31d04616b5
From-SVN: r843
1753 lines
51 KiB
C
1753 lines
51 KiB
C
/* Generate code from machine description to recognize rtl as insns.
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Copyright (C) 1987, 1988, 1992 Free Software Foundation, Inc.
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This file is part of GNU CC.
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GNU CC is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU CC is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU CC; see the file COPYING. If not, write to
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the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
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/* This program is used to produce insn-recog.c, which contains
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a function called `recog' plus its subroutines.
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These functions contain a decision tree
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that recognizes whether an rtx, the argument given to recog,
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is a valid instruction.
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recog returns -1 if the rtx is not valid.
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If the rtx is valid, recog returns a nonnegative number
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which is the insn code number for the pattern that matched.
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This is the same as the order in the machine description of the
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entry that matched. This number can be used as an index into various
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insn_* tables, such as insn_template, insn_outfun, and insn_n_operands
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(found in insn-output.c).
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The third argument to recog is an optional pointer to an int.
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If present, recog will accept a pattern if it matches except for
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missing CLOBBER expressions at the end. In that case, the value
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pointed to by the optional pointer will be set to the number of
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CLOBBERs that need to be added (it should be initialized to zero by
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the caller). If it is set nonzero, the caller should allocate a
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PARALLEL of the appropriate size, copy the initial entries, and call
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add_clobbers (found in insn-emit.c) to fill in the CLOBBERs.
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This program also generates the function `split_insns',
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which returns 0 if the rtl could not be split, or
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it returns the split rtl in a SEQUENCE. */
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#include <stdio.h>
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#include "config.h"
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#include "rtl.h"
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#include "obstack.h"
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static struct obstack obstack;
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struct obstack *rtl_obstack = &obstack;
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#define obstack_chunk_alloc xmalloc
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#define obstack_chunk_free free
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extern void free ();
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extern rtx read_rtx ();
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/* Data structure for a listhead of decision trees. The alternatives
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to a node are kept in a doublely-linked list so we can easily add nodes
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to the proper place when merging. */
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struct decision_head { struct decision *first, *last; };
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/* Data structure for decision tree for recognizing
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legitimate instructions. */
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struct decision
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{
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int number; /* Node number, used for labels */
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char *position; /* String denoting position in pattern */
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RTX_CODE code; /* Code to test for or UNKNOWN to suppress */
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char ignore_code; /* If non-zero, need not test code */
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char ignore_mode; /* If non-zero, need not test mode */
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int veclen; /* Length of vector, if nonzero */
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enum machine_mode mode; /* Machine mode of node */
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char enforce_mode; /* If non-zero, test `mode' */
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char retest_code, retest_mode; /* See write_tree_1 */
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int test_elt_zero_int; /* Nonzero if should test XINT (rtl, 0) */
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int elt_zero_int; /* Required value for XINT (rtl, 0) */
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int test_elt_one_int; /* Nonzero if should test XINT (rtl, 1) */
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int elt_one_int; /* Required value for XINT (rtl, 1) */
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char *tests; /* If nonzero predicate to call */
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int pred; /* `preds' index of predicate or -1 */
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char *c_test; /* Additional test to perform */
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struct decision_head success; /* Nodes to test on success */
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int insn_code_number; /* Insn number matched, if success */
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int num_clobbers_to_add; /* Number of CLOBBERs to be added to pattern */
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struct decision *next; /* Node to test on failure */
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struct decision *prev; /* Node whose failure tests us */
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struct decision *afterward; /* Node to test on success, but failure of
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successor nodes */
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int opno; /* Operand number, if >= 0 */
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int dupno; /* Number of operand to compare against */
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int label_needed; /* Nonzero if label needed when writing tree */
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int subroutine_number; /* Number of subroutine this node starts */
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};
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#define SUBROUTINE_THRESHOLD 50
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static int next_subroutine_number;
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/* We can write two types of subroutines: One for insn recognition and
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one to split insns. This defines which type is being written. */
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enum routine_type {RECOG, SPLIT};
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/* Next available node number for tree nodes. */
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static int next_number;
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/* Next number to use as an insn_code. */
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static int next_insn_code;
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/* Similar, but counts all expressions in the MD file; used for
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error messages. */
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static int next_index;
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/* Record the highest depth we ever have so we know how many variables to
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allocate in each subroutine we make. */
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static int max_depth;
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/* This table contains a list of the rtl codes that can possibly match a
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predicate defined in recog.c. The function `not_both_true' uses it to
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deduce that there are no expressions that can be matches by certain pairs
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of tree nodes. Also, if a predicate can match only one code, we can
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hardwire that code into the node testing the predicate. */
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static struct pred_table
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{
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char *name;
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RTX_CODE codes[NUM_RTX_CODE];
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} preds[]
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= {{"general_operand", {CONST_INT, CONST_DOUBLE, CONST, SYMBOL_REF,
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LABEL_REF, SUBREG, REG, MEM}},
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#ifdef PREDICATE_CODES
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PREDICATE_CODES
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#endif
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{"address_operand", {CONST_INT, CONST_DOUBLE, CONST, SYMBOL_REF,
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LABEL_REF, SUBREG, REG, MEM, PLUS, MINUS, MULT}},
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{"register_operand", {SUBREG, REG}},
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{"scratch_operand", {SCRATCH, REG}},
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{"immediate_operand", {CONST_INT, CONST_DOUBLE, CONST, SYMBOL_REF,
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LABEL_REF}},
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{"const_int_operand", {CONST_INT}},
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{"const_double_operand", {CONST_INT, CONST_DOUBLE}},
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{"nonimmediate_operand", {SUBREG, REG, MEM}},
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{"nonmemory_operand", {CONST_INT, CONST_DOUBLE, CONST, SYMBOL_REF,
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LABEL_REF, SUBREG, REG}},
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{"push_operand", {MEM}},
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{"memory_operand", {SUBREG, MEM}},
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{"indirect_operand", {SUBREG, MEM}},
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{"comparison_operation", {EQ, NE, LE, LT, GE, LT, LEU, LTU, GEU, GTU}},
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{"mode_independent_operand", {CONST_INT, CONST_DOUBLE, CONST, SYMBOL_REF,
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LABEL_REF, SUBREG, REG, MEM}}};
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#define NUM_KNOWN_PREDS (sizeof preds / sizeof preds[0])
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static int try_merge_1 ();
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static int no_same_mode ();
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static int same_codes ();
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static int same_modes ();
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char *xmalloc ();
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static struct decision *add_to_sequence ();
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static struct decision_head merge_trees ();
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static struct decision *try_merge_2 ();
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static void write_subroutine ();
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static void print_code ();
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static void clear_codes ();
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static void clear_modes ();
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static void change_state ();
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static void write_tree ();
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static char *copystr ();
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static char *concat ();
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static void fatal ();
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void fancy_abort ();
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static void mybzero ();
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static void mybcopy ();
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/* Construct and return a sequence of decisions
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that will recognize INSN.
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TYPE says what type of routine we are recognizing (RECOG or SPLIT). */
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static struct decision_head
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make_insn_sequence (insn, type)
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rtx insn;
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enum routine_type type;
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{
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rtx x;
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char *c_test = XSTR (insn, type == RECOG ? 2 : 1);
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struct decision *last;
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struct decision_head head;
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if (XVECLEN (insn, type == RECOG) == 1)
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x = XVECEXP (insn, type == RECOG, 0);
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else
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{
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x = rtx_alloc (PARALLEL);
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XVEC (x, 0) = XVEC (insn, type == RECOG);
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PUT_MODE (x, VOIDmode);
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}
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last = add_to_sequence (x, &head, "");
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if (c_test[0])
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last->c_test = c_test;
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last->insn_code_number = next_insn_code;
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last->num_clobbers_to_add = 0;
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/* If this is not a DEFINE_SPLIT and X is a PARALLEL, see if it ends with a
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group of CLOBBERs of (hard) registers or MATCH_SCRATCHes. If so, set up
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to recognize the pattern without these CLOBBERs. */
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if (type == RECOG && GET_CODE (x) == PARALLEL)
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{
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int i;
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for (i = XVECLEN (x, 0); i > 0; i--)
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if (GET_CODE (XVECEXP (x, 0, i - 1)) != CLOBBER
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|| (GET_CODE (XEXP (XVECEXP (x, 0, i - 1), 0)) != REG
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&& GET_CODE (XEXP (XVECEXP (x, 0, i - 1), 0)) != MATCH_SCRATCH))
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break;
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if (i != XVECLEN (x, 0))
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{
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rtx new;
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struct decision_head clobber_head;
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if (i == 1)
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new = XVECEXP (x, 0, 0);
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else
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{
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int j;
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new = rtx_alloc (PARALLEL);
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XVEC (new, 0) = rtvec_alloc (i);
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for (j = i - 1; j >= 0; j--)
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XVECEXP (new, 0, j) = XVECEXP (x, 0, j);
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}
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last = add_to_sequence (new, &clobber_head, "");
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if (c_test[0])
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last->c_test = c_test;
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last->insn_code_number = next_insn_code;
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last->num_clobbers_to_add = XVECLEN (x, 0) - i;
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head = merge_trees (head, clobber_head);
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}
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}
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next_insn_code++;
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if (type == SPLIT)
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/* Define the subroutine we will call below and emit in genemit. */
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printf ("extern rtx gen_split_%d ();\n", last->insn_code_number);
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return head;
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}
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/* Create a chain of nodes to verify that an rtl expression matches
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PATTERN.
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LAST is a pointer to the listhead in the previous node in the chain (or
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in the calling function, for the first node).
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POSITION is the string representing the current position in the insn.
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A pointer to the final node in the chain is returned. */
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static struct decision *
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add_to_sequence (pattern, last, position)
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rtx pattern;
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struct decision_head *last;
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char *position;
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{
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register RTX_CODE code;
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register struct decision *new
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= (struct decision *) xmalloc (sizeof (struct decision));
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struct decision *this;
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char *newpos;
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register char *fmt;
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register int i;
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int depth = strlen (position);
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int len;
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if (depth > max_depth)
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max_depth = depth;
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new->number = next_number++;
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new->position = copystr (position);
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new->ignore_code = 0;
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new->ignore_mode = 0;
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new->enforce_mode = 1;
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new->retest_code = new->retest_mode = 0;
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new->veclen = 0;
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new->test_elt_zero_int = 0;
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new->test_elt_one_int = 0;
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new->elt_zero_int = 0;
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new->elt_one_int = 0;
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new->tests = 0;
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new->pred = -1;
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new->c_test = 0;
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new->success.first = new->success.last = 0;
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new->insn_code_number = -1;
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new->num_clobbers_to_add = 0;
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new->next = 0;
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new->prev = 0;
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new->afterward = 0;
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new->opno = -1;
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new->dupno = -1;
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new->label_needed = 0;
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new->subroutine_number = 0;
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this = new;
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last->first = last->last = new;
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newpos = (char *) alloca (depth + 2);
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strcpy (newpos, position);
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newpos[depth + 1] = 0;
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restart:
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new->mode = GET_MODE (pattern);
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new->code = code = GET_CODE (pattern);
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switch (code)
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{
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case MATCH_OPERAND:
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case MATCH_SCRATCH:
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case MATCH_OPERATOR:
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case MATCH_PARALLEL:
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new->opno = XINT (pattern, 0);
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new->code = (code == MATCH_PARALLEL ? PARALLEL : UNKNOWN);
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new->enforce_mode = 0;
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if (code == MATCH_SCRATCH)
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new->tests = "scratch_operand";
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else
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new->tests = XSTR (pattern, 1);
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if (*new->tests == 0)
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new->tests = 0;
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/* See if we know about this predicate and save its number. If we do,
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and it only accepts one code, note that fact. The predicate
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`const_int_operand' only tests for a CONST_INT, so if we do so we
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can avoid calling it at all.
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Finally, if we know that the predicate does not allow CONST_INT, we
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know that the only way the predicate can match is if the modes match
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(here we use the kluge of relying on the fact that "address_operand"
|
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accepts CONST_INT; otherwise, it would have to be a special case),
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so we can test the mode (but we need not). This fact should
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considerably simplify the generated code. */
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if (new->tests)
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for (i = 0; i < NUM_KNOWN_PREDS; i++)
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if (! strcmp (preds[i].name, new->tests))
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{
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int j;
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int allows_const_int = 0;
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new->pred = i;
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if (preds[i].codes[1] == 0 && new->code == UNKNOWN)
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{
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new->code = preds[i].codes[0];
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if (! strcmp ("const_int_operand", new->tests))
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new->tests = 0, new->pred = -1;
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}
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for (j = 0; j < NUM_RTX_CODE && preds[i].codes[j] != 0; j++)
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if (preds[i].codes[j] == CONST_INT)
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allows_const_int = 1;
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if (! allows_const_int)
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new->enforce_mode = new->ignore_mode= 1;
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break;
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}
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if (code == MATCH_OPERATOR || code == MATCH_PARALLEL)
|
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{
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for (i = 0; i < XVECLEN (pattern, 2); i++)
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{
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newpos[depth] = i + (code == MATCH_OPERATOR ? '0': 'a');
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new = add_to_sequence (XVECEXP (pattern, 2, i),
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&new->success, newpos);
|
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}
|
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|
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this->success.first->enforce_mode = 0;
|
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}
|
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|
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return new;
|
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|
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case MATCH_OP_DUP:
|
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new->opno = XINT (pattern, 0);
|
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new->dupno = XINT (pattern, 0);
|
||
new->code = UNKNOWN;
|
||
new->tests = 0;
|
||
for (i = 0; i < XVECLEN (pattern, 1); i++)
|
||
{
|
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newpos[depth] = i + '0';
|
||
new = add_to_sequence (XVECEXP (pattern, 1, i),
|
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&new->success, newpos);
|
||
}
|
||
this->success.first->enforce_mode = 0;
|
||
return new;
|
||
|
||
case MATCH_DUP:
|
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new->dupno = XINT (pattern, 0);
|
||
new->code = UNKNOWN;
|
||
new->enforce_mode = 0;
|
||
return new;
|
||
|
||
case ADDRESS:
|
||
pattern = XEXP (pattern, 0);
|
||
goto restart;
|
||
|
||
case SET:
|
||
newpos[depth] = '0';
|
||
new = add_to_sequence (SET_DEST (pattern), &new->success, newpos);
|
||
this->success.first->enforce_mode = 1;
|
||
newpos[depth] = '1';
|
||
new = add_to_sequence (SET_SRC (pattern), &new->success, newpos);
|
||
|
||
/* If set are setting CC0 from anything other than a COMPARE, we
|
||
must enforce the mode so that we do not produce ambiguous insns. */
|
||
if (GET_CODE (SET_DEST (pattern)) == CC0
|
||
&& GET_CODE (SET_SRC (pattern)) != COMPARE)
|
||
this->success.first->enforce_mode = 1;
|
||
return new;
|
||
|
||
case SIGN_EXTEND:
|
||
case ZERO_EXTEND:
|
||
case STRICT_LOW_PART:
|
||
newpos[depth] = '0';
|
||
new = add_to_sequence (XEXP (pattern, 0), &new->success, newpos);
|
||
this->success.first->enforce_mode = 1;
|
||
return new;
|
||
|
||
case SUBREG:
|
||
this->test_elt_one_int = 1;
|
||
this->elt_one_int = XINT (pattern, 1);
|
||
newpos[depth] = '0';
|
||
new = add_to_sequence (XEXP (pattern, 0), &new->success, newpos);
|
||
this->success.first->enforce_mode = 1;
|
||
return new;
|
||
|
||
case ZERO_EXTRACT:
|
||
case SIGN_EXTRACT:
|
||
newpos[depth] = '0';
|
||
new = add_to_sequence (XEXP (pattern, 0), &new->success, newpos);
|
||
this->success.first->enforce_mode = 1;
|
||
newpos[depth] = '1';
|
||
new = add_to_sequence (XEXP (pattern, 1), &new->success, newpos);
|
||
newpos[depth] = '2';
|
||
new = add_to_sequence (XEXP (pattern, 2), &new->success, newpos);
|
||
return new;
|
||
|
||
case EQ: case NE: case LE: case LT: case GE: case GT:
|
||
case LEU: case LTU: case GEU: case GTU:
|
||
/* If the first operand is (cc0), we don't have to do anything
|
||
special. */
|
||
if (GET_CODE (XEXP (pattern, 0)) == CC0)
|
||
break;
|
||
|
||
/* ... fall through ... */
|
||
|
||
case COMPARE:
|
||
/* Enforce the mode on the first operand to avoid ambiguous insns. */
|
||
newpos[depth] = '0';
|
||
new = add_to_sequence (XEXP (pattern, 0), &new->success, newpos);
|
||
this->success.first->enforce_mode = 1;
|
||
newpos[depth] = '1';
|
||
new = add_to_sequence (XEXP (pattern, 1), &new->success, newpos);
|
||
return new;
|
||
}
|
||
|
||
fmt = GET_RTX_FORMAT (code);
|
||
len = GET_RTX_LENGTH (code);
|
||
for (i = 0; i < len; i++)
|
||
{
|
||
newpos[depth] = '0' + i;
|
||
if (fmt[i] == 'e' || fmt[i] == 'u')
|
||
new = add_to_sequence (XEXP (pattern, i), &new->success, newpos);
|
||
else if (fmt[i] == 'i' && i == 0)
|
||
{
|
||
this->test_elt_zero_int = 1;
|
||
this->elt_zero_int = XINT (pattern, i);
|
||
}
|
||
else if (fmt[i] == 'i' && i == 1)
|
||
{
|
||
this->test_elt_one_int = 1;
|
||
this->elt_one_int = XINT (pattern, i);
|
||
}
|
||
else if (fmt[i] == 'E')
|
||
{
|
||
register int j;
|
||
/* We do not handle a vector appearing as other than
|
||
the first item, just because nothing uses them
|
||
and by handling only the special case
|
||
we can use one element in newpos for either
|
||
the item number of a subexpression
|
||
or the element number in a vector. */
|
||
if (i != 0)
|
||
abort ();
|
||
this->veclen = XVECLEN (pattern, i);
|
||
for (j = 0; j < XVECLEN (pattern, i); j++)
|
||
{
|
||
newpos[depth] = 'a' + j;
|
||
new = add_to_sequence (XVECEXP (pattern, i, j),
|
||
&new->success, newpos);
|
||
}
|
||
}
|
||
else if (fmt[i] != '0')
|
||
abort ();
|
||
}
|
||
return new;
|
||
}
|
||
|
||
/* Return 1 if we can prove that there is no RTL that can match both
|
||
D1 and D2. Otherwise, return 0 (it may be that there is an RTL that
|
||
can match both or just that we couldn't prove there wasn't such an RTL).
|
||
|
||
TOPLEVEL is non-zero if we are to only look at the top level and not
|
||
recursively descend. */
|
||
|
||
static int
|
||
not_both_true (d1, d2, toplevel)
|
||
struct decision *d1, *d2;
|
||
int toplevel;
|
||
{
|
||
struct decision *p1, *p2;
|
||
|
||
/* If they are both to test modes and the modes are different, they aren't
|
||
both true. Similarly for codes, integer elements, and vector lengths. */
|
||
|
||
if ((d1->enforce_mode && d2->enforce_mode
|
||
&& d1->mode != VOIDmode && d2->mode != VOIDmode && d1->mode != d2->mode)
|
||
|| (d1->code != UNKNOWN && d2->code != UNKNOWN && d1->code != d2->code)
|
||
|| (d1->test_elt_zero_int && d2->test_elt_zero_int
|
||
&& d1->elt_zero_int != d2->elt_zero_int)
|
||
|| (d1->test_elt_one_int && d2->test_elt_one_int
|
||
&& d1->elt_one_int != d2->elt_one_int)
|
||
|| (d1->veclen && d2->veclen && d1->veclen != d2->veclen))
|
||
return 1;
|
||
|
||
/* If either is a wild-card MATCH_OPERAND without a predicate, it can match
|
||
absolutely anything, so we can't say that no intersection is possible.
|
||
This case is detected by having a zero TESTS field with a code of
|
||
UNKNOWN. */
|
||
|
||
if ((d1->tests == 0 && d1->code == UNKNOWN)
|
||
|| (d2->tests == 0 && d2->code == UNKNOWN))
|
||
return 0;
|
||
|
||
/* If either has a predicate that we know something about, set things up so
|
||
that D1 is the one that always has a known predicate. Then see if they
|
||
have any codes in common. */
|
||
|
||
if (d1->pred >= 0 || d2->pred >= 0)
|
||
{
|
||
int i, j;
|
||
|
||
if (d2->pred >= 0)
|
||
p1 = d1, d1 = d2, d2 = p1;
|
||
|
||
/* If D2 tests an explicit code, see if it is in the list of valid codes
|
||
for D1's predicate. */
|
||
if (d2->code != UNKNOWN)
|
||
{
|
||
for (i = 0; i < NUM_RTX_CODE && preds[d1->pred].codes[i]; i++)
|
||
if (preds[d1->pred].codes[i] == d2->code)
|
||
break;
|
||
|
||
if (preds[d1->pred].codes[i] == 0)
|
||
return 1;
|
||
}
|
||
|
||
/* Otherwise see if the predicates have any codes in common. */
|
||
|
||
else if (d2->pred >= 0)
|
||
{
|
||
for (i = 0; i < NUM_RTX_CODE && preds[d1->pred].codes[i]; i++)
|
||
{
|
||
for (j = 0; j < NUM_RTX_CODE; j++)
|
||
if (preds[d2->pred].codes[j] == 0
|
||
|| preds[d2->pred].codes[j] == preds[d1->pred].codes[i])
|
||
break;
|
||
|
||
if (preds[d2->pred].codes[j] != 0)
|
||
break;
|
||
}
|
||
|
||
if (preds[d1->pred].codes[i] == 0)
|
||
return 1;
|
||
}
|
||
}
|
||
|
||
/* If we got here, we can't prove that D1 and D2 cannot both be true.
|
||
If we are only to check the top level, return 0. Otherwise, see if
|
||
we can prove that all choices in both successors are mutually
|
||
exclusive. If either does not have any successors, we can't prove
|
||
they can't both be true. */
|
||
|
||
if (toplevel || d1->success.first == 0 || d2->success.first == 0)
|
||
return 0;
|
||
|
||
for (p1 = d1->success.first; p1; p1 = p1->next)
|
||
for (p2 = d2->success.first; p2; p2 = p2->next)
|
||
if (! not_both_true (p1, p2, 0))
|
||
return 0;
|
||
|
||
return 1;
|
||
}
|
||
|
||
/* Assuming that we can reorder all the alternatives at a specific point in
|
||
the tree (see discussion in merge_trees), we would prefer an ordering of
|
||
nodes where groups of consecutive nodes test the same mode and, within each
|
||
mode, groups of nodes test the same code. With this order, we can
|
||
construct nested switch statements, the inner one to test the code and
|
||
the outer one to test the mode.
|
||
|
||
We would like to list nodes testing for specific codes before those
|
||
that test predicates to avoid unnecessary function calls. Similarly,
|
||
tests for specific modes should preceed nodes that allow any mode.
|
||
|
||
This function returns the merit (with 0 being the best) of inserting
|
||
a test involving the specified MODE and CODE after node P. If P is
|
||
zero, we are to determine the merit of inserting the test at the front
|
||
of the list. */
|
||
|
||
static int
|
||
position_merit (p, mode, code)
|
||
struct decision *p;
|
||
enum machine_mode mode;
|
||
RTX_CODE code;
|
||
{
|
||
enum machine_mode p_mode;
|
||
|
||
/* The only time the front of the list is anything other than the worst
|
||
position is if we are testing a mode that isn't VOIDmode. */
|
||
if (p == 0)
|
||
return mode == VOIDmode ? 3 : 2;
|
||
|
||
p_mode = p->enforce_mode ? p->mode : VOIDmode;
|
||
|
||
/* The best case is if the codes and modes both match. */
|
||
if (p_mode == mode && p->code== code)
|
||
return 0;
|
||
|
||
/* If the codes don't match, the next best case is if the modes match.
|
||
In that case, the best position for this node depends on whether
|
||
we are testing for a specific code or not. If we are, the best place
|
||
is after some other test for an explicit code and our mode or after
|
||
the last test in the previous mode if every test in our mode is for
|
||
an unknown code.
|
||
|
||
If we are testing for UNKNOWN, then the next best case is at the end of
|
||
our mode. */
|
||
|
||
if ((code != UNKNOWN
|
||
&& ((p_mode == mode && p->code != UNKNOWN)
|
||
|| (p_mode != mode && p->next
|
||
&& (p->next->enforce_mode ? p->next->mode : VOIDmode) == mode
|
||
&& (p->next->code == UNKNOWN))))
|
||
|| (code == UNKNOWN && p_mode == mode
|
||
&& (p->next == 0
|
||
|| (p->next->enforce_mode ? p->next->mode : VOIDmode) != mode)))
|
||
return 1;
|
||
|
||
/* The third best case occurs when nothing is testing MODE. If MODE
|
||
is not VOIDmode, then the third best case is after something of any
|
||
mode that is not VOIDmode. If we are testing VOIDmode, the third best
|
||
place is the end of the list. */
|
||
|
||
if (p_mode != mode
|
||
&& ((mode != VOIDmode && p_mode != VOIDmode)
|
||
|| (mode == VOIDmode && p->next == 0)))
|
||
return 2;
|
||
|
||
/* Otherwise, we have the worst case. */
|
||
return 3;
|
||
}
|
||
|
||
/* Merge two decision tree listheads OLDH and ADDH,
|
||
modifying OLDH destructively, and return the merged tree. */
|
||
|
||
static struct decision_head
|
||
merge_trees (oldh, addh)
|
||
register struct decision_head oldh, addh;
|
||
{
|
||
struct decision *add, *next;
|
||
|
||
if (oldh.first == 0)
|
||
return addh;
|
||
|
||
if (addh.first == 0)
|
||
return oldh;
|
||
|
||
/* If we are adding things at different positions, something is wrong. */
|
||
if (strcmp (oldh.first->position, addh.first->position))
|
||
abort ();
|
||
|
||
for (add = addh.first; add; add = next)
|
||
{
|
||
enum machine_mode add_mode = add->enforce_mode ? add->mode : VOIDmode;
|
||
struct decision *best_position = 0;
|
||
int best_merit = 4;
|
||
struct decision *old;
|
||
|
||
next = add->next;
|
||
|
||
/* The semantics of pattern matching state that the tests are done in
|
||
the order given in the MD file so that if an insn matches two
|
||
patterns, the first one will be used. However, in practice, most,
|
||
if not all, patterns are unambiguous so that their order is
|
||
independent. In that case, we can merge identical tests and
|
||
group all similar modes and codes together.
|
||
|
||
Scan starting from the end of OLDH until we reach a point
|
||
where we reach the head of the list or where we pass a pattern
|
||
that could also be true if NEW is true. If we find an identical
|
||
pattern, we can merge them. Also, record the last node that tests
|
||
the same code and mode and the last one that tests just the same mode.
|
||
|
||
If we have no match, place NEW after the closest match we found. */
|
||
|
||
for (old = oldh.last; old; old = old->prev)
|
||
{
|
||
int our_merit;
|
||
|
||
/* If we don't have anything to test except an additional test,
|
||
do not consider the two nodes equal. If we did, the test below
|
||
would cause an infinite recursion. */
|
||
if (old->tests == 0 && old->test_elt_zero_int == 0
|
||
&& old->test_elt_one_int == 0 && old->veclen == 0
|
||
&& old->dupno == -1 && old->mode == VOIDmode
|
||
&& old->code == UNKNOWN
|
||
&& (old->c_test != 0 || add->c_test != 0))
|
||
;
|
||
|
||
else if ((old->tests == add->tests
|
||
|| (old->pred >= 0 && old->pred == add->pred)
|
||
|| (old->tests && add->tests
|
||
&& !strcmp (old->tests, add->tests)))
|
||
&& old->test_elt_zero_int == add->test_elt_zero_int
|
||
&& old->elt_zero_int == add->elt_zero_int
|
||
&& old->test_elt_one_int == add->test_elt_one_int
|
||
&& old->elt_one_int == add->elt_one_int
|
||
&& old->veclen == add->veclen
|
||
&& old->dupno == add->dupno
|
||
&& old->opno == add->opno
|
||
&& old->code == add->code
|
||
&& old->enforce_mode == add->enforce_mode
|
||
&& old->mode == add->mode)
|
||
{
|
||
/* If the additional test is not the same, split both nodes
|
||
into nodes that just contain all things tested before the
|
||
additional test and nodes that contain the additional test
|
||
and actions when it is true. This optimization is important
|
||
because of the case where we have almost identical patterns
|
||
with different tests on target flags. */
|
||
|
||
if (old->c_test != add->c_test
|
||
&& ! (old->c_test && add->c_test
|
||
&& !strcmp (old->c_test, add->c_test)))
|
||
{
|
||
if (old->insn_code_number >= 0 || old->opno >= 0)
|
||
{
|
||
struct decision *split
|
||
= (struct decision *) xmalloc (sizeof (struct decision));
|
||
|
||
mybcopy (old, split, sizeof (struct decision));
|
||
|
||
old->success.first = old->success.last = split;
|
||
old->c_test = 0;
|
||
old->opno = -1;
|
||
old->insn_code_number = -1;
|
||
old->num_clobbers_to_add = 0;
|
||
|
||
split->number = next_number++;
|
||
split->next = split->prev = 0;
|
||
split->mode = VOIDmode;
|
||
split->code = UNKNOWN;
|
||
split->veclen = 0;
|
||
split->test_elt_zero_int = 0;
|
||
split->test_elt_one_int = 0;
|
||
split->tests = 0;
|
||
split->pred = -1;
|
||
}
|
||
|
||
if (add->insn_code_number >= 0 || add->opno >= 0)
|
||
{
|
||
struct decision *split
|
||
= (struct decision *) xmalloc (sizeof (struct decision));
|
||
|
||
mybcopy (add, split, sizeof (struct decision));
|
||
|
||
add->success.first = add->success.last = split;
|
||
add->c_test = 0;
|
||
add->opno = -1;
|
||
add->insn_code_number = -1;
|
||
add->num_clobbers_to_add = 0;
|
||
|
||
split->number = next_number++;
|
||
split->next = split->prev = 0;
|
||
split->mode = VOIDmode;
|
||
split->code = UNKNOWN;
|
||
split->veclen = 0;
|
||
split->test_elt_zero_int = 0;
|
||
split->test_elt_one_int = 0;
|
||
split->tests = 0;
|
||
split->pred = -1;
|
||
}
|
||
}
|
||
|
||
if (old->insn_code_number >= 0 && add->insn_code_number >= 0)
|
||
{
|
||
/* If one node is for a normal insn and the second is
|
||
for the base insn with clobbers stripped off, the
|
||
second node should be ignored. */
|
||
|
||
if (old->num_clobbers_to_add == 0
|
||
&& add->num_clobbers_to_add > 0)
|
||
/* Nothing to do here. */
|
||
;
|
||
else if (old->num_clobbers_to_add > 0
|
||
&& add->num_clobbers_to_add == 0)
|
||
{
|
||
/* In this case, replace OLD with ADD. */
|
||
old->insn_code_number = add->insn_code_number;
|
||
old->num_clobbers_to_add = 0;
|
||
}
|
||
else
|
||
fatal ("Two actions at one point in tree");
|
||
}
|
||
|
||
if (old->insn_code_number == -1)
|
||
old->insn_code_number = add->insn_code_number;
|
||
old->success = merge_trees (old->success, add->success);
|
||
add = 0;
|
||
break;
|
||
}
|
||
|
||
/* Unless we have already found the best possible insert point,
|
||
see if this position is better. If so, record it. */
|
||
|
||
if (best_merit != 0
|
||
&& ((our_merit = position_merit (old, add_mode, add->code))
|
||
< best_merit))
|
||
best_merit = our_merit, best_position = old;
|
||
|
||
if (! not_both_true (old, add, 0))
|
||
break;
|
||
}
|
||
|
||
/* If ADD was duplicate, we are done. */
|
||
if (add == 0)
|
||
continue;
|
||
|
||
/* Otherwise, find the best place to insert ADD. Normally this is
|
||
BEST_POSITION. However, if we went all the way to the top of
|
||
the list, it might be better to insert at the top. */
|
||
|
||
if (best_position == 0)
|
||
abort ();
|
||
|
||
if (old == 0 && position_merit (0, add_mode, add->code) < best_merit)
|
||
{
|
||
add->prev = 0;
|
||
add->next = oldh.first;
|
||
oldh.first->prev = add;
|
||
oldh.first = add;
|
||
}
|
||
|
||
else
|
||
{
|
||
add->prev = best_position;
|
||
add->next = best_position->next;
|
||
best_position->next = add;
|
||
if (best_position == oldh.last)
|
||
oldh.last = add;
|
||
else
|
||
add->next->prev = add;
|
||
}
|
||
}
|
||
|
||
return oldh;
|
||
}
|
||
|
||
/* Count the number of subnodes of HEAD. If the number is high enough,
|
||
make the first node in HEAD start a separate subroutine in the C code
|
||
that is generated.
|
||
|
||
TYPE gives the type of routine we are writing.
|
||
|
||
INITIAL is non-zero if this is the highest-level node. We never write
|
||
it out here. */
|
||
|
||
static int
|
||
break_out_subroutines (head, type, initial)
|
||
struct decision_head head;
|
||
enum routine_type type;
|
||
int initial;
|
||
{
|
||
int size = 0;
|
||
struct decision *node, *sub;
|
||
|
||
for (sub = head.first; sub; sub = sub->next)
|
||
size += 1 + break_out_subroutines (sub->success, type, 0);
|
||
|
||
if (size > SUBROUTINE_THRESHOLD && ! initial)
|
||
{
|
||
head.first->subroutine_number = ++next_subroutine_number;
|
||
write_subroutine (head.first, type);
|
||
size = 1;
|
||
}
|
||
return size;
|
||
}
|
||
|
||
/* Write out a subroutine of type TYPE to do comparisons starting at node
|
||
TREE. */
|
||
|
||
static void
|
||
write_subroutine (tree, type)
|
||
struct decision *tree;
|
||
enum routine_type type;
|
||
{
|
||
int i;
|
||
|
||
if (type == SPLIT)
|
||
printf ("rtx\nsplit");
|
||
else
|
||
printf ("int\nrecog");
|
||
|
||
if (tree != 0 && tree->subroutine_number > 0)
|
||
printf ("_%d", tree->subroutine_number);
|
||
else if (type == SPLIT)
|
||
printf ("_insns");
|
||
|
||
printf (" (x0, insn");
|
||
if (type == RECOG)
|
||
printf (", pnum_clobbers");
|
||
|
||
printf (")\n");
|
||
printf (" register rtx x0;\n rtx insn;\n");
|
||
if (type == RECOG)
|
||
printf (" int *pnum_clobbers;\n");
|
||
|
||
printf ("{\n");
|
||
printf (" register rtx *ro = &recog_operand[0];\n");
|
||
|
||
printf (" register rtx ");
|
||
for (i = 1; i < max_depth; i++)
|
||
printf ("x%d, ", i);
|
||
|
||
printf ("x%d;\n", max_depth);
|
||
printf (" %s tem;\n", type == SPLIT ? "rtx" : "int");
|
||
write_tree (tree, "", 0, 1, type);
|
||
printf (" ret0: return %d;\n}\n\n", type == SPLIT ? 0 : -1);
|
||
}
|
||
|
||
/* This table is used to indent the recog_* functions when we are inside
|
||
conditions or switch statements. We only support small indentations
|
||
and always indent at least two spaces. */
|
||
|
||
static char *indents[]
|
||
= {" ", " ", " ", " ", " ", " ", " ", " ",
|
||
"\t", "\t ", "\t ", "\t ", "\t ", "\t ", "\t ",
|
||
"\t\t", "\t\t ", "\t\t ", "\t\t ", "\t\t ", "\t\t "};
|
||
|
||
/* Write out C code to perform the decisions in TREE for a subroutine of
|
||
type TYPE. If all of the choices fail, branch to node AFTERWARD, if
|
||
non-zero, otherwise return. PREVPOS is the position of the node that
|
||
branched to this test.
|
||
|
||
When we merged all alternatives, we tried to set up a convenient order.
|
||
Specifically, tests involving the same mode are all grouped together,
|
||
followed by a group that does not contain a mode test. Within each group
|
||
of the same mode, we also group tests with the same code, followed by a
|
||
group that does not test a code.
|
||
|
||
Occasionally, we cannot arbitarily reorder the tests so that multiple
|
||
sequence of groups as described above are present.
|
||
|
||
We generate two nested switch statements, the outer statement for
|
||
testing modes, and the inner switch for testing RTX codes. It is
|
||
not worth optimizing cases when only a small number of modes or
|
||
codes is tested, since the compiler can do that when compiling the
|
||
resulting function. We do check for when every test is the same mode
|
||
or code. */
|
||
|
||
void
|
||
write_tree_1 (tree, prevpos, afterward, type)
|
||
struct decision *tree;
|
||
char *prevpos;
|
||
struct decision *afterward;
|
||
enum routine_type type;
|
||
{
|
||
register struct decision *p, *p1;
|
||
register int depth = tree ? strlen (tree->position) : 0;
|
||
enum machine_mode switch_mode = VOIDmode;
|
||
RTX_CODE switch_code = UNKNOWN;
|
||
int uncond = 0;
|
||
char modemap[NUM_MACHINE_MODES];
|
||
char codemap[NUM_RTX_CODE];
|
||
int indent = 2;
|
||
int i;
|
||
|
||
/* One tricky area is what is the exact state when we branch to a
|
||
node's label. There are two cases where we branch: when looking at
|
||
successors to a node, or when a set of tests fails.
|
||
|
||
In the former case, we are always branching to the first node in a
|
||
decision list and we want all required tests to be performed. We
|
||
put the labels for such nodes in front of any switch or test statements.
|
||
These branches are done without updating the position to that of the
|
||
target node.
|
||
|
||
In the latter case, we are branching to a node that is not the first
|
||
node in a decision list. We have already checked that it is possible
|
||
for both the node we originally tested at this level and the node we
|
||
are branching to to be both match some pattern. That means that they
|
||
usually will be testing the same mode and code. So it is normally safe
|
||
for such labels to be inside switch statements, since the tests done
|
||
by virtue of arriving at that label will usually already have been
|
||
done. The exception is a branch from a node that does not test a
|
||
mode or code to one that does. In such cases, we set the `retest_mode'
|
||
or `retest_code' flags. That will ensure that we start a new switch
|
||
at that position and put the label before the switch.
|
||
|
||
The branches in the latter case must set the position to that of the
|
||
target node. */
|
||
|
||
|
||
printf ("\n");
|
||
if (tree && tree->subroutine_number == 0)
|
||
{
|
||
printf (" L%d:\n", tree->number);
|
||
tree->label_needed = 0;
|
||
}
|
||
|
||
if (tree)
|
||
{
|
||
change_state (prevpos, tree->position, 2);
|
||
prevpos = tree->position;
|
||
}
|
||
|
||
for (p = tree; p; p = p->next)
|
||
{
|
||
enum machine_mode mode = p->enforce_mode ? p->mode : VOIDmode;
|
||
int need_bracket;
|
||
int wrote_bracket = 0;
|
||
int inner_indent;
|
||
|
||
if (p->success.first == 0 && p->insn_code_number < 0)
|
||
abort ();
|
||
|
||
/* Find the next alternative to p that might be true when p is true.
|
||
Test that one next if p's successors fail. */
|
||
|
||
for (p1 = p->next; p1 && not_both_true (p, p1, 1); p1 = p1->next)
|
||
;
|
||
p->afterward = p1;
|
||
|
||
if (p1)
|
||
{
|
||
if (mode == VOIDmode && p1->enforce_mode && p1->mode != VOIDmode)
|
||
p1->retest_mode = 1;
|
||
if (p->code == UNKNOWN && p1->code != UNKNOWN)
|
||
p1->retest_code = 1;
|
||
p1->label_needed = 1;
|
||
}
|
||
|
||
/* If we have a different code or mode than the last node and
|
||
are in a switch on codes, we must either end the switch or
|
||
go to another case. We must also end the switch if this
|
||
node needs a label and to retest either the mode or code. */
|
||
|
||
if (switch_code != UNKNOWN
|
||
&& (switch_code != p->code || switch_mode != mode
|
||
|| (p->label_needed && (p->retest_mode || p->retest_code))))
|
||
{
|
||
enum rtx_code code = p->code;
|
||
|
||
/* If P is testing a predicate that we know about and we haven't
|
||
seen any of the codes that are valid for the predicate, we
|
||
can write a series of "case" statement, one for each possible
|
||
code. Since we are already in a switch, these redundant tests
|
||
are very cheap and will reduce the number of predicate called. */
|
||
|
||
if (p->pred >= 0)
|
||
{
|
||
for (i = 0; i < NUM_RTX_CODE && preds[p->pred].codes[i]; i++)
|
||
if (codemap[(int) preds[p->pred].codes[i]])
|
||
break;
|
||
|
||
if (preds[p->pred].codes[i] == 0)
|
||
code = MATCH_OPERAND;
|
||
}
|
||
|
||
if (code == UNKNOWN || codemap[(int) code]
|
||
|| switch_mode != mode
|
||
|| (p->label_needed && (p->retest_mode || p->retest_code)))
|
||
{
|
||
printf ("%s}\n", indents[indent - 2]);
|
||
switch_code = UNKNOWN;
|
||
indent -= 4;
|
||
}
|
||
else
|
||
{
|
||
if (! uncond)
|
||
printf ("%sbreak;\n", indents[indent]);
|
||
|
||
if (code == MATCH_OPERAND)
|
||
{
|
||
for (i = 0; i < NUM_RTX_CODE && preds[p->pred].codes[i]; i++)
|
||
{
|
||
printf ("%scase ", indents[indent - 2]);
|
||
print_code (preds[p->pred].codes[i]);
|
||
printf (":\n");
|
||
codemap[(int) preds[p->pred].codes[i]] = 1;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
printf ("%scase ", indents[indent - 2]);
|
||
print_code (code);
|
||
printf (":\n");
|
||
codemap[(int) p->code] = 1;
|
||
}
|
||
|
||
switch_code = code;
|
||
}
|
||
|
||
uncond = 0;
|
||
}
|
||
|
||
/* If we were previously in a switch on modes and now have a different
|
||
mode, end at least the case, and maybe end the switch if we are
|
||
not testing a mode or testing a mode whose case we already saw. */
|
||
|
||
if (switch_mode != VOIDmode
|
||
&& (switch_mode != mode || (p->label_needed && p->retest_mode)))
|
||
{
|
||
if (mode == VOIDmode || modemap[(int) mode]
|
||
|| (p->label_needed && p->retest_mode))
|
||
{
|
||
printf ("%s}\n", indents[indent - 2]);
|
||
switch_mode = VOIDmode;
|
||
indent -= 4;
|
||
}
|
||
else
|
||
{
|
||
if (! uncond)
|
||
printf (" break;\n");
|
||
printf (" case %smode:\n", GET_MODE_NAME (mode));
|
||
switch_mode = mode;
|
||
modemap[(int) mode] = 1;
|
||
}
|
||
|
||
uncond = 0;
|
||
}
|
||
|
||
/* If we are about to write dead code, something went wrong. */
|
||
if (! p->label_needed && uncond)
|
||
abort ();
|
||
|
||
/* If we need a label and we will want to retest the mode or code at
|
||
that label, write the label now. We have already ensured that
|
||
things will be valid for the test. */
|
||
|
||
if (p->label_needed && (p->retest_mode || p->retest_code))
|
||
{
|
||
printf ("%sL%d:\n", indents[indent - 2], p->number);
|
||
p->label_needed = 0;
|
||
}
|
||
|
||
uncond = 0;
|
||
|
||
/* If we are not in any switches, see if we can shortcut things
|
||
by checking for identical modes and codes. */
|
||
|
||
if (switch_mode == VOIDmode && switch_code == UNKNOWN)
|
||
{
|
||
/* If p and its alternatives all want the same mode,
|
||
reject all others at once, first, then ignore the mode. */
|
||
|
||
if (mode != VOIDmode && p->next && same_modes (p, mode))
|
||
{
|
||
printf (" if (GET_MODE (x%d) != %smode)\n",
|
||
depth, GET_MODE_NAME (p->mode));
|
||
if (afterward)
|
||
{
|
||
printf (" {\n");
|
||
change_state (p->position, afterward->position, 6);
|
||
printf (" goto L%d;\n }\n", afterward->number);
|
||
}
|
||
else
|
||
printf (" goto ret0;\n");
|
||
clear_modes (p);
|
||
mode = VOIDmode;
|
||
}
|
||
|
||
/* If p and its alternatives all want the same code,
|
||
reject all others at once, first, then ignore the code. */
|
||
|
||
if (p->code != UNKNOWN && p->next && same_codes (p, p->code))
|
||
{
|
||
printf (" if (GET_CODE (x%d) != ", depth);
|
||
print_code (p->code);
|
||
printf (")\n");
|
||
if (afterward)
|
||
{
|
||
printf (" {\n");
|
||
change_state (p->position, afterward->position, indent + 4);
|
||
printf (" goto L%d;\n }\n", afterward->number);
|
||
}
|
||
else
|
||
printf (" goto ret0;\n");
|
||
clear_codes (p);
|
||
}
|
||
}
|
||
|
||
/* If we are not in a mode switch and we are testing for a specific
|
||
mode, start a mode switch unless we have just one node or the next
|
||
node is not testing a mode (we have already tested for the case of
|
||
more than one mode, but all of the same mode). */
|
||
|
||
if (switch_mode == VOIDmode && mode != VOIDmode && p->next != 0
|
||
&& p->next->enforce_mode && p->next->mode != VOIDmode)
|
||
{
|
||
mybzero (modemap, sizeof modemap);
|
||
printf ("%sswitch (GET_MODE (x%d))\n", indents[indent], depth);
|
||
printf ("%s{\n", indents[indent + 2]);
|
||
indent += 4;
|
||
printf ("%scase %smode:\n", indents[indent - 2],
|
||
GET_MODE_NAME (mode));
|
||
modemap[(int) mode] = 1;
|
||
switch_mode = mode;
|
||
}
|
||
|
||
/* Similarly for testing codes. */
|
||
|
||
if (switch_code == UNKNOWN && p->code != UNKNOWN && ! p->ignore_code
|
||
&& p->next != 0 && p->next->code != UNKNOWN)
|
||
{
|
||
mybzero (codemap, sizeof codemap);
|
||
printf ("%sswitch (GET_CODE (x%d))\n", indents[indent], depth);
|
||
printf ("%s{\n", indents[indent + 2]);
|
||
indent += 4;
|
||
printf ("%scase ", indents[indent - 2]);
|
||
print_code (p->code);
|
||
printf (":\n");
|
||
codemap[(int) p->code] = 1;
|
||
switch_code = p->code;
|
||
}
|
||
|
||
/* Now that most mode and code tests have been done, we can write out
|
||
a label for an inner node, if we haven't already. */
|
||
if (p->label_needed)
|
||
printf ("%sL%d:\n", indents[indent - 2], p->number);
|
||
|
||
inner_indent = indent;
|
||
|
||
/* The only way we can have to do a mode or code test here is if
|
||
this node needs such a test but is the only node to be tested.
|
||
In that case, we won't have started a switch. Note that this is
|
||
the only way the switch and test modes can disagree. */
|
||
|
||
if ((mode != switch_mode && ! p->ignore_mode)
|
||
|| (p->code != switch_code && p->code != UNKNOWN && ! p->ignore_code)
|
||
|| p->test_elt_zero_int || p->test_elt_one_int || p->veclen
|
||
|| p->dupno >= 0 || p->tests || p->num_clobbers_to_add)
|
||
{
|
||
printf ("%sif (", indents[indent]);
|
||
|
||
if (mode != switch_mode && ! p->ignore_mode)
|
||
printf ("GET_MODE (x%d) == %smode && ",
|
||
depth, GET_MODE_NAME (mode));
|
||
if (p->code != switch_code && p->code != UNKNOWN && ! p->ignore_code)
|
||
{
|
||
printf ("GET_CODE (x%d) == ", depth);
|
||
print_code (p->code);
|
||
printf (" && ");
|
||
}
|
||
|
||
if (p->test_elt_zero_int)
|
||
printf ("XINT (x%d, 0) == %d && ", depth, p->elt_zero_int);
|
||
if (p->test_elt_one_int)
|
||
printf ("XINT (x%d, 1) == %d && ", depth, p->elt_one_int);
|
||
if (p->veclen)
|
||
printf ("XVECLEN (x%d, 0) == %d && ", depth, p->veclen);
|
||
if (p->dupno >= 0)
|
||
printf ("rtx_equal_p (x%d, ro[%d]) && ", depth, p->dupno);
|
||
if (p->num_clobbers_to_add)
|
||
printf ("pnum_clobbers != 0 && ");
|
||
if (p->tests)
|
||
printf ("%s (x%d, %smode)", p->tests, depth,
|
||
GET_MODE_NAME (p->mode));
|
||
else
|
||
printf ("1");
|
||
|
||
printf (")\n");
|
||
inner_indent += 2;
|
||
}
|
||
else
|
||
uncond = 1;
|
||
|
||
need_bracket = ! uncond;
|
||
|
||
if (p->opno >= 0)
|
||
{
|
||
if (need_bracket)
|
||
{
|
||
printf ("%s{\n", indents[inner_indent]);
|
||
inner_indent += 2;
|
||
wrote_bracket = 1;
|
||
need_bracket = 0;
|
||
}
|
||
|
||
printf ("%sro[%d] = x%d;\n", indents[inner_indent], p->opno, depth);
|
||
}
|
||
|
||
if (p->c_test)
|
||
{
|
||
printf ("%sif (%s)\n", indents[inner_indent], p->c_test);
|
||
inner_indent += 2;
|
||
uncond = 0;
|
||
need_bracket = 1;
|
||
}
|
||
|
||
if (p->insn_code_number >= 0)
|
||
{
|
||
if (type == SPLIT)
|
||
printf ("%sreturn gen_split_%d (operands);\n",
|
||
indents[inner_indent], p->insn_code_number);
|
||
else
|
||
{
|
||
if (p->num_clobbers_to_add)
|
||
{
|
||
if (need_bracket)
|
||
{
|
||
printf ("%s{\n", indents[inner_indent]);
|
||
inner_indent += 2;
|
||
}
|
||
|
||
printf ("%s*pnum_clobbers = %d;\n",
|
||
indents[inner_indent], p->num_clobbers_to_add);
|
||
printf ("%sreturn %d;\n",
|
||
indents[inner_indent], p->insn_code_number);
|
||
|
||
if (need_bracket)
|
||
{
|
||
inner_indent -= 2;
|
||
printf ("%s}\n", indents[inner_indent]);
|
||
}
|
||
}
|
||
else
|
||
printf ("%sreturn %d;\n",
|
||
indents[inner_indent], p->insn_code_number);
|
||
}
|
||
}
|
||
else
|
||
printf ("%sgoto L%d;\n", indents[inner_indent],
|
||
p->success.first->number);
|
||
|
||
if (wrote_bracket)
|
||
printf ("%s}\n", indents[inner_indent - 2]);
|
||
}
|
||
|
||
/* We have now tested all alternatives. End any switches we have open
|
||
and branch to the alternative node unless we know that we can't fall
|
||
through to the branch. */
|
||
|
||
if (switch_code != UNKNOWN)
|
||
{
|
||
printf ("%s}\n", indents[indent - 2]);
|
||
indent -= 4;
|
||
uncond = 0;
|
||
}
|
||
|
||
if (switch_mode != VOIDmode)
|
||
{
|
||
printf ("%s}\n", indents[indent - 2]);
|
||
indent -= 4;
|
||
uncond = 0;
|
||
}
|
||
|
||
if (indent != 2)
|
||
abort ();
|
||
|
||
if (uncond)
|
||
return;
|
||
|
||
if (afterward)
|
||
{
|
||
change_state (prevpos, afterward->position, 2);
|
||
printf (" goto L%d;\n", afterward->number);
|
||
}
|
||
else
|
||
printf (" goto ret0;\n");
|
||
}
|
||
|
||
static void
|
||
print_code (code)
|
||
RTX_CODE code;
|
||
{
|
||
register char *p1;
|
||
for (p1 = GET_RTX_NAME (code); *p1; p1++)
|
||
{
|
||
if (*p1 >= 'a' && *p1 <= 'z')
|
||
putchar (*p1 + 'A' - 'a');
|
||
else
|
||
putchar (*p1);
|
||
}
|
||
}
|
||
|
||
static int
|
||
same_codes (p, code)
|
||
register struct decision *p;
|
||
register RTX_CODE code;
|
||
{
|
||
for (; p; p = p->next)
|
||
if (p->code != code)
|
||
return 0;
|
||
|
||
return 1;
|
||
}
|
||
|
||
static void
|
||
clear_codes (p)
|
||
register struct decision *p;
|
||
{
|
||
for (; p; p = p->next)
|
||
p->ignore_code = 1;
|
||
}
|
||
|
||
static int
|
||
same_modes (p, mode)
|
||
register struct decision *p;
|
||
register enum machine_mode mode;
|
||
{
|
||
for (; p; p = p->next)
|
||
if ((p->enforce_mode ? p->mode : VOIDmode) != mode)
|
||
return 0;
|
||
|
||
return 1;
|
||
}
|
||
|
||
static void
|
||
clear_modes (p)
|
||
register struct decision *p;
|
||
{
|
||
for (; p; p = p->next)
|
||
p->enforce_mode = 0;
|
||
}
|
||
|
||
/* Write out the decision tree starting at TREE for a subroutine of type TYPE.
|
||
|
||
PREVPOS is the position at the node that branched to this node.
|
||
|
||
INITIAL is nonzero if this is the first node we are writing in a subroutine.
|
||
|
||
If all nodes are false, branch to the node AFTERWARD. */
|
||
|
||
static void
|
||
write_tree (tree, prevpos, afterward, initial, type)
|
||
struct decision *tree;
|
||
char *prevpos;
|
||
struct decision *afterward;
|
||
int initial;
|
||
enum routine_type type;
|
||
{
|
||
register struct decision *p;
|
||
char *name_prefix = (type == SPLIT ? "split" : "recog");
|
||
char *call_suffix = (type == SPLIT ? "" : ", pnum_clobbers");
|
||
|
||
if (! initial && tree->subroutine_number > 0)
|
||
{
|
||
printf (" L%d:\n", tree->number);
|
||
|
||
if (afterward)
|
||
{
|
||
printf (" tem = %s_%d (x0, insn%s);\n",
|
||
name_prefix, tree->subroutine_number, call_suffix);
|
||
printf (" if (tem >= 0) return tem;\n");
|
||
change_state (tree->position, afterward->position, 2);
|
||
printf (" goto L%d;\n", afterward->number);
|
||
}
|
||
else
|
||
printf (" return %s_%d (x0, insn%s);\n",
|
||
name_prefix, tree->subroutine_number, call_suffix);
|
||
return;
|
||
}
|
||
|
||
write_tree_1 (tree, prevpos, afterward, type);
|
||
|
||
for (p = tree; p; p = p->next)
|
||
if (p->success.first)
|
||
write_tree (p->success.first, p->position,
|
||
p->afterward ? p->afterward : afterward, 0, type);
|
||
}
|
||
|
||
|
||
/* Assuming that the state of argument is denoted by OLDPOS, take whatever
|
||
actions are necessary to move to NEWPOS.
|
||
|
||
INDENT says how many blanks to place at the front of lines. */
|
||
|
||
static void
|
||
change_state (oldpos, newpos, indent)
|
||
char *oldpos;
|
||
char *newpos;
|
||
int indent;
|
||
{
|
||
int odepth = strlen (oldpos);
|
||
int depth = odepth;
|
||
int ndepth = strlen (newpos);
|
||
|
||
/* Pop up as many levels as necessary. */
|
||
|
||
while (strncmp (oldpos, newpos, depth))
|
||
--depth;
|
||
|
||
/* Go down to desired level. */
|
||
|
||
while (depth < ndepth)
|
||
{
|
||
if (newpos[depth] >= 'a' && newpos[depth] <= 'z')
|
||
printf ("%sx%d = XVECEXP (x%d, 0, %d);\n",
|
||
indents[indent], depth + 1, depth, newpos[depth] - 'a');
|
||
else
|
||
printf ("%sx%d = XEXP (x%d, %c);\n",
|
||
indents[indent], depth + 1, depth, newpos[depth]);
|
||
++depth;
|
||
}
|
||
}
|
||
|
||
static char *
|
||
copystr (s1)
|
||
char *s1;
|
||
{
|
||
register char *tem;
|
||
|
||
if (s1 == 0)
|
||
return 0;
|
||
|
||
tem = (char *) xmalloc (strlen (s1) + 1);
|
||
strcpy (tem, s1);
|
||
|
||
return tem;
|
||
}
|
||
|
||
static void
|
||
mybzero (b, length)
|
||
register char *b;
|
||
register unsigned length;
|
||
{
|
||
while (length-- > 0)
|
||
*b++ = 0;
|
||
}
|
||
|
||
static void
|
||
mybcopy (in, out, length)
|
||
register char *in, *out;
|
||
register unsigned length;
|
||
{
|
||
while (length-- > 0)
|
||
*out++ = *in++;
|
||
}
|
||
|
||
static char *
|
||
concat (s1, s2)
|
||
char *s1, *s2;
|
||
{
|
||
register char *tem;
|
||
|
||
if (s1 == 0)
|
||
return s2;
|
||
if (s2 == 0)
|
||
return s1;
|
||
|
||
tem = (char *) xmalloc (strlen (s1) + strlen (s2) + 2);
|
||
strcpy (tem, s1);
|
||
strcat (tem, " ");
|
||
strcat (tem, s2);
|
||
|
||
return tem;
|
||
}
|
||
|
||
char *
|
||
xrealloc (ptr, size)
|
||
char *ptr;
|
||
unsigned size;
|
||
{
|
||
char *result = (char *) realloc (ptr, size);
|
||
if (!result)
|
||
fatal ("virtual memory exhausted");
|
||
return result;
|
||
}
|
||
|
||
char *
|
||
xmalloc (size)
|
||
unsigned size;
|
||
{
|
||
register char *val = (char *) malloc (size);
|
||
|
||
if (val == 0)
|
||
fatal ("virtual memory exhausted");
|
||
return val;
|
||
}
|
||
|
||
static void
|
||
fatal (s, a1, a2)
|
||
char *s;
|
||
{
|
||
fprintf (stderr, "genrecog: ");
|
||
fprintf (stderr, s, a1, a2);
|
||
fprintf (stderr, "\n");
|
||
fprintf (stderr, "after %d definitions\n", next_index);
|
||
exit (FATAL_EXIT_CODE);
|
||
}
|
||
|
||
/* More 'friendly' abort that prints the line and file.
|
||
config.h can #define abort fancy_abort if you like that sort of thing. */
|
||
|
||
void
|
||
fancy_abort ()
|
||
{
|
||
fatal ("Internal gcc abort.");
|
||
}
|
||
|
||
int
|
||
main (argc, argv)
|
||
int argc;
|
||
char **argv;
|
||
{
|
||
rtx desc;
|
||
struct decision_head recog_tree;
|
||
struct decision_head split_tree;
|
||
FILE *infile;
|
||
register int c;
|
||
|
||
obstack_init (rtl_obstack);
|
||
recog_tree.first = recog_tree.last = split_tree.first = split_tree.last = 0;
|
||
|
||
if (argc <= 1)
|
||
fatal ("No input file name.");
|
||
|
||
infile = fopen (argv[1], "r");
|
||
if (infile == 0)
|
||
{
|
||
perror (argv[1]);
|
||
exit (FATAL_EXIT_CODE);
|
||
}
|
||
|
||
init_rtl ();
|
||
next_insn_code = 0;
|
||
next_index = 0;
|
||
|
||
printf ("/* Generated automatically by the program `genrecog'\n\
|
||
from the machine description file `md'. */\n\n");
|
||
|
||
printf ("#include \"config.h\"\n");
|
||
printf ("#include \"rtl.h\"\n");
|
||
printf ("#include \"insn-config.h\"\n");
|
||
printf ("#include \"recog.h\"\n");
|
||
printf ("#include \"real.h\"\n");
|
||
printf ("#include \"output.h\"\n");
|
||
printf ("#include \"flags.h\"\n");
|
||
printf ("\n");
|
||
|
||
/* Read the machine description. */
|
||
|
||
while (1)
|
||
{
|
||
c = read_skip_spaces (infile);
|
||
if (c == EOF)
|
||
break;
|
||
ungetc (c, infile);
|
||
|
||
desc = read_rtx (infile);
|
||
if (GET_CODE (desc) == DEFINE_INSN)
|
||
recog_tree = merge_trees (recog_tree,
|
||
make_insn_sequence (desc, RECOG));
|
||
else if (GET_CODE (desc) == DEFINE_SPLIT)
|
||
split_tree = merge_trees (split_tree,
|
||
make_insn_sequence (desc, SPLIT));
|
||
if (GET_CODE (desc) == DEFINE_PEEPHOLE
|
||
|| GET_CODE (desc) == DEFINE_EXPAND)
|
||
next_insn_code++;
|
||
next_index++;
|
||
}
|
||
|
||
printf ("\n\
|
||
/* `recog' contains a decision tree\n\
|
||
that recognizes whether the rtx X0 is a valid instruction.\n\
|
||
\n\
|
||
recog returns -1 if the rtx is not valid.\n\
|
||
If the rtx is valid, recog returns a nonnegative number\n\
|
||
which is the insn code number for the pattern that matched.\n");
|
||
printf (" This is the same as the order in the machine description of\n\
|
||
the entry that matched. This number can be used as an index into\n\
|
||
entry that matched. This number can be used as an index into various\n\
|
||
insn_* tables, such as insn_templates, insn_outfun, and insn_n_operands\n\
|
||
(found in insn-output.c).\n\n");
|
||
printf (" The third argument to recog is an optional pointer to an int.\n\
|
||
If present, recog will accept a pattern if it matches except for\n\
|
||
missing CLOBBER expressions at the end. In that case, the value\n\
|
||
pointed to by the optional pointer will be set to the number of\n\
|
||
CLOBBERs that need to be added (it should be initialized to zero by\n\
|
||
the caller). If it is set nonzero, the caller should allocate a\n\
|
||
PARALLEL of the appropriate size, copy the initial entries, and call\n\
|
||
add_clobbers (found in insn-emit.c) to fill in the CLOBBERs.");
|
||
|
||
if (split_tree.first)
|
||
printf ("\n\n The function split_insns returns 0 if the rtl could not\n\
|
||
be split or the split rtl in a SEQUENCE if it can be.");
|
||
|
||
printf ("*/\n\n");
|
||
|
||
printf ("rtx recog_operand[MAX_RECOG_OPERANDS];\n\n");
|
||
printf ("rtx *recog_operand_loc[MAX_RECOG_OPERANDS];\n\n");
|
||
printf ("rtx *recog_dup_loc[MAX_DUP_OPERANDS];\n\n");
|
||
printf ("char recog_dup_num[MAX_DUP_OPERANDS];\n\n");
|
||
printf ("#define operands recog_operand\n\n");
|
||
|
||
next_subroutine_number = 0;
|
||
break_out_subroutines (recog_tree, RECOG, 1);
|
||
write_subroutine (recog_tree.first, RECOG);
|
||
|
||
next_subroutine_number = 0;
|
||
break_out_subroutines (split_tree, SPLIT, 1);
|
||
write_subroutine (split_tree.first, SPLIT);
|
||
|
||
fflush (stdout);
|
||
exit (ferror (stdout) != 0 ? FATAL_EXIT_CODE : SUCCESS_EXIT_CODE);
|
||
/* NOTREACHED */
|
||
return 0;
|
||
}
|