gcc/libgomp/testsuite/libgomp.oacc-c-c++-common/parallel-dims.c
Thomas Schwinge fd71a9a24d OpenACC 2.5 kernels construct: num_gangs, num_workers, vector_length clauses
gcc/c/
	* c-parser.c (OACC_KERNELS_CLAUSE_MASK): Add
	"PRAGMA_OACC_CLAUSE_NUM_GANGS", "PRAGMA_OACC_CLAUSE_NUM_WORKERS",
	"VECTOR_LENGTH".
	gcc/cp/
	* parser.c (OACC_KERNELS_CLAUSE_MASK): Add
	"PRAGMA_OACC_CLAUSE_NUM_GANGS", "PRAGMA_OACC_CLAUSE_NUM_WORKERS",
	"VECTOR_LENGTH".
	gcc/fortran/
	* openmp.c (OACC_KERNELS_CLAUSES): Add "OMP_CLAUSE_NUM_GANGS",
	"OMP_CLAUSE_NUM_WORKERS", "OMP_CLAUSE_VECTOR_LENGTH".
	gcc/
	* omp-offload.c (execute_oacc_device_lower): Remove the
	parallelism dimensions function attributes for unparallelized
	OpenACC kernels constructs.
	gcc/testsuite/
	* c-c++-common/goacc/parallel-dims-1.c: Update.
	* c-c++-common/goacc/parallel-dims-2.c: Likewise.
	* c-c++-common/goacc/routine-1.c: Likewise.
	* c-c++-common/goacc/uninit-dim-clause.c: Likewise.
	* g++.dg/goacc/template.C: Likewise.
	* gfortran.dg/goacc/kernels-tree.f95: Likewise.
	* gfortran.dg/goacc/routine-3.f90: Likewise.
	* gfortran.dg/goacc/sie.f95: Likewise.
	* gfortran.dg/goacc/uninit-dim-clause.f95: Likewise.
	libgomp/
	* testsuite/libgomp.oacc-c-c++-common/kernels-loop-2.c: Update.
	* testsuite/libgomp.oacc-c-c++-common/parallel-dims.c: Likewise.
	* testsuite/libgomp.oacc-fortran/kernels-loop-2.f95: Likewise.

From-SVN: r248370
2017-05-23 17:47:32 +02:00

560 lines
19 KiB
C

/* OpenACC parallelism dimensions clauses: num_gangs, num_workers,
vector_length. */
#include <limits.h>
#include <openacc.h>
/* TODO: "(int) acc_device_*" casts because of the C++ acc_on_device wrapper
not behaving as expected for -O0. */
#pragma acc routine seq
static unsigned int __attribute__ ((optimize ("O2"))) acc_gang ()
{
if (acc_on_device ((int) acc_device_host))
return 0;
else if (acc_on_device ((int) acc_device_nvidia))
{
unsigned int r;
asm volatile ("mov.u32 %0,%%ctaid.x;" : "=r" (r));
return r;
}
else
__builtin_abort ();
}
#pragma acc routine seq
static unsigned int __attribute__ ((optimize ("O2"))) acc_worker ()
{
if (acc_on_device ((int) acc_device_host))
return 0;
else if (acc_on_device ((int) acc_device_nvidia))
{
unsigned int r;
asm volatile ("mov.u32 %0,%%tid.y;" : "=r" (r));
return r;
}
else
__builtin_abort ();
}
#pragma acc routine seq
static unsigned int __attribute__ ((optimize ("O2"))) acc_vector ()
{
if (acc_on_device ((int) acc_device_host))
return 0;
else if (acc_on_device ((int) acc_device_nvidia))
{
unsigned int r;
asm volatile ("mov.u32 %0,%%tid.x;" : "=r" (r));
return r;
}
else
__builtin_abort ();
}
int main ()
{
acc_init (acc_device_default);
/* Non-positive value. */
/* GR, WS, VS. */
{
#define GANGS 0 /* { dg-warning "'num_gangs' value must be positive" "" { target c } } */
int gangs_actual = GANGS;
int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max;
gangs_min = workers_min = vectors_min = INT_MAX;
gangs_max = workers_max = vectors_max = INT_MIN;
#pragma acc parallel copy (gangs_actual) \
reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max) \
num_gangs (GANGS) /* { dg-warning "'num_gangs' value must be positive" "" { target c++ } } */
{
/* We're actually executing with num_gangs (1). */
gangs_actual = 1;
for (int i = 100 * gangs_actual; i > -100 * gangs_actual; --i)
{
/* <https://gcc.gnu.org/PR80547>. */
#if 0
gangs_min = gangs_max = acc_gang ();
workers_min = workers_max = acc_worker ();
vectors_min = vectors_max = acc_vector ();
#else
int gangs = acc_gang ();
gangs_min = (gangs_min < gangs) ? gangs_min : gangs;
gangs_max = (gangs_max > gangs) ? gangs_max : gangs;
int workers = acc_worker ();
workers_min = (workers_min < workers) ? workers_min : workers;
workers_max = (workers_max > workers) ? workers_max : workers;
int vectors = acc_vector ();
vectors_min = (vectors_min < vectors) ? vectors_min : vectors;
vectors_max = (vectors_max > vectors) ? vectors_max : vectors;
#endif
}
}
if (gangs_actual != 1)
__builtin_abort ();
if (gangs_min != 0 || gangs_max != gangs_actual - 1
|| workers_min != 0 || workers_max != 0
|| vectors_min != 0 || vectors_max != 0)
__builtin_abort ();
#undef GANGS
}
/* GP, WS, VS. */
{
#define GANGS 0 /* { dg-warning "'num_gangs' value must be positive" "" { target c } } */
int gangs_actual = GANGS;
int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max;
gangs_min = workers_min = vectors_min = INT_MAX;
gangs_max = workers_max = vectors_max = INT_MIN;
#pragma acc parallel copy (gangs_actual) \
num_gangs (GANGS) /* { dg-warning "'num_gangs' value must be positive" "" { target c++ } } */
{
/* We're actually executing with num_gangs (1). */
gangs_actual = 1;
#pragma acc loop gang reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max)
for (int i = 100 * gangs_actual; i > -100 * gangs_actual; --i)
{
gangs_min = gangs_max = acc_gang ();
workers_min = workers_max = acc_worker ();
vectors_min = vectors_max = acc_vector ();
}
}
if (gangs_actual != 1)
__builtin_abort ();
if (gangs_min != 0 || gangs_max != gangs_actual - 1
|| workers_min != 0 || workers_max != 0
|| vectors_min != 0 || vectors_max != 0)
__builtin_abort ();
#undef GANGS
}
/* GR, WP, VS. */
{
#define WORKERS 0 /* { dg-warning "'num_workers' value must be positive" "" { target c } } */
int workers_actual = WORKERS;
int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max;
gangs_min = workers_min = vectors_min = INT_MAX;
gangs_max = workers_max = vectors_max = INT_MIN;
#pragma acc parallel copy (workers_actual) \
num_workers (WORKERS) /* { dg-warning "'num_workers' value must be positive" "" { target c++ } } */
{
/* We're actually executing with num_workers (1). */
workers_actual = 1;
#pragma acc loop worker reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max)
for (int i = 100 * workers_actual; i > -100 * workers_actual; --i)
{
gangs_min = gangs_max = acc_gang ();
workers_min = workers_max = acc_worker ();
vectors_min = vectors_max = acc_vector ();
}
}
if (workers_actual != 1)
__builtin_abort ();
if (gangs_min != 0 || gangs_max != 0
|| workers_min != 0 || workers_max != workers_actual - 1
|| vectors_min != 0 || vectors_max != 0)
__builtin_abort ();
#undef WORKERS
}
/* GR, WS, VP. */
{
#define VECTORS 0 /* { dg-warning "'vector_length' value must be positive" "" { target c } } */
int vectors_actual = VECTORS;
int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max;
gangs_min = workers_min = vectors_min = INT_MAX;
gangs_max = workers_max = vectors_max = INT_MIN;
#pragma acc parallel copy (vectors_actual) /* { dg-warning "using vector_length \\(32\\), ignoring 1" "" { target openacc_nvidia_accel_configured } } */ \
vector_length (VECTORS) /* { dg-warning "'vector_length' value must be positive" "" { target c++ } } */
{
/* We're actually executing with vector_length (1), just the GCC nvptx
back end enforces vector_length (32). */
if (acc_on_device (acc_device_nvidia))
vectors_actual = 32;
else
vectors_actual = 1;
#pragma acc loop vector reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max)
for (int i = 100 * vectors_actual; i > -100 * vectors_actual; --i)
{
gangs_min = gangs_max = acc_gang ();
workers_min = workers_max = acc_worker ();
vectors_min = vectors_max = acc_vector ();
}
}
if (acc_get_device_type () == acc_device_nvidia)
{
if (vectors_actual != 32)
__builtin_abort ();
}
else
if (vectors_actual != 1)
__builtin_abort ();
if (gangs_min != 0 || gangs_max != 0
|| workers_min != 0 || workers_max != 0
|| vectors_min != 0 || vectors_max != vectors_actual - 1)
__builtin_abort ();
#undef VECTORS
}
/* High value. */
/* GR, WS, VS. */
{
/* There is no actual limit for the number of gangs, so we try with a
rather high value. */
int gangs = 12345;
int gangs_actual = gangs;
int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max;
gangs_min = workers_min = vectors_min = INT_MAX;
gangs_max = workers_max = vectors_max = INT_MIN;
#pragma acc parallel copy (gangs_actual) \
reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max) \
num_gangs (gangs)
{
if (acc_on_device (acc_device_host))
{
/* We're actually executing with num_gangs (1). */
gangs_actual = 1;
}
/* As we're executing GR not GP, don't multiply with a "gangs_actual"
factor. */
for (int i = 100 /* * gangs_actual */; i > -100 /* * gangs_actual */; --i)
{
gangs_min = gangs_max = acc_gang ();
workers_min = workers_max = acc_worker ();
vectors_min = vectors_max = acc_vector ();
}
}
if (gangs_actual < 1)
__builtin_abort ();
if (gangs_min != 0 || gangs_max != gangs_actual - 1
|| workers_min != 0 || workers_max != 0
|| vectors_min != 0 || vectors_max != 0)
__builtin_abort ();
}
/* GP, WS, VS. */
{
/* There is no actual limit for the number of gangs, so we try with a
rather high value. */
int gangs = 12345;
int gangs_actual = gangs;
int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max;
gangs_min = workers_min = vectors_min = INT_MAX;
gangs_max = workers_max = vectors_max = INT_MIN;
#pragma acc parallel copy (gangs_actual) \
num_gangs (gangs)
{
if (acc_on_device (acc_device_host))
{
/* We're actually executing with num_gangs (1). */
gangs_actual = 1;
}
#pragma acc loop gang reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max)
for (int i = 100 * gangs_actual; i > -100 * gangs_actual; --i)
{
gangs_min = gangs_max = acc_gang ();
workers_min = workers_max = acc_worker ();
vectors_min = vectors_max = acc_vector ();
}
}
if (gangs_actual < 1)
__builtin_abort ();
if (gangs_min != 0 || gangs_max != gangs_actual - 1
|| workers_min != 0 || workers_max != 0
|| vectors_min != 0 || vectors_max != 0)
__builtin_abort ();
}
/* GR, WP, VS. */
{
/* We try with an outrageously large value. */
#define WORKERS 2 << 20
int workers_actual = WORKERS;
int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max;
gangs_min = workers_min = vectors_min = INT_MAX;
gangs_max = workers_max = vectors_max = INT_MIN;
#pragma acc parallel copy (workers_actual) /* { dg-warning "using num_workers \\(32\\), ignoring 2097152" "" { target openacc_nvidia_accel_configured } } */ \
num_workers (WORKERS)
{
if (acc_on_device (acc_device_host))
{
/* We're actually executing with num_workers (1). */
workers_actual = 1;
}
else if (acc_on_device (acc_device_nvidia))
{
/* The GCC nvptx back end enforces num_workers (32). */
workers_actual = 32;
}
else
__builtin_abort ();
#pragma acc loop worker reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max)
for (int i = 100 * workers_actual; i > -100 * workers_actual; --i)
{
gangs_min = gangs_max = acc_gang ();
workers_min = workers_max = acc_worker ();
vectors_min = vectors_max = acc_vector ();
}
}
if (workers_actual < 1)
__builtin_abort ();
if (gangs_min != 0 || gangs_max != 0
|| workers_min != 0 || workers_max != workers_actual - 1
|| vectors_min != 0 || vectors_max != 0)
__builtin_abort ();
#undef WORKERS
}
/* GR, WP, VS. */
{
/* We try with an outrageously large value. */
int workers = 2 << 20;
/* For nvptx offloading, this one will not result in "using num_workers
(32), ignoring runtime setting", and will in fact try to launch with
"num_workers (workers)", which will run into "libgomp: cuLaunchKernel
error: invalid argument". So, limit ourselves here. */
if (acc_get_device_type () == acc_device_nvidia)
workers = 32;
int workers_actual = workers;
int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max;
gangs_min = workers_min = vectors_min = INT_MAX;
gangs_max = workers_max = vectors_max = INT_MIN;
#pragma acc parallel copy (workers_actual) \
num_workers (workers)
{
if (acc_on_device (acc_device_host))
{
/* We're actually executing with num_workers (1). */
workers_actual = 1;
}
else if (acc_on_device (acc_device_nvidia))
{
/* We're actually executing with num_workers (32). */
/* workers_actual = 32; */
}
else
__builtin_abort ();
#pragma acc loop worker reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max)
for (int i = 100 * workers_actual; i > -100 * workers_actual; --i)
{
gangs_min = gangs_max = acc_gang ();
workers_min = workers_max = acc_worker ();
vectors_min = vectors_max = acc_vector ();
}
}
if (workers_actual < 1)
__builtin_abort ();
if (gangs_min != 0 || gangs_max != 0
|| workers_min != 0 || workers_max != workers_actual - 1
|| vectors_min != 0 || vectors_max != 0)
__builtin_abort ();
}
/* GR, WS, VP. */
{
/* We try with an outrageously large value. */
#define VECTORS 2 << 20
int vectors_actual = VECTORS;
int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max;
gangs_min = workers_min = vectors_min = INT_MAX;
gangs_max = workers_max = vectors_max = INT_MIN;
#pragma acc parallel copy (vectors_actual) /* { dg-warning "using vector_length \\(32\\), ignoring 2097152" "" { target openacc_nvidia_accel_configured } } */ \
vector_length (VECTORS)
{
if (acc_on_device (acc_device_host))
{
/* We're actually executing with vector_length (1). */
vectors_actual = 1;
}
else if (acc_on_device (acc_device_nvidia))
{
/* The GCC nvptx back end enforces vector_length (32). */
vectors_actual = 32;
}
else
__builtin_abort ();
#pragma acc loop vector reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max)
for (int i = 100 * vectors_actual; i > -100 * vectors_actual; --i)
{
gangs_min = gangs_max = acc_gang ();
workers_min = workers_max = acc_worker ();
vectors_min = vectors_max = acc_vector ();
}
}
if (vectors_actual < 1)
__builtin_abort ();
if (gangs_min != 0 || gangs_max != 0
|| workers_min != 0 || workers_max != 0
|| vectors_min != 0 || vectors_max != vectors_actual - 1)
__builtin_abort ();
#undef VECTORS
}
/* GR, WS, VP. */
{
/* We try with an outrageously large value. */
int vectors = 2 << 20;
int vectors_actual = vectors;
int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max;
gangs_min = workers_min = vectors_min = INT_MAX;
gangs_max = workers_max = vectors_max = INT_MIN;
#pragma acc parallel copy (vectors_actual) /* { dg-warning "using vector_length \\(32\\), ignoring runtime setting" "" { target openacc_nvidia_accel_configured } } */ \
vector_length (vectors)
{
if (acc_on_device (acc_device_host))
{
/* We're actually executing with vector_length (1). */
vectors_actual = 1;
}
else if (acc_on_device (acc_device_nvidia))
{
/* The GCC nvptx back end enforces vector_length (32). */
vectors_actual = 32;
}
else
__builtin_abort ();
#pragma acc loop vector reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max)
for (int i = 100 * vectors_actual; i > -100 * vectors_actual; --i)
{
gangs_min = gangs_max = acc_gang ();
workers_min = workers_max = acc_worker ();
vectors_min = vectors_max = acc_vector ();
}
}
if (vectors_actual < 1)
__builtin_abort ();
if (gangs_min != 0 || gangs_max != 0
|| workers_min != 0 || workers_max != 0
|| vectors_min != 0 || vectors_max != vectors_actual - 1)
__builtin_abort ();
}
/* Composition of GP, WP, VP. */
{
int gangs = 12345;
/* With nvptx offloading, multi-level reductions apparently are very slow
in the following case. So, limit ourselves here. */
if (acc_get_device_type () == acc_device_nvidia)
gangs = 3;
int gangs_actual = gangs;
#define WORKERS 3
int workers_actual = WORKERS;
#define VECTORS 11
int vectors_actual = VECTORS;
int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max;
gangs_min = workers_min = vectors_min = INT_MAX;
gangs_max = workers_max = vectors_max = INT_MIN;
#pragma acc parallel copy (gangs_actual, workers_actual, vectors_actual) /* { dg-warning "using vector_length \\(32\\), ignoring 11" "" { target openacc_nvidia_accel_configured } } */ \
num_gangs (gangs) \
num_workers (WORKERS) \
vector_length (VECTORS)
{
if (acc_on_device (acc_device_host))
{
/* We're actually executing with num_gangs (1), num_workers (1),
vector_length (1). */
gangs_actual = 1;
workers_actual = 1;
vectors_actual = 1;
}
else if (acc_on_device (acc_device_nvidia))
{
/* The GCC nvptx back end enforces vector_length (32). */
vectors_actual = 32;
}
else
__builtin_abort ();
#pragma acc loop gang reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max)
for (int i = 100 * gangs_actual; i > -100 * gangs_actual; --i)
#pragma acc loop worker reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max)
for (int j = 100 * workers_actual; j > -100 * workers_actual; --j)
#pragma acc loop vector reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max)
for (int k = 100 * vectors_actual; k > -100 * vectors_actual; --k)
{
gangs_min = gangs_max = acc_gang ();
workers_min = workers_max = acc_worker ();
vectors_min = vectors_max = acc_vector ();
}
}
if (gangs_min != 0 || gangs_max != gangs_actual - 1
|| workers_min != 0 || workers_max != workers_actual - 1
|| vectors_min != 0 || vectors_max != vectors_actual - 1)
__builtin_abort ();
#undef VECTORS
#undef WORKERS
}
/* We can't test parallelized OpenACC kernels constructs in this way: use of
the acc_gang, acc_worker, acc_vector functions will make the construct
unparallelizable. */
/* Unparallelized OpenACC kernels constructs must get launched as 1 x 1 x 1
kernels. */
{
int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max;
gangs_min = workers_min = vectors_min = INT_MAX;
gangs_max = workers_max = vectors_max = INT_MIN;
#pragma acc kernels
{
/* This is to make the OpenACC kernels construct unparallelizable. */
asm volatile ("" : : : "memory");
#pragma acc loop reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max)
for (int i = 100; i > -100; --i)
{
gangs_min = gangs_max = acc_gang ();
workers_min = workers_max = acc_worker ();
vectors_min = vectors_max = acc_vector ();
}
}
if (gangs_min != 0 || gangs_max != 1 - 1
|| workers_min != 0 || workers_max != 1 - 1
|| vectors_min != 0 || vectors_max != 1 - 1)
__builtin_abort ();
}
/* Unparallelized OpenACC kernels constructs must get launched as 1 x 1 x 1
kernels even when there are explicit num_gangs, num_workers, or
vector_length clauses. */
{
int gangs = 5;
#define WORKERS 5
#define VECTORS 13
int gangs_min, gangs_max, workers_min, workers_max, vectors_min, vectors_max;
gangs_min = workers_min = vectors_min = INT_MAX;
gangs_max = workers_max = vectors_max = INT_MIN;
#pragma acc kernels \
num_gangs (gangs) \
num_workers (WORKERS) \
vector_length (VECTORS)
{
/* This is to make the OpenACC kernels construct unparallelizable. */
asm volatile ("" : : : "memory");
#pragma acc loop reduction (min: gangs_min, workers_min, vectors_min) reduction (max: gangs_max, workers_max, vectors_max)
for (int i = 100; i > -100; --i)
{
gangs_min = gangs_max = acc_gang ();
workers_min = workers_max = acc_worker ();
vectors_min = vectors_max = acc_vector ();
}
}
if (gangs_min != 0 || gangs_max != 1 - 1
|| workers_min != 0 || workers_max != 1 - 1
|| vectors_min != 0 || vectors_max != 1 - 1)
__builtin_abort ();
#undef VECTORS
#undef WORKERS
}
return 0;
}