1173 lines
35 KiB
C
1173 lines
35 KiB
C
/* Library support for -fsplit-stack. */
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/* Copyright (C) 2009-2014 Free Software Foundation, Inc.
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Contributed by Ian Lance Taylor <iant@google.com>.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 3, or (at your option) any later
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version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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Under Section 7 of GPL version 3, you are granted additional
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permissions described in the GCC Runtime Library Exception, version
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3.1, as published by the Free Software Foundation.
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You should have received a copy of the GNU General Public License and
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a copy of the GCC Runtime Library Exception along with this program;
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see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
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<http://www.gnu.org/licenses/>. */
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#include "tconfig.h"
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#include "tsystem.h"
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#include "coretypes.h"
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#include "tm.h"
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#include "libgcc_tm.h"
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/* If inhibit_libc is defined, we can not compile this file. The
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effect is that people will not be able to use -fsplit-stack. That
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is much better than failing the build particularly since people
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will want to define inhibit_libc while building a compiler which
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can build glibc. */
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#ifndef inhibit_libc
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#include <assert.h>
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#include <errno.h>
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#include <signal.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/mman.h>
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#include <sys/uio.h>
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#include "generic-morestack.h"
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typedef unsigned uintptr_type __attribute__ ((mode (pointer)));
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/* This file contains subroutines that are used by code compiled with
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-fsplit-stack. */
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/* Declare functions to avoid warnings--there is no header file for
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these internal functions. We give most of these functions the
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flatten attribute in order to minimize their stack usage--here we
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must minimize stack usage even at the cost of code size, and in
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general inlining everything will do that. */
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extern void
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__generic_morestack_set_initial_sp (void *sp, size_t len)
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__attribute__ ((no_split_stack, flatten, visibility ("hidden")));
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extern void *
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__generic_morestack (size_t *frame_size, void *old_stack, size_t param_size)
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__attribute__ ((no_split_stack, flatten, visibility ("hidden")));
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extern void *
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__generic_releasestack (size_t *pavailable)
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__attribute__ ((no_split_stack, flatten, visibility ("hidden")));
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extern void
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__morestack_block_signals (void)
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__attribute__ ((no_split_stack, flatten, visibility ("hidden")));
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extern void
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__morestack_unblock_signals (void)
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__attribute__ ((no_split_stack, flatten, visibility ("hidden")));
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extern size_t
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__generic_findstack (void *stack)
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__attribute__ ((no_split_stack, flatten, visibility ("hidden")));
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extern void
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__morestack_load_mmap (void)
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__attribute__ ((no_split_stack, visibility ("hidden")));
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extern void *
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__morestack_allocate_stack_space (size_t size)
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__attribute__ ((visibility ("hidden")));
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/* These are functions which -fsplit-stack code can call. These are
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not called by the compiler, and are not hidden. FIXME: These
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should be in some header file somewhere, somehow. */
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extern void *
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__splitstack_find (void *, void *, size_t *, void **, void **, void **)
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__attribute__ ((visibility ("default")));
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extern void
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__splitstack_block_signals (int *, int *)
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__attribute__ ((visibility ("default")));
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extern void
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__splitstack_getcontext (void *context[10])
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__attribute__ ((no_split_stack, visibility ("default")));
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extern void
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__splitstack_setcontext (void *context[10])
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__attribute__ ((no_split_stack, visibility ("default")));
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extern void *
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__splitstack_makecontext (size_t, void *context[10], size_t *)
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__attribute__ ((visibility ("default")));
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extern void *
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__splitstack_resetcontext (void *context[10], size_t *)
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__attribute__ ((visibility ("default")));
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extern void
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__splitstack_releasecontext (void *context[10])
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__attribute__ ((visibility ("default")));
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extern void
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__splitstack_block_signals_context (void *context[10], int *, int *)
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__attribute__ ((visibility ("default")));
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extern void *
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__splitstack_find_context (void *context[10], size_t *, void **, void **,
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void **)
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__attribute__ ((visibility ("default")));
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/* These functions must be defined by the processor specific code. */
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extern void *__morestack_get_guard (void)
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__attribute__ ((no_split_stack, visibility ("hidden")));
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extern void __morestack_set_guard (void *)
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__attribute__ ((no_split_stack, visibility ("hidden")));
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extern void *__morestack_make_guard (void *, size_t)
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__attribute__ ((no_split_stack, visibility ("hidden")));
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/* When we allocate a stack segment we put this header at the
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start. */
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struct stack_segment
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{
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/* The previous stack segment--when a function running on this stack
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segment returns, it will run on the previous one. */
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struct stack_segment *prev;
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/* The next stack segment, if it has been allocated--when a function
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is running on this stack segment, the next one is not being
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used. */
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struct stack_segment *next;
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/* The total size of this stack segment. */
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size_t size;
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/* The stack address when this stack was created. This is used when
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popping the stack. */
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void *old_stack;
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/* A list of memory blocks allocated by dynamic stack
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allocation. */
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struct dynamic_allocation_blocks *dynamic_allocation;
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/* A list of dynamic memory blocks no longer needed. */
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struct dynamic_allocation_blocks *free_dynamic_allocation;
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/* An extra pointer in case we need some more information some
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day. */
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void *extra;
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};
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/* This structure holds the (approximate) initial stack pointer and
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size for the system supplied stack for a thread. This is set when
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the thread is created. We also store a sigset_t here to hold the
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signal mask while splitting the stack, since we don't want to store
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that on the stack. */
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struct initial_sp
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{
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/* The initial stack pointer. */
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void *sp;
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/* The stack length. */
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size_t len;
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/* A signal mask, put here so that the thread can use it without
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needing stack space. */
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sigset_t mask;
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/* Non-zero if we should not block signals. This is a reversed flag
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so that the default zero value is the safe value. The type is
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uintptr_type because it replaced one of the void * pointers in
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extra. */
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uintptr_type dont_block_signals;
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/* Some extra space for later extensibility. */
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void *extra[4];
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};
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/* A list of memory blocks allocated by dynamic stack allocation.
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This is used for code that calls alloca or uses variably sized
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arrays. */
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struct dynamic_allocation_blocks
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{
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/* The next block in the list. */
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struct dynamic_allocation_blocks *next;
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/* The size of the allocated memory. */
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size_t size;
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/* The allocated memory. */
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void *block;
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};
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/* These thread local global variables must be shared by all split
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stack code across shared library boundaries. Therefore, they have
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default visibility. They have extensibility fields if needed for
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new versions. If more radical changes are needed, new code can be
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written using new variable names, while still using the existing
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variables in a backward compatible manner. Symbol versioning is
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also used, although, since these variables are only referenced by
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code in this file and generic-morestack-thread.c, it is likely that
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simply using new names will suffice. */
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/* The first stack segment allocated for this thread. */
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__thread struct stack_segment *__morestack_segments
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__attribute__ ((visibility ("default")));
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/* The stack segment that we think we are currently using. This will
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be correct in normal usage, but will be incorrect if an exception
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unwinds into a different stack segment or if longjmp jumps to a
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different stack segment. */
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__thread struct stack_segment *__morestack_current_segment
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__attribute__ ((visibility ("default")));
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/* The initial stack pointer and size for this thread. */
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__thread struct initial_sp __morestack_initial_sp
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__attribute__ ((visibility ("default")));
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/* A static signal mask, to avoid taking up stack space. */
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static sigset_t __morestack_fullmask;
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/* Convert an integer to a decimal string without using much stack
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space. Return a pointer to the part of the buffer to use. We this
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instead of sprintf because sprintf will require too much stack
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space. */
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static char *
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print_int (int val, char *buf, int buflen, size_t *print_len)
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{
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int is_negative;
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int i;
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unsigned int uval;
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uval = (unsigned int) val;
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if (val >= 0)
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is_negative = 0;
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else
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{
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is_negative = 1;
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uval = - uval;
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}
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i = buflen;
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do
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{
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--i;
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buf[i] = '0' + (uval % 10);
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uval /= 10;
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}
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while (uval != 0 && i > 0);
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if (is_negative)
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{
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if (i > 0)
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--i;
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buf[i] = '-';
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}
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*print_len = buflen - i;
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return buf + i;
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}
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/* Print the string MSG/LEN, the errno number ERR, and a newline on
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stderr. Then crash. */
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void
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__morestack_fail (const char *, size_t, int) __attribute__ ((noreturn));
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void
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__morestack_fail (const char *msg, size_t len, int err)
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{
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char buf[24];
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static const char nl[] = "\n";
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struct iovec iov[3];
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union { char *p; const char *cp; } const_cast;
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const_cast.cp = msg;
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iov[0].iov_base = const_cast.p;
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iov[0].iov_len = len;
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/* We can't call strerror, because it may try to translate the error
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message, and that would use too much stack space. */
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iov[1].iov_base = print_int (err, buf, sizeof buf, &iov[1].iov_len);
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const_cast.cp = &nl[0];
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iov[2].iov_base = const_cast.p;
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iov[2].iov_len = sizeof nl - 1;
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/* FIXME: On systems without writev we need to issue three write
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calls, or punt on printing errno. For now this is irrelevant
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since stack splitting only works on GNU/Linux anyhow. */
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writev (2, iov, 3);
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abort ();
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}
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/* Allocate a new stack segment. FRAME_SIZE is the required frame
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size. */
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static struct stack_segment *
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allocate_segment (size_t frame_size)
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{
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static unsigned int static_pagesize;
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static int use_guard_page;
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unsigned int pagesize;
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unsigned int overhead;
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unsigned int allocate;
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void *space;
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struct stack_segment *pss;
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pagesize = static_pagesize;
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if (pagesize == 0)
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{
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unsigned int p;
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pagesize = getpagesize ();
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#ifdef __GCC_HAVE_SYNC_COMPARE_AND_SWAP_4
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p = __sync_val_compare_and_swap (&static_pagesize, 0, pagesize);
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#else
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/* Just hope this assignment is atomic. */
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static_pagesize = pagesize;
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p = 0;
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#endif
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use_guard_page = getenv ("SPLIT_STACK_GUARD") != 0;
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/* FIXME: I'm not sure this assert should be in the released
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code. */
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assert (p == 0 || p == pagesize);
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}
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overhead = sizeof (struct stack_segment);
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allocate = pagesize;
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if (allocate < MINSIGSTKSZ)
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allocate = ((MINSIGSTKSZ + overhead + pagesize - 1)
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& ~ (pagesize - 1));
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if (allocate < frame_size)
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allocate = ((frame_size + overhead + pagesize - 1)
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& ~ (pagesize - 1));
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if (use_guard_page)
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allocate += pagesize;
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/* FIXME: If this binary requires an executable stack, then we need
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to set PROT_EXEC. Unfortunately figuring that out is complicated
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and target dependent. We would need to use dl_iterate_phdr to
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see if there is any object which does not have a PT_GNU_STACK
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phdr, though only for architectures which use that mechanism. */
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space = mmap (NULL, allocate, PROT_READ | PROT_WRITE,
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MAP_ANONYMOUS | MAP_PRIVATE, -1, 0);
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if (space == MAP_FAILED)
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{
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static const char msg[] =
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"unable to allocate additional stack space: errno ";
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__morestack_fail (msg, sizeof msg - 1, errno);
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}
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if (use_guard_page)
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{
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void *guard;
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#ifdef STACK_GROWS_DOWNWARD
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guard = space;
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space = (char *) space + pagesize;
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#else
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guard = space + allocate - pagesize;
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#endif
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mprotect (guard, pagesize, PROT_NONE);
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allocate -= pagesize;
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}
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pss = (struct stack_segment *) space;
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pss->prev = NULL;
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pss->next = NULL;
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pss->size = allocate - overhead;
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pss->dynamic_allocation = NULL;
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pss->free_dynamic_allocation = NULL;
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pss->extra = NULL;
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return pss;
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}
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/* Free a list of dynamic blocks. */
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static void
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free_dynamic_blocks (struct dynamic_allocation_blocks *p)
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{
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while (p != NULL)
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{
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struct dynamic_allocation_blocks *next;
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next = p->next;
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free (p->block);
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free (p);
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p = next;
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}
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}
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/* Merge two lists of dynamic blocks. */
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static struct dynamic_allocation_blocks *
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merge_dynamic_blocks (struct dynamic_allocation_blocks *a,
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struct dynamic_allocation_blocks *b)
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{
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struct dynamic_allocation_blocks **pp;
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if (a == NULL)
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return b;
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if (b == NULL)
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return a;
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for (pp = &a->next; *pp != NULL; pp = &(*pp)->next)
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;
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*pp = b;
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return a;
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}
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/* Release stack segments. If FREE_DYNAMIC is non-zero, we also free
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any dynamic blocks. Otherwise we return them. */
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struct dynamic_allocation_blocks *
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__morestack_release_segments (struct stack_segment **pp, int free_dynamic)
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{
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struct dynamic_allocation_blocks *ret;
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struct stack_segment *pss;
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ret = NULL;
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pss = *pp;
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while (pss != NULL)
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{
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struct stack_segment *next;
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unsigned int allocate;
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next = pss->next;
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if (pss->dynamic_allocation != NULL
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|| pss->free_dynamic_allocation != NULL)
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{
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if (free_dynamic)
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{
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free_dynamic_blocks (pss->dynamic_allocation);
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free_dynamic_blocks (pss->free_dynamic_allocation);
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}
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else
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{
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ret = merge_dynamic_blocks (pss->dynamic_allocation, ret);
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ret = merge_dynamic_blocks (pss->free_dynamic_allocation, ret);
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}
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}
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allocate = pss->size + sizeof (struct stack_segment);
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if (munmap (pss, allocate) < 0)
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{
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static const char msg[] = "munmap of stack space failed: errno ";
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__morestack_fail (msg, sizeof msg - 1, errno);
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}
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pss = next;
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}
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*pp = NULL;
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return ret;
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}
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/* This function is called by a processor specific function to set the
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initial stack pointer for a thread. The operating system will
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always create a stack for a thread. Here we record a stack pointer
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near the base of that stack. The size argument lets the processor
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specific code estimate how much stack space is available on this
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initial stack. */
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void
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__generic_morestack_set_initial_sp (void *sp, size_t len)
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{
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/* The stack pointer most likely starts on a page boundary. Adjust
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to the nearest 512 byte boundary. It's not essential that we be
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precise here; getting it wrong will just leave some stack space
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unused. */
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#ifdef STACK_GROWS_DOWNWARD
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sp = (void *) ((((__UINTPTR_TYPE__) sp + 511U) / 512U) * 512U);
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#else
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sp = (void *) ((((__UINTPTR_TYPE__) sp - 511U) / 512U) * 512U);
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#endif
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__morestack_initial_sp.sp = sp;
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__morestack_initial_sp.len = len;
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sigemptyset (&__morestack_initial_sp.mask);
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sigfillset (&__morestack_fullmask);
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#if defined(__GLIBC__) && defined(__linux__)
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/* In glibc, the first two real time signals are used by the NPTL
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threading library. By taking them out of the set of signals, we
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avoiding copying the signal mask in pthread_sigmask. More
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importantly, pthread_sigmask uses less stack space on x86_64. */
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sigdelset (&__morestack_fullmask, __SIGRTMIN);
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sigdelset (&__morestack_fullmask, __SIGRTMIN + 1);
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#endif
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}
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/* This function is called by a processor specific function which is
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run in the prologue when more stack is needed. The processor
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specific function handles the details of saving registers and
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frobbing the actual stack pointer. This function is responsible
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for allocating a new stack segment and for copying a parameter
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block from the old stack to the new one. On function entry
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*PFRAME_SIZE is the size of the required stack frame--the returned
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|
stack must be at least this large. On function exit *PFRAME_SIZE
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is the amount of space remaining on the allocated stack. OLD_STACK
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|
points at the parameters the old stack (really the current one
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|
while this function is running). OLD_STACK is saved so that it can
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|
be returned by a later call to __generic_releasestack. PARAM_SIZE
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|
is the size in bytes of parameters to copy to the new stack. This
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function returns a pointer to the new stack segment, pointing to
|
|
the memory after the parameters have been copied. The returned
|
|
value minus the returned *PFRAME_SIZE (or plus if the stack grows
|
|
upward) is the first address on the stack which should not be used.
|
|
|
|
This function is running on the old stack and has only a limited
|
|
amount of stack space available. */
|
|
|
|
void *
|
|
__generic_morestack (size_t *pframe_size, void *old_stack, size_t param_size)
|
|
{
|
|
size_t frame_size = *pframe_size;
|
|
struct stack_segment *current;
|
|
struct stack_segment **pp;
|
|
struct dynamic_allocation_blocks *dynamic;
|
|
char *from;
|
|
char *to;
|
|
void *ret;
|
|
size_t i;
|
|
size_t aligned;
|
|
|
|
current = __morestack_current_segment;
|
|
|
|
pp = current != NULL ? ¤t->next : &__morestack_segments;
|
|
if (*pp != NULL && (*pp)->size < frame_size)
|
|
dynamic = __morestack_release_segments (pp, 0);
|
|
else
|
|
dynamic = NULL;
|
|
current = *pp;
|
|
|
|
if (current == NULL)
|
|
{
|
|
current = allocate_segment (frame_size + param_size);
|
|
current->prev = __morestack_current_segment;
|
|
*pp = current;
|
|
}
|
|
|
|
current->old_stack = old_stack;
|
|
|
|
__morestack_current_segment = current;
|
|
|
|
if (dynamic != NULL)
|
|
{
|
|
/* Move the free blocks onto our list. We don't want to call
|
|
free here, as we are short on stack space. */
|
|
current->free_dynamic_allocation =
|
|
merge_dynamic_blocks (dynamic, current->free_dynamic_allocation);
|
|
}
|
|
|
|
*pframe_size = current->size - param_size;
|
|
|
|
/* Align the returned stack to a 32-byte boundary. */
|
|
aligned = (param_size + 31) & ~ (size_t) 31;
|
|
|
|
#ifdef STACK_GROWS_DOWNWARD
|
|
{
|
|
char *bottom = (char *) (current + 1) + current->size;
|
|
to = bottom - aligned;
|
|
ret = bottom - aligned;
|
|
}
|
|
#else
|
|
to = current + 1;
|
|
to += aligned - param_size;
|
|
ret = (char *) (current + 1) + aligned;
|
|
#endif
|
|
|
|
/* We don't call memcpy to avoid worrying about the dynamic linker
|
|
trying to resolve it. */
|
|
from = (char *) old_stack;
|
|
for (i = 0; i < param_size; i++)
|
|
*to++ = *from++;
|
|
|
|
return ret;
|
|
}
|
|
|
|
/* This function is called by a processor specific function when it is
|
|
ready to release a stack segment. We don't actually release the
|
|
stack segment, we just move back to the previous one. The current
|
|
stack segment will still be available if we need it in
|
|
__generic_morestack. This returns a pointer to the new stack
|
|
segment to use, which is the one saved by a previous call to
|
|
__generic_morestack. The processor specific function is then
|
|
responsible for actually updating the stack pointer. This sets
|
|
*PAVAILABLE to the amount of stack space now available. */
|
|
|
|
void *
|
|
__generic_releasestack (size_t *pavailable)
|
|
{
|
|
struct stack_segment *current;
|
|
void *old_stack;
|
|
|
|
current = __morestack_current_segment;
|
|
old_stack = current->old_stack;
|
|
current = current->prev;
|
|
__morestack_current_segment = current;
|
|
|
|
if (current != NULL)
|
|
{
|
|
#ifdef STACK_GROWS_DOWNWARD
|
|
*pavailable = (char *) old_stack - (char *) (current + 1);
|
|
#else
|
|
*pavailable = (char *) (current + 1) + current->size - (char *) old_stack;
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
size_t used;
|
|
|
|
/* We have popped back to the original stack. */
|
|
#ifdef STACK_GROWS_DOWNWARD
|
|
if ((char *) old_stack >= (char *) __morestack_initial_sp.sp)
|
|
used = 0;
|
|
else
|
|
used = (char *) __morestack_initial_sp.sp - (char *) old_stack;
|
|
#else
|
|
if ((char *) old_stack <= (char *) __morestack_initial_sp.sp)
|
|
used = 0;
|
|
else
|
|
used = (char *) old_stack - (char *) __morestack_initial_sp.sp;
|
|
#endif
|
|
|
|
if (used > __morestack_initial_sp.len)
|
|
*pavailable = 0;
|
|
else
|
|
*pavailable = __morestack_initial_sp.len - used;
|
|
}
|
|
|
|
return old_stack;
|
|
}
|
|
|
|
/* Block signals while splitting the stack. This avoids trouble if we
|
|
try to invoke a signal handler which itself wants to split the
|
|
stack. */
|
|
|
|
extern int pthread_sigmask (int, const sigset_t *, sigset_t *)
|
|
__attribute__ ((weak));
|
|
|
|
void
|
|
__morestack_block_signals (void)
|
|
{
|
|
if (__morestack_initial_sp.dont_block_signals)
|
|
;
|
|
else if (pthread_sigmask)
|
|
pthread_sigmask (SIG_BLOCK, &__morestack_fullmask,
|
|
&__morestack_initial_sp.mask);
|
|
else
|
|
sigprocmask (SIG_BLOCK, &__morestack_fullmask,
|
|
&__morestack_initial_sp.mask);
|
|
}
|
|
|
|
/* Unblock signals while splitting the stack. */
|
|
|
|
void
|
|
__morestack_unblock_signals (void)
|
|
{
|
|
if (__morestack_initial_sp.dont_block_signals)
|
|
;
|
|
else if (pthread_sigmask)
|
|
pthread_sigmask (SIG_SETMASK, &__morestack_initial_sp.mask, NULL);
|
|
else
|
|
sigprocmask (SIG_SETMASK, &__morestack_initial_sp.mask, NULL);
|
|
}
|
|
|
|
/* This function is called to allocate dynamic stack space, for alloca
|
|
or a variably sized array. This is a regular function with
|
|
sufficient stack space, so we just use malloc to allocate the
|
|
space. We attach the allocated blocks to the current stack
|
|
segment, so that they will eventually be reused or freed. */
|
|
|
|
void *
|
|
__morestack_allocate_stack_space (size_t size)
|
|
{
|
|
struct stack_segment *seg, *current;
|
|
struct dynamic_allocation_blocks *p;
|
|
|
|
/* We have to block signals to avoid getting confused if we get
|
|
interrupted by a signal whose handler itself uses alloca or a
|
|
variably sized array. */
|
|
__morestack_block_signals ();
|
|
|
|
/* Since we don't want to call free while we are low on stack space,
|
|
we may have a list of already allocated blocks waiting to be
|
|
freed. Release them all, unless we find one that is large
|
|
enough. We don't look at every block to see if one is large
|
|
enough, just the first one, because we aren't trying to build a
|
|
memory allocator here, we're just trying to speed up common
|
|
cases. */
|
|
|
|
current = __morestack_current_segment;
|
|
p = NULL;
|
|
for (seg = __morestack_segments; seg != NULL; seg = seg->next)
|
|
{
|
|
p = seg->free_dynamic_allocation;
|
|
if (p != NULL)
|
|
{
|
|
if (p->size >= size)
|
|
{
|
|
seg->free_dynamic_allocation = p->next;
|
|
break;
|
|
}
|
|
|
|
free_dynamic_blocks (p);
|
|
seg->free_dynamic_allocation = NULL;
|
|
p = NULL;
|
|
}
|
|
}
|
|
|
|
if (p == NULL)
|
|
{
|
|
/* We need to allocate additional memory. */
|
|
p = malloc (sizeof (*p));
|
|
if (p == NULL)
|
|
abort ();
|
|
p->size = size;
|
|
p->block = malloc (size);
|
|
if (p->block == NULL)
|
|
abort ();
|
|
}
|
|
|
|
/* If we are still on the initial stack, then we have a space leak.
|
|
FIXME. */
|
|
if (current != NULL)
|
|
{
|
|
p->next = current->dynamic_allocation;
|
|
current->dynamic_allocation = p;
|
|
}
|
|
|
|
__morestack_unblock_signals ();
|
|
|
|
return p->block;
|
|
}
|
|
|
|
/* Find the stack segment for STACK and return the amount of space
|
|
available. This is used when unwinding the stack because of an
|
|
exception, in order to reset the stack guard correctly. */
|
|
|
|
size_t
|
|
__generic_findstack (void *stack)
|
|
{
|
|
struct stack_segment *pss;
|
|
size_t used;
|
|
|
|
for (pss = __morestack_current_segment; pss != NULL; pss = pss->prev)
|
|
{
|
|
if ((char *) pss < (char *) stack
|
|
&& (char *) pss + pss->size > (char *) stack)
|
|
{
|
|
__morestack_current_segment = pss;
|
|
#ifdef STACK_GROWS_DOWNWARD
|
|
return (char *) stack - (char *) (pss + 1);
|
|
#else
|
|
return (char *) (pss + 1) + pss->size - (char *) stack;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
/* We have popped back to the original stack. */
|
|
|
|
if (__morestack_initial_sp.sp == NULL)
|
|
return 0;
|
|
|
|
#ifdef STACK_GROWS_DOWNWARD
|
|
if ((char *) stack >= (char *) __morestack_initial_sp.sp)
|
|
used = 0;
|
|
else
|
|
used = (char *) __morestack_initial_sp.sp - (char *) stack;
|
|
#else
|
|
if ((char *) stack <= (char *) __morestack_initial_sp.sp)
|
|
used = 0;
|
|
else
|
|
used = (char *) stack - (char *) __morestack_initial_sp.sp;
|
|
#endif
|
|
|
|
if (used > __morestack_initial_sp.len)
|
|
return 0;
|
|
else
|
|
return __morestack_initial_sp.len - used;
|
|
}
|
|
|
|
/* This function is called at program startup time to make sure that
|
|
mmap, munmap, and getpagesize are resolved if linking dynamically.
|
|
We want to resolve them while we have enough stack for them, rather
|
|
than calling into the dynamic linker while low on stack space. */
|
|
|
|
void
|
|
__morestack_load_mmap (void)
|
|
{
|
|
/* Call with bogus values to run faster. We don't care if the call
|
|
fails. Pass __MORESTACK_CURRENT_SEGMENT to make sure that any
|
|
TLS accessor function is resolved. */
|
|
mmap (__morestack_current_segment, 0, PROT_READ, MAP_ANONYMOUS, -1, 0);
|
|
mprotect (NULL, 0, 0);
|
|
munmap (0, getpagesize ());
|
|
}
|
|
|
|
/* This function may be used to iterate over the stack segments.
|
|
This can be called like this.
|
|
void *next_segment = NULL;
|
|
void *next_sp = NULL;
|
|
void *initial_sp = NULL;
|
|
void *stack;
|
|
size_t stack_size;
|
|
while ((stack = __splitstack_find (next_segment, next_sp, &stack_size,
|
|
&next_segment, &next_sp,
|
|
&initial_sp)) != NULL)
|
|
{
|
|
// Stack segment starts at stack and is stack_size bytes long.
|
|
}
|
|
|
|
There is no way to iterate over the stack segments of a different
|
|
thread. However, what is permitted is for one thread to call this
|
|
with the first two values NULL, to pass next_segment, next_sp, and
|
|
initial_sp to a different thread, and then to suspend one way or
|
|
another. A different thread may run the subsequent
|
|
__morestack_find iterations. Of course, this will only work if the
|
|
first thread is suspended during the __morestack_find iterations.
|
|
If not, the second thread will be looking at the stack while it is
|
|
changing, and anything could happen.
|
|
|
|
FIXME: This should be declared in some header file, but where? */
|
|
|
|
void *
|
|
__splitstack_find (void *segment_arg, void *sp, size_t *len,
|
|
void **next_segment, void **next_sp,
|
|
void **initial_sp)
|
|
{
|
|
struct stack_segment *segment;
|
|
void *ret;
|
|
char *nsp;
|
|
|
|
if (segment_arg == (void *) (uintptr_type) 1)
|
|
{
|
|
char *isp = (char *) *initial_sp;
|
|
|
|
if (isp == NULL)
|
|
return NULL;
|
|
|
|
*next_segment = (void *) (uintptr_type) 2;
|
|
*next_sp = NULL;
|
|
#ifdef STACK_GROWS_DOWNWARD
|
|
if ((char *) sp >= isp)
|
|
return NULL;
|
|
*len = (char *) isp - (char *) sp;
|
|
return sp;
|
|
#else
|
|
if ((char *) sp <= (char *) isp)
|
|
return NULL;
|
|
*len = (char *) sp - (char *) isp;
|
|
return (void *) isp;
|
|
#endif
|
|
}
|
|
else if (segment_arg == (void *) (uintptr_type) 2)
|
|
return NULL;
|
|
else if (segment_arg != NULL)
|
|
segment = (struct stack_segment *) segment_arg;
|
|
else
|
|
{
|
|
*initial_sp = __morestack_initial_sp.sp;
|
|
segment = __morestack_current_segment;
|
|
sp = (void *) &segment;
|
|
while (1)
|
|
{
|
|
if (segment == NULL)
|
|
return __splitstack_find ((void *) (uintptr_type) 1, sp, len,
|
|
next_segment, next_sp, initial_sp);
|
|
if ((char *) sp >= (char *) (segment + 1)
|
|
&& (char *) sp <= (char *) (segment + 1) + segment->size)
|
|
break;
|
|
segment = segment->prev;
|
|
}
|
|
}
|
|
|
|
if (segment->prev == NULL)
|
|
*next_segment = (void *) (uintptr_type) 1;
|
|
else
|
|
*next_segment = segment->prev;
|
|
|
|
/* The old_stack value is the address of the function parameters of
|
|
the function which called __morestack. So if f1 called f2 which
|
|
called __morestack, the stack looks like this:
|
|
|
|
parameters <- old_stack
|
|
return in f1
|
|
return in f2
|
|
registers pushed by __morestack
|
|
|
|
The registers pushed by __morestack may not be visible on any
|
|
other stack, if we are being called by a signal handler
|
|
immediately after the call to __morestack_unblock_signals. We
|
|
want to adjust our return value to include those registers. This
|
|
is target dependent. */
|
|
|
|
nsp = (char *) segment->old_stack;
|
|
|
|
if (nsp == NULL)
|
|
{
|
|
/* We've reached the top of the stack. */
|
|
*next_segment = (void *) (uintptr_type) 2;
|
|
}
|
|
else
|
|
{
|
|
#if defined (__x86_64__)
|
|
nsp -= 12 * sizeof (void *);
|
|
#elif defined (__i386__)
|
|
nsp -= 6 * sizeof (void *);
|
|
#else
|
|
#error "unrecognized target"
|
|
#endif
|
|
|
|
*next_sp = (void *) nsp;
|
|
}
|
|
|
|
#ifdef STACK_GROWS_DOWNWARD
|
|
*len = (char *) (segment + 1) + segment->size - (char *) sp;
|
|
ret = (void *) sp;
|
|
#else
|
|
*len = (char *) sp - (char *) (segment + 1);
|
|
ret = (void *) (segment + 1);
|
|
#endif
|
|
|
|
return ret;
|
|
}
|
|
|
|
/* Tell the split stack code whether it has to block signals while
|
|
manipulating the stack. This is for programs in which some threads
|
|
block all signals. If a thread already blocks signals, there is no
|
|
need for the split stack code to block them as well. If NEW is not
|
|
NULL, then if *NEW is non-zero signals will be blocked while
|
|
splitting the stack, otherwise they will not. If OLD is not NULL,
|
|
*OLD will be set to the old value. */
|
|
|
|
void
|
|
__splitstack_block_signals (int *new, int *old)
|
|
{
|
|
if (old != NULL)
|
|
*old = __morestack_initial_sp.dont_block_signals ? 0 : 1;
|
|
if (new != NULL)
|
|
__morestack_initial_sp.dont_block_signals = *new ? 0 : 1;
|
|
}
|
|
|
|
/* The offsets into the arrays used by __splitstack_getcontext and
|
|
__splitstack_setcontext. */
|
|
|
|
enum __splitstack_context_offsets
|
|
{
|
|
MORESTACK_SEGMENTS = 0,
|
|
CURRENT_SEGMENT = 1,
|
|
CURRENT_STACK = 2,
|
|
STACK_GUARD = 3,
|
|
INITIAL_SP = 4,
|
|
INITIAL_SP_LEN = 5,
|
|
BLOCK_SIGNALS = 6,
|
|
|
|
NUMBER_OFFSETS = 10
|
|
};
|
|
|
|
/* Get the current split stack context. This may be used for
|
|
coroutine switching, similar to getcontext. The argument should
|
|
have at least 10 void *pointers for extensibility, although we
|
|
don't currently use all of them. This would normally be called
|
|
immediately before a call to getcontext or swapcontext or
|
|
setjmp. */
|
|
|
|
void
|
|
__splitstack_getcontext (void *context[NUMBER_OFFSETS])
|
|
{
|
|
memset (context, 0, NUMBER_OFFSETS * sizeof (void *));
|
|
context[MORESTACK_SEGMENTS] = (void *) __morestack_segments;
|
|
context[CURRENT_SEGMENT] = (void *) __morestack_current_segment;
|
|
context[CURRENT_STACK] = (void *) &context;
|
|
context[STACK_GUARD] = __morestack_get_guard ();
|
|
context[INITIAL_SP] = (void *) __morestack_initial_sp.sp;
|
|
context[INITIAL_SP_LEN] = (void *) (uintptr_type) __morestack_initial_sp.len;
|
|
context[BLOCK_SIGNALS] = (void *) __morestack_initial_sp.dont_block_signals;
|
|
}
|
|
|
|
/* Set the current split stack context. The argument should be a
|
|
context previously passed to __splitstack_getcontext. This would
|
|
normally be called immediately after a call to getcontext or
|
|
swapcontext or setjmp if something jumped to it. */
|
|
|
|
void
|
|
__splitstack_setcontext (void *context[NUMBER_OFFSETS])
|
|
{
|
|
__morestack_segments = (struct stack_segment *) context[MORESTACK_SEGMENTS];
|
|
__morestack_current_segment =
|
|
(struct stack_segment *) context[CURRENT_SEGMENT];
|
|
__morestack_set_guard (context[STACK_GUARD]);
|
|
__morestack_initial_sp.sp = context[INITIAL_SP];
|
|
__morestack_initial_sp.len = (size_t) context[INITIAL_SP_LEN];
|
|
__morestack_initial_sp.dont_block_signals =
|
|
(uintptr_type) context[BLOCK_SIGNALS];
|
|
}
|
|
|
|
/* Create a new split stack context. This will allocate a new stack
|
|
segment which may be used by a coroutine. STACK_SIZE is the
|
|
minimum size of the new stack. The caller is responsible for
|
|
actually setting the stack pointer. This would normally be called
|
|
before a call to makecontext, and the returned stack pointer and
|
|
size would be used to set the uc_stack field. A function called
|
|
via makecontext on a stack created by __splitstack_makecontext may
|
|
not return. Note that the returned pointer points to the lowest
|
|
address in the stack space, and thus may not be the value to which
|
|
to set the stack pointer. */
|
|
|
|
void *
|
|
__splitstack_makecontext (size_t stack_size, void *context[NUMBER_OFFSETS],
|
|
size_t *size)
|
|
{
|
|
struct stack_segment *segment;
|
|
void *initial_sp;
|
|
|
|
memset (context, 0, NUMBER_OFFSETS * sizeof (void *));
|
|
segment = allocate_segment (stack_size);
|
|
context[MORESTACK_SEGMENTS] = segment;
|
|
context[CURRENT_SEGMENT] = segment;
|
|
#ifdef STACK_GROWS_DOWNWARD
|
|
initial_sp = (void *) ((char *) (segment + 1) + segment->size);
|
|
#else
|
|
initial_sp = (void *) (segment + 1);
|
|
#endif
|
|
context[STACK_GUARD] = __morestack_make_guard (initial_sp, segment->size);
|
|
context[INITIAL_SP] = NULL;
|
|
context[INITIAL_SP_LEN] = 0;
|
|
*size = segment->size;
|
|
return (void *) (segment + 1);
|
|
}
|
|
|
|
/* Given an existing split stack context, reset it back to the start
|
|
of the stack. Return the stack pointer and size, appropriate for
|
|
use with makecontext. This may be used if a coroutine exits, in
|
|
order to reuse the stack segments for a new coroutine. */
|
|
|
|
void *
|
|
__splitstack_resetcontext (void *context[10], size_t *size)
|
|
{
|
|
struct stack_segment *segment;
|
|
void *initial_sp;
|
|
size_t initial_size;
|
|
void *ret;
|
|
|
|
/* Reset the context assuming that MORESTACK_SEGMENTS, INITIAL_SP
|
|
and INITIAL_SP_LEN are correct. */
|
|
|
|
segment = context[MORESTACK_SEGMENTS];
|
|
context[CURRENT_SEGMENT] = segment;
|
|
context[CURRENT_STACK] = NULL;
|
|
if (segment == NULL)
|
|
{
|
|
initial_sp = context[INITIAL_SP];
|
|
initial_size = (uintptr_type) context[INITIAL_SP_LEN];
|
|
ret = initial_sp;
|
|
#ifdef STACK_GROWS_DOWNWARD
|
|
ret = (void *) ((char *) ret - initial_size);
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
#ifdef STACK_GROWS_DOWNWARD
|
|
initial_sp = (void *) ((char *) (segment + 1) + segment->size);
|
|
#else
|
|
initial_sp = (void *) (segment + 1);
|
|
#endif
|
|
initial_size = segment->size;
|
|
ret = (void *) (segment + 1);
|
|
}
|
|
context[STACK_GUARD] = __morestack_make_guard (initial_sp, initial_size);
|
|
context[BLOCK_SIGNALS] = NULL;
|
|
*size = initial_size;
|
|
return ret;
|
|
}
|
|
|
|
/* Release all the memory associated with a splitstack context. This
|
|
may be used if a coroutine exits and the associated stack should be
|
|
freed. */
|
|
|
|
void
|
|
__splitstack_releasecontext (void *context[10])
|
|
{
|
|
__morestack_release_segments (((struct stack_segment **)
|
|
&context[MORESTACK_SEGMENTS]),
|
|
1);
|
|
}
|
|
|
|
/* Like __splitstack_block_signals, but operating on CONTEXT, rather
|
|
than on the current state. */
|
|
|
|
void
|
|
__splitstack_block_signals_context (void *context[NUMBER_OFFSETS], int *new,
|
|
int *old)
|
|
{
|
|
if (old != NULL)
|
|
*old = ((uintptr_type) context[BLOCK_SIGNALS]) != 0 ? 0 : 1;
|
|
if (new != NULL)
|
|
context[BLOCK_SIGNALS] = (void *) (uintptr_type) (*new ? 0 : 1);
|
|
}
|
|
|
|
/* Find the stack segments associated with a split stack context.
|
|
This will return the address of the first stack segment and set
|
|
*STACK_SIZE to its size. It will set next_segment, next_sp, and
|
|
initial_sp which may be passed to __splitstack_find to find the
|
|
remaining segments. */
|
|
|
|
void *
|
|
__splitstack_find_context (void *context[NUMBER_OFFSETS], size_t *stack_size,
|
|
void **next_segment, void **next_sp,
|
|
void **initial_sp)
|
|
{
|
|
void *sp;
|
|
struct stack_segment *segment;
|
|
|
|
*initial_sp = context[INITIAL_SP];
|
|
|
|
sp = context[CURRENT_STACK];
|
|
if (sp == NULL)
|
|
{
|
|
/* Most likely this context was created but was never used. The
|
|
value 2 is a code used by __splitstack_find to mean that we
|
|
have reached the end of the list of stacks. */
|
|
*next_segment = (void *) (uintptr_type) 2;
|
|
*next_sp = NULL;
|
|
*initial_sp = NULL;
|
|
return NULL;
|
|
}
|
|
|
|
segment = context[CURRENT_SEGMENT];
|
|
if (segment == NULL)
|
|
{
|
|
/* Most likely this context was saved by a thread which was not
|
|
created using __splistack_makecontext and which has never
|
|
split the stack. The value 1 is a code used by
|
|
__splitstack_find to look at the initial stack. */
|
|
segment = (struct stack_segment *) (uintptr_type) 1;
|
|
}
|
|
|
|
return __splitstack_find (segment, sp, stack_size, next_segment, next_sp,
|
|
initial_sp);
|
|
}
|
|
|
|
#endif /* !defined (inhibit_libc) */
|