280 lines
8.5 KiB
Java
280 lines
8.5 KiB
Java
/* ServerSocket.java -- Class for implementing server side sockets
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Copyright (C) 1998, 1999, 2000, 2002 Free Software Foundation, Inc.
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING. If not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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02111-1307 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library. Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module. An independent module is a module which is not derived from
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or based on this library. If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so. If you do not wish to do so, delete this
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exception statement from your version. */
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package java.net;
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import java.io.IOException;
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/* Written using on-line Java Platform 1.2 API Specification.
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* Status: I believe all methods are implemented.
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*/
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/**
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* This class models server side sockets. The basic model is that the
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* server socket is created and bound to some well known port. It then
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* listens for and accepts connections. At that point the client and
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* server sockets are ready to communicate with one another utilizing
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* whatever application layer protocol they desire.
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* <p>
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* As with the <code>Socket</code> class, most instance methods of this class
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* simply redirect their calls to an implementation class.
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*
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* @author Aaron M. Renn (arenn@urbanophile.com)
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* @author Per Bothner (bothner@cygnus.com)
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*/
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public class ServerSocket
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{
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// Class Variables
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/**
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* This is the user defined SocketImplFactory, if one is supplied
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*/
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private static SocketImplFactory factory;
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// Instance Variables
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/**
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* This is the SocketImp object to which most instance methods in this
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* class are redirected
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*/
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private SocketImpl impl;
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/**
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* Private constructor that simply sets the implementation.
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*/
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private ServerSocket()
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{
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if (factory != null)
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impl = factory.createSocketImpl();
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else
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impl = new PlainSocketImpl();
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}
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/**
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* Creates a server socket and binds it to the specified port. If the
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* port number is 0, a random free port will be chosen. The pending
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* connection queue on this socket will be set to 50.
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*
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* @param port The port number to bind to
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*
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* @exception IOException If an error occurs
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*/
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public ServerSocket (int port)
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throws java.io.IOException
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{
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this(port, 50);
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}
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/**
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* Creates a server socket and binds it to the specified port. If the
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* port number is 0, a random free port will be chosen. The pending
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* connection queue on this socket will be set to the value passed as
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* arg2.
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*
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* @param port The port number to bind to
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* @param backlog The length of the pending connection queue
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*
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* @exception IOException If an error occurs
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*/
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public ServerSocket (int port, int backlog)
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throws java.io.IOException
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{
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this(port, backlog, null);
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}
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/**
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* Creates a server socket and binds it to the specified port. If the
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* port number is 0, a random free port will be chosen. The pending
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* connection queue on this socket will be set to the value passed as
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* backlog. The third argument specifies a particular local address to
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* bind t or null to bind to all local address.
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*
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* @param port The port number to bind to
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* @param backlog The length of the pending connection queue
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* @param bindAddr The address to bind to, or null to bind to all addresses
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*
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* @exception IOException If an error occurs
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*/
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public ServerSocket (int port, int backlog, InetAddress bindAddr)
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throws java.io.IOException
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{
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this();
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if (impl == null)
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throw new IOException("Cannot initialize Socket implementation");
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SecurityManager s = System.getSecurityManager();
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if (s != null)
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s.checkListen(port);
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if (bindAddr == null)
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bindAddr = InetAddress.ANY_IF;
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impl.create(true);
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impl.bind(bindAddr, port);
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impl.listen(backlog);
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}
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/**
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* This method returns the local address to which this socket is bound
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*
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* @return The socket's local address
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*/
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public InetAddress getInetAddress()
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{
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return impl.getInetAddress();
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}
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/**
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* This method returns the local port number to which this socket is bound
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*
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* @return The socket's port number
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*/
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public int getLocalPort()
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{
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return impl.getLocalPort();
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}
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/**
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* Accepts a new connection and returns a connected <code>Socket</code>
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* instance representing that connection. This method will block until a
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* connection is available.
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*
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* @exception IOException If an error occurs
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*/
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public Socket accept () throws IOException
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{
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Socket s = new Socket();
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implAccept (s);
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return s;
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}
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/**
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* This protected method is used to help subclasses override
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* <code>ServerSocket.accept()</code>. The passed in socket will be
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* connected when this method returns.
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*
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* @param socket The socket that is used for the accepted connection
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*
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* @exception IOException If an error occurs
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*/
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protected final void implAccept (Socket s) throws IOException
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{
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impl.accept(s.impl);
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}
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/**
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* Closes this socket and stops listening for connections
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*
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* @exception IOException If an error occurs
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*/
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public void close () throws IOException
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{
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impl.close();
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}
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/**
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* Sets the value of SO_TIMEOUT. A value of 0 implies that SO_TIMEOUT is
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* disabled (ie, operations never time out). This is the number of
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* milliseconds a socket operation can block before an
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* InterruptedIOException is thrown.
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*
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* @param timeout The new SO_TIMEOUT value
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*
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* @exception IOException If an error occurs
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*/
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public void setSoTimeout (int timeout) throws SocketException
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{
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if (timeout < 0)
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throw new IllegalArgumentException("SO_TIMEOUT value must be >= 0");
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impl.setOption(SocketOptions.SO_TIMEOUT, new Integer(timeout));
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}
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/**
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* Retrieves the current value of the SO_TIMEOUT setting. A value of 0
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* implies that SO_TIMEOUT is disabled (ie, operations never time out).
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* This is the number of milliseconds a socket operation can block before
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* an InterruptedIOException is thrown.
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*
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* @return The value of SO_TIMEOUT
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*
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* @exception IOException If an error occurs
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*/
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public int getSoTimeout () throws IOException
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{
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Object timeout = impl.getOption(SocketOptions.SO_TIMEOUT);
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if (!(timeout instanceof Integer))
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throw new IOException("Internal Error");
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return ((Integer)timeout).intValue();
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}
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/**
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* Returns the value of this socket as a <code>String</code>.
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*
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* @return This socket represented as a <code>String</code>.
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*/
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public String toString ()
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{
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return "ServerSocket " + impl.toString();
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}
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// Class methods
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/**
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* Sets the <code>SocketImplFactory</code> for all
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* <code>ServerSocket</code>'s. This may only be done
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* once per virtual machine. Subsequent attempts will generate an
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* exception. Note that a <code>SecurityManager</code> check is made prior
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* to setting the factory. If insufficient privileges exist to set the
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* factory, an exception will be thrown
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*
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* @exception SecurityException If this operation is not allowed by the
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* <code>SecurityManager</code>.
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* @exception SocketException If the factory object is already defined
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* @exception IOException If any other error occurs
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*/
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public static synchronized void setSocketFactory (SocketImplFactory fac)
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throws IOException
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{
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factory = fac;
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}
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}
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