09822562e4
2019-02-01 Richard Biener <rguenth@suse.de> PR rtl-optimization/88593 * mode-switching.c (optimize_mode_switching): Free dominators before calling cleanup_cfg. From-SVN: r268442
923 lines
26 KiB
C
923 lines
26 KiB
C
/* CPU mode switching
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Copyright (C) 1998-2019 Free Software Foundation, Inc.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 3, or (at your option) any later
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version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING3. If not see
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<http://www.gnu.org/licenses/>. */
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#include "config.h"
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#include "system.h"
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#include "coretypes.h"
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#include "backend.h"
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#include "target.h"
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#include "rtl.h"
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#include "cfghooks.h"
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#include "df.h"
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#include "memmodel.h"
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#include "tm_p.h"
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#include "regs.h"
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#include "emit-rtl.h"
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#include "cfgrtl.h"
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#include "cfganal.h"
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#include "lcm.h"
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#include "cfgcleanup.h"
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#include "tree-pass.h"
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/* We want target macros for the mode switching code to be able to refer
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to instruction attribute values. */
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#include "insn-attr.h"
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#ifdef OPTIMIZE_MODE_SWITCHING
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/* The algorithm for setting the modes consists of scanning the insn list
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and finding all the insns which require a specific mode. Each insn gets
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a unique struct seginfo element. These structures are inserted into a list
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for each basic block. For each entity, there is an array of bb_info over
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the flow graph basic blocks (local var 'bb_info'), which contains a list
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of all insns within that basic block, in the order they are encountered.
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For each entity, any basic block WITHOUT any insns requiring a specific
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mode are given a single entry without a mode (each basic block in the
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flow graph must have at least one entry in the segment table).
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The LCM algorithm is then run over the flow graph to determine where to
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place the sets to the highest-priority mode with respect to the first
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insn in any one block. Any adjustments required to the transparency
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vectors are made, then the next iteration starts for the next-lower
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priority mode, till for each entity all modes are exhausted.
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More details can be found in the code of optimize_mode_switching. */
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/* This structure contains the information for each insn which requires
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either single or double mode to be set.
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MODE is the mode this insn must be executed in.
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INSN_PTR is the insn to be executed (may be the note that marks the
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beginning of a basic block).
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BBNUM is the flow graph basic block this insn occurs in.
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NEXT is the next insn in the same basic block. */
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struct seginfo
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{
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int mode;
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rtx_insn *insn_ptr;
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int bbnum;
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struct seginfo *next;
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HARD_REG_SET regs_live;
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};
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struct bb_info
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{
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struct seginfo *seginfo;
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int computing;
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int mode_out;
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int mode_in;
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};
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static struct seginfo * new_seginfo (int, rtx_insn *, int, HARD_REG_SET);
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static void add_seginfo (struct bb_info *, struct seginfo *);
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static void reg_dies (rtx, HARD_REG_SET *);
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static void reg_becomes_live (rtx, const_rtx, void *);
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/* Clear ode I from entity J in bitmap B. */
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#define clear_mode_bit(b, j, i) \
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bitmap_clear_bit (b, (j * max_num_modes) + i)
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/* Test mode I from entity J in bitmap B. */
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#define mode_bit_p(b, j, i) \
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bitmap_bit_p (b, (j * max_num_modes) + i)
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/* Set mode I from entity J in bitmal B. */
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#define set_mode_bit(b, j, i) \
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bitmap_set_bit (b, (j * max_num_modes) + i)
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/* Emit modes segments from EDGE_LIST associated with entity E.
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INFO gives mode availability for each mode. */
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static bool
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commit_mode_sets (struct edge_list *edge_list, int e, struct bb_info *info)
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{
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bool need_commit = false;
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for (int ed = NUM_EDGES (edge_list) - 1; ed >= 0; ed--)
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{
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edge eg = INDEX_EDGE (edge_list, ed);
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int mode;
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if ((mode = (int)(intptr_t)(eg->aux)) != -1)
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{
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HARD_REG_SET live_at_edge;
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basic_block src_bb = eg->src;
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int cur_mode = info[src_bb->index].mode_out;
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rtx_insn *mode_set;
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REG_SET_TO_HARD_REG_SET (live_at_edge, df_get_live_out (src_bb));
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rtl_profile_for_edge (eg);
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start_sequence ();
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targetm.mode_switching.emit (e, mode, cur_mode, live_at_edge);
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mode_set = get_insns ();
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end_sequence ();
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default_rtl_profile ();
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/* Do not bother to insert empty sequence. */
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if (mode_set == NULL)
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continue;
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/* We should not get an abnormal edge here. */
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gcc_assert (! (eg->flags & EDGE_ABNORMAL));
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need_commit = true;
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insert_insn_on_edge (mode_set, eg);
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}
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}
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return need_commit;
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}
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/* Allocate a new BBINFO structure, initialized with the MODE, INSN,
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and basic block BB parameters.
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INSN may not be a NOTE_INSN_BASIC_BLOCK, unless it is an empty
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basic block; that allows us later to insert instructions in a FIFO-like
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manner. */
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static struct seginfo *
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new_seginfo (int mode, rtx_insn *insn, int bb, HARD_REG_SET regs_live)
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{
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struct seginfo *ptr;
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gcc_assert (!NOTE_INSN_BASIC_BLOCK_P (insn)
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|| insn == BB_END (NOTE_BASIC_BLOCK (insn)));
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ptr = XNEW (struct seginfo);
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ptr->mode = mode;
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ptr->insn_ptr = insn;
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ptr->bbnum = bb;
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ptr->next = NULL;
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COPY_HARD_REG_SET (ptr->regs_live, regs_live);
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return ptr;
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}
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/* Add a seginfo element to the end of a list.
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HEAD is a pointer to the list beginning.
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INFO is the structure to be linked in. */
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static void
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add_seginfo (struct bb_info *head, struct seginfo *info)
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{
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struct seginfo *ptr;
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if (head->seginfo == NULL)
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head->seginfo = info;
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else
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{
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ptr = head->seginfo;
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while (ptr->next != NULL)
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ptr = ptr->next;
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ptr->next = info;
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}
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}
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/* Record in LIVE that register REG died. */
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static void
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reg_dies (rtx reg, HARD_REG_SET *live)
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{
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int regno;
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if (!REG_P (reg))
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return;
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regno = REGNO (reg);
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if (regno < FIRST_PSEUDO_REGISTER)
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remove_from_hard_reg_set (live, GET_MODE (reg), regno);
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}
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/* Record in LIVE that register REG became live.
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This is called via note_stores. */
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static void
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reg_becomes_live (rtx reg, const_rtx setter ATTRIBUTE_UNUSED, void *live)
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{
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int regno;
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if (GET_CODE (reg) == SUBREG)
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reg = SUBREG_REG (reg);
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if (!REG_P (reg))
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return;
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regno = REGNO (reg);
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if (regno < FIRST_PSEUDO_REGISTER)
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add_to_hard_reg_set ((HARD_REG_SET *) live, GET_MODE (reg), regno);
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}
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/* Split the fallthrough edge to the exit block, so that we can note
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that there NORMAL_MODE is required. Return the new block if it's
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inserted before the exit block. Otherwise return null. */
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static basic_block
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create_pre_exit (int n_entities, int *entity_map, const int *num_modes)
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{
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edge eg;
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edge_iterator ei;
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basic_block pre_exit;
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/* The only non-call predecessor at this stage is a block with a
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fallthrough edge; there can be at most one, but there could be
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none at all, e.g. when exit is called. */
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pre_exit = 0;
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FOR_EACH_EDGE (eg, ei, EXIT_BLOCK_PTR_FOR_FN (cfun)->preds)
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if (eg->flags & EDGE_FALLTHRU)
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{
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basic_block src_bb = eg->src;
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rtx_insn *last_insn;
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rtx ret_reg;
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gcc_assert (!pre_exit);
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/* If this function returns a value at the end, we have to
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insert the final mode switch before the return value copy
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to its hard register.
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x86 targets use mode-switching infrastructure to
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conditionally insert vzeroupper instruction at the exit
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from the function where there is no need to switch the
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mode before the return value copy. The vzeroupper insertion
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pass runs after reload, so use !reload_completed as a stand-in
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for x86 to skip the search for the return value copy insn.
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N.b.: the code below assumes that the return copy insn
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immediately precedes its corresponding use insn. This
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assumption does not hold after reload, since sched1 pass
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can schedule the return copy insn away from its
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corresponding use insn. */
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if (!reload_completed
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&& EDGE_COUNT (EXIT_BLOCK_PTR_FOR_FN (cfun)->preds) == 1
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&& NONJUMP_INSN_P ((last_insn = BB_END (src_bb)))
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&& GET_CODE (PATTERN (last_insn)) == USE
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&& GET_CODE ((ret_reg = XEXP (PATTERN (last_insn), 0))) == REG)
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{
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int ret_start = REGNO (ret_reg);
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int nregs = REG_NREGS (ret_reg);
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int ret_end = ret_start + nregs;
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bool short_block = false;
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bool multi_reg_return = false;
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bool forced_late_switch = false;
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rtx_insn *before_return_copy;
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do
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{
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rtx_insn *return_copy = PREV_INSN (last_insn);
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rtx return_copy_pat, copy_reg;
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int copy_start, copy_num;
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int j;
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if (NONDEBUG_INSN_P (return_copy))
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{
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/* When using SJLJ exceptions, the call to the
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unregister function is inserted between the
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clobber of the return value and the copy.
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We do not want to split the block before this
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or any other call; if we have not found the
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copy yet, the copy must have been deleted. */
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if (CALL_P (return_copy))
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{
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short_block = true;
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break;
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}
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return_copy_pat = PATTERN (return_copy);
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switch (GET_CODE (return_copy_pat))
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{
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case USE:
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/* Skip USEs of multiple return registers.
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__builtin_apply pattern is also handled here. */
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if (GET_CODE (XEXP (return_copy_pat, 0)) == REG
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&& (targetm.calls.function_value_regno_p
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(REGNO (XEXP (return_copy_pat, 0)))))
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{
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multi_reg_return = true;
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last_insn = return_copy;
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continue;
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}
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break;
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case ASM_OPERANDS:
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/* Skip barrier insns. */
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if (!MEM_VOLATILE_P (return_copy_pat))
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break;
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/* Fall through. */
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case ASM_INPUT:
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case UNSPEC_VOLATILE:
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last_insn = return_copy;
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continue;
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default:
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break;
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}
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/* If the return register is not (in its entirety)
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likely spilled, the return copy might be
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partially or completely optimized away. */
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return_copy_pat = single_set (return_copy);
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if (!return_copy_pat)
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{
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return_copy_pat = PATTERN (return_copy);
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if (GET_CODE (return_copy_pat) != CLOBBER)
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break;
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else if (!optimize)
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{
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/* This might be (clobber (reg [<result>]))
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when not optimizing. Then check if
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the previous insn is the clobber for
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the return register. */
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copy_reg = SET_DEST (return_copy_pat);
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if (GET_CODE (copy_reg) == REG
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&& !HARD_REGISTER_NUM_P (REGNO (copy_reg)))
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{
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if (INSN_P (PREV_INSN (return_copy)))
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{
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return_copy = PREV_INSN (return_copy);
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return_copy_pat = PATTERN (return_copy);
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if (GET_CODE (return_copy_pat) != CLOBBER)
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break;
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}
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}
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}
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}
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copy_reg = SET_DEST (return_copy_pat);
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if (GET_CODE (copy_reg) == REG)
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copy_start = REGNO (copy_reg);
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else if (GET_CODE (copy_reg) == SUBREG
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&& GET_CODE (SUBREG_REG (copy_reg)) == REG)
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copy_start = REGNO (SUBREG_REG (copy_reg));
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else
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{
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/* When control reaches end of non-void function,
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there are no return copy insns at all. This
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avoids an ice on that invalid function. */
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if (ret_start + nregs == ret_end)
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short_block = true;
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break;
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}
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if (!targetm.calls.function_value_regno_p (copy_start))
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copy_num = 0;
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else
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copy_num = hard_regno_nregs (copy_start,
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GET_MODE (copy_reg));
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/* If the return register is not likely spilled, - as is
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the case for floating point on SH4 - then it might
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be set by an arithmetic operation that needs a
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different mode than the exit block. */
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for (j = n_entities - 1; j >= 0; j--)
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{
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int e = entity_map[j];
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int mode =
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targetm.mode_switching.needed (e, return_copy);
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if (mode != num_modes[e]
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&& mode != targetm.mode_switching.exit (e))
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break;
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}
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if (j >= 0)
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{
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/* __builtin_return emits a sequence of loads to all
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return registers. One of them might require
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another mode than MODE_EXIT, even if it is
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unrelated to the return value, so we want to put
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the final mode switch after it. */
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if (multi_reg_return
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&& targetm.calls.function_value_regno_p
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(copy_start))
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forced_late_switch = true;
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/* For the SH4, floating point loads depend on fpscr,
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thus we might need to put the final mode switch
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after the return value copy. That is still OK,
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because a floating point return value does not
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conflict with address reloads. */
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if (copy_start >= ret_start
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&& copy_start + copy_num <= ret_end
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&& OBJECT_P (SET_SRC (return_copy_pat)))
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forced_late_switch = true;
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break;
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}
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if (copy_num == 0)
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{
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last_insn = return_copy;
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continue;
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}
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if (copy_start >= ret_start
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&& copy_start + copy_num <= ret_end)
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nregs -= copy_num;
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else if (!multi_reg_return
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|| !targetm.calls.function_value_regno_p
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(copy_start))
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break;
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last_insn = return_copy;
|
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}
|
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/* ??? Exception handling can lead to the return value
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copy being already separated from the return value use,
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as in unwind-dw2.c .
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Similarly, conditionally returning without a value,
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and conditionally using builtin_return can lead to an
|
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isolated use. */
|
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if (return_copy == BB_HEAD (src_bb))
|
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{
|
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short_block = true;
|
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break;
|
||
}
|
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last_insn = return_copy;
|
||
}
|
||
while (nregs);
|
||
|
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/* If we didn't see a full return value copy, verify that there
|
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is a plausible reason for this. If some, but not all of the
|
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return register is likely spilled, we can expect that there
|
||
is a copy for the likely spilled part. */
|
||
gcc_assert (!nregs
|
||
|| forced_late_switch
|
||
|| short_block
|
||
|| !(targetm.class_likely_spilled_p
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||
(REGNO_REG_CLASS (ret_start)))
|
||
|| nregs != REG_NREGS (ret_reg)
|
||
/* For multi-hard-register floating point
|
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values, sometimes the likely-spilled part
|
||
is ordinarily copied first, then the other
|
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part is set with an arithmetic operation.
|
||
This doesn't actually cause reload
|
||
failures, so let it pass. */
|
||
|| (GET_MODE_CLASS (GET_MODE (ret_reg)) != MODE_INT
|
||
&& nregs != 1));
|
||
|
||
if (!NOTE_INSN_BASIC_BLOCK_P (last_insn))
|
||
{
|
||
before_return_copy
|
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= emit_note_before (NOTE_INSN_DELETED, last_insn);
|
||
/* Instructions preceding LAST_INSN in the same block might
|
||
require a different mode than MODE_EXIT, so if we might
|
||
have such instructions, keep them in a separate block
|
||
from pre_exit. */
|
||
src_bb = split_block (src_bb,
|
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PREV_INSN (before_return_copy))->dest;
|
||
}
|
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else
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before_return_copy = last_insn;
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pre_exit = split_block (src_bb, before_return_copy)->src;
|
||
}
|
||
else
|
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{
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pre_exit = split_edge (eg);
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}
|
||
}
|
||
|
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return pre_exit;
|
||
}
|
||
|
||
/* Find all insns that need a particular mode setting, and insert the
|
||
necessary mode switches. Return true if we did work. */
|
||
|
||
static int
|
||
optimize_mode_switching (void)
|
||
{
|
||
int e;
|
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basic_block bb;
|
||
bool need_commit = false;
|
||
static const int num_modes[] = NUM_MODES_FOR_MODE_SWITCHING;
|
||
#define N_ENTITIES ARRAY_SIZE (num_modes)
|
||
int entity_map[N_ENTITIES];
|
||
struct bb_info *bb_info[N_ENTITIES];
|
||
int i, j;
|
||
int n_entities = 0;
|
||
int max_num_modes = 0;
|
||
bool emitted ATTRIBUTE_UNUSED = false;
|
||
basic_block post_entry = 0;
|
||
basic_block pre_exit = 0;
|
||
struct edge_list *edge_list = 0;
|
||
|
||
/* These bitmaps are used for the LCM algorithm. */
|
||
sbitmap *kill, *del, *insert, *antic, *transp, *comp;
|
||
sbitmap *avin, *avout;
|
||
|
||
for (e = N_ENTITIES - 1; e >= 0; e--)
|
||
if (OPTIMIZE_MODE_SWITCHING (e))
|
||
{
|
||
int entry_exit_extra = 0;
|
||
|
||
/* Create the list of segments within each basic block.
|
||
If NORMAL_MODE is defined, allow for two extra
|
||
blocks split from the entry and exit block. */
|
||
if (targetm.mode_switching.entry && targetm.mode_switching.exit)
|
||
entry_exit_extra = 3;
|
||
|
||
bb_info[n_entities]
|
||
= XCNEWVEC (struct bb_info,
|
||
last_basic_block_for_fn (cfun) + entry_exit_extra);
|
||
entity_map[n_entities++] = e;
|
||
if (num_modes[e] > max_num_modes)
|
||
max_num_modes = num_modes[e];
|
||
}
|
||
|
||
if (! n_entities)
|
||
return 0;
|
||
|
||
/* Make sure if MODE_ENTRY is defined MODE_EXIT is defined. */
|
||
gcc_assert ((targetm.mode_switching.entry && targetm.mode_switching.exit)
|
||
|| (!targetm.mode_switching.entry
|
||
&& !targetm.mode_switching.exit));
|
||
|
||
if (targetm.mode_switching.entry && targetm.mode_switching.exit)
|
||
{
|
||
/* Split the edge from the entry block, so that we can note that
|
||
there NORMAL_MODE is supplied. */
|
||
post_entry = split_edge (single_succ_edge (ENTRY_BLOCK_PTR_FOR_FN (cfun)));
|
||
pre_exit = create_pre_exit (n_entities, entity_map, num_modes);
|
||
}
|
||
|
||
df_analyze ();
|
||
|
||
/* Create the bitmap vectors. */
|
||
antic = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
|
||
n_entities * max_num_modes);
|
||
transp = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
|
||
n_entities * max_num_modes);
|
||
comp = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
|
||
n_entities * max_num_modes);
|
||
avin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
|
||
n_entities * max_num_modes);
|
||
avout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
|
||
n_entities * max_num_modes);
|
||
kill = sbitmap_vector_alloc (last_basic_block_for_fn (cfun),
|
||
n_entities * max_num_modes);
|
||
|
||
bitmap_vector_ones (transp, last_basic_block_for_fn (cfun));
|
||
bitmap_vector_clear (antic, last_basic_block_for_fn (cfun));
|
||
bitmap_vector_clear (comp, last_basic_block_for_fn (cfun));
|
||
|
||
for (j = n_entities - 1; j >= 0; j--)
|
||
{
|
||
int e = entity_map[j];
|
||
int no_mode = num_modes[e];
|
||
struct bb_info *info = bb_info[j];
|
||
rtx_insn *insn;
|
||
|
||
/* Determine what the first use (if any) need for a mode of entity E is.
|
||
This will be the mode that is anticipatable for this block.
|
||
Also compute the initial transparency settings. */
|
||
FOR_EACH_BB_FN (bb, cfun)
|
||
{
|
||
struct seginfo *ptr;
|
||
int last_mode = no_mode;
|
||
bool any_set_required = false;
|
||
HARD_REG_SET live_now;
|
||
|
||
info[bb->index].mode_out = info[bb->index].mode_in = no_mode;
|
||
|
||
REG_SET_TO_HARD_REG_SET (live_now, df_get_live_in (bb));
|
||
|
||
/* Pretend the mode is clobbered across abnormal edges. */
|
||
{
|
||
edge_iterator ei;
|
||
edge eg;
|
||
FOR_EACH_EDGE (eg, ei, bb->preds)
|
||
if (eg->flags & EDGE_COMPLEX)
|
||
break;
|
||
if (eg)
|
||
{
|
||
rtx_insn *ins_pos = BB_HEAD (bb);
|
||
if (LABEL_P (ins_pos))
|
||
ins_pos = NEXT_INSN (ins_pos);
|
||
gcc_assert (NOTE_INSN_BASIC_BLOCK_P (ins_pos));
|
||
if (ins_pos != BB_END (bb))
|
||
ins_pos = NEXT_INSN (ins_pos);
|
||
ptr = new_seginfo (no_mode, ins_pos, bb->index, live_now);
|
||
add_seginfo (info + bb->index, ptr);
|
||
for (i = 0; i < no_mode; i++)
|
||
clear_mode_bit (transp[bb->index], j, i);
|
||
}
|
||
}
|
||
|
||
FOR_BB_INSNS (bb, insn)
|
||
{
|
||
if (INSN_P (insn))
|
||
{
|
||
int mode = targetm.mode_switching.needed (e, insn);
|
||
rtx link;
|
||
|
||
if (mode != no_mode && mode != last_mode)
|
||
{
|
||
any_set_required = true;
|
||
last_mode = mode;
|
||
ptr = new_seginfo (mode, insn, bb->index, live_now);
|
||
add_seginfo (info + bb->index, ptr);
|
||
for (i = 0; i < no_mode; i++)
|
||
clear_mode_bit (transp[bb->index], j, i);
|
||
}
|
||
|
||
if (targetm.mode_switching.after)
|
||
last_mode = targetm.mode_switching.after (e, last_mode,
|
||
insn);
|
||
|
||
/* Update LIVE_NOW. */
|
||
for (link = REG_NOTES (insn); link; link = XEXP (link, 1))
|
||
if (REG_NOTE_KIND (link) == REG_DEAD)
|
||
reg_dies (XEXP (link, 0), &live_now);
|
||
|
||
note_stores (PATTERN (insn), reg_becomes_live, &live_now);
|
||
for (link = REG_NOTES (insn); link; link = XEXP (link, 1))
|
||
if (REG_NOTE_KIND (link) == REG_UNUSED)
|
||
reg_dies (XEXP (link, 0), &live_now);
|
||
}
|
||
}
|
||
|
||
info[bb->index].computing = last_mode;
|
||
/* Check for blocks without ANY mode requirements.
|
||
N.B. because of MODE_AFTER, last_mode might still
|
||
be different from no_mode, in which case we need to
|
||
mark the block as nontransparent. */
|
||
if (!any_set_required)
|
||
{
|
||
ptr = new_seginfo (no_mode, BB_END (bb), bb->index, live_now);
|
||
add_seginfo (info + bb->index, ptr);
|
||
if (last_mode != no_mode)
|
||
for (i = 0; i < no_mode; i++)
|
||
clear_mode_bit (transp[bb->index], j, i);
|
||
}
|
||
}
|
||
if (targetm.mode_switching.entry && targetm.mode_switching.exit)
|
||
{
|
||
int mode = targetm.mode_switching.entry (e);
|
||
|
||
info[post_entry->index].mode_out =
|
||
info[post_entry->index].mode_in = no_mode;
|
||
if (pre_exit)
|
||
{
|
||
info[pre_exit->index].mode_out =
|
||
info[pre_exit->index].mode_in = no_mode;
|
||
}
|
||
|
||
if (mode != no_mode)
|
||
{
|
||
bb = post_entry;
|
||
|
||
/* By always making this nontransparent, we save
|
||
an extra check in make_preds_opaque. We also
|
||
need this to avoid confusing pre_edge_lcm when
|
||
antic is cleared but transp and comp are set. */
|
||
for (i = 0; i < no_mode; i++)
|
||
clear_mode_bit (transp[bb->index], j, i);
|
||
|
||
/* Insert a fake computing definition of MODE into entry
|
||
blocks which compute no mode. This represents the mode on
|
||
entry. */
|
||
info[bb->index].computing = mode;
|
||
|
||
if (pre_exit)
|
||
info[pre_exit->index].seginfo->mode =
|
||
targetm.mode_switching.exit (e);
|
||
}
|
||
}
|
||
|
||
/* Set the anticipatable and computing arrays. */
|
||
for (i = 0; i < no_mode; i++)
|
||
{
|
||
int m = targetm.mode_switching.priority (entity_map[j], i);
|
||
|
||
FOR_EACH_BB_FN (bb, cfun)
|
||
{
|
||
if (info[bb->index].seginfo->mode == m)
|
||
set_mode_bit (antic[bb->index], j, m);
|
||
|
||
if (info[bb->index].computing == m)
|
||
set_mode_bit (comp[bb->index], j, m);
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Calculate the optimal locations for the
|
||
placement mode switches to modes with priority I. */
|
||
|
||
FOR_EACH_BB_FN (bb, cfun)
|
||
bitmap_not (kill[bb->index], transp[bb->index]);
|
||
|
||
edge_list = pre_edge_lcm_avs (n_entities * max_num_modes, transp, comp, antic,
|
||
kill, avin, avout, &insert, &del);
|
||
|
||
for (j = n_entities - 1; j >= 0; j--)
|
||
{
|
||
int no_mode = num_modes[entity_map[j]];
|
||
|
||
/* Insert all mode sets that have been inserted by lcm. */
|
||
|
||
for (int ed = NUM_EDGES (edge_list) - 1; ed >= 0; ed--)
|
||
{
|
||
edge eg = INDEX_EDGE (edge_list, ed);
|
||
|
||
eg->aux = (void *)(intptr_t)-1;
|
||
|
||
for (i = 0; i < no_mode; i++)
|
||
{
|
||
int m = targetm.mode_switching.priority (entity_map[j], i);
|
||
if (mode_bit_p (insert[ed], j, m))
|
||
{
|
||
eg->aux = (void *)(intptr_t)m;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
FOR_EACH_BB_FN (bb, cfun)
|
||
{
|
||
struct bb_info *info = bb_info[j];
|
||
int last_mode = no_mode;
|
||
|
||
/* intialize mode in availability for bb. */
|
||
for (i = 0; i < no_mode; i++)
|
||
if (mode_bit_p (avout[bb->index], j, i))
|
||
{
|
||
if (last_mode == no_mode)
|
||
last_mode = i;
|
||
if (last_mode != i)
|
||
{
|
||
last_mode = no_mode;
|
||
break;
|
||
}
|
||
}
|
||
info[bb->index].mode_out = last_mode;
|
||
|
||
/* intialize mode out availability for bb. */
|
||
last_mode = no_mode;
|
||
for (i = 0; i < no_mode; i++)
|
||
if (mode_bit_p (avin[bb->index], j, i))
|
||
{
|
||
if (last_mode == no_mode)
|
||
last_mode = i;
|
||
if (last_mode != i)
|
||
{
|
||
last_mode = no_mode;
|
||
break;
|
||
}
|
||
}
|
||
info[bb->index].mode_in = last_mode;
|
||
|
||
for (i = 0; i < no_mode; i++)
|
||
if (mode_bit_p (del[bb->index], j, i))
|
||
info[bb->index].seginfo->mode = no_mode;
|
||
}
|
||
|
||
/* Now output the remaining mode sets in all the segments. */
|
||
|
||
/* In case there was no mode inserted. the mode information on the edge
|
||
might not be complete.
|
||
Update mode info on edges and commit pending mode sets. */
|
||
need_commit |= commit_mode_sets (edge_list, entity_map[j], bb_info[j]);
|
||
|
||
/* Reset modes for next entity. */
|
||
clear_aux_for_edges ();
|
||
|
||
FOR_EACH_BB_FN (bb, cfun)
|
||
{
|
||
struct seginfo *ptr, *next;
|
||
int cur_mode = bb_info[j][bb->index].mode_in;
|
||
|
||
for (ptr = bb_info[j][bb->index].seginfo; ptr; ptr = next)
|
||
{
|
||
next = ptr->next;
|
||
if (ptr->mode != no_mode)
|
||
{
|
||
rtx_insn *mode_set;
|
||
|
||
rtl_profile_for_bb (bb);
|
||
start_sequence ();
|
||
|
||
targetm.mode_switching.emit (entity_map[j], ptr->mode,
|
||
cur_mode, ptr->regs_live);
|
||
mode_set = get_insns ();
|
||
end_sequence ();
|
||
|
||
/* modes kill each other inside a basic block. */
|
||
cur_mode = ptr->mode;
|
||
|
||
/* Insert MODE_SET only if it is nonempty. */
|
||
if (mode_set != NULL_RTX)
|
||
{
|
||
emitted = true;
|
||
if (NOTE_INSN_BASIC_BLOCK_P (ptr->insn_ptr))
|
||
/* We need to emit the insns in a FIFO-like manner,
|
||
i.e. the first to be emitted at our insertion
|
||
point ends up first in the instruction steam.
|
||
Because we made sure that NOTE_INSN_BASIC_BLOCK is
|
||
only used for initially empty basic blocks, we
|
||
can achieve this by appending at the end of
|
||
the block. */
|
||
emit_insn_after
|
||
(mode_set, BB_END (NOTE_BASIC_BLOCK (ptr->insn_ptr)));
|
||
else
|
||
emit_insn_before (mode_set, ptr->insn_ptr);
|
||
}
|
||
|
||
default_rtl_profile ();
|
||
}
|
||
|
||
free (ptr);
|
||
}
|
||
}
|
||
|
||
free (bb_info[j]);
|
||
}
|
||
|
||
free_edge_list (edge_list);
|
||
|
||
/* Finished. Free up all the things we've allocated. */
|
||
sbitmap_vector_free (del);
|
||
sbitmap_vector_free (insert);
|
||
sbitmap_vector_free (kill);
|
||
sbitmap_vector_free (antic);
|
||
sbitmap_vector_free (transp);
|
||
sbitmap_vector_free (comp);
|
||
sbitmap_vector_free (avin);
|
||
sbitmap_vector_free (avout);
|
||
|
||
if (need_commit)
|
||
commit_edge_insertions ();
|
||
|
||
if (targetm.mode_switching.entry && targetm.mode_switching.exit)
|
||
{
|
||
free_dominance_info (CDI_DOMINATORS);
|
||
cleanup_cfg (CLEANUP_NO_INSN_DEL);
|
||
}
|
||
else if (!need_commit && !emitted)
|
||
return 0;
|
||
|
||
return 1;
|
||
}
|
||
|
||
#endif /* OPTIMIZE_MODE_SWITCHING */
|
||
|
||
namespace {
|
||
|
||
const pass_data pass_data_mode_switching =
|
||
{
|
||
RTL_PASS, /* type */
|
||
"mode_sw", /* name */
|
||
OPTGROUP_NONE, /* optinfo_flags */
|
||
TV_MODE_SWITCH, /* tv_id */
|
||
0, /* properties_required */
|
||
0, /* properties_provided */
|
||
0, /* properties_destroyed */
|
||
0, /* todo_flags_start */
|
||
TODO_df_finish, /* todo_flags_finish */
|
||
};
|
||
|
||
class pass_mode_switching : public rtl_opt_pass
|
||
{
|
||
public:
|
||
pass_mode_switching (gcc::context *ctxt)
|
||
: rtl_opt_pass (pass_data_mode_switching, ctxt)
|
||
{}
|
||
|
||
/* opt_pass methods: */
|
||
/* The epiphany backend creates a second instance of this pass, so we need
|
||
a clone method. */
|
||
opt_pass * clone () { return new pass_mode_switching (m_ctxt); }
|
||
virtual bool gate (function *)
|
||
{
|
||
#ifdef OPTIMIZE_MODE_SWITCHING
|
||
return true;
|
||
#else
|
||
return false;
|
||
#endif
|
||
}
|
||
|
||
virtual unsigned int execute (function *)
|
||
{
|
||
#ifdef OPTIMIZE_MODE_SWITCHING
|
||
optimize_mode_switching ();
|
||
#endif /* OPTIMIZE_MODE_SWITCHING */
|
||
return 0;
|
||
}
|
||
|
||
}; // class pass_mode_switching
|
||
|
||
} // anon namespace
|
||
|
||
rtl_opt_pass *
|
||
make_pass_mode_switching (gcc::context *ctxt)
|
||
{
|
||
return new pass_mode_switching (ctxt);
|
||
}
|