gcc/libsanitizer/tsan/tsan_update_shadow_word_inl.h
Kostya Serebryany b4ab7d34f5 libsanitizer merge from upstream r175049
From-SVN: r196009
2013-02-13 10:46:01 +00:00

76 lines
2.6 KiB
C++

//===-- tsan_update_shadow_word_inl.h ---------------------------*- C++ -*-===//
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file is a part of ThreadSanitizer (TSan), a race detector.
//
// Body of the hottest inner loop.
// If we wrap this body into a function, compilers (both gcc and clang)
// produce sligtly less efficient code.
//===----------------------------------------------------------------------===//
do {
StatInc(thr, StatShadowProcessed);
const unsigned kAccessSize = 1 << kAccessSizeLog;
unsigned off = cur.ComputeSearchOffset();
u64 *sp = &shadow_mem[(idx + off) % kShadowCnt];
old = LoadShadow(sp);
if (old.IsZero()) {
StatInc(thr, StatShadowZero);
if (store_word)
StoreIfNotYetStored(sp, &store_word);
// The above StoreIfNotYetStored could be done unconditionally
// and it even shows 4% gain on synthetic benchmarks (r4307).
break;
}
// is the memory access equal to the previous?
if (Shadow::Addr0AndSizeAreEqual(cur, old)) {
StatInc(thr, StatShadowSameSize);
// same thread?
if (Shadow::TidsAreEqual(old, cur)) {
StatInc(thr, StatShadowSameThread);
if (OldIsInSameSynchEpoch(old, thr)) {
if (old.IsRWNotWeaker(kAccessIsWrite, kIsAtomic)) {
// found a slot that holds effectively the same info
// (that is, same tid, same sync epoch and same size)
StatInc(thr, StatMopSame);
return;
}
StoreIfNotYetStored(sp, &store_word);
break;
}
if (old.IsRWWeakerOrEqual(kAccessIsWrite, kIsAtomic))
StoreIfNotYetStored(sp, &store_word);
break;
}
StatInc(thr, StatShadowAnotherThread);
if (HappensBefore(old, thr)) {
StoreIfNotYetStored(sp, &store_word);
break;
}
if (old.IsBothReadsOrAtomic(kAccessIsWrite, kIsAtomic))
break;
goto RACE;
}
// Do the memory access intersect?
// In Go all memory accesses are 1 byte, so there can be no intersections.
if (kCppMode && Shadow::TwoRangesIntersect(old, cur, kAccessSize)) {
StatInc(thr, StatShadowIntersect);
if (Shadow::TidsAreEqual(old, cur)) {
StatInc(thr, StatShadowSameThread);
break;
}
StatInc(thr, StatShadowAnotherThread);
if (old.IsBothReadsOrAtomic(kAccessIsWrite, kIsAtomic))
break;
if (HappensBefore(old, thr))
break;
goto RACE;
}
// The accesses do not intersect.
StatInc(thr, StatShadowNotIntersect);
break;
} while (0);