aa4f41c1d5
* configure.ac (ACX_PROG_CC_WARNING_OPTS): Add -Wcast-qual. * configure, config.in: Regenerate. * decContext.c (decContextStatusToString): Constify. * decContext.h (decContextStatusToString): Likewise. * decNumber.c (decNumberToString, decNumberToEngString, decNumberAbs, decNumberAdd, decNumberCompare, decNumberDivide, decNumberDivideInteger, decNumberMax, decNumberMin, decNumberMinus, decNumberPlus, decNumberMultiply, decNumberNormalize, decNumberQuantize, decNumberRescale, decNumberRemainder, decNumberRemainderNear, decNumberSameQuantum, decNumberSquareRoot, decNumberSubtract, decNumberToIntegralValue, decNumberCopy, decToString, decAddOp, decDivideOp, decMultiplyOp, decQuantizeOp, decCompareOp, decCompare, decUnitCompare, decUnitAddSub, decRoundOperand, decCopyFit, decSetCoeff, decGetInt, decNaNs, decGetDigits, decNumberShow, decDumpAr, decCheckOperands, decCheckNumber): Likewise. * decNumber.h (decNumberToString, decNumberToEngString, decNumberAbs, decNumberAdd, decNumberCompare, decNumberDivide, decNumberDivideInteger, decNumberMax, decNumberMin, decNumberMinus, decNumberMultiply, decNumberNormalize, decNumberPlus, decNumberQuantize, decNumberRemainder, decNumberRemainderNear, decNumberRescale, decNumberSameQuantum, decNumberSquareRoot, decNumberSubtract, decNumberToIntegralValue, decNumberCopy): Likewise. * decUtility.c (decDensePackCoeff, decDenseUnpackCoeff): Likewise. * decUtility.h (decDensePackCoeff, decDenseUnpackCoeff): Likewise. * decimal128.c (decimal128FromNumber, decimal128ToNumber, decimal128ToString, decimal128ToEngString, decimal128Show): Likewise. * decimal128.h (decimal128ToString, decimal128ToEngString, decimal128FromNumber, decimal128ToNumber): Likewise. * decimal32.c (decimal32FromNumber, decimal32ToNumber, decimal32ToString, decimal32ToEngString, decimal32Show): Likewise. * decimal32.h (decimal32ToString, decimal32ToEngString, decimal32FromNumber, decimal32ToNumber): Likewise. * decimal64.c (decimal64FromNumber, decimal64ToNumber, decimal64ToString, decimal64ToEngString, decimal64Show): Likewise. * decimal64.h (decimal64ToString, decimal64ToEngString, decimal64FromNumber, decimal64ToNumber): Likewise. From-SVN: r116738
352 lines
11 KiB
C
352 lines
11 KiB
C
/* Utility functions for decimal floating point support via decNumber.
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Copyright (C) 2005 Free Software Foundation, Inc.
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Contributed by IBM Corporation. Author Mike Cowlishaw.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 2, or (at your option) any later
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version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING. If not, write to the Free
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Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301, USA. */
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#include "config.h"
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#include "decNumber.h" /* base number library */
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#include "decNumberLocal.h" /* decNumber local types, etc. */
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#include "decUtility.h" /* utility routines */
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/* ================================================================== */
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/* Shared utility routines */
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/* ================================================================== */
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/* define and include the conversion tables to use */
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#define DEC_BIN2DPD 1 /* used for all sizes */
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#if DECDPUN==3
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#define DEC_DPD2BIN 1
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#else
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#define DEC_DPD2BCD 1
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#endif
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#include "decDPD.h" /* lookup tables */
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/* The maximum number of decNumberUnits we need for a working copy of */
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/* the units array is the ceiling of digits/DECDPUN, where digits is */
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/* the maximum number of digits in any of the formats for which this */
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/* is used. We do not want to include decimal128.h, so, as a very */
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/* special case, that number is defined here. */
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#define DECMAX754 34
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#define DECMAXUNITS ((DECMAX754+DECDPUN-1)/DECDPUN)
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/* ------------------------------------------------------------------ */
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/* decDensePackCoeff -- densely pack coefficient into DPD form */
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/* */
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/* dn is the source number (assumed valid, max DECMAX754 digits) */
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/* bytes is the target's byte array */
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/* len is length of target format's byte array */
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/* shift is the number of 0 digits to add on the right (normally 0) */
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/* */
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/* The coefficient must be known small enough to fit, and is filled */
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/* in from the right (least significant first). Note that the full */
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/* coefficient is copied, including the leading 'odd' digit. This */
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/* digit is retrieved and packed into the combination field by the */
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/* caller. */
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/* */
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/* shift is used for 'fold-down' padding. */
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/* */
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/* No error is possible. */
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/* ------------------------------------------------------------------ */
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void
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decDensePackCoeff (const decNumber * dn, uByte * bytes, Int len, Int shift)
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{
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Int cut; /* work */
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Int n; /* output bunch counter */
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Int digits = dn->digits; /* digit countdown */
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uInt dpd; /* densely packed decimal value */
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uInt bin; /* binary value 0-999 */
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uByte *bout; /* -> current output byte */
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const Unit *inu = dn->lsu; /* -> current input unit */
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Unit uar[DECMAXUNITS]; /* working copy of units, iff shifted */
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#if DECDPUN!=3 /* not fast path */
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Unit in; /* current input unit */
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#endif
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if (shift != 0)
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{ /* shift towards most significant required */
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/* shift the units array to the left by pad digits and copy */
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/* [this code is a special case of decShiftToMost, which could */
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/* be used instead if exposed and the array were copied first] */
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Unit *target, *first; /* work */
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const Unit *source; /* work */
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uInt next = 0; /* work */
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source = dn->lsu + D2U (digits) - 1; /* where msu comes from */
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first = uar + D2U (digits + shift) - 1; /* where msu will end up */
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target = uar + D2U (digits) - 1 + D2U (shift); /* where upper part of first cut goes */
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cut = (DECDPUN - shift % DECDPUN) % DECDPUN;
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for (; source >= dn->lsu; source--, target--)
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{
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/* split the source Unit and accumulate remainder for next */
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uInt rem = *source % powers[cut];
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next += *source / powers[cut];
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if (target <= first)
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*target = (Unit) next; /* write to target iff valid */
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next = rem * powers[DECDPUN - cut]; /* save remainder for next Unit */
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}
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/* propagate remainder to one below and clear the rest */
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for (; target >= uar; target--)
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{
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*target = (Unit) next;
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next = 0;
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}
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digits += shift; /* add count (shift) of zeros added */
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inu = uar; /* use units in working array */
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}
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/* densely pack the coefficient into the byte array, starting from
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the right (optionally padded) */
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bout = &bytes[len - 1]; /* rightmost result byte for phase */
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#if DECDPUN!=3 /* not fast path */
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in = *inu; /* prime */
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cut = 0; /* at lowest digit */
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bin = 0; /* [keep compiler quiet] */
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#endif
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for (n = 0; digits > 0; n++)
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{ /* each output bunch */
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#if DECDPUN==3 /* fast path, 3-at-a-time */
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bin = *inu; /* 3 ready for convert */
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digits -= 3; /* [may go negative] */
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inu++; /* may need another */
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#else /* must collect digit-by-digit */
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Unit dig; /* current digit */
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Int j; /* digit-in-bunch count */
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for (j = 0; j < 3; j++)
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{
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#if DECDPUN<=4
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Unit temp = (Unit) ((uInt) (in * 6554) >> 16);
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dig = (Unit) (in - X10 (temp));
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in = temp;
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#else
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dig = in % 10;
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in = in / 10;
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#endif
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if (j == 0)
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bin = dig;
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else if (j == 1)
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bin += X10 (dig);
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else /* j==2 */
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bin += X100 (dig);
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digits--;
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if (digits == 0)
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break; /* [also protects *inu below] */
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cut++;
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if (cut == DECDPUN)
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{
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inu++;
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in = *inu;
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cut = 0;
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}
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}
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#endif
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/* here we have 3 digits in bin, or have used all input digits */
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dpd = BIN2DPD[bin];
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/* write bunch (bcd) to byte array */
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switch (n & 0x03)
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{ /* phase 0-3 */
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case 0:
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*bout = (uByte) dpd; /* [top 2 bits truncated] */
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bout--;
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*bout = (uByte) (dpd >> 8);
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break;
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case 1:
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*bout |= (uByte) (dpd << 2);
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bout--;
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*bout = (uByte) (dpd >> 6);
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break;
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case 2:
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*bout |= (uByte) (dpd << 4);
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bout--;
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*bout = (uByte) (dpd >> 4);
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break;
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case 3:
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*bout |= (uByte) (dpd << 6);
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bout--;
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*bout = (uByte) (dpd >> 2);
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bout--;
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break;
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} /* switch */
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} /* n bunches */
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return;
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}
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/* ------------------------------------------------------------------ */
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/* decDenseUnpackCoeff -- unpack a format's coefficient */
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/* */
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/* byte is the source's byte array */
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/* len is length of the source's byte array */
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/* dn is the target number, with 7, 16, or 34-digit space. */
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/* bunches is the count of DPD groups in the decNumber (2, 5, or 11)*/
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/* odd is 1 if there is a non-zero leading 10-bit group containing */
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/* a single digit, 0 otherwise */
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/* */
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/* (This routine works on a copy of the number, if necessary, where */
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/* an extra 10-bit group is prefixed to the coefficient continuation */
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/* to hold the most significant digit if the latter is non-0.) */
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/* */
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/* dn->digits is set, but not the sign or exponent. */
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/* No error is possible [the redundant 888 codes are allowed]. */
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/* ------------------------------------------------------------------ */
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void
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decDenseUnpackCoeff (const uByte * bytes, Int len, decNumber * dn,
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Int bunches, Int odd)
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{
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uInt dpd = 0; /* collector for 10 bits */
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Int n; /* counter */
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const uByte *bin; /* -> current input byte */
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Unit *uout = dn->lsu; /* -> current output unit */
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Unit out = 0; /* accumulator */
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Int cut = 0; /* power of ten in current unit */
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Unit *last = uout; /* will be unit containing msd */
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#if DECDPUN!=3
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uInt bcd; /* BCD result */
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uInt nibble; /* work */
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#endif
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/* Expand the densely-packed integer, right to left */
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bin = &bytes[len - 1]; /* next input byte to use */
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for (n = 0; n < bunches + odd; n++)
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{ /* N bunches of 10 bits */
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/* assemble the 10 bits */
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switch (n & 0x03)
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{ /* phase 0-3 */
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case 0:
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dpd = *bin;
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bin--;
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dpd |= (*bin & 0x03) << 8;
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break;
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case 1:
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dpd = (unsigned) *bin >> 2;
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bin--;
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dpd |= (*bin & 0x0F) << 6;
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break;
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case 2:
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dpd = (unsigned) *bin >> 4;
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bin--;
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dpd |= (*bin & 0x3F) << 4;
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break;
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case 3:
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dpd = (unsigned) *bin >> 6;
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bin--;
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dpd |= (*bin) << 2;
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bin--;
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break;
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} /*switch */
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#if DECDPUN==3
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if (dpd == 0)
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*uout = 0;
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else
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{
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*uout = DPD2BIN[dpd]; /* convert 10 bits to binary 0-999 */
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last = uout; /* record most significant unit */
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}
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uout++;
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#else /* DECDPUN!=3 */
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if (dpd == 0)
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{ /* fastpath [e.g., leading zeros] */
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cut += 3;
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for (; cut >= DECDPUN;)
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{
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cut -= DECDPUN;
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*uout = out;
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uout++;
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out = 0;
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}
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continue;
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}
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bcd = DPD2BCD[dpd]; /* convert 10 bits to 12 bits BCD */
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/* now split the 3 BCD nibbles into bytes, and accumulate into units */
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/* If this is the last bunch and it is an odd one, we only have one */
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/* nibble to handle [extras could overflow a Unit] */
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nibble = bcd & 0x000f;
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if (nibble)
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{
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last = uout;
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out = (Unit) (out + nibble * powers[cut]);
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}
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cut++;
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if (cut == DECDPUN)
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{
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*uout = out;
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uout++;
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cut = 0;
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out = 0;
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}
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if (n < bunches)
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{
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nibble = bcd & 0x00f0;
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if (nibble)
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{
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nibble >>= 4;
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last = uout;
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out = (Unit) (out + nibble * powers[cut]);
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}
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cut++;
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if (cut == DECDPUN)
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{
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*uout = out;
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uout++;
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cut = 0;
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out = 0;
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}
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nibble = bcd & 0x0f00;
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if (nibble)
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{
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nibble >>= 8;
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last = uout;
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out = (Unit) (out + nibble * powers[cut]);
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}
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cut++;
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if (cut == DECDPUN)
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{
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*uout = out;
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uout++;
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cut = 0;
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out = 0;
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}
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}
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#endif
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} /* n */
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if (cut != 0)
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*uout = out; /* write out final unit */
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/* here, last points to the most significant unit with digits */
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/* we need to inspect it to get final digits count */
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dn->digits = (last - dn->lsu) * DECDPUN; /* floor of digits */
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for (cut = 0; cut < DECDPUN; cut++)
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{
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if (*last < powers[cut])
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break;
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dn->digits++;
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}
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if (dn->digits == 0)
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dn->digits++; /* zero has one digit */
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return;
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}
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