f038dae646
From-SVN: r204466
324 lines
7.2 KiB
Go
324 lines
7.2 KiB
Go
// Copyright 2013 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package gif
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import (
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"bufio"
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"compress/lzw"
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"errors"
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"image"
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"image/color"
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"image/color/palette"
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"image/draw"
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"io"
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)
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// Graphic control extension fields.
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const (
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gcLabel = 0xF9
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gcBlockSize = 0x04
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)
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var log2Lookup = [8]int{2, 4, 8, 16, 32, 64, 128, 256}
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func log2(x int) int {
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for i, v := range log2Lookup {
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if x <= v {
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return i
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}
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}
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return -1
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}
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// Little-endian.
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func writeUint16(b []uint8, u uint16) {
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b[0] = uint8(u)
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b[1] = uint8(u >> 8)
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}
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// writer is a buffered writer.
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type writer interface {
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Flush() error
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io.Writer
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io.ByteWriter
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}
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// encoder encodes an image to the GIF format.
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type encoder struct {
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// w is the writer to write to. err is the first error encountered during
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// writing. All attempted writes after the first error become no-ops.
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w writer
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err error
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// g is a reference to the data that is being encoded.
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g *GIF
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// buf is a scratch buffer. It must be at least 768 so we can write the color map.
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buf [1024]byte
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}
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// blockWriter writes the block structure of GIF image data, which
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// comprises (n, (n bytes)) blocks, with 1 <= n <= 255. It is the
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// writer given to the LZW encoder, which is thus immune to the
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// blocking.
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type blockWriter struct {
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e *encoder
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}
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func (b blockWriter) Write(data []byte) (int, error) {
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if b.e.err != nil {
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return 0, b.e.err
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}
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if len(data) == 0 {
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return 0, nil
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}
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total := 0
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for total < len(data) {
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n := copy(b.e.buf[1:256], data[total:])
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total += n
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b.e.buf[0] = uint8(n)
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n, b.e.err = b.e.w.Write(b.e.buf[:n+1])
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if b.e.err != nil {
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return 0, b.e.err
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}
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}
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return total, b.e.err
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}
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func (e *encoder) flush() {
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if e.err != nil {
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return
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}
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e.err = e.w.Flush()
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}
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func (e *encoder) write(p []byte) {
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if e.err != nil {
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return
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}
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_, e.err = e.w.Write(p)
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}
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func (e *encoder) writeByte(b byte) {
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if e.err != nil {
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return
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}
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e.err = e.w.WriteByte(b)
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}
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func (e *encoder) writeHeader() {
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if e.err != nil {
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return
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}
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_, e.err = io.WriteString(e.w, "GIF89a")
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if e.err != nil {
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return
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}
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pm := e.g.Image[0]
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// Logical screen width and height.
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writeUint16(e.buf[0:2], uint16(pm.Bounds().Dx()))
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writeUint16(e.buf[2:4], uint16(pm.Bounds().Dy()))
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e.write(e.buf[:4])
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// All frames have a local color table, so a global color table
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// is not needed.
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e.buf[0] = 0x00
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e.buf[1] = 0x00 // Background Color Index.
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e.buf[2] = 0x00 // Pixel Aspect Ratio.
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e.write(e.buf[:3])
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// Add animation info if necessary.
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if len(e.g.Image) > 1 {
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e.buf[0] = 0x21 // Extension Introducer.
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e.buf[1] = 0xff // Application Label.
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e.buf[2] = 0x0b // Block Size.
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e.write(e.buf[:3])
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_, e.err = io.WriteString(e.w, "NETSCAPE2.0") // Application Identifier.
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if e.err != nil {
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return
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}
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e.buf[0] = 0x03 // Block Size.
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e.buf[1] = 0x01 // Sub-block Index.
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writeUint16(e.buf[2:4], uint16(e.g.LoopCount))
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e.buf[4] = 0x00 // Block Terminator.
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e.write(e.buf[:5])
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}
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}
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func (e *encoder) writeColorTable(p color.Palette, size int) {
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if e.err != nil {
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return
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}
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for i := 0; i < log2Lookup[size]; i++ {
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if i < len(p) {
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r, g, b, _ := p[i].RGBA()
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e.buf[3*i+0] = uint8(r >> 8)
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e.buf[3*i+1] = uint8(g >> 8)
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e.buf[3*i+2] = uint8(b >> 8)
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} else {
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// Pad with black.
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e.buf[3*i+0] = 0x00
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e.buf[3*i+1] = 0x00
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e.buf[3*i+2] = 0x00
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}
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}
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e.write(e.buf[:3*log2Lookup[size]])
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}
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func (e *encoder) writeImageBlock(pm *image.Paletted, delay int) {
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if e.err != nil {
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return
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}
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if len(pm.Palette) == 0 {
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e.err = errors.New("gif: cannot encode image block with empty palette")
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return
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}
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b := pm.Bounds()
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if b.Dx() >= 1<<16 || b.Dy() >= 1<<16 || b.Min.X < 0 || b.Min.X >= 1<<16 || b.Min.Y < 0 || b.Min.Y >= 1<<16 {
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e.err = errors.New("gif: image block is too large to encode")
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return
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}
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transparentIndex := -1
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for i, c := range pm.Palette {
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if _, _, _, a := c.RGBA(); a == 0 {
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transparentIndex = i
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break
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}
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}
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if delay > 0 || transparentIndex != -1 {
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e.buf[0] = sExtension // Extension Introducer.
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e.buf[1] = gcLabel // Graphic Control Label.
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e.buf[2] = gcBlockSize // Block Size.
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if transparentIndex != -1 {
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e.buf[3] = 0x01
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} else {
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e.buf[3] = 0x00
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}
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writeUint16(e.buf[4:6], uint16(delay)) // Delay Time (1/100ths of a second)
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// Transparent color index.
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if transparentIndex != -1 {
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e.buf[6] = uint8(transparentIndex)
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} else {
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e.buf[6] = 0x00
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}
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e.buf[7] = 0x00 // Block Terminator.
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e.write(e.buf[:8])
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}
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e.buf[0] = sImageDescriptor
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writeUint16(e.buf[1:3], uint16(b.Min.X))
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writeUint16(e.buf[3:5], uint16(b.Min.Y))
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writeUint16(e.buf[5:7], uint16(b.Dx()))
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writeUint16(e.buf[7:9], uint16(b.Dy()))
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e.write(e.buf[:9])
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paddedSize := log2(len(pm.Palette)) // Size of Local Color Table: 2^(1+n).
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// Interlacing is not supported.
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e.writeByte(0x80 | uint8(paddedSize))
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// Local Color Table.
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e.writeColorTable(pm.Palette, paddedSize)
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litWidth := paddedSize + 1
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if litWidth < 2 {
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litWidth = 2
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}
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e.writeByte(uint8(litWidth)) // LZW Minimum Code Size.
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lzww := lzw.NewWriter(blockWriter{e: e}, lzw.LSB, litWidth)
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_, e.err = lzww.Write(pm.Pix)
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if e.err != nil {
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lzww.Close()
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return
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}
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lzww.Close()
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e.writeByte(0x00) // Block Terminator.
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}
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// Options are the encoding parameters.
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type Options struct {
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// NumColors is the maximum number of colors used in the image.
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// It ranges from 1 to 256.
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NumColors int
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// Quantizer is used to produce a palette with size NumColors.
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// palette.Plan9 is used in place of a nil Quantizer.
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Quantizer draw.Quantizer
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// Drawer is used to convert the source image to the desired palette.
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// draw.FloydSteinberg is used in place of a nil Drawer.
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Drawer draw.Drawer
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}
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// EncodeAll writes the images in g to w in GIF format with the
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// given loop count and delay between frames.
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func EncodeAll(w io.Writer, g *GIF) error {
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if len(g.Image) == 0 {
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return errors.New("gif: must provide at least one image")
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}
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if len(g.Image) != len(g.Delay) {
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return errors.New("gif: mismatched image and delay lengths")
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}
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if g.LoopCount < 0 {
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g.LoopCount = 0
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}
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e := encoder{g: g}
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if ww, ok := w.(writer); ok {
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e.w = ww
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} else {
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e.w = bufio.NewWriter(w)
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}
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e.writeHeader()
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for i, pm := range g.Image {
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e.writeImageBlock(pm, g.Delay[i])
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}
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e.writeByte(sTrailer)
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e.flush()
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return e.err
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}
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// Encode writes the Image m to w in GIF format.
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func Encode(w io.Writer, m image.Image, o *Options) error {
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// Check for bounds and size restrictions.
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b := m.Bounds()
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if b.Dx() >= 1<<16 || b.Dy() >= 1<<16 {
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return errors.New("gif: image is too large to encode")
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}
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opts := Options{}
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if o != nil {
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opts = *o
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}
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if opts.NumColors < 1 || 256 < opts.NumColors {
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opts.NumColors = 256
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}
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if opts.Drawer == nil {
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opts.Drawer = draw.FloydSteinberg
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}
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pm, ok := m.(*image.Paletted)
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if !ok || len(pm.Palette) > opts.NumColors {
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// TODO: Pick a better sub-sample of the Plan 9 palette.
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pm = image.NewPaletted(b, palette.Plan9[:opts.NumColors])
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if opts.Quantizer != nil {
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pm.Palette = opts.Quantizer.Quantize(make(color.Palette, 0, opts.NumColors), m)
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}
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opts.Drawer.Draw(pm, b, m, image.ZP)
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}
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return EncodeAll(w, &GIF{
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Image: []*image.Paletted{pm},
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Delay: []int{0},
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})
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}
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