74a568a4c5
2004-03-15 Michael Koch <konqueror@gmx.de> * java/util/Locale.java: Reverting my last patch and add a comment why the original version was okay. From-SVN: r79511
776 lines
27 KiB
Java
776 lines
27 KiB
Java
/* Locale.java -- i18n locales
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Copyright (C) 1998, 1999, 2001, 2002 Free Software Foundation, Inc.
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING. If not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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02111-1307 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library. Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module. An independent module is a module which is not derived from
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or based on this library. If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so. If you do not wish to do so, delete this
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exception statement from your version. */
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package java.util;
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import java.io.IOException;
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import java.io.ObjectInputStream;
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import java.io.ObjectOutputStream;
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import java.io.Serializable;
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/**
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* Locales represent a specific country and culture. Classes which can be
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* passed a Locale object tailor their information for a given locale. For
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* instance, currency number formatting is handled differently for the USA
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* and France.
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*
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* <p>Locales are made up of a language code, a country code, and an optional
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* set of variant strings. Language codes are represented by
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* <a href="http://www.ics.uci.edu/pub/ietf/http/related/iso639.txt">
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* ISO 639:1988</a> w/ additions from ISO 639/RA Newsletter No. 1/1989
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* and a decision of the Advisory Committee of ISO/TC39 on August 8, 1997.
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*
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* <p>Country codes are represented by
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* <a href="http://www.chemie.fu-berlin.de/diverse/doc/ISO_3166.html">
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* ISO 3166</a>. Variant strings are vendor and browser specific. Standard
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* variant strings include "POSIX" for POSIX, "WIN" for MS-Windows, and
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* "MAC" for Macintosh. When there is more than one variant string, they must
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* be separated by an underscore (U+005F).
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*
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* <p>The default locale is determined by the values of the system properties
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* user.language, user.region, and user.variant, defaulting to "en". Note that
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* the locale does NOT contain the conversion and formatting capabilities (for
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* that, use ResourceBundle and java.text). Rather, it is an immutable tag
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* object for identifying a given locale, which is referenced by these other
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* classes when they must make locale-dependent decisions.
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*
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* @see ResourceBundle
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* @see java.text.Format
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* @see java.text.NumberFormat
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* @see java.text.Collator
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* @author Jochen Hoenicke
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* @author Paul Fisher
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* @author Eric Blake <ebb9@email.byu.edu>
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* @since 1.1
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* @status updated to 1.4
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*/
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public final class Locale implements Serializable, Cloneable
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{
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/** Locale which represents the English language. */
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public static final Locale ENGLISH = new Locale("en");
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/** Locale which represents the French language. */
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public static final Locale FRENCH = new Locale("fr");
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/** Locale which represents the German language. */
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public static final Locale GERMAN = new Locale("de");
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/** Locale which represents the Italian language. */
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public static final Locale ITALIAN = new Locale("it");
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/** Locale which represents the Japanese language. */
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public static final Locale JAPANESE = new Locale("ja");
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/** Locale which represents the Korean language. */
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public static final Locale KOREAN = new Locale("ko");
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/** Locale which represents the Chinese language. */
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public static final Locale CHINESE = new Locale("zh");
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/** Locale which represents the Chinese language as used in China. */
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public static final Locale SIMPLIFIED_CHINESE = new Locale("zh", "CN");
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/**
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* Locale which represents the Chinese language as used in Taiwan.
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* Same as TAIWAN Locale.
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*/
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public static final Locale TRADITIONAL_CHINESE = new Locale("zh", "TW");
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/** Locale which represents France. */
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public static final Locale FRANCE = new Locale("fr", "FR");
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/** Locale which represents Germany. */
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public static final Locale GERMANY = new Locale("de", "DE");
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/** Locale which represents Italy. */
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public static final Locale ITALY = new Locale("it", "IT");
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/** Locale which represents Japan. */
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public static final Locale JAPAN = new Locale("ja", "JP");
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/** Locale which represents Korea. */
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public static final Locale KOREA = new Locale("ko", "KR");
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/**
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* Locale which represents China.
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* Same as SIMPLIFIED_CHINESE Locale.
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*/
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public static final Locale CHINA = SIMPLIFIED_CHINESE;
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/**
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* Locale which represents the People's Republic of China.
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* Same as CHINA Locale.
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*/
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public static final Locale PRC = CHINA;
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/**
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* Locale which represents Taiwan.
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* Same as TRADITIONAL_CHINESE Locale.
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*/
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public static final Locale TAIWAN = TRADITIONAL_CHINESE;
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/** Locale which represents the United Kingdom. */
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public static final Locale UK = new Locale("en", "GB");
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/** Locale which represents the United States. */
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public static final Locale US = new Locale("en", "US");
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/** Locale which represents the English speaking portion of Canada. */
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public static final Locale CANADA = new Locale("en", "CA");
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/** Locale which represents the French speaking portion of Canada. */
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public static final Locale CANADA_FRENCH = new Locale("fr", "CA");
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/**
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* Compatible with JDK 1.1+.
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*/
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private static final long serialVersionUID = 9149081749638150636L;
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/**
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* The language code, as returned by getLanguage().
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*
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* @serial the languange, possibly ""
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*/
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private String language;
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/**
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* The country code, as returned by getCountry().
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*
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* @serial the country, possibly ""
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*/
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private String country;
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/**
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* The variant code, as returned by getVariant().
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*
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* @serial the variant, possibly ""
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*/
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private String variant;
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/**
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* This is the cached hashcode. When writing to stream, we write -1.
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*
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* @serial should be -1 in serial streams
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*/
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private int hashcode;
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/**
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* The default locale. Except for during bootstrapping, this should never be
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* null. Note the logic in the main constructor, to detect when
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* bootstrapping has completed.
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*/
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private static Locale defaultLocale =
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new Locale(System.getProperty("user.language", "en"),
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System.getProperty("user.region", ""),
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System.getProperty("user.variant", ""));
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/**
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* Convert new iso639 codes to the old ones.
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*
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* @param language the language to check
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* @return the appropriate code
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*/
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private String convertLanguage(String language)
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{
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if (language.equals(""))
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return language;
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language = language.toLowerCase();
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int index = "he,id,yi".indexOf(language);
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if (index != -1)
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return "iw,in,ji".substring(index, index + 2);
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return language;
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}
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/**
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* Creates a new locale for the given language and country.
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*
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* @param language lowercase two-letter ISO-639 A2 language code
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* @param country uppercase two-letter ISO-3166 A2 contry code
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* @param variant vendor and browser specific
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* @throws NullPointerException if any argument is null
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*/
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public Locale(String language, String country, String variant)
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{
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// During bootstrap, we already know the strings being passed in are
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// the correct capitalization, and not null. We can't call
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// String.toUpperCase during this time, since that depends on the
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// default locale.
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if (defaultLocale != null)
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{
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language = convertLanguage(language).intern();
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country = country.toUpperCase().intern();
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variant = variant.toUpperCase().intern();
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}
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this.language = language;
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this.country = country;
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this.variant = variant;
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hashcode = language.hashCode() ^ country.hashCode() ^ variant.hashCode();
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}
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/**
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* Creates a new locale for the given language and country.
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*
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* @param language lowercase two-letter ISO-639 A2 language code
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* @param country uppercase two-letter ISO-3166 A2 country code
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* @throws NullPointerException if either argument is null
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*/
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public Locale(String language, String country)
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{
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this(language, country, "");
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}
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/**
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* Creates a new locale for a language.
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*
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* @param language lowercase two-letter ISO-639 A2 language code
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* @throws NullPointerException if either argument is null
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* @since 1.4
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*/
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public Locale(String language)
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{
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this(language, "", "");
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}
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/**
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* Returns the default Locale. The default locale is generally once set
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* on start up and then never changed. Normally you should use this locale
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* for everywhere you need a locale. The initial setting matches the
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* default locale, the user has chosen.
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*
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* @return the default locale for this virtual machine
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*/
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public static Locale getDefault()
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{
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return defaultLocale;
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}
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/**
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* Changes the default locale. Normally only called on program start up.
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* Note that this doesn't change the locale for other programs. This has
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* a security check,
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* <code>PropertyPermission("user.language", "write")</code>, because of
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* its potential impact to running code.
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*
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* @param newLocale the new default locale
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* @throws NullPointerException if newLocale is null
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* @throws SecurityException if permission is denied
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*/
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public static void setDefault(Locale newLocale)
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{
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if (newLocale == null)
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throw new NullPointerException();
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SecurityManager sm = System.getSecurityManager();
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if (sm != null)
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sm.checkPermission(new PropertyPermission("user.language", "write"));
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defaultLocale = newLocale;
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}
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/**
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* Returns the list of available locales.
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*
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* @return the installed locales
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*/
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public static Locale[] getAvailableLocales()
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{
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/* I only return those for which localized language
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* or country information exists.
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* XXX - remove hard coded list, and implement more locales (Sun's JDK 1.4
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* has 148 installed locales!).
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*/
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return new Locale[]
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{
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ENGLISH, FRENCH, GERMAN, new Locale("ga", "")
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};
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}
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/**
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* Returns a list of all 2-letter uppercase country codes as defined
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* in ISO 3166.
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*
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* @return a list of acceptible country codes
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*/
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public static String[] getISOCountries()
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{
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return new String[]
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{
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"AD", "AE", "AF", "AG", "AI", "AL", "AM", "AN", "AO", "AQ", "AR", "AS",
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"AT", "AU", "AW", "AZ", "BA", "BB", "BD", "BE", "BF", "BG", "BH", "BI",
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"BJ", "BM", "BN", "BO", "BR", "BS", "BT", "BV", "BW", "BY", "BZ", "CA",
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"CC", "CF", "CG", "CH", "CI", "CK", "CL", "CM", "CN", "CO", "CR", "CU",
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"CV", "CX", "CY", "CZ", "DE", "DJ", "DK", "DM", "DO", "DZ", "EC", "EE",
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"EG", "EH", "ER", "ES", "ET", "FI", "FJ", "FK", "FM", "FO", "FR", "FX",
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"GA", "GB", "GD", "GE", "GF", "GH", "GI", "GL", "GM", "GN", "GP", "GQ",
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"GR", "GS", "GT", "GU", "GW", "GY", "HK", "HM", "HN", "HR", "HT", "HU",
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"ID", "IE", "IL", "IN", "IO", "IQ", "IR", "IS", "IT", "JM", "JO", "JP",
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"KE", "KG", "KH", "KI", "KM", "KN", "KP", "KR", "KW", "KY", "KZ", "LA",
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"LB", "LC", "LI", "LK", "LR", "LS", "LT", "LU", "LV", "LY", "MA", "MC",
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"MD", "MG", "MH", "MK", "ML", "MM", "MN", "MO", "MP", "MQ", "MR", "MS",
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"MT", "MU", "MV", "MW", "MX", "MY", "MZ", "NA", "NC", "NE", "NF", "NG",
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"NI", "NL", "NO", "NP", "NR", "NU", "NZ", "OM", "PA", "PE", "PF", "PG",
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"PH", "PK", "PL", "PM", "PN", "PR", "PT", "PW", "PY", "QA", "RE", "RO",
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"RU", "RW", "SA", "SB", "SC", "SD", "SE", "SG", "SH", "SI", "SJ", "SK",
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"SL", "SM", "SN", "SO", "SR", "ST", "SV", "SY", "SZ", "TC", "TD", "TF",
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"TG", "TH", "TJ", "TK", "TM", "TN", "TO", "TP", "TR", "TT", "TV", "TW",
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"TZ", "UA", "UG", "UM", "US", "UY", "UZ", "VA", "VC", "VE", "VG", "VI",
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"VN", "VU", "WF", "WS", "YE", "YT", "YU", "ZA", "ZM", "ZR", "ZW"
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};
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}
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/**
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* Returns a list of all 2-letter lowercase language codes as defined
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* in ISO 639 (both old and new variant).
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*
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* @return a list of acceptable language codes
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*/
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public static String[] getISOLanguages()
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{
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return new String[]
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{
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"aa", "ab", "af", "am", "ar", "as", "ay", "az", "ba", "be", "bg", "bh",
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"bi", "bn", "bo", "br", "ca", "co", "cs", "cy", "da", "de", "dz", "el",
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"en", "eo", "es", "et", "eu", "fa", "fi", "fj", "fo", "fr", "fy", "ga",
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"gd", "gl", "gn", "gu", "ha", "he", "hi", "hr", "hu", "hy", "ia", "id",
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"ie", "ik", "in", "is", "it", "iu", "iw", "ja", "ji", "jw", "ka", "kk",
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"kl", "km", "kn", "ko", "ks", "ku", "ky", "la", "ln", "lo", "lt", "lv",
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"mg", "mi", "mk", "ml", "mn", "mo", "mr", "ms", "mt", "my", "na", "ne",
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"nl", "no", "oc", "om", "or", "pa", "pl", "ps", "pt", "qu", "rm", "rn",
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"ro", "ru", "rw", "sa", "sd", "sg", "sh", "si", "sk", "sl", "sm", "sn",
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"so", "sq", "sr", "ss", "st", "su", "sv", "sw", "ta", "te", "tg", "th",
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"ti", "tk", "tl", "tn", "to", "tr", "ts", "tt", "tw", "ug", "uk", "ur",
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"uz", "vi", "vo", "wo", "xh", "yi", "yo", "za", "zh", "zu"
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};
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}
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/**
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* Returns the language code of this locale. Some language codes have changed
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* as ISO 639 has evolved; this returns the old name, even if you built
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* the locale with the new one.
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*
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* @return language code portion of this locale, or an empty String
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*/
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public String getLanguage()
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{
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return language;
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}
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/**
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* Returns the country code of this locale.
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*
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* @return country code portion of this locale, or an empty String
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*/
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public String getCountry()
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{
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return country;
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}
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/**
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* Returns the variant code of this locale.
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*
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* @return the variant code portion of this locale, or an empty String
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*/
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public String getVariant()
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{
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return variant;
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}
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/**
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* Gets the string representation of the current locale. This consists of
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* the language, the country, and the variant, separated by an underscore.
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* The variant is listed only if there is a language or country. Examples:
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* "en", "de_DE", "_GB", "en_US_WIN", "de__POSIX", "fr__MAC".
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*
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* @return the string representation of this Locale
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* @see #getDisplayName()
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*/
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public final String toString()
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{
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if (language.length() == 0 && country.length() == 0)
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return "";
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else if (country.length() == 0 && variant.length() == 0)
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return language;
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StringBuffer result = new StringBuffer(language);
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result.append('_').append(country);
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if (variant.length() != 0)
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result.append('_').append(variant);
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return result.toString();
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}
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/**
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* Returns the three-letter ISO language abbrevation of this locale.
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*
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* @throws MissingResourceException if the three-letter code is not known
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*/
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public String getISO3Language()
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{
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// We know all strings are interned so we can use '==' for better performance.
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if (language == "")
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return "";
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int index
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= ("aa,ab,af,am,ar,as,ay,az,ba,be,bg,bh,bi,bn,bo,br,ca,co,cs,cy,da,"
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+ "de,dz,el,en,eo,es,et,eu,fa,fi,fj,fo,fr,fy,ga,gd,gl,gn,gu,ha,iw,"
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+ "hi,hr,hu,hy,ia,in,ie,ik,in,is,it,iu,iw,ja,ji,jw,ka,kk,kl,km,kn,"
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+ "ko,ks,ku,ky,la,ln,lo,lt,lv,mg,mi,mk,ml,mn,mo,mr,ms,mt,my,na,ne,"
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+ "nl,no,oc,om,or,pa,pl,ps,pt,qu,rm,rn,ro,ru,rw,sa,sd,sg,sh,si,sk,"
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+ "sl,sm,sn,so,sq,sr,ss,st,su,sv,sw,ta,te,tg,th,ti,tk,tl,tn,to,tr,"
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+ "ts,tt,tw,ug,uk,ur,uz,vi,vo,wo,xh,ji,yo,za,zh,zu")
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.indexOf(language);
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if (index % 3 != 0 || language.length() != 2)
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throw new MissingResourceException
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("Can't find ISO3 language for " + language,
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"java.util.Locale", language);
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// Don't read this aloud. These are the three letter language codes.
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return
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("aarabkaframharaasmaymazebakbelbulbihbisbenbodbrecatcoscescymdandeu"
|
|
+ "dzoellengepospaesteusfasfinfijfaofrafrygaigdhglggrngujhauhebhinhrv"
|
|
+ "hunhyeinaindileipkindislitaikuhebjpnyidjawkatkazkalkhmkankorkaskur"
|
|
+ "kirlatlinlaolitlavmlgmrimkdmalmonmolmarmsamltmyanaunepnldnorociorm"
|
|
+ "oripanpolpusporquerohrunronruskinsansndsagsrpsinslkslvsmosnasomsqi"
|
|
+ "srpsswsotsunsweswatamteltgkthatirtuktgltsntonturtsotattwiuigukrurd"
|
|
+ "uzbvievolwolxhoyidyorzhazhozul")
|
|
.substring(index, index + 3);
|
|
}
|
|
|
|
/**
|
|
* Returns the three-letter ISO country abbrevation of the locale.
|
|
*
|
|
* @throws MissingResourceException if the three-letter code is not known
|
|
*/
|
|
public String getISO3Country()
|
|
{
|
|
// We know all strings are interned so we can use '==' for better performance.
|
|
if (country == "")
|
|
return "";
|
|
int index
|
|
= ("AD,AE,AF,AG,AI,AL,AM,AN,AO,AQ,AR,AS,AT,AU,AW,AZ,BA,BB,BD,BE,BF,"
|
|
+ "BG,BH,BI,BJ,BM,BN,BO,BR,BS,BT,BV,BW,BY,BZ,CA,CC,CF,CG,CH,CI,CK,"
|
|
+ "CL,CM,CN,CO,CR,CU,CV,CX,CY,CZ,DE,DJ,DK,DM,DO,DZ,EC,EE,EG,EH,ER,"
|
|
+ "ES,ET,FI,FJ,FK,FM,FO,FR,FX,GA,GB,GD,GE,GF,GH,GI,GL,GM,GN,GP,GQ,"
|
|
+ "GR,GS,GT,GU,GW,GY,HK,HM,HN,HR,HT,HU,ID,IE,IL,IN,IO,IQ,IR,IS,IT,"
|
|
+ "JM,JO,JP,KE,KG,KH,KI,KM,KN,KP,KR,KW,KY,KZ,LA,LB,LC,LI,LK,LR,LS,"
|
|
+ "LT,LU,LV,LY,MA,MC,MD,MG,MH,MK,ML,MM,MN,MO,MP,MQ,MR,MS,MT,MU,MV,"
|
|
+ "MW,MX,MY,MZ,NA,NC,NE,NF,NG,NI,NL,NO,NP,NR,NU,NZ,OM,PA,PE,PF,PG,"
|
|
+ "PH,PK,PL,PM,PN,PR,PT,PW,PY,QA,RE,RO,RU,RW,SA,SB,SC,SD,SE,SG,SH,"
|
|
+ "SI,SJ,SK,SL,SM,SN,SO,SR,ST,SV,SY,SZ,TC,TD,TF,TG,TH,TJ,TK,TM,TN,"
|
|
+ "TO,TP,TR,TT,TV,TW,TZ,UA,UG,UM,US,UY,UZ,VA,VC,VE,VG,VI,VN,VU,WF,"
|
|
+ "WS,YE,YT,YU,ZA,ZM,ZR,ZW")
|
|
.indexOf(country);
|
|
|
|
if (index % 3 != 0 || country.length() != 2)
|
|
throw new MissingResourceException
|
|
("Can't find ISO3 country for " + country,
|
|
"java.util.Locale", country);
|
|
|
|
// Don't read this aloud. These are the three letter country codes.
|
|
return
|
|
("ANDAREAFGATGAIAALBARMANTAGOATAARGASMAUTAUSABWAZEBIHBRBBGDBELBFABGR"
|
|
+ "BHRBDIBENBMUBRNBOLBRABHSBTNBVTBWABLRBLZCANCCKCAFCOGCHECIVCOKCHLCMR"
|
|
+ "CHNCOLCRICUBCPVCXRCYPCZEDEUDJIDNKDMADOMDZAECUESTEGYESHERIESPETHFIN"
|
|
+ "FJIFLKFSMFROFRAFXXGABGBRGRDGEOGUFGHAGIBGRLGMBGINGLPGNQGRCSGSGTMGUM"
|
|
+ "GNBGUYHKGHMDHNDHRVHTIHUNIDNIRLISRINDIOTIRQIRNISLITAJAMJORJPNKENKGZ"
|
|
+ "KHMKIRCOMKNAPRKKORKWTCYMKAZLAOLBNLCALIELKALBRLSOLTULUXLVALBYMARMCO"
|
|
+ "MDAMDGMHLMKDMLIMMRMNGMACMNPMTQMRTMSRMLTMUSMDVMWIMEXMYSMOZNAMNCLNER"
|
|
+ "NFKNGANICNLDNORNPLNRUNIUNZLOMNPANPERPYFPNGPHLPAKPOLSPMPCNPRIPRTPLW"
|
|
+ "PRYQATREUROMRUSRWASAUSLBSYCSDNSWESGPSHNSVNSJMSVKSLESMRSENSOMSURSTP"
|
|
+ "SLVSYRSWZTCATCDATFTGOTHATJKTKLTKMTUNTONTMPTURTTOTUVTWNTZAUKRUGAUMI"
|
|
+ "USAURYUZBVATVCTVENVGBVIRVNMVUTWLFWSMYEMMYTYUGZAFZMBZARZWE")
|
|
.substring(index, index + 3);
|
|
}
|
|
|
|
/**
|
|
* Gets the country name suitable for display to the user, formatted
|
|
* for the default locale. This has the same effect as
|
|
* <pre>
|
|
* getDisplayLanguage(Locale.getDefault());
|
|
* </pre>
|
|
*
|
|
* @return the language name of this locale localized to the default locale,
|
|
* with the ISO code as backup
|
|
*/
|
|
public final String getDisplayLanguage()
|
|
{
|
|
return getDisplayLanguage(defaultLocale);
|
|
}
|
|
|
|
/**
|
|
* Gets the language name suitable for display to the user, formatted
|
|
* for a specified locale.
|
|
*
|
|
* @param locale locale to use for formatting
|
|
* @return the language name of this locale localized to the given locale,
|
|
* with the ISO code as backup
|
|
*/
|
|
public String getDisplayLanguage(Locale locale)
|
|
{
|
|
try
|
|
{
|
|
ResourceBundle bundle
|
|
= ResourceBundle.getBundle("gnu.java.locale.iso639", locale);
|
|
return bundle.getString(language);
|
|
}
|
|
catch (MissingResourceException ex)
|
|
{
|
|
return language;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns the country name of this locale localized to the
|
|
* default locale. If the localized is not found, the ISO code
|
|
* is returned. This has the same effect as
|
|
* <pre>
|
|
* getDisplayCountry(Locale.getDefault());
|
|
* </pre>
|
|
*
|
|
* @return the country name of this locale localized to the given locale,
|
|
* with the ISO code as backup
|
|
*/
|
|
public final String getDisplayCountry()
|
|
{
|
|
return getDisplayCountry(defaultLocale);
|
|
}
|
|
|
|
/**
|
|
* Gets the country name suitable for display to the user, formatted
|
|
* for a specified locale.
|
|
*
|
|
* @param locale locale to use for formatting
|
|
* @return the country name of this locale localized to the given locale,
|
|
* with the ISO code as backup
|
|
*/
|
|
public String getDisplayCountry(Locale locale)
|
|
{
|
|
try
|
|
{
|
|
ResourceBundle bundle =
|
|
ResourceBundle.getBundle("gnu.java.locale.iso3166", locale);
|
|
return bundle.getString(country);
|
|
}
|
|
catch (MissingResourceException ex)
|
|
{
|
|
return country;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns the variant name of this locale localized to the
|
|
* default locale. If the localized is not found, the variant code
|
|
* itself is returned. This has the same effect as
|
|
* <pre>
|
|
* getDisplayVariant(Locale.getDefault());
|
|
* </pre>
|
|
*
|
|
* @return the variant code of this locale localized to the given locale,
|
|
* with the ISO code as backup
|
|
*/
|
|
public final String getDisplayVariant()
|
|
{
|
|
return getDisplayVariant(defaultLocale);
|
|
}
|
|
|
|
/**
|
|
* Returns the variant name of this locale localized to the
|
|
* given locale. If the localized is not found, the variant code
|
|
* itself is returned.
|
|
*
|
|
* @param locale locale to use for formatting
|
|
* @return the variant code of this locale localized to the given locale,
|
|
* with the ISO code as backup
|
|
*/
|
|
public String getDisplayVariant(Locale locale)
|
|
{
|
|
// XXX - load a bundle?
|
|
return variant;
|
|
}
|
|
|
|
/**
|
|
* Gets all local components suitable for display to the user, formatted
|
|
* for the default locale. For the language component, getDisplayLanguage
|
|
* is called. For the country component, getDisplayCountry is called.
|
|
* For the variant set component, getDisplayVariant is called.
|
|
*
|
|
* <p>The returned String will be one of the following forms:<br>
|
|
* <pre>
|
|
* language (country, variant)
|
|
* language (country)
|
|
* language (variant)
|
|
* country (variant)
|
|
* language
|
|
* country
|
|
* variant
|
|
* </pre>
|
|
*
|
|
* @return String version of this locale, suitable for display to the user
|
|
*/
|
|
public final String getDisplayName()
|
|
{
|
|
return getDisplayName(defaultLocale);
|
|
}
|
|
|
|
/**
|
|
* Gets all local components suitable for display to the user, formatted
|
|
* for a specified locale. For the language component,
|
|
* getDisplayLanguage(Locale) is called. For the country component,
|
|
* getDisplayCountry(Locale) is called. For the variant set component,
|
|
* getDisplayVariant(Locale) is called.
|
|
*
|
|
* <p>The returned String will be one of the following forms:<br>
|
|
* <pre>
|
|
* language (country, variant)
|
|
* language (country)
|
|
* language (variant)
|
|
* country (variant)
|
|
* language
|
|
* country
|
|
* variant
|
|
* </pre>
|
|
*
|
|
* @param locale locale to use for formatting
|
|
* @return String version of this locale, suitable for display to the user
|
|
*/
|
|
public String getDisplayName(Locale locale)
|
|
{
|
|
StringBuffer result = new StringBuffer();
|
|
int count = 0;
|
|
String[] delimiters = {"", " (", ","};
|
|
if (language.length() != 0)
|
|
{
|
|
result.append(delimiters[count++]);
|
|
result.append(getDisplayLanguage(locale));
|
|
}
|
|
if (country.length() != 0)
|
|
{
|
|
result.append(delimiters[count++]);
|
|
result.append(getDisplayCountry(locale));
|
|
}
|
|
if (variant.length() != 0)
|
|
{
|
|
result.append(delimiters[count++]);
|
|
result.append(getDisplayVariant(locale));
|
|
}
|
|
if (count > 1)
|
|
result.append(")");
|
|
return result.toString();
|
|
}
|
|
|
|
/**
|
|
* Does the same as <code>Object.clone()</code> but does not throw
|
|
* a <code>CloneNotSupportedException</code>. Why anyone would
|
|
* use this method is a secret to me, since this class is immutable.
|
|
*
|
|
* @return the clone
|
|
*/
|
|
public Object clone()
|
|
{
|
|
// This class is final, so no need to use native super.clone().
|
|
return new Locale(language, country, variant);
|
|
}
|
|
|
|
/**
|
|
* Return the hash code for this locale. The hashcode is the logical
|
|
* xor of the hash codes of the language, the country and the variant.
|
|
* The hash code is precomputed, since <code>Locale</code>s are often
|
|
* used in hash tables.
|
|
*
|
|
* @return the hashcode
|
|
*/
|
|
public synchronized int hashCode()
|
|
{
|
|
// This method is synchronized because writeObject() might reset
|
|
// the hashcode.
|
|
return hashcode;
|
|
}
|
|
|
|
/**
|
|
* Compares two locales. To be equal, obj must be a Locale with the same
|
|
* language, country, and variant code.
|
|
*
|
|
* @param obj the other locale
|
|
* @return true if obj is equal to this
|
|
*/
|
|
public boolean equals(Object obj)
|
|
{
|
|
if (this == obj)
|
|
return true;
|
|
if (! (obj instanceof Locale))
|
|
return false;
|
|
Locale l = (Locale) obj;
|
|
|
|
// ??? We might also want to add:
|
|
// hashCode() == l.hashCode()
|
|
// But this is a synchronized method. Is the overhead worth it?
|
|
// Measure this to make a decision.
|
|
return (language == l.language
|
|
&& country == l.country
|
|
&& variant == l.variant);
|
|
}
|
|
|
|
/**
|
|
* Write the locale to an object stream.
|
|
*
|
|
* @param output the stream to write to
|
|
* @throws IOException if the write fails
|
|
* @serialData the hashcode should always be written as -1, and recomputed
|
|
* when reading it back
|
|
*/
|
|
private synchronized void writeObject(ObjectOutputStream output)
|
|
throws IOException
|
|
{
|
|
// Synchronized so that hashCode() doesn't get wrong value.
|
|
int tmpHashcode = hashcode;
|
|
hashcode = -1;
|
|
output.defaultWriteObject();
|
|
hashcode = tmpHashcode;
|
|
}
|
|
|
|
/**
|
|
* Reads a locale from the input stream.
|
|
*
|
|
* @param input the stream to read from
|
|
* @throws IOException if reading fails
|
|
* @throws ClassNotFoundException if reading fails
|
|
* @serialData the hashCode is always invalid and must be recomputed
|
|
*/
|
|
private void readObject(ObjectInputStream input)
|
|
throws IOException, ClassNotFoundException
|
|
{
|
|
input.defaultReadObject();
|
|
hashcode = language.hashCode() ^ country.hashCode() ^ variant.hashCode();
|
|
}
|
|
} // class Locale
|