gcc/libcc1/rpc.hh
Tom Tromey 8fdffa48c5 libcc1: use variadic templates for callbacks
This patch completes the transition of libcc1 from the use of separate
template functions for different arities to the use of variadic
functions.  This is how I had wanted it to work from the very
beginning, and is possible now with C++11.

I had thought that variadic callbacks required C++17, but it turns out
that the approach taken here is basically equivalent to std::apply --
just a bit wordier.

libcc1

	* rpc.hh (argument_wrapper) <get>: Replace cast operator.
	(argument_wrapper<T *>) <get>: Likewise.
	(unmarshall): Add std::tuple overloads.
	(callback): Remove.
	(class invoker): New.
	* libcp1plugin.cc (plugin_init): Update.
	* libcp1.cc (libcp1::add_callbacks): Update.
	* libcc1plugin.cc (plugin_init): Update.
	* libcc1.cc (libcc1::add_callbacks): Update.
	* connection.cc (cc1_plugin::connection::do_wait): Update.
2021-05-05 00:06:18 -06:00

191 lines
5.4 KiB
C++

/* RPC call and callback templates
Copyright (C) 2014-2021 Free Software Foundation, Inc.
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation; either version 3, or (at your option) any later
version.
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING3. If not see
<http://www.gnu.org/licenses/>. */
#ifndef CC1_PLUGIN_RPC_HH
#define CC1_PLUGIN_RPC_HH
#include "status.hh"
#include "connection.hh"
#include "deleter.hh"
namespace cc1_plugin
{
// The plugin API may contain some "const" method parameters.
// However, when unmarshalling we cannot unmarshall into a const
// object; and furthermore we want to be able to deallocate pointers
// when finished with them. This wrapper class lets us properly
// remove the "const" and handle deallocation from pointer types.
template<typename T>
class argument_wrapper
{
public:
argument_wrapper () { }
~argument_wrapper () { }
argument_wrapper (const argument_wrapper &) = delete;
argument_wrapper &operator= (const argument_wrapper &) = delete;
T get () const { return m_object; }
status unmarshall (connection *conn)
{
return ::cc1_plugin::unmarshall (conn, &m_object);
}
private:
T m_object;
};
// Specialization for any kind of pointer.
template<typename T>
class argument_wrapper<T *>
{
public:
argument_wrapper () = default;
~argument_wrapper () = default;
argument_wrapper (const argument_wrapper &) = delete;
argument_wrapper &operator= (const argument_wrapper &) = delete;
typedef typename std::remove_const<T>::type type;
const type *get () const
{
return m_object.get ();
}
status unmarshall (connection *conn)
{
type *ptr;
if (!::cc1_plugin::unmarshall (conn, &ptr))
return FAIL;
m_object.reset (ptr);
return OK;
}
private:
unique_ptr<type> m_object;
};
// There are two kinds of template functions here: "call" and
// "invoker".
// The "call" template is used for making a remote procedure call.
// It starts a query ('Q') packet, marshalls its arguments, waits
// for a result, and finally reads and returns the result via an
// "out" parameter.
// The "invoker" template is used when receiving a remote procedure
// call. This template function is suitable for use with the
// "callbacks" and "connection" classes. It decodes incoming
// arguments, passes them to the wrapped function, and finally
// marshalls a reply packet.
template<typename R, typename... Arg>
status
call (connection *conn, const char *method, R *result, Arg... args)
{
if (!conn->send ('Q'))
return FAIL;
if (!marshall (conn, method))
return FAIL;
if (!marshall (conn, (int) sizeof... (Arg)))
return FAIL;
if (!marshall (conn, args...))
return FAIL;
if (!conn->wait_for_result ())
return FAIL;
if (!unmarshall (conn, result))
return FAIL;
return OK;
}
// The base case -- just return OK.
template<int I, typename... T>
typename std::enable_if<I == sizeof... (T), status>::type
unmarshall (connection *, std::tuple<T...> &)
{
return OK;
}
// Unmarshall this argument, then unmarshall all subsequent args.
template<int I, typename... T>
typename std::enable_if<I < sizeof... (T), status>::type
unmarshall (connection *conn, std::tuple<T...> &value)
{
if (!std::get<I> (value).unmarshall (conn))
return FAIL;
return unmarshall<I + 1, T...> (conn, value);
}
// Wrap a static function that is suitable for use as a callback.
// This is a template function inside a template class to work
// around limitations with multiple variadic packs.
template<typename R, typename... Arg>
class invoker
{
// Base case -- we can call the function.
template<int I, R func (connection *, Arg...), typename... T>
static typename std::enable_if<I == sizeof... (Arg), R>::type
call (connection *conn, const std::tuple<argument_wrapper<Arg>...> &,
T... args)
{
return func (conn, args...);
}
// Unpack one argument and continue the recursion.
template<int I, R func (connection *, Arg...), typename... T>
static typename std::enable_if<I < sizeof... (Arg), R>::type
call (connection *conn, const std::tuple<argument_wrapper<Arg>...> &value,
T... args)
{
return call<I + 1, func> (conn, value, args...,
std::get<I> (value).get ());
}
public:
// A callback function that reads arguments from the connection,
// calls the wrapped function, and then sends the result back on
// the connection.
template<R func (connection *, Arg...)>
static status
invoke (connection *conn)
{
if (!unmarshall_check (conn, sizeof... (Arg)))
return FAIL;
std::tuple<argument_wrapper<Arg>...> wrapped;
if (!unmarshall<0> (conn, wrapped))
return FAIL;
R result = call<0, func> (conn, wrapped);
if (!conn->send ('R'))
return FAIL;
return marshall (conn, result);
}
};
};
#endif // CC1_PLUGIN_RPC_HH