8fdffa48c5
This patch completes the transition of libcc1 from the use of separate template functions for different arities to the use of variadic functions. This is how I had wanted it to work from the very beginning, and is possible now with C++11. I had thought that variadic callbacks required C++17, but it turns out that the approach taken here is basically equivalent to std::apply -- just a bit wordier. libcc1 * rpc.hh (argument_wrapper) <get>: Replace cast operator. (argument_wrapper<T *>) <get>: Likewise. (unmarshall): Add std::tuple overloads. (callback): Remove. (class invoker): New. * libcp1plugin.cc (plugin_init): Update. * libcp1.cc (libcp1::add_callbacks): Update. * libcc1plugin.cc (plugin_init): Update. * libcc1.cc (libcc1::add_callbacks): Update. * connection.cc (cc1_plugin::connection::do_wait): Update.
191 lines
5.4 KiB
C++
191 lines
5.4 KiB
C++
/* RPC call and callback templates
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Copyright (C) 2014-2021 Free Software Foundation, Inc.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 3, or (at your option) any later
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version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING3. If not see
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<http://www.gnu.org/licenses/>. */
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#ifndef CC1_PLUGIN_RPC_HH
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#define CC1_PLUGIN_RPC_HH
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#include "status.hh"
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#include "connection.hh"
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#include "deleter.hh"
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namespace cc1_plugin
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{
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// The plugin API may contain some "const" method parameters.
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// However, when unmarshalling we cannot unmarshall into a const
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// object; and furthermore we want to be able to deallocate pointers
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// when finished with them. This wrapper class lets us properly
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// remove the "const" and handle deallocation from pointer types.
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template<typename T>
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class argument_wrapper
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{
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public:
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argument_wrapper () { }
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~argument_wrapper () { }
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argument_wrapper (const argument_wrapper &) = delete;
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argument_wrapper &operator= (const argument_wrapper &) = delete;
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T get () const { return m_object; }
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status unmarshall (connection *conn)
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{
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return ::cc1_plugin::unmarshall (conn, &m_object);
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}
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private:
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T m_object;
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};
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// Specialization for any kind of pointer.
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template<typename T>
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class argument_wrapper<T *>
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{
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public:
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argument_wrapper () = default;
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~argument_wrapper () = default;
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argument_wrapper (const argument_wrapper &) = delete;
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argument_wrapper &operator= (const argument_wrapper &) = delete;
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typedef typename std::remove_const<T>::type type;
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const type *get () const
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{
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return m_object.get ();
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}
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status unmarshall (connection *conn)
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{
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type *ptr;
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if (!::cc1_plugin::unmarshall (conn, &ptr))
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return FAIL;
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m_object.reset (ptr);
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return OK;
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}
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private:
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unique_ptr<type> m_object;
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};
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// There are two kinds of template functions here: "call" and
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// "invoker".
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// The "call" template is used for making a remote procedure call.
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// It starts a query ('Q') packet, marshalls its arguments, waits
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// for a result, and finally reads and returns the result via an
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// "out" parameter.
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// The "invoker" template is used when receiving a remote procedure
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// call. This template function is suitable for use with the
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// "callbacks" and "connection" classes. It decodes incoming
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// arguments, passes them to the wrapped function, and finally
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// marshalls a reply packet.
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template<typename R, typename... Arg>
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status
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call (connection *conn, const char *method, R *result, Arg... args)
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{
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if (!conn->send ('Q'))
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return FAIL;
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if (!marshall (conn, method))
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return FAIL;
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if (!marshall (conn, (int) sizeof... (Arg)))
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return FAIL;
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if (!marshall (conn, args...))
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return FAIL;
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if (!conn->wait_for_result ())
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return FAIL;
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if (!unmarshall (conn, result))
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return FAIL;
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return OK;
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}
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// The base case -- just return OK.
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template<int I, typename... T>
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typename std::enable_if<I == sizeof... (T), status>::type
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unmarshall (connection *, std::tuple<T...> &)
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{
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return OK;
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}
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// Unmarshall this argument, then unmarshall all subsequent args.
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template<int I, typename... T>
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typename std::enable_if<I < sizeof... (T), status>::type
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unmarshall (connection *conn, std::tuple<T...> &value)
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{
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if (!std::get<I> (value).unmarshall (conn))
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return FAIL;
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return unmarshall<I + 1, T...> (conn, value);
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}
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// Wrap a static function that is suitable for use as a callback.
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// This is a template function inside a template class to work
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// around limitations with multiple variadic packs.
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template<typename R, typename... Arg>
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class invoker
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{
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// Base case -- we can call the function.
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template<int I, R func (connection *, Arg...), typename... T>
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static typename std::enable_if<I == sizeof... (Arg), R>::type
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call (connection *conn, const std::tuple<argument_wrapper<Arg>...> &,
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T... args)
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{
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return func (conn, args...);
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}
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// Unpack one argument and continue the recursion.
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template<int I, R func (connection *, Arg...), typename... T>
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static typename std::enable_if<I < sizeof... (Arg), R>::type
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call (connection *conn, const std::tuple<argument_wrapper<Arg>...> &value,
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T... args)
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{
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return call<I + 1, func> (conn, value, args...,
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std::get<I> (value).get ());
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}
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public:
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// A callback function that reads arguments from the connection,
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// calls the wrapped function, and then sends the result back on
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// the connection.
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template<R func (connection *, Arg...)>
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static status
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invoke (connection *conn)
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{
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if (!unmarshall_check (conn, sizeof... (Arg)))
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return FAIL;
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std::tuple<argument_wrapper<Arg>...> wrapped;
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if (!unmarshall<0> (conn, wrapped))
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return FAIL;
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R result = call<0, func> (conn, wrapped);
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if (!conn->send ('R'))
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return FAIL;
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return marshall (conn, result);
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}
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};
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};
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#endif // CC1_PLUGIN_RPC_HH
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