656297e1fe
Reviewed-on: https://go-review.googlesource.com/c/gofrontend/+/194698 From-SVN: r275691
2005 lines
63 KiB
Go
2005 lines
63 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Page heap.
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//
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// See malloc.go for overview.
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package runtime
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import (
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"internal/cpu"
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"runtime/internal/atomic"
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"runtime/internal/sys"
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"unsafe"
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)
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// minPhysPageSize is a lower-bound on the physical page size. The
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// true physical page size may be larger than this. In contrast,
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// sys.PhysPageSize is an upper-bound on the physical page size.
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const minPhysPageSize = 4096
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// Main malloc heap.
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// The heap itself is the "free" and "scav" treaps,
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// but all the other global data is here too.
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//
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// mheap must not be heap-allocated because it contains mSpanLists,
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// which must not be heap-allocated.
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//
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//go:notinheap
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type mheap struct {
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// lock must only be acquired on the system stack, otherwise a g
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// could self-deadlock if its stack grows with the lock held.
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lock mutex
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free mTreap // free spans
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sweepgen uint32 // sweep generation, see comment in mspan
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sweepdone uint32 // all spans are swept
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sweepers uint32 // number of active sweepone calls
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// allspans is a slice of all mspans ever created. Each mspan
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// appears exactly once.
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//
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// The memory for allspans is manually managed and can be
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// reallocated and move as the heap grows.
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//
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// In general, allspans is protected by mheap_.lock, which
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// prevents concurrent access as well as freeing the backing
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// store. Accesses during STW might not hold the lock, but
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// must ensure that allocation cannot happen around the
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// access (since that may free the backing store).
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allspans []*mspan // all spans out there
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// sweepSpans contains two mspan stacks: one of swept in-use
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// spans, and one of unswept in-use spans. These two trade
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// roles on each GC cycle. Since the sweepgen increases by 2
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// on each cycle, this means the swept spans are in
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// sweepSpans[sweepgen/2%2] and the unswept spans are in
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// sweepSpans[1-sweepgen/2%2]. Sweeping pops spans from the
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// unswept stack and pushes spans that are still in-use on the
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// swept stack. Likewise, allocating an in-use span pushes it
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// on the swept stack.
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sweepSpans [2]gcSweepBuf
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_ uint32 // align uint64 fields on 32-bit for atomics
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// Proportional sweep
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//
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// These parameters represent a linear function from heap_live
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// to page sweep count. The proportional sweep system works to
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// stay in the black by keeping the current page sweep count
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// above this line at the current heap_live.
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//
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// The line has slope sweepPagesPerByte and passes through a
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// basis point at (sweepHeapLiveBasis, pagesSweptBasis). At
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// any given time, the system is at (memstats.heap_live,
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// pagesSwept) in this space.
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//
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// It's important that the line pass through a point we
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// control rather than simply starting at a (0,0) origin
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// because that lets us adjust sweep pacing at any time while
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// accounting for current progress. If we could only adjust
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// the slope, it would create a discontinuity in debt if any
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// progress has already been made.
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pagesInUse uint64 // pages of spans in stats mSpanInUse; R/W with mheap.lock
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pagesSwept uint64 // pages swept this cycle; updated atomically
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pagesSweptBasis uint64 // pagesSwept to use as the origin of the sweep ratio; updated atomically
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sweepHeapLiveBasis uint64 // value of heap_live to use as the origin of sweep ratio; written with lock, read without
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sweepPagesPerByte float64 // proportional sweep ratio; written with lock, read without
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// TODO(austin): pagesInUse should be a uintptr, but the 386
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// compiler can't 8-byte align fields.
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// Scavenger pacing parameters
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//
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// The two basis parameters and the scavenge ratio parallel the proportional
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// sweeping implementation, the primary differences being that:
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// * Scavenging concerns itself with RSS, estimated as heapRetained()
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// * Rather than pacing the scavenger to the GC, it is paced to a
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// time-based rate computed in gcPaceScavenger.
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//
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// scavengeRetainedGoal represents our goal RSS.
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//
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// All fields must be accessed with lock.
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//
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// TODO(mknyszek): Consider abstracting the basis fields and the scavenge ratio
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// into its own type so that this logic may be shared with proportional sweeping.
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scavengeTimeBasis int64
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scavengeRetainedBasis uint64
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scavengeBytesPerNS float64
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scavengeRetainedGoal uint64
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// Page reclaimer state
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// reclaimIndex is the page index in allArenas of next page to
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// reclaim. Specifically, it refers to page (i %
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// pagesPerArena) of arena allArenas[i / pagesPerArena].
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//
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// If this is >= 1<<63, the page reclaimer is done scanning
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// the page marks.
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//
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// This is accessed atomically.
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reclaimIndex uint64
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// reclaimCredit is spare credit for extra pages swept. Since
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// the page reclaimer works in large chunks, it may reclaim
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// more than requested. Any spare pages released go to this
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// credit pool.
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//
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// This is accessed atomically.
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reclaimCredit uintptr
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// Malloc stats.
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largealloc uint64 // bytes allocated for large objects
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nlargealloc uint64 // number of large object allocations
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largefree uint64 // bytes freed for large objects (>maxsmallsize)
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nlargefree uint64 // number of frees for large objects (>maxsmallsize)
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nsmallfree [_NumSizeClasses]uint64 // number of frees for small objects (<=maxsmallsize)
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// arenas is the heap arena map. It points to the metadata for
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// the heap for every arena frame of the entire usable virtual
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// address space.
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//
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// Use arenaIndex to compute indexes into this array.
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//
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// For regions of the address space that are not backed by the
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// Go heap, the arena map contains nil.
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//
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// Modifications are protected by mheap_.lock. Reads can be
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// performed without locking; however, a given entry can
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// transition from nil to non-nil at any time when the lock
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// isn't held. (Entries never transitions back to nil.)
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//
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// In general, this is a two-level mapping consisting of an L1
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// map and possibly many L2 maps. This saves space when there
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// are a huge number of arena frames. However, on many
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// platforms (even 64-bit), arenaL1Bits is 0, making this
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// effectively a single-level map. In this case, arenas[0]
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// will never be nil.
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arenas [1 << arenaL1Bits]*[1 << arenaL2Bits]*heapArena
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// heapArenaAlloc is pre-reserved space for allocating heapArena
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// objects. This is only used on 32-bit, where we pre-reserve
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// this space to avoid interleaving it with the heap itself.
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heapArenaAlloc linearAlloc
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// arenaHints is a list of addresses at which to attempt to
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// add more heap arenas. This is initially populated with a
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// set of general hint addresses, and grown with the bounds of
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// actual heap arena ranges.
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arenaHints *arenaHint
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// arena is a pre-reserved space for allocating heap arenas
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// (the actual arenas). This is only used on 32-bit.
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arena linearAlloc
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// allArenas is the arenaIndex of every mapped arena. This can
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// be used to iterate through the address space.
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//
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// Access is protected by mheap_.lock. However, since this is
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// append-only and old backing arrays are never freed, it is
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// safe to acquire mheap_.lock, copy the slice header, and
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// then release mheap_.lock.
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allArenas []arenaIdx
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// sweepArenas is a snapshot of allArenas taken at the
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// beginning of the sweep cycle. This can be read safely by
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// simply blocking GC (by disabling preemption).
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sweepArenas []arenaIdx
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_ uint32 // ensure 64-bit alignment of central
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// central free lists for small size classes.
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// the padding makes sure that the mcentrals are
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// spaced CacheLinePadSize bytes apart, so that each mcentral.lock
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// gets its own cache line.
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// central is indexed by spanClass.
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central [numSpanClasses]struct {
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mcentral mcentral
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pad [cpu.CacheLinePadSize - unsafe.Sizeof(mcentral{})%cpu.CacheLinePadSize]byte
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}
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spanalloc fixalloc // allocator for span*
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cachealloc fixalloc // allocator for mcache*
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treapalloc fixalloc // allocator for treapNodes*
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specialfinalizeralloc fixalloc // allocator for specialfinalizer*
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specialprofilealloc fixalloc // allocator for specialprofile*
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speciallock mutex // lock for special record allocators.
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arenaHintAlloc fixalloc // allocator for arenaHints
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unused *specialfinalizer // never set, just here to force the specialfinalizer type into DWARF
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}
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var mheap_ mheap
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// A heapArena stores metadata for a heap arena. heapArenas are stored
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// outside of the Go heap and accessed via the mheap_.arenas index.
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//
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// This gets allocated directly from the OS, so ideally it should be a
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// multiple of the system page size. For example, avoid adding small
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// fields.
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//
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//go:notinheap
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type heapArena struct {
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// bitmap stores the pointer/scalar bitmap for the words in
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// this arena. See mbitmap.go for a description. Use the
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// heapBits type to access this.
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bitmap [heapArenaBitmapBytes]byte
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// spans maps from virtual address page ID within this arena to *mspan.
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// For allocated spans, their pages map to the span itself.
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// For free spans, only the lowest and highest pages map to the span itself.
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// Internal pages map to an arbitrary span.
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// For pages that have never been allocated, spans entries are nil.
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//
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// Modifications are protected by mheap.lock. Reads can be
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// performed without locking, but ONLY from indexes that are
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// known to contain in-use or stack spans. This means there
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// must not be a safe-point between establishing that an
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// address is live and looking it up in the spans array.
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spans [pagesPerArena]*mspan
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// pageInUse is a bitmap that indicates which spans are in
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// state mSpanInUse. This bitmap is indexed by page number,
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// but only the bit corresponding to the first page in each
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// span is used.
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//
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// Writes are protected by mheap_.lock.
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pageInUse [pagesPerArena / 8]uint8
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// pageMarks is a bitmap that indicates which spans have any
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// marked objects on them. Like pageInUse, only the bit
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// corresponding to the first page in each span is used.
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//
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// Writes are done atomically during marking. Reads are
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// non-atomic and lock-free since they only occur during
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// sweeping (and hence never race with writes).
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//
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// This is used to quickly find whole spans that can be freed.
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//
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// TODO(austin): It would be nice if this was uint64 for
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// faster scanning, but we don't have 64-bit atomic bit
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// operations.
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pageMarks [pagesPerArena / 8]uint8
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}
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// arenaHint is a hint for where to grow the heap arenas. See
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// mheap_.arenaHints.
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//
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//go:notinheap
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type arenaHint struct {
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addr uintptr
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down bool
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next *arenaHint
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}
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// An mspan is a run of pages.
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//
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// When a mspan is in the heap free treap, state == mSpanFree
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// and heapmap(s->start) == span, heapmap(s->start+s->npages-1) == span.
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// If the mspan is in the heap scav treap, then in addition to the
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// above scavenged == true. scavenged == false in all other cases.
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//
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// When a mspan is allocated, state == mSpanInUse or mSpanManual
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// and heapmap(i) == span for all s->start <= i < s->start+s->npages.
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// Every mspan is in one doubly-linked list, either in the mheap's
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// busy list or one of the mcentral's span lists.
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// An mspan representing actual memory has state mSpanInUse,
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// mSpanManual, or mSpanFree. Transitions between these states are
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// constrained as follows:
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//
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// * A span may transition from free to in-use or manual during any GC
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// phase.
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//
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// * During sweeping (gcphase == _GCoff), a span may transition from
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// in-use to free (as a result of sweeping) or manual to free (as a
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// result of stacks being freed).
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//
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// * During GC (gcphase != _GCoff), a span *must not* transition from
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// manual or in-use to free. Because concurrent GC may read a pointer
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// and then look up its span, the span state must be monotonic.
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type mSpanState uint8
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const (
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mSpanDead mSpanState = iota
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mSpanInUse // allocated for garbage collected heap
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mSpanManual // allocated for manual management (e.g., stack allocator)
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mSpanFree
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)
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// mSpanStateNames are the names of the span states, indexed by
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// mSpanState.
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var mSpanStateNames = []string{
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"mSpanDead",
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"mSpanInUse",
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"mSpanManual",
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"mSpanFree",
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}
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// mSpanList heads a linked list of spans.
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//
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//go:notinheap
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type mSpanList struct {
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first *mspan // first span in list, or nil if none
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last *mspan // last span in list, or nil if none
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}
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//go:notinheap
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type mspan struct {
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next *mspan // next span in list, or nil if none
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prev *mspan // previous span in list, or nil if none
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list *mSpanList // For debugging. TODO: Remove.
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startAddr uintptr // address of first byte of span aka s.base()
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npages uintptr // number of pages in span
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manualFreeList gclinkptr // list of free objects in mSpanManual spans
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// freeindex is the slot index between 0 and nelems at which to begin scanning
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// for the next free object in this span.
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// Each allocation scans allocBits starting at freeindex until it encounters a 0
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// indicating a free object. freeindex is then adjusted so that subsequent scans begin
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// just past the newly discovered free object.
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//
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// If freeindex == nelem, this span has no free objects.
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//
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// allocBits is a bitmap of objects in this span.
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// If n >= freeindex and allocBits[n/8] & (1<<(n%8)) is 0
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// then object n is free;
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// otherwise, object n is allocated. Bits starting at nelem are
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// undefined and should never be referenced.
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//
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// Object n starts at address n*elemsize + (start << pageShift).
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freeindex uintptr
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// TODO: Look up nelems from sizeclass and remove this field if it
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// helps performance.
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nelems uintptr // number of object in the span.
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// Cache of the allocBits at freeindex. allocCache is shifted
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// such that the lowest bit corresponds to the bit freeindex.
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// allocCache holds the complement of allocBits, thus allowing
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// ctz (count trailing zero) to use it directly.
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// allocCache may contain bits beyond s.nelems; the caller must ignore
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// these.
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allocCache uint64
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// allocBits and gcmarkBits hold pointers to a span's mark and
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// allocation bits. The pointers are 8 byte aligned.
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// There are three arenas where this data is held.
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// free: Dirty arenas that are no longer accessed
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// and can be reused.
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// next: Holds information to be used in the next GC cycle.
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// current: Information being used during this GC cycle.
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// previous: Information being used during the last GC cycle.
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// A new GC cycle starts with the call to finishsweep_m.
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// finishsweep_m moves the previous arena to the free arena,
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// the current arena to the previous arena, and
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// the next arena to the current arena.
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// The next arena is populated as the spans request
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// memory to hold gcmarkBits for the next GC cycle as well
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// as allocBits for newly allocated spans.
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//
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// The pointer arithmetic is done "by hand" instead of using
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// arrays to avoid bounds checks along critical performance
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// paths.
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// The sweep will free the old allocBits and set allocBits to the
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// gcmarkBits. The gcmarkBits are replaced with a fresh zeroed
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// out memory.
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allocBits *gcBits
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gcmarkBits *gcBits
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// sweep generation:
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// if sweepgen == h->sweepgen - 2, the span needs sweeping
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// if sweepgen == h->sweepgen - 1, the span is currently being swept
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// if sweepgen == h->sweepgen, the span is swept and ready to use
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// if sweepgen == h->sweepgen + 1, the span was cached before sweep began and is still cached, and needs sweeping
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// if sweepgen == h->sweepgen + 3, the span was swept and then cached and is still cached
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// h->sweepgen is incremented by 2 after every GC
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sweepgen uint32
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divMul uint16 // for divide by elemsize - divMagic.mul
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baseMask uint16 // if non-0, elemsize is a power of 2, & this will get object allocation base
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allocCount uint16 // number of allocated objects
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spanclass spanClass // size class and noscan (uint8)
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state mSpanState // mspaninuse etc
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needzero uint8 // needs to be zeroed before allocation
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divShift uint8 // for divide by elemsize - divMagic.shift
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divShift2 uint8 // for divide by elemsize - divMagic.shift2
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scavenged bool // whether this span has had its pages released to the OS
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elemsize uintptr // computed from sizeclass or from npages
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limit uintptr // end of data in span
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speciallock mutex // guards specials list
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specials *special // linked list of special records sorted by offset.
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}
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func (s *mspan) base() uintptr {
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return s.startAddr
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}
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func (s *mspan) layout() (size, n, total uintptr) {
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total = s.npages << _PageShift
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size = s.elemsize
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if size > 0 {
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n = total / size
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}
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return
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}
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// physPageBounds returns the start and end of the span
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// rounded in to the physical page size.
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func (s *mspan) physPageBounds() (uintptr, uintptr) {
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start := s.base()
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end := start + s.npages<<_PageShift
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if physPageSize > _PageSize {
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// Round start and end in.
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start = (start + physPageSize - 1) &^ (physPageSize - 1)
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end &^= physPageSize - 1
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}
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return start, end
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}
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func (h *mheap) coalesce(s *mspan) {
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// merge is a helper which merges other into s, deletes references to other
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// in heap metadata, and then discards it. other must be adjacent to s.
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merge := func(a, b, other *mspan) {
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// Caller must ensure a.startAddr < b.startAddr and that either a or
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// b is s. a and b must be adjacent. other is whichever of the two is
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// not s.
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if pageSize < physPageSize && a.scavenged && b.scavenged {
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// If we're merging two scavenged spans on systems where
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// pageSize < physPageSize, then their boundary should always be on
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// a physical page boundary, due to the realignment that happens
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// during coalescing. Throw if this case is no longer true, which
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// means the implementation should probably be changed to scavenge
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// along the boundary.
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_, start := a.physPageBounds()
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end, _ := b.physPageBounds()
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if start != end {
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println("runtime: a.base=", hex(a.base()), "a.npages=", a.npages)
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println("runtime: b.base=", hex(b.base()), "b.npages=", b.npages)
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println("runtime: physPageSize=", physPageSize, "pageSize=", pageSize)
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throw("neighboring scavenged spans boundary is not a physical page boundary")
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}
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}
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// Adjust s via base and npages and also in heap metadata.
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s.npages += other.npages
|
|
s.needzero |= other.needzero
|
|
if a == s {
|
|
h.setSpan(s.base()+s.npages*pageSize-1, s)
|
|
} else {
|
|
s.startAddr = other.startAddr
|
|
h.setSpan(s.base(), s)
|
|
}
|
|
|
|
// The size is potentially changing so the treap needs to delete adjacent nodes and
|
|
// insert back as a combined node.
|
|
h.free.removeSpan(other)
|
|
other.state = mSpanDead
|
|
h.spanalloc.free(unsafe.Pointer(other))
|
|
}
|
|
|
|
// realign is a helper which shrinks other and grows s such that their
|
|
// boundary is on a physical page boundary.
|
|
realign := func(a, b, other *mspan) {
|
|
// Caller must ensure a.startAddr < b.startAddr and that either a or
|
|
// b is s. a and b must be adjacent. other is whichever of the two is
|
|
// not s.
|
|
|
|
// If pageSize >= physPageSize then spans are always aligned
|
|
// to physical page boundaries, so just exit.
|
|
if pageSize >= physPageSize {
|
|
return
|
|
}
|
|
// Since we're resizing other, we must remove it from the treap.
|
|
h.free.removeSpan(other)
|
|
|
|
// Round boundary to the nearest physical page size, toward the
|
|
// scavenged span.
|
|
boundary := b.startAddr
|
|
if a.scavenged {
|
|
boundary &^= (physPageSize - 1)
|
|
} else {
|
|
boundary = (boundary + physPageSize - 1) &^ (physPageSize - 1)
|
|
}
|
|
a.npages = (boundary - a.startAddr) / pageSize
|
|
b.npages = (b.startAddr + b.npages*pageSize - boundary) / pageSize
|
|
b.startAddr = boundary
|
|
|
|
h.setSpan(boundary-1, a)
|
|
h.setSpan(boundary, b)
|
|
|
|
// Re-insert other now that it has a new size.
|
|
h.free.insert(other)
|
|
}
|
|
|
|
hpMiddle := s.hugePages()
|
|
|
|
// Coalesce with earlier, later spans.
|
|
var hpBefore uintptr
|
|
if before := spanOf(s.base() - 1); before != nil && before.state == mSpanFree {
|
|
if s.scavenged == before.scavenged {
|
|
hpBefore = before.hugePages()
|
|
merge(before, s, before)
|
|
} else {
|
|
realign(before, s, before)
|
|
}
|
|
}
|
|
|
|
// Now check to see if next (greater addresses) span is free and can be coalesced.
|
|
var hpAfter uintptr
|
|
if after := spanOf(s.base() + s.npages*pageSize); after != nil && after.state == mSpanFree {
|
|
if s.scavenged == after.scavenged {
|
|
hpAfter = after.hugePages()
|
|
merge(s, after, after)
|
|
} else {
|
|
realign(s, after, after)
|
|
}
|
|
}
|
|
if !s.scavenged && s.hugePages() > hpBefore+hpMiddle+hpAfter {
|
|
// If s has grown such that it now may contain more huge pages than it
|
|
// and its now-coalesced neighbors did before, then mark the whole region
|
|
// as huge-page-backable.
|
|
//
|
|
// Otherwise, on systems where we break up huge pages (like Linux)
|
|
// s may not be backed by huge pages because it could be made up of
|
|
// pieces which are broken up in the underlying VMA. The primary issue
|
|
// with this is that it can lead to a poor estimate of the amount of
|
|
// free memory backed by huge pages for determining the scavenging rate.
|
|
//
|
|
// TODO(mknyszek): Measure the performance characteristics of sysHugePage
|
|
// and determine whether it makes sense to only sysHugePage on the pages
|
|
// that matter, or if it's better to just mark the whole region.
|
|
sysHugePage(unsafe.Pointer(s.base()), s.npages*pageSize)
|
|
}
|
|
}
|
|
|
|
// hugePages returns the number of aligned physical huge pages in the memory
|
|
// regioned owned by this mspan.
|
|
func (s *mspan) hugePages() uintptr {
|
|
if physHugePageSize == 0 || s.npages < physHugePageSize/pageSize {
|
|
return 0
|
|
}
|
|
start := s.base()
|
|
end := start + s.npages*pageSize
|
|
if physHugePageSize > pageSize {
|
|
// Round start and end in.
|
|
start = (start + physHugePageSize - 1) &^ (physHugePageSize - 1)
|
|
end &^= physHugePageSize - 1
|
|
}
|
|
if start < end {
|
|
return (end - start) >> physHugePageShift
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (s *mspan) scavenge() uintptr {
|
|
// start and end must be rounded in, otherwise madvise
|
|
// will round them *out* and release more memory
|
|
// than we want.
|
|
start, end := s.physPageBounds()
|
|
if end <= start {
|
|
// start and end don't span a whole physical page.
|
|
return 0
|
|
}
|
|
released := end - start
|
|
memstats.heap_released += uint64(released)
|
|
s.scavenged = true
|
|
sysUnused(unsafe.Pointer(start), released)
|
|
return released
|
|
}
|
|
|
|
// released returns the number of bytes in this span
|
|
// which were returned back to the OS.
|
|
func (s *mspan) released() uintptr {
|
|
if !s.scavenged {
|
|
return 0
|
|
}
|
|
start, end := s.physPageBounds()
|
|
return end - start
|
|
}
|
|
|
|
// recordspan adds a newly allocated span to h.allspans.
|
|
//
|
|
// This only happens the first time a span is allocated from
|
|
// mheap.spanalloc (it is not called when a span is reused).
|
|
//
|
|
// Write barriers are disallowed here because it can be called from
|
|
// gcWork when allocating new workbufs. However, because it's an
|
|
// indirect call from the fixalloc initializer, the compiler can't see
|
|
// this.
|
|
//
|
|
//go:nowritebarrierrec
|
|
func recordspan(vh unsafe.Pointer, p unsafe.Pointer) {
|
|
h := (*mheap)(vh)
|
|
s := (*mspan)(p)
|
|
if len(h.allspans) >= cap(h.allspans) {
|
|
n := 64 * 1024 / sys.PtrSize
|
|
if n < cap(h.allspans)*3/2 {
|
|
n = cap(h.allspans) * 3 / 2
|
|
}
|
|
var new []*mspan
|
|
sp := (*notInHeapSlice)(unsafe.Pointer(&new))
|
|
sp.array = (*notInHeap)(sysAlloc(uintptr(n)*sys.PtrSize, &memstats.other_sys))
|
|
if sp.array == nil {
|
|
throw("runtime: cannot allocate memory")
|
|
}
|
|
sp.len = len(h.allspans)
|
|
sp.cap = n
|
|
if len(h.allspans) > 0 {
|
|
copy(new, h.allspans)
|
|
}
|
|
oldAllspans := h.allspans
|
|
*(*notInHeapSlice)(unsafe.Pointer(&h.allspans)) = *(*notInHeapSlice)(unsafe.Pointer(&new))
|
|
if len(oldAllspans) != 0 {
|
|
sysFree(unsafe.Pointer(&oldAllspans[0]), uintptr(cap(oldAllspans))*unsafe.Sizeof(oldAllspans[0]), &memstats.other_sys)
|
|
}
|
|
}
|
|
h.allspans = h.allspans[:len(h.allspans)+1]
|
|
h.allspans[len(h.allspans)-1] = s
|
|
}
|
|
|
|
// A spanClass represents the size class and noscan-ness of a span.
|
|
//
|
|
// Each size class has a noscan spanClass and a scan spanClass. The
|
|
// noscan spanClass contains only noscan objects, which do not contain
|
|
// pointers and thus do not need to be scanned by the garbage
|
|
// collector.
|
|
type spanClass uint8
|
|
|
|
const (
|
|
numSpanClasses = _NumSizeClasses << 1
|
|
tinySpanClass = spanClass(tinySizeClass<<1 | 1)
|
|
)
|
|
|
|
func makeSpanClass(sizeclass uint8, noscan bool) spanClass {
|
|
return spanClass(sizeclass<<1) | spanClass(bool2int(noscan))
|
|
}
|
|
|
|
func (sc spanClass) sizeclass() int8 {
|
|
return int8(sc >> 1)
|
|
}
|
|
|
|
func (sc spanClass) noscan() bool {
|
|
return sc&1 != 0
|
|
}
|
|
|
|
// arenaIndex returns the index into mheap_.arenas of the arena
|
|
// containing metadata for p. This index combines of an index into the
|
|
// L1 map and an index into the L2 map and should be used as
|
|
// mheap_.arenas[ai.l1()][ai.l2()].
|
|
//
|
|
// If p is outside the range of valid heap addresses, either l1() or
|
|
// l2() will be out of bounds.
|
|
//
|
|
// It is nosplit because it's called by spanOf and several other
|
|
// nosplit functions.
|
|
//
|
|
//go:nosplit
|
|
func arenaIndex(p uintptr) arenaIdx {
|
|
return arenaIdx((p + arenaBaseOffset) / heapArenaBytes)
|
|
}
|
|
|
|
// arenaBase returns the low address of the region covered by heap
|
|
// arena i.
|
|
func arenaBase(i arenaIdx) uintptr {
|
|
return uintptr(i)*heapArenaBytes - arenaBaseOffset
|
|
}
|
|
|
|
type arenaIdx uint
|
|
|
|
func (i arenaIdx) l1() uint {
|
|
if arenaL1Bits == 0 {
|
|
// Let the compiler optimize this away if there's no
|
|
// L1 map.
|
|
return 0
|
|
} else {
|
|
return uint(i) >> arenaL1Shift
|
|
}
|
|
}
|
|
|
|
func (i arenaIdx) l2() uint {
|
|
if arenaL1Bits == 0 {
|
|
return uint(i)
|
|
} else {
|
|
return uint(i) & (1<<arenaL2Bits - 1)
|
|
}
|
|
}
|
|
|
|
// inheap reports whether b is a pointer into a (potentially dead) heap object.
|
|
// It returns false for pointers into mSpanManual spans.
|
|
// Non-preemptible because it is used by write barriers.
|
|
//go:nowritebarrier
|
|
//go:nosplit
|
|
func inheap(b uintptr) bool {
|
|
return spanOfHeap(b) != nil
|
|
}
|
|
|
|
// inHeapOrStack is a variant of inheap that returns true for pointers
|
|
// into any allocated heap span.
|
|
//
|
|
//go:nowritebarrier
|
|
//go:nosplit
|
|
func inHeapOrStack(b uintptr) bool {
|
|
s := spanOf(b)
|
|
if s == nil || b < s.base() {
|
|
return false
|
|
}
|
|
switch s.state {
|
|
case mSpanInUse, mSpanManual:
|
|
return b < s.limit
|
|
default:
|
|
return false
|
|
}
|
|
}
|
|
|
|
// spanOf returns the span of p. If p does not point into the heap
|
|
// arena or no span has ever contained p, spanOf returns nil.
|
|
//
|
|
// If p does not point to allocated memory, this may return a non-nil
|
|
// span that does *not* contain p. If this is a possibility, the
|
|
// caller should either call spanOfHeap or check the span bounds
|
|
// explicitly.
|
|
//
|
|
// Must be nosplit because it has callers that are nosplit.
|
|
//
|
|
//go:nosplit
|
|
func spanOf(p uintptr) *mspan {
|
|
// This function looks big, but we use a lot of constant
|
|
// folding around arenaL1Bits to get it under the inlining
|
|
// budget. Also, many of the checks here are safety checks
|
|
// that Go needs to do anyway, so the generated code is quite
|
|
// short.
|
|
ri := arenaIndex(p)
|
|
if arenaL1Bits == 0 {
|
|
// If there's no L1, then ri.l1() can't be out of bounds but ri.l2() can.
|
|
if ri.l2() >= uint(len(mheap_.arenas[0])) {
|
|
return nil
|
|
}
|
|
} else {
|
|
// If there's an L1, then ri.l1() can be out of bounds but ri.l2() can't.
|
|
if ri.l1() >= uint(len(mheap_.arenas)) {
|
|
return nil
|
|
}
|
|
}
|
|
l2 := mheap_.arenas[ri.l1()]
|
|
if arenaL1Bits != 0 && l2 == nil { // Should never happen if there's no L1.
|
|
return nil
|
|
}
|
|
ha := l2[ri.l2()]
|
|
if ha == nil {
|
|
return nil
|
|
}
|
|
return ha.spans[(p/pageSize)%pagesPerArena]
|
|
}
|
|
|
|
// spanOfUnchecked is equivalent to spanOf, but the caller must ensure
|
|
// that p points into an allocated heap arena.
|
|
//
|
|
// Must be nosplit because it has callers that are nosplit.
|
|
//
|
|
//go:nosplit
|
|
func spanOfUnchecked(p uintptr) *mspan {
|
|
ai := arenaIndex(p)
|
|
return mheap_.arenas[ai.l1()][ai.l2()].spans[(p/pageSize)%pagesPerArena]
|
|
}
|
|
|
|
// spanOfHeap is like spanOf, but returns nil if p does not point to a
|
|
// heap object.
|
|
//
|
|
// Must be nosplit because it has callers that are nosplit.
|
|
//
|
|
//go:nosplit
|
|
func spanOfHeap(p uintptr) *mspan {
|
|
s := spanOf(p)
|
|
// If p is not allocated, it may point to a stale span, so we
|
|
// have to check the span's bounds and state.
|
|
if s == nil || p < s.base() || p >= s.limit || s.state != mSpanInUse {
|
|
return nil
|
|
}
|
|
return s
|
|
}
|
|
|
|
// pageIndexOf returns the arena, page index, and page mask for pointer p.
|
|
// The caller must ensure p is in the heap.
|
|
func pageIndexOf(p uintptr) (arena *heapArena, pageIdx uintptr, pageMask uint8) {
|
|
ai := arenaIndex(p)
|
|
arena = mheap_.arenas[ai.l1()][ai.l2()]
|
|
pageIdx = ((p / pageSize) / 8) % uintptr(len(arena.pageInUse))
|
|
pageMask = byte(1 << ((p / pageSize) % 8))
|
|
return
|
|
}
|
|
|
|
// Initialize the heap.
|
|
func (h *mheap) init() {
|
|
h.treapalloc.init(unsafe.Sizeof(treapNode{}), nil, nil, &memstats.other_sys)
|
|
h.spanalloc.init(unsafe.Sizeof(mspan{}), recordspan, unsafe.Pointer(h), &memstats.mspan_sys)
|
|
h.cachealloc.init(unsafe.Sizeof(mcache{}), nil, nil, &memstats.mcache_sys)
|
|
h.specialfinalizeralloc.init(unsafe.Sizeof(specialfinalizer{}), nil, nil, &memstats.other_sys)
|
|
h.specialprofilealloc.init(unsafe.Sizeof(specialprofile{}), nil, nil, &memstats.other_sys)
|
|
h.arenaHintAlloc.init(unsafe.Sizeof(arenaHint{}), nil, nil, &memstats.other_sys)
|
|
|
|
// Don't zero mspan allocations. Background sweeping can
|
|
// inspect a span concurrently with allocating it, so it's
|
|
// important that the span's sweepgen survive across freeing
|
|
// and re-allocating a span to prevent background sweeping
|
|
// from improperly cas'ing it from 0.
|
|
//
|
|
// This is safe because mspan contains no heap pointers.
|
|
h.spanalloc.zero = false
|
|
|
|
// h->mapcache needs no init
|
|
|
|
for i := range h.central {
|
|
h.central[i].mcentral.init(spanClass(i))
|
|
}
|
|
}
|
|
|
|
// reclaim sweeps and reclaims at least npage pages into the heap.
|
|
// It is called before allocating npage pages to keep growth in check.
|
|
//
|
|
// reclaim implements the page-reclaimer half of the sweeper.
|
|
//
|
|
// h must NOT be locked.
|
|
func (h *mheap) reclaim(npage uintptr) {
|
|
// This scans pagesPerChunk at a time. Higher values reduce
|
|
// contention on h.reclaimPos, but increase the minimum
|
|
// latency of performing a reclaim.
|
|
//
|
|
// Must be a multiple of the pageInUse bitmap element size.
|
|
//
|
|
// The time required by this can vary a lot depending on how
|
|
// many spans are actually freed. Experimentally, it can scan
|
|
// for pages at ~300 GB/ms on a 2.6GHz Core i7, but can only
|
|
// free spans at ~32 MB/ms. Using 512 pages bounds this at
|
|
// roughly 100µs.
|
|
//
|
|
// TODO(austin): Half of the time spent freeing spans is in
|
|
// locking/unlocking the heap (even with low contention). We
|
|
// could make the slow path here several times faster by
|
|
// batching heap frees.
|
|
const pagesPerChunk = 512
|
|
|
|
// Bail early if there's no more reclaim work.
|
|
if atomic.Load64(&h.reclaimIndex) >= 1<<63 {
|
|
return
|
|
}
|
|
|
|
// Disable preemption so the GC can't start while we're
|
|
// sweeping, so we can read h.sweepArenas, and so
|
|
// traceGCSweepStart/Done pair on the P.
|
|
mp := acquirem()
|
|
|
|
if trace.enabled {
|
|
traceGCSweepStart()
|
|
}
|
|
|
|
arenas := h.sweepArenas
|
|
locked := false
|
|
for npage > 0 {
|
|
// Pull from accumulated credit first.
|
|
if credit := atomic.Loaduintptr(&h.reclaimCredit); credit > 0 {
|
|
take := credit
|
|
if take > npage {
|
|
// Take only what we need.
|
|
take = npage
|
|
}
|
|
if atomic.Casuintptr(&h.reclaimCredit, credit, credit-take) {
|
|
npage -= take
|
|
}
|
|
continue
|
|
}
|
|
|
|
// Claim a chunk of work.
|
|
idx := uintptr(atomic.Xadd64(&h.reclaimIndex, pagesPerChunk) - pagesPerChunk)
|
|
if idx/pagesPerArena >= uintptr(len(arenas)) {
|
|
// Page reclaiming is done.
|
|
atomic.Store64(&h.reclaimIndex, 1<<63)
|
|
break
|
|
}
|
|
|
|
if !locked {
|
|
// Lock the heap for reclaimChunk.
|
|
lock(&h.lock)
|
|
locked = true
|
|
}
|
|
|
|
// Scan this chunk.
|
|
nfound := h.reclaimChunk(arenas, idx, pagesPerChunk)
|
|
if nfound <= npage {
|
|
npage -= nfound
|
|
} else {
|
|
// Put spare pages toward global credit.
|
|
atomic.Xadduintptr(&h.reclaimCredit, nfound-npage)
|
|
npage = 0
|
|
}
|
|
}
|
|
if locked {
|
|
unlock(&h.lock)
|
|
}
|
|
|
|
if trace.enabled {
|
|
traceGCSweepDone()
|
|
}
|
|
releasem(mp)
|
|
}
|
|
|
|
// reclaimChunk sweeps unmarked spans that start at page indexes [pageIdx, pageIdx+n).
|
|
// It returns the number of pages returned to the heap.
|
|
//
|
|
// h.lock must be held and the caller must be non-preemptible.
|
|
func (h *mheap) reclaimChunk(arenas []arenaIdx, pageIdx, n uintptr) uintptr {
|
|
// The heap lock must be held because this accesses the
|
|
// heapArena.spans arrays using potentially non-live pointers.
|
|
// In particular, if a span were freed and merged concurrently
|
|
// with this probing heapArena.spans, it would be possible to
|
|
// observe arbitrary, stale span pointers.
|
|
n0 := n
|
|
var nFreed uintptr
|
|
sg := h.sweepgen
|
|
for n > 0 {
|
|
ai := arenas[pageIdx/pagesPerArena]
|
|
ha := h.arenas[ai.l1()][ai.l2()]
|
|
|
|
// Get a chunk of the bitmap to work on.
|
|
arenaPage := uint(pageIdx % pagesPerArena)
|
|
inUse := ha.pageInUse[arenaPage/8:]
|
|
marked := ha.pageMarks[arenaPage/8:]
|
|
if uintptr(len(inUse)) > n/8 {
|
|
inUse = inUse[:n/8]
|
|
marked = marked[:n/8]
|
|
}
|
|
|
|
// Scan this bitmap chunk for spans that are in-use
|
|
// but have no marked objects on them.
|
|
for i := range inUse {
|
|
inUseUnmarked := inUse[i] &^ marked[i]
|
|
if inUseUnmarked == 0 {
|
|
continue
|
|
}
|
|
|
|
for j := uint(0); j < 8; j++ {
|
|
if inUseUnmarked&(1<<j) != 0 {
|
|
s := ha.spans[arenaPage+uint(i)*8+j]
|
|
if atomic.Load(&s.sweepgen) == sg-2 && atomic.Cas(&s.sweepgen, sg-2, sg-1) {
|
|
npages := s.npages
|
|
unlock(&h.lock)
|
|
if s.sweep(false) {
|
|
nFreed += npages
|
|
}
|
|
lock(&h.lock)
|
|
// Reload inUse. It's possible nearby
|
|
// spans were freed when we dropped the
|
|
// lock and we don't want to get stale
|
|
// pointers from the spans array.
|
|
inUseUnmarked = inUse[i] &^ marked[i]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Advance.
|
|
pageIdx += uintptr(len(inUse) * 8)
|
|
n -= uintptr(len(inUse) * 8)
|
|
}
|
|
if trace.enabled {
|
|
// Account for pages scanned but not reclaimed.
|
|
traceGCSweepSpan((n0 - nFreed) * pageSize)
|
|
}
|
|
return nFreed
|
|
}
|
|
|
|
// alloc_m is the internal implementation of mheap.alloc.
|
|
//
|
|
// alloc_m must run on the system stack because it locks the heap, so
|
|
// any stack growth during alloc_m would self-deadlock.
|
|
//
|
|
//go:systemstack
|
|
func (h *mheap) alloc_m(npage uintptr, spanclass spanClass, large bool) *mspan {
|
|
_g_ := getg()
|
|
|
|
// To prevent excessive heap growth, before allocating n pages
|
|
// we need to sweep and reclaim at least n pages.
|
|
if h.sweepdone == 0 {
|
|
h.reclaim(npage)
|
|
}
|
|
|
|
lock(&h.lock)
|
|
// transfer stats from cache to global
|
|
memstats.heap_scan += uint64(_g_.m.mcache.local_scan)
|
|
_g_.m.mcache.local_scan = 0
|
|
memstats.tinyallocs += uint64(_g_.m.mcache.local_tinyallocs)
|
|
_g_.m.mcache.local_tinyallocs = 0
|
|
|
|
s := h.allocSpanLocked(npage, &memstats.heap_inuse)
|
|
if s != nil {
|
|
// Record span info, because gc needs to be
|
|
// able to map interior pointer to containing span.
|
|
atomic.Store(&s.sweepgen, h.sweepgen)
|
|
h.sweepSpans[h.sweepgen/2%2].push(s) // Add to swept in-use list.
|
|
s.state = mSpanInUse
|
|
s.allocCount = 0
|
|
s.spanclass = spanclass
|
|
if sizeclass := spanclass.sizeclass(); sizeclass == 0 {
|
|
s.elemsize = s.npages << _PageShift
|
|
s.divShift = 0
|
|
s.divMul = 0
|
|
s.divShift2 = 0
|
|
s.baseMask = 0
|
|
} else {
|
|
s.elemsize = uintptr(class_to_size[sizeclass])
|
|
m := &class_to_divmagic[sizeclass]
|
|
s.divShift = m.shift
|
|
s.divMul = m.mul
|
|
s.divShift2 = m.shift2
|
|
s.baseMask = m.baseMask
|
|
}
|
|
|
|
// Mark in-use span in arena page bitmap.
|
|
arena, pageIdx, pageMask := pageIndexOf(s.base())
|
|
arena.pageInUse[pageIdx] |= pageMask
|
|
|
|
// update stats, sweep lists
|
|
h.pagesInUse += uint64(npage)
|
|
if large {
|
|
memstats.heap_objects++
|
|
mheap_.largealloc += uint64(s.elemsize)
|
|
mheap_.nlargealloc++
|
|
atomic.Xadd64(&memstats.heap_live, int64(npage<<_PageShift))
|
|
}
|
|
}
|
|
// heap_scan and heap_live were updated.
|
|
if gcBlackenEnabled != 0 {
|
|
gcController.revise()
|
|
}
|
|
|
|
if trace.enabled {
|
|
traceHeapAlloc()
|
|
}
|
|
|
|
// h.spans is accessed concurrently without synchronization
|
|
// from other threads. Hence, there must be a store/store
|
|
// barrier here to ensure the writes to h.spans above happen
|
|
// before the caller can publish a pointer p to an object
|
|
// allocated from s. As soon as this happens, the garbage
|
|
// collector running on another processor could read p and
|
|
// look up s in h.spans. The unlock acts as the barrier to
|
|
// order these writes. On the read side, the data dependency
|
|
// between p and the index in h.spans orders the reads.
|
|
unlock(&h.lock)
|
|
return s
|
|
}
|
|
|
|
// alloc allocates a new span of npage pages from the GC'd heap.
|
|
//
|
|
// Either large must be true or spanclass must indicates the span's
|
|
// size class and scannability.
|
|
//
|
|
// If needzero is true, the memory for the returned span will be zeroed.
|
|
func (h *mheap) alloc(npage uintptr, spanclass spanClass, large bool, needzero bool) *mspan {
|
|
// Don't do any operations that lock the heap on the G stack.
|
|
// It might trigger stack growth, and the stack growth code needs
|
|
// to be able to allocate heap.
|
|
var s *mspan
|
|
systemstack(func() {
|
|
s = h.alloc_m(npage, spanclass, large)
|
|
})
|
|
|
|
if s != nil {
|
|
if needzero && s.needzero != 0 {
|
|
memclrNoHeapPointers(unsafe.Pointer(s.base()), s.npages<<_PageShift)
|
|
}
|
|
s.needzero = 0
|
|
}
|
|
return s
|
|
}
|
|
|
|
// allocManual allocates a manually-managed span of npage pages.
|
|
// allocManual returns nil if allocation fails.
|
|
//
|
|
// allocManual adds the bytes used to *stat, which should be a
|
|
// memstats in-use field. Unlike allocations in the GC'd heap, the
|
|
// allocation does *not* count toward heap_inuse or heap_sys.
|
|
//
|
|
// The memory backing the returned span may not be zeroed if
|
|
// span.needzero is set.
|
|
//
|
|
// allocManual must be called on the system stack because it acquires
|
|
// the heap lock. See mheap for details.
|
|
//
|
|
//go:systemstack
|
|
func (h *mheap) allocManual(npage uintptr, stat *uint64) *mspan {
|
|
lock(&h.lock)
|
|
s := h.allocSpanLocked(npage, stat)
|
|
if s != nil {
|
|
s.state = mSpanManual
|
|
s.manualFreeList = 0
|
|
s.allocCount = 0
|
|
s.spanclass = 0
|
|
s.nelems = 0
|
|
s.elemsize = 0
|
|
s.limit = s.base() + s.npages<<_PageShift
|
|
// Manually managed memory doesn't count toward heap_sys.
|
|
memstats.heap_sys -= uint64(s.npages << _PageShift)
|
|
}
|
|
|
|
// This unlock acts as a release barrier. See mheap.alloc_m.
|
|
unlock(&h.lock)
|
|
|
|
return s
|
|
}
|
|
|
|
// setSpan modifies the span map so spanOf(base) is s.
|
|
func (h *mheap) setSpan(base uintptr, s *mspan) {
|
|
ai := arenaIndex(base)
|
|
h.arenas[ai.l1()][ai.l2()].spans[(base/pageSize)%pagesPerArena] = s
|
|
}
|
|
|
|
// setSpans modifies the span map so [spanOf(base), spanOf(base+npage*pageSize))
|
|
// is s.
|
|
func (h *mheap) setSpans(base, npage uintptr, s *mspan) {
|
|
p := base / pageSize
|
|
ai := arenaIndex(base)
|
|
ha := h.arenas[ai.l1()][ai.l2()]
|
|
for n := uintptr(0); n < npage; n++ {
|
|
i := (p + n) % pagesPerArena
|
|
if i == 0 {
|
|
ai = arenaIndex(base + n*pageSize)
|
|
ha = h.arenas[ai.l1()][ai.l2()]
|
|
}
|
|
ha.spans[i] = s
|
|
}
|
|
}
|
|
|
|
// Allocates a span of the given size. h must be locked.
|
|
// The returned span has been removed from the
|
|
// free structures, but its state is still mSpanFree.
|
|
func (h *mheap) allocSpanLocked(npage uintptr, stat *uint64) *mspan {
|
|
t := h.free.find(npage)
|
|
if t.valid() {
|
|
goto HaveSpan
|
|
}
|
|
if !h.grow(npage) {
|
|
return nil
|
|
}
|
|
t = h.free.find(npage)
|
|
if t.valid() {
|
|
goto HaveSpan
|
|
}
|
|
throw("grew heap, but no adequate free span found")
|
|
|
|
HaveSpan:
|
|
s := t.span()
|
|
if s.state != mSpanFree {
|
|
throw("candidate mspan for allocation is not free")
|
|
}
|
|
|
|
// First, subtract any memory that was released back to
|
|
// the OS from s. We will add back what's left if necessary.
|
|
memstats.heap_released -= uint64(s.released())
|
|
|
|
if s.npages == npage {
|
|
h.free.erase(t)
|
|
} else if s.npages > npage {
|
|
// Trim off the lower bits and make that our new span.
|
|
// Do this in-place since this operation does not
|
|
// affect the original span's location in the treap.
|
|
n := (*mspan)(h.spanalloc.alloc())
|
|
h.free.mutate(t, func(s *mspan) {
|
|
n.init(s.base(), npage)
|
|
s.npages -= npage
|
|
s.startAddr = s.base() + npage*pageSize
|
|
h.setSpan(s.base()-1, n)
|
|
h.setSpan(s.base(), s)
|
|
h.setSpan(n.base(), n)
|
|
n.needzero = s.needzero
|
|
// n may not be big enough to actually be scavenged, but that's fine.
|
|
// We still want it to appear to be scavenged so that we can do the
|
|
// right bookkeeping later on in this function (i.e. sysUsed).
|
|
n.scavenged = s.scavenged
|
|
// Check if s is still scavenged.
|
|
if s.scavenged {
|
|
start, end := s.physPageBounds()
|
|
if start < end {
|
|
memstats.heap_released += uint64(end - start)
|
|
} else {
|
|
s.scavenged = false
|
|
}
|
|
}
|
|
})
|
|
s = n
|
|
} else {
|
|
throw("candidate mspan for allocation is too small")
|
|
}
|
|
// "Unscavenge" s only AFTER splitting so that
|
|
// we only sysUsed whatever we actually need.
|
|
if s.scavenged {
|
|
// sysUsed all the pages that are actually available
|
|
// in the span. Note that we don't need to decrement
|
|
// heap_released since we already did so earlier.
|
|
sysUsed(unsafe.Pointer(s.base()), s.npages<<_PageShift)
|
|
s.scavenged = false
|
|
|
|
// Since we allocated out of a scavenged span, we just
|
|
// grew the RSS. Mitigate this by scavenging enough free
|
|
// space to make up for it but only if we need to.
|
|
//
|
|
// scavengeLocked may cause coalescing, so prevent
|
|
// coalescing with s by temporarily changing its state.
|
|
s.state = mSpanManual
|
|
h.scavengeIfNeededLocked(s.npages * pageSize)
|
|
s.state = mSpanFree
|
|
}
|
|
|
|
h.setSpans(s.base(), npage, s)
|
|
|
|
*stat += uint64(npage << _PageShift)
|
|
memstats.heap_idle -= uint64(npage << _PageShift)
|
|
|
|
if s.inList() {
|
|
throw("still in list")
|
|
}
|
|
return s
|
|
}
|
|
|
|
// Try to add at least npage pages of memory to the heap,
|
|
// returning whether it worked.
|
|
//
|
|
// h must be locked.
|
|
func (h *mheap) grow(npage uintptr) bool {
|
|
ask := npage << _PageShift
|
|
v, size := h.sysAlloc(ask)
|
|
if v == nil {
|
|
print("runtime: out of memory: cannot allocate ", ask, "-byte block (", memstats.heap_sys, " in use)\n")
|
|
return false
|
|
}
|
|
|
|
// Create a fake "in use" span and free it, so that the
|
|
// right accounting and coalescing happens.
|
|
s := (*mspan)(h.spanalloc.alloc())
|
|
s.init(uintptr(v), size/pageSize)
|
|
h.setSpans(s.base(), s.npages, s)
|
|
s.state = mSpanFree
|
|
memstats.heap_idle += uint64(size)
|
|
// (*mheap).sysAlloc returns untouched/uncommitted memory.
|
|
s.scavenged = true
|
|
// s is always aligned to the heap arena size which is always > physPageSize,
|
|
// so its totally safe to just add directly to heap_released. Coalescing,
|
|
// if possible, will also always be correct in terms of accounting, because
|
|
// s.base() must be a physical page boundary.
|
|
memstats.heap_released += uint64(size)
|
|
h.coalesce(s)
|
|
h.free.insert(s)
|
|
return true
|
|
}
|
|
|
|
// Free the span back into the heap.
|
|
//
|
|
// large must match the value of large passed to mheap.alloc. This is
|
|
// used for accounting.
|
|
func (h *mheap) freeSpan(s *mspan, large bool) {
|
|
systemstack(func() {
|
|
mp := getg().m
|
|
lock(&h.lock)
|
|
memstats.heap_scan += uint64(mp.mcache.local_scan)
|
|
mp.mcache.local_scan = 0
|
|
memstats.tinyallocs += uint64(mp.mcache.local_tinyallocs)
|
|
mp.mcache.local_tinyallocs = 0
|
|
if msanenabled {
|
|
// Tell msan that this entire span is no longer in use.
|
|
base := unsafe.Pointer(s.base())
|
|
bytes := s.npages << _PageShift
|
|
msanfree(base, bytes)
|
|
}
|
|
if large {
|
|
// Match accounting done in mheap.alloc.
|
|
memstats.heap_objects--
|
|
}
|
|
if gcBlackenEnabled != 0 {
|
|
// heap_scan changed.
|
|
gcController.revise()
|
|
}
|
|
h.freeSpanLocked(s, true, true)
|
|
unlock(&h.lock)
|
|
})
|
|
}
|
|
|
|
// freeManual frees a manually-managed span returned by allocManual.
|
|
// stat must be the same as the stat passed to the allocManual that
|
|
// allocated s.
|
|
//
|
|
// This must only be called when gcphase == _GCoff. See mSpanState for
|
|
// an explanation.
|
|
//
|
|
// freeManual must be called on the system stack because it acquires
|
|
// the heap lock. See mheap for details.
|
|
//
|
|
//go:systemstack
|
|
func (h *mheap) freeManual(s *mspan, stat *uint64) {
|
|
s.needzero = 1
|
|
lock(&h.lock)
|
|
*stat -= uint64(s.npages << _PageShift)
|
|
memstats.heap_sys += uint64(s.npages << _PageShift)
|
|
h.freeSpanLocked(s, false, true)
|
|
unlock(&h.lock)
|
|
}
|
|
|
|
func (h *mheap) freeSpanLocked(s *mspan, acctinuse, acctidle bool) {
|
|
switch s.state {
|
|
case mSpanManual:
|
|
if s.allocCount != 0 {
|
|
throw("mheap.freeSpanLocked - invalid stack free")
|
|
}
|
|
case mSpanInUse:
|
|
if s.allocCount != 0 || s.sweepgen != h.sweepgen {
|
|
print("mheap.freeSpanLocked - span ", s, " ptr ", hex(s.base()), " allocCount ", s.allocCount, " sweepgen ", s.sweepgen, "/", h.sweepgen, "\n")
|
|
throw("mheap.freeSpanLocked - invalid free")
|
|
}
|
|
h.pagesInUse -= uint64(s.npages)
|
|
|
|
// Clear in-use bit in arena page bitmap.
|
|
arena, pageIdx, pageMask := pageIndexOf(s.base())
|
|
arena.pageInUse[pageIdx] &^= pageMask
|
|
default:
|
|
throw("mheap.freeSpanLocked - invalid span state")
|
|
}
|
|
|
|
if acctinuse {
|
|
memstats.heap_inuse -= uint64(s.npages << _PageShift)
|
|
}
|
|
if acctidle {
|
|
memstats.heap_idle += uint64(s.npages << _PageShift)
|
|
}
|
|
s.state = mSpanFree
|
|
|
|
// Coalesce span with neighbors.
|
|
h.coalesce(s)
|
|
|
|
// Insert s into the treap.
|
|
h.free.insert(s)
|
|
}
|
|
|
|
// scavengeSplit takes t.span() and attempts to split off a span containing size
|
|
// (in bytes) worth of physical pages from the back.
|
|
//
|
|
// The split point is only approximately defined by size since the split point
|
|
// is aligned to physPageSize and pageSize every time. If physHugePageSize is
|
|
// non-zero and the split point would break apart a huge page in the span, then
|
|
// the split point is also aligned to physHugePageSize.
|
|
//
|
|
// If the desired split point ends up at the base of s, or if size is obviously
|
|
// much larger than s, then a split is not possible and this method returns nil.
|
|
// Otherwise if a split occurred it returns the newly-created span.
|
|
func (h *mheap) scavengeSplit(t treapIter, size uintptr) *mspan {
|
|
s := t.span()
|
|
start, end := s.physPageBounds()
|
|
if end <= start || end-start <= size {
|
|
// Size covers the whole span.
|
|
return nil
|
|
}
|
|
// The span is bigger than what we need, so compute the base for the new
|
|
// span if we decide to split.
|
|
base := end - size
|
|
// Round down to the next physical or logical page, whichever is bigger.
|
|
base &^= (physPageSize - 1) | (pageSize - 1)
|
|
if base <= start {
|
|
return nil
|
|
}
|
|
if physHugePageSize > pageSize && base&^(physHugePageSize-1) >= start {
|
|
// We're in danger of breaking apart a huge page, so include the entire
|
|
// huge page in the bound by rounding down to the huge page size.
|
|
// base should still be aligned to pageSize.
|
|
base &^= physHugePageSize - 1
|
|
}
|
|
if base == start {
|
|
// After all that we rounded base down to s.base(), so no need to split.
|
|
return nil
|
|
}
|
|
if base < start {
|
|
print("runtime: base=", base, ", s.npages=", s.npages, ", s.base()=", s.base(), ", size=", size, "\n")
|
|
print("runtime: physPageSize=", physPageSize, ", physHugePageSize=", physHugePageSize, "\n")
|
|
throw("bad span split base")
|
|
}
|
|
|
|
// Split s in-place, removing from the back.
|
|
n := (*mspan)(h.spanalloc.alloc())
|
|
nbytes := s.base() + s.npages*pageSize - base
|
|
h.free.mutate(t, func(s *mspan) {
|
|
n.init(base, nbytes/pageSize)
|
|
s.npages -= nbytes / pageSize
|
|
h.setSpan(n.base()-1, s)
|
|
h.setSpan(n.base(), n)
|
|
h.setSpan(n.base()+nbytes-1, n)
|
|
n.needzero = s.needzero
|
|
n.state = s.state
|
|
})
|
|
return n
|
|
}
|
|
|
|
// scavengeLocked scavenges nbytes worth of spans in the free treap by
|
|
// starting from the span with the highest base address and working down.
|
|
// It then takes those spans and places them in scav.
|
|
//
|
|
// Returns the amount of memory scavenged in bytes. h must be locked.
|
|
func (h *mheap) scavengeLocked(nbytes uintptr) uintptr {
|
|
released := uintptr(0)
|
|
// Iterate over spans with huge pages first, then spans without.
|
|
const mask = treapIterScav | treapIterHuge
|
|
for _, match := range []treapIterType{treapIterHuge, 0} {
|
|
// Iterate over the treap backwards (from highest address to lowest address)
|
|
// scavenging spans until we've reached our quota of nbytes.
|
|
for t := h.free.end(mask, match); released < nbytes && t.valid(); {
|
|
s := t.span()
|
|
start, end := s.physPageBounds()
|
|
if start >= end {
|
|
// This span doesn't cover at least one physical page, so skip it.
|
|
t = t.prev()
|
|
continue
|
|
}
|
|
n := t.prev()
|
|
if span := h.scavengeSplit(t, nbytes-released); span != nil {
|
|
s = span
|
|
} else {
|
|
h.free.erase(t)
|
|
}
|
|
released += s.scavenge()
|
|
// Now that s is scavenged, we must eagerly coalesce it
|
|
// with its neighbors to prevent having two spans with
|
|
// the same scavenged state adjacent to each other.
|
|
h.coalesce(s)
|
|
t = n
|
|
h.free.insert(s)
|
|
}
|
|
}
|
|
return released
|
|
}
|
|
|
|
// scavengeIfNeededLocked calls scavengeLocked if we're currently above the
|
|
// scavenge goal in order to prevent the mutator from out-running the
|
|
// the scavenger.
|
|
//
|
|
// h must be locked.
|
|
func (h *mheap) scavengeIfNeededLocked(size uintptr) {
|
|
if r := heapRetained(); r+uint64(size) > h.scavengeRetainedGoal {
|
|
todo := uint64(size)
|
|
// If we're only going to go a little bit over, just request what
|
|
// we actually need done.
|
|
if overage := r + uint64(size) - h.scavengeRetainedGoal; overage < todo {
|
|
todo = overage
|
|
}
|
|
h.scavengeLocked(uintptr(todo))
|
|
}
|
|
}
|
|
|
|
// scavengeAll visits each node in the free treap and scavenges the
|
|
// treapNode's span. It then removes the scavenged span from
|
|
// unscav and adds it into scav before continuing.
|
|
func (h *mheap) scavengeAll() {
|
|
// Disallow malloc or panic while holding the heap lock. We do
|
|
// this here because this is an non-mallocgc entry-point to
|
|
// the mheap API.
|
|
gp := getg()
|
|
gp.m.mallocing++
|
|
lock(&h.lock)
|
|
released := h.scavengeLocked(^uintptr(0))
|
|
unlock(&h.lock)
|
|
gp.m.mallocing--
|
|
|
|
if debug.gctrace > 0 {
|
|
if released > 0 {
|
|
print("forced scvg: ", released>>20, " MB released\n")
|
|
}
|
|
print("forced scvg: inuse: ", memstats.heap_inuse>>20, ", idle: ", memstats.heap_idle>>20, ", sys: ", memstats.heap_sys>>20, ", released: ", memstats.heap_released>>20, ", consumed: ", (memstats.heap_sys-memstats.heap_released)>>20, " (MB)\n")
|
|
}
|
|
}
|
|
|
|
//go:linkname runtime_debug_freeOSMemory runtime..z2fdebug.freeOSMemory
|
|
func runtime_debug_freeOSMemory() {
|
|
GC()
|
|
systemstack(func() { mheap_.scavengeAll() })
|
|
}
|
|
|
|
// Initialize a new span with the given start and npages.
|
|
func (span *mspan) init(base uintptr, npages uintptr) {
|
|
// span is *not* zeroed.
|
|
span.next = nil
|
|
span.prev = nil
|
|
span.list = nil
|
|
span.startAddr = base
|
|
span.npages = npages
|
|
span.allocCount = 0
|
|
span.spanclass = 0
|
|
span.elemsize = 0
|
|
span.state = mSpanDead
|
|
span.scavenged = false
|
|
span.speciallock.key = 0
|
|
span.specials = nil
|
|
span.needzero = 0
|
|
span.freeindex = 0
|
|
span.allocBits = nil
|
|
span.gcmarkBits = nil
|
|
}
|
|
|
|
func (span *mspan) inList() bool {
|
|
return span.list != nil
|
|
}
|
|
|
|
// Initialize an empty doubly-linked list.
|
|
func (list *mSpanList) init() {
|
|
list.first = nil
|
|
list.last = nil
|
|
}
|
|
|
|
func (list *mSpanList) remove(span *mspan) {
|
|
if span.list != list {
|
|
print("runtime: failed mSpanList.remove span.npages=", span.npages,
|
|
" span=", span, " prev=", span.prev, " span.list=", span.list, " list=", list, "\n")
|
|
throw("mSpanList.remove")
|
|
}
|
|
if list.first == span {
|
|
list.first = span.next
|
|
} else {
|
|
span.prev.next = span.next
|
|
}
|
|
if list.last == span {
|
|
list.last = span.prev
|
|
} else {
|
|
span.next.prev = span.prev
|
|
}
|
|
span.next = nil
|
|
span.prev = nil
|
|
span.list = nil
|
|
}
|
|
|
|
func (list *mSpanList) isEmpty() bool {
|
|
return list.first == nil
|
|
}
|
|
|
|
func (list *mSpanList) insert(span *mspan) {
|
|
if span.next != nil || span.prev != nil || span.list != nil {
|
|
println("runtime: failed mSpanList.insert", span, span.next, span.prev, span.list)
|
|
throw("mSpanList.insert")
|
|
}
|
|
span.next = list.first
|
|
if list.first != nil {
|
|
// The list contains at least one span; link it in.
|
|
// The last span in the list doesn't change.
|
|
list.first.prev = span
|
|
} else {
|
|
// The list contains no spans, so this is also the last span.
|
|
list.last = span
|
|
}
|
|
list.first = span
|
|
span.list = list
|
|
}
|
|
|
|
func (list *mSpanList) insertBack(span *mspan) {
|
|
if span.next != nil || span.prev != nil || span.list != nil {
|
|
println("runtime: failed mSpanList.insertBack", span, span.next, span.prev, span.list)
|
|
throw("mSpanList.insertBack")
|
|
}
|
|
span.prev = list.last
|
|
if list.last != nil {
|
|
// The list contains at least one span.
|
|
list.last.next = span
|
|
} else {
|
|
// The list contains no spans, so this is also the first span.
|
|
list.first = span
|
|
}
|
|
list.last = span
|
|
span.list = list
|
|
}
|
|
|
|
// takeAll removes all spans from other and inserts them at the front
|
|
// of list.
|
|
func (list *mSpanList) takeAll(other *mSpanList) {
|
|
if other.isEmpty() {
|
|
return
|
|
}
|
|
|
|
// Reparent everything in other to list.
|
|
for s := other.first; s != nil; s = s.next {
|
|
s.list = list
|
|
}
|
|
|
|
// Concatenate the lists.
|
|
if list.isEmpty() {
|
|
*list = *other
|
|
} else {
|
|
// Neither list is empty. Put other before list.
|
|
other.last.next = list.first
|
|
list.first.prev = other.last
|
|
list.first = other.first
|
|
}
|
|
|
|
other.first, other.last = nil, nil
|
|
}
|
|
|
|
const (
|
|
_KindSpecialFinalizer = 1
|
|
_KindSpecialProfile = 2
|
|
// Note: The finalizer special must be first because if we're freeing
|
|
// an object, a finalizer special will cause the freeing operation
|
|
// to abort, and we want to keep the other special records around
|
|
// if that happens.
|
|
)
|
|
|
|
//go:notinheap
|
|
type special struct {
|
|
next *special // linked list in span
|
|
offset uint16 // span offset of object
|
|
kind byte // kind of special
|
|
}
|
|
|
|
// Adds the special record s to the list of special records for
|
|
// the object p. All fields of s should be filled in except for
|
|
// offset & next, which this routine will fill in.
|
|
// Returns true if the special was successfully added, false otherwise.
|
|
// (The add will fail only if a record with the same p and s->kind
|
|
// already exists.)
|
|
func addspecial(p unsafe.Pointer, s *special) bool {
|
|
span := spanOfHeap(uintptr(p))
|
|
if span == nil {
|
|
throw("addspecial on invalid pointer")
|
|
}
|
|
|
|
// Ensure that the span is swept.
|
|
// Sweeping accesses the specials list w/o locks, so we have
|
|
// to synchronize with it. And it's just much safer.
|
|
mp := acquirem()
|
|
span.ensureSwept()
|
|
|
|
offset := uintptr(p) - span.base()
|
|
kind := s.kind
|
|
|
|
lock(&span.speciallock)
|
|
|
|
// Find splice point, check for existing record.
|
|
t := &span.specials
|
|
for {
|
|
x := *t
|
|
if x == nil {
|
|
break
|
|
}
|
|
if offset == uintptr(x.offset) && kind == x.kind {
|
|
unlock(&span.speciallock)
|
|
releasem(mp)
|
|
return false // already exists
|
|
}
|
|
if offset < uintptr(x.offset) || (offset == uintptr(x.offset) && kind < x.kind) {
|
|
break
|
|
}
|
|
t = &x.next
|
|
}
|
|
|
|
// Splice in record, fill in offset.
|
|
s.offset = uint16(offset)
|
|
s.next = *t
|
|
*t = s
|
|
unlock(&span.speciallock)
|
|
releasem(mp)
|
|
|
|
return true
|
|
}
|
|
|
|
// Removes the Special record of the given kind for the object p.
|
|
// Returns the record if the record existed, nil otherwise.
|
|
// The caller must FixAlloc_Free the result.
|
|
func removespecial(p unsafe.Pointer, kind uint8) *special {
|
|
span := spanOfHeap(uintptr(p))
|
|
if span == nil {
|
|
throw("removespecial on invalid pointer")
|
|
}
|
|
|
|
// Ensure that the span is swept.
|
|
// Sweeping accesses the specials list w/o locks, so we have
|
|
// to synchronize with it. And it's just much safer.
|
|
mp := acquirem()
|
|
span.ensureSwept()
|
|
|
|
offset := uintptr(p) - span.base()
|
|
|
|
lock(&span.speciallock)
|
|
t := &span.specials
|
|
for {
|
|
s := *t
|
|
if s == nil {
|
|
break
|
|
}
|
|
// This function is used for finalizers only, so we don't check for
|
|
// "interior" specials (p must be exactly equal to s->offset).
|
|
if offset == uintptr(s.offset) && kind == s.kind {
|
|
*t = s.next
|
|
unlock(&span.speciallock)
|
|
releasem(mp)
|
|
return s
|
|
}
|
|
t = &s.next
|
|
}
|
|
unlock(&span.speciallock)
|
|
releasem(mp)
|
|
return nil
|
|
}
|
|
|
|
// The described object has a finalizer set for it.
|
|
//
|
|
// specialfinalizer is allocated from non-GC'd memory, so any heap
|
|
// pointers must be specially handled.
|
|
//
|
|
//go:notinheap
|
|
type specialfinalizer struct {
|
|
special special
|
|
fn *funcval // May be a heap pointer.
|
|
ft *functype // May be a heap pointer, but always live.
|
|
ot *ptrtype // May be a heap pointer, but always live.
|
|
}
|
|
|
|
// Adds a finalizer to the object p. Returns true if it succeeded.
|
|
func addfinalizer(p unsafe.Pointer, f *funcval, ft *functype, ot *ptrtype) bool {
|
|
lock(&mheap_.speciallock)
|
|
s := (*specialfinalizer)(mheap_.specialfinalizeralloc.alloc())
|
|
unlock(&mheap_.speciallock)
|
|
s.special.kind = _KindSpecialFinalizer
|
|
s.fn = f
|
|
s.ft = ft
|
|
s.ot = ot
|
|
if addspecial(p, &s.special) {
|
|
// This is responsible for maintaining the same
|
|
// GC-related invariants as markrootSpans in any
|
|
// situation where it's possible that markrootSpans
|
|
// has already run but mark termination hasn't yet.
|
|
if gcphase != _GCoff {
|
|
base, _, _ := findObject(uintptr(p), 0, 0, false)
|
|
mp := acquirem()
|
|
gcw := &mp.p.ptr().gcw
|
|
// Mark everything reachable from the object
|
|
// so it's retained for the finalizer.
|
|
scanobject(base, gcw)
|
|
// Mark the finalizer itself, since the
|
|
// special isn't part of the GC'd heap.
|
|
scanblock(uintptr(unsafe.Pointer(&s.fn)), sys.PtrSize, &oneptrmask[0], gcw)
|
|
releasem(mp)
|
|
}
|
|
return true
|
|
}
|
|
|
|
// There was an old finalizer
|
|
lock(&mheap_.speciallock)
|
|
mheap_.specialfinalizeralloc.free(unsafe.Pointer(s))
|
|
unlock(&mheap_.speciallock)
|
|
return false
|
|
}
|
|
|
|
// Removes the finalizer (if any) from the object p.
|
|
func removefinalizer(p unsafe.Pointer) {
|
|
s := (*specialfinalizer)(unsafe.Pointer(removespecial(p, _KindSpecialFinalizer)))
|
|
if s == nil {
|
|
return // there wasn't a finalizer to remove
|
|
}
|
|
lock(&mheap_.speciallock)
|
|
mheap_.specialfinalizeralloc.free(unsafe.Pointer(s))
|
|
unlock(&mheap_.speciallock)
|
|
}
|
|
|
|
// The described object is being heap profiled.
|
|
//
|
|
//go:notinheap
|
|
type specialprofile struct {
|
|
special special
|
|
b *bucket
|
|
}
|
|
|
|
// Set the heap profile bucket associated with addr to b.
|
|
func setprofilebucket(p unsafe.Pointer, b *bucket) {
|
|
lock(&mheap_.speciallock)
|
|
s := (*specialprofile)(mheap_.specialprofilealloc.alloc())
|
|
unlock(&mheap_.speciallock)
|
|
s.special.kind = _KindSpecialProfile
|
|
s.b = b
|
|
if !addspecial(p, &s.special) {
|
|
throw("setprofilebucket: profile already set")
|
|
}
|
|
}
|
|
|
|
// Do whatever cleanup needs to be done to deallocate s. It has
|
|
// already been unlinked from the mspan specials list.
|
|
func freespecial(s *special, p unsafe.Pointer, size uintptr) {
|
|
switch s.kind {
|
|
case _KindSpecialFinalizer:
|
|
sf := (*specialfinalizer)(unsafe.Pointer(s))
|
|
queuefinalizer(p, sf.fn, sf.ft, sf.ot)
|
|
lock(&mheap_.speciallock)
|
|
mheap_.specialfinalizeralloc.free(unsafe.Pointer(sf))
|
|
unlock(&mheap_.speciallock)
|
|
case _KindSpecialProfile:
|
|
sp := (*specialprofile)(unsafe.Pointer(s))
|
|
mProf_Free(sp.b, size)
|
|
lock(&mheap_.speciallock)
|
|
mheap_.specialprofilealloc.free(unsafe.Pointer(sp))
|
|
unlock(&mheap_.speciallock)
|
|
default:
|
|
throw("bad special kind")
|
|
panic("not reached")
|
|
}
|
|
}
|
|
|
|
// gcBits is an alloc/mark bitmap. This is always used as *gcBits.
|
|
//
|
|
//go:notinheap
|
|
type gcBits uint8
|
|
|
|
// bytep returns a pointer to the n'th byte of b.
|
|
func (b *gcBits) bytep(n uintptr) *uint8 {
|
|
return addb((*uint8)(b), n)
|
|
}
|
|
|
|
// bitp returns a pointer to the byte containing bit n and a mask for
|
|
// selecting that bit from *bytep.
|
|
func (b *gcBits) bitp(n uintptr) (bytep *uint8, mask uint8) {
|
|
return b.bytep(n / 8), 1 << (n % 8)
|
|
}
|
|
|
|
const gcBitsChunkBytes = uintptr(64 << 10)
|
|
const gcBitsHeaderBytes = unsafe.Sizeof(gcBitsHeader{})
|
|
|
|
type gcBitsHeader struct {
|
|
free uintptr // free is the index into bits of the next free byte.
|
|
next uintptr // *gcBits triggers recursive type bug. (issue 14620)
|
|
}
|
|
|
|
//go:notinheap
|
|
type gcBitsArena struct {
|
|
// gcBitsHeader // side step recursive type bug (issue 14620) by including fields by hand.
|
|
free uintptr // free is the index into bits of the next free byte; read/write atomically
|
|
next *gcBitsArena
|
|
bits [gcBitsChunkBytes - gcBitsHeaderBytes]gcBits
|
|
}
|
|
|
|
var gcBitsArenas struct {
|
|
lock mutex
|
|
free *gcBitsArena
|
|
next *gcBitsArena // Read atomically. Write atomically under lock.
|
|
current *gcBitsArena
|
|
previous *gcBitsArena
|
|
}
|
|
|
|
// tryAlloc allocates from b or returns nil if b does not have enough room.
|
|
// This is safe to call concurrently.
|
|
func (b *gcBitsArena) tryAlloc(bytes uintptr) *gcBits {
|
|
if b == nil || atomic.Loaduintptr(&b.free)+bytes > uintptr(len(b.bits)) {
|
|
return nil
|
|
}
|
|
// Try to allocate from this block.
|
|
end := atomic.Xadduintptr(&b.free, bytes)
|
|
if end > uintptr(len(b.bits)) {
|
|
return nil
|
|
}
|
|
// There was enough room.
|
|
start := end - bytes
|
|
return &b.bits[start]
|
|
}
|
|
|
|
// newMarkBits returns a pointer to 8 byte aligned bytes
|
|
// to be used for a span's mark bits.
|
|
func newMarkBits(nelems uintptr) *gcBits {
|
|
blocksNeeded := uintptr((nelems + 63) / 64)
|
|
bytesNeeded := blocksNeeded * 8
|
|
|
|
// Try directly allocating from the current head arena.
|
|
head := (*gcBitsArena)(atomic.Loadp(unsafe.Pointer(&gcBitsArenas.next)))
|
|
if p := head.tryAlloc(bytesNeeded); p != nil {
|
|
return p
|
|
}
|
|
|
|
// There's not enough room in the head arena. We may need to
|
|
// allocate a new arena.
|
|
lock(&gcBitsArenas.lock)
|
|
// Try the head arena again, since it may have changed. Now
|
|
// that we hold the lock, the list head can't change, but its
|
|
// free position still can.
|
|
if p := gcBitsArenas.next.tryAlloc(bytesNeeded); p != nil {
|
|
unlock(&gcBitsArenas.lock)
|
|
return p
|
|
}
|
|
|
|
// Allocate a new arena. This may temporarily drop the lock.
|
|
fresh := newArenaMayUnlock()
|
|
// If newArenaMayUnlock dropped the lock, another thread may
|
|
// have put a fresh arena on the "next" list. Try allocating
|
|
// from next again.
|
|
if p := gcBitsArenas.next.tryAlloc(bytesNeeded); p != nil {
|
|
// Put fresh back on the free list.
|
|
// TODO: Mark it "already zeroed"
|
|
fresh.next = gcBitsArenas.free
|
|
gcBitsArenas.free = fresh
|
|
unlock(&gcBitsArenas.lock)
|
|
return p
|
|
}
|
|
|
|
// Allocate from the fresh arena. We haven't linked it in yet, so
|
|
// this cannot race and is guaranteed to succeed.
|
|
p := fresh.tryAlloc(bytesNeeded)
|
|
if p == nil {
|
|
throw("markBits overflow")
|
|
}
|
|
|
|
// Add the fresh arena to the "next" list.
|
|
fresh.next = gcBitsArenas.next
|
|
atomic.StorepNoWB(unsafe.Pointer(&gcBitsArenas.next), unsafe.Pointer(fresh))
|
|
|
|
unlock(&gcBitsArenas.lock)
|
|
return p
|
|
}
|
|
|
|
// newAllocBits returns a pointer to 8 byte aligned bytes
|
|
// to be used for this span's alloc bits.
|
|
// newAllocBits is used to provide newly initialized spans
|
|
// allocation bits. For spans not being initialized the
|
|
// mark bits are repurposed as allocation bits when
|
|
// the span is swept.
|
|
func newAllocBits(nelems uintptr) *gcBits {
|
|
return newMarkBits(nelems)
|
|
}
|
|
|
|
// nextMarkBitArenaEpoch establishes a new epoch for the arenas
|
|
// holding the mark bits. The arenas are named relative to the
|
|
// current GC cycle which is demarcated by the call to finishweep_m.
|
|
//
|
|
// All current spans have been swept.
|
|
// During that sweep each span allocated room for its gcmarkBits in
|
|
// gcBitsArenas.next block. gcBitsArenas.next becomes the gcBitsArenas.current
|
|
// where the GC will mark objects and after each span is swept these bits
|
|
// will be used to allocate objects.
|
|
// gcBitsArenas.current becomes gcBitsArenas.previous where the span's
|
|
// gcAllocBits live until all the spans have been swept during this GC cycle.
|
|
// The span's sweep extinguishes all the references to gcBitsArenas.previous
|
|
// by pointing gcAllocBits into the gcBitsArenas.current.
|
|
// The gcBitsArenas.previous is released to the gcBitsArenas.free list.
|
|
func nextMarkBitArenaEpoch() {
|
|
lock(&gcBitsArenas.lock)
|
|
if gcBitsArenas.previous != nil {
|
|
if gcBitsArenas.free == nil {
|
|
gcBitsArenas.free = gcBitsArenas.previous
|
|
} else {
|
|
// Find end of previous arenas.
|
|
last := gcBitsArenas.previous
|
|
for last = gcBitsArenas.previous; last.next != nil; last = last.next {
|
|
}
|
|
last.next = gcBitsArenas.free
|
|
gcBitsArenas.free = gcBitsArenas.previous
|
|
}
|
|
}
|
|
gcBitsArenas.previous = gcBitsArenas.current
|
|
gcBitsArenas.current = gcBitsArenas.next
|
|
atomic.StorepNoWB(unsafe.Pointer(&gcBitsArenas.next), nil) // newMarkBits calls newArena when needed
|
|
unlock(&gcBitsArenas.lock)
|
|
}
|
|
|
|
// newArenaMayUnlock allocates and zeroes a gcBits arena.
|
|
// The caller must hold gcBitsArena.lock. This may temporarily release it.
|
|
func newArenaMayUnlock() *gcBitsArena {
|
|
var result *gcBitsArena
|
|
if gcBitsArenas.free == nil {
|
|
unlock(&gcBitsArenas.lock)
|
|
result = (*gcBitsArena)(sysAlloc(gcBitsChunkBytes, &memstats.gc_sys))
|
|
if result == nil {
|
|
throw("runtime: cannot allocate memory")
|
|
}
|
|
lock(&gcBitsArenas.lock)
|
|
} else {
|
|
result = gcBitsArenas.free
|
|
gcBitsArenas.free = gcBitsArenas.free.next
|
|
memclrNoHeapPointers(unsafe.Pointer(result), gcBitsChunkBytes)
|
|
}
|
|
result.next = nil
|
|
// If result.bits is not 8 byte aligned adjust index so
|
|
// that &result.bits[result.free] is 8 byte aligned.
|
|
if uintptr(unsafe.Offsetof(gcBitsArena{}.bits))&7 == 0 {
|
|
result.free = 0
|
|
} else {
|
|
result.free = 8 - (uintptr(unsafe.Pointer(&result.bits[0])) & 7)
|
|
}
|
|
return result
|
|
}
|