1d005accea
From-SVN: r267683
518 lines
17 KiB
Ada
518 lines
17 KiB
Ada
------------------------------------------------------------------------------
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-- --
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-- GNAT COMPILER COMPONENTS --
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-- --
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-- M D L L --
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-- --
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-- B o d y --
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-- --
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-- Copyright (C) 1992-2019, Free Software Foundation, Inc. --
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-- --
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-- GNAT is free software; you can redistribute it and/or modify it under --
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-- terms of the GNU General Public License as published by the Free Soft- --
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-- ware Foundation; either version 3, or (at your option) any later ver- --
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-- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
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-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
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-- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
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-- for more details. You should have received a copy of the GNU General --
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-- Public License distributed with GNAT; see file COPYING3. If not, go to --
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-- http://www.gnu.org/licenses for a complete copy of the license. --
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-- --
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-- GNAT was originally developed by the GNAT team at New York University. --
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-- Extensive contributions were provided by Ada Core Technologies Inc. --
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-- --
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------------------------------------------------------------------------------
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-- This package provides the core high level routines used by GNATDLL
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-- to build Windows DLL.
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with Ada.Text_IO;
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with GNAT.Directory_Operations;
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with MDLL.Utl;
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with MDLL.Fil;
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package body MDLL is
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use Ada;
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use GNAT;
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-- Convention used for the library names on Windows:
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-- DLL: <name>.dll
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-- Import library: lib<name>.dll
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function Get_Dll_Name (Lib_Filename : String) return String;
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-- Returns <Lib_Filename> if it contains a file extension otherwise it
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-- returns <Lib_Filename>.dll.
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---------------------------
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-- Build_Dynamic_Library --
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---------------------------
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procedure Build_Dynamic_Library
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(Ofiles : Argument_List;
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Afiles : Argument_List;
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Options : Argument_List;
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Bargs_Options : Argument_List;
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Largs_Options : Argument_List;
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Lib_Filename : String;
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Def_Filename : String;
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Lib_Address : String := "";
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Build_Import : Boolean := False;
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Relocatable : Boolean := False;
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Map_File : Boolean := False)
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is
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use type OS_Lib.Argument_List;
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Base_Filename : constant String := MDLL.Fil.Ext_To (Lib_Filename);
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Def_File : aliased constant String := Def_Filename;
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Jnk_File : aliased String := Base_Filename & ".jnk";
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Bas_File : aliased constant String := Base_Filename & ".base";
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Dll_File : aliased String := Get_Dll_Name (Lib_Filename);
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Exp_File : aliased String := Base_Filename & ".exp";
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Lib_File : aliased constant String := "lib" & Base_Filename & ".dll.a";
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Bas_Opt : aliased String := "-Wl,--base-file," & Bas_File;
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Lib_Opt : aliased String := "-mdll";
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Out_Opt : aliased String := "-o";
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Adr_Opt : aliased String := "-Wl,--image-base=" & Lib_Address;
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Map_Opt : aliased String := "-Wl,-Map," & Lib_Filename & ".map";
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L_Afiles : Argument_List := Afiles;
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-- Local afiles list. This list can be reordered to ensure that the
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-- binder ALI file is not the first entry in this list.
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All_Options : constant Argument_List := Options & Largs_Options;
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procedure Build_Reloc_DLL;
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-- Build a relocatable DLL with only objects file specified. This uses
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-- the well known five step build (see GNAT User's Guide).
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procedure Ada_Build_Reloc_DLL;
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-- Build a relocatable DLL with Ada code. This uses the well known five
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-- step build (see GNAT User's Guide).
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procedure Build_Non_Reloc_DLL;
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-- Build a non relocatable DLL containing no Ada code
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procedure Ada_Build_Non_Reloc_DLL;
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-- Build a non relocatable DLL with Ada code
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---------------------
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-- Build_Reloc_DLL --
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---------------------
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procedure Build_Reloc_DLL is
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Objects_Exp_File : constant OS_Lib.Argument_List :=
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Exp_File'Unchecked_Access & Ofiles;
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-- Objects plus the export table (.exp) file
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Success : Boolean;
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pragma Warnings (Off, Success);
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begin
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if not Quiet then
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Text_IO.Put_Line ("building relocatable DLL...");
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Text_IO.Put ("make " & Dll_File);
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if Build_Import then
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Text_IO.Put_Line (" and " & Lib_File);
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else
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Text_IO.New_Line;
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end if;
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end if;
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-- 1) Build base file with objects files
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Utl.Gcc (Output_File => Jnk_File,
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Files => Ofiles,
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Options => All_Options,
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Base_File => Bas_File,
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Build_Lib => True);
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-- 2) Build exp from base file
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Utl.Dlltool (Def_File, Dll_File, Lib_File,
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Base_File => Bas_File,
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Exp_Table => Exp_File,
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Build_Import => False);
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-- 3) Build base file with exp file and objects files
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Utl.Gcc (Output_File => Jnk_File,
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Files => Objects_Exp_File,
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Options => All_Options,
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Base_File => Bas_File,
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Build_Lib => True);
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-- 4) Build new exp from base file and the lib file (.a)
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Utl.Dlltool (Def_File, Dll_File, Lib_File,
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Base_File => Bas_File,
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Exp_Table => Exp_File,
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Build_Import => Build_Import);
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-- 5) Build the dynamic library
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declare
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Params : constant OS_Lib.Argument_List :=
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Map_Opt'Unchecked_Access &
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Adr_Opt'Unchecked_Access & All_Options;
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First_Param : Positive := Params'First + 1;
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begin
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if Map_File then
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First_Param := Params'First;
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end if;
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Utl.Gcc
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(Output_File => Dll_File,
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Files => Objects_Exp_File,
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Options => Params (First_Param .. Params'Last),
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Build_Lib => True);
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end;
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OS_Lib.Delete_File (Exp_File, Success);
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OS_Lib.Delete_File (Bas_File, Success);
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OS_Lib.Delete_File (Jnk_File, Success);
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exception
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when others =>
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OS_Lib.Delete_File (Exp_File, Success);
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OS_Lib.Delete_File (Bas_File, Success);
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OS_Lib.Delete_File (Jnk_File, Success);
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raise;
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end Build_Reloc_DLL;
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-------------------------
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-- Ada_Build_Reloc_DLL --
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-------------------------
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procedure Ada_Build_Reloc_DLL is
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Success : Boolean;
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pragma Warnings (Off, Success);
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begin
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if not Quiet then
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Text_IO.Put_Line ("Building relocatable DLL...");
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Text_IO.Put ("make " & Dll_File);
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if Build_Import then
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Text_IO.Put_Line (" and " & Lib_File);
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else
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Text_IO.New_Line;
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end if;
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end if;
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-- 1) Build base file with objects files
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Utl.Gnatbind (L_Afiles, Options & Bargs_Options);
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declare
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Params : constant OS_Lib.Argument_List :=
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Out_Opt'Unchecked_Access &
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Jnk_File'Unchecked_Access &
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Lib_Opt'Unchecked_Access &
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Bas_Opt'Unchecked_Access &
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Ofiles &
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All_Options;
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begin
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Utl.Gnatlink (L_Afiles (L_Afiles'Last).all, Params);
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end;
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-- 2) Build exp from base file
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Utl.Dlltool (Def_File, Dll_File, Lib_File,
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Base_File => Bas_File,
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Exp_Table => Exp_File,
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Build_Import => False);
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-- 3) Build base file with exp file and objects files
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Utl.Gnatbind (L_Afiles, Options & Bargs_Options);
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declare
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Params : constant OS_Lib.Argument_List :=
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Out_Opt'Unchecked_Access &
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Jnk_File'Unchecked_Access &
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Lib_Opt'Unchecked_Access &
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Bas_Opt'Unchecked_Access &
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Exp_File'Unchecked_Access &
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Ofiles &
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All_Options;
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begin
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Utl.Gnatlink (L_Afiles (L_Afiles'Last).all, Params);
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end;
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-- 4) Build new exp from base file and the lib file (.a)
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Utl.Dlltool (Def_File, Dll_File, Lib_File,
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Base_File => Bas_File,
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Exp_Table => Exp_File,
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Build_Import => Build_Import);
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-- 5) Build the dynamic library
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Utl.Gnatbind (L_Afiles, Options & Bargs_Options);
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declare
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Params : constant OS_Lib.Argument_List :=
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Map_Opt'Unchecked_Access &
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Out_Opt'Unchecked_Access &
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Dll_File'Unchecked_Access &
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Lib_Opt'Unchecked_Access &
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Exp_File'Unchecked_Access &
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Adr_Opt'Unchecked_Access &
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Ofiles &
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All_Options;
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First_Param : Positive := Params'First + 1;
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begin
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if Map_File then
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First_Param := Params'First;
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end if;
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Utl.Gnatlink
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(L_Afiles (L_Afiles'Last).all,
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Params (First_Param .. Params'Last));
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end;
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OS_Lib.Delete_File (Exp_File, Success);
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OS_Lib.Delete_File (Bas_File, Success);
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OS_Lib.Delete_File (Jnk_File, Success);
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exception
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when others =>
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OS_Lib.Delete_File (Exp_File, Success);
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OS_Lib.Delete_File (Bas_File, Success);
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OS_Lib.Delete_File (Jnk_File, Success);
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raise;
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end Ada_Build_Reloc_DLL;
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-------------------------
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-- Build_Non_Reloc_DLL --
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-------------------------
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procedure Build_Non_Reloc_DLL is
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Success : Boolean;
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pragma Warnings (Off, Success);
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begin
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if not Quiet then
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Text_IO.Put_Line ("building non relocatable DLL...");
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Text_IO.Put ("make " & Dll_File &
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" using address " & Lib_Address);
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if Build_Import then
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Text_IO.Put_Line (" and " & Lib_File);
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else
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Text_IO.New_Line;
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end if;
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end if;
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-- Build exp table and the lib .a file
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Utl.Dlltool (Def_File, Dll_File, Lib_File,
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Exp_Table => Exp_File,
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Build_Import => Build_Import);
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-- Build the DLL
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declare
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Params : OS_Lib.Argument_List :=
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Adr_Opt'Unchecked_Access & All_Options;
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begin
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if Map_File then
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Params := Map_Opt'Unchecked_Access & Params;
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end if;
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Utl.Gcc (Output_File => Dll_File,
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Files => Exp_File'Unchecked_Access & Ofiles,
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Options => Params,
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Build_Lib => True);
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end;
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OS_Lib.Delete_File (Exp_File, Success);
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exception
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when others =>
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OS_Lib.Delete_File (Exp_File, Success);
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raise;
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end Build_Non_Reloc_DLL;
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-----------------------------
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-- Ada_Build_Non_Reloc_DLL --
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-----------------------------
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-- Build a non relocatable DLL with Ada code
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procedure Ada_Build_Non_Reloc_DLL is
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Success : Boolean;
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pragma Warnings (Off, Success);
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begin
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if not Quiet then
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Text_IO.Put_Line ("building non relocatable DLL...");
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Text_IO.Put ("make " & Dll_File &
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" using address " & Lib_Address);
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if Build_Import then
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Text_IO.Put_Line (" and " & Lib_File);
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else
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Text_IO.New_Line;
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end if;
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end if;
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-- Build exp table and the lib .a file
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Utl.Dlltool (Def_File, Dll_File, Lib_File,
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Exp_Table => Exp_File,
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Build_Import => Build_Import);
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-- Build the DLL
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Utl.Gnatbind (L_Afiles, Options & Bargs_Options);
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declare
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Params : OS_Lib.Argument_List :=
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Out_Opt'Unchecked_Access &
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Dll_File'Unchecked_Access &
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Lib_Opt'Unchecked_Access &
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Exp_File'Unchecked_Access &
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Adr_Opt'Unchecked_Access &
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Ofiles &
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All_Options;
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begin
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if Map_File then
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Params := Map_Opt'Unchecked_Access & Params;
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end if;
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Utl.Gnatlink (L_Afiles (L_Afiles'Last).all, Params);
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end;
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OS_Lib.Delete_File (Exp_File, Success);
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exception
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when others =>
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OS_Lib.Delete_File (Exp_File, Success);
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raise;
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end Ada_Build_Non_Reloc_DLL;
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-- Start of processing for Build_Dynamic_Library
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begin
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-- On Windows the binder file must not be in the first position in the
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-- list. This is due to the way DLL's are built on Windows. We swap the
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-- first ali with the last one if it is the case.
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if L_Afiles'Length > 1 then
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declare
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Filename : constant String :=
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Directory_Operations.Base_Name
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(L_Afiles (L_Afiles'First).all);
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First : constant Positive := Filename'First;
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begin
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if Filename (First .. First + 1) = "b~" then
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L_Afiles (L_Afiles'Last) := Afiles (Afiles'First);
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L_Afiles (L_Afiles'First) := Afiles (Afiles'Last);
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end if;
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end;
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end if;
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case Relocatable is
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when True =>
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if L_Afiles'Length = 0 then
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Build_Reloc_DLL;
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else
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Ada_Build_Reloc_DLL;
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end if;
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when False =>
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if L_Afiles'Length = 0 then
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Build_Non_Reloc_DLL;
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else
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Ada_Build_Non_Reloc_DLL;
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end if;
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end case;
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end Build_Dynamic_Library;
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--------------------------
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-- Build_Import_Library --
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--------------------------
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procedure Build_Import_Library
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(Lib_Filename : String;
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Def_Filename : String)
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is
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procedure Build_Import_Library (Lib_Filename : String);
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-- Build an import library. This is to build only a .a library to link
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-- against a DLL.
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--------------------------
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-- Build_Import_Library --
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--------------------------
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procedure Build_Import_Library (Lib_Filename : String) is
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function No_Lib_Prefix (Filename : String) return String;
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-- Return Filename without the lib prefix if present
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-------------------
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-- No_Lib_Prefix --
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-------------------
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function No_Lib_Prefix (Filename : String) return String is
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begin
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if Filename (Filename'First .. Filename'First + 2) = "lib" then
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return Filename (Filename'First + 3 .. Filename'Last);
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else
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return Filename;
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end if;
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end No_Lib_Prefix;
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-- Local variables
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Def_File : String renames Def_Filename;
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Dll_File : constant String := Get_Dll_Name (Lib_Filename);
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Base_Filename : constant String :=
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MDLL.Fil.Ext_To (No_Lib_Prefix (Lib_Filename));
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Lib_File : constant String := "lib" & Base_Filename & ".dll.a";
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-- Start of processing for Build_Import_Library
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begin
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if not Quiet then
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Text_IO.Put_Line ("Building import library...");
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Text_IO.Put_Line
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("make " & Lib_File & " to use dynamic library " & Dll_File);
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end if;
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Utl.Dlltool
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(Def_File, Dll_File, Lib_File, Build_Import => True);
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end Build_Import_Library;
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-- Start of processing for Build_Import_Library
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begin
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Build_Import_Library (Lib_Filename);
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end Build_Import_Library;
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------------------
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-- Get_Dll_Name --
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------------------
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function Get_Dll_Name (Lib_Filename : String) return String is
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begin
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if MDLL.Fil.Get_Ext (Lib_Filename) = "" then
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return Lib_Filename & ".dll";
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else
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return Lib_Filename;
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end if;
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end Get_Dll_Name;
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end MDLL;
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