345 lines
9.9 KiB
Go
345 lines
9.9 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package net
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import (
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"context"
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"io"
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"os"
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"syscall"
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"time"
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)
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// BUG(mikio): On JS and Windows, the File method of TCPConn and
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// TCPListener is not implemented.
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// TCPAddr represents the address of a TCP end point.
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type TCPAddr struct {
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IP IP
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Port int
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Zone string // IPv6 scoped addressing zone
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}
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// Network returns the address's network name, "tcp".
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func (a *TCPAddr) Network() string { return "tcp" }
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func (a *TCPAddr) String() string {
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if a == nil {
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return "<nil>"
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}
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ip := ipEmptyString(a.IP)
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if a.Zone != "" {
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return JoinHostPort(ip+"%"+a.Zone, itoa(a.Port))
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}
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return JoinHostPort(ip, itoa(a.Port))
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}
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func (a *TCPAddr) isWildcard() bool {
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if a == nil || a.IP == nil {
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return true
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}
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return a.IP.IsUnspecified()
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}
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func (a *TCPAddr) opAddr() Addr {
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if a == nil {
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return nil
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}
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return a
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}
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// ResolveTCPAddr returns an address of TCP end point.
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//
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// The network must be a TCP network name.
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//
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// If the host in the address parameter is not a literal IP address or
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// the port is not a literal port number, ResolveTCPAddr resolves the
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// address to an address of TCP end point.
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// Otherwise, it parses the address as a pair of literal IP address
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// and port number.
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// The address parameter can use a host name, but this is not
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// recommended, because it will return at most one of the host name's
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// IP addresses.
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//
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// See func Dial for a description of the network and address
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// parameters.
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func ResolveTCPAddr(network, address string) (*TCPAddr, error) {
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switch network {
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case "tcp", "tcp4", "tcp6":
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case "": // a hint wildcard for Go 1.0 undocumented behavior
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network = "tcp"
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default:
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return nil, UnknownNetworkError(network)
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}
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addrs, err := DefaultResolver.internetAddrList(context.Background(), network, address)
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if err != nil {
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return nil, err
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}
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return addrs.forResolve(network, address).(*TCPAddr), nil
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}
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// TCPConn is an implementation of the Conn interface for TCP network
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// connections.
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type TCPConn struct {
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conn
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}
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// SyscallConn returns a raw network connection.
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// This implements the syscall.Conn interface.
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func (c *TCPConn) SyscallConn() (syscall.RawConn, error) {
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if !c.ok() {
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return nil, syscall.EINVAL
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}
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return newRawConn(c.fd)
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}
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// ReadFrom implements the io.ReaderFrom ReadFrom method.
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func (c *TCPConn) ReadFrom(r io.Reader) (int64, error) {
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if !c.ok() {
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return 0, syscall.EINVAL
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}
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n, err := c.readFrom(r)
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if err != nil && err != io.EOF {
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err = &OpError{Op: "readfrom", Net: c.fd.net, Source: c.fd.laddr, Addr: c.fd.raddr, Err: err}
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}
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return n, err
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}
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// CloseRead shuts down the reading side of the TCP connection.
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// Most callers should just use Close.
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func (c *TCPConn) CloseRead() error {
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if !c.ok() {
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return syscall.EINVAL
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}
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if err := c.fd.closeRead(); err != nil {
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return &OpError{Op: "close", Net: c.fd.net, Source: c.fd.laddr, Addr: c.fd.raddr, Err: err}
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}
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return nil
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}
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// CloseWrite shuts down the writing side of the TCP connection.
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// Most callers should just use Close.
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func (c *TCPConn) CloseWrite() error {
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if !c.ok() {
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return syscall.EINVAL
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}
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if err := c.fd.closeWrite(); err != nil {
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return &OpError{Op: "close", Net: c.fd.net, Source: c.fd.laddr, Addr: c.fd.raddr, Err: err}
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}
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return nil
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}
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// SetLinger sets the behavior of Close on a connection which still
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// has data waiting to be sent or to be acknowledged.
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//
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// If sec < 0 (the default), the operating system finishes sending the
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// data in the background.
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//
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// If sec == 0, the operating system discards any unsent or
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// unacknowledged data.
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//
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// If sec > 0, the data is sent in the background as with sec < 0. On
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// some operating systems after sec seconds have elapsed any remaining
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// unsent data may be discarded.
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func (c *TCPConn) SetLinger(sec int) error {
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if !c.ok() {
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return syscall.EINVAL
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}
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if err := setLinger(c.fd, sec); err != nil {
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return &OpError{Op: "set", Net: c.fd.net, Source: c.fd.laddr, Addr: c.fd.raddr, Err: err}
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}
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return nil
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}
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// SetKeepAlive sets whether the operating system should send
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// keep-alive messages on the connection.
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func (c *TCPConn) SetKeepAlive(keepalive bool) error {
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if !c.ok() {
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return syscall.EINVAL
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}
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if err := setKeepAlive(c.fd, keepalive); err != nil {
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return &OpError{Op: "set", Net: c.fd.net, Source: c.fd.laddr, Addr: c.fd.raddr, Err: err}
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}
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return nil
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}
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// SetKeepAlivePeriod sets period between keep-alives.
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func (c *TCPConn) SetKeepAlivePeriod(d time.Duration) error {
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if !c.ok() {
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return syscall.EINVAL
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}
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if err := setKeepAlivePeriod(c.fd, d); err != nil {
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return &OpError{Op: "set", Net: c.fd.net, Source: c.fd.laddr, Addr: c.fd.raddr, Err: err}
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}
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return nil
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}
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// SetNoDelay controls whether the operating system should delay
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// packet transmission in hopes of sending fewer packets (Nagle's
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// algorithm). The default is true (no delay), meaning that data is
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// sent as soon as possible after a Write.
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func (c *TCPConn) SetNoDelay(noDelay bool) error {
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if !c.ok() {
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return syscall.EINVAL
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}
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if err := setNoDelay(c.fd, noDelay); err != nil {
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return &OpError{Op: "set", Net: c.fd.net, Source: c.fd.laddr, Addr: c.fd.raddr, Err: err}
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}
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return nil
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}
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func newTCPConn(fd *netFD) *TCPConn {
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c := &TCPConn{conn{fd}}
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setNoDelay(c.fd, true)
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return c
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}
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// DialTCP acts like Dial for TCP networks.
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//
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// The network must be a TCP network name; see func Dial for details.
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//
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// If laddr is nil, a local address is automatically chosen.
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// If the IP field of raddr is nil or an unspecified IP address, the
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// local system is assumed.
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func DialTCP(network string, laddr, raddr *TCPAddr) (*TCPConn, error) {
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switch network {
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case "tcp", "tcp4", "tcp6":
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default:
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return nil, &OpError{Op: "dial", Net: network, Source: laddr.opAddr(), Addr: raddr.opAddr(), Err: UnknownNetworkError(network)}
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}
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if raddr == nil {
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return nil, &OpError{Op: "dial", Net: network, Source: laddr.opAddr(), Addr: nil, Err: errMissingAddress}
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}
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sd := &sysDialer{network: network, address: raddr.String()}
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c, err := sd.dialTCP(context.Background(), laddr, raddr)
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if err != nil {
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return nil, &OpError{Op: "dial", Net: network, Source: laddr.opAddr(), Addr: raddr.opAddr(), Err: err}
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}
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return c, nil
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}
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// TCPListener is a TCP network listener. Clients should typically
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// use variables of type Listener instead of assuming TCP.
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type TCPListener struct {
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fd *netFD
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lc ListenConfig
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}
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// SyscallConn returns a raw network connection.
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// This implements the syscall.Conn interface.
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//
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// The returned RawConn only supports calling Control. Read and
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// Write return an error.
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func (l *TCPListener) SyscallConn() (syscall.RawConn, error) {
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if !l.ok() {
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return nil, syscall.EINVAL
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}
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return newRawListener(l.fd)
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}
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// AcceptTCP accepts the next incoming call and returns the new
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// connection.
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func (l *TCPListener) AcceptTCP() (*TCPConn, error) {
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if !l.ok() {
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return nil, syscall.EINVAL
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}
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c, err := l.accept()
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if err != nil {
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return nil, &OpError{Op: "accept", Net: l.fd.net, Source: nil, Addr: l.fd.laddr, Err: err}
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}
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return c, nil
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}
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// Accept implements the Accept method in the Listener interface; it
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// waits for the next call and returns a generic Conn.
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func (l *TCPListener) Accept() (Conn, error) {
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if !l.ok() {
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return nil, syscall.EINVAL
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}
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c, err := l.accept()
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if err != nil {
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return nil, &OpError{Op: "accept", Net: l.fd.net, Source: nil, Addr: l.fd.laddr, Err: err}
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}
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return c, nil
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}
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// Close stops listening on the TCP address.
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// Already Accepted connections are not closed.
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func (l *TCPListener) Close() error {
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if !l.ok() {
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return syscall.EINVAL
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}
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if err := l.close(); err != nil {
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return &OpError{Op: "close", Net: l.fd.net, Source: nil, Addr: l.fd.laddr, Err: err}
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}
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return nil
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}
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// Addr returns the listener's network address, a *TCPAddr.
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// The Addr returned is shared by all invocations of Addr, so
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// do not modify it.
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func (l *TCPListener) Addr() Addr { return l.fd.laddr }
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// SetDeadline sets the deadline associated with the listener.
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// A zero time value disables the deadline.
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func (l *TCPListener) SetDeadline(t time.Time) error {
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if !l.ok() {
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return syscall.EINVAL
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}
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if err := l.fd.pfd.SetDeadline(t); err != nil {
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return &OpError{Op: "set", Net: l.fd.net, Source: nil, Addr: l.fd.laddr, Err: err}
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}
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return nil
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}
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// File returns a copy of the underlying os.File.
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// It is the caller's responsibility to close f when finished.
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// Closing l does not affect f, and closing f does not affect l.
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//
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// The returned os.File's file descriptor is different from the
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// connection's. Attempting to change properties of the original
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// using this duplicate may or may not have the desired effect.
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func (l *TCPListener) File() (f *os.File, err error) {
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if !l.ok() {
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return nil, syscall.EINVAL
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}
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f, err = l.file()
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if err != nil {
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return nil, &OpError{Op: "file", Net: l.fd.net, Source: nil, Addr: l.fd.laddr, Err: err}
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}
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return
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}
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// ListenTCP acts like Listen for TCP networks.
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//
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// The network must be a TCP network name; see func Dial for details.
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//
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// If the IP field of laddr is nil or an unspecified IP address,
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// ListenTCP listens on all available unicast and anycast IP addresses
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// of the local system.
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// If the Port field of laddr is 0, a port number is automatically
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// chosen.
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func ListenTCP(network string, laddr *TCPAddr) (*TCPListener, error) {
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switch network {
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case "tcp", "tcp4", "tcp6":
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default:
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return nil, &OpError{Op: "listen", Net: network, Source: nil, Addr: laddr.opAddr(), Err: UnknownNetworkError(network)}
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}
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if laddr == nil {
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laddr = &TCPAddr{}
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}
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sl := &sysListener{network: network, address: laddr.String()}
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ln, err := sl.listenTCP(context.Background(), laddr)
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if err != nil {
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return nil, &OpError{Op: "listen", Net: network, Source: nil, Addr: laddr.opAddr(), Err: err}
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}
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return ln, nil
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}
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// roundDurationUp rounds d to the next multiple of to.
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func roundDurationUp(d time.Duration, to time.Duration) time.Duration {
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return (d + to - 1) / to
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}
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