gcc/libgo/go/sort/example_keys_test.go
Ian Lance Taylor 1a2f01efa6 libgo: update to Go1.10beta1
Update the Go library to the 1.10beta1 release.
    
    Requires a few changes to the compiler for modifications to the map
    runtime code, and to handle some nowritebarrier cases in the runtime.
    
    Reviewed-on: https://go-review.googlesource.com/86455

gotools/:
	* Makefile.am (go_cmd_vet_files): New variable.
	(go_cmd_buildid_files, go_cmd_test2json_files): New variables.
	(s-zdefaultcc): Change from constants to functions.
	(noinst_PROGRAMS): Add vet, buildid, and test2json.
	(cgo$(EXEEXT)): Link against $(LIBGOTOOL).
	(vet$(EXEEXT)): New target.
	(buildid$(EXEEXT)): New target.
	(test2json$(EXEEXT)): New target.
	(install-exec-local): Install all $(noinst_PROGRAMS).
	(uninstall-local): Uninstasll all $(noinst_PROGRAMS).
	(check-go-tool): Depend on $(noinst_PROGRAMS).  Copy down
	objabi.go.
	(check-runtime): Depend on $(noinst_PROGRAMS).
	(check-cgo-test, check-carchive-test): Likewise.
	(check-vet): New target.
	(check): Depend on check-vet.  Look at cmd_vet-testlog.
	(.PHONY): Add check-vet.
	* Makefile.in: Rebuild.

From-SVN: r256365
2018-01-09 01:23:08 +00:00

97 lines
2.7 KiB
Go

// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package sort_test
import (
"fmt"
"sort"
)
// A couple of type definitions to make the units clear.
type earthMass float64
type au float64
// A Planet defines the properties of a solar system object.
type Planet struct {
name string
mass earthMass
distance au
}
// By is the type of a "less" function that defines the ordering of its Planet arguments.
type By func(p1, p2 *Planet) bool
// Sort is a method on the function type, By, that sorts the argument slice according to the function.
func (by By) Sort(planets []Planet) {
ps := &planetSorter{
planets: planets,
by: by, // The Sort method's receiver is the function (closure) that defines the sort order.
}
sort.Sort(ps)
}
// planetSorter joins a By function and a slice of Planets to be sorted.
type planetSorter struct {
planets []Planet
by func(p1, p2 *Planet) bool // Closure used in the Less method.
}
// Len is part of sort.Interface.
func (s *planetSorter) Len() int {
return len(s.planets)
}
// Swap is part of sort.Interface.
func (s *planetSorter) Swap(i, j int) {
s.planets[i], s.planets[j] = s.planets[j], s.planets[i]
}
// Less is part of sort.Interface. It is implemented by calling the "by" closure in the sorter.
func (s *planetSorter) Less(i, j int) bool {
return s.by(&s.planets[i], &s.planets[j])
}
var planets = []Planet{
{"Mercury", 0.055, 0.4},
{"Venus", 0.815, 0.7},
{"Earth", 1.0, 1.0},
{"Mars", 0.107, 1.5},
}
// ExampleSortKeys demonstrates a technique for sorting a struct type using programmable sort criteria.
func Example_sortKeys() {
// Closures that order the Planet structure.
name := func(p1, p2 *Planet) bool {
return p1.name < p2.name
}
mass := func(p1, p2 *Planet) bool {
return p1.mass < p2.mass
}
distance := func(p1, p2 *Planet) bool {
return p1.distance < p2.distance
}
decreasingDistance := func(p1, p2 *Planet) bool {
return distance(p2, p1)
}
// Sort the planets by the various criteria.
By(name).Sort(planets)
fmt.Println("By name:", planets)
By(mass).Sort(planets)
fmt.Println("By mass:", planets)
By(distance).Sort(planets)
fmt.Println("By distance:", planets)
By(decreasingDistance).Sort(planets)
fmt.Println("By decreasing distance:", planets)
// Output: By name: [{Earth 1 1} {Mars 0.107 1.5} {Mercury 0.055 0.4} {Venus 0.815 0.7}]
// By mass: [{Mercury 0.055 0.4} {Mars 0.107 1.5} {Venus 0.815 0.7} {Earth 1 1}]
// By distance: [{Mercury 0.055 0.4} {Venus 0.815 0.7} {Earth 1 1} {Mars 0.107 1.5}]
// By decreasing distance: [{Mars 0.107 1.5} {Earth 1 1} {Venus 0.815 0.7} {Mercury 0.055 0.4}]
}