6a71677713
2003-07-14 Michael Koch <konqueror@gmx.de> * java/awt/image/MemoryImageSource.java, java/beans/PropertyEditorManager.java, javax/naming/CompoundName.java, javax/naming/spi/NamingManager.java, javax/swing/AbstractButton.java, javax/swing/ButtonModel.java, javax/swing/SwingUtilities.java, javax/swing/UIManager.java, javax/swing/colorchooser/DefaultColorSelectionModel.java, javax/swing/event/AncestorEvent.java, javax/swing/event/InternalFrameEvent.java, java/util/zip/ZipFile.java: New versions from classpath. From-SVN: r69321
301 lines
8.4 KiB
Java
301 lines
8.4 KiB
Java
/* UIManager.java --
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Copyright (C) 2002 Free Software Foundation, Inc.
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING. If not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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02111-1307 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library. Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module. An independent module is a module which is not derived from
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or based on this library. If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so. If you do not wish to do so, delete this
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exception statement from your version. */
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package javax.swing;
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import java.awt.Color;
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import java.awt.Dimension;
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import java.awt.Font;
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import java.awt.Insets;
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import java.beans.PropertyChangeListener;
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import java.io.Serializable;
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import javax.swing.border.Border;
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import javax.swing.plaf.ComponentUI;
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import javax.swing.plaf.metal.MetalLookAndFeel;
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public class UIManager implements Serializable
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{
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public static class LookAndFeelInfo
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{
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String name, clazz;
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LookAndFeelInfo(String name,
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String clazz)
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{
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this.name = name;
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this.clazz = clazz;
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}
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String getName() { return name; }
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String getClassName() { return clazz; }
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}
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private static final long serialVersionUID = -5547433830339189365L;
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static LookAndFeelInfo [] installed = {
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new LookAndFeelInfo ("Metal", "javax.swing.plaf.metal.MetalLookAndFeel")
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};
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static LookAndFeel[] aux_installed;
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static LookAndFeel look_and_feel = new MetalLookAndFeel();
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public UIManager()
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{
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// Do nothing here.
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}
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public static void addPropertyChangeListener (PropertyChangeListener listener)
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{
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// FIXME
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}
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public static void removePropertyChangeListener (PropertyChangeListener listener)
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// Remove a PropertyChangeListener from the listener list.
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{
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// FIXME
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}
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/**
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* @since 1.4
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*/
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public static PropertyChangeListener[] getPropertyChangeListeners ()
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{
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// FIXME
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throw new Error ("Not implemented");
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}
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public static void addAuxiliaryLookAndFeel (LookAndFeel l)
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{
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// Add a LookAndFeel to the list of auxiliary look and feels.
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if (aux_installed == null)
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{
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aux_installed = new LookAndFeel[1];
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aux_installed[0] = l;
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return;
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}
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LookAndFeel[] T = new LookAndFeel[ aux_installed.length+1 ];
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System.arraycopy(aux_installed, 0, T, 0, aux_installed.length);
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aux_installed = T;
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aux_installed[aux_installed.length-1] = l;
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}
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public static boolean removeAuxiliaryLookAndFeel(LookAndFeel laf)
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{
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if (aux_installed == null)
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return false;
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for (int i=0;i<aux_installed.length;i++)
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{
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if (aux_installed[i] == laf)
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{
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aux_installed[ i ] = aux_installed[aux_installed.length-1];
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LookAndFeel[] T = new LookAndFeel[ aux_installed.length-1 ];
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System.arraycopy (aux_installed, 0, T, 0, aux_installed.length-1);
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aux_installed = T;
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return true;
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}
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}
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return false;
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}
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public static LookAndFeel[] getAuxiliaryLookAndFeels()
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{ return aux_installed; }
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public static Object get(Object key)
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{ return getLookAndFeel().getDefaults().get(key); }
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/**
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* Returns a border from the defaults table.
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*/
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public static Border getBorder(Object key)
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{
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return (Border) getLookAndFeel().getDefaults().get(key);
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}
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/**
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* Returns a drawing color from the defaults table.
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*/
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public static Color getColor(Object key)
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{
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return (Color) getLookAndFeel().getDefaults().get(key);
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}
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/**
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* this string can be passed to Class.forName()
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*/
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public static String getCrossPlatformLookAndFeelClassName()
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{
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return "javax.swing.plaf.metal.MetalLookAndFeel";
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}
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/**
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* Returns the default values for this look and feel.
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*/
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static UIDefaults getDefaults()
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{
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return getLookAndFeel().getDefaults();
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}
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/**
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* Returns a dimension from the defaults table.
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*/
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static Dimension getDimension(Object key)
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{
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System.out.println("UIManager.getDim");
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return new Dimension(200,100);
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}
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/**
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* Retrieves a font from the defaults table of the current
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* LookAndFeel.
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*
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* @param key an Object that specifies the font. Typically,
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* this is a String such as
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* <code>"TitledBorder.font"</code>.
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*/
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public static Font getFont(Object key)
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{
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return (Font) getLookAndFeel().getDefaults().get(key);
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}
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static Icon getIcon(Object key)
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// Returns an Icon from the defaults table.
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{
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return (Icon) getLookAndFeel().getDefaults().get(key);
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}
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static Insets getInsets(Object key)
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// Returns an Insets object from the defaults table.
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{
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return (Insets) getLookAndFeel().getDefaults().getInsets(key);
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}
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static LookAndFeelInfo[] getInstalledLookAndFeels()
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{
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return installed;
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}
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static int getInt(Object key)
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{
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Integer x = (Integer) getLookAndFeel().getDefaults().get(key);
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if (x == null)
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return 0;
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return x.intValue();
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}
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static LookAndFeel getLookAndFeel()
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{
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return look_and_feel;
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}
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/**
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* Returns the <code>UIDefaults</code> table of the currently active
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* look and feel.
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*/
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public static UIDefaults getLookAndFeelDefaults()
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{
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return getLookAndFeel().getDefaults();
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}
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static String getString(Object key)
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// Returns a string from the defaults table.
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{
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return (String) getLookAndFeel().getDefaults().get(key);
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}
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static String getSystemLookAndFeelClassName()
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// Returns the name of the LookAndFeel class that implements the native systems look and feel if there is one, otherwise the name of the default cross platform LookAndFeel class.
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{
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return getCrossPlatformLookAndFeelClassName();
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}
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public static ComponentUI getUI(JComponent target)
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// Returns the L&F object that renders the target component.
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{
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ComponentUI ui = getDefaults().getUI(target);
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//System.out.println("GET-UI-> " + ui + ", for " + target);
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return ui;
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}
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public static void installLookAndFeel(String name, String className)
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// Creates a new look and feel and adds it to the current array.
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{
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}
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public static void installLookAndFeel(LookAndFeelInfo info)
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// Adds the specified look and feel to the current array and then calls setInstalledLookAndFeels(javax.swing.UIManager.LookAndFeelInfo[]).
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{
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}
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public static Object put(Object key, Object value)
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// Stores an object in the defaults table.
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{
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return getLookAndFeel().getDefaults().put(key,value);
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}
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public static void setInstalledLookAndFeels(UIManager.LookAndFeelInfo[] infos)
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// Replaces the current array of installed LookAndFeelInfos.
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{
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}
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public static void setLookAndFeel(LookAndFeel newLookAndFeel)
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{
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if (look_and_feel != null)
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look_and_feel.uninitialize();
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// Set the current default look and feel using a LookAndFeel object.
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look_and_feel = newLookAndFeel;
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look_and_feel.initialize();
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//revalidate();
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//repaint();
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}
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public static void setLookAndFeel (String className)
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throws ClassNotFoundException, InstantiationException, IllegalAccessException,
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UnsupportedLookAndFeelException
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{
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// Set the current default look and feel using a class name.
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Class c = Class.forName(className);
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LookAndFeel a = (LookAndFeel) c.newInstance(); // throws class-cast-exception
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setLookAndFeel(a);
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}
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}
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