7a9389330e
gcc/: * gcc.c (default_compilers): Add entry for ".go". * common.opt: Add -static-libgo as a driver option. * doc/install.texi (Configuration): Mention libgo as an option for --enable-shared. Mention go as an option for --enable-languages. * doc/invoke.texi (Overall Options): Mention .go as a file name suffix. Mention go as a -x option. * doc/frontends.texi (G++ and GCC): Mention Go as a supported language. * doc/sourcebuild.texi (Top Level): Mention libgo. * doc/standards.texi (Standards): Add section on Go language. Move references for other languages into their own section. * doc/contrib.texi (Contributors): Mention that I contributed the Go frontend. gcc/testsuite/: * lib/go.exp: New file. * lib/go-dg.exp: New file. * lib/go-torture.exp: New file. * lib/target-supports.exp (check_compile): Match // Go. From-SVN: r167407
290 lines
7.4 KiB
C
290 lines
7.4 KiB
C
/* go-rec-small.c -- receive something smaller than 64 bits on a channel.
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Copyright 2009 The Go Authors. All rights reserved.
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Use of this source code is governed by a BSD-style
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license that can be found in the LICENSE file. */
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#include <stdint.h>
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#include "go-assert.h"
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#include "go-panic.h"
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#include "channel.h"
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/* This mutex controls access to the selected field of struct
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__go_channel_select. While this mutex is held, no other mutexes
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may be acquired. */
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pthread_mutex_t __go_select_data_mutex = PTHREAD_MUTEX_INITIALIZER;
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/* Try to synchronize with a select waiting on a sychronized channel.
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This is used by a send or receive. The channel is locked. This
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returns true if it was able to synch. */
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_Bool
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__go_synch_with_select (struct __go_channel *channel, _Bool is_send)
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{
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struct __go_channel_select *p;
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int i;
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__go_assert (channel->num_entries == 0);
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i = pthread_mutex_lock (&__go_select_data_mutex);
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__go_assert (i == 0);
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for (p = (is_send
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? channel->select_receive_queue
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: channel->select_send_queue);
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p != NULL;
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p = p->next)
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{
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if (*p->selected == NULL)
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{
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*p->selected = channel;
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*p->is_read = !is_send;
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if (is_send)
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channel->selected_for_receive = 1;
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else
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channel->selected_for_send = 1;
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break;
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}
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}
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i = pthread_mutex_unlock (&__go_select_data_mutex);
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__go_assert (i == 0);
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/* The caller is responsible for signalling the select condition
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variable so that the other select knows that something has
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changed. We can't signal it here because we can't acquire the
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select mutex while we hold a channel lock. */
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return p != NULL;
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}
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/* If we synch with a select, then we need to signal the select that
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something has changed. This requires grabbing the select mutex,
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which can only be done when the channel is unlocked. This routine
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does the signalling. It is called with the channel locked. It
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unlocks the channel, broadcasts the signal and relocks the
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channel. */
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void
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__go_broadcast_to_select (struct __go_channel *channel)
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{
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pthread_mutex_t *select_mutex;
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pthread_cond_t *select_cond;
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int i;
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select_mutex = channel->select_mutex;
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select_cond = channel->select_cond;
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i = pthread_mutex_unlock (&channel->lock);
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__go_assert (i == 0);
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__go_assert (select_mutex != NULL && select_cond != NULL);
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i = pthread_mutex_lock (select_mutex);
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__go_assert (i == 0);
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i = pthread_cond_broadcast (select_cond);
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__go_assert (i == 0);
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i = pthread_mutex_unlock (select_mutex);
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__go_assert (i == 0);
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i = pthread_mutex_lock (&channel->lock);
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__go_assert (i == 0);
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}
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/* Prepare to receive something on a channel. Return true if the
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channel is acquired, false if it is closed. */
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_Bool
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__go_receive_acquire (struct __go_channel *channel, _Bool for_select)
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{
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int i;
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_Bool my_wait_lock;
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_Bool synched_with_select;
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my_wait_lock = 0;
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synched_with_select = 0;
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i = pthread_mutex_lock (&channel->lock);
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__go_assert (i == 0);
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while (1)
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{
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_Bool need_broadcast;
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need_broadcast = 0;
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/* Check whether the channel is closed. */
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if (channel->is_closed
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&& (channel->num_entries == 0
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? channel->next_store == 0
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: channel->next_fetch == channel->next_store))
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{
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if (channel->saw_close)
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{
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++channel->closed_op_count;
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if (channel->closed_op_count >= MAX_CLOSED_OPERATIONS)
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__go_panic_msg ("too many operations on closed channel");
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}
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channel->saw_close = 1;
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channel->selected_for_receive = 0;
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__go_unlock_and_notify_selects (channel);
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return 0;
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}
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/* If somebody else has the channel locked for receiving, we
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have to wait. If FOR_SELECT is true, then we are the one
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with the lock. */
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if (!channel->selected_for_receive || for_select)
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{
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if (channel->num_entries == 0)
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{
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/* If somebody else is waiting to receive, we have to
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wait. */
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if (!channel->waiting_to_receive || my_wait_lock)
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{
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_Bool was_marked;
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/* Lock the channel so that we get to receive
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next. */
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was_marked = channel->waiting_to_receive;
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channel->waiting_to_receive = 1;
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my_wait_lock = 1;
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/* See if there is a value to receive. */
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if (channel->next_store > 0)
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return 1;
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/* If we haven't already done so, try to synch with
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a select waiting to send on this channel. If we
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have already synched with a select, we are just
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looping until the select eventually causes
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something to be sent. */
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if (!synched_with_select && !for_select)
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{
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if (__go_synch_with_select (channel, 0))
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{
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synched_with_select = 1;
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need_broadcast = 1;
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}
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}
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/* If we marked the channel as waiting, we need to
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signal, because something changed. It needs to
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be a broadcast since there might be other
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receivers waiting. */
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if (!was_marked)
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{
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i = pthread_cond_broadcast (&channel->cond);
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__go_assert (i == 0);
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}
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}
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}
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else
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{
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/* If there is a value on the channel, we are OK. */
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if (channel->next_fetch != channel->next_store)
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return 1;
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}
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}
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/* If we just synched with a select, then we need to signal the
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select condition variable. We can only do that if we unlock
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the channel. So we need to unlock, signal, lock, and go
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around the loop again without waiting. */
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if (need_broadcast)
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{
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__go_broadcast_to_select (channel);
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continue;
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}
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/* Wait for something to change, then loop around and try
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again. */
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i = pthread_cond_wait (&channel->cond, &channel->lock);
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__go_assert (i == 0);
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}
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}
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/* Finished receiving something on a channel. */
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void
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__go_receive_release (struct __go_channel *channel)
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{
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int i;
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if (channel->num_entries != 0)
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channel->next_fetch = (channel->next_fetch + 1) % channel->num_entries;
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else
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{
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/* For a synchronous receiver, we tell the sender that we picked
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up the value by setting the next_store field back to 0.
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Using the mutexes should implement a memory barrier. */
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__go_assert (channel->next_store == 1);
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channel->next_store = 0;
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channel->waiting_to_receive = 0;
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}
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channel->selected_for_receive = 0;
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/* This is a broadcast to make sure that a synchronous sender sees
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it. */
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i = pthread_cond_broadcast (&channel->cond);
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__go_assert (i == 0);
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__go_unlock_and_notify_selects (channel);
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}
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/* Unlock a channel and notify any waiting selects that something
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happened. */
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void
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__go_unlock_and_notify_selects (struct __go_channel *channel)
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{
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pthread_mutex_t* select_mutex;
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pthread_cond_t* select_cond;
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int i;
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select_mutex = channel->select_mutex;
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select_cond = channel->select_cond;
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i = pthread_mutex_unlock (&channel->lock);
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__go_assert (i == 0);
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if (select_mutex != NULL)
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{
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i = pthread_mutex_lock (select_mutex);
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__go_assert (i == 0);
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i = pthread_cond_broadcast (select_cond);
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__go_assert (i == 0);
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i = pthread_mutex_unlock (select_mutex);
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__go_assert (i == 0);
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}
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}
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/* Receive something 64 bits or smaller on a channel. */
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uint64_t
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__go_receive_small (struct __go_channel *channel, _Bool for_select)
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{
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uint64_t ret;
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if (channel == NULL)
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__go_panic_msg ("receive from nil channel");
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__go_assert (channel->element_size <= sizeof (uint64_t));
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if (!__go_receive_acquire (channel, for_select))
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return 0;
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ret = channel->data[channel->next_fetch];
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__go_receive_release (channel);
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return ret;
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}
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