gcc/gcc/cfgloopmanip.c
Lawrence Crowl d7c028c07b This patch normalizes more bitmap function names.
sbitmap.h

    TEST_BIT -> bitmap_bit_p
    SET_BIT -> bitmap_set_bit
    SET_BIT_WITH_POPCOUNT -> bitmap_set_bit_with_popcount
    RESET_BIT -> bitmap_clear_bit
    RESET_BIT_WITH_POPCOUNT -> bitmap_clear_bit_with_popcount

  basic-block.h

    sbitmap_intersection_of_succs -> bitmap_intersection_of_succs
    sbitmap_intersection_of_preds -> bitmap_intersection_of_preds
    sbitmap_union_of_succs -> bitmap_union_of_succs
    sbitmap_union_of_preds -> bitmap_union_of_preds

The sbitmap.h functions also needed their numeric paramter changed
from unsigned int to int to match the bitmap functions.

Callers updated to match.

Tested on x86-64, config-list.mk testing.


Index: gcc/ChangeLog

2012-11-01  Lawrence Crowl  <crowl@google.com>

	* sbitmap.h (TEST_BIT): Rename bitmap_bit_p, normalizing parameter
	type. Update callers to match.
	(SET_BIT): Rename bitmap_set_bit, normalizing parameter type. Update
	callers to match.
	(SET_BIT_WITH_POPCOUNT): Rename bitmap_set_bit_with_popcount,
	normalizing parameter type. Update callers to match.
	(RESET_BIT): Rename bitmap_clear_bit, normalizing parameter type.
	Update callers to match.
	(RESET_BIT_WITH_POPCOUNT): Rename bitmap_clear_bit_with_popcount,
	normalizing parameter type. Update callers to match.
	* basic-block.h (sbitmap_intersection_of_succs): Rename
	bitmap_intersection_of_succs. Update callers to match.
	* basic-block.h (sbitmap_intersection_of_preds): Rename
	bitmap_intersection_of_preds. Update callers to match.
	* basic-block.h (sbitmap_union_of_succs): Rename
	bitmap_union_of_succs. Update callers to match.
	* basic-block.h (sbitmap_union_of_preds): Rename
	bitmap_union_of_preds. Update callers to match.

From-SVN: r193066
2012-11-01 19:23:35 +00:00

1896 lines
58 KiB
C

/* Loop manipulation code for GNU compiler.
Copyright (C) 2002, 2003, 2004, 2005, 2007, 2008, 2009, 2010, 2011
Free Software Foundation, Inc.
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation; either version 3, or (at your option) any later
version.
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING3. If not see
<http://www.gnu.org/licenses/>. */
#include "config.h"
#include "system.h"
#include "coretypes.h"
#include "tm.h"
#include "rtl.h"
#include "basic-block.h"
#include "cfgloop.h"
#include "tree-flow.h"
#include "dumpfile.h"
static void copy_loops_to (struct loop **, int,
struct loop *);
static void loop_redirect_edge (edge, basic_block);
static void remove_bbs (basic_block *, int);
static bool rpe_enum_p (const_basic_block, const void *);
static int find_path (edge, basic_block **);
static void fix_loop_placements (struct loop *, bool *);
static bool fix_bb_placement (basic_block);
static void fix_bb_placements (basic_block, bool *, bitmap);
/* Checks whether basic block BB is dominated by DATA. */
static bool
rpe_enum_p (const_basic_block bb, const void *data)
{
return dominated_by_p (CDI_DOMINATORS, bb, (const_basic_block) data);
}
/* Remove basic blocks BBS. NBBS is the number of the basic blocks. */
static void
remove_bbs (basic_block *bbs, int nbbs)
{
int i;
for (i = 0; i < nbbs; i++)
delete_basic_block (bbs[i]);
}
/* Find path -- i.e. the basic blocks dominated by edge E and put them
into array BBS, that will be allocated large enough to contain them.
E->dest must have exactly one predecessor for this to work (it is
easy to achieve and we do not put it here because we do not want to
alter anything by this function). The number of basic blocks in the
path is returned. */
static int
find_path (edge e, basic_block **bbs)
{
gcc_assert (EDGE_COUNT (e->dest->preds) <= 1);
/* Find bbs in the path. */
*bbs = XNEWVEC (basic_block, n_basic_blocks);
return dfs_enumerate_from (e->dest, 0, rpe_enum_p, *bbs,
n_basic_blocks, e->dest);
}
/* Fix placement of basic block BB inside loop hierarchy --
Let L be a loop to that BB belongs. Then every successor of BB must either
1) belong to some superloop of loop L, or
2) be a header of loop K such that K->outer is superloop of L
Returns true if we had to move BB into other loop to enforce this condition,
false if the placement of BB was already correct (provided that placements
of its successors are correct). */
static bool
fix_bb_placement (basic_block bb)
{
edge e;
edge_iterator ei;
struct loop *loop = current_loops->tree_root, *act;
FOR_EACH_EDGE (e, ei, bb->succs)
{
if (e->dest == EXIT_BLOCK_PTR)
continue;
act = e->dest->loop_father;
if (act->header == e->dest)
act = loop_outer (act);
if (flow_loop_nested_p (loop, act))
loop = act;
}
if (loop == bb->loop_father)
return false;
remove_bb_from_loops (bb);
add_bb_to_loop (bb, loop);
return true;
}
/* Fix placement of LOOP inside loop tree, i.e. find the innermost superloop
of LOOP to that leads at least one exit edge of LOOP, and set it
as the immediate superloop of LOOP. Return true if the immediate superloop
of LOOP changed. */
static bool
fix_loop_placement (struct loop *loop)
{
unsigned i;
edge e;
VEC (edge, heap) *exits = get_loop_exit_edges (loop);
struct loop *father = current_loops->tree_root, *act;
bool ret = false;
FOR_EACH_VEC_ELT (edge, exits, i, e)
{
act = find_common_loop (loop, e->dest->loop_father);
if (flow_loop_nested_p (father, act))
father = act;
}
if (father != loop_outer (loop))
{
for (act = loop_outer (loop); act != father; act = loop_outer (act))
act->num_nodes -= loop->num_nodes;
flow_loop_tree_node_remove (loop);
flow_loop_tree_node_add (father, loop);
/* The exit edges of LOOP no longer exits its original immediate
superloops; remove them from the appropriate exit lists. */
FOR_EACH_VEC_ELT (edge, exits, i, e)
rescan_loop_exit (e, false, false);
ret = true;
}
VEC_free (edge, heap, exits);
return ret;
}
/* Fix placements of basic blocks inside loop hierarchy stored in loops; i.e.
enforce condition condition stated in description of fix_bb_placement. We
start from basic block FROM that had some of its successors removed, so that
his placement no longer has to be correct, and iteratively fix placement of
its predecessors that may change if placement of FROM changed. Also fix
placement of subloops of FROM->loop_father, that might also be altered due
to this change; the condition for them is similar, except that instead of
successors we consider edges coming out of the loops.
If the changes may invalidate the information about irreducible regions,
IRRED_INVALIDATED is set to true.
If LOOP_CLOSED_SSA_INVLIDATED is non-zero then all basic blocks with
changed loop_father are collected there. */
static void
fix_bb_placements (basic_block from,
bool *irred_invalidated,
bitmap loop_closed_ssa_invalidated)
{
sbitmap in_queue;
basic_block *queue, *qtop, *qbeg, *qend;
struct loop *base_loop, *target_loop;
edge e;
/* We pass through blocks back-reachable from FROM, testing whether some
of their successors moved to outer loop. It may be necessary to
iterate several times, but it is finite, as we stop unless we move
the basic block up the loop structure. The whole story is a bit
more complicated due to presence of subloops, those are moved using
fix_loop_placement. */
base_loop = from->loop_father;
/* If we are already in the outermost loop, the basic blocks cannot be moved
outside of it. If FROM is the header of the base loop, it cannot be moved
outside of it, either. In both cases, we can end now. */
if (base_loop == current_loops->tree_root
|| from == base_loop->header)
return;
in_queue = sbitmap_alloc (last_basic_block);
bitmap_clear (in_queue);
bitmap_set_bit (in_queue, from->index);
/* Prevent us from going out of the base_loop. */
bitmap_set_bit (in_queue, base_loop->header->index);
queue = XNEWVEC (basic_block, base_loop->num_nodes + 1);
qtop = queue + base_loop->num_nodes + 1;
qbeg = queue;
qend = queue + 1;
*qbeg = from;
while (qbeg != qend)
{
edge_iterator ei;
from = *qbeg;
qbeg++;
if (qbeg == qtop)
qbeg = queue;
bitmap_clear_bit (in_queue, from->index);
if (from->loop_father->header == from)
{
/* Subloop header, maybe move the loop upward. */
if (!fix_loop_placement (from->loop_father))
continue;
target_loop = loop_outer (from->loop_father);
}
else
{
/* Ordinary basic block. */
if (!fix_bb_placement (from))
continue;
if (loop_closed_ssa_invalidated)
bitmap_set_bit (loop_closed_ssa_invalidated, from->index);
target_loop = from->loop_father;
}
FOR_EACH_EDGE (e, ei, from->succs)
{
if (e->flags & EDGE_IRREDUCIBLE_LOOP)
*irred_invalidated = true;
}
/* Something has changed, insert predecessors into queue. */
FOR_EACH_EDGE (e, ei, from->preds)
{
basic_block pred = e->src;
struct loop *nca;
if (e->flags & EDGE_IRREDUCIBLE_LOOP)
*irred_invalidated = true;
if (bitmap_bit_p (in_queue, pred->index))
continue;
/* If it is subloop, then it either was not moved, or
the path up the loop tree from base_loop do not contain
it. */
nca = find_common_loop (pred->loop_father, base_loop);
if (pred->loop_father != base_loop
&& (nca == base_loop
|| nca != pred->loop_father))
pred = pred->loop_father->header;
else if (!flow_loop_nested_p (target_loop, pred->loop_father))
{
/* If PRED is already higher in the loop hierarchy than the
TARGET_LOOP to that we moved FROM, the change of the position
of FROM does not affect the position of PRED, so there is no
point in processing it. */
continue;
}
if (bitmap_bit_p (in_queue, pred->index))
continue;
/* Schedule the basic block. */
*qend = pred;
qend++;
if (qend == qtop)
qend = queue;
bitmap_set_bit (in_queue, pred->index);
}
}
free (in_queue);
free (queue);
}
/* Removes path beginning at edge E, i.e. remove basic blocks dominated by E
and update loop structures and dominators. Return true if we were able
to remove the path, false otherwise (and nothing is affected then). */
bool
remove_path (edge e)
{
edge ae;
basic_block *rem_bbs, *bord_bbs, from, bb;
VEC (basic_block, heap) *dom_bbs;
int i, nrem, n_bord_bbs;
sbitmap seen;
bool irred_invalidated = false;
edge_iterator ei;
struct loop *l, *f;
if (!can_remove_branch_p (e))
return false;
/* Keep track of whether we need to update information about irreducible
regions. This is the case if the removed area is a part of the
irreducible region, or if the set of basic blocks that belong to a loop
that is inside an irreducible region is changed, or if such a loop is
removed. */
if (e->flags & EDGE_IRREDUCIBLE_LOOP)
irred_invalidated = true;
/* We need to check whether basic blocks are dominated by the edge
e, but we only have basic block dominators. This is easy to
fix -- when e->dest has exactly one predecessor, this corresponds
to blocks dominated by e->dest, if not, split the edge. */
if (!single_pred_p (e->dest))
e = single_pred_edge (split_edge (e));
/* It may happen that by removing path we remove one or more loops
we belong to. In this case first unloop the loops, then proceed
normally. We may assume that e->dest is not a header of any loop,
as it now has exactly one predecessor. */
for (l = e->src->loop_father; loop_outer (l); l = f)
{
f = loop_outer (l);
if (dominated_by_p (CDI_DOMINATORS, l->latch, e->dest))
unloop (l, &irred_invalidated, NULL);
}
/* Identify the path. */
nrem = find_path (e, &rem_bbs);
n_bord_bbs = 0;
bord_bbs = XNEWVEC (basic_block, n_basic_blocks);
seen = sbitmap_alloc (last_basic_block);
bitmap_clear (seen);
/* Find "border" hexes -- i.e. those with predecessor in removed path. */
for (i = 0; i < nrem; i++)
bitmap_set_bit (seen, rem_bbs[i]->index);
if (!irred_invalidated)
FOR_EACH_EDGE (ae, ei, e->src->succs)
if (ae != e && ae->dest != EXIT_BLOCK_PTR && !bitmap_bit_p (seen, ae->dest->index)
&& ae->flags & EDGE_IRREDUCIBLE_LOOP)
irred_invalidated = true;
for (i = 0; i < nrem; i++)
{
bb = rem_bbs[i];
FOR_EACH_EDGE (ae, ei, rem_bbs[i]->succs)
if (ae->dest != EXIT_BLOCK_PTR && !bitmap_bit_p (seen, ae->dest->index))
{
bitmap_set_bit (seen, ae->dest->index);
bord_bbs[n_bord_bbs++] = ae->dest;
if (ae->flags & EDGE_IRREDUCIBLE_LOOP)
irred_invalidated = true;
}
}
/* Remove the path. */
from = e->src;
remove_branch (e);
dom_bbs = NULL;
/* Cancel loops contained in the path. */
for (i = 0; i < nrem; i++)
if (rem_bbs[i]->loop_father->header == rem_bbs[i])
cancel_loop_tree (rem_bbs[i]->loop_father);
remove_bbs (rem_bbs, nrem);
free (rem_bbs);
/* Find blocks whose dominators may be affected. */
bitmap_clear (seen);
for (i = 0; i < n_bord_bbs; i++)
{
basic_block ldom;
bb = get_immediate_dominator (CDI_DOMINATORS, bord_bbs[i]);
if (bitmap_bit_p (seen, bb->index))
continue;
bitmap_set_bit (seen, bb->index);
for (ldom = first_dom_son (CDI_DOMINATORS, bb);
ldom;
ldom = next_dom_son (CDI_DOMINATORS, ldom))
if (!dominated_by_p (CDI_DOMINATORS, from, ldom))
VEC_safe_push (basic_block, heap, dom_bbs, ldom);
}
free (seen);
/* Recount dominators. */
iterate_fix_dominators (CDI_DOMINATORS, dom_bbs, true);
VEC_free (basic_block, heap, dom_bbs);
free (bord_bbs);
/* Fix placements of basic blocks inside loops and the placement of
loops in the loop tree. */
fix_bb_placements (from, &irred_invalidated, NULL);
fix_loop_placements (from->loop_father, &irred_invalidated);
if (irred_invalidated
&& loops_state_satisfies_p (LOOPS_HAVE_MARKED_IRREDUCIBLE_REGIONS))
mark_irreducible_loops ();
return true;
}
/* Creates place for a new LOOP in loops structure. */
static void
place_new_loop (struct loop *loop)
{
loop->num = number_of_loops ();
VEC_safe_push (loop_p, gc, current_loops->larray, loop);
}
/* Given LOOP structure with filled header and latch, find the body of the
corresponding loop and add it to loops tree. Insert the LOOP as a son of
outer. */
void
add_loop (struct loop *loop, struct loop *outer)
{
basic_block *bbs;
int i, n;
struct loop *subloop;
edge e;
edge_iterator ei;
/* Add it to loop structure. */
place_new_loop (loop);
flow_loop_tree_node_add (outer, loop);
/* Find its nodes. */
bbs = XNEWVEC (basic_block, n_basic_blocks);
n = get_loop_body_with_size (loop, bbs, n_basic_blocks);
for (i = 0; i < n; i++)
{
if (bbs[i]->loop_father == outer)
{
remove_bb_from_loops (bbs[i]);
add_bb_to_loop (bbs[i], loop);
continue;
}
loop->num_nodes++;
/* If we find a direct subloop of OUTER, move it to LOOP. */
subloop = bbs[i]->loop_father;
if (loop_outer (subloop) == outer
&& subloop->header == bbs[i])
{
flow_loop_tree_node_remove (subloop);
flow_loop_tree_node_add (loop, subloop);
}
}
/* Update the information about loop exit edges. */
for (i = 0; i < n; i++)
{
FOR_EACH_EDGE (e, ei, bbs[i]->succs)
{
rescan_loop_exit (e, false, false);
}
}
free (bbs);
}
/* Multiply all frequencies in LOOP by NUM/DEN. */
void
scale_loop_frequencies (struct loop *loop, int num, int den)
{
basic_block *bbs;
bbs = get_loop_body (loop);
scale_bbs_frequencies_int (bbs, loop->num_nodes, num, den);
free (bbs);
}
/* Multiply all frequencies in LOOP by SCALE/REG_BR_PROB_BASE.
If ITERATION_BOUND is non-zero, scale even further if loop is predicted
to iterate too many times. */
void
scale_loop_profile (struct loop *loop, int scale, int iteration_bound)
{
gcov_type iterations = expected_loop_iterations_unbounded (loop);
edge e;
edge_iterator ei;
if (dump_file && (dump_flags & TDF_DETAILS))
fprintf (dump_file, ";; Scaling loop %i with scale %f, "
"bounding iterations to %i from guessed %i\n",
loop->num, (double)scale / REG_BR_PROB_BASE,
iteration_bound, (int)iterations);
/* See if loop is predicted to iterate too many times. */
if (iteration_bound && iterations > 0
&& RDIV (iterations * scale, REG_BR_PROB_BASE) > iteration_bound)
{
/* Fixing loop profile for different trip count is not trivial; the exit
probabilities has to be updated to match and frequencies propagated down
to the loop body.
We fully update only the simple case of loop with single exit that is
either from the latch or BB just before latch and leads from BB with
simple conditional jump. This is OK for use in vectorizer. */
e = single_exit (loop);
if (e)
{
edge other_e;
int freq_delta;
gcov_type count_delta;
FOR_EACH_EDGE (other_e, ei, e->src->succs)
if (!(other_e->flags & (EDGE_ABNORMAL | EDGE_FAKE))
&& e != other_e)
break;
/* Probability of exit must be 1/iterations. */
freq_delta = EDGE_FREQUENCY (e);
e->probability = REG_BR_PROB_BASE / iteration_bound;
other_e->probability = inverse_probability (e->probability);
freq_delta -= EDGE_FREQUENCY (e);
/* Adjust counts accordingly. */
count_delta = e->count;
e->count = apply_probability (e->src->count, e->probability);
other_e->count = apply_probability (e->src->count, other_e->probability);
count_delta -= e->count;
/* If latch exists, change its frequency and count, since we changed
probability of exit. Theoretically we should update everything from
source of exit edge to latch, but for vectorizer this is enough. */
if (loop->latch
&& loop->latch != e->src)
{
loop->latch->frequency += freq_delta;
if (loop->latch->frequency < 0)
loop->latch->frequency = 0;
loop->latch->count += count_delta;
if (loop->latch->count < 0)
loop->latch->count = 0;
}
}
/* Roughly speaking we want to reduce the loop body profile by the
the difference of loop iterations. We however can do better if
we look at the actual profile, if it is available. */
scale = RDIV (iteration_bound * scale, iterations);
if (loop->header->count)
{
gcov_type count_in = 0;
FOR_EACH_EDGE (e, ei, loop->header->preds)
if (e->src != loop->latch)
count_in += e->count;
if (count_in != 0)
scale = RDIV (count_in * iteration_bound * REG_BR_PROB_BASE, loop->header->count);
}
else if (loop->header->frequency)
{
int freq_in = 0;
FOR_EACH_EDGE (e, ei, loop->header->preds)
if (e->src != loop->latch)
freq_in += EDGE_FREQUENCY (e);
if (freq_in != 0)
scale = RDIV (freq_in * iteration_bound * REG_BR_PROB_BASE, loop->header->frequency);
}
if (!scale)
scale = 1;
}
if (scale == REG_BR_PROB_BASE)
return;
/* Scale the actual probabilities. */
scale_loop_frequencies (loop, scale, REG_BR_PROB_BASE);
if (dump_file && (dump_flags & TDF_DETAILS))
fprintf (dump_file, ";; guessed iterations are now %i\n",
(int)expected_loop_iterations_unbounded (loop));
}
/* Recompute dominance information for basic blocks outside LOOP. */
static void
update_dominators_in_loop (struct loop *loop)
{
VEC (basic_block, heap) *dom_bbs = NULL;
sbitmap seen;
basic_block *body;
unsigned i;
seen = sbitmap_alloc (last_basic_block);
bitmap_clear (seen);
body = get_loop_body (loop);
for (i = 0; i < loop->num_nodes; i++)
bitmap_set_bit (seen, body[i]->index);
for (i = 0; i < loop->num_nodes; i++)
{
basic_block ldom;
for (ldom = first_dom_son (CDI_DOMINATORS, body[i]);
ldom;
ldom = next_dom_son (CDI_DOMINATORS, ldom))
if (!bitmap_bit_p (seen, ldom->index))
{
bitmap_set_bit (seen, ldom->index);
VEC_safe_push (basic_block, heap, dom_bbs, ldom);
}
}
iterate_fix_dominators (CDI_DOMINATORS, dom_bbs, false);
free (body);
free (seen);
VEC_free (basic_block, heap, dom_bbs);
}
/* Creates an if region as shown above. CONDITION is used to create
the test for the if.
|
| ------------- -------------
| | pred_bb | | pred_bb |
| ------------- -------------
| | |
| | | ENTRY_EDGE
| | ENTRY_EDGE V
| | ====> -------------
| | | cond_bb |
| | | CONDITION |
| | -------------
| V / \
| ------------- e_false / \ e_true
| | succ_bb | V V
| ------------- ----------- -----------
| | false_bb | | true_bb |
| ----------- -----------
| \ /
| \ /
| V V
| -------------
| | join_bb |
| -------------
| | exit_edge (result)
| V
| -----------
| | succ_bb |
| -----------
|
*/
edge
create_empty_if_region_on_edge (edge entry_edge, tree condition)
{
basic_block cond_bb, true_bb, false_bb, join_bb;
edge e_true, e_false, exit_edge;
gimple cond_stmt;
tree simple_cond;
gimple_stmt_iterator gsi;
cond_bb = split_edge (entry_edge);
/* Insert condition in cond_bb. */
gsi = gsi_last_bb (cond_bb);
simple_cond =
force_gimple_operand_gsi (&gsi, condition, true, NULL,
false, GSI_NEW_STMT);
cond_stmt = gimple_build_cond_from_tree (simple_cond, NULL_TREE, NULL_TREE);
gsi = gsi_last_bb (cond_bb);
gsi_insert_after (&gsi, cond_stmt, GSI_NEW_STMT);
join_bb = split_edge (single_succ_edge (cond_bb));
e_true = single_succ_edge (cond_bb);
true_bb = split_edge (e_true);
e_false = make_edge (cond_bb, join_bb, 0);
false_bb = split_edge (e_false);
e_true->flags &= ~EDGE_FALLTHRU;
e_true->flags |= EDGE_TRUE_VALUE;
e_false->flags &= ~EDGE_FALLTHRU;
e_false->flags |= EDGE_FALSE_VALUE;
set_immediate_dominator (CDI_DOMINATORS, cond_bb, entry_edge->src);
set_immediate_dominator (CDI_DOMINATORS, true_bb, cond_bb);
set_immediate_dominator (CDI_DOMINATORS, false_bb, cond_bb);
set_immediate_dominator (CDI_DOMINATORS, join_bb, cond_bb);
exit_edge = single_succ_edge (join_bb);
if (single_pred_p (exit_edge->dest))
set_immediate_dominator (CDI_DOMINATORS, exit_edge->dest, join_bb);
return exit_edge;
}
/* create_empty_loop_on_edge
|
| - pred_bb - ------ pred_bb ------
| | | | iv0 = initial_value |
| -----|----- ---------|-----------
| | ______ | entry_edge
| | entry_edge / | |
| | ====> | -V---V- loop_header -------------
| V | | iv_before = phi (iv0, iv_after) |
| - succ_bb - | ---|-----------------------------
| | | | |
| ----------- | ---V--- loop_body ---------------
| | | iv_after = iv_before + stride |
| | | if (iv_before < upper_bound) |
| | ---|--------------\--------------
| | | \ exit_e
| | V \
| | - loop_latch - V- succ_bb -
| | | | | |
| | /------------- -----------
| \ ___ /
Creates an empty loop as shown above, the IV_BEFORE is the SSA_NAME
that is used before the increment of IV. IV_BEFORE should be used for
adding code to the body that uses the IV. OUTER is the outer loop in
which the new loop should be inserted.
Both INITIAL_VALUE and UPPER_BOUND expressions are gimplified and
inserted on the loop entry edge. This implies that this function
should be used only when the UPPER_BOUND expression is a loop
invariant. */
struct loop *
create_empty_loop_on_edge (edge entry_edge,
tree initial_value,
tree stride, tree upper_bound,
tree iv,
tree *iv_before,
tree *iv_after,
struct loop *outer)
{
basic_block loop_header, loop_latch, succ_bb, pred_bb;
struct loop *loop;
gimple_stmt_iterator gsi;
gimple_seq stmts;
gimple cond_expr;
tree exit_test;
edge exit_e;
int prob;
gcc_assert (entry_edge && initial_value && stride && upper_bound && iv);
/* Create header, latch and wire up the loop. */
pred_bb = entry_edge->src;
loop_header = split_edge (entry_edge);
loop_latch = split_edge (single_succ_edge (loop_header));
succ_bb = single_succ (loop_latch);
make_edge (loop_header, succ_bb, 0);
redirect_edge_succ_nodup (single_succ_edge (loop_latch), loop_header);
/* Set immediate dominator information. */
set_immediate_dominator (CDI_DOMINATORS, loop_header, pred_bb);
set_immediate_dominator (CDI_DOMINATORS, loop_latch, loop_header);
set_immediate_dominator (CDI_DOMINATORS, succ_bb, loop_header);
/* Initialize a loop structure and put it in a loop hierarchy. */
loop = alloc_loop ();
loop->header = loop_header;
loop->latch = loop_latch;
add_loop (loop, outer);
/* TODO: Fix frequencies and counts. */
prob = REG_BR_PROB_BASE / 2;
scale_loop_frequencies (loop, REG_BR_PROB_BASE - prob, REG_BR_PROB_BASE);
/* Update dominators. */
update_dominators_in_loop (loop);
/* Modify edge flags. */
exit_e = single_exit (loop);
exit_e->flags = EDGE_LOOP_EXIT | EDGE_FALSE_VALUE;
single_pred_edge (loop_latch)->flags = EDGE_TRUE_VALUE;
/* Construct IV code in loop. */
initial_value = force_gimple_operand (initial_value, &stmts, true, iv);
if (stmts)
{
gsi_insert_seq_on_edge (loop_preheader_edge (loop), stmts);
gsi_commit_edge_inserts ();
}
upper_bound = force_gimple_operand (upper_bound, &stmts, true, NULL);
if (stmts)
{
gsi_insert_seq_on_edge (loop_preheader_edge (loop), stmts);
gsi_commit_edge_inserts ();
}
gsi = gsi_last_bb (loop_header);
create_iv (initial_value, stride, iv, loop, &gsi, false,
iv_before, iv_after);
/* Insert loop exit condition. */
cond_expr = gimple_build_cond
(LT_EXPR, *iv_before, upper_bound, NULL_TREE, NULL_TREE);
exit_test = gimple_cond_lhs (cond_expr);
exit_test = force_gimple_operand_gsi (&gsi, exit_test, true, NULL,
false, GSI_NEW_STMT);
gimple_cond_set_lhs (cond_expr, exit_test);
gsi = gsi_last_bb (exit_e->src);
gsi_insert_after (&gsi, cond_expr, GSI_NEW_STMT);
split_block_after_labels (loop_header);
return loop;
}
/* Make area between HEADER_EDGE and LATCH_EDGE a loop by connecting
latch to header and update loop tree and dominators
accordingly. Everything between them plus LATCH_EDGE destination must
be dominated by HEADER_EDGE destination, and back-reachable from
LATCH_EDGE source. HEADER_EDGE is redirected to basic block SWITCH_BB,
FALSE_EDGE of SWITCH_BB to original destination of HEADER_EDGE and
TRUE_EDGE of SWITCH_BB to original destination of LATCH_EDGE.
Returns the newly created loop. Frequencies and counts in the new loop
are scaled by FALSE_SCALE and in the old one by TRUE_SCALE. */
struct loop *
loopify (edge latch_edge, edge header_edge,
basic_block switch_bb, edge true_edge, edge false_edge,
bool redirect_all_edges, unsigned true_scale, unsigned false_scale)
{
basic_block succ_bb = latch_edge->dest;
basic_block pred_bb = header_edge->src;
struct loop *loop = alloc_loop ();
struct loop *outer = loop_outer (succ_bb->loop_father);
int freq;
gcov_type cnt;
edge e;
edge_iterator ei;
loop->header = header_edge->dest;
loop->latch = latch_edge->src;
freq = EDGE_FREQUENCY (header_edge);
cnt = header_edge->count;
/* Redirect edges. */
loop_redirect_edge (latch_edge, loop->header);
loop_redirect_edge (true_edge, succ_bb);
/* During loop versioning, one of the switch_bb edge is already properly
set. Do not redirect it again unless redirect_all_edges is true. */
if (redirect_all_edges)
{
loop_redirect_edge (header_edge, switch_bb);
loop_redirect_edge (false_edge, loop->header);
/* Update dominators. */
set_immediate_dominator (CDI_DOMINATORS, switch_bb, pred_bb);
set_immediate_dominator (CDI_DOMINATORS, loop->header, switch_bb);
}
set_immediate_dominator (CDI_DOMINATORS, succ_bb, switch_bb);
/* Compute new loop. */
add_loop (loop, outer);
/* Add switch_bb to appropriate loop. */
if (switch_bb->loop_father)
remove_bb_from_loops (switch_bb);
add_bb_to_loop (switch_bb, outer);
/* Fix frequencies. */
if (redirect_all_edges)
{
switch_bb->frequency = freq;
switch_bb->count = cnt;
FOR_EACH_EDGE (e, ei, switch_bb->succs)
{
e->count = RDIV (switch_bb->count * e->probability, REG_BR_PROB_BASE);
}
}
scale_loop_frequencies (loop, false_scale, REG_BR_PROB_BASE);
scale_loop_frequencies (succ_bb->loop_father, true_scale, REG_BR_PROB_BASE);
update_dominators_in_loop (loop);
return loop;
}
/* Remove the latch edge of a LOOP and update loops to indicate that
the LOOP was removed. After this function, original loop latch will
have no successor, which caller is expected to fix somehow.
If this may cause the information about irreducible regions to become
invalid, IRRED_INVALIDATED is set to true.
LOOP_CLOSED_SSA_INVALIDATED, if non-NULL, is a bitmap where we store
basic blocks that had non-trivial update on their loop_father.*/
void
unloop (struct loop *loop, bool *irred_invalidated,
bitmap loop_closed_ssa_invalidated)
{
basic_block *body;
struct loop *ploop;
unsigned i, n;
basic_block latch = loop->latch;
bool dummy = false;
if (loop_preheader_edge (loop)->flags & EDGE_IRREDUCIBLE_LOOP)
*irred_invalidated = true;
/* This is relatively straightforward. The dominators are unchanged, as
loop header dominates loop latch, so the only thing we have to care of
is the placement of loops and basic blocks inside the loop tree. We
move them all to the loop->outer, and then let fix_bb_placements do
its work. */
body = get_loop_body (loop);
n = loop->num_nodes;
for (i = 0; i < n; i++)
if (body[i]->loop_father == loop)
{
remove_bb_from_loops (body[i]);
add_bb_to_loop (body[i], loop_outer (loop));
}
free(body);
while (loop->inner)
{
ploop = loop->inner;
flow_loop_tree_node_remove (ploop);
flow_loop_tree_node_add (loop_outer (loop), ploop);
}
/* Remove the loop and free its data. */
delete_loop (loop);
remove_edge (single_succ_edge (latch));
/* We do not pass IRRED_INVALIDATED to fix_bb_placements here, as even if
there is an irreducible region inside the cancelled loop, the flags will
be still correct. */
fix_bb_placements (latch, &dummy, loop_closed_ssa_invalidated);
}
/* Fix placement of superloops of LOOP inside loop tree, i.e. ensure that
condition stated in description of fix_loop_placement holds for them.
It is used in case when we removed some edges coming out of LOOP, which
may cause the right placement of LOOP inside loop tree to change.
IRRED_INVALIDATED is set to true if a change in the loop structures might
invalidate the information about irreducible regions. */
static void
fix_loop_placements (struct loop *loop, bool *irred_invalidated)
{
struct loop *outer;
while (loop_outer (loop))
{
outer = loop_outer (loop);
if (!fix_loop_placement (loop))
break;
/* Changing the placement of a loop in the loop tree may alter the
validity of condition 2) of the description of fix_bb_placement
for its preheader, because the successor is the header and belongs
to the loop. So call fix_bb_placements to fix up the placement
of the preheader and (possibly) of its predecessors. */
fix_bb_placements (loop_preheader_edge (loop)->src,
irred_invalidated, NULL);
loop = outer;
}
}
/* Duplicate loop bounds and other information we store about
the loop into its duplicate. */
void
copy_loop_info (struct loop *loop, struct loop *target)
{
gcc_checking_assert (!target->any_upper_bound && !target->any_estimate);
target->any_upper_bound = loop->any_upper_bound;
target->nb_iterations_upper_bound = loop->nb_iterations_upper_bound;
target->any_estimate = loop->any_estimate;
target->nb_iterations_estimate = loop->nb_iterations_estimate;
target->estimate_state = loop->estimate_state;
}
/* Copies copy of LOOP as subloop of TARGET loop, placing newly
created loop into loops structure. */
struct loop *
duplicate_loop (struct loop *loop, struct loop *target)
{
struct loop *cloop;
cloop = alloc_loop ();
place_new_loop (cloop);
copy_loop_info (loop, cloop);
/* Mark the new loop as copy of LOOP. */
set_loop_copy (loop, cloop);
/* Add it to target. */
flow_loop_tree_node_add (target, cloop);
return cloop;
}
/* Copies structure of subloops of LOOP into TARGET loop, placing
newly created loops into loop tree. */
void
duplicate_subloops (struct loop *loop, struct loop *target)
{
struct loop *aloop, *cloop;
for (aloop = loop->inner; aloop; aloop = aloop->next)
{
cloop = duplicate_loop (aloop, target);
duplicate_subloops (aloop, cloop);
}
}
/* Copies structure of subloops of N loops, stored in array COPIED_LOOPS,
into TARGET loop, placing newly created loops into loop tree. */
static void
copy_loops_to (struct loop **copied_loops, int n, struct loop *target)
{
struct loop *aloop;
int i;
for (i = 0; i < n; i++)
{
aloop = duplicate_loop (copied_loops[i], target);
duplicate_subloops (copied_loops[i], aloop);
}
}
/* Redirects edge E to basic block DEST. */
static void
loop_redirect_edge (edge e, basic_block dest)
{
if (e->dest == dest)
return;
redirect_edge_and_branch_force (e, dest);
}
/* Check whether LOOP's body can be duplicated. */
bool
can_duplicate_loop_p (const struct loop *loop)
{
int ret;
basic_block *bbs = get_loop_body (loop);
ret = can_copy_bbs_p (bbs, loop->num_nodes);
free (bbs);
return ret;
}
/* Sets probability and count of edge E to zero. The probability and count
is redistributed evenly to the remaining edges coming from E->src. */
static void
set_zero_probability (edge e)
{
basic_block bb = e->src;
edge_iterator ei;
edge ae, last = NULL;
unsigned n = EDGE_COUNT (bb->succs);
gcov_type cnt = e->count, cnt1;
unsigned prob = e->probability, prob1;
gcc_assert (n > 1);
cnt1 = cnt / (n - 1);
prob1 = prob / (n - 1);
FOR_EACH_EDGE (ae, ei, bb->succs)
{
if (ae == e)
continue;
ae->probability += prob1;
ae->count += cnt1;
last = ae;
}
/* Move the rest to one of the edges. */
last->probability += prob % (n - 1);
last->count += cnt % (n - 1);
e->probability = 0;
e->count = 0;
}
/* Duplicates body of LOOP to given edge E NDUPL times. Takes care of updating
loop structure and dominators. E's destination must be LOOP header for
this to work, i.e. it must be entry or latch edge of this loop; these are
unique, as the loops must have preheaders for this function to work
correctly (in case E is latch, the function unrolls the loop, if E is entry
edge, it peels the loop). Store edges created by copying ORIG edge from
copies corresponding to set bits in WONT_EXIT bitmap (bit 0 corresponds to
original LOOP body, the other copies are numbered in order given by control
flow through them) into TO_REMOVE array. Returns false if duplication is
impossible. */
bool
duplicate_loop_to_header_edge (struct loop *loop, edge e,
unsigned int ndupl, sbitmap wont_exit,
edge orig, VEC (edge, heap) **to_remove,
int flags)
{
struct loop *target, *aloop;
struct loop **orig_loops;
unsigned n_orig_loops;
basic_block header = loop->header, latch = loop->latch;
basic_block *new_bbs, *bbs, *first_active;
basic_block new_bb, bb, first_active_latch = NULL;
edge ae, latch_edge;
edge spec_edges[2], new_spec_edges[2];
#define SE_LATCH 0
#define SE_ORIG 1
unsigned i, j, n;
int is_latch = (latch == e->src);
int scale_act = 0, *scale_step = NULL, scale_main = 0;
int scale_after_exit = 0;
int p, freq_in, freq_le, freq_out_orig;
int prob_pass_thru, prob_pass_wont_exit, prob_pass_main;
int add_irreducible_flag;
basic_block place_after;
bitmap bbs_to_scale = NULL;
bitmap_iterator bi;
gcc_assert (e->dest == loop->header);
gcc_assert (ndupl > 0);
if (orig)
{
/* Orig must be edge out of the loop. */
gcc_assert (flow_bb_inside_loop_p (loop, orig->src));
gcc_assert (!flow_bb_inside_loop_p (loop, orig->dest));
}
n = loop->num_nodes;
bbs = get_loop_body_in_dom_order (loop);
gcc_assert (bbs[0] == loop->header);
gcc_assert (bbs[n - 1] == loop->latch);
/* Check whether duplication is possible. */
if (!can_copy_bbs_p (bbs, loop->num_nodes))
{
free (bbs);
return false;
}
new_bbs = XNEWVEC (basic_block, loop->num_nodes);
/* In case we are doing loop peeling and the loop is in the middle of
irreducible region, the peeled copies will be inside it too. */
add_irreducible_flag = e->flags & EDGE_IRREDUCIBLE_LOOP;
gcc_assert (!is_latch || !add_irreducible_flag);
/* Find edge from latch. */
latch_edge = loop_latch_edge (loop);
if (flags & DLTHE_FLAG_UPDATE_FREQ)
{
/* Calculate coefficients by that we have to scale frequencies
of duplicated loop bodies. */
freq_in = header->frequency;
freq_le = EDGE_FREQUENCY (latch_edge);
if (freq_in == 0)
freq_in = 1;
if (freq_in < freq_le)
freq_in = freq_le;
freq_out_orig = orig ? EDGE_FREQUENCY (orig) : freq_in - freq_le;
if (freq_out_orig > freq_in - freq_le)
freq_out_orig = freq_in - freq_le;
prob_pass_thru = RDIV (REG_BR_PROB_BASE * freq_le, freq_in);
prob_pass_wont_exit =
RDIV (REG_BR_PROB_BASE * (freq_le + freq_out_orig), freq_in);
if (orig
&& REG_BR_PROB_BASE - orig->probability != 0)
{
/* The blocks that are dominated by a removed exit edge ORIG have
frequencies scaled by this. */
scale_after_exit = RDIV (REG_BR_PROB_BASE * REG_BR_PROB_BASE,
REG_BR_PROB_BASE - orig->probability);
bbs_to_scale = BITMAP_ALLOC (NULL);
for (i = 0; i < n; i++)
{
if (bbs[i] != orig->src
&& dominated_by_p (CDI_DOMINATORS, bbs[i], orig->src))
bitmap_set_bit (bbs_to_scale, i);
}
}
scale_step = XNEWVEC (int, ndupl);
for (i = 1; i <= ndupl; i++)
scale_step[i - 1] = bitmap_bit_p (wont_exit, i)
? prob_pass_wont_exit
: prob_pass_thru;
/* Complete peeling is special as the probability of exit in last
copy becomes 1. */
if (flags & DLTHE_FLAG_COMPLETTE_PEEL)
{
int wanted_freq = EDGE_FREQUENCY (e);
if (wanted_freq > freq_in)
wanted_freq = freq_in;
gcc_assert (!is_latch);
/* First copy has frequency of incoming edge. Each subsequent
frequency should be reduced by prob_pass_wont_exit. Caller
should've managed the flags so all except for original loop
has won't exist set. */
scale_act = RDIV (wanted_freq * REG_BR_PROB_BASE, freq_in);
/* Now simulate the duplication adjustments and compute header
frequency of the last copy. */
for (i = 0; i < ndupl; i++)
wanted_freq = RDIV (wanted_freq * scale_step[i], REG_BR_PROB_BASE);
scale_main = RDIV (wanted_freq * REG_BR_PROB_BASE, freq_in);
}
else if (is_latch)
{
prob_pass_main = bitmap_bit_p (wont_exit, 0)
? prob_pass_wont_exit
: prob_pass_thru;
p = prob_pass_main;
scale_main = REG_BR_PROB_BASE;
for (i = 0; i < ndupl; i++)
{
scale_main += p;
p = RDIV (p * scale_step[i], REG_BR_PROB_BASE);
}
scale_main = RDIV (REG_BR_PROB_BASE * REG_BR_PROB_BASE, scale_main);
scale_act = RDIV (scale_main * prob_pass_main, REG_BR_PROB_BASE);
}
else
{
scale_main = REG_BR_PROB_BASE;
for (i = 0; i < ndupl; i++)
scale_main = RDIV (scale_main * scale_step[i], REG_BR_PROB_BASE);
scale_act = REG_BR_PROB_BASE - prob_pass_thru;
}
for (i = 0; i < ndupl; i++)
gcc_assert (scale_step[i] >= 0 && scale_step[i] <= REG_BR_PROB_BASE);
gcc_assert (scale_main >= 0 && scale_main <= REG_BR_PROB_BASE
&& scale_act >= 0 && scale_act <= REG_BR_PROB_BASE);
}
/* Loop the new bbs will belong to. */
target = e->src->loop_father;
/* Original loops. */
n_orig_loops = 0;
for (aloop = loop->inner; aloop; aloop = aloop->next)
n_orig_loops++;
orig_loops = XNEWVEC (struct loop *, n_orig_loops);
for (aloop = loop->inner, i = 0; aloop; aloop = aloop->next, i++)
orig_loops[i] = aloop;
set_loop_copy (loop, target);
first_active = XNEWVEC (basic_block, n);
if (is_latch)
{
memcpy (first_active, bbs, n * sizeof (basic_block));
first_active_latch = latch;
}
spec_edges[SE_ORIG] = orig;
spec_edges[SE_LATCH] = latch_edge;
place_after = e->src;
for (j = 0; j < ndupl; j++)
{
/* Copy loops. */
copy_loops_to (orig_loops, n_orig_loops, target);
/* Copy bbs. */
copy_bbs (bbs, n, new_bbs, spec_edges, 2, new_spec_edges, loop,
place_after);
place_after = new_spec_edges[SE_LATCH]->src;
if (flags & DLTHE_RECORD_COPY_NUMBER)
for (i = 0; i < n; i++)
{
gcc_assert (!new_bbs[i]->aux);
new_bbs[i]->aux = (void *)(size_t)(j + 1);
}
/* Note whether the blocks and edges belong to an irreducible loop. */
if (add_irreducible_flag)
{
for (i = 0; i < n; i++)
new_bbs[i]->flags |= BB_DUPLICATED;
for (i = 0; i < n; i++)
{
edge_iterator ei;
new_bb = new_bbs[i];
if (new_bb->loop_father == target)
new_bb->flags |= BB_IRREDUCIBLE_LOOP;
FOR_EACH_EDGE (ae, ei, new_bb->succs)
if ((ae->dest->flags & BB_DUPLICATED)
&& (ae->src->loop_father == target
|| ae->dest->loop_father == target))
ae->flags |= EDGE_IRREDUCIBLE_LOOP;
}
for (i = 0; i < n; i++)
new_bbs[i]->flags &= ~BB_DUPLICATED;
}
/* Redirect the special edges. */
if (is_latch)
{
redirect_edge_and_branch_force (latch_edge, new_bbs[0]);
redirect_edge_and_branch_force (new_spec_edges[SE_LATCH],
loop->header);
set_immediate_dominator (CDI_DOMINATORS, new_bbs[0], latch);
latch = loop->latch = new_bbs[n - 1];
e = latch_edge = new_spec_edges[SE_LATCH];
}
else
{
redirect_edge_and_branch_force (new_spec_edges[SE_LATCH],
loop->header);
redirect_edge_and_branch_force (e, new_bbs[0]);
set_immediate_dominator (CDI_DOMINATORS, new_bbs[0], e->src);
e = new_spec_edges[SE_LATCH];
}
/* Record exit edge in this copy. */
if (orig && bitmap_bit_p (wont_exit, j + 1))
{
if (to_remove)
VEC_safe_push (edge, heap, *to_remove, new_spec_edges[SE_ORIG]);
set_zero_probability (new_spec_edges[SE_ORIG]);
/* Scale the frequencies of the blocks dominated by the exit. */
if (bbs_to_scale)
{
EXECUTE_IF_SET_IN_BITMAP (bbs_to_scale, 0, i, bi)
{
scale_bbs_frequencies_int (new_bbs + i, 1, scale_after_exit,
REG_BR_PROB_BASE);
}
}
}
/* Record the first copy in the control flow order if it is not
the original loop (i.e. in case of peeling). */
if (!first_active_latch)
{
memcpy (first_active, new_bbs, n * sizeof (basic_block));
first_active_latch = new_bbs[n - 1];
}
/* Set counts and frequencies. */
if (flags & DLTHE_FLAG_UPDATE_FREQ)
{
scale_bbs_frequencies_int (new_bbs, n, scale_act, REG_BR_PROB_BASE);
scale_act = RDIV (scale_act * scale_step[j], REG_BR_PROB_BASE);
}
}
free (new_bbs);
free (orig_loops);
/* Record the exit edge in the original loop body, and update the frequencies. */
if (orig && bitmap_bit_p (wont_exit, 0))
{
if (to_remove)
VEC_safe_push (edge, heap, *to_remove, orig);
set_zero_probability (orig);
/* Scale the frequencies of the blocks dominated by the exit. */
if (bbs_to_scale)
{
EXECUTE_IF_SET_IN_BITMAP (bbs_to_scale, 0, i, bi)
{
scale_bbs_frequencies_int (bbs + i, 1, scale_after_exit,
REG_BR_PROB_BASE);
}
}
}
/* Update the original loop. */
if (!is_latch)
set_immediate_dominator (CDI_DOMINATORS, e->dest, e->src);
if (flags & DLTHE_FLAG_UPDATE_FREQ)
{
scale_bbs_frequencies_int (bbs, n, scale_main, REG_BR_PROB_BASE);
free (scale_step);
}
/* Update dominators of outer blocks if affected. */
for (i = 0; i < n; i++)
{
basic_block dominated, dom_bb;
VEC (basic_block, heap) *dom_bbs;
unsigned j;
bb = bbs[i];
bb->aux = 0;
dom_bbs = get_dominated_by (CDI_DOMINATORS, bb);
FOR_EACH_VEC_ELT (basic_block, dom_bbs, j, dominated)
{
if (flow_bb_inside_loop_p (loop, dominated))
continue;
dom_bb = nearest_common_dominator (
CDI_DOMINATORS, first_active[i], first_active_latch);
set_immediate_dominator (CDI_DOMINATORS, dominated, dom_bb);
}
VEC_free (basic_block, heap, dom_bbs);
}
free (first_active);
free (bbs);
BITMAP_FREE (bbs_to_scale);
return true;
}
/* A callback for make_forwarder block, to redirect all edges except for
MFB_KJ_EDGE to the entry part. E is the edge for that we should decide
whether to redirect it. */
edge mfb_kj_edge;
bool
mfb_keep_just (edge e)
{
return e != mfb_kj_edge;
}
/* True when a candidate preheader BLOCK has predecessors from LOOP. */
static bool
has_preds_from_loop (basic_block block, struct loop *loop)
{
edge e;
edge_iterator ei;
FOR_EACH_EDGE (e, ei, block->preds)
if (e->src->loop_father == loop)
return true;
return false;
}
/* Creates a pre-header for a LOOP. Returns newly created block. Unless
CP_SIMPLE_PREHEADERS is set in FLAGS, we only force LOOP to have single
entry; otherwise we also force preheader block to have only one successor.
When CP_FALLTHRU_PREHEADERS is set in FLAGS, we force the preheader block
to be a fallthru predecessor to the loop header and to have only
predecessors from outside of the loop.
The function also updates dominators. */
basic_block
create_preheader (struct loop *loop, int flags)
{
edge e, fallthru;
basic_block dummy;
int nentry = 0;
bool irred = false;
bool latch_edge_was_fallthru;
edge one_succ_pred = NULL, single_entry = NULL;
edge_iterator ei;
FOR_EACH_EDGE (e, ei, loop->header->preds)
{
if (e->src == loop->latch)
continue;
irred |= (e->flags & EDGE_IRREDUCIBLE_LOOP) != 0;
nentry++;
single_entry = e;
if (single_succ_p (e->src))
one_succ_pred = e;
}
gcc_assert (nentry);
if (nentry == 1)
{
bool need_forwarder_block = false;
/* We do not allow entry block to be the loop preheader, since we
cannot emit code there. */
if (single_entry->src == ENTRY_BLOCK_PTR)
need_forwarder_block = true;
else
{
/* If we want simple preheaders, also force the preheader to have
just a single successor. */
if ((flags & CP_SIMPLE_PREHEADERS)
&& !single_succ_p (single_entry->src))
need_forwarder_block = true;
/* If we want fallthru preheaders, also create forwarder block when
preheader ends with a jump or has predecessors from loop. */
else if ((flags & CP_FALLTHRU_PREHEADERS)
&& (JUMP_P (BB_END (single_entry->src))
|| has_preds_from_loop (single_entry->src, loop)))
need_forwarder_block = true;
}
if (! need_forwarder_block)
return NULL;
}
mfb_kj_edge = loop_latch_edge (loop);
latch_edge_was_fallthru = (mfb_kj_edge->flags & EDGE_FALLTHRU) != 0;
fallthru = make_forwarder_block (loop->header, mfb_keep_just, NULL);
dummy = fallthru->src;
loop->header = fallthru->dest;
/* Try to be clever in placing the newly created preheader. The idea is to
avoid breaking any "fallthruness" relationship between blocks.
The preheader was created just before the header and all incoming edges
to the header were redirected to the preheader, except the latch edge.
So the only problematic case is when this latch edge was a fallthru
edge: it is not anymore after the preheader creation so we have broken
the fallthruness. We're therefore going to look for a better place. */
if (latch_edge_was_fallthru)
{
if (one_succ_pred)
e = one_succ_pred;
else
e = EDGE_PRED (dummy, 0);
move_block_after (dummy, e->src);
}
if (irred)
{
dummy->flags |= BB_IRREDUCIBLE_LOOP;
single_succ_edge (dummy)->flags |= EDGE_IRREDUCIBLE_LOOP;
}
if (dump_file)
fprintf (dump_file, "Created preheader block for loop %i\n",
loop->num);
if (flags & CP_FALLTHRU_PREHEADERS)
gcc_assert ((single_succ_edge (dummy)->flags & EDGE_FALLTHRU)
&& !JUMP_P (BB_END (dummy)));
return dummy;
}
/* Create preheaders for each loop; for meaning of FLAGS see create_preheader. */
void
create_preheaders (int flags)
{
loop_iterator li;
struct loop *loop;
if (!current_loops)
return;
FOR_EACH_LOOP (li, loop, 0)
create_preheader (loop, flags);
loops_state_set (LOOPS_HAVE_PREHEADERS);
}
/* Forces all loop latches to have only single successor. */
void
force_single_succ_latches (void)
{
loop_iterator li;
struct loop *loop;
edge e;
FOR_EACH_LOOP (li, loop, 0)
{
if (loop->latch != loop->header && single_succ_p (loop->latch))
continue;
e = find_edge (loop->latch, loop->header);
gcc_checking_assert (e != NULL);
split_edge (e);
}
loops_state_set (LOOPS_HAVE_SIMPLE_LATCHES);
}
/* This function is called from loop_version. It splits the entry edge
of the loop we want to version, adds the versioning condition, and
adjust the edges to the two versions of the loop appropriately.
e is an incoming edge. Returns the basic block containing the
condition.
--- edge e ---- > [second_head]
Split it and insert new conditional expression and adjust edges.
--- edge e ---> [cond expr] ---> [first_head]
|
+---------> [second_head]
THEN_PROB is the probability of then branch of the condition. */
static basic_block
lv_adjust_loop_entry_edge (basic_block first_head, basic_block second_head,
edge e, void *cond_expr, unsigned then_prob)
{
basic_block new_head = NULL;
edge e1;
gcc_assert (e->dest == second_head);
/* Split edge 'e'. This will create a new basic block, where we can
insert conditional expr. */
new_head = split_edge (e);
lv_add_condition_to_bb (first_head, second_head, new_head,
cond_expr);
/* Don't set EDGE_TRUE_VALUE in RTL mode, as it's invalid there. */
e = single_succ_edge (new_head);
e1 = make_edge (new_head, first_head,
current_ir_type () == IR_GIMPLE ? EDGE_TRUE_VALUE : 0);
e1->probability = then_prob;
e->probability = REG_BR_PROB_BASE - then_prob;
e1->count = RDIV (e->count * e1->probability, REG_BR_PROB_BASE);
e->count = RDIV (e->count * e->probability, REG_BR_PROB_BASE);
set_immediate_dominator (CDI_DOMINATORS, first_head, new_head);
set_immediate_dominator (CDI_DOMINATORS, second_head, new_head);
/* Adjust loop header phi nodes. */
lv_adjust_loop_header_phi (first_head, second_head, new_head, e1);
return new_head;
}
/* Main entry point for Loop Versioning transformation.
This transformation given a condition and a loop, creates
-if (condition) { loop_copy1 } else { loop_copy2 },
where loop_copy1 is the loop transformed in one way, and loop_copy2
is the loop transformed in another way (or unchanged). 'condition'
may be a run time test for things that were not resolved by static
analysis (overlapping ranges (anti-aliasing), alignment, etc.).
THEN_PROB is the probability of the then edge of the if. THEN_SCALE
is the ratio by that the frequencies in the original loop should
be scaled. ELSE_SCALE is the ratio by that the frequencies in the
new loop should be scaled.
If PLACE_AFTER is true, we place the new loop after LOOP in the
instruction stream, otherwise it is placed before LOOP. */
struct loop *
loop_version (struct loop *loop,
void *cond_expr, basic_block *condition_bb,
unsigned then_prob, unsigned then_scale, unsigned else_scale,
bool place_after)
{
basic_block first_head, second_head;
edge entry, latch_edge, true_edge, false_edge;
int irred_flag;
struct loop *nloop;
basic_block cond_bb;
/* Record entry and latch edges for the loop */
entry = loop_preheader_edge (loop);
irred_flag = entry->flags & EDGE_IRREDUCIBLE_LOOP;
entry->flags &= ~EDGE_IRREDUCIBLE_LOOP;
/* Note down head of loop as first_head. */
first_head = entry->dest;
/* Duplicate loop. */
if (!cfg_hook_duplicate_loop_to_header_edge (loop, entry, 1,
NULL, NULL, NULL, 0))
{
entry->flags |= irred_flag;
return NULL;
}
/* After duplication entry edge now points to new loop head block.
Note down new head as second_head. */
second_head = entry->dest;
/* Split loop entry edge and insert new block with cond expr. */
cond_bb = lv_adjust_loop_entry_edge (first_head, second_head,
entry, cond_expr, then_prob);
if (condition_bb)
*condition_bb = cond_bb;
if (!cond_bb)
{
entry->flags |= irred_flag;
return NULL;
}
latch_edge = single_succ_edge (get_bb_copy (loop->latch));
extract_cond_bb_edges (cond_bb, &true_edge, &false_edge);
nloop = loopify (latch_edge,
single_pred_edge (get_bb_copy (loop->header)),
cond_bb, true_edge, false_edge,
false /* Do not redirect all edges. */,
then_scale, else_scale);
copy_loop_info (loop, nloop);
/* loopify redirected latch_edge. Update its PENDING_STMTS. */
lv_flush_pending_stmts (latch_edge);
/* loopify redirected condition_bb's succ edge. Update its PENDING_STMTS. */
extract_cond_bb_edges (cond_bb, &true_edge, &false_edge);
lv_flush_pending_stmts (false_edge);
/* Adjust irreducible flag. */
if (irred_flag)
{
cond_bb->flags |= BB_IRREDUCIBLE_LOOP;
loop_preheader_edge (loop)->flags |= EDGE_IRREDUCIBLE_LOOP;
loop_preheader_edge (nloop)->flags |= EDGE_IRREDUCIBLE_LOOP;
single_pred_edge (cond_bb)->flags |= EDGE_IRREDUCIBLE_LOOP;
}
if (place_after)
{
basic_block *bbs = get_loop_body_in_dom_order (nloop), after;
unsigned i;
after = loop->latch;
for (i = 0; i < nloop->num_nodes; i++)
{
move_block_after (bbs[i], after);
after = bbs[i];
}
free (bbs);
}
/* At this point condition_bb is loop preheader with two successors,
first_head and second_head. Make sure that loop preheader has only
one successor. */
split_edge (loop_preheader_edge (loop));
split_edge (loop_preheader_edge (nloop));
return nloop;
}
/* The structure of loops might have changed. Some loops might get removed
(and their headers and latches were set to NULL), loop exists might get
removed (thus the loop nesting may be wrong), and some blocks and edges
were changed (so the information about bb --> loop mapping does not have
to be correct). But still for the remaining loops the header dominates
the latch, and loops did not get new subloops (new loops might possibly
get created, but we are not interested in them). Fix up the mess.
If CHANGED_BBS is not NULL, basic blocks whose loop has changed are
marked in it. */
void
fix_loop_structure (bitmap changed_bbs)
{
basic_block bb;
struct loop *loop, *ploop;
loop_iterator li;
bool record_exits = false;
struct loop **superloop = XNEWVEC (struct loop *, number_of_loops ());
/* We need exact and fast dominance info to be available. */
gcc_assert (dom_info_state (CDI_DOMINATORS) == DOM_OK);
/* Remove the old bb -> loop mapping. Remember the depth of the blocks in
the loop hierarchy, so that we can recognize blocks whose loop nesting
relationship has changed. */
FOR_EACH_BB (bb)
{
if (changed_bbs)
bb->aux = (void *) (size_t) loop_depth (bb->loop_father);
bb->loop_father = current_loops->tree_root;
}
if (loops_state_satisfies_p (LOOPS_HAVE_RECORDED_EXITS))
{
release_recorded_exits ();
record_exits = true;
}
/* Remove the dead loops from structures. We start from the innermost
loops, so that when we remove the loops, we know that the loops inside
are preserved, and do not waste time relinking loops that will be
removed later. */
FOR_EACH_LOOP (li, loop, LI_FROM_INNERMOST)
{
if (loop->header)
continue;
while (loop->inner)
{
ploop = loop->inner;
flow_loop_tree_node_remove (ploop);
flow_loop_tree_node_add (loop_outer (loop), ploop);
}
/* Remove the loop and free its data. */
delete_loop (loop);
}
/* Rescan the bodies of loops, starting from the outermost ones. We assume
that no optimization interchanges the order of the loops, i.e., it cannot
happen that L1 was superloop of L2 before and it is subloop of L2 now
(without explicitly updating loop information). At the same time, we also
determine the new loop structure. */
current_loops->tree_root->num_nodes = n_basic_blocks;
FOR_EACH_LOOP (li, loop, 0)
{
superloop[loop->num] = loop->header->loop_father;
loop->num_nodes = flow_loop_nodes_find (loop->header, loop);
}
/* Now fix the loop nesting. */
FOR_EACH_LOOP (li, loop, 0)
{
ploop = superloop[loop->num];
if (ploop != loop_outer (loop))
{
flow_loop_tree_node_remove (loop);
flow_loop_tree_node_add (ploop, loop);
}
}
free (superloop);
/* Mark the blocks whose loop has changed. */
if (changed_bbs)
{
FOR_EACH_BB (bb)
{
if ((void *) (size_t) loop_depth (bb->loop_father) != bb->aux)
bitmap_set_bit (changed_bbs, bb->index);
bb->aux = NULL;
}
}
/* Then re-compute the single latch if there is one. */
FOR_EACH_LOOP (li, loop, 0)
{
edge_iterator ei;
edge e, latch = NULL;
FOR_EACH_EDGE (e, ei, loop->header->preds)
if (dominated_by_p (CDI_DOMINATORS, e->src, loop->header))
{
if (!latch)
latch = e;
else
{
latch = NULL;
break;
}
}
if (latch
&& latch->src->loop_father == loop)
loop->latch = latch->src;
else
loop->latch = NULL;
}
if (!loops_state_satisfies_p (LOOPS_MAY_HAVE_MULTIPLE_LATCHES))
disambiguate_loops_with_multiple_latches ();
if (loops_state_satisfies_p (LOOPS_HAVE_PREHEADERS))
create_preheaders (CP_SIMPLE_PREHEADERS);
if (loops_state_satisfies_p (LOOPS_HAVE_SIMPLE_LATCHES))
force_single_succ_latches ();
if (loops_state_satisfies_p (LOOPS_HAVE_MARKED_IRREDUCIBLE_REGIONS))
mark_irreducible_loops ();
if (record_exits)
record_loop_exits ();
loops_state_clear (LOOPS_NEED_FIXUP);
#ifdef ENABLE_CHECKING
verify_loop_structure ();
#endif
}