProg[2] = {PtrSize, GC_DEFAULT_PTR};
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// scanblock scans a block of n bytes starting at pointer b for references
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// to other objects, scanning any it finds recursively until there are no
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// unscanned objects left. Instead of using an explicit recursion, it keeps
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// a work list in the Workbuf* structures and loops in the main function
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// body. Keeping an explicit work list is easier on the stack allocator and
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// more efficient.
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//
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// wbuf: current work buffer
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// wp: storage for next queued pointer (write pointer)
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// nobj: number of queued objects
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static void
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scanblock(Workbuf *wbuf, Obj *wp, uintptr nobj, bool keepworking)
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{
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byte *b, *arena_start, *arena_used;
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uintptr n, i, end_b;
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void *obj;
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// TODO(atom): to be expanded in a next CL
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struct Frame {uintptr count, b; uintptr *loop_or_ret;};
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struct Frame stack_top;
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uintptr *pc;
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struct BufferList *scanbuffers;
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struct PtrTarget *ptrbuf, *ptrbuf_end;
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struct BitTarget *bitbuf;
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struct PtrTarget *ptrbufpos;
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// End of local variable declarations.
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if(sizeof(Workbuf) % PageSize != 0)
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runtime_throw("scanblock: size of Workbuf is suboptimal");
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// Memory arena parameters.
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arena_start = runtime_mheap.arena_start;
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arena_used = runtime_mheap.arena_used;
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// Allocate ptrbuf, bitbuf
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{
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runtime_lock(&lock);
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if(bufferList == nil) {
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bufferList = runtime_SysAlloc(sizeof(*bufferList));
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bufferList->next = nil;
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}
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scanbuffers = bufferList;
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bufferList = bufferList->next;
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ptrbuf = &scanbuffers->ptrtarget[0];
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ptrbuf_end = &scanbuffers->ptrtarget[0] + nelem(scanbuffers->ptrtarget);
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bitbuf = &scanbuffers->bittarget[0];
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runtime_unlock(&lock);
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}
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ptrbufpos = ptrbuf;
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goto next_block;
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for(;;) {
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// Each iteration scans the block b of length n, queueing pointers in
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// the work buffer.
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if(Debug > 1) {
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runtime_printf("scanblock %p %D\n", b, (int64)n);
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}
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// TODO(atom): to be replaced in a next CL
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pc = defaultProg;
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pc++;
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stack_top.b = (uintptr)b;
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end_b = (uintptr)b + n - PtrSize;
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next_instr:
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// TODO(atom): to be expanded in a next CL
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switch(pc[0]) {
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case GC_DEFAULT_PTR:
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while(true) {
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i = stack_top.b;
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if(i > end_b)
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goto next_block;
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stack_top.b += PtrSize;
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obj = *(byte**)i;
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if((byte*)obj >= arena_start && (byte*)obj < arena_used) {
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*ptrbufpos = (struct PtrTarget){obj, 0};
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ptrbufpos++;
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if(ptrbufpos == ptrbuf_end)
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goto flush_buffers;
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}
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}
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default:
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runtime_throw("scanblock: invalid GC instruction");
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return;
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}
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flush_buffers:
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flushptrbuf(ptrbuf, ptrbufpos-ptrbuf, &wp, &wbuf, &nobj, bitbuf);
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ptrbufpos = ptrbuf;
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goto next_instr;
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next_block:
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// Done scanning [b, b+n). Prepare for the next iteration of
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// the loop by setting b, n to the parameters for the next block.
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if(nobj == 0) {
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flushptrbuf(ptrbuf, ptrbufpos-ptrbuf, &wp, &wbuf, &nobj, bitbuf);
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ptrbufpos = ptrbuf;
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if(nobj == 0) {
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if(!keepworking) {
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if(wbuf)
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putempty(wbuf);
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goto endscan;
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}
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// Emptied our buffer: refill.
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wbuf = getfull(wbuf);
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if(wbuf == nil)
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goto endscan;
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nobj = wbuf->nobj;
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wp = wbuf->obj + wbuf->nobj;
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}
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}
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// Fetch b from the work buffer.
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--wp;
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b = wp->p;
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n = wp->n;
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nobj--;
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}
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endscan:
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runtime_lock(&lock);
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scanbuffers->next = bufferList;
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bufferList = scanbuffers;
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runtime_unlock(&lock);
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}
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// debug_scanblock is the debug copy of scanblock.
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// it is simpler, slower, single-threaded, recursive,
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// and uses bitSpecial as the mark bit.
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static void
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debug_scanblock(byte *b, uintptr n)
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{
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byte *obj, *p;
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void **vp;
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uintptr size, *bitp, bits, shift, i, xbits, off;
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MSpan *s;
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if(!DebugMark)
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runtime_throw("debug_scanblock without DebugMark");
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if((intptr)n < 0) {
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runtime_printf("debug_scanblock %p %D\n", b, (int64)n);
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runtime_throw("debug_scanblock");
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}
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// Align b to a word boundary.
|
|
off = (uintptr)b & (PtrSize-1);
|
|
if(off != 0) {
|
|
b += PtrSize - off;
|
|
n -= PtrSize - off;
|
|
}
|
|
|
|
vp = (void**)b;
|
|
n /= PtrSize;
|
|
for(i=0; i<(uintptr)n; i++) {
|
|
obj = (byte*)vp[i];
|
|
|
|
// Words outside the arena cannot be pointers.
|
|
if((byte*)obj < runtime_mheap.arena_start || (byte*)obj >= runtime_mheap.arena_used)
|
|
continue;
|
|
|
|
// Round down to word boundary.
|
|
obj = (void*)((uintptr)obj & ~((uintptr)PtrSize-1));
|
|
|
|
// Consult span table to find beginning.
|
|
s = runtime_MHeap_LookupMaybe(&runtime_mheap, obj);
|
|
if(s == nil)
|
|
continue;
|
|
|
|
p = (byte*)((uintptr)s->start<<PageShift);
|
|
size = s->elemsize;
|
|
if(s->sizeclass == 0) {
|
|
obj = p;
|
|
} else {
|
|
if((byte*)obj >= (byte*)s->limit)
|
|
continue;
|
|
int32 i = ((byte*)obj - p)/size;
|
|
obj = p+i*size;
|
|
}
|
|
|
|
// Now that we know the object header, reload bits.
|
|
off = (uintptr*)obj - (uintptr*)runtime_mheap.arena_start;
|
|
bitp = (uintptr*)runtime_mheap.arena_start - off/wordsPerBitmapWord - 1;
|
|
shift = off % wordsPerBitmapWord;
|
|
xbits = *bitp;
|
|
bits = xbits >> shift;
|
|
|
|
// Now we have bits, bitp, and shift correct for
|
|
// obj pointing at the base of the object.
|
|
// If not allocated or already marked, done.
|
|
if((bits & bitAllocated) == 0 || (bits & bitSpecial) != 0) // NOTE: bitSpecial not bitMarked
|
|
continue;
|
|
*bitp |= bitSpecial<<shift;
|
|
if(!(bits & bitMarked))
|
|
runtime_printf("found unmarked block %p in %p\n", obj, vp+i);
|
|
|
|
// If object has no pointers, don't need to scan further.
|
|
if((bits & bitNoPointers) != 0)
|
|
continue;
|
|
|
|
debug_scanblock(obj, size);
|
|
}
|
|
}
|
|
|
|
// Append obj to the work buffer.
|
|
// _wbuf, _wp, _nobj are input/output parameters and are specifying the work buffer.
|
|
static void
|
|
enqueue(Obj obj, Workbuf **_wbuf, Obj **_wp, uintptr *_nobj)
|
|
{
|
|
uintptr nobj, off;
|
|
Obj *wp;
|
|
Workbuf *wbuf;
|
|
|
|
if(Debug > 1)
|
|
runtime_printf("append obj(%p %D %p)\n", obj.p, (int64)obj.n, obj.ti);
|
|
|
|
// Align obj.b to a word boundary.
|
|
off = (uintptr)obj.p & (PtrSize-1);
|
|
if(off != 0) {
|
|
obj.p += PtrSize - off;
|
|
obj.n -= PtrSize - off;
|
|
obj.ti = 0;
|
|
}
|
|
|
|
if(obj.p == nil || obj.n == 0)
|
|
return;
|
|
|
|
// Load work buffer state
|
|
wp = *_wp;
|
|
wbuf = *_wbuf;
|
|
nobj = *_nobj;
|
|
|
|
// If another proc wants a pointer, give it some.
|
|
if(work.nwait > 0 && nobj > handoffThreshold && work.full == 0) {
|
|
wbuf->nobj = nobj;
|
|
wbuf = handoff(wbuf);
|
|
nobj = wbuf->nobj;
|
|
wp = wbuf->obj + nobj;
|
|
}
|
|
|
|
// If buffer is full, get a new one.
|
|
if(wbuf == nil || nobj >= nelem(wbuf->obj)) {
|
|
if(wbuf != nil)
|
|
wbuf->nobj = nobj;
|
|
wbuf = getempty(wbuf);
|
|
wp = wbuf->obj;
|
|
nobj = 0;
|
|
}
|
|
|
|
*wp = obj;
|
|
wp++;
|
|
nobj++;
|
|
|
|
// Save work buffer state
|
|
*_wp = wp;
|
|
*_wbuf = wbuf;
|
|
*_nobj = nobj;
|
|
}
|
|
|
|
static void
|
|
markroot(ParFor *desc, uint32 i)
|
|
{
|
|
Obj *wp;
|
|
Workbuf *wbuf;
|
|
uintptr nobj;
|
|
|
|
USED(&desc);
|
|
wp = nil;
|
|
wbuf = nil;
|
|
nobj = 0;
|
|
enqueue(work.roots[i], &wbuf, &wp, &nobj);
|
|
scanblock(wbuf, wp, nobj, false);
|
|
}
|
|
|
|
// Get an empty work buffer off the work.empty list,
|
|
// allocating new buffers as needed.
|
|
static Workbuf*
|
|
getempty(Workbuf *b)
|
|
{
|
|
if(b != nil)
|
|
runtime_lfstackpush(&work.full, &b->node);
|
|
b = (Workbuf*)runtime_lfstackpop(&work.empty);
|
|
if(b == nil) {
|
|
// Need to allocate.
|
|
runtime_lock(&work);
|
|
if(work.nchunk < sizeof *b) {
|
|
work.nchunk = 1<<20;
|
|
work.chunk = runtime_SysAlloc(work.nchunk);
|
|
}
|
|
b = (Workbuf*)work.chunk;
|
|
work.chunk += sizeof *b;
|
|
work.nchunk -= sizeof *b;
|
|
runtime_unlock(&work);
|
|
}
|
|
b->nobj = 0;
|
|
return b;
|
|
}
|
|
|
|
static void
|
|
putempty(Workbuf *b)
|
|
{
|
|
runtime_lfstackpush(&work.empty, &b->node);
|
|
}
|
|
|
|
// Get a full work buffer off the work.full list, or return nil.
|
|
static Workbuf*
|
|
getfull(Workbuf *b)
|
|
{
|
|
M *m;
|
|
int32 i;
|
|
|
|
if(b != nil)
|
|
runtime_lfstackpush(&work.empty, &b->node);
|
|
b = (Workbuf*)runtime_lfstackpop(&work.full);
|
|
if(b != nil || work.nproc == 1)
|
|
return b;
|
|
|
|
m = runtime_m();
|
|
runtime_xadd(&work.nwait, +1);
|
|
for(i=0;; i++) {
|
|
if(work.full != 0) {
|
|
runtime_xadd(&work.nwait, -1);
|
|
b = (Workbuf*)runtime_lfstackpop(&work.full);
|
|
if(b != nil)
|
|
return b;
|
|
runtime_xadd(&work.nwait, +1);
|
|
}
|
|
if(work.nwait == work.nproc)
|
|
return nil;
|
|
if(i < 10) {
|
|
m->gcstats.nprocyield++;
|
|
runtime_procyield(20);
|
|
} else if(i < 20) {
|
|
m->gcstats.nosyield++;
|
|
runtime_osyield();
|
|
} else {
|
|
m->gcstats.nsleep++;
|
|
runtime_usleep(100);
|
|
}
|
|
}
|
|
}
|
|
|
|
static Workbuf*
|
|
handoff(Workbuf *b)
|
|
{
|
|
M *m;
|
|
int32 n;
|
|
Workbuf *b1;
|
|
|
|
m = runtime_m();
|
|
|
|
// Make new buffer with half of b's pointers.
|
|
b1 = getempty(nil);
|
|
n = b->nobj/2;
|
|
b->nobj -= n;
|
|
b1->nobj = n;
|
|
runtime_memmove(b1->obj, b->obj+b->nobj, n*sizeof b1->obj[0]);
|
|
m->gcstats.nhandoff++;
|
|
m->gcstats.nhandoffcnt += n;
|
|
|
|
// Put b on full list - let first half of b get stolen.
|
|
runtime_lfstackpush(&work.full, &b->node);
|
|
return b1;
|
|
}
|
|
|
|
static void
|
|
addroot(Obj obj)
|
|
{
|
|
uint32 cap;
|
|
Obj *new;
|
|
|
|
if(work.nroot >= work.rootcap) {
|
|
cap = PageSize/sizeof(Obj);
|
|
if(cap < 2*work.rootcap)
|
|
cap = 2*work.rootcap;
|
|
new = (Obj*)runtime_SysAlloc(cap*sizeof(Obj));
|
|
if(work.roots != nil) {
|
|
runtime_memmove(new, work.roots, work.rootcap*sizeof(Obj));
|
|
runtime_SysFree(work.roots, work.rootcap*sizeof(Obj));
|
|
}
|
|
work.roots = new;
|
|
work.rootcap = cap;
|
|
}
|
|
work.roots[work.nroot] = obj;
|
|
work.nroot++;
|
|
}
|
|
|
|
static void
|
|
addstackroots(G *gp)
|
|
{
|
|
#ifdef USING_SPLIT_STACK
|
|
M *mp;
|
|
void* sp;
|
|
size_t spsize;
|
|
void* next_segment;
|
|
void* next_sp;
|
|
void* initial_sp;
|
|
|
|
if(gp == runtime_g()) {
|
|
// Scanning our own stack.
|
|
sp = __splitstack_find(nil, nil, &spsize, &next_segment,
|
|
&next_sp, &initial_sp);
|
|
} else if((mp = gp->m) != nil && mp->helpgc) {
|
|
// gchelper's stack is in active use and has no interesting pointers.
|
|
return;
|
|
} else {
|
|
// Scanning another goroutine's stack.
|
|
// The goroutine is usually asleep (the world is stopped).
|
|
|
|
// The exception is that if the goroutine is about to enter or might
|
|
// have just exited a system call, it may be executing code such
|
|
// as schedlock and may have needed to start a new stack segment.
|
|
// Use the stack segment and stack pointer at the time of
|
|
// the system call instead, since that won't change underfoot.
|
|
if(gp->gcstack != nil) {
|
|
sp = gp->gcstack;
|
|
spsize = gp->gcstack_size;
|
|
next_segment = gp->gcnext_segment;
|
|
next_sp = gp->gcnext_sp;
|
|
initial_sp = gp->gcinitial_sp;
|
|
} else {
|
|
sp = __splitstack_find_context(&gp->stack_context[0],
|
|
&spsize, &next_segment,
|
|
&next_sp, &initial_sp);
|
|
}
|
|
}
|
|
if(sp != nil) {
|
|
addroot((Obj){sp, spsize, 0});
|
|
while((sp = __splitstack_find(next_segment, next_sp,
|
|
&spsize, &next_segment,
|
|
&next_sp, &initial_sp)) != nil)
|
|
addroot((Obj){sp, spsize, 0});
|
|
}
|
|
#else
|
|
M *mp;
|
|
byte* bottom;
|
|
byte* top;
|
|
|
|
if(gp == runtime_g()) {
|
|
// Scanning our own stack.
|
|
bottom = (byte*)&gp;
|
|
} else if((mp = gp->m) != nil && mp->helpgc) {
|
|
// gchelper's stack is in active use and has no interesting pointers.
|
|
return;
|
|
} else {
|
|
// Scanning another goroutine's stack.
|
|
// The goroutine is usually asleep (the world is stopped).
|
|
bottom = (byte*)gp->gcnext_sp;
|
|
if(bottom == nil)
|
|
return;
|
|
}
|
|
top = (byte*)gp->gcinitial_sp + gp->gcstack_size;
|
|
if(top > bottom)
|
|
addroot((Obj){bottom, top - bottom, 0});
|
|
else
|
|
addroot((Obj){top, bottom - top, 0});
|
|
#endif
|
|
}
|
|
|
|
static void
|
|
addfinroots(void *v)
|
|
{
|
|
uintptr size;
|
|
|
|
size = 0;
|
|
if(!runtime_mlookup(v, (byte**)&v, &size, nil) || !runtime_blockspecial(v))
|
|
runtime_throw("mark - finalizer inconsistency");
|
|
|
|
// do not mark the finalizer block itself. just mark the things it points at.
|
|
addroot((Obj){v, size, 0});
|
|
}
|
|
|
|
static struct root_list* roots;
|
|
|
|
void
|
|
__go_register_gc_roots (struct root_list* r)
|
|
{
|
|
// FIXME: This needs locking if multiple goroutines can call
|
|
// dlopen simultaneously.
|
|
r->next = roots;
|
|
roots = r;
|
|
}
|
|
|
|
static void
|
|
addroots(void)
|
|
{
|
|
struct root_list *pl;
|
|
G *gp;
|
|
FinBlock *fb;
|
|
MSpan *s, **allspans;
|
|
uint32 spanidx;
|
|
|
|
work.nroot = 0;
|
|
|
|
// mark data+bss.
|
|
for(pl = roots; pl != nil; pl = pl->next) {
|
|
struct root* pr = &pl->roots[0];
|
|
while(1) {
|
|
void *decl = pr->decl;
|
|
if(decl == nil)
|
|
break;
|
|
addroot((Obj){decl, pr->size, 0});
|
|
pr++;
|
|
}
|
|
}
|
|
|
|
addroot((Obj){(byte*)&runtime_m0, sizeof runtime_m0, 0});
|
|
addroot((Obj){(byte*)&runtime_g0, sizeof runtime_g0, 0});
|
|
addroot((Obj){(byte*)&runtime_allg, sizeof runtime_allg, 0});
|
|
addroot((Obj){(byte*)&runtime_allm, sizeof runtime_allm, 0});
|
|
runtime_MProf_Mark(addroot);
|
|
runtime_time_scan(addroot);
|
|
runtime_trampoline_scan(addroot);
|
|
|
|
// MSpan.types
|
|
allspans = runtime_mheap.allspans;
|
|
for(spanidx=0; spanidx<runtime_mheap.nspan; spanidx++) {
|
|
s = allspans[spanidx];
|
|
if(s->state == MSpanInUse) {
|
|
switch(s->types.compression) {
|
|
case MTypes_Empty:
|
|
case MTypes_Single:
|
|
break;
|
|
case MTypes_Words:
|
|
case MTypes_Bytes:
|
|
// TODO(atom): consider using defaultProg instead of 0
|
|
addroot((Obj){(byte*)&s->types.data, sizeof(void*), 0});
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// stacks
|
|
for(gp=runtime_allg; gp!=nil; gp=gp->alllink) {
|
|
switch(gp->status){
|
|
default:
|
|
runtime_printf("unexpected G.status %d\n", gp->status);
|
|
runtime_throw("mark - bad status");
|
|
case Gdead:
|
|
break;
|
|
case Grunning:
|
|
if(gp != runtime_g())
|
|
runtime_throw("mark - world not stopped");
|
|
addstackroots(gp);
|
|
break;
|
|
case Grunnable:
|
|
case Gsyscall:
|
|
case Gwaiting:
|
|
addstackroots(gp);
|
|
break;
|
|
}
|
|
}
|
|
|
|
runtime_walkfintab(addfinroots, addroot);
|
|
|
|
for(fb=allfin; fb; fb=fb->alllink)
|
|
addroot((Obj){(byte*)fb->fin, fb->cnt*sizeof(fb->fin[0]), 0});
|
|
|
|
addroot((Obj){(byte*)&work, sizeof work, 0});
|
|
}
|
|
|
|
static bool
|
|
handlespecial(byte *p, uintptr size)
|
|
{
|
|
void (*fn)(void*);
|
|
const struct __go_func_type *ft;
|
|
FinBlock *block;
|
|
Finalizer *f;
|
|
|
|
if(!runtime_getfinalizer(p, true, &fn, &ft)) {
|
|
runtime_setblockspecial(p, false);
|
|
runtime_MProf_Free(p, size);
|
|
return false;
|
|
}
|
|
|
|
runtime_lock(&finlock);
|
|
if(finq == nil || finq->cnt == finq->cap) {
|
|
if(finc == nil) {
|
|
finc = runtime_SysAlloc(PageSize);
|
|
finc->cap = (PageSize - sizeof(FinBlock)) / sizeof(Finalizer) + 1;
|
|
finc->alllink = allfin;
|
|
allfin = finc;
|
|
}
|
|
block = finc;
|
|
finc = block->next;
|
|
block->next = finq;
|
|
finq = block;
|
|
}
|
|
f = &finq->fin[finq->cnt];
|
|
finq->cnt++;
|
|
f->fn = fn;
|
|
f->ft = ft;
|
|
f->arg = p;
|
|
runtime_unlock(&finlock);
|
|
return true;
|
|
}
|
|
|
|
// Sweep frees or collects finalizers for blocks not marked in the mark phase.
|
|
// It clears the mark bits in preparation for the next GC round.
|
|
static void
|
|
sweepspan(ParFor *desc, uint32 idx)
|
|
{
|
|
M *m;
|
|
int32 cl, n, npages;
|
|
uintptr size;
|
|
byte *p;
|
|
MCache *c;
|
|
byte *arena_start;
|
|
MLink head, *end;
|
|
int32 nfree;
|
|
byte *type_data;
|
|
byte compression;
|
|
uintptr type_data_inc;
|
|
MSpan *s;
|
|
|
|
m = runtime_m();
|
|
|
|
USED(&desc);
|
|
s = runtime_mheap.allspans[idx];
|
|
// Stamp newly unused spans. The scavenger will use that
|
|
// info to potentially give back some pages to the OS.
|
|
if(s->state == MSpanFree && s->unusedsince == 0)
|
|
s->unusedsince = runtime_nanotime();
|
|
if(s->state != MSpanInUse)
|
|
return;
|
|
arena_start = runtime_mheap.arena_start;
|
|
p = (byte*)(s->start << PageShift);
|
|
cl = s->sizeclass;
|
|
size = s->elemsize;
|
|
if(cl == 0) {
|
|
n = 1;
|
|
} else {
|
|
// Chunk full of small blocks.
|
|
npages = runtime_class_to_allocnpages[cl];
|
|
n = (npages << PageShift) / size;
|
|
}
|
|
nfree = 0;
|
|
end = &head;
|
|
c = m->mcache;
|
|
|
|
type_data = (byte*)s->types.data;
|
|
type_data_inc = sizeof(uintptr);
|
|
compression = s->types.compression;
|
|
switch(compression) {
|
|
case MTypes_Bytes:
|
|
type_data += 8*sizeof(uintptr);
|
|
type_data_inc = 1;
|
|
break;
|
|
}
|
|
|
|
// Sweep through n objects of given size starting at p.
|
|
// This thread owns the span now, so it can manipulate
|
|
// the block bitmap without atomic operations.
|
|
for(; n > 0; n--, p += size, type_data+=type_data_inc) {
|
|
uintptr off, *bitp, shift, bits;
|
|
|
|
off = (uintptr*)p - (uintptr*)arena_start;
|
|
bitp = (uintptr*)arena_start - off/wordsPerBitmapWord - 1;
|
|
shift = off % wordsPerBitmapWord;
|
|
bits = *bitp>>shift;
|
|
|
|
if((bits & bitAllocated) == 0)
|
|
continue;
|
|
|
|
if((bits & bitMarked) != 0) {
|
|
if(DebugMark) {
|
|
if(!(bits & bitSpecial))
|
|
runtime_printf("found spurious mark on %p\n", p);
|
|
*bitp &= ~(bitSpecial<<shift);
|
|
}
|
|
*bitp &= ~(bitMarked<<shift);
|
|
continue;
|
|
}
|
|
|
|
// Special means it has a finalizer or is being profiled.
|
|
// In DebugMark mode, the bit has been coopted so
|
|
// we have to assume all blocks are special.
|
|
if(DebugMark || (bits & bitSpecial) != 0) {
|
|
if(handlespecial(p, size))
|
|
continue;
|
|
}
|
|
|
|
// Mark freed; restore block boundary bit.
|
|
*bitp = (*bitp & ~(bitMask<<shift)) | (bitBlockBoundary<<shift);
|
|
|
|
if(cl == 0) {
|
|
// Free large span.
|
|
runtime_unmarkspan(p, 1<<PageShift);
|
|
*(uintptr*)p = 1; // needs zeroing
|
|
runtime_MHeap_Free(&runtime_mheap, s, 1);
|
|
c->local_alloc -= size;
|
|
c->local_nfree++;
|
|
} else {
|
|
// Free small object.
|
|
switch(compression) {
|
|
case MTypes_Words:
|
|
*(uintptr*)type_data = 0;
|
|
break;
|
|
case MTypes_Bytes:
|
|
*(byte*)type_data = 0;
|
|
break;
|
|
}
|
|
if(size > sizeof(uintptr))
|
|
((uintptr*)p)[1] = 1; // mark as "needs to be zeroed"
|
|
|
|
end->next = (MLink*)p;
|
|
end = (MLink*)p;
|
|
nfree++;
|
|
}
|
|
}
|
|
|
|
if(nfree) {
|
|
c->local_by_size[cl].nfree += nfree;
|
|
c->local_alloc -= size * nfree;
|
|
c->local_nfree += nfree;
|
|
c->local_cachealloc -= nfree * size;
|
|
c->local_objects -= nfree;
|
|
runtime_MCentral_FreeSpan(&runtime_mheap.central[cl], s, nfree, head.next, end);
|
|
}
|
|
}
|
|
|
|
static void
|
|
dumpspan(uint32 idx)
|
|
{
|
|
int32 sizeclass, n, npages, i, column;
|
|
uintptr size;
|
|
byte *p;
|
|
byte *arena_start;
|
|
MSpan *s;
|
|
bool allocated, special;
|
|
|
|
s = runtime_mheap.allspans[idx];
|
|
if(s->state != MSpanInUse)
|
|
return;
|
|
arena_start = runtime_mheap.arena_start;
|
|
p = (byte*)(s->start << PageShift);
|
|
sizeclass = s->sizeclass;
|
|
size = s->elemsize;
|
|
if(sizeclass == 0) {
|
|
n = 1;
|
|
} else {
|
|
npages = runtime_class_to_allocnpages[sizeclass];
|
|
n = (npages << PageShift) / size;
|
|
}
|
|
|
|
runtime_printf("%p .. %p:\n", p, p+n*size);
|
|
column = 0;
|
|
for(; n>0; n--, p+=size) {
|
|
uintptr off, *bitp, shift, bits;
|
|
|
|
off = (uintptr*)p - (uintptr*)arena_start;
|
|
bitp = (uintptr*)arena_start - off/wordsPerBitmapWord - 1;
|
|
shift = off % wordsPerBitmapWord;
|
|
bits = *bitp>>shift;
|
|
|
|
allocated = ((bits & bitAllocated) != 0);
|
|
special = ((bits & bitSpecial) != 0);
|
|
|
|
for(i=0; (uint32)i<size; i+=sizeof(void*)) {
|
|
if(column == 0) {
|
|
runtime_printf("\t");
|
|
}
|
|
if(i == 0) {
|
|
runtime_printf(allocated ? "(" : "[");
|
|
runtime_printf(special ? "@" : "");
|
|
runtime_printf("%p: ", p+i);
|
|
} else {
|
|
runtime_printf(" ");
|
|
}
|
|
|
|
runtime_printf("%p", *(void**)(p+i));
|
|
|
|
if(i+sizeof(void*) >= size) {
|
|
runtime_printf(allocated ? ") " : "] ");
|
|
}
|
|
|
|
column++;
|
|
if(column == 8) {
|
|
runtime_printf("\n");
|
|
column = 0;
|
|
}
|
|
}
|
|
}
|
|
runtime_printf("\n");
|
|
}
|
|
|
|
// A debugging function to dump the contents of memory
|
|
void
|
|
runtime_memorydump(void)
|
|
{
|
|
uint32 spanidx;
|
|
|
|
for(spanidx=0; spanidx<runtime_mheap.nspan; spanidx++) {
|
|
dumpspan(spanidx);
|
|
}
|
|
}
|
|
|
|
void
|
|
runtime_gchelper(void)
|
|
{
|
|
// parallel mark for over gc roots
|
|
runtime_parfordo(work.markfor);
|
|
|
|
// help other threads scan secondary blocks
|
|
scanblock(nil, nil, 0, true);
|
|
|
|
if(DebugMark) {
|
|
// wait while the main thread executes mark(debug_scanblock)
|
|
while(runtime_atomicload(&work.debugmarkdone) == 0)
|
|
runtime_usleep(10);
|
|
}
|
|
|
|
runtime_parfordo(work.sweepfor);
|
|
if(runtime_xadd(&work.ndone, +1) == work.nproc-1)
|
|
runtime_notewakeup(&work.alldone);
|
|
}
|
|
|
|
// Initialized from $GOGC. GOGC=off means no gc.
|
|
//
|
|
// Next gc is after we've allocated an extra amount of
|
|
// memory proportional to the amount already in use.
|
|
// If gcpercent=100 and we're using 4M, we'll gc again
|
|
// when we get to 8M. This keeps the gc cost in linear
|
|
// proportion to the allocation cost. Adjusting gcpercent
|
|
// just changes the linear constant (and also the amount of
|
|
// extra memory used).
|
|
static int32 gcpercent = -2;
|
|
|
|
static void
|
|
stealcache(void)
|
|
{
|
|
M *mp;
|
|
|
|
for(mp=runtime_allm; mp; mp=mp->alllink)
|
|
runtime_MCache_ReleaseAll(mp->mcache);
|
|
}
|
|
|
|
static void
|
|
cachestats(GCStats *stats)
|
|
{
|
|
M *mp;
|
|
MCache *c;
|
|
uint32 i;
|
|
uint64 stacks_inuse;
|
|
uint64 stacks_sys;
|
|
uint64 *src, *dst;
|
|
|
|
if(stats)
|
|
runtime_memclr((byte*)stats, sizeof(*stats));
|
|
stacks_inuse = 0;
|
|
stacks_sys = runtime_stacks_sys;
|
|
for(mp=runtime_allm; mp; mp=mp->alllink) {
|
|
c = mp->mcache;
|
|
runtime_purgecachedstats(c);
|
|
// stacks_inuse += mp->stackalloc->inuse;
|
|
// stacks_sys += mp->stackalloc->sys;
|
|
if(stats) {
|
|
src = (uint64*)&mp->gcstats;
|
|
dst = (uint64*)stats;
|
|
for(i=0; i<sizeof(*stats)/sizeof(uint64); i++)
|
|
dst[i] += src[i];
|
|
runtime_memclr((byte*)&mp->gcstats, sizeof(mp->gcstats));
|
|
}
|
|
for(i=0; i<nelem(c->local_by_size); i++) {
|
|
mstats.by_size[i].nmalloc += c->local_by_size[i].nmalloc;
|
|
c->local_by_size[i].nmalloc = 0;
|
|
mstats.by_size[i].nfree += c->local_by_size[i].nfree;
|
|
c->local_by_size[i].nfree = 0;
|
|
}
|
|
}
|
|
mstats.stacks_inuse = stacks_inuse;
|
|
mstats.stacks_sys = stacks_sys;
|
|
}
|
|
|
|
// Structure of arguments passed to function gc().
|
|
// This allows the arguments to be passed via reflect_call.
|
|
struct gc_args
|
|
{
|
|
int32 force;
|
|
};
|
|
|
|
static void gc(struct gc_args *args);
|
|
|
|
void
|
|
runtime_gc(int32 force)
|
|
{
|
|
M *m;
|
|
const byte *p;
|
|
struct gc_args a, *ap;
|
|
|
|
// The atomic operations are not atomic if the uint64s
|
|
// are not aligned on uint64 boundaries. This has been
|
|
// a problem in the past.
|
|
if((((uintptr)&work.empty) & 7) != 0)
|
|
runtime_throw("runtime: gc work buffer is misaligned");
|
|
|
|
// Make sure all registers are saved on stack so that
|
|
// scanstack sees them.
|
|
__builtin_unwind_init();
|
|
|
|
// The gc is turned off (via enablegc) until
|
|
// the bootstrap has completed.
|
|
// Also, malloc gets called in the guts
|
|
// of a number of libraries that might be
|
|
// holding locks. To avoid priority inversion
|
|
// problems, don't bother trying to run gc
|
|
// while holding a lock. The next mallocgc
|
|
// without a lock will do the gc instead.
|
|
m = runtime_m();
|
|
if(!mstats.enablegc || m->locks > 0 || runtime_panicking)
|
|
return;
|
|
|
|
if(gcpercent == -2) { // first time through
|
|
p = runtime_getenv("GOGC");
|
|
if(p == nil || p[0] == '\0')
|
|
gcpercent = 100;
|
|
else if(runtime_strcmp((const char*)p, "off") == 0)
|
|
gcpercent = -1;
|
|
else
|
|
gcpercent = runtime_atoi(p);
|
|
|
|
p = runtime_getenv("GOGCTRACE");
|
|
if(p != nil)
|
|
gctrace = runtime_atoi(p);
|
|
}
|
|
if(gcpercent < 0)
|
|
return;
|
|
|
|
// Run gc on a bigger stack to eliminate
|
|
// a potentially large number of calls to runtime_morestack.
|
|
// But not when using gccgo.
|
|
a.force = force;
|
|
ap = &a;
|
|
gc(ap);
|
|
|
|
if(gctrace > 1 && !force) {
|
|
a.force = 1;
|
|
gc(&a);
|
|
}
|
|
}
|
|
|
|
static void
|
|
gc(struct gc_args *args)
|
|
{
|
|
M *m;
|
|
int64 t0, t1, t2, t3;
|
|
uint64 heap0, heap1, obj0, obj1;
|
|
GCStats stats;
|
|
M *mp;
|
|
uint32 i;
|
|
|
|
runtime_semacquire(&runtime_worldsema);
|
|
if(!args->force && mstats.heap_alloc < mstats.next_gc) {
|
|
runtime_semrelease(&runtime_worldsema);
|
|
return;
|
|
}
|
|
|
|
m = runtime_m();
|
|
|
|
t0 = runtime_nanotime();
|
|
|
|
m->gcing = 1;
|
|
runtime_stoptheworld();
|
|
|
|
for(mp=runtime_allm; mp; mp=mp->alllink)
|
|
runtime_settype_flush(mp, false);
|
|
|
|
heap0 = 0;
|
|
obj0 = 0;
|
|
if(gctrace) {
|
|
cachestats(nil);
|
|
heap0 = mstats.heap_alloc;
|
|
obj0 = mstats.nmalloc - mstats.nfree;
|
|
}
|
|
|
|
m->locks++; // disable gc during mallocs in parforalloc
|
|
if(work.markfor == nil)
|
|
work.markfor = runtime_parforalloc(MaxGcproc);
|
|
if(work.sweepfor == nil)
|
|
work.sweepfor = runtime_parforalloc(MaxGcproc);
|
|
m->locks--;
|
|
|
|
work.nwait = 0;
|
|
work.ndone = 0;
|
|
work.debugmarkdone = 0;
|
|
work.nproc = runtime_gcprocs();
|
|
addroots();
|
|
runtime_parforsetup(work.markfor, work.nproc, work.nroot, nil, false, markroot);
|
|
runtime_parforsetup(work.sweepfor, work.nproc, runtime_mheap.nspan, nil, true, sweepspan);
|
|
if(work.nproc > 1) {
|
|
runtime_noteclear(&work.alldone);
|
|
runtime_helpgc(work.nproc);
|
|
}
|
|
|
|
runtime_parfordo(work.markfor);
|
|
scanblock(nil, nil, 0, true);
|
|
|
|
if(DebugMark) {
|
|
for(i=0; i<work.nroot; i++)
|
|
debug_scanblock(work.roots[i].p, work.roots[i].n);
|
|
runtime_atomicstore(&work.debugmarkdone, 1);
|
|
}
|
|
t1 = runtime_nanotime();
|
|
|
|
runtime_parfordo(work.sweepfor);
|
|
t2 = runtime_nanotime();
|
|
|
|
stealcache();
|
|
cachestats(&stats);
|
|
|
|
if(work.nproc > 1)
|
|
runtime_notesleep(&work.alldone);
|
|
|
|
stats.nprocyield += work.sweepfor->nprocyield;
|
|
stats.nosyield += work.sweepfor->nosyield;
|
|
stats.nsleep += work.sweepfor->nsleep;
|
|
|
|
mstats.next_gc = mstats.heap_alloc+(mstats.heap_alloc-runtime_stacks_sys)*gcpercent/100;
|
|
m->gcing = 0;
|
|
|
|
if(finq != nil) {
|
|
m->locks++; // disable gc during the mallocs in newproc
|
|
// kick off or wake up goroutine to run queued finalizers
|
|
if(fing == nil)
|
|
fing = __go_go(runfinq, nil);
|
|
else if(fingwait) {
|
|
fingwait = 0;
|
|
runtime_ready(fing);
|
|
}
|
|
m->locks--;
|
|
}
|
|
|
|
heap1 = mstats.heap_alloc;
|
|
obj1 = mstats.nmalloc - mstats.nfree;
|
|
|
|
t3 = runtime_nanotime();
|
|
mstats.last_gc = t3;
|
|
mstats.pause_ns[mstats.numgc%nelem(mstats.pause_ns)] = t3 - t0;
|
|
mstats.pause_total_ns += t3 - t0;
|
|
mstats.numgc++;
|
|
if(mstats.debuggc)
|
|
runtime_printf("pause %D\n", t3-t0);
|
|
|
|
if(gctrace) {
|
|
runtime_printf("gc%d(%d): %D+%D+%D ms, %D -> %D MB %D -> %D (%D-%D) objects,"
|
|
" %D(%D) handoff, %D(%D) steal, %D/%D/%D yields\n",
|
|
mstats.numgc, work.nproc, (t1-t0)/1000000, (t2-t1)/1000000, (t3-t2)/1000000,
|
|
heap0>>20, heap1>>20, obj0, obj1,
|
|
mstats.nmalloc, mstats.nfree,
|
|
stats.nhandoff, stats.nhandoffcnt,
|
|
work.sweepfor->nsteal, work.sweepfor->nstealcnt,
|
|
stats.nprocyield, stats.nosyield, stats.nsleep);
|
|
}
|
|
|
|
runtime_MProf_GC();
|
|
runtime_semrelease(&runtime_worldsema);
|
|
runtime_starttheworld();
|
|
|
|
// give the queued finalizers, if any, a chance to run
|
|
if(finq != nil)
|
|
runtime_gosched();
|
|
}
|
|
|
|
void runtime_ReadMemStats(MStats *)
|
|
__asm__ (GOSYM_PREFIX "runtime.ReadMemStats");
|
|
|
|
void
|
|
runtime_ReadMemStats(MStats *stats)
|
|
{
|
|
M *m;
|
|
|
|
// Have to acquire worldsema to stop the world,
|
|
// because stoptheworld can only be used by
|
|
// one goroutine at a time, and there might be
|
|
// a pending garbage collection already calling it.
|
|
runtime_semacquire(&runtime_worldsema);
|
|
m = runtime_m();
|
|
m->gcing = 1;
|
|
runtime_stoptheworld();
|
|
cachestats(nil);
|
|
*stats = mstats;
|
|
m->gcing = 0;
|
|
runtime_semrelease(&runtime_worldsema);
|
|
runtime_starttheworld();
|
|
}
|
|
|
|
static void
|
|
runfinq(void* dummy __attribute__ ((unused)))
|
|
{
|
|
Finalizer *f;
|
|
FinBlock *fb, *next;
|
|
uint32 i;
|
|
|
|
for(;;) {
|
|
// There's no need for a lock in this section
|
|
// because it only conflicts with the garbage
|
|
// collector, and the garbage collector only
|
|
// runs when everyone else is stopped, and
|
|
// runfinq only stops at the gosched() or
|
|
// during the calls in the for loop.
|
|
fb = finq;
|
|
finq = nil;
|
|
if(fb == nil) {
|
|
fingwait = 1;
|
|
runtime_park(nil, nil, "finalizer wait");
|
|
continue;
|
|
}
|
|
if(raceenabled)
|
|
runtime_racefingo();
|
|
for(; fb; fb=next) {
|
|
next = fb->next;
|
|
for(i=0; i<(uint32)fb->cnt; i++) {
|
|
void *params[1];
|
|
|
|
f = &fb->fin[i];
|
|
params[0] = &f->arg;
|
|
reflect_call(f->ft, (void*)f->fn, 0, 0, params, nil);
|
|
f->fn = nil;
|
|
f->arg = nil;
|
|
}
|
|
fb->cnt = 0;
|
|
fb->next = finc;
|
|
finc = fb;
|
|
}
|
|
runtime_gc(1); // trigger another gc to clean up the finalized objects, if possible
|
|
}
|
|
}
|
|
|
|
// mark the block at v of size n as allocated.
|
|
// If noptr is true, mark it as having no pointers.
|
|
void
|
|
runtime_markallocated(void *v, uintptr n, bool noptr)
|
|
{
|
|
uintptr *b, obits, bits, off, shift;
|
|
|
|
if(0)
|
|
runtime_printf("markallocated %p+%p\n", v, n);
|
|
|
|
if((byte*)v+n > (byte*)runtime_mheap.arena_used || (byte*)v < runtime_mheap.arena_start)
|
|
runtime_throw("markallocated: bad pointer");
|
|
|
|
off = (uintptr*)v - (uintptr*)runtime_mheap.arena_start; // word offset
|
|
b = (uintptr*)runtime_mheap.arena_start - off/wordsPerBitmapWord - 1;
|
|
shift = off % wordsPerBitmapWord;
|
|
|
|
for(;;) {
|
|
obits = *b;
|
|
bits = (obits & ~(bitMask<<shift)) | (bitAllocated<<shift);
|
|
if(noptr)
|
|
bits |= bitNoPointers<<shift;
|
|
if(runtime_singleproc) {
|
|
*b = bits;
|
|
break;
|
|
} else {
|
|
// more than one goroutine is potentially running: use atomic op
|
|
if(runtime_casp((void**)b, (void*)obits, (void*)bits))
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// mark the block at v of size n as freed.
|
|
void
|
|
runtime_markfreed(void *v, uintptr n)
|
|
{
|
|
uintptr *b, obits, bits, off, shift;
|
|
|
|
if(0)
|
|
runtime_printf("markallocated %p+%p\n", v, n);
|
|
|
|
if((byte*)v+n > (byte*)runtime_mheap.arena_used || (byte*)v < runtime_mheap.arena_start)
|
|
runtime_throw("markallocated: bad pointer");
|
|
|
|
off = (uintptr*)v - (uintptr*)runtime_mheap.arena_start; // word offset
|
|
b = (uintptr*)runtime_mheap.arena_start - off/wordsPerBitmapWord - 1;
|
|
shift = off % wordsPerBitmapWord;
|
|
|
|
for(;;) {
|
|
obits = *b;
|
|
bits = (obits & ~(bitMask<<shift)) | (bitBlockBoundary<<shift);
|
|
if(runtime_singleproc) {
|
|
*b = bits;
|
|
break;
|
|
} else {
|
|
// more than one goroutine is potentially running: use atomic op
|
|
if(runtime_casp((void**)b, (void*)obits, (void*)bits))
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// check that the block at v of size n is marked freed.
|
|
void
|
|
runtime_checkfreed(void *v, uintptr n)
|
|
{
|
|
uintptr *b, bits, off, shift;
|
|
|
|
if(!runtime_checking)
|
|
return;
|
|
|
|
if((byte*)v+n > (byte*)runtime_mheap.arena_used || (byte*)v < runtime_mheap.arena_start)
|
|
return; // not allocated, so okay
|
|
|
|
off = (uintptr*)v - (uintptr*)runtime_mheap.arena_start; // word offset
|
|
b = (uintptr*)runtime_mheap.arena_start - off/wordsPerBitmapWord - 1;
|
|
shift = off % wordsPerBitmapWord;
|
|
|
|
bits = *b>>shift;
|
|
if((bits & bitAllocated) != 0) {
|
|
runtime_printf("checkfreed %p+%p: off=%p have=%p\n",
|
|
v, n, off, bits & bitMask);
|
|
runtime_throw("checkfreed: not freed");
|
|
}
|
|
}
|
|
|
|
// mark the span of memory at v as having n blocks of the given size.
|
|
// if leftover is true, there is left over space at the end of the span.
|
|
void
|
|
runtime_markspan(void *v, uintptr size, uintptr n, bool leftover)
|
|
{
|
|
uintptr *b, off, shift;
|
|
byte *p;
|
|
|
|
if((byte*)v+size*n > (byte*)runtime_mheap.arena_used || (byte*)v < runtime_mheap.arena_start)
|
|
runtime_throw("markspan: bad pointer");
|
|
|
|
p = v;
|
|
if(leftover) // mark a boundary just past end of last block too
|
|
n++;
|
|
for(; n-- > 0; p += size) {
|
|
// Okay to use non-atomic ops here, because we control
|
|
// the entire span, and each bitmap word has bits for only
|
|
// one span, so no other goroutines are changing these
|
|
// bitmap words.
|
|
off = (uintptr*)p - (uintptr*)runtime_mheap.arena_start; // word offset
|
|
b = (uintptr*)runtime_mheap.arena_start - off/wordsPerBitmapWord - 1;
|
|
shift = off % wordsPerBitmapWord;
|
|
*b = (*b & ~(bitMask<<shift)) | (bitBlockBoundary<<shift);
|
|
}
|
|
}
|
|
|
|
// unmark the span of memory at v of length n bytes.
|
|
void
|
|
runtime_unmarkspan(void *v, uintptr n)
|
|
{
|
|
uintptr *p, *b, off;
|
|
|
|
if((byte*)v+n > (byte*)runtime_mheap.arena_used || (byte*)v < runtime_mheap.arena_start)
|
|
runtime_throw("markspan: bad pointer");
|
|
|
|
p = v;
|
|
off = p - (uintptr*)runtime_mheap.arena_start; // word offset
|
|
if(off % wordsPerBitmapWord != 0)
|
|
runtime_throw("markspan: unaligned pointer");
|
|
b = (uintptr*)runtime_mheap.arena_start - off/wordsPerBitmapWord - 1;
|
|
n /= PtrSize;
|
|
if(n%wordsPerBitmapWord != 0)
|
|
runtime_throw("unmarkspan: unaligned length");
|
|
// Okay to use non-atomic ops here, because we control
|
|
// the entire span, and each bitmap word has bits for only
|
|
// one span, so no other goroutines are changing these
|
|
// bitmap words.
|
|
n /= wordsPerBitmapWord;
|
|
while(n-- > 0)
|
|
*b-- = 0;
|
|
}
|
|
|
|
bool
|
|
runtime_blockspecial(void *v)
|
|
{
|
|
uintptr *b, off, shift;
|
|
|
|
if(DebugMark)
|
|
return true;
|
|
|
|
off = (uintptr*)v - (uintptr*)runtime_mheap.arena_start;
|
|
b = (uintptr*)runtime_mheap.arena_start - off/wordsPerBitmapWord - 1;
|
|
shift = off % wordsPerBitmapWord;
|
|
|
|
return (*b & (bitSpecial<<shift)) != 0;
|
|
}
|
|
|
|
void
|
|
runtime_setblockspecial(void *v, bool s)
|
|
{
|
|
uintptr *b, off, shift, bits, obits;
|
|
|
|
if(DebugMark)
|
|
return;
|
|
|
|
off = (uintptr*)v - (uintptr*)runtime_mheap.arena_start;
|
|
b = (uintptr*)runtime_mheap.arena_start - off/wordsPerBitmapWord - 1;
|
|
shift = off % wordsPerBitmapWord;
|
|
|
|
for(;;) {
|
|
obits = *b;
|
|
if(s)
|
|
bits = obits | (bitSpecial<<shift);
|
|
else
|
|
bits = obits & ~(bitSpecial<<shift);
|
|
if(runtime_singleproc) {
|
|
*b = bits;
|
|
break;
|
|
} else {
|
|
// more than one goroutine is potentially running: use atomic op
|
|
if(runtime_casp((void**)b, (void*)obits, (void*)bits))
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
runtime_MHeap_MapBits(MHeap *h)
|
|
{
|
|
size_t page_size;
|
|
|
|
// Caller has added extra mappings to the arena.
|
|
// Add extra mappings of bitmap words as needed.
|
|
// We allocate extra bitmap pieces in chunks of bitmapChunk.
|
|
enum {
|
|
bitmapChunk = 8192
|
|
};
|
|
uintptr n;
|
|
|
|
n = (h->arena_used - h->arena_start) / wordsPerBitmapWord;
|
|
n = (n+bitmapChunk-1) & ~(bitmapChunk-1);
|
|
if(h->bitmap_mapped >= n)
|
|
return;
|
|
|
|
page_size = getpagesize();
|
|
n = (n+page_size-1) & ~(page_size-1);
|
|
|
|
runtime_SysMap(h->arena_start - n, n - h->bitmap_mapped);
|
|
h->bitmap_mapped = n;
|
|
}
|