gcc/libgo/runtime/go-rec-small.c
Ian Lance Taylor 7a9389330e Add Go frontend, libgo library, and Go testsuite.
gcc/:
	* gcc.c (default_compilers): Add entry for ".go".
	* common.opt: Add -static-libgo as a driver option.
	* doc/install.texi (Configuration): Mention libgo as an option for
	--enable-shared.  Mention go as an option for --enable-languages.
	* doc/invoke.texi (Overall Options): Mention .go as a file name
	suffix.  Mention go as a -x option.
	* doc/frontends.texi (G++ and GCC): Mention Go as a supported
	language.
	* doc/sourcebuild.texi (Top Level): Mention libgo.
	* doc/standards.texi (Standards): Add section on Go language.
	Move references for other languages into their own section.
	* doc/contrib.texi (Contributors): Mention that I contributed the
	Go frontend.
gcc/testsuite/:
	* lib/go.exp: New file.
	* lib/go-dg.exp: New file.
	* lib/go-torture.exp: New file.
	* lib/target-supports.exp (check_compile): Match // Go.

From-SVN: r167407
2010-12-03 04:34:57 +00:00

290 lines
7.4 KiB
C

/* go-rec-small.c -- receive something smaller than 64 bits on a channel.
Copyright 2009 The Go Authors. All rights reserved.
Use of this source code is governed by a BSD-style
license that can be found in the LICENSE file. */
#include <stdint.h>
#include "go-assert.h"
#include "go-panic.h"
#include "channel.h"
/* This mutex controls access to the selected field of struct
__go_channel_select. While this mutex is held, no other mutexes
may be acquired. */
pthread_mutex_t __go_select_data_mutex = PTHREAD_MUTEX_INITIALIZER;
/* Try to synchronize with a select waiting on a sychronized channel.
This is used by a send or receive. The channel is locked. This
returns true if it was able to synch. */
_Bool
__go_synch_with_select (struct __go_channel *channel, _Bool is_send)
{
struct __go_channel_select *p;
int i;
__go_assert (channel->num_entries == 0);
i = pthread_mutex_lock (&__go_select_data_mutex);
__go_assert (i == 0);
for (p = (is_send
? channel->select_receive_queue
: channel->select_send_queue);
p != NULL;
p = p->next)
{
if (*p->selected == NULL)
{
*p->selected = channel;
*p->is_read = !is_send;
if (is_send)
channel->selected_for_receive = 1;
else
channel->selected_for_send = 1;
break;
}
}
i = pthread_mutex_unlock (&__go_select_data_mutex);
__go_assert (i == 0);
/* The caller is responsible for signalling the select condition
variable so that the other select knows that something has
changed. We can't signal it here because we can't acquire the
select mutex while we hold a channel lock. */
return p != NULL;
}
/* If we synch with a select, then we need to signal the select that
something has changed. This requires grabbing the select mutex,
which can only be done when the channel is unlocked. This routine
does the signalling. It is called with the channel locked. It
unlocks the channel, broadcasts the signal and relocks the
channel. */
void
__go_broadcast_to_select (struct __go_channel *channel)
{
pthread_mutex_t *select_mutex;
pthread_cond_t *select_cond;
int i;
select_mutex = channel->select_mutex;
select_cond = channel->select_cond;
i = pthread_mutex_unlock (&channel->lock);
__go_assert (i == 0);
__go_assert (select_mutex != NULL && select_cond != NULL);
i = pthread_mutex_lock (select_mutex);
__go_assert (i == 0);
i = pthread_cond_broadcast (select_cond);
__go_assert (i == 0);
i = pthread_mutex_unlock (select_mutex);
__go_assert (i == 0);
i = pthread_mutex_lock (&channel->lock);
__go_assert (i == 0);
}
/* Prepare to receive something on a channel. Return true if the
channel is acquired, false if it is closed. */
_Bool
__go_receive_acquire (struct __go_channel *channel, _Bool for_select)
{
int i;
_Bool my_wait_lock;
_Bool synched_with_select;
my_wait_lock = 0;
synched_with_select = 0;
i = pthread_mutex_lock (&channel->lock);
__go_assert (i == 0);
while (1)
{
_Bool need_broadcast;
need_broadcast = 0;
/* Check whether the channel is closed. */
if (channel->is_closed
&& (channel->num_entries == 0
? channel->next_store == 0
: channel->next_fetch == channel->next_store))
{
if (channel->saw_close)
{
++channel->closed_op_count;
if (channel->closed_op_count >= MAX_CLOSED_OPERATIONS)
__go_panic_msg ("too many operations on closed channel");
}
channel->saw_close = 1;
channel->selected_for_receive = 0;
__go_unlock_and_notify_selects (channel);
return 0;
}
/* If somebody else has the channel locked for receiving, we
have to wait. If FOR_SELECT is true, then we are the one
with the lock. */
if (!channel->selected_for_receive || for_select)
{
if (channel->num_entries == 0)
{
/* If somebody else is waiting to receive, we have to
wait. */
if (!channel->waiting_to_receive || my_wait_lock)
{
_Bool was_marked;
/* Lock the channel so that we get to receive
next. */
was_marked = channel->waiting_to_receive;
channel->waiting_to_receive = 1;
my_wait_lock = 1;
/* See if there is a value to receive. */
if (channel->next_store > 0)
return 1;
/* If we haven't already done so, try to synch with
a select waiting to send on this channel. If we
have already synched with a select, we are just
looping until the select eventually causes
something to be sent. */
if (!synched_with_select && !for_select)
{
if (__go_synch_with_select (channel, 0))
{
synched_with_select = 1;
need_broadcast = 1;
}
}
/* If we marked the channel as waiting, we need to
signal, because something changed. It needs to
be a broadcast since there might be other
receivers waiting. */
if (!was_marked)
{
i = pthread_cond_broadcast (&channel->cond);
__go_assert (i == 0);
}
}
}
else
{
/* If there is a value on the channel, we are OK. */
if (channel->next_fetch != channel->next_store)
return 1;
}
}
/* If we just synched with a select, then we need to signal the
select condition variable. We can only do that if we unlock
the channel. So we need to unlock, signal, lock, and go
around the loop again without waiting. */
if (need_broadcast)
{
__go_broadcast_to_select (channel);
continue;
}
/* Wait for something to change, then loop around and try
again. */
i = pthread_cond_wait (&channel->cond, &channel->lock);
__go_assert (i == 0);
}
}
/* Finished receiving something on a channel. */
void
__go_receive_release (struct __go_channel *channel)
{
int i;
if (channel->num_entries != 0)
channel->next_fetch = (channel->next_fetch + 1) % channel->num_entries;
else
{
/* For a synchronous receiver, we tell the sender that we picked
up the value by setting the next_store field back to 0.
Using the mutexes should implement a memory barrier. */
__go_assert (channel->next_store == 1);
channel->next_store = 0;
channel->waiting_to_receive = 0;
}
channel->selected_for_receive = 0;
/* This is a broadcast to make sure that a synchronous sender sees
it. */
i = pthread_cond_broadcast (&channel->cond);
__go_assert (i == 0);
__go_unlock_and_notify_selects (channel);
}
/* Unlock a channel and notify any waiting selects that something
happened. */
void
__go_unlock_and_notify_selects (struct __go_channel *channel)
{
pthread_mutex_t* select_mutex;
pthread_cond_t* select_cond;
int i;
select_mutex = channel->select_mutex;
select_cond = channel->select_cond;
i = pthread_mutex_unlock (&channel->lock);
__go_assert (i == 0);
if (select_mutex != NULL)
{
i = pthread_mutex_lock (select_mutex);
__go_assert (i == 0);
i = pthread_cond_broadcast (select_cond);
__go_assert (i == 0);
i = pthread_mutex_unlock (select_mutex);
__go_assert (i == 0);
}
}
/* Receive something 64 bits or smaller on a channel. */
uint64_t
__go_receive_small (struct __go_channel *channel, _Bool for_select)
{
uint64_t ret;
if (channel == NULL)
__go_panic_msg ("receive from nil channel");
__go_assert (channel->element_size <= sizeof (uint64_t));
if (!__go_receive_acquire (channel, for_select))
return 0;
ret = channel->data[channel->next_fetch];
__go_receive_release (channel);
return ret;
}