aa8901e9bb
Reviewed-on: https://go-review.googlesource.com/c/gofrontend/+/193497 From-SVN: r275473
235 lines
5.9 KiB
Go
235 lines
5.9 KiB
Go
// Copyright 2014 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package runtime
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// Frames may be used to get function/file/line information for a
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// slice of PC values returned by Callers.
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type Frames struct {
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// callers is a slice of PCs that have not yet been expanded to frames.
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callers []uintptr
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// The last PC we saw.
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last uintptr
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// The number of times we've seen last.
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lastCount int
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}
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// Frame is the information returned by Frames for each call frame.
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type Frame struct {
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// PC is the program counter for the location in this frame.
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// For a frame that calls another frame, this will be the
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// program counter of a call instruction. Because of inlining,
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// multiple frames may have the same PC value, but different
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// symbolic information.
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PC uintptr
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// Func is the Func value of this call frame. This may be nil
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// for non-Go code or fully inlined functions.
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Func *Func
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// Function is the package path-qualified function name of
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// this call frame. If non-empty, this string uniquely
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// identifies a single function in the program.
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// This may be the empty string if not known.
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// If Func is not nil then Function == Func.Name().
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Function string
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// File and Line are the file name and line number of the
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// location in this frame. For non-leaf frames, this will be
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// the location of a call. These may be the empty string and
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// zero, respectively, if not known.
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File string
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Line int
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// Entry point program counter for the function; may be zero
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// if not known. If Func is not nil then Entry ==
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// Func.Entry().
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Entry uintptr
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}
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// CallersFrames takes a slice of PC values returned by Callers and
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// prepares to return function/file/line information.
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// Do not change the slice until you are done with the Frames.
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func CallersFrames(callers []uintptr) *Frames {
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return &Frames{callers: callers}
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}
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// Next returns frame information for the next caller.
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// If more is false, there are no more callers (the Frame value is valid).
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func (ci *Frames) Next() (frame Frame, more bool) {
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if len(ci.callers) == 0 {
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return Frame{}, false
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}
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pc := ci.callers[0]
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ci.callers = ci.callers[1:]
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i := 0
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if pc == ci.last {
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ci.lastCount++
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i = ci.lastCount
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} else {
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ci.last = pc
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ci.lastCount = 0
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}
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more = len(ci.callers) > 0
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// Subtract 1 from PC to undo the 1 we added in callback in
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// go-callers.c.
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function, file, line, _ := funcfileline(pc-1, int32(i))
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if function == "" && file == "" {
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return Frame{}, more
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}
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// Demangle function name if needed.
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function = demangleSymbol(function)
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// Create entry.
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entry := funcentry(pc - 1)
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f := &Func{name: function, entry: entry}
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xpc := pc
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if xpc > entry {
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xpc--
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}
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frame = Frame{
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PC: xpc,
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Func: f,
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Function: function,
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File: file,
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Line: line,
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Entry: entry,
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}
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return frame, more
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}
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// NOTE: Func does not expose the actual unexported fields, because we return *Func
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// values to users, and we want to keep them from being able to overwrite the data
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// with (say) *f = Func{}.
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// All code operating on a *Func must call raw() to get the *_func
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// or funcInfo() to get the funcInfo instead.
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// A Func represents a Go function in the running binary.
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type Func struct {
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name string
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entry uintptr
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}
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// FuncForPC returns a *Func describing the function that contains the
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// given program counter address, or else nil.
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//
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// If pc represents multiple functions because of inlining, it returns
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// the a *Func describing the innermost function, but with an entry
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// of the outermost function.
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func FuncForPC(pc uintptr) *Func {
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name, _, _, _ := funcfileline(pc, -1)
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if name == "" {
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return nil
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}
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entry := funcentry(pc)
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return &Func{name: name, entry: entry}
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}
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// Name returns the name of the function.
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func (f *Func) Name() string {
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if f == nil {
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return ""
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}
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return f.name
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}
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// Entry returns the entry address of the function.
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func (f *Func) Entry() uintptr {
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if f == nil {
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return 0
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}
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return f.entry
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}
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// FileLine returns the file name and line number of the
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// source code corresponding to the program counter pc.
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// The result will not be accurate if pc is not a program
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// counter within f.
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func (f *Func) FileLine(pc uintptr) (file string, line int) {
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_, file, line, _ = funcfileline(pc, -1)
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return file, line
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}
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func hexval(b byte) uint {
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if b >= '0' && b <= '9' {
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return uint(b - '0')
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}
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if b >= 'a' && b <= 'f' {
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return uint(b-'a') + 10
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}
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return 0
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}
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func hexDigitsToRune(digits []byte, ndig int) rune {
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result := uint(0)
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for i := 0; i < ndig; i++ {
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result <<= uint(4)
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result |= hexval(digits[i])
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}
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return rune(result)
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}
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// Perform an in-place decoding on the input byte slice. This looks
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// for "..z<hex 2 >", "..u<hex x 4>" and "..U<hex x 8>" and overwrites
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// with the encoded bytes corresponding to the unicode in question.
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// Return value is the number of bytes taken by the result.
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func decodeIdentifier(bsl []byte) int {
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j := 0
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for i := 0; i < len(bsl); i++ {
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b := bsl[i]
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if i+1 < len(bsl) && bsl[i] == '.' && bsl[i+1] == '.' {
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if i+4 < len(bsl) && bsl[i+2] == 'z' {
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digits := bsl[i+3:]
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r := hexDigitsToRune(digits, 2)
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nc := encoderune(bsl[j:], r)
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j += nc
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i += 4
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continue
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} else if i+6 < len(bsl) && bsl[i+2] == 'u' {
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digits := bsl[i+3:]
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r := hexDigitsToRune(digits, 4)
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nc := encoderune(bsl[j:], r)
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j += nc
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i += 6
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continue
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} else if i+10 < len(bsl) && bsl[i+2] == 'U' {
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digits := bsl[i+3:]
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r := hexDigitsToRune(digits, 8)
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nc := encoderune(bsl[j:], r)
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j += nc
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i += 10
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continue
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}
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}
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bsl[j] = b
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j += 1
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}
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return j
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}
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// Demangle a function symbol. Applies the reverse of go_encode_id()
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// as used in the compiler.
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func demangleSymbol(s string) string {
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bsl := []byte(s)
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nchars := decodeIdentifier(bsl)
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bsl = bsl[:nchars]
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return string(bsl)
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}
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// implemented in go-caller.c
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func funcfileline(uintptr, int32) (string, string, int, int)
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func funcentry(uintptr) uintptr
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