366ccddb2b
From-SVN: r101317
930 lines
23 KiB
C
930 lines
23 KiB
C
/* Rtl-level loop invariant motion.
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Copyright (C) 2004, 2005 Free Software Foundation, Inc.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2, or (at your option) any
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later version.
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GCC is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING. If not, write to the Free
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Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301, USA. */
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/* This implements the loop invariant motion pass. It is very simple
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(no calls, libcalls, etc.). This should be sufficient to cleanup things like
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address arithmetics -- other more complicated invariants should be
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eliminated on tree level either in tree-ssa-loop-im.c or in tree-ssa-pre.c.
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We proceed loop by loop -- it is simpler than trying to handle things
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globally and should not lose much. First we inspect all sets inside loop
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and create a dependency graph on insns (saying "to move this insn, you must
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also move the following insns").
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We then need to determine what to move. We estimate the number of registers
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used and move as many invariants as possible while we still have enough free
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registers. We prefer the expensive invariants.
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Then we move the selected invariants out of the loop, creating a new
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temporaries for them if necessary. */
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#include "config.h"
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#include "system.h"
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#include "coretypes.h"
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#include "tm.h"
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#include "rtl.h"
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#include "hard-reg-set.h"
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#include "obstack.h"
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#include "basic-block.h"
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#include "cfgloop.h"
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#include "expr.h"
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#include "output.h"
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#include "function.h"
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#include "flags.h"
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#include "df.h"
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/* The data stored for the loop. */
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struct loop_data
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{
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struct loop *outermost_exit; /* The outermost exit of the loop. */
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bool has_call; /* True if the loop contains a call. */
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};
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#define LOOP_DATA(LOOP) ((struct loop_data *) (LOOP)->aux)
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/* The description of an use. */
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struct use
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{
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rtx *pos; /* Position of the use. */
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rtx insn; /* The insn in that the use occurs. */
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struct use *next; /* Next use in the list. */
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};
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/* The description of a def. */
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struct def
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{
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struct use *uses; /* The list of uses that are uniquely reached
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by it. */
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unsigned n_uses; /* Number of such uses. */
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unsigned invno; /* The corresponding invariant. */
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};
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/* The data stored for each invariant. */
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struct invariant
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{
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/* The number of the invariant. */
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unsigned invno;
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/* Whether we already processed the invariant. */
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bool processed;
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/* The definition of the invariant. */
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struct def *def;
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/* The insn in that it is defined. */
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rtx insn;
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/* Whether it is always executed. */
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bool always_executed;
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/* Whether to move the invariant. */
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bool move;
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/* Cost if the invariant. */
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unsigned cost;
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/* The invariants it depends on. */
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bitmap depends_on;
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/* Used for detecting already visited invariants during determining
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costs of movements. */
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unsigned stamp;
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};
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/* The actual stamp for marking already visited invariants during determining
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costs of movements. */
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static unsigned actual_stamp;
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typedef struct invariant *invariant_p;
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DEF_VEC_P(invariant_p);
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DEF_VEC_ALLOC_P(invariant_p, heap);
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/* The invariants. */
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static VEC(invariant_p,heap) *invariants;
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/* Test for possibility of invariantness of X. */
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static bool
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check_maybe_invariant (rtx x)
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{
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enum rtx_code code = GET_CODE (x);
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int i, j;
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const char *fmt;
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switch (code)
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{
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case CONST_INT:
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case CONST_DOUBLE:
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case SYMBOL_REF:
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case CONST:
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case LABEL_REF:
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return true;
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case PC:
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case CC0:
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case UNSPEC_VOLATILE:
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case CALL:
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return false;
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case REG:
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return true;
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case MEM:
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/* Load/store motion is done elsewhere. ??? Perhaps also add it here?
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It should not be hard, and might be faster than "elsewhere". */
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/* Just handle the most trivial case where we load from an unchanging
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location (most importantly, pic tables). */
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if (MEM_READONLY_P (x))
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break;
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return false;
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case ASM_OPERANDS:
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/* Don't mess with insns declared volatile. */
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if (MEM_VOLATILE_P (x))
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return false;
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break;
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default:
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break;
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}
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fmt = GET_RTX_FORMAT (code);
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for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
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{
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if (fmt[i] == 'e')
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{
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if (!check_maybe_invariant (XEXP (x, i)))
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return false;
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}
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else if (fmt[i] == 'E')
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{
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for (j = 0; j < XVECLEN (x, i); j++)
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if (!check_maybe_invariant (XVECEXP (x, i, j)))
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return false;
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}
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}
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return true;
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}
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/* Determines the basic blocks inside LOOP that are always executed and
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stores their bitmap to ALWAYS_REACHED. MAY_EXIT is a bitmap of
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basic blocks that may either exit the loop, or contain the call that
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does not have to return. BODY is body of the loop obtained by
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get_loop_body_in_dom_order. */
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static void
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compute_always_reached (struct loop *loop, basic_block *body,
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bitmap may_exit, bitmap always_reached)
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{
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unsigned i;
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for (i = 0; i < loop->num_nodes; i++)
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{
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if (dominated_by_p (CDI_DOMINATORS, loop->latch, body[i]))
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bitmap_set_bit (always_reached, i);
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if (bitmap_bit_p (may_exit, i))
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return;
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}
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}
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/* Finds exits out of the LOOP with body BODY. Marks blocks in that we may
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exit the loop by cfg edge to HAS_EXIT and MAY_EXIT. In MAY_EXIT
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additionally mark blocks that may exit due to a call. */
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static void
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find_exits (struct loop *loop, basic_block *body,
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bitmap may_exit, bitmap has_exit)
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{
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unsigned i;
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edge_iterator ei;
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edge e;
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struct loop *outermost_exit = loop, *aexit;
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bool has_call = false;
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rtx insn;
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for (i = 0; i < loop->num_nodes; i++)
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{
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if (body[i]->loop_father == loop)
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{
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FOR_BB_INSNS (body[i], insn)
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{
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if (CALL_P (insn)
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&& !CONST_OR_PURE_CALL_P (insn))
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{
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has_call = true;
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bitmap_set_bit (may_exit, i);
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break;
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}
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}
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FOR_EACH_EDGE (e, ei, body[i]->succs)
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{
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if (flow_bb_inside_loop_p (loop, e->dest))
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continue;
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bitmap_set_bit (may_exit, i);
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bitmap_set_bit (has_exit, i);
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outermost_exit = find_common_loop (outermost_exit,
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e->dest->loop_father);
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}
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continue;
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}
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/* Use the data stored for the subloop to decide whether we may exit
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through it. It is sufficient to do this for header of the loop,
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as other basic blocks inside it must be dominated by it. */
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if (body[i]->loop_father->header != body[i])
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continue;
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if (LOOP_DATA (body[i]->loop_father)->has_call)
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{
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has_call = true;
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bitmap_set_bit (may_exit, i);
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}
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aexit = LOOP_DATA (body[i]->loop_father)->outermost_exit;
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if (aexit != loop)
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{
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bitmap_set_bit (may_exit, i);
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bitmap_set_bit (has_exit, i);
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if (flow_loop_nested_p (aexit, outermost_exit))
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outermost_exit = aexit;
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}
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}
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loop->aux = xcalloc (1, sizeof (struct loop_data));
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LOOP_DATA (loop)->outermost_exit = outermost_exit;
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LOOP_DATA (loop)->has_call = has_call;
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}
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/* Check whether we may assign a value to X from a register. */
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static bool
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may_assign_reg_p (rtx x)
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{
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return can_copy_p (GET_MODE (x));
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}
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/* Finds definitions that may correspond to invariants in LOOP with body BODY.
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DF is the dataflow object. */
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static void
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find_defs (struct loop *loop, basic_block *body, struct df *df)
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{
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unsigned i;
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bitmap blocks = BITMAP_ALLOC (NULL);
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for (i = 0; i < loop->num_nodes; i++)
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bitmap_set_bit (blocks, body[i]->index);
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df_analyze_subcfg (df, blocks, DF_UD_CHAIN | DF_HARD_REGS | DF_EQUIV_NOTES);
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BITMAP_FREE (blocks);
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}
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/* Creates a new invariant for definition DEF in INSN, depending on invariants
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in DEPENDS_ON. ALWAYS_EXECUTED is true if the insn is always executed,
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unless the program ends due to a function call. */
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static void
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create_new_invariant (struct def *def, rtx insn, bitmap depends_on,
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bool always_executed)
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{
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struct invariant *inv = xmalloc (sizeof (struct invariant));
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rtx set = single_set (insn);
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inv->def = def;
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inv->always_executed = always_executed;
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inv->depends_on = depends_on;
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/* If the set is simple, usually by moving it we move the whole store out of
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the loop. Otherwise we save only cost of the computation. */
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if (def)
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inv->cost = rtx_cost (set, SET);
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else
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inv->cost = rtx_cost (SET_SRC (set), SET);
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inv->move = false;
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inv->processed = false;
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inv->stamp = 0;
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inv->insn = insn;
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inv->invno = VEC_length (invariant_p, invariants);
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if (def)
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def->invno = inv->invno;
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VEC_safe_push (invariant_p, heap, invariants, inv);
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if (dump_file)
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{
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fprintf (dump_file,
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"Set in insn %d is invariant (%d), cost %d, depends on ",
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INSN_UID (insn), inv->invno, inv->cost);
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dump_bitmap (dump_file, inv->depends_on);
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}
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}
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/* Record USE at DEF. */
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static void
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record_use (struct def *def, rtx *use, rtx insn)
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{
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struct use *u = xmalloc (sizeof (struct use));
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if (GET_CODE (*use) == SUBREG)
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use = &SUBREG_REG (*use);
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gcc_assert (REG_P (*use));
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u->pos = use;
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u->insn = insn;
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u->next = def->uses;
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def->uses = u;
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def->n_uses++;
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}
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/* Finds the invariants INSN depends on and store them to the DEPENDS_ON
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bitmap. DF is the dataflow object. */
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static bool
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check_dependencies (rtx insn, struct df *df, bitmap depends_on)
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{
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struct df_link *uses, *defs;
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struct ref *use, *def;
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basic_block bb = BLOCK_FOR_INSN (insn), def_bb;
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struct def *def_data;
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for (uses = DF_INSN_USES (df, insn); uses; uses = uses->next)
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{
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use = uses->ref;
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defs = DF_REF_CHAIN (use);
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if (!defs)
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continue;
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if (defs->next)
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return false;
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def = defs->ref;
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def_data = DF_REF_DATA (def);
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if (!def_data)
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return false;
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def_bb = DF_REF_BB (def);
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if (!dominated_by_p (CDI_DOMINATORS, bb, def_bb))
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return false;
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bitmap_set_bit (depends_on, def_data->invno);
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}
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return true;
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}
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/* Finds invariant in INSN. ALWAYS_REACHED is true if the insn is always
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executed. ALWAYS_EXECUTED is true if the insn is always executed,
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unless the program ends due to a function call. DF is the dataflow
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object. */
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static void
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find_invariant_insn (rtx insn, bool always_reached, bool always_executed,
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struct df *df)
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{
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struct ref *ref;
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struct def *def;
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bitmap depends_on;
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rtx set, dest;
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bool simple = true;
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/* Until we get rid of LIBCALLS. */
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if (find_reg_note (insn, REG_RETVAL, NULL_RTX)
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|| find_reg_note (insn, REG_LIBCALL, NULL_RTX)
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|| find_reg_note (insn, REG_NO_CONFLICT, NULL_RTX))
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return;
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set = single_set (insn);
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if (!set)
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return;
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dest = SET_DEST (set);
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if (!REG_P (dest)
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|| HARD_REGISTER_P (dest))
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simple = false;
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if (!check_maybe_invariant (SET_SRC (set))
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|| !may_assign_reg_p (SET_DEST (set)))
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return;
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if (may_trap_p (PATTERN (insn)))
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{
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if (!always_reached)
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return;
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/* Unless the exceptions are handled, the behavior is undefined
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if the trap occurs. */
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if (flag_non_call_exceptions)
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return;
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}
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depends_on = BITMAP_ALLOC (NULL);
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if (!check_dependencies (insn, df, depends_on))
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{
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BITMAP_FREE (depends_on);
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return;
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}
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if (simple)
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{
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ref = df_find_def (df, insn, dest);
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def = xcalloc (1, sizeof (struct def));
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DF_REF_DATA (ref) = def;
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}
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else
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def = NULL;
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create_new_invariant (def, insn, depends_on, always_executed);
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}
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/* Record registers used in INSN that have an unique invariant definition.
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DF is the dataflow object. */
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static void
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record_uses (rtx insn, struct df *df)
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{
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struct df_link *uses, *defs;
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struct ref *use, *def;
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basic_block bb = BLOCK_FOR_INSN (insn), def_bb;
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for (uses = DF_INSN_USES (df, insn); uses; uses = uses->next)
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{
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use = uses->ref;
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defs = DF_REF_CHAIN (use);
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if (!defs || defs->next)
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continue;
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def = defs->ref;
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if (!DF_REF_DATA (def))
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continue;
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def_bb = DF_REF_BB (def);
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if (!dominated_by_p (CDI_DOMINATORS, bb, def_bb))
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continue;
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record_use (DF_REF_DATA (def), DF_REF_LOC (use), DF_REF_INSN (use));
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}
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}
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/* Finds invariants in INSN. ALWAYS_REACHED is true if the insn is always
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executed. ALWAYS_EXECUTED is true if the insn is always executed,
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unless the program ends due to a function call. DF is the dataflow
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object. */
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static void
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find_invariants_insn (rtx insn, bool always_reached, bool always_executed,
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struct df *df)
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{
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find_invariant_insn (insn, always_reached, always_executed, df);
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record_uses (insn, df);
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}
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/* Finds invariants in basic block BB. ALWAYS_REACHED is true if the
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basic block is always executed. ALWAYS_EXECUTED is true if the basic
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block is always executed, unless the program ends due to a function
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call. DF is the dataflow object. */
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static void
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find_invariants_bb (basic_block bb, bool always_reached, bool always_executed,
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struct df *df)
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{
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rtx insn;
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FOR_BB_INSNS (bb, insn)
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{
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if (!INSN_P (insn))
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continue;
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find_invariants_insn (insn, always_reached, always_executed, df);
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if (always_reached
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&& CALL_P (insn)
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&& !CONST_OR_PURE_CALL_P (insn))
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always_reached = false;
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}
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}
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/* Finds invariants in LOOP with body BODY. ALWAYS_REACHED is the bitmap of
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basic blocks in BODY that are always executed. ALWAYS_EXECUTED is the
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bitmap of basic blocks in BODY that are always executed unless the program
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ends due to a function call. DF is the dataflow object. */
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static void
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find_invariants_body (struct loop *loop, basic_block *body,
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bitmap always_reached, bitmap always_executed,
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struct df *df)
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{
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unsigned i;
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for (i = 0; i < loop->num_nodes; i++)
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find_invariants_bb (body[i],
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bitmap_bit_p (always_reached, i),
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|
bitmap_bit_p (always_executed, i),
|
|
df);
|
|
}
|
|
|
|
/* Finds invariants in LOOP. DF is the dataflow object. */
|
|
|
|
static void
|
|
find_invariants (struct loop *loop, struct df *df)
|
|
{
|
|
bitmap may_exit = BITMAP_ALLOC (NULL);
|
|
bitmap always_reached = BITMAP_ALLOC (NULL);
|
|
bitmap has_exit = BITMAP_ALLOC (NULL);
|
|
bitmap always_executed = BITMAP_ALLOC (NULL);
|
|
basic_block *body = get_loop_body_in_dom_order (loop);
|
|
|
|
find_exits (loop, body, may_exit, has_exit);
|
|
compute_always_reached (loop, body, may_exit, always_reached);
|
|
compute_always_reached (loop, body, has_exit, always_executed);
|
|
|
|
find_defs (loop, body, df);
|
|
find_invariants_body (loop, body, always_reached, always_executed, df);
|
|
|
|
BITMAP_FREE (always_reached);
|
|
BITMAP_FREE (always_executed);
|
|
BITMAP_FREE (may_exit);
|
|
BITMAP_FREE (has_exit);
|
|
free (body);
|
|
}
|
|
|
|
/* Frees a list of uses USE. */
|
|
|
|
static void
|
|
free_use_list (struct use *use)
|
|
{
|
|
struct use *next;
|
|
|
|
for (; use; use = next)
|
|
{
|
|
next = use->next;
|
|
free (use);
|
|
}
|
|
}
|
|
|
|
/* Calculates cost and number of registers needed for moving invariant INV
|
|
out of the loop and stores them to *COST and *REGS_NEEDED. */
|
|
|
|
static void
|
|
get_inv_cost (struct invariant *inv, int *comp_cost, unsigned *regs_needed)
|
|
{
|
|
int acomp_cost;
|
|
unsigned aregs_needed;
|
|
unsigned depno;
|
|
struct invariant *dep;
|
|
bitmap_iterator bi;
|
|
|
|
*comp_cost = 0;
|
|
*regs_needed = 0;
|
|
if (inv->move
|
|
|| inv->stamp == actual_stamp)
|
|
return;
|
|
inv->stamp = actual_stamp;
|
|
|
|
(*regs_needed)++;
|
|
(*comp_cost) += inv->cost;
|
|
|
|
EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, depno, bi)
|
|
{
|
|
dep = VEC_index (invariant_p, invariants, depno);
|
|
|
|
get_inv_cost (dep, &acomp_cost, &aregs_needed);
|
|
|
|
if (aregs_needed
|
|
/* We need to check always_executed, since if the original value of
|
|
the invariant may be preserved, we may need to keep it in a
|
|
separate register. TODO check whether the register has an
|
|
use outside of the loop. */
|
|
&& dep->always_executed
|
|
&& !dep->def->uses->next)
|
|
{
|
|
/* If this is a single use, after moving the dependency we will not
|
|
need a new register. */
|
|
aregs_needed--;
|
|
}
|
|
|
|
(*regs_needed) += aregs_needed;
|
|
(*comp_cost) += acomp_cost;
|
|
}
|
|
}
|
|
|
|
/* Calculates gain for eliminating invariant INV. REGS_USED is the number
|
|
of registers used in the loop, N_INV_USES is the number of uses of
|
|
invariants, NEW_REGS is the number of new variables already added due to
|
|
the invariant motion. The number of registers needed for it is stored in
|
|
*REGS_NEEDED. */
|
|
|
|
static int
|
|
gain_for_invariant (struct invariant *inv, unsigned *regs_needed,
|
|
unsigned new_regs, unsigned regs_used, unsigned n_inv_uses)
|
|
{
|
|
int comp_cost, size_cost;
|
|
|
|
get_inv_cost (inv, &comp_cost, regs_needed);
|
|
actual_stamp++;
|
|
|
|
size_cost = (global_cost_for_size (new_regs + *regs_needed,
|
|
regs_used, n_inv_uses)
|
|
- global_cost_for_size (new_regs, regs_used, n_inv_uses));
|
|
|
|
return comp_cost - size_cost;
|
|
}
|
|
|
|
/* Finds invariant with best gain for moving. Returns the gain, stores
|
|
the invariant in *BEST and number of registers needed for it to
|
|
*REGS_NEEDED. REGS_USED is the number of registers used in
|
|
the loop, N_INV_USES is the number of uses of invariants. NEW_REGS
|
|
is the number of new variables already added due to invariant motion. */
|
|
|
|
static int
|
|
best_gain_for_invariant (struct invariant **best, unsigned *regs_needed,
|
|
unsigned new_regs, unsigned regs_used,
|
|
unsigned n_inv_uses)
|
|
{
|
|
struct invariant *inv;
|
|
int gain = 0, again;
|
|
unsigned aregs_needed, invno;
|
|
|
|
for (invno = 0; VEC_iterate (invariant_p, invariants, invno, inv); invno++)
|
|
{
|
|
if (inv->move)
|
|
continue;
|
|
|
|
again = gain_for_invariant (inv, &aregs_needed,
|
|
new_regs, regs_used, n_inv_uses);
|
|
if (again > gain)
|
|
{
|
|
gain = again;
|
|
*best = inv;
|
|
*regs_needed = aregs_needed;
|
|
}
|
|
}
|
|
|
|
return gain;
|
|
}
|
|
|
|
/* Marks invariant INVNO and all its dependencies for moving. */
|
|
|
|
static void
|
|
set_move_mark (unsigned invno)
|
|
{
|
|
struct invariant *inv = VEC_index (invariant_p, invariants, invno);
|
|
bitmap_iterator bi;
|
|
|
|
if (inv->move)
|
|
return;
|
|
inv->move = true;
|
|
|
|
if (dump_file)
|
|
fprintf (dump_file, "Decided to move invariant %d\n", invno);
|
|
|
|
EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, invno, bi)
|
|
{
|
|
set_move_mark (invno);
|
|
}
|
|
}
|
|
|
|
/* Determines which invariants to move. DF is the dataflow object. */
|
|
|
|
static void
|
|
find_invariants_to_move (struct df *df)
|
|
{
|
|
unsigned i, regs_used, n_inv_uses, regs_needed = 0, new_regs;
|
|
struct invariant *inv = NULL;
|
|
|
|
if (!VEC_length (invariant_p, invariants))
|
|
return;
|
|
|
|
/* Now something slightly more involved. First estimate the number of used
|
|
registers. */
|
|
n_inv_uses = 0;
|
|
|
|
/* We do not really do a good job in this estimation; put some initial bound
|
|
here to stand for induction variables etc. that we do not detect. */
|
|
regs_used = 2;
|
|
|
|
for (i = 0; i < df->n_regs; i++)
|
|
{
|
|
if (!DF_REGNO_FIRST_DEF (df, i) && DF_REGNO_LAST_USE (df, i))
|
|
{
|
|
/* This is a value that is used but not changed inside loop. */
|
|
regs_used++;
|
|
}
|
|
}
|
|
|
|
for (i = 0; VEC_iterate (invariant_p, invariants, i, inv); i++)
|
|
{
|
|
if (inv->def)
|
|
n_inv_uses += inv->def->n_uses;
|
|
}
|
|
|
|
new_regs = 0;
|
|
while (best_gain_for_invariant (&inv, ®s_needed,
|
|
new_regs, regs_used, n_inv_uses) > 0)
|
|
{
|
|
set_move_mark (inv->invno);
|
|
new_regs += regs_needed;
|
|
}
|
|
}
|
|
|
|
/* Move invariant INVNO out of the LOOP. DF is the dataflow object. */
|
|
|
|
static void
|
|
move_invariant_reg (struct loop *loop, unsigned invno, struct df *df)
|
|
{
|
|
struct invariant *inv = VEC_index (invariant_p, invariants, invno);
|
|
unsigned i;
|
|
basic_block preheader = loop_preheader_edge (loop)->src;
|
|
rtx reg, set;
|
|
struct use *use;
|
|
bitmap_iterator bi;
|
|
|
|
if (inv->processed)
|
|
return;
|
|
inv->processed = true;
|
|
|
|
if (inv->depends_on)
|
|
{
|
|
EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, i, bi)
|
|
{
|
|
move_invariant_reg (loop, i, df);
|
|
}
|
|
}
|
|
|
|
/* Move the set out of the loop. If the set is always executed (we could
|
|
omit this condition if we know that the register is unused outside of the
|
|
loop, but it does not seem worth finding out) and it has no uses that
|
|
would not be dominated by it, we may just move it (TODO). Otherwise we
|
|
need to create a temporary register. */
|
|
set = single_set (inv->insn);
|
|
reg = gen_reg_rtx (GET_MODE (SET_DEST (set)));
|
|
df_pattern_emit_after (df, gen_move_insn (SET_DEST (set), reg),
|
|
BLOCK_FOR_INSN (inv->insn), inv->insn);
|
|
SET_DEST (set) = reg;
|
|
reorder_insns (inv->insn, inv->insn, BB_END (preheader));
|
|
df_insn_modify (df, preheader, inv->insn);
|
|
|
|
/* Replace the uses we know to be dominated. It saves work for copy
|
|
propagation, and also it is necessary so that dependent invariants
|
|
are computed right. */
|
|
if (inv->def)
|
|
{
|
|
for (use = inv->def->uses; use; use = use->next)
|
|
{
|
|
*use->pos = reg;
|
|
df_insn_modify (df, BLOCK_FOR_INSN (use->insn), use->insn);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Move selected invariant out of the LOOP. Newly created regs are marked
|
|
in TEMPORARY_REGS. DF is the dataflow object. */
|
|
|
|
static void
|
|
move_invariants (struct loop *loop, struct df *df)
|
|
{
|
|
struct invariant *inv;
|
|
unsigned i;
|
|
|
|
for (i = 0; VEC_iterate (invariant_p, invariants, i, inv); i++)
|
|
{
|
|
if (inv->move)
|
|
move_invariant_reg (loop, i, df);
|
|
}
|
|
}
|
|
|
|
/* Initializes invariant motion data. */
|
|
|
|
static void
|
|
init_inv_motion_data (void)
|
|
{
|
|
actual_stamp = 1;
|
|
|
|
invariants = VEC_alloc (invariant_p, heap, 100);
|
|
}
|
|
|
|
/* Frees the data allocated by invariant motion. DF is the dataflow
|
|
object. */
|
|
|
|
static void
|
|
free_inv_motion_data (struct df *df)
|
|
{
|
|
unsigned i;
|
|
struct def *def;
|
|
struct invariant *inv;
|
|
|
|
for (i = 0; i < df->n_defs; i++)
|
|
{
|
|
if (!df->defs[i])
|
|
continue;
|
|
|
|
def = DF_REF_DATA (df->defs[i]);
|
|
if (!def)
|
|
continue;
|
|
|
|
free_use_list (def->uses);
|
|
free (def);
|
|
DF_REF_DATA (df->defs[i]) = NULL;
|
|
}
|
|
|
|
for (i = 0; VEC_iterate (invariant_p, invariants, i, inv); i++)
|
|
{
|
|
BITMAP_FREE (inv->depends_on);
|
|
free (inv);
|
|
}
|
|
VEC_free (invariant_p, heap, invariants);
|
|
}
|
|
|
|
/* Move the invariants out of the LOOP. DF is the dataflow object. */
|
|
|
|
static void
|
|
move_single_loop_invariants (struct loop *loop, struct df *df)
|
|
{
|
|
init_inv_motion_data ();
|
|
|
|
find_invariants (loop, df);
|
|
find_invariants_to_move (df);
|
|
move_invariants (loop, df);
|
|
|
|
free_inv_motion_data (df);
|
|
}
|
|
|
|
/* Releases the auxiliary data for LOOP. */
|
|
|
|
static void
|
|
free_loop_data (struct loop *loop)
|
|
{
|
|
struct loop_data *data = LOOP_DATA (loop);
|
|
|
|
free (data);
|
|
loop->aux = NULL;
|
|
}
|
|
|
|
/* Move the invariants out of the LOOPS. */
|
|
|
|
void
|
|
move_loop_invariants (struct loops *loops)
|
|
{
|
|
struct loop *loop;
|
|
unsigned i;
|
|
struct df *df = df_init ();
|
|
|
|
/* Process the loops, innermost first. */
|
|
loop = loops->tree_root;
|
|
while (loop->inner)
|
|
loop = loop->inner;
|
|
|
|
while (loop != loops->tree_root)
|
|
{
|
|
move_single_loop_invariants (loop, df);
|
|
|
|
if (loop->next)
|
|
{
|
|
loop = loop->next;
|
|
while (loop->inner)
|
|
loop = loop->inner;
|
|
}
|
|
else
|
|
loop = loop->outer;
|
|
}
|
|
|
|
for (i = 1; i < loops->num; i++)
|
|
if (loops->parray[i])
|
|
free_loop_data (loops->parray[i]);
|
|
|
|
df_finish (df);
|
|
}
|