gcc/libgo/go/net/write_unix_test.go
Ian Lance Taylor 1a2f01efa6 libgo: update to Go1.10beta1
Update the Go library to the 1.10beta1 release.
    
    Requires a few changes to the compiler for modifications to the map
    runtime code, and to handle some nowritebarrier cases in the runtime.
    
    Reviewed-on: https://go-review.googlesource.com/86455

gotools/:
	* Makefile.am (go_cmd_vet_files): New variable.
	(go_cmd_buildid_files, go_cmd_test2json_files): New variables.
	(s-zdefaultcc): Change from constants to functions.
	(noinst_PROGRAMS): Add vet, buildid, and test2json.
	(cgo$(EXEEXT)): Link against $(LIBGOTOOL).
	(vet$(EXEEXT)): New target.
	(buildid$(EXEEXT)): New target.
	(test2json$(EXEEXT)): New target.
	(install-exec-local): Install all $(noinst_PROGRAMS).
	(uninstall-local): Uninstasll all $(noinst_PROGRAMS).
	(check-go-tool): Depend on $(noinst_PROGRAMS).  Copy down
	objabi.go.
	(check-runtime): Depend on $(noinst_PROGRAMS).
	(check-cgo-test, check-carchive-test): Likewise.
	(check-vet): New target.
	(check): Depend on check-vet.  Look at cmd_vet-testlog.
	(.PHONY): Add check-vet.
	* Makefile.in: Rebuild.

From-SVN: r256365
2018-01-09 01:23:08 +00:00

67 lines
1.6 KiB
Go

// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build darwin dragonfly freebsd linux netbsd openbsd solaris
package net
import (
"bytes"
"syscall"
"testing"
"time"
)
// Test that a client can't trigger an endless loop of write system
// calls on the server by shutting down the write side on the client.
// Possibility raised in the discussion of https://golang.org/cl/71973.
func TestEndlessWrite(t *testing.T) {
t.Parallel()
c := make(chan bool)
server := func(cs *TCPConn) error {
cs.CloseWrite()
<-c
return nil
}
client := func(ss *TCPConn) error {
// Tell the server to return when we return.
defer close(c)
// Loop writing to the server. The server is not reading
// anything, so this will eventually block, and then time out.
b := bytes.Repeat([]byte{'a'}, 8192)
cagain := 0
for {
n, err := ss.conn.fd.pfd.WriteOnce(b)
if n > 0 {
cagain = 0
}
switch err {
case nil:
case syscall.EAGAIN:
if cagain == 0 {
// We've written enough data to
// start blocking. Set a deadline
// so that we will stop.
ss.SetWriteDeadline(time.Now().Add(5 * time.Millisecond))
}
cagain++
if cagain > 20 {
t.Error("looping on EAGAIN")
return nil
}
if err = ss.conn.fd.pfd.WaitWrite(); err != nil {
t.Logf("client WaitWrite: %v", err)
return nil
}
default:
// We expect to eventually get an error.
t.Logf("client WriteOnce: %v", err)
return nil
}
}
}
withTCPConnPair(t, client, server)
}