933592af79
* java/awt/DefaultKeyboardFocusManager.java (dispatchEvent): Call method to get key event dispatchers. (dispatchKeyEvent): Call method to get key event post processors. * javax/swing/JComponent.java (listenerList): Made protected. * javax/swing/JOptionPane.java (message): Don't initialize. (JOptionPane): Set message text. * javax/swing/JPopupMenu.java (show): Fixed typo in argument name. * javax/swing/RepaintManager.java (paintDirtyRegions): Use public API of java.util.Map. * javax/swing/plaf/basic/BasicSplitPaneDivider.java (positionForMouseEvent): Removed redundant ';'. (continueDrag): Use method arguments. From-SVN: r82445
531 lines
16 KiB
Java
531 lines
16 KiB
Java
/* RepaintManager.java --
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Copyright (C) 2002 Free Software Foundation, Inc.
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING. If not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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02111-1307 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library. Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module. An independent module is a module which is not derived from
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or based on this library. If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so. If you do not wish to do so, delete this
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exception statement from your version. */
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package javax.swing;
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import java.awt.Component;
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import java.awt.Dimension;
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import java.awt.Image;
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import java.awt.Rectangle;
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import java.util.Enumeration;
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import java.util.Hashtable;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Map;
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import java.util.Vector;
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/**
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* <p>The repaint manager holds a set of dirty regions, invalid components,
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* and a double buffer surface. The dirty regions and invalid components
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* are used to coalesce multiple revalidate() and repaint() calls in the
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* component tree into larger groups to be refreshed "all at once"; the
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* double buffer surface is used by root components to paint
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* themselves.</p>
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*
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* <p>In general, painting is very confusing in swing. see <a
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* href="http://java.sun.com/products/jfc/tsc/articles/painting/index.html">this
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* document</a> for more details.</p>
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*
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* @author Graydon Hoare (graydon@redhat.com)
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*/
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public class RepaintManager
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{
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/**
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* <p>A helper class which is placed into the system event queue at
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* various times in order to facilitate repainting and layout. There is
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* typically only one of these objects active at any time. When the
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* {@link RepaintManager} is told to queue a repaint, it checks to see if
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* a {@link RepaintWorker} is "live" in the system event queue, and if
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* not it inserts one using {@link SwingUtilities.invokeLater}.</p>
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*
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* <p>When the {@link RepaintWorker} comes to the head of the system
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* event queue, its {@link RepaintWorker#run} method is executed by the
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* swing paint thread, which revalidates all invalid components and
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* repaints any damage in the swing scene.</p>
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*/
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protected class RepaintWorker
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implements Runnable
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{
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boolean live;
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public RepaintWorker()
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{
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live = false;
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}
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public synchronized void setLive(boolean b)
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{
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live = b;
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}
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public synchronized boolean isLive()
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{
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return live;
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}
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public void run()
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{
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RepaintManager rm = RepaintManager.globalManager;
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setLive(false);
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rm.validateInvalidComponents();
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rm.paintDirtyRegions();
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}
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}
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/**
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* A table storing the dirty regions of components. The keys of this
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* table are components, the values are rectangles. Each component maps
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* to exactly one rectangle. When more regions are marked as dirty on a
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* component, they are union'ed with the existing rectangle.
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*
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* @see #addDirtyRegion
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* @see #getDirtyRegion
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* @see #isCompletelyDirty
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* @see #markCompletelyClean
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* @see #markCompletelyDirty
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*/
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Hashtable dirtyComponents;
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/**
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* A single, shared instance of the helper class. Any methods which mark
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* components as invalid or dirty eventually activate this instance. It
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* is added to the event queue if it is not already active, otherwise
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* reused.
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*
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* @see #addDirtyRegion
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* @see #addInvalidComponent
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*/
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RepaintWorker repaintWorker;
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/**
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* The set of components which need revalidation, in the "layout" sense.
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* There is no additional information about "what kind of layout" they
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* need (as there is with dirty regions), so it is just a vector rather
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* than a table.
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*
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* @see #addInvalidComponent
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* @see #removeInvalidComponent
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* @see #validateInvalidComponents
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*/
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Vector invalidComponents;
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/**
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* Whether or not double buffering is enabled on this repaint
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* manager. This is merely a hint to clients; the RepaintManager will
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* always return an offscreen buffer when one is requested.
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*
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* @see #getDoubleBufferingEnabled
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* @see #setDoubleBufferingEnabled
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*/
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boolean doubleBufferingEnabled;
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/**
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* The current offscreen buffer. This is reused for all requests for
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* offscreen drawing buffers. It grows as necessary, up to {@link
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* #doubleBufferMaximumSize}, but there is only one shared instance.
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*
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* @see #getOffscreenBuffer
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* @see #doubleBufferMaximumSize
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*/
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Image doubleBuffer;
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/**
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* The maximum width and height to allocate as a double buffer. Requests
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* beyond this size are ignored.
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*
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* @see #paintDirtyRegions
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* @see #getDoubleBufferMaximumSize
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* @see #setDoubleBufferMaximumSize
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*/
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Dimension doubleBufferMaximumSize;
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/**
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* The global, shared RepaintManager instance. This is reused for all
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* components in all windows.
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*
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* @see #currentManager
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* @see #setCurrentManager
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*/
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private static RepaintManager globalManager;
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/**
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* Create a new RepaintManager object.
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*/
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public RepaintManager()
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{
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dirtyComponents = new Hashtable();
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invalidComponents = new Vector();
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repaintWorker = new RepaintWorker();
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doubleBufferMaximumSize = new Dimension(2000,2000);
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doubleBufferingEnabled = true;
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}
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/**
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* Get the value of the shared {@link #globalManager} instance, possibly
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* returning a special manager associated with the specified
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* component. The default implementaiton ignores the component parameter.
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*
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* @param component A component to look up the manager of
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*
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* @return The current repaint manager
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*
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* @see #setCurrentManager
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*/
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public static RepaintManager currentManager(Component component)
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{
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if (globalManager == null)
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globalManager = new RepaintManager();
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return globalManager;
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}
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/**
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* Get the value of the shared {@link #globalManager} instance, possibly
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* returning a special manager associated with the specified
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* component. The default implementaiton ignores the component parameter.
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*
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* @param component A component to look up the manager of
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*
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* @return The current repaint manager
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*
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* @see #setCurrentManager
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*/
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public static RepaintManager currentManager(JComponent component)
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{
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return currentManager((Component)component);
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}
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/**
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* Set the value of the shared {@link #globalManager} instance.
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*
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* @param manager The new value of the shared instance
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*
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* @see #currentManager
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*/
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public static void setCurrentManager(RepaintManager manager)
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{
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globalManager = manager;
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}
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/**
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* Add a component to the {@link #invalidComponents} vector. If the
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* {@link #repaintWorker} class is not active, insert it in the system
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* event queue.
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*
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* @param component The component to add
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*
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* @see #removeInvalidComponent
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*/
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public synchronized void addInvalidComponent(JComponent component)
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{
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while ((component.getParent() != null)
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&& (component.getParent() instanceof JComponent)
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&& (component.isValidateRoot()))
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component = (JComponent) component.getParent();
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if (invalidComponents.contains(component))
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return;
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invalidComponents.add(component);
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component.invalidate();
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if (! repaintWorker.isLive())
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{
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repaintWorker.setLive(true);
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SwingUtilities.invokeLater(repaintWorker);
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}
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}
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/**
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* Remove a component from the {@link #invalidComponents} vector.
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*
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* @param component The component to remove
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*
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* @see #addInvalidComponent
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*/
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public synchronized void removeInvalidComponent(JComponent component)
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{
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invalidComponents.removeElement(component);
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}
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/**
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* Add a region to the set of dirty regions for a specified component.
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* This involves union'ing the new region with any existing dirty region
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* associated with the component. If the {@link #repaintWorker} class
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* is not active, insert it in the system event queue.
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*
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* @param component The component to add a dirty region for
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* @param x The left x coordinate of the new dirty region
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* @param y The top y coordinate of the new dirty region
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* @param w The width of the new dirty region
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* @param h The height of the new dirty region
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*
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* @see #addDirtyRegion
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* @see #getDirtyRegion
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* @see #isCompletelyDirty
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* @see #markCompletelyClean
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* @see #markCompletelyDirty
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*/
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public synchronized void addDirtyRegion(JComponent component, int x, int y,
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int w, int h)
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{
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Rectangle r = new Rectangle(x, y, w, h);
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if (dirtyComponents.containsKey(component))
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r = r.union((Rectangle)dirtyComponents.get(component));
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dirtyComponents.put(component, r);
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if (! repaintWorker.isLive())
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{
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repaintWorker.setLive(true);
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SwingUtilities.invokeLater(repaintWorker);
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}
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}
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/**
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* Get the dirty region associated with a component, or <code>null</code>
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* if the component has no dirty region.
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*
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* @param component The component to get the dirty region of
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*
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* @return The dirty region of the component
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*
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* @see #dirtyComponents
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* @see #addDirtyRegion
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* @see #isCompletelyDirty
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* @see #markCompletelyClean
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* @see #markCompletelyDirty
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*/
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public Rectangle getDirtyRegion(JComponent component)
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{
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return (Rectangle) dirtyComponents.get(component);
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}
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/**
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* Mark a component as dirty over its entire bounds.
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*
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* @param component The component to mark as dirty
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*
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* @see #dirtyComponents
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* @see #addDirtyRegion
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* @see #getDirtyRegion
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* @see #isCompletelyDirty
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* @see #markCompletelyClean
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*/
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public void markCompletelyDirty(JComponent component)
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{
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Rectangle r = component.getBounds();
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addDirtyRegion(component, r.x, r.y, r.width, r.height);
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}
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/**
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* Remove all dirty regions for a specified component
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*
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* @param component The component to mark as clean
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*
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* @see #dirtyComponents
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* @see #addDirtyRegion
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* @see #getDirtyRegion
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* @see #isCompletelyDirty
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* @see #markCompletelyDirty
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*/
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public void markCompletelyClean(JComponent component)
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{
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dirtyComponents.remove(component);
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}
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/**
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* Return <code>true</code> if the specified component is completely
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* contained within its dirty region, otherwise <code>false</code>
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*
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* @param component The component to check for complete dirtyness
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*
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* @return Whether the component is completely dirty
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*
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* @see #dirtyComponents
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* @see #addDirtyRegion
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* @see #getDirtyRegion
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* @see #isCompletelyDirty
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* @see #markCompletelyClean
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*/
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public boolean isCompletelyDirty(JComponent component)
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{
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Rectangle dirty = (Rectangle) dirtyComponents.get(component);
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if (dirty == null)
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return false;
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Rectangle r = component.getBounds();
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if (r == null)
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return true;
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return dirty.contains(r);
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}
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/**
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* Validate all components which have been marked invalid in the {@link
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* #invalidComponents} vector.
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*/
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public void validateInvalidComponents()
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{
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for (Enumeration e = invalidComponents.elements(); e.hasMoreElements(); )
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{
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JComponent comp = (JComponent) e.nextElement();
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if (! (comp.isVisible() && comp.isShowing()))
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continue;
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comp.validate();
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}
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invalidComponents.clear();
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}
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/**
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* Repaint all regions of all components which have been marked dirty in
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* the {@link #dirtyComponents} table.
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*/
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public void paintDirtyRegions()
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{
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// step 1: pull out roots and calculate spanning damage
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HashMap roots = new HashMap();
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for (Enumeration e = dirtyComponents.keys(); e.hasMoreElements(); )
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{
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JComponent comp = (JComponent) e.nextElement();
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if (! (comp.isVisible() && comp.isShowing()))
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continue;
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Rectangle damaged = getDirtyRegion(comp);
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if (damaged.width == 0 || damaged.height == 0)
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continue;
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JRootPane root = comp.getRootPane();
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Rectangle rootDamage = SwingUtilities.convertRectangle(comp, damaged, root);
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if (! roots.containsKey(root))
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{
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roots.put(root, rootDamage);
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}
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else
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{
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roots.put(root, ((Rectangle)roots.get(root)).union(rootDamage));
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}
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}
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dirtyComponents.clear();
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// step 2: paint those roots
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Iterator i = roots.values().iterator();
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while(i.hasNext())
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{
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Map.Entry ent = (Map.Entry) i.next();
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JRootPane root = (JRootPane) ent.getKey();
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Rectangle rect = (Rectangle) ent.getValue();
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root.paintImmediately(rect);
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}
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}
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/**
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* Get an offscreen buffer for painting a component's image. This image
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* may be smaller than the proposed dimensions, depending on the value of
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* the {@link #doubleBufferMaximumSize} property.
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*
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* @param component The component to return an offscreen buffer for
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* @param proposedWidth The proposed width of the offscreen buffer
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* @param proposedHeight The proposed height of the offscreen buffer
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*
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* @return A shared offscreen buffer for painting
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*
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* @see #doubleBuffer
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*/
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public Image getOffscreenBuffer(Component component, int proposedWidth,
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int proposedHeight)
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{
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if (doubleBuffer == null
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|| (((doubleBuffer.getWidth(null) < proposedWidth)
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|| (doubleBuffer.getHeight(null) < proposedHeight))
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&& (proposedWidth < doubleBufferMaximumSize.width)
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&& (proposedHeight < doubleBufferMaximumSize.height)))
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{
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doubleBuffer = component.createImage(proposedWidth, proposedHeight);
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}
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return doubleBuffer;
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}
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/**
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* Get the value of the {@link #doubleBufferMaximumSize} property.
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*
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* @return The current value of the property
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*
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* @see #setDoubleBufferMaximumSize
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*/
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public Dimension getDoubleBufferMaximumSize()
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{
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return doubleBufferMaximumSize;
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}
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/**
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* Set the value of the {@link #doubleBufferMaximumSize} property.
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*
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* @param size The new value of the property
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*
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* @see #getDoubleBufferMaximumSize
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*/
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public void setDoubleBufferMaximumSize(Dimension size)
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{
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doubleBufferMaximumSize = size;
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}
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|
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/**
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* Set the value of the {@link #doubleBufferingEnabled} property.
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*
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* @param buffer The new value of the property
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*
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* @see #getDoubleBufferingEnabled
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*/
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public void setDoubleBufferingEnabled(boolean buffer)
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{
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doubleBufferingEnabled = buffer;
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}
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|
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/**
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* Get the value of the {@link #doubleBufferingEnabled} property.
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*
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* @return The current value of the property
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*
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* @see #setDoubleBufferingEnabled
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*/
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public boolean isDoubleBufferingEnabled()
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{
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return doubleBufferingEnabled;
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}
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public String toString()
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{
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return "RepaintManager";
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}
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}
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