99e20ba51d
Reviewed-on: https://go-review.googlesource.com/c/162881 From-SVN: r269202
1956 lines
61 KiB
Go
1956 lines
61 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
// Page heap.
|
|
//
|
|
// See malloc.go for overview.
|
|
|
|
package runtime
|
|
|
|
import (
|
|
"internal/cpu"
|
|
"runtime/internal/atomic"
|
|
"runtime/internal/sys"
|
|
"unsafe"
|
|
)
|
|
|
|
// minPhysPageSize is a lower-bound on the physical page size. The
|
|
// true physical page size may be larger than this. In contrast,
|
|
// sys.PhysPageSize is an upper-bound on the physical page size.
|
|
const minPhysPageSize = 4096
|
|
|
|
// Main malloc heap.
|
|
// The heap itself is the "free" and "scav" treaps,
|
|
// but all the other global data is here too.
|
|
//
|
|
// mheap must not be heap-allocated because it contains mSpanLists,
|
|
// which must not be heap-allocated.
|
|
//
|
|
//go:notinheap
|
|
type mheap struct {
|
|
lock mutex
|
|
free mTreap // free and non-scavenged spans
|
|
scav mTreap // free and scavenged spans
|
|
sweepgen uint32 // sweep generation, see comment in mspan
|
|
sweepdone uint32 // all spans are swept
|
|
sweepers uint32 // number of active sweepone calls
|
|
|
|
// allspans is a slice of all mspans ever created. Each mspan
|
|
// appears exactly once.
|
|
//
|
|
// The memory for allspans is manually managed and can be
|
|
// reallocated and move as the heap grows.
|
|
//
|
|
// In general, allspans is protected by mheap_.lock, which
|
|
// prevents concurrent access as well as freeing the backing
|
|
// store. Accesses during STW might not hold the lock, but
|
|
// must ensure that allocation cannot happen around the
|
|
// access (since that may free the backing store).
|
|
allspans []*mspan // all spans out there
|
|
|
|
// sweepSpans contains two mspan stacks: one of swept in-use
|
|
// spans, and one of unswept in-use spans. These two trade
|
|
// roles on each GC cycle. Since the sweepgen increases by 2
|
|
// on each cycle, this means the swept spans are in
|
|
// sweepSpans[sweepgen/2%2] and the unswept spans are in
|
|
// sweepSpans[1-sweepgen/2%2]. Sweeping pops spans from the
|
|
// unswept stack and pushes spans that are still in-use on the
|
|
// swept stack. Likewise, allocating an in-use span pushes it
|
|
// on the swept stack.
|
|
sweepSpans [2]gcSweepBuf
|
|
|
|
_ uint32 // align uint64 fields on 32-bit for atomics
|
|
|
|
// Proportional sweep
|
|
//
|
|
// These parameters represent a linear function from heap_live
|
|
// to page sweep count. The proportional sweep system works to
|
|
// stay in the black by keeping the current page sweep count
|
|
// above this line at the current heap_live.
|
|
//
|
|
// The line has slope sweepPagesPerByte and passes through a
|
|
// basis point at (sweepHeapLiveBasis, pagesSweptBasis). At
|
|
// any given time, the system is at (memstats.heap_live,
|
|
// pagesSwept) in this space.
|
|
//
|
|
// It's important that the line pass through a point we
|
|
// control rather than simply starting at a (0,0) origin
|
|
// because that lets us adjust sweep pacing at any time while
|
|
// accounting for current progress. If we could only adjust
|
|
// the slope, it would create a discontinuity in debt if any
|
|
// progress has already been made.
|
|
pagesInUse uint64 // pages of spans in stats mSpanInUse; R/W with mheap.lock
|
|
pagesSwept uint64 // pages swept this cycle; updated atomically
|
|
pagesSweptBasis uint64 // pagesSwept to use as the origin of the sweep ratio; updated atomically
|
|
sweepHeapLiveBasis uint64 // value of heap_live to use as the origin of sweep ratio; written with lock, read without
|
|
sweepPagesPerByte float64 // proportional sweep ratio; written with lock, read without
|
|
// TODO(austin): pagesInUse should be a uintptr, but the 386
|
|
// compiler can't 8-byte align fields.
|
|
|
|
// Page reclaimer state
|
|
|
|
// reclaimIndex is the page index in allArenas of next page to
|
|
// reclaim. Specifically, it refers to page (i %
|
|
// pagesPerArena) of arena allArenas[i / pagesPerArena].
|
|
//
|
|
// If this is >= 1<<63, the page reclaimer is done scanning
|
|
// the page marks.
|
|
//
|
|
// This is accessed atomically.
|
|
reclaimIndex uint64
|
|
// reclaimCredit is spare credit for extra pages swept. Since
|
|
// the page reclaimer works in large chunks, it may reclaim
|
|
// more than requested. Any spare pages released go to this
|
|
// credit pool.
|
|
//
|
|
// This is accessed atomically.
|
|
reclaimCredit uintptr
|
|
|
|
// scavengeCredit is spare credit for extra bytes scavenged.
|
|
// Since the scavenging mechanisms operate on spans, it may
|
|
// scavenge more than requested. Any spare pages released
|
|
// go to this credit pool.
|
|
//
|
|
// This is protected by the mheap lock.
|
|
scavengeCredit uintptr
|
|
|
|
// Malloc stats.
|
|
largealloc uint64 // bytes allocated for large objects
|
|
nlargealloc uint64 // number of large object allocations
|
|
largefree uint64 // bytes freed for large objects (>maxsmallsize)
|
|
nlargefree uint64 // number of frees for large objects (>maxsmallsize)
|
|
nsmallfree [_NumSizeClasses]uint64 // number of frees for small objects (<=maxsmallsize)
|
|
|
|
// arenas is the heap arena map. It points to the metadata for
|
|
// the heap for every arena frame of the entire usable virtual
|
|
// address space.
|
|
//
|
|
// Use arenaIndex to compute indexes into this array.
|
|
//
|
|
// For regions of the address space that are not backed by the
|
|
// Go heap, the arena map contains nil.
|
|
//
|
|
// Modifications are protected by mheap_.lock. Reads can be
|
|
// performed without locking; however, a given entry can
|
|
// transition from nil to non-nil at any time when the lock
|
|
// isn't held. (Entries never transitions back to nil.)
|
|
//
|
|
// In general, this is a two-level mapping consisting of an L1
|
|
// map and possibly many L2 maps. This saves space when there
|
|
// are a huge number of arena frames. However, on many
|
|
// platforms (even 64-bit), arenaL1Bits is 0, making this
|
|
// effectively a single-level map. In this case, arenas[0]
|
|
// will never be nil.
|
|
arenas [1 << arenaL1Bits]*[1 << arenaL2Bits]*heapArena
|
|
|
|
// heapArenaAlloc is pre-reserved space for allocating heapArena
|
|
// objects. This is only used on 32-bit, where we pre-reserve
|
|
// this space to avoid interleaving it with the heap itself.
|
|
heapArenaAlloc linearAlloc
|
|
|
|
// arenaHints is a list of addresses at which to attempt to
|
|
// add more heap arenas. This is initially populated with a
|
|
// set of general hint addresses, and grown with the bounds of
|
|
// actual heap arena ranges.
|
|
arenaHints *arenaHint
|
|
|
|
// arena is a pre-reserved space for allocating heap arenas
|
|
// (the actual arenas). This is only used on 32-bit.
|
|
arena linearAlloc
|
|
|
|
// allArenas is the arenaIndex of every mapped arena. This can
|
|
// be used to iterate through the address space.
|
|
//
|
|
// Access is protected by mheap_.lock. However, since this is
|
|
// append-only and old backing arrays are never freed, it is
|
|
// safe to acquire mheap_.lock, copy the slice header, and
|
|
// then release mheap_.lock.
|
|
allArenas []arenaIdx
|
|
|
|
// sweepArenas is a snapshot of allArenas taken at the
|
|
// beginning of the sweep cycle. This can be read safely by
|
|
// simply blocking GC (by disabling preemption).
|
|
sweepArenas []arenaIdx
|
|
|
|
// _ uint32 // ensure 64-bit alignment of central
|
|
|
|
// central free lists for small size classes.
|
|
// the padding makes sure that the mcentrals are
|
|
// spaced CacheLinePadSize bytes apart, so that each mcentral.lock
|
|
// gets its own cache line.
|
|
// central is indexed by spanClass.
|
|
central [numSpanClasses]struct {
|
|
mcentral mcentral
|
|
pad [cpu.CacheLinePadSize - unsafe.Sizeof(mcentral{})%cpu.CacheLinePadSize]byte
|
|
}
|
|
|
|
spanalloc fixalloc // allocator for span*
|
|
cachealloc fixalloc // allocator for mcache*
|
|
treapalloc fixalloc // allocator for treapNodes*
|
|
specialfinalizeralloc fixalloc // allocator for specialfinalizer*
|
|
specialprofilealloc fixalloc // allocator for specialprofile*
|
|
speciallock mutex // lock for special record allocators.
|
|
arenaHintAlloc fixalloc // allocator for arenaHints
|
|
|
|
unused *specialfinalizer // never set, just here to force the specialfinalizer type into DWARF
|
|
}
|
|
|
|
var mheap_ mheap
|
|
|
|
// A heapArena stores metadata for a heap arena. heapArenas are stored
|
|
// outside of the Go heap and accessed via the mheap_.arenas index.
|
|
//
|
|
// This gets allocated directly from the OS, so ideally it should be a
|
|
// multiple of the system page size. For example, avoid adding small
|
|
// fields.
|
|
//
|
|
//go:notinheap
|
|
type heapArena struct {
|
|
// bitmap stores the pointer/scalar bitmap for the words in
|
|
// this arena. See mbitmap.go for a description. Use the
|
|
// heapBits type to access this.
|
|
bitmap [heapArenaBitmapBytes]byte
|
|
|
|
// spans maps from virtual address page ID within this arena to *mspan.
|
|
// For allocated spans, their pages map to the span itself.
|
|
// For free spans, only the lowest and highest pages map to the span itself.
|
|
// Internal pages map to an arbitrary span.
|
|
// For pages that have never been allocated, spans entries are nil.
|
|
//
|
|
// Modifications are protected by mheap.lock. Reads can be
|
|
// performed without locking, but ONLY from indexes that are
|
|
// known to contain in-use or stack spans. This means there
|
|
// must not be a safe-point between establishing that an
|
|
// address is live and looking it up in the spans array.
|
|
spans [pagesPerArena]*mspan
|
|
|
|
// pageInUse is a bitmap that indicates which spans are in
|
|
// state mSpanInUse. This bitmap is indexed by page number,
|
|
// but only the bit corresponding to the first page in each
|
|
// span is used.
|
|
//
|
|
// Writes are protected by mheap_.lock.
|
|
pageInUse [pagesPerArena / 8]uint8
|
|
|
|
// pageMarks is a bitmap that indicates which spans have any
|
|
// marked objects on them. Like pageInUse, only the bit
|
|
// corresponding to the first page in each span is used.
|
|
//
|
|
// Writes are done atomically during marking. Reads are
|
|
// non-atomic and lock-free since they only occur during
|
|
// sweeping (and hence never race with writes).
|
|
//
|
|
// This is used to quickly find whole spans that can be freed.
|
|
//
|
|
// TODO(austin): It would be nice if this was uint64 for
|
|
// faster scanning, but we don't have 64-bit atomic bit
|
|
// operations.
|
|
pageMarks [pagesPerArena / 8]uint8
|
|
}
|
|
|
|
// arenaHint is a hint for where to grow the heap arenas. See
|
|
// mheap_.arenaHints.
|
|
//
|
|
//go:notinheap
|
|
type arenaHint struct {
|
|
addr uintptr
|
|
down bool
|
|
next *arenaHint
|
|
}
|
|
|
|
// An mspan is a run of pages.
|
|
//
|
|
// When a mspan is in the heap free treap, state == mSpanFree
|
|
// and heapmap(s->start) == span, heapmap(s->start+s->npages-1) == span.
|
|
// If the mspan is in the heap scav treap, then in addition to the
|
|
// above scavenged == true. scavenged == false in all other cases.
|
|
//
|
|
// When a mspan is allocated, state == mSpanInUse or mSpanManual
|
|
// and heapmap(i) == span for all s->start <= i < s->start+s->npages.
|
|
|
|
// Every mspan is in one doubly-linked list, either in the mheap's
|
|
// busy list or one of the mcentral's span lists.
|
|
|
|
// An mspan representing actual memory has state mSpanInUse,
|
|
// mSpanManual, or mSpanFree. Transitions between these states are
|
|
// constrained as follows:
|
|
//
|
|
// * A span may transition from free to in-use or manual during any GC
|
|
// phase.
|
|
//
|
|
// * During sweeping (gcphase == _GCoff), a span may transition from
|
|
// in-use to free (as a result of sweeping) or manual to free (as a
|
|
// result of stacks being freed).
|
|
//
|
|
// * During GC (gcphase != _GCoff), a span *must not* transition from
|
|
// manual or in-use to free. Because concurrent GC may read a pointer
|
|
// and then look up its span, the span state must be monotonic.
|
|
type mSpanState uint8
|
|
|
|
const (
|
|
mSpanDead mSpanState = iota
|
|
mSpanInUse // allocated for garbage collected heap
|
|
mSpanManual // allocated for manual management (e.g., stack allocator)
|
|
mSpanFree
|
|
)
|
|
|
|
// mSpanStateNames are the names of the span states, indexed by
|
|
// mSpanState.
|
|
var mSpanStateNames = []string{
|
|
"mSpanDead",
|
|
"mSpanInUse",
|
|
"mSpanManual",
|
|
"mSpanFree",
|
|
}
|
|
|
|
// mSpanList heads a linked list of spans.
|
|
//
|
|
//go:notinheap
|
|
type mSpanList struct {
|
|
first *mspan // first span in list, or nil if none
|
|
last *mspan // last span in list, or nil if none
|
|
}
|
|
|
|
//go:notinheap
|
|
type mspan struct {
|
|
next *mspan // next span in list, or nil if none
|
|
prev *mspan // previous span in list, or nil if none
|
|
list *mSpanList // For debugging. TODO: Remove.
|
|
|
|
startAddr uintptr // address of first byte of span aka s.base()
|
|
npages uintptr // number of pages in span
|
|
|
|
manualFreeList gclinkptr // list of free objects in mSpanManual spans
|
|
|
|
// freeindex is the slot index between 0 and nelems at which to begin scanning
|
|
// for the next free object in this span.
|
|
// Each allocation scans allocBits starting at freeindex until it encounters a 0
|
|
// indicating a free object. freeindex is then adjusted so that subsequent scans begin
|
|
// just past the newly discovered free object.
|
|
//
|
|
// If freeindex == nelem, this span has no free objects.
|
|
//
|
|
// allocBits is a bitmap of objects in this span.
|
|
// If n >= freeindex and allocBits[n/8] & (1<<(n%8)) is 0
|
|
// then object n is free;
|
|
// otherwise, object n is allocated. Bits starting at nelem are
|
|
// undefined and should never be referenced.
|
|
//
|
|
// Object n starts at address n*elemsize + (start << pageShift).
|
|
freeindex uintptr
|
|
// TODO: Look up nelems from sizeclass and remove this field if it
|
|
// helps performance.
|
|
nelems uintptr // number of object in the span.
|
|
|
|
// Cache of the allocBits at freeindex. allocCache is shifted
|
|
// such that the lowest bit corresponds to the bit freeindex.
|
|
// allocCache holds the complement of allocBits, thus allowing
|
|
// ctz (count trailing zero) to use it directly.
|
|
// allocCache may contain bits beyond s.nelems; the caller must ignore
|
|
// these.
|
|
allocCache uint64
|
|
|
|
// allocBits and gcmarkBits hold pointers to a span's mark and
|
|
// allocation bits. The pointers are 8 byte aligned.
|
|
// There are three arenas where this data is held.
|
|
// free: Dirty arenas that are no longer accessed
|
|
// and can be reused.
|
|
// next: Holds information to be used in the next GC cycle.
|
|
// current: Information being used during this GC cycle.
|
|
// previous: Information being used during the last GC cycle.
|
|
// A new GC cycle starts with the call to finishsweep_m.
|
|
// finishsweep_m moves the previous arena to the free arena,
|
|
// the current arena to the previous arena, and
|
|
// the next arena to the current arena.
|
|
// The next arena is populated as the spans request
|
|
// memory to hold gcmarkBits for the next GC cycle as well
|
|
// as allocBits for newly allocated spans.
|
|
//
|
|
// The pointer arithmetic is done "by hand" instead of using
|
|
// arrays to avoid bounds checks along critical performance
|
|
// paths.
|
|
// The sweep will free the old allocBits and set allocBits to the
|
|
// gcmarkBits. The gcmarkBits are replaced with a fresh zeroed
|
|
// out memory.
|
|
allocBits *gcBits
|
|
gcmarkBits *gcBits
|
|
|
|
// sweep generation:
|
|
// if sweepgen == h->sweepgen - 2, the span needs sweeping
|
|
// if sweepgen == h->sweepgen - 1, the span is currently being swept
|
|
// if sweepgen == h->sweepgen, the span is swept and ready to use
|
|
// if sweepgen == h->sweepgen + 1, the span was cached before sweep began and is still cached, and needs sweeping
|
|
// if sweepgen == h->sweepgen + 3, the span was swept and then cached and is still cached
|
|
// h->sweepgen is incremented by 2 after every GC
|
|
|
|
sweepgen uint32
|
|
divMul uint16 // for divide by elemsize - divMagic.mul
|
|
baseMask uint16 // if non-0, elemsize is a power of 2, & this will get object allocation base
|
|
allocCount uint16 // number of allocated objects
|
|
spanclass spanClass // size class and noscan (uint8)
|
|
state mSpanState // mspaninuse etc
|
|
needzero uint8 // needs to be zeroed before allocation
|
|
divShift uint8 // for divide by elemsize - divMagic.shift
|
|
divShift2 uint8 // for divide by elemsize - divMagic.shift2
|
|
scavenged bool // whether this span has had its pages released to the OS
|
|
elemsize uintptr // computed from sizeclass or from npages
|
|
unusedsince int64 // first time spotted by gc in mspanfree state
|
|
limit uintptr // end of data in span
|
|
speciallock mutex // guards specials list
|
|
specials *special // linked list of special records sorted by offset.
|
|
}
|
|
|
|
func (s *mspan) base() uintptr {
|
|
return s.startAddr
|
|
}
|
|
|
|
func (s *mspan) layout() (size, n, total uintptr) {
|
|
total = s.npages << _PageShift
|
|
size = s.elemsize
|
|
if size > 0 {
|
|
n = total / size
|
|
}
|
|
return
|
|
}
|
|
|
|
// physPageBounds returns the start and end of the span
|
|
// rounded in to the physical page size.
|
|
func (s *mspan) physPageBounds() (uintptr, uintptr) {
|
|
start := s.base()
|
|
end := start + s.npages<<_PageShift
|
|
if physPageSize > _PageSize {
|
|
// Round start and end in.
|
|
start = (start + physPageSize - 1) &^ (physPageSize - 1)
|
|
end &^= physPageSize - 1
|
|
}
|
|
return start, end
|
|
}
|
|
|
|
func (h *mheap) coalesce(s *mspan) {
|
|
// We scavenge s at the end after coalescing if s or anything
|
|
// it merged with is marked scavenged.
|
|
needsScavenge := false
|
|
prescavenged := s.released() // number of bytes already scavenged.
|
|
|
|
// merge is a helper which merges other into s, deletes references to other
|
|
// in heap metadata, and then discards it. other must be adjacent to s.
|
|
merge := func(other *mspan) {
|
|
// Adjust s via base and npages and also in heap metadata.
|
|
s.npages += other.npages
|
|
s.needzero |= other.needzero
|
|
if other.startAddr < s.startAddr {
|
|
s.startAddr = other.startAddr
|
|
h.setSpan(s.base(), s)
|
|
} else {
|
|
h.setSpan(s.base()+s.npages*pageSize-1, s)
|
|
}
|
|
|
|
// If before or s are scavenged, then we need to scavenge the final coalesced span.
|
|
needsScavenge = needsScavenge || other.scavenged || s.scavenged
|
|
prescavenged += other.released()
|
|
|
|
// The size is potentially changing so the treap needs to delete adjacent nodes and
|
|
// insert back as a combined node.
|
|
if other.scavenged {
|
|
h.scav.removeSpan(other)
|
|
} else {
|
|
h.free.removeSpan(other)
|
|
}
|
|
other.state = mSpanDead
|
|
h.spanalloc.free(unsafe.Pointer(other))
|
|
}
|
|
|
|
// realign is a helper which shrinks other and grows s such that their
|
|
// boundary is on a physical page boundary.
|
|
realign := func(a, b, other *mspan) {
|
|
// Caller must ensure a.startAddr < b.startAddr and that either a or
|
|
// b is s. a and b must be adjacent. other is whichever of the two is
|
|
// not s.
|
|
|
|
// If pageSize <= physPageSize then spans are always aligned
|
|
// to physical page boundaries, so just exit.
|
|
if pageSize <= physPageSize {
|
|
return
|
|
}
|
|
// Since we're resizing other, we must remove it from the treap.
|
|
if other.scavenged {
|
|
h.scav.removeSpan(other)
|
|
} else {
|
|
h.free.removeSpan(other)
|
|
}
|
|
// Round boundary to the nearest physical page size, toward the
|
|
// scavenged span.
|
|
boundary := b.startAddr
|
|
if a.scavenged {
|
|
boundary &^= (physPageSize - 1)
|
|
} else {
|
|
boundary = (boundary + physPageSize - 1) &^ (physPageSize - 1)
|
|
}
|
|
a.npages = (boundary - a.startAddr) / pageSize
|
|
b.npages = (b.startAddr + b.npages*pageSize - boundary) / pageSize
|
|
b.startAddr = boundary
|
|
|
|
h.setSpan(boundary-1, a)
|
|
h.setSpan(boundary, b)
|
|
|
|
// Re-insert other now that it has a new size.
|
|
if other.scavenged {
|
|
h.scav.insert(other)
|
|
} else {
|
|
h.free.insert(other)
|
|
}
|
|
}
|
|
|
|
// Coalesce with earlier, later spans.
|
|
if before := spanOf(s.base() - 1); before != nil && before.state == mSpanFree {
|
|
if s.scavenged == before.scavenged {
|
|
merge(before)
|
|
} else {
|
|
realign(before, s, before)
|
|
}
|
|
}
|
|
|
|
// Now check to see if next (greater addresses) span is free and can be coalesced.
|
|
if after := spanOf(s.base() + s.npages*pageSize); after != nil && after.state == mSpanFree {
|
|
if s.scavenged == after.scavenged {
|
|
merge(after)
|
|
} else {
|
|
realign(s, after, after)
|
|
}
|
|
}
|
|
|
|
if needsScavenge {
|
|
// When coalescing spans, some physical pages which
|
|
// were not returned to the OS previously because
|
|
// they were only partially covered by the span suddenly
|
|
// become available for scavenging. We want to make sure
|
|
// those holes are filled in, and the span is properly
|
|
// scavenged. Rather than trying to detect those holes
|
|
// directly, we collect how many bytes were already
|
|
// scavenged above and subtract that from heap_released
|
|
// before re-scavenging the entire newly-coalesced span,
|
|
// which will implicitly bump up heap_released.
|
|
memstats.heap_released -= uint64(prescavenged)
|
|
s.scavenge()
|
|
}
|
|
}
|
|
|
|
func (s *mspan) scavenge() uintptr {
|
|
// start and end must be rounded in, otherwise madvise
|
|
// will round them *out* and release more memory
|
|
// than we want.
|
|
start, end := s.physPageBounds()
|
|
if end <= start {
|
|
// start and end don't span a whole physical page.
|
|
return 0
|
|
}
|
|
released := end - start
|
|
memstats.heap_released += uint64(released)
|
|
s.scavenged = true
|
|
sysUnused(unsafe.Pointer(start), released)
|
|
return released
|
|
}
|
|
|
|
// released returns the number of bytes in this span
|
|
// which were returned back to the OS.
|
|
func (s *mspan) released() uintptr {
|
|
if !s.scavenged {
|
|
return 0
|
|
}
|
|
start, end := s.physPageBounds()
|
|
return end - start
|
|
}
|
|
|
|
// recordspan adds a newly allocated span to h.allspans.
|
|
//
|
|
// This only happens the first time a span is allocated from
|
|
// mheap.spanalloc (it is not called when a span is reused).
|
|
//
|
|
// Write barriers are disallowed here because it can be called from
|
|
// gcWork when allocating new workbufs. However, because it's an
|
|
// indirect call from the fixalloc initializer, the compiler can't see
|
|
// this.
|
|
//
|
|
//go:nowritebarrierrec
|
|
func recordspan(vh unsafe.Pointer, p unsafe.Pointer) {
|
|
h := (*mheap)(vh)
|
|
s := (*mspan)(p)
|
|
if len(h.allspans) >= cap(h.allspans) {
|
|
n := 64 * 1024 / sys.PtrSize
|
|
if n < cap(h.allspans)*3/2 {
|
|
n = cap(h.allspans) * 3 / 2
|
|
}
|
|
var new []*mspan
|
|
sp := (*notInHeapSlice)(unsafe.Pointer(&new))
|
|
sp.array = (*notInHeap)(sysAlloc(uintptr(n)*sys.PtrSize, &memstats.other_sys))
|
|
if sp.array == nil {
|
|
throw("runtime: cannot allocate memory")
|
|
}
|
|
sp.len = len(h.allspans)
|
|
sp.cap = n
|
|
if len(h.allspans) > 0 {
|
|
copy(new, h.allspans)
|
|
}
|
|
oldAllspans := h.allspans
|
|
*(*notInHeapSlice)(unsafe.Pointer(&h.allspans)) = *(*notInHeapSlice)(unsafe.Pointer(&new))
|
|
if len(oldAllspans) != 0 {
|
|
sysFree(unsafe.Pointer(&oldAllspans[0]), uintptr(cap(oldAllspans))*unsafe.Sizeof(oldAllspans[0]), &memstats.other_sys)
|
|
}
|
|
}
|
|
h.allspans = h.allspans[:len(h.allspans)+1]
|
|
h.allspans[len(h.allspans)-1] = s
|
|
}
|
|
|
|
// A spanClass represents the size class and noscan-ness of a span.
|
|
//
|
|
// Each size class has a noscan spanClass and a scan spanClass. The
|
|
// noscan spanClass contains only noscan objects, which do not contain
|
|
// pointers and thus do not need to be scanned by the garbage
|
|
// collector.
|
|
type spanClass uint8
|
|
|
|
const (
|
|
numSpanClasses = _NumSizeClasses << 1
|
|
tinySpanClass = spanClass(tinySizeClass<<1 | 1)
|
|
)
|
|
|
|
func makeSpanClass(sizeclass uint8, noscan bool) spanClass {
|
|
return spanClass(sizeclass<<1) | spanClass(bool2int(noscan))
|
|
}
|
|
|
|
func (sc spanClass) sizeclass() int8 {
|
|
return int8(sc >> 1)
|
|
}
|
|
|
|
func (sc spanClass) noscan() bool {
|
|
return sc&1 != 0
|
|
}
|
|
|
|
// arenaIndex returns the index into mheap_.arenas of the arena
|
|
// containing metadata for p. This index combines of an index into the
|
|
// L1 map and an index into the L2 map and should be used as
|
|
// mheap_.arenas[ai.l1()][ai.l2()].
|
|
//
|
|
// If p is outside the range of valid heap addresses, either l1() or
|
|
// l2() will be out of bounds.
|
|
//
|
|
// It is nosplit because it's called by spanOf and several other
|
|
// nosplit functions.
|
|
//
|
|
//go:nosplit
|
|
func arenaIndex(p uintptr) arenaIdx {
|
|
return arenaIdx((p + arenaBaseOffset) / heapArenaBytes)
|
|
}
|
|
|
|
// arenaBase returns the low address of the region covered by heap
|
|
// arena i.
|
|
func arenaBase(i arenaIdx) uintptr {
|
|
return uintptr(i)*heapArenaBytes - arenaBaseOffset
|
|
}
|
|
|
|
type arenaIdx uint
|
|
|
|
func (i arenaIdx) l1() uint {
|
|
if arenaL1Bits == 0 {
|
|
// Let the compiler optimize this away if there's no
|
|
// L1 map.
|
|
return 0
|
|
} else {
|
|
return uint(i) >> arenaL1Shift
|
|
}
|
|
}
|
|
|
|
func (i arenaIdx) l2() uint {
|
|
if arenaL1Bits == 0 {
|
|
return uint(i)
|
|
} else {
|
|
return uint(i) & (1<<arenaL2Bits - 1)
|
|
}
|
|
}
|
|
|
|
// inheap reports whether b is a pointer into a (potentially dead) heap object.
|
|
// It returns false for pointers into mSpanManual spans.
|
|
// Non-preemptible because it is used by write barriers.
|
|
//go:nowritebarrier
|
|
//go:nosplit
|
|
func inheap(b uintptr) bool {
|
|
return spanOfHeap(b) != nil
|
|
}
|
|
|
|
// inHeapOrStack is a variant of inheap that returns true for pointers
|
|
// into any allocated heap span.
|
|
//
|
|
//go:nowritebarrier
|
|
//go:nosplit
|
|
func inHeapOrStack(b uintptr) bool {
|
|
s := spanOf(b)
|
|
if s == nil || b < s.base() {
|
|
return false
|
|
}
|
|
switch s.state {
|
|
case mSpanInUse, mSpanManual:
|
|
return b < s.limit
|
|
default:
|
|
return false
|
|
}
|
|
}
|
|
|
|
// spanOf returns the span of p. If p does not point into the heap
|
|
// arena or no span has ever contained p, spanOf returns nil.
|
|
//
|
|
// If p does not point to allocated memory, this may return a non-nil
|
|
// span that does *not* contain p. If this is a possibility, the
|
|
// caller should either call spanOfHeap or check the span bounds
|
|
// explicitly.
|
|
//
|
|
// Must be nosplit because it has callers that are nosplit.
|
|
//
|
|
//go:nosplit
|
|
func spanOf(p uintptr) *mspan {
|
|
// This function looks big, but we use a lot of constant
|
|
// folding around arenaL1Bits to get it under the inlining
|
|
// budget. Also, many of the checks here are safety checks
|
|
// that Go needs to do anyway, so the generated code is quite
|
|
// short.
|
|
ri := arenaIndex(p)
|
|
if arenaL1Bits == 0 {
|
|
// If there's no L1, then ri.l1() can't be out of bounds but ri.l2() can.
|
|
if ri.l2() >= uint(len(mheap_.arenas[0])) {
|
|
return nil
|
|
}
|
|
} else {
|
|
// If there's an L1, then ri.l1() can be out of bounds but ri.l2() can't.
|
|
if ri.l1() >= uint(len(mheap_.arenas)) {
|
|
return nil
|
|
}
|
|
}
|
|
l2 := mheap_.arenas[ri.l1()]
|
|
if arenaL1Bits != 0 && l2 == nil { // Should never happen if there's no L1.
|
|
return nil
|
|
}
|
|
ha := l2[ri.l2()]
|
|
if ha == nil {
|
|
return nil
|
|
}
|
|
return ha.spans[(p/pageSize)%pagesPerArena]
|
|
}
|
|
|
|
// spanOfUnchecked is equivalent to spanOf, but the caller must ensure
|
|
// that p points into an allocated heap arena.
|
|
//
|
|
// Must be nosplit because it has callers that are nosplit.
|
|
//
|
|
//go:nosplit
|
|
func spanOfUnchecked(p uintptr) *mspan {
|
|
ai := arenaIndex(p)
|
|
return mheap_.arenas[ai.l1()][ai.l2()].spans[(p/pageSize)%pagesPerArena]
|
|
}
|
|
|
|
// spanOfHeap is like spanOf, but returns nil if p does not point to a
|
|
// heap object.
|
|
//
|
|
// Must be nosplit because it has callers that are nosplit.
|
|
//
|
|
//go:nosplit
|
|
func spanOfHeap(p uintptr) *mspan {
|
|
s := spanOf(p)
|
|
// If p is not allocated, it may point to a stale span, so we
|
|
// have to check the span's bounds and state.
|
|
if s == nil || p < s.base() || p >= s.limit || s.state != mSpanInUse {
|
|
return nil
|
|
}
|
|
return s
|
|
}
|
|
|
|
// pageIndexOf returns the arena, page index, and page mask for pointer p.
|
|
// The caller must ensure p is in the heap.
|
|
func pageIndexOf(p uintptr) (arena *heapArena, pageIdx uintptr, pageMask uint8) {
|
|
ai := arenaIndex(p)
|
|
arena = mheap_.arenas[ai.l1()][ai.l2()]
|
|
pageIdx = ((p / pageSize) / 8) % uintptr(len(arena.pageInUse))
|
|
pageMask = byte(1 << ((p / pageSize) % 8))
|
|
return
|
|
}
|
|
|
|
// Initialize the heap.
|
|
func (h *mheap) init() {
|
|
h.treapalloc.init(unsafe.Sizeof(treapNode{}), nil, nil, &memstats.other_sys)
|
|
h.spanalloc.init(unsafe.Sizeof(mspan{}), recordspan, unsafe.Pointer(h), &memstats.mspan_sys)
|
|
h.cachealloc.init(unsafe.Sizeof(mcache{}), nil, nil, &memstats.mcache_sys)
|
|
h.specialfinalizeralloc.init(unsafe.Sizeof(specialfinalizer{}), nil, nil, &memstats.other_sys)
|
|
h.specialprofilealloc.init(unsafe.Sizeof(specialprofile{}), nil, nil, &memstats.other_sys)
|
|
h.arenaHintAlloc.init(unsafe.Sizeof(arenaHint{}), nil, nil, &memstats.other_sys)
|
|
|
|
// Don't zero mspan allocations. Background sweeping can
|
|
// inspect a span concurrently with allocating it, so it's
|
|
// important that the span's sweepgen survive across freeing
|
|
// and re-allocating a span to prevent background sweeping
|
|
// from improperly cas'ing it from 0.
|
|
//
|
|
// This is safe because mspan contains no heap pointers.
|
|
h.spanalloc.zero = false
|
|
|
|
// h->mapcache needs no init
|
|
|
|
for i := range h.central {
|
|
h.central[i].mcentral.init(spanClass(i))
|
|
}
|
|
}
|
|
|
|
// reclaim sweeps and reclaims at least npage pages into the heap.
|
|
// It is called before allocating npage pages to keep growth in check.
|
|
//
|
|
// reclaim implements the page-reclaimer half of the sweeper.
|
|
//
|
|
// h must NOT be locked.
|
|
func (h *mheap) reclaim(npage uintptr) {
|
|
// This scans pagesPerChunk at a time. Higher values reduce
|
|
// contention on h.reclaimPos, but increase the minimum
|
|
// latency of performing a reclaim.
|
|
//
|
|
// Must be a multiple of the pageInUse bitmap element size.
|
|
//
|
|
// The time required by this can vary a lot depending on how
|
|
// many spans are actually freed. Experimentally, it can scan
|
|
// for pages at ~300 GB/ms on a 2.6GHz Core i7, but can only
|
|
// free spans at ~32 MB/ms. Using 512 pages bounds this at
|
|
// roughly 100µs.
|
|
//
|
|
// TODO(austin): Half of the time spent freeing spans is in
|
|
// locking/unlocking the heap (even with low contention). We
|
|
// could make the slow path here several times faster by
|
|
// batching heap frees.
|
|
const pagesPerChunk = 512
|
|
|
|
// Bail early if there's no more reclaim work.
|
|
if atomic.Load64(&h.reclaimIndex) >= 1<<63 {
|
|
return
|
|
}
|
|
|
|
// Disable preemption so the GC can't start while we're
|
|
// sweeping, so we can read h.sweepArenas, and so
|
|
// traceGCSweepStart/Done pair on the P.
|
|
mp := acquirem()
|
|
|
|
if trace.enabled {
|
|
traceGCSweepStart()
|
|
}
|
|
|
|
arenas := h.sweepArenas
|
|
locked := false
|
|
for npage > 0 {
|
|
// Pull from accumulated credit first.
|
|
if credit := atomic.Loaduintptr(&h.reclaimCredit); credit > 0 {
|
|
take := credit
|
|
if take > npage {
|
|
// Take only what we need.
|
|
take = npage
|
|
}
|
|
if atomic.Casuintptr(&h.reclaimCredit, credit, credit-take) {
|
|
npage -= take
|
|
}
|
|
continue
|
|
}
|
|
|
|
// Claim a chunk of work.
|
|
idx := uintptr(atomic.Xadd64(&h.reclaimIndex, pagesPerChunk) - pagesPerChunk)
|
|
if idx/pagesPerArena >= uintptr(len(arenas)) {
|
|
// Page reclaiming is done.
|
|
atomic.Store64(&h.reclaimIndex, 1<<63)
|
|
break
|
|
}
|
|
|
|
if !locked {
|
|
// Lock the heap for reclaimChunk.
|
|
lock(&h.lock)
|
|
locked = true
|
|
}
|
|
|
|
// Scan this chunk.
|
|
nfound := h.reclaimChunk(arenas, idx, pagesPerChunk)
|
|
if nfound <= npage {
|
|
npage -= nfound
|
|
} else {
|
|
// Put spare pages toward global credit.
|
|
atomic.Xadduintptr(&h.reclaimCredit, nfound-npage)
|
|
npage = 0
|
|
}
|
|
}
|
|
if locked {
|
|
unlock(&h.lock)
|
|
}
|
|
|
|
if trace.enabled {
|
|
traceGCSweepDone()
|
|
}
|
|
releasem(mp)
|
|
}
|
|
|
|
// reclaimChunk sweeps unmarked spans that start at page indexes [pageIdx, pageIdx+n).
|
|
// It returns the number of pages returned to the heap.
|
|
//
|
|
// h.lock must be held and the caller must be non-preemptible.
|
|
func (h *mheap) reclaimChunk(arenas []arenaIdx, pageIdx, n uintptr) uintptr {
|
|
// The heap lock must be held because this accesses the
|
|
// heapArena.spans arrays using potentially non-live pointers.
|
|
// In particular, if a span were freed and merged concurrently
|
|
// with this probing heapArena.spans, it would be possible to
|
|
// observe arbitrary, stale span pointers.
|
|
n0 := n
|
|
var nFreed uintptr
|
|
sg := h.sweepgen
|
|
for n > 0 {
|
|
ai := arenas[pageIdx/pagesPerArena]
|
|
ha := h.arenas[ai.l1()][ai.l2()]
|
|
|
|
// Get a chunk of the bitmap to work on.
|
|
arenaPage := uint(pageIdx % pagesPerArena)
|
|
inUse := ha.pageInUse[arenaPage/8:]
|
|
marked := ha.pageMarks[arenaPage/8:]
|
|
if uintptr(len(inUse)) > n/8 {
|
|
inUse = inUse[:n/8]
|
|
marked = marked[:n/8]
|
|
}
|
|
|
|
// Scan this bitmap chunk for spans that are in-use
|
|
// but have no marked objects on them.
|
|
for i := range inUse {
|
|
inUseUnmarked := inUse[i] &^ marked[i]
|
|
if inUseUnmarked == 0 {
|
|
continue
|
|
}
|
|
|
|
for j := uint(0); j < 8; j++ {
|
|
if inUseUnmarked&(1<<j) != 0 {
|
|
s := ha.spans[arenaPage+uint(i)*8+j]
|
|
if atomic.Load(&s.sweepgen) == sg-2 && atomic.Cas(&s.sweepgen, sg-2, sg-1) {
|
|
npages := s.npages
|
|
unlock(&h.lock)
|
|
if s.sweep(false) {
|
|
nFreed += npages
|
|
}
|
|
lock(&h.lock)
|
|
// Reload inUse. It's possible nearby
|
|
// spans were freed when we dropped the
|
|
// lock and we don't want to get stale
|
|
// pointers from the spans array.
|
|
inUseUnmarked = inUse[i] &^ marked[i]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Advance.
|
|
pageIdx += uintptr(len(inUse) * 8)
|
|
n -= uintptr(len(inUse) * 8)
|
|
}
|
|
if trace.enabled {
|
|
// Account for pages scanned but not reclaimed.
|
|
traceGCSweepSpan((n0 - nFreed) * pageSize)
|
|
}
|
|
return nFreed
|
|
}
|
|
|
|
// alloc_m is the internal implementation of mheap.alloc.
|
|
//
|
|
// alloc_m must run on the system stack because it locks the heap, so
|
|
// any stack growth during alloc_m would self-deadlock.
|
|
//
|
|
//go:systemstack
|
|
func (h *mheap) alloc_m(npage uintptr, spanclass spanClass, large bool) *mspan {
|
|
_g_ := getg()
|
|
|
|
// To prevent excessive heap growth, before allocating n pages
|
|
// we need to sweep and reclaim at least n pages.
|
|
if h.sweepdone == 0 {
|
|
h.reclaim(npage)
|
|
}
|
|
|
|
lock(&h.lock)
|
|
// transfer stats from cache to global
|
|
memstats.heap_scan += uint64(_g_.m.mcache.local_scan)
|
|
_g_.m.mcache.local_scan = 0
|
|
memstats.tinyallocs += uint64(_g_.m.mcache.local_tinyallocs)
|
|
_g_.m.mcache.local_tinyallocs = 0
|
|
|
|
s := h.allocSpanLocked(npage, &memstats.heap_inuse)
|
|
if s != nil {
|
|
// Record span info, because gc needs to be
|
|
// able to map interior pointer to containing span.
|
|
atomic.Store(&s.sweepgen, h.sweepgen)
|
|
h.sweepSpans[h.sweepgen/2%2].push(s) // Add to swept in-use list.
|
|
s.state = mSpanInUse
|
|
s.allocCount = 0
|
|
s.spanclass = spanclass
|
|
if sizeclass := spanclass.sizeclass(); sizeclass == 0 {
|
|
s.elemsize = s.npages << _PageShift
|
|
s.divShift = 0
|
|
s.divMul = 0
|
|
s.divShift2 = 0
|
|
s.baseMask = 0
|
|
} else {
|
|
s.elemsize = uintptr(class_to_size[sizeclass])
|
|
m := &class_to_divmagic[sizeclass]
|
|
s.divShift = m.shift
|
|
s.divMul = m.mul
|
|
s.divShift2 = m.shift2
|
|
s.baseMask = m.baseMask
|
|
}
|
|
|
|
// Mark in-use span in arena page bitmap.
|
|
arena, pageIdx, pageMask := pageIndexOf(s.base())
|
|
arena.pageInUse[pageIdx] |= pageMask
|
|
|
|
// update stats, sweep lists
|
|
h.pagesInUse += uint64(npage)
|
|
if large {
|
|
memstats.heap_objects++
|
|
mheap_.largealloc += uint64(s.elemsize)
|
|
mheap_.nlargealloc++
|
|
atomic.Xadd64(&memstats.heap_live, int64(npage<<_PageShift))
|
|
}
|
|
}
|
|
// heap_scan and heap_live were updated.
|
|
if gcBlackenEnabled != 0 {
|
|
gcController.revise()
|
|
}
|
|
|
|
if trace.enabled {
|
|
traceHeapAlloc()
|
|
}
|
|
|
|
// h.spans is accessed concurrently without synchronization
|
|
// from other threads. Hence, there must be a store/store
|
|
// barrier here to ensure the writes to h.spans above happen
|
|
// before the caller can publish a pointer p to an object
|
|
// allocated from s. As soon as this happens, the garbage
|
|
// collector running on another processor could read p and
|
|
// look up s in h.spans. The unlock acts as the barrier to
|
|
// order these writes. On the read side, the data dependency
|
|
// between p and the index in h.spans orders the reads.
|
|
unlock(&h.lock)
|
|
return s
|
|
}
|
|
|
|
// alloc allocates a new span of npage pages from the GC'd heap.
|
|
//
|
|
// Either large must be true or spanclass must indicates the span's
|
|
// size class and scannability.
|
|
//
|
|
// If needzero is true, the memory for the returned span will be zeroed.
|
|
func (h *mheap) alloc(npage uintptr, spanclass spanClass, large bool, needzero bool) *mspan {
|
|
// Don't do any operations that lock the heap on the G stack.
|
|
// It might trigger stack growth, and the stack growth code needs
|
|
// to be able to allocate heap.
|
|
var s *mspan
|
|
systemstack(func() {
|
|
s = h.alloc_m(npage, spanclass, large)
|
|
})
|
|
|
|
if s != nil {
|
|
if needzero && s.needzero != 0 {
|
|
memclrNoHeapPointers(unsafe.Pointer(s.base()), s.npages<<_PageShift)
|
|
}
|
|
s.needzero = 0
|
|
}
|
|
return s
|
|
}
|
|
|
|
// allocManual allocates a manually-managed span of npage pages.
|
|
// allocManual returns nil if allocation fails.
|
|
//
|
|
// allocManual adds the bytes used to *stat, which should be a
|
|
// memstats in-use field. Unlike allocations in the GC'd heap, the
|
|
// allocation does *not* count toward heap_inuse or heap_sys.
|
|
//
|
|
// The memory backing the returned span may not be zeroed if
|
|
// span.needzero is set.
|
|
//
|
|
// allocManual must be called on the system stack to prevent stack
|
|
// growth. Since this is used by the stack allocator, stack growth
|
|
// during allocManual would self-deadlock.
|
|
//
|
|
//go:systemstack
|
|
func (h *mheap) allocManual(npage uintptr, stat *uint64) *mspan {
|
|
lock(&h.lock)
|
|
s := h.allocSpanLocked(npage, stat)
|
|
if s != nil {
|
|
s.state = mSpanManual
|
|
s.manualFreeList = 0
|
|
s.allocCount = 0
|
|
s.spanclass = 0
|
|
s.nelems = 0
|
|
s.elemsize = 0
|
|
s.limit = s.base() + s.npages<<_PageShift
|
|
// Manually managed memory doesn't count toward heap_sys.
|
|
memstats.heap_sys -= uint64(s.npages << _PageShift)
|
|
}
|
|
|
|
// This unlock acts as a release barrier. See mheap.alloc_m.
|
|
unlock(&h.lock)
|
|
|
|
return s
|
|
}
|
|
|
|
// setSpan modifies the span map so spanOf(base) is s.
|
|
func (h *mheap) setSpan(base uintptr, s *mspan) {
|
|
ai := arenaIndex(base)
|
|
h.arenas[ai.l1()][ai.l2()].spans[(base/pageSize)%pagesPerArena] = s
|
|
}
|
|
|
|
// setSpans modifies the span map so [spanOf(base), spanOf(base+npage*pageSize))
|
|
// is s.
|
|
func (h *mheap) setSpans(base, npage uintptr, s *mspan) {
|
|
p := base / pageSize
|
|
ai := arenaIndex(base)
|
|
ha := h.arenas[ai.l1()][ai.l2()]
|
|
for n := uintptr(0); n < npage; n++ {
|
|
i := (p + n) % pagesPerArena
|
|
if i == 0 {
|
|
ai = arenaIndex(base + n*pageSize)
|
|
ha = h.arenas[ai.l1()][ai.l2()]
|
|
}
|
|
ha.spans[i] = s
|
|
}
|
|
}
|
|
|
|
// pickFreeSpan acquires a free span from internal free list
|
|
// structures if one is available. Otherwise returns nil.
|
|
// h must be locked.
|
|
func (h *mheap) pickFreeSpan(npage uintptr) *mspan {
|
|
tf := h.free.find(npage)
|
|
ts := h.scav.find(npage)
|
|
|
|
// Check for whichever treap gave us the smaller, non-nil result.
|
|
// Note that we want the _smaller_ free span, i.e. the free span
|
|
// closer in size to the amount we requested (npage).
|
|
var s *mspan
|
|
if tf != nil && (ts == nil || tf.spanKey.npages <= ts.spanKey.npages) {
|
|
s = tf.spanKey
|
|
h.free.removeNode(tf)
|
|
} else if ts != nil && (tf == nil || tf.spanKey.npages > ts.spanKey.npages) {
|
|
s = ts.spanKey
|
|
h.scav.removeNode(ts)
|
|
}
|
|
return s
|
|
}
|
|
|
|
// Allocates a span of the given size. h must be locked.
|
|
// The returned span has been removed from the
|
|
// free structures, but its state is still mSpanFree.
|
|
func (h *mheap) allocSpanLocked(npage uintptr, stat *uint64) *mspan {
|
|
var s *mspan
|
|
|
|
s = h.pickFreeSpan(npage)
|
|
if s != nil {
|
|
goto HaveSpan
|
|
}
|
|
// On failure, grow the heap and try again.
|
|
if !h.grow(npage) {
|
|
return nil
|
|
}
|
|
s = h.pickFreeSpan(npage)
|
|
if s != nil {
|
|
goto HaveSpan
|
|
}
|
|
throw("grew heap, but no adequate free span found")
|
|
|
|
HaveSpan:
|
|
// Mark span in use.
|
|
if s.state != mSpanFree {
|
|
throw("candidate mspan for allocation is not free")
|
|
}
|
|
if s.npages < npage {
|
|
throw("candidate mspan for allocation is too small")
|
|
}
|
|
|
|
// First, subtract any memory that was released back to
|
|
// the OS from s. We will re-scavenge the trimmed section
|
|
// if necessary.
|
|
memstats.heap_released -= uint64(s.released())
|
|
|
|
if s.npages > npage {
|
|
// Trim extra and put it back in the heap.
|
|
t := (*mspan)(h.spanalloc.alloc())
|
|
t.init(s.base()+npage<<_PageShift, s.npages-npage)
|
|
s.npages = npage
|
|
h.setSpan(t.base()-1, s)
|
|
h.setSpan(t.base(), t)
|
|
h.setSpan(t.base()+t.npages*pageSize-1, t)
|
|
t.needzero = s.needzero
|
|
// If s was scavenged, then t may be scavenged.
|
|
start, end := t.physPageBounds()
|
|
if s.scavenged && start < end {
|
|
memstats.heap_released += uint64(end - start)
|
|
t.scavenged = true
|
|
}
|
|
s.state = mSpanManual // prevent coalescing with s
|
|
t.state = mSpanManual
|
|
h.freeSpanLocked(t, false, false, s.unusedsince)
|
|
s.state = mSpanFree
|
|
}
|
|
// "Unscavenge" s only AFTER splitting so that
|
|
// we only sysUsed whatever we actually need.
|
|
if s.scavenged {
|
|
// sysUsed all the pages that are actually available
|
|
// in the span. Note that we don't need to decrement
|
|
// heap_released since we already did so earlier.
|
|
sysUsed(unsafe.Pointer(s.base()), s.npages<<_PageShift)
|
|
s.scavenged = false
|
|
|
|
// Since we allocated out of a scavenged span, we just
|
|
// grew the RSS. Mitigate this by scavenging enough free
|
|
// space to make up for it.
|
|
//
|
|
// Also, scavengeLargest may cause coalescing, so prevent
|
|
// coalescing with s by temporarily changing its state.
|
|
s.state = mSpanManual
|
|
h.scavengeLargest(s.npages * pageSize)
|
|
s.state = mSpanFree
|
|
}
|
|
s.unusedsince = 0
|
|
|
|
h.setSpans(s.base(), npage, s)
|
|
|
|
*stat += uint64(npage << _PageShift)
|
|
memstats.heap_idle -= uint64(npage << _PageShift)
|
|
|
|
//println("spanalloc", hex(s.start<<_PageShift))
|
|
if s.inList() {
|
|
throw("still in list")
|
|
}
|
|
return s
|
|
}
|
|
|
|
// Try to add at least npage pages of memory to the heap,
|
|
// returning whether it worked.
|
|
//
|
|
// h must be locked.
|
|
func (h *mheap) grow(npage uintptr) bool {
|
|
ask := npage << _PageShift
|
|
v, size := h.sysAlloc(ask)
|
|
if v == nil {
|
|
print("runtime: out of memory: cannot allocate ", ask, "-byte block (", memstats.heap_sys, " in use)\n")
|
|
return false
|
|
}
|
|
|
|
// Scavenge some pages out of the free treap to make up for
|
|
// the virtual memory space we just allocated. We prefer to
|
|
// scavenge the largest spans first since the cost of scavenging
|
|
// is proportional to the number of sysUnused() calls rather than
|
|
// the number of pages released, so we make fewer of those calls
|
|
// with larger spans.
|
|
h.scavengeLargest(size)
|
|
|
|
// Create a fake "in use" span and free it, so that the
|
|
// right coalescing happens.
|
|
s := (*mspan)(h.spanalloc.alloc())
|
|
s.init(uintptr(v), size/pageSize)
|
|
h.setSpans(s.base(), s.npages, s)
|
|
atomic.Store(&s.sweepgen, h.sweepgen)
|
|
s.state = mSpanInUse
|
|
h.pagesInUse += uint64(s.npages)
|
|
h.freeSpanLocked(s, false, true, 0)
|
|
return true
|
|
}
|
|
|
|
// Free the span back into the heap.
|
|
//
|
|
// large must match the value of large passed to mheap.alloc. This is
|
|
// used for accounting.
|
|
func (h *mheap) freeSpan(s *mspan, large bool) {
|
|
systemstack(func() {
|
|
mp := getg().m
|
|
lock(&h.lock)
|
|
memstats.heap_scan += uint64(mp.mcache.local_scan)
|
|
mp.mcache.local_scan = 0
|
|
memstats.tinyallocs += uint64(mp.mcache.local_tinyallocs)
|
|
mp.mcache.local_tinyallocs = 0
|
|
if msanenabled {
|
|
// Tell msan that this entire span is no longer in use.
|
|
base := unsafe.Pointer(s.base())
|
|
bytes := s.npages << _PageShift
|
|
msanfree(base, bytes)
|
|
}
|
|
if large {
|
|
// Match accounting done in mheap.alloc.
|
|
memstats.heap_objects--
|
|
}
|
|
if gcBlackenEnabled != 0 {
|
|
// heap_scan changed.
|
|
gcController.revise()
|
|
}
|
|
h.freeSpanLocked(s, true, true, 0)
|
|
unlock(&h.lock)
|
|
})
|
|
}
|
|
|
|
// freeManual frees a manually-managed span returned by allocManual.
|
|
// stat must be the same as the stat passed to the allocManual that
|
|
// allocated s.
|
|
//
|
|
// This must only be called when gcphase == _GCoff. See mSpanState for
|
|
// an explanation.
|
|
//
|
|
// freeManual must be called on the system stack to prevent stack
|
|
// growth, just like allocManual.
|
|
//
|
|
//go:systemstack
|
|
func (h *mheap) freeManual(s *mspan, stat *uint64) {
|
|
s.needzero = 1
|
|
lock(&h.lock)
|
|
*stat -= uint64(s.npages << _PageShift)
|
|
memstats.heap_sys += uint64(s.npages << _PageShift)
|
|
h.freeSpanLocked(s, false, true, 0)
|
|
unlock(&h.lock)
|
|
}
|
|
|
|
// s must be on the busy list or unlinked.
|
|
func (h *mheap) freeSpanLocked(s *mspan, acctinuse, acctidle bool, unusedsince int64) {
|
|
switch s.state {
|
|
case mSpanManual:
|
|
if s.allocCount != 0 {
|
|
throw("mheap.freeSpanLocked - invalid stack free")
|
|
}
|
|
case mSpanInUse:
|
|
if s.allocCount != 0 || s.sweepgen != h.sweepgen {
|
|
print("mheap.freeSpanLocked - span ", s, " ptr ", hex(s.base()), " allocCount ", s.allocCount, " sweepgen ", s.sweepgen, "/", h.sweepgen, "\n")
|
|
throw("mheap.freeSpanLocked - invalid free")
|
|
}
|
|
h.pagesInUse -= uint64(s.npages)
|
|
|
|
// Clear in-use bit in arena page bitmap.
|
|
arena, pageIdx, pageMask := pageIndexOf(s.base())
|
|
arena.pageInUse[pageIdx] &^= pageMask
|
|
default:
|
|
throw("mheap.freeSpanLocked - invalid span state")
|
|
}
|
|
|
|
if acctinuse {
|
|
memstats.heap_inuse -= uint64(s.npages << _PageShift)
|
|
}
|
|
if acctidle {
|
|
memstats.heap_idle += uint64(s.npages << _PageShift)
|
|
}
|
|
s.state = mSpanFree
|
|
|
|
// Stamp newly unused spans. The scavenger will use that
|
|
// info to potentially give back some pages to the OS.
|
|
s.unusedsince = unusedsince
|
|
if unusedsince == 0 {
|
|
s.unusedsince = nanotime()
|
|
}
|
|
|
|
// Coalesce span with neighbors.
|
|
h.coalesce(s)
|
|
|
|
// Insert s into the appropriate treap.
|
|
if s.scavenged {
|
|
h.scav.insert(s)
|
|
} else {
|
|
h.free.insert(s)
|
|
}
|
|
}
|
|
|
|
// scavengeLargest scavenges nbytes worth of spans in unscav
|
|
// starting from the largest span and working down. It then takes those spans
|
|
// and places them in scav. h must be locked.
|
|
func (h *mheap) scavengeLargest(nbytes uintptr) {
|
|
// Use up scavenge credit if there's any available.
|
|
if nbytes > h.scavengeCredit {
|
|
nbytes -= h.scavengeCredit
|
|
h.scavengeCredit = 0
|
|
} else {
|
|
h.scavengeCredit -= nbytes
|
|
return
|
|
}
|
|
// Iterate over the treap backwards (from largest to smallest) scavenging spans
|
|
// until we've reached our quota of nbytes.
|
|
released := uintptr(0)
|
|
for t := h.free.end(); released < nbytes && t.valid(); {
|
|
s := t.span()
|
|
r := s.scavenge()
|
|
if r == 0 {
|
|
// Since we're going in order of largest-to-smallest span, this
|
|
// means all other spans are no bigger than s. There's a high
|
|
// chance that the other spans don't even cover a full page,
|
|
// (though they could) but iterating further just for a handful
|
|
// of pages probably isn't worth it, so just stop here.
|
|
//
|
|
// This check also preserves the invariant that spans that have
|
|
// `scavenged` set are only ever in the `scav` treap, and
|
|
// those which have it unset are only in the `free` treap.
|
|
return
|
|
}
|
|
n := t.prev()
|
|
h.free.erase(t)
|
|
// Now that s is scavenged, we must eagerly coalesce it
|
|
// with its neighbors to prevent having two spans with
|
|
// the same scavenged state adjacent to each other.
|
|
h.coalesce(s)
|
|
t = n
|
|
h.scav.insert(s)
|
|
released += r
|
|
}
|
|
// If we over-scavenged, turn that extra amount into credit.
|
|
if released > nbytes {
|
|
h.scavengeCredit += released - nbytes
|
|
}
|
|
}
|
|
|
|
// scavengeAll visits each node in the unscav treap and scavenges the
|
|
// treapNode's span. It then removes the scavenged span from
|
|
// unscav and adds it into scav before continuing. h must be locked.
|
|
func (h *mheap) scavengeAll(now, limit uint64) uintptr {
|
|
// Iterate over the treap scavenging spans if unused for at least limit time.
|
|
released := uintptr(0)
|
|
for t := h.free.start(); t.valid(); {
|
|
s := t.span()
|
|
n := t.next()
|
|
if (now - uint64(s.unusedsince)) > limit {
|
|
r := s.scavenge()
|
|
if r != 0 {
|
|
h.free.erase(t)
|
|
// Now that s is scavenged, we must eagerly coalesce it
|
|
// with its neighbors to prevent having two spans with
|
|
// the same scavenged state adjacent to each other.
|
|
h.coalesce(s)
|
|
h.scav.insert(s)
|
|
released += r
|
|
}
|
|
}
|
|
t = n
|
|
}
|
|
return released
|
|
}
|
|
|
|
func (h *mheap) scavenge(k int32, now, limit uint64) {
|
|
// Disallow malloc or panic while holding the heap lock. We do
|
|
// this here because this is an non-mallocgc entry-point to
|
|
// the mheap API.
|
|
gp := getg()
|
|
gp.m.mallocing++
|
|
lock(&h.lock)
|
|
released := h.scavengeAll(now, limit)
|
|
unlock(&h.lock)
|
|
gp.m.mallocing--
|
|
|
|
if debug.gctrace > 0 {
|
|
if released > 0 {
|
|
print("scvg", k, ": ", released>>20, " MB released\n")
|
|
}
|
|
print("scvg", k, ": inuse: ", memstats.heap_inuse>>20, ", idle: ", memstats.heap_idle>>20, ", sys: ", memstats.heap_sys>>20, ", released: ", memstats.heap_released>>20, ", consumed: ", (memstats.heap_sys-memstats.heap_released)>>20, " (MB)\n")
|
|
}
|
|
}
|
|
|
|
//go:linkname runtime_debug_freeOSMemory runtime..z2fdebug.freeOSMemory
|
|
func runtime_debug_freeOSMemory() {
|
|
GC()
|
|
systemstack(func() { mheap_.scavenge(-1, ^uint64(0), 0) })
|
|
}
|
|
|
|
// Initialize a new span with the given start and npages.
|
|
func (span *mspan) init(base uintptr, npages uintptr) {
|
|
// span is *not* zeroed.
|
|
span.next = nil
|
|
span.prev = nil
|
|
span.list = nil
|
|
span.startAddr = base
|
|
span.npages = npages
|
|
span.allocCount = 0
|
|
span.spanclass = 0
|
|
span.elemsize = 0
|
|
span.state = mSpanDead
|
|
span.unusedsince = 0
|
|
span.scavenged = false
|
|
span.speciallock.key = 0
|
|
span.specials = nil
|
|
span.needzero = 0
|
|
span.freeindex = 0
|
|
span.allocBits = nil
|
|
span.gcmarkBits = nil
|
|
}
|
|
|
|
func (span *mspan) inList() bool {
|
|
return span.list != nil
|
|
}
|
|
|
|
// Initialize an empty doubly-linked list.
|
|
func (list *mSpanList) init() {
|
|
list.first = nil
|
|
list.last = nil
|
|
}
|
|
|
|
func (list *mSpanList) remove(span *mspan) {
|
|
if span.list != list {
|
|
print("runtime: failed mSpanList.remove span.npages=", span.npages,
|
|
" span=", span, " prev=", span.prev, " span.list=", span.list, " list=", list, "\n")
|
|
throw("mSpanList.remove")
|
|
}
|
|
if list.first == span {
|
|
list.first = span.next
|
|
} else {
|
|
span.prev.next = span.next
|
|
}
|
|
if list.last == span {
|
|
list.last = span.prev
|
|
} else {
|
|
span.next.prev = span.prev
|
|
}
|
|
span.next = nil
|
|
span.prev = nil
|
|
span.list = nil
|
|
}
|
|
|
|
func (list *mSpanList) isEmpty() bool {
|
|
return list.first == nil
|
|
}
|
|
|
|
func (list *mSpanList) insert(span *mspan) {
|
|
if span.next != nil || span.prev != nil || span.list != nil {
|
|
println("runtime: failed mSpanList.insert", span, span.next, span.prev, span.list)
|
|
throw("mSpanList.insert")
|
|
}
|
|
span.next = list.first
|
|
if list.first != nil {
|
|
// The list contains at least one span; link it in.
|
|
// The last span in the list doesn't change.
|
|
list.first.prev = span
|
|
} else {
|
|
// The list contains no spans, so this is also the last span.
|
|
list.last = span
|
|
}
|
|
list.first = span
|
|
span.list = list
|
|
}
|
|
|
|
func (list *mSpanList) insertBack(span *mspan) {
|
|
if span.next != nil || span.prev != nil || span.list != nil {
|
|
println("runtime: failed mSpanList.insertBack", span, span.next, span.prev, span.list)
|
|
throw("mSpanList.insertBack")
|
|
}
|
|
span.prev = list.last
|
|
if list.last != nil {
|
|
// The list contains at least one span.
|
|
list.last.next = span
|
|
} else {
|
|
// The list contains no spans, so this is also the first span.
|
|
list.first = span
|
|
}
|
|
list.last = span
|
|
span.list = list
|
|
}
|
|
|
|
// takeAll removes all spans from other and inserts them at the front
|
|
// of list.
|
|
func (list *mSpanList) takeAll(other *mSpanList) {
|
|
if other.isEmpty() {
|
|
return
|
|
}
|
|
|
|
// Reparent everything in other to list.
|
|
for s := other.first; s != nil; s = s.next {
|
|
s.list = list
|
|
}
|
|
|
|
// Concatenate the lists.
|
|
if list.isEmpty() {
|
|
*list = *other
|
|
} else {
|
|
// Neither list is empty. Put other before list.
|
|
other.last.next = list.first
|
|
list.first.prev = other.last
|
|
list.first = other.first
|
|
}
|
|
|
|
other.first, other.last = nil, nil
|
|
}
|
|
|
|
const (
|
|
_KindSpecialFinalizer = 1
|
|
_KindSpecialProfile = 2
|
|
// Note: The finalizer special must be first because if we're freeing
|
|
// an object, a finalizer special will cause the freeing operation
|
|
// to abort, and we want to keep the other special records around
|
|
// if that happens.
|
|
)
|
|
|
|
//go:notinheap
|
|
type special struct {
|
|
next *special // linked list in span
|
|
offset uint16 // span offset of object
|
|
kind byte // kind of special
|
|
}
|
|
|
|
// Adds the special record s to the list of special records for
|
|
// the object p. All fields of s should be filled in except for
|
|
// offset & next, which this routine will fill in.
|
|
// Returns true if the special was successfully added, false otherwise.
|
|
// (The add will fail only if a record with the same p and s->kind
|
|
// already exists.)
|
|
func addspecial(p unsafe.Pointer, s *special) bool {
|
|
span := spanOfHeap(uintptr(p))
|
|
if span == nil {
|
|
throw("addspecial on invalid pointer")
|
|
}
|
|
|
|
// Ensure that the span is swept.
|
|
// Sweeping accesses the specials list w/o locks, so we have
|
|
// to synchronize with it. And it's just much safer.
|
|
mp := acquirem()
|
|
span.ensureSwept()
|
|
|
|
offset := uintptr(p) - span.base()
|
|
kind := s.kind
|
|
|
|
lock(&span.speciallock)
|
|
|
|
// Find splice point, check for existing record.
|
|
t := &span.specials
|
|
for {
|
|
x := *t
|
|
if x == nil {
|
|
break
|
|
}
|
|
if offset == uintptr(x.offset) && kind == x.kind {
|
|
unlock(&span.speciallock)
|
|
releasem(mp)
|
|
return false // already exists
|
|
}
|
|
if offset < uintptr(x.offset) || (offset == uintptr(x.offset) && kind < x.kind) {
|
|
break
|
|
}
|
|
t = &x.next
|
|
}
|
|
|
|
// Splice in record, fill in offset.
|
|
s.offset = uint16(offset)
|
|
s.next = *t
|
|
*t = s
|
|
unlock(&span.speciallock)
|
|
releasem(mp)
|
|
|
|
return true
|
|
}
|
|
|
|
// Removes the Special record of the given kind for the object p.
|
|
// Returns the record if the record existed, nil otherwise.
|
|
// The caller must FixAlloc_Free the result.
|
|
func removespecial(p unsafe.Pointer, kind uint8) *special {
|
|
span := spanOfHeap(uintptr(p))
|
|
if span == nil {
|
|
throw("removespecial on invalid pointer")
|
|
}
|
|
|
|
// Ensure that the span is swept.
|
|
// Sweeping accesses the specials list w/o locks, so we have
|
|
// to synchronize with it. And it's just much safer.
|
|
mp := acquirem()
|
|
span.ensureSwept()
|
|
|
|
offset := uintptr(p) - span.base()
|
|
|
|
lock(&span.speciallock)
|
|
t := &span.specials
|
|
for {
|
|
s := *t
|
|
if s == nil {
|
|
break
|
|
}
|
|
// This function is used for finalizers only, so we don't check for
|
|
// "interior" specials (p must be exactly equal to s->offset).
|
|
if offset == uintptr(s.offset) && kind == s.kind {
|
|
*t = s.next
|
|
unlock(&span.speciallock)
|
|
releasem(mp)
|
|
return s
|
|
}
|
|
t = &s.next
|
|
}
|
|
unlock(&span.speciallock)
|
|
releasem(mp)
|
|
return nil
|
|
}
|
|
|
|
// The described object has a finalizer set for it.
|
|
//
|
|
// specialfinalizer is allocated from non-GC'd memory, so any heap
|
|
// pointers must be specially handled.
|
|
//
|
|
//go:notinheap
|
|
type specialfinalizer struct {
|
|
special special
|
|
fn *funcval // May be a heap pointer.
|
|
ft *functype // May be a heap pointer, but always live.
|
|
ot *ptrtype // May be a heap pointer, but always live.
|
|
}
|
|
|
|
// Adds a finalizer to the object p. Returns true if it succeeded.
|
|
func addfinalizer(p unsafe.Pointer, f *funcval, ft *functype, ot *ptrtype) bool {
|
|
lock(&mheap_.speciallock)
|
|
s := (*specialfinalizer)(mheap_.specialfinalizeralloc.alloc())
|
|
unlock(&mheap_.speciallock)
|
|
s.special.kind = _KindSpecialFinalizer
|
|
s.fn = f
|
|
s.ft = ft
|
|
s.ot = ot
|
|
if addspecial(p, &s.special) {
|
|
// This is responsible for maintaining the same
|
|
// GC-related invariants as markrootSpans in any
|
|
// situation where it's possible that markrootSpans
|
|
// has already run but mark termination hasn't yet.
|
|
if gcphase != _GCoff {
|
|
base, _, _ := findObject(uintptr(p), 0, 0, false)
|
|
mp := acquirem()
|
|
gcw := &mp.p.ptr().gcw
|
|
// Mark everything reachable from the object
|
|
// so it's retained for the finalizer.
|
|
scanobject(base, gcw)
|
|
// Mark the finalizer itself, since the
|
|
// special isn't part of the GC'd heap.
|
|
scanblock(uintptr(unsafe.Pointer(&s.fn)), sys.PtrSize, &oneptrmask[0], gcw)
|
|
releasem(mp)
|
|
}
|
|
return true
|
|
}
|
|
|
|
// There was an old finalizer
|
|
lock(&mheap_.speciallock)
|
|
mheap_.specialfinalizeralloc.free(unsafe.Pointer(s))
|
|
unlock(&mheap_.speciallock)
|
|
return false
|
|
}
|
|
|
|
// Removes the finalizer (if any) from the object p.
|
|
func removefinalizer(p unsafe.Pointer) {
|
|
s := (*specialfinalizer)(unsafe.Pointer(removespecial(p, _KindSpecialFinalizer)))
|
|
if s == nil {
|
|
return // there wasn't a finalizer to remove
|
|
}
|
|
lock(&mheap_.speciallock)
|
|
mheap_.specialfinalizeralloc.free(unsafe.Pointer(s))
|
|
unlock(&mheap_.speciallock)
|
|
}
|
|
|
|
// The described object is being heap profiled.
|
|
//
|
|
//go:notinheap
|
|
type specialprofile struct {
|
|
special special
|
|
b *bucket
|
|
}
|
|
|
|
// Set the heap profile bucket associated with addr to b.
|
|
func setprofilebucket(p unsafe.Pointer, b *bucket) {
|
|
lock(&mheap_.speciallock)
|
|
s := (*specialprofile)(mheap_.specialprofilealloc.alloc())
|
|
unlock(&mheap_.speciallock)
|
|
s.special.kind = _KindSpecialProfile
|
|
s.b = b
|
|
if !addspecial(p, &s.special) {
|
|
throw("setprofilebucket: profile already set")
|
|
}
|
|
}
|
|
|
|
// Do whatever cleanup needs to be done to deallocate s. It has
|
|
// already been unlinked from the mspan specials list.
|
|
func freespecial(s *special, p unsafe.Pointer, size uintptr) {
|
|
switch s.kind {
|
|
case _KindSpecialFinalizer:
|
|
sf := (*specialfinalizer)(unsafe.Pointer(s))
|
|
queuefinalizer(p, sf.fn, sf.ft, sf.ot)
|
|
lock(&mheap_.speciallock)
|
|
mheap_.specialfinalizeralloc.free(unsafe.Pointer(sf))
|
|
unlock(&mheap_.speciallock)
|
|
case _KindSpecialProfile:
|
|
sp := (*specialprofile)(unsafe.Pointer(s))
|
|
mProf_Free(sp.b, size)
|
|
lock(&mheap_.speciallock)
|
|
mheap_.specialprofilealloc.free(unsafe.Pointer(sp))
|
|
unlock(&mheap_.speciallock)
|
|
default:
|
|
throw("bad special kind")
|
|
panic("not reached")
|
|
}
|
|
}
|
|
|
|
// gcBits is an alloc/mark bitmap. This is always used as *gcBits.
|
|
//
|
|
//go:notinheap
|
|
type gcBits uint8
|
|
|
|
// bytep returns a pointer to the n'th byte of b.
|
|
func (b *gcBits) bytep(n uintptr) *uint8 {
|
|
return addb((*uint8)(b), n)
|
|
}
|
|
|
|
// bitp returns a pointer to the byte containing bit n and a mask for
|
|
// selecting that bit from *bytep.
|
|
func (b *gcBits) bitp(n uintptr) (bytep *uint8, mask uint8) {
|
|
return b.bytep(n / 8), 1 << (n % 8)
|
|
}
|
|
|
|
const gcBitsChunkBytes = uintptr(64 << 10)
|
|
const gcBitsHeaderBytes = unsafe.Sizeof(gcBitsHeader{})
|
|
|
|
type gcBitsHeader struct {
|
|
free uintptr // free is the index into bits of the next free byte.
|
|
next uintptr // *gcBits triggers recursive type bug. (issue 14620)
|
|
}
|
|
|
|
//go:notinheap
|
|
type gcBitsArena struct {
|
|
// gcBitsHeader // side step recursive type bug (issue 14620) by including fields by hand.
|
|
free uintptr // free is the index into bits of the next free byte; read/write atomically
|
|
next *gcBitsArena
|
|
bits [gcBitsChunkBytes - gcBitsHeaderBytes]gcBits
|
|
}
|
|
|
|
var gcBitsArenas struct {
|
|
lock mutex
|
|
free *gcBitsArena
|
|
next *gcBitsArena // Read atomically. Write atomically under lock.
|
|
current *gcBitsArena
|
|
previous *gcBitsArena
|
|
}
|
|
|
|
// tryAlloc allocates from b or returns nil if b does not have enough room.
|
|
// This is safe to call concurrently.
|
|
func (b *gcBitsArena) tryAlloc(bytes uintptr) *gcBits {
|
|
if b == nil || atomic.Loaduintptr(&b.free)+bytes > uintptr(len(b.bits)) {
|
|
return nil
|
|
}
|
|
// Try to allocate from this block.
|
|
end := atomic.Xadduintptr(&b.free, bytes)
|
|
if end > uintptr(len(b.bits)) {
|
|
return nil
|
|
}
|
|
// There was enough room.
|
|
start := end - bytes
|
|
return &b.bits[start]
|
|
}
|
|
|
|
// newMarkBits returns a pointer to 8 byte aligned bytes
|
|
// to be used for a span's mark bits.
|
|
func newMarkBits(nelems uintptr) *gcBits {
|
|
blocksNeeded := uintptr((nelems + 63) / 64)
|
|
bytesNeeded := blocksNeeded * 8
|
|
|
|
// Try directly allocating from the current head arena.
|
|
head := (*gcBitsArena)(atomic.Loadp(unsafe.Pointer(&gcBitsArenas.next)))
|
|
if p := head.tryAlloc(bytesNeeded); p != nil {
|
|
return p
|
|
}
|
|
|
|
// There's not enough room in the head arena. We may need to
|
|
// allocate a new arena.
|
|
lock(&gcBitsArenas.lock)
|
|
// Try the head arena again, since it may have changed. Now
|
|
// that we hold the lock, the list head can't change, but its
|
|
// free position still can.
|
|
if p := gcBitsArenas.next.tryAlloc(bytesNeeded); p != nil {
|
|
unlock(&gcBitsArenas.lock)
|
|
return p
|
|
}
|
|
|
|
// Allocate a new arena. This may temporarily drop the lock.
|
|
fresh := newArenaMayUnlock()
|
|
// If newArenaMayUnlock dropped the lock, another thread may
|
|
// have put a fresh arena on the "next" list. Try allocating
|
|
// from next again.
|
|
if p := gcBitsArenas.next.tryAlloc(bytesNeeded); p != nil {
|
|
// Put fresh back on the free list.
|
|
// TODO: Mark it "already zeroed"
|
|
fresh.next = gcBitsArenas.free
|
|
gcBitsArenas.free = fresh
|
|
unlock(&gcBitsArenas.lock)
|
|
return p
|
|
}
|
|
|
|
// Allocate from the fresh arena. We haven't linked it in yet, so
|
|
// this cannot race and is guaranteed to succeed.
|
|
p := fresh.tryAlloc(bytesNeeded)
|
|
if p == nil {
|
|
throw("markBits overflow")
|
|
}
|
|
|
|
// Add the fresh arena to the "next" list.
|
|
fresh.next = gcBitsArenas.next
|
|
atomic.StorepNoWB(unsafe.Pointer(&gcBitsArenas.next), unsafe.Pointer(fresh))
|
|
|
|
unlock(&gcBitsArenas.lock)
|
|
return p
|
|
}
|
|
|
|
// newAllocBits returns a pointer to 8 byte aligned bytes
|
|
// to be used for this span's alloc bits.
|
|
// newAllocBits is used to provide newly initialized spans
|
|
// allocation bits. For spans not being initialized the
|
|
// mark bits are repurposed as allocation bits when
|
|
// the span is swept.
|
|
func newAllocBits(nelems uintptr) *gcBits {
|
|
return newMarkBits(nelems)
|
|
}
|
|
|
|
// nextMarkBitArenaEpoch establishes a new epoch for the arenas
|
|
// holding the mark bits. The arenas are named relative to the
|
|
// current GC cycle which is demarcated by the call to finishweep_m.
|
|
//
|
|
// All current spans have been swept.
|
|
// During that sweep each span allocated room for its gcmarkBits in
|
|
// gcBitsArenas.next block. gcBitsArenas.next becomes the gcBitsArenas.current
|
|
// where the GC will mark objects and after each span is swept these bits
|
|
// will be used to allocate objects.
|
|
// gcBitsArenas.current becomes gcBitsArenas.previous where the span's
|
|
// gcAllocBits live until all the spans have been swept during this GC cycle.
|
|
// The span's sweep extinguishes all the references to gcBitsArenas.previous
|
|
// by pointing gcAllocBits into the gcBitsArenas.current.
|
|
// The gcBitsArenas.previous is released to the gcBitsArenas.free list.
|
|
func nextMarkBitArenaEpoch() {
|
|
lock(&gcBitsArenas.lock)
|
|
if gcBitsArenas.previous != nil {
|
|
if gcBitsArenas.free == nil {
|
|
gcBitsArenas.free = gcBitsArenas.previous
|
|
} else {
|
|
// Find end of previous arenas.
|
|
last := gcBitsArenas.previous
|
|
for last = gcBitsArenas.previous; last.next != nil; last = last.next {
|
|
}
|
|
last.next = gcBitsArenas.free
|
|
gcBitsArenas.free = gcBitsArenas.previous
|
|
}
|
|
}
|
|
gcBitsArenas.previous = gcBitsArenas.current
|
|
gcBitsArenas.current = gcBitsArenas.next
|
|
atomic.StorepNoWB(unsafe.Pointer(&gcBitsArenas.next), nil) // newMarkBits calls newArena when needed
|
|
unlock(&gcBitsArenas.lock)
|
|
}
|
|
|
|
// newArenaMayUnlock allocates and zeroes a gcBits arena.
|
|
// The caller must hold gcBitsArena.lock. This may temporarily release it.
|
|
func newArenaMayUnlock() *gcBitsArena {
|
|
var result *gcBitsArena
|
|
if gcBitsArenas.free == nil {
|
|
unlock(&gcBitsArenas.lock)
|
|
result = (*gcBitsArena)(sysAlloc(gcBitsChunkBytes, &memstats.gc_sys))
|
|
if result == nil {
|
|
throw("runtime: cannot allocate memory")
|
|
}
|
|
lock(&gcBitsArenas.lock)
|
|
} else {
|
|
result = gcBitsArenas.free
|
|
gcBitsArenas.free = gcBitsArenas.free.next
|
|
memclrNoHeapPointers(unsafe.Pointer(result), gcBitsChunkBytes)
|
|
}
|
|
result.next = nil
|
|
// If result.bits is not 8 byte aligned adjust index so
|
|
// that &result.bits[result.free] is 8 byte aligned.
|
|
if uintptr(unsafe.Offsetof(gcBitsArena{}.bits))&7 == 0 {
|
|
result.free = 0
|
|
} else {
|
|
result.free = 8 - (uintptr(unsafe.Pointer(&result.bits[0])) & 7)
|
|
}
|
|
return result
|
|
}
|