408e31a2dd
2003-03-12 Jonathan Wakely <redi@gcc.gnu.org> * docs/html/faq/index.html: Explain memory "leaks" due to allocators. * docs/html/faq/index.txt: Regenerate. * docs/html/debug.html: Add a bit to allocator text and fix XHTML. From-SVN: r64273
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1010 lines
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libstdc++ Frequently Asked Questions
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The latest version of this document is always available at
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[1]http://gcc.gnu.org/onlinedocs/libstdc++/faq/. The main
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documentation page is at
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[2]http://gcc.gnu.org/onlinedocs/libstdc++/documentation.html.
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To the [3]libstdc++-v3 homepage.
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_________________________________________________________________
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Questions
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1. [4]General Information
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1. [5]What is libstdc++-v3?
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2. [6]Why should I use libstdc++?
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3. [7]Who's in charge of it?
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4. [8]How do I get libstdc++?
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5. [9]When is libstdc++ going to be finished?
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6. [10]How do I contribute to the effort?
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7. [11]What happened to libg++? I need that!
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8. [12]What if I have more questions?
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9. [13]What are the license terms for libstdc++-v3?
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2. [14]Installation
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1. [15]How do I install libstdc++-v3?
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2. [16][removed]
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3. [17]What is this CVS thing that you keep mentioning?
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4. [18]How do I know if it works?
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5. [19]This library is HUGE! And what's libsupc++?
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3. [20]Platform-Specific Issues
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1. [21]Can libstdc++-v3 be used with <my favorite compiler>?
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2. [22][removed]
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3. [23][removed]
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4. [24]I can't use 'long long' on Solaris
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5. [25]_XOPEN_SOURCE / _GNU_SOURCE / etc is always defined
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6. [26]OS X ctype.h is broken! How can I hack it?
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7. [27]Threading is broken on i386
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8. [28]Recent GNU/Linux glibc required?
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9. [29]Can't use wchar_t/wstring on FreeBSD
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4. [30]Known Bugs and Non-Bugs
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1. [31]What works already?
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2. [32]Bugs in gcc/g++ (not libstdc++-v3)
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3. [33]Bugs in the C++ language/lib specification
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4. [34]Things in libstdc++ that only look like bugs
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o [35]reopening a stream fails
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o [36]-Weffc++ complains too much
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o [37]"ambiguous overloads" after including an old-style
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header
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o [38]The g++-3 headers are not ours
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o [39]compilation errors from streambuf.h
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o [40]errors about *Concept and constraints in the STL...
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o [41]program crashes when using library code in a
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dynamically-loaded library
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o [42]"memory leaks" in containers
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5. [43]Aw, that's easy to fix!
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5. [44]Miscellaneous
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1. [45]string::iterator is not char*; vector<T>::iterator is not
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T*
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2. [46]What's next after libstdc++-v3?
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3. [47]What about the STL from SGI?
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4. [48]Extensions and Backward Compatibility
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5. [49][removed]
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6. [50]Is libstdc++-v3 thread-safe?
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7. [51]How do I get a copy of the ISO C++ Standard?
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8. [52]What's an ABI and why is it so messy?
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_________________________________________________________________
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1.0 General Information
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1.1 What is libstdc++-v3?
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The GNU Standard C++ Library v3 is an ongoing project to implement the
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ISO 14882 Standard C++ library as described in chapters 17 through 27
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and annex D. As the library reaches stable plateaus, it is captured in
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a snapshot and released. The latest release is [53]the fourteenth
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snapshot but newer versions have been included in recent GCC releases.
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For those who want to see exactly how far the project has come, or
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just want the latest bleeding-edge code, the up-to-date source is
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available over anonymous CVS, and can even be browsed over the Web
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(see [54]1.4 below).
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The older libstdc++-v2 project is no longer maintained; the code has
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been completely replaced and rewritten. [55]If you are using V2, then
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you need to report bugs to your system vendor, not to the V3 list.
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A more formal description of the V3 goals can be found in the official
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[56]design document.
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_________________________________________________________________
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1.2 Why should I use libstdc++?
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The completion of the ISO C++ standardization gave the C++ community a
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powerful set of reuseable tools in the form of the C++ Standard
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Library. However, all existing C++ implementations are (as the Draft
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Standard used to say) "incomplet and incorrekt," and many suffer from
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limitations of the compilers that use them.
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The GNU C/C++/FORTRAN/<pick-a-language> compiler (gcc, g++, etc) is
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widely considered to be one of the leading compilers in the world. Its
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development has recently been taken over by the [57]GCC team. All of
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the rapid development and near-legendary [58]portability that are the
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hallmarks of an open-source project are being applied to libstdc++.
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That means that all of the Standard classes and functions (such as
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string, vector<>, iostreams, and algorithms) will be freely available
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and fully compliant. Programmers will no longer need to "roll their
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own" nor be worried about platform-specific incompatibilities.
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_________________________________________________________________
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1.3 Who's in charge of it?
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The libstdc++ project is contributed to by several developers all over
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the world, in the same way as GCC or Linux. Benjamin Kosnik, Gabriel
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Dos Reis, Phil Edwards, Ulrich Drepper, Loren James Rittle, and Paolo
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Carlini are the lead maintainers of the CVS archive.
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Development and discussion is held on the libstdc++ mailing list.
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Subscribing to the list, or searching the list archives, is open to
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everyone. You can read instructions for doing so on the [59]homepage.
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If you have questions, ideas, code, or are just curious, sign up!
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_________________________________________________________________
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1.4 How do I get libstdc++?
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The fourteenth (and latest) snapshot of libstdc++-v3 is [60]available
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via ftp.
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The [61]homepage has instructions for retrieving the latest CVS
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sources, and for browsing the CVS sources over the web.
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The subset commonly known as the Standard Template Library (chapters
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23 through 25, mostly) is adapted from the final release of the SGI
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STL.
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_________________________________________________________________
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1.5 When is libstdc++ going to be finished?
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Nathan Myers gave the best of all possible answers, responding to a
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Usenet article asking this question: Sooner, if you help.
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_________________________________________________________________
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1.6 How do I contribute to the effort?
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Here is [62]a page devoted to this topic. Subscribing to the mailing
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list (see above, or the homepage) is a very good idea if you have
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something to contribute, or if you have spare time and want to help.
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Contributions don't have to be in the form of source code; anybody who
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is willing to help write documentation, for example, or has found a
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bug in code that we all thought was working, is more than welcome!
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_________________________________________________________________
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1.7 What happened to libg++? I need that!
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The most recent libg++ README states that libg++ is no longer being
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actively maintained. It should not be used for new projects, and is
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only being kicked along to support older code.
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The libg++ was designed and created when there was no Standard to
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provide guidance. Classes like linked lists are now provided for by
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list<T> and do not need to be created by genclass. (For that matter,
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templates exist now and are well-supported, whereas genclass (mostly)
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predates them.)
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There are other classes in libg++ that are not specified in the ISO
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Standard (e.g., statistical analysis). While there are a lot of really
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useful things that are used by a lot of people (e.g., statistics :-),
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the Standards Committee couldn't include everything, and so a lot of
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those "obvious" classes didn't get included.
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Since libstdc++ is an implementation of the Standard Library, we have
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no plans at this time to include non-Standard utilities in the
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implementation, however handy they are. (The extensions provided in
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the SGI STL aren't maintained by us and don't get a lot of our
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attention, because they don't require a lot of our time.) It is
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entirely plausable that the "useful stuff" from libg++ might be
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extracted into an updated utilities library, but nobody has stated
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such a project yet.
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(The [63]Boost site houses free C++ libraries that do varying things,
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and happened to be started by members of the Standards Committee.
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Certain "useful stuff" classes will probably migrate there.)
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For the bold and/or desperate, the [64]GCC extensions page describes
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where to find the last libg++ source.
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_________________________________________________________________
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1.8 What if I have more questions?
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If you have read the README and RELEASE-NOTES files, and your question
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remains unanswered, then just ask the mailing list. At present, you do
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not need to be subscribed to the list to send a message to it. More
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information is available on the homepage (including how to browse the
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list archives); to send to the list, use [65]libstdc++@gcc.gnu.org.
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If you have a question that you think should be included here, or if
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you have a question about a question/answer here, contact [66]Phil
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Edwards or [67]Gabriel Dos Reis.
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_________________________________________________________________
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1.9 What are the license terms for libstdc++-v3?
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See [68]our license description for these and related questions.
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_________________________________________________________________
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2.0 Installation
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2.1 How do I install libstdc++-v3?
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Complete instructions are not given here (this is a FAQ, not an
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installation document), but the tools required are few:
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* A 3.x release of GCC. Note that building GCC is much easier and
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more automated than building the GCC 2.[78] series was. If you are
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using GCC 2.95, you can still build earlier snapshots of
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libstdc++.
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* GNU Make is recommended, but should not be required.
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* The GNU Autotools are needed if you are messing with the configury
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or makefiles.
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The file [69]documentation.html provides a good overview of the steps
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necessary to build, install, and use the library. Instructions for
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configuring the library with new flags such as --enable-threads are
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there also, as well as patches and instructions for working with GCC
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2.95.
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The top-level install.html and [70]RELEASE-NOTES files contain the
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exact build and installation instructions. You may wish to browse
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those files over CVSweb ahead of time to get a feel for what's
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required. RELEASE-NOTES is located in the ".../docs/17_intro/"
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directory of the distribution.
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_________________________________________________________________
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2.2 [removed]
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This question has become moot and has been removed. The stub is here
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to preserve numbering (and hence links/bookmarks).
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_________________________________________________________________
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2.3 What is this CVS thing that you keep mentioning?
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The Concurrent Versions System is one of several revision control
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packages. It was selected for GNU projects because it's free (speech),
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free (beer), and very high quality. The [71]CVS entry in the GNU
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software catalogue has a better description as well as a [72]link to
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the makers of CVS.
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The "anonymous client checkout" feature of CVS is similar to anonymous
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FTP in that it allows anyone to retrieve the latest libstdc++ sources.
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After the first of April, American users will have a "/pharmacy"
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command-line option...
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_________________________________________________________________
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2.4 How do I know if it works?
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libstdc++-v3 comes with its own testsuite. You do not need to actually
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install the library ("make install") to run the testsuite.
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To run the testsuite on the library after building it, use "make
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check" while in your build directory. To run the testsuite on the
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library after building and installing it, use "make check-install"
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instead.
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If you find bugs in the testsuite programs themselves, or if you think
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of a new test program that should be added to the suite, please write
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up your idea and send it to the list!
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_________________________________________________________________
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2.4 This library is HUGE! And what's libsupc++?
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Usually the size of libraries on disk isn't noticeable. When a link
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editor (or simply "linker") pulls things from a static archive
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library, only the necessary object files are copied into your
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executable, not the entire library. Unfortunately, even if you only
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need a single function or variable from an object file, the entire
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object file is extracted. (There's nothing unique to C++ or
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libstdc++-v3 about this; it's just common behavior, given here for
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background reasons.)
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Some of the object files which make up libstdc++.a are rather large.
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If you create a statically-linked executable with -static, those large
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object files are suddenly part of your executable. Historically the
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best way around this was to only place a very few functions (often
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only a single one) in each source/object file; then extracting a
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single function is the same as extracting a single .o file. For
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libstdc++-v3 this is only possible to a certain extent; the object
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files in question contain template classes and template functions,
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pre-instantiated, and splitting those up causes severe maintenance
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headaches.
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It's not a bug, and it's not really a problem. Nevertheless, some
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people don't like it, so here are two pseudo-solutions:
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If the only functions from libstdc++.a which you need are language
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support functions (those listed in [73]clause 18 of the standard,
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e.g., new and delete), then try linking against libsupc++.a (usually
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specifying -lsupc++ when calling g++ for the final link step will do
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it). This library contains only those support routines, one per object
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file. But if you are using anything from the rest of the library, such
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as IOStreams or vectors, then you'll still need pieces from
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libstdc++.a.
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The second method is one we hope to incorporate into the library build
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process. Some platforms can place each function and variable into its
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own section in a .o file. The GNU linker can then perform garbage
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collection on unused sections; this reduces the situation to only
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copying needed functions into the executable, as before, but all
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happens automatically.
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Unfortunately the garbage collection in GNU ld is buggy; sections
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(corresponding to functions and variables) which are used are
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mistakenly removed, leading to horrible crashes when your executable
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starts up. For the time being, this feature is not used when building
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the library.
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_________________________________________________________________
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3.0 Platform-Specific Issues
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3.1 Can libstdc++-v3 be used with <my favorite compiler>?
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Probably not. Yet.
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Because GCC advances so rapidly, development and testing of libstdc++
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is being done almost entirely under that compiler. If you are curious
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about whether other, lesser compilers (*grin*) support libstdc++, you
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are more than welcome to try. Configuring and building the library
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(see above) will still require certain tools, however. Also keep in
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mind that building libstdc++ does not imply that your compiler will be
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able to use all of the features found in the C++ Standard Library.
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Since the goal of ISO Standardization is for all C++ implementations
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to be able to share code, the final libstdc++ should, in theory, be
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usable under any ISO-compliant compiler. It will still be targeted and
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optimized for GCC/g++, however.
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_________________________________________________________________
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3.2 [removed]
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This question has become moot and has been removed. The stub is here
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to preserve numbering (and hence links/bookmarks).
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_________________________________________________________________
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3.3 [removed]
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This question has become moot and has been removed. The stub is here
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to preserve numbering (and hence links/bookmarks).
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_________________________________________________________________
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3.4 I can't use 'long long' on Solaris
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By default we try to support the C99 long long type. This requires
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that certain functions from your C library be present.
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Up through release 3.0.2 the tests performed were too general, and
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this feature was disabled when it did not need to be. The most
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commonly reported platform affected was Solaris.
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This has been fixed for 3.0.3 and onwards.
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_________________________________________________________________
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3.5 _XOPEN_SOURCE / _GNU_SOURCE / etc is always defined
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On Solaris, g++ (but not gcc) always defines the preprocessor macro
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_XOPEN_SOURCE. On GNU/Linux, the same happens with _GNU_SOURCE. (This
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is not an exhaustive list; other macros and other platforms are also
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affected.)
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These macros are typically used in C library headers, guarding new
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versions of functions from their older versions. The C++ standard
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library includes the C standard library, but it requires the C90
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version, which for backwards-compatability reasons is often not the
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default for many vendors.
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More to the point, the C++ standard requires behavior which is only
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available on certain platforms after certain symbols are defined.
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Usually the issue involves I/O-related typedefs. In order to ensure
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correctness, the compiler simply predefines those symbols.
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Note that it's not enough to #define them only when the library is
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being built (during installation). Since we don't have an 'export'
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keyword, much of the library exists as headers, which means that the
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symbols must also be defined as your programs are parsed and compiled.
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To see which symbols are defined, look for CPLUSPLUS_CPP_SPEC in the
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gcc config headers for your target (and try changing them to see what
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happens when building complicated code). You can also run "g++ -E -dM
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- < /dev/null" to display a list of predefined macros for any
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particular installation.
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This has been discussed on the mailing lists [74]quite a bit.
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This method is something of a wart. We'd like to find a cleaner
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solution, but nobody yet has contributed the time.
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_________________________________________________________________
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3.6 OS X ctype.h is broken! How can I hack it?
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This is a long-standing bug in the OS X support. Fortunately, the
|
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patch is quite simple, and well-known. [75]Here's a link to the
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solution.
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_________________________________________________________________
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3.7 Threading is broken on i386
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Support for atomic integer operations is/was broken on i386 platforms.
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The assembly code accidentally used opcodes that are only available on
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the i486 and later. So if you configured GCC to target, for example,
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i386-linux, but actually used the programs on an i686, then you would
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encounter no problems. Only when actually running the code on a i386
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will the problem appear.
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This is fixed in 3.2.2.
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_________________________________________________________________
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3.8 Recent GNU/Linux glibc required?
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For 3.2.1 (shared library version 5.0.1) and later, the library uses
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localization and formatting code from the system C library (glibc)
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version 2.2.5. That version of glibc is over a year old and contains
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necessary bugfixes. Many GNU/Linux distros make glibc version 2.3.x
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available now.
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The guideline is simple: the more recent the C++ library, the more
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recent the C library. (This is also documented in the main GCC
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installation instructions.)
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_________________________________________________________________
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3.9 Can't use wchar_t/wstring on FreeBSD
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At the moment there are a few problems in FreeBSD's support for wide
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character functions, and as a result the libstdc++ configury decides
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that wchar_t support should be disabled. Once the underlying problems
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are fixed in FreeBSD (soon), the library support will automatically
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enable itself.
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You can fix the problems yourself, and learn more about the situation,
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by reading [76]this short thread ("_GLIBCPP_USE_WCHAR_T undefined in
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FreeBSD's c++config.h?").
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_________________________________________________________________
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4.0 Known Bugs and Non-Bugs
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Note that this section can get rapdily outdated -- such is the nature
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of an open-source project. For the latest information, join the
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mailing list or look through recent archives. The RELEASE- NOTES and
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BUGS files are generally kept up-to-date.
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For 3.0.1, the most common "bug" is an apparently missing "../" in
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include/Makefile, resulting in files like gthr.h and gthr-single.h not
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being found. Please read [77]the configuration instructions for GCC,
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specifically the part about configuring in a separate build directory,
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and how strongly recommended it is. Building in the source directory
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is fragile, is rarely tested, and tends to break, as in this case.
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This was fixed for 3.0.2.
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For 3.1, the most common "bug" is a parse error when using <fstream>,
|
|
ending with a message, "bits/basic_file.h:52: parse error before `{'
|
|
token." Please read [78]the installation instructions for GCC,
|
|
specifically the part about not installing newer versions on top of
|
|
older versions. If you install 3.1 over a 3.0.x release, then the
|
|
wrong basic_file.h header will be found (its location changed between
|
|
releases).
|
|
|
|
Please do not report these as bugs. We know about them. Reporting this
|
|
-- or any other problem that's already been fixed -- hinders the
|
|
development of GCC, because we have to take time to respond to your
|
|
report. Thank you.
|
|
|
|
4.1 What works already?
|
|
|
|
This is a verbatim clip from the "Status" section of the RELEASE-NOTES
|
|
for the latest snapshot. For a list of fixed bugs, see that file.
|
|
New:
|
|
---
|
|
(post 3.0.97)
|
|
- more doxygen documentation
|
|
- more named locale fixups
|
|
- stdio_filebuf that takes fd, FILE
|
|
- io performance tuning
|
|
- allocation tuning, valgrind fixups
|
|
- __cxa_demangle now supported
|
|
(3.0.97)
|
|
- more doxygen documentation.
|
|
- more named locale bug fixes
|
|
- support for symbol versioning when using GNU ld >= 2.12
|
|
- wide-io
|
|
- tuning for executable size
|
|
(3.0.96)
|
|
- more doxygen documentation.
|
|
- extensions moved out of namespace std
|
|
- HPUX long long support
|
|
- more string optimizations
|
|
- support for NetBSD cross compiles
|
|
- concept_check merge from boost
|
|
- header simplification
|
|
- named locale bug shakeout
|
|
- thread testsuite
|
|
(3.0.95)
|
|
- add S390, m68k, x86-64 support.
|
|
- doxygen documentation has been extended, including man pages.
|
|
- verbose terminate handling has been added.
|
|
- some libsupc++ tweaks
|
|
- warnings for deprecated headers now active.
|
|
- dejagnu testsuite preliminary documentation.
|
|
- dejagnu testsuite default.
|
|
- dejagnu testsuite cross compiler, multilib safe.
|
|
- long long iostreams on by default, rework of ISO C99 support.
|
|
- iterator re-write and testsuites.
|
|
- container testsuites.
|
|
- allocator revamp and testsuites.
|
|
- more concept-checking work.
|
|
- basic_string optimization and MT fixes.
|
|
- new limits implementation.
|
|
- update -fno-exceptions code, verify it works.
|
|
- full named locale support fpr all facets, choice of gnu,
|
|
ieee_1003.1-200x (POSIX 2), or generic models. Full support depends
|
|
on target OS and underlying "C" library support.
|
|
_________________________________________________________________
|
|
|
|
4.2 Bugs in gcc/g++ (not libstdc++-v3)
|
|
|
|
This is by no means meant to be complete nor exhaustive, but mentions
|
|
some problems that users may encounter when building or using
|
|
libstdc++. If you are experiencing one of these problems, you can find
|
|
more information on the libstdc++ and the GCC mailing lists.
|
|
|
|
Before reporting a bug, examine the [79]bugs database with the
|
|
category set to "libstdc++". The BUGS file in the source tree also
|
|
tracks known serious problems.
|
|
* Debugging is problematic, due to bugs in line-number generation
|
|
(mostly fixed in the compiler) and gdb lagging behind the compiler
|
|
(lack of personnel). We recommend configuring the compiler using
|
|
--with-dwarf2 if the DWARF2 debugging format is not already the
|
|
default on your platform. Also, [80]changing your GDB settings can
|
|
have a profound effect on your C++ debugging experiences. :-)
|
|
_________________________________________________________________
|
|
|
|
4.3 Bugs in the C++ language/lib specification
|
|
|
|
Yes, unfortunately, there are some. In a [81]message to the list,
|
|
Nathan Myers announced that he has started a list of problems in the
|
|
ISO C++ Standard itself, especially with regard to the chapters that
|
|
concern the library. The list itself is [82]posted on his website.
|
|
Developers who are having problems interpreting the Standard may wish
|
|
to consult his notes.
|
|
|
|
For those people who are not part of the ISO Library Group (i.e.,
|
|
nearly all of us needing to read this page in the first place :-), a
|
|
public list of the library defects is occasionally published [83]here.
|
|
Some of these have resulted in [84]code changes.
|
|
_________________________________________________________________
|
|
|
|
4.4 Things in libstdc++ that only look like bugs
|
|
|
|
There are things which are not bugs in the compiler (4.2) nor the
|
|
language specification (4.3), but aren't really bugs in libstdc++,
|
|
either. Really! Please do not report these as bugs.
|
|
|
|
-Weffc++ The biggest of these is the quadzillions of warnings about
|
|
the library headers emitted when -Weffc++ is used. Making libstdc++
|
|
"-Weffc++-clean" is not a goal of the project, for a few reasons.
|
|
Mainly, that option tries to enforce object-oriented programming,
|
|
while the Standard Library isn't necessarily trying to be OO.
|
|
|
|
reopening a stream fails Did I just say that -Weffc++ was our biggest
|
|
false-bug report? I lied. (It used to be.) Today it seems to be
|
|
reports that after executing a sequence like
|
|
#include <fstream>
|
|
...
|
|
std::fstream fs("a_file");
|
|
// .
|
|
// . do things with fs...
|
|
// .
|
|
fs.close();
|
|
fs.open("a_new_file");
|
|
|
|
all operations on the re-opened fs will fail, or at least act very
|
|
strangely. Yes, they often will, especially if fs reached the EOF
|
|
state on the previous file. The reason is that the state flags are not
|
|
cleared on a successful call to open(). The standard unfortunately did
|
|
not specify behavior in this case, and to everybody's great sorrow,
|
|
the [85]proposed LWG resolution (see DR #22) is to leave the flags
|
|
unchanged. You must insert a call to fs.clear() between the calls to
|
|
close() and open(), and then everything will work like we all expect
|
|
it to work.
|
|
|
|
rel_ops Another is the rel_ops namespace and the template comparison
|
|
operator functions contained therein. If they become visible in the
|
|
same namespace as other comparison functions (e.g., 'using' them and
|
|
the <iterator> header), then you will suddenly be faced with huge
|
|
numbers of ambiguity errors. This was discussed on the -v3 list;
|
|
Nathan Myers [86]sums things up here. The collisions with
|
|
vector/string iterator types have been fixed for 3.1.
|
|
|
|
The g++-3 headers are not ours
|
|
|
|
If you have found an extremely broken header file which is causing
|
|
problems for you, look carefully before submitting a "high" priority
|
|
bug report (which you probably shouldn't do anyhow; see the last
|
|
paragraph of the page describing [87]the GCC bug database).
|
|
|
|
If the headers are in ${prefix}/include/g++-3, or if the installed
|
|
library's name looks like libstdc++-2.10.a or libstdc++-libc6-2.10.so,
|
|
then you are using the old libstdc++-v2 library, which is nonstandard
|
|
and unmaintained. Do not report problems with -v2 to the -v3 mailing
|
|
list.
|
|
|
|
For GCC versions 3.0 and 3.1 the libstdc++-v3 header files are
|
|
installed in ${prefix}/include/g++-v3 (see the 'v'?). Starting with
|
|
version 3.2 the headers are installed in
|
|
${prefix}/include/c++/${version} as this prevents headers from
|
|
previous versions being found by mistake.
|
|
|
|
glibc If you're on a GNU/Linux system and have just upgraded to glibc
|
|
2.2, but are still using gcc 2.95.2, then you should have read the
|
|
glibc FAQ, specifically 2.34:
|
|
2.34. When compiling C++ programs, I get a compilation error in streambuf.h.
|
|
|
|
{BH} You are using g++ 2.95.2? After upgrading to glibc 2.2, you need to
|
|
apply a patch to the include files in /usr/include/g++, because the fpos_t
|
|
type has changed in glibc 2.2. The patch is at
|
|
http://clisp.cons.org/~haible/gccinclude-glibc-2.2-compat.diff
|
|
|
|
|
|
Note that 2.95.x shipped with the [88]old v2 library which is no
|
|
longer maintained. Also note that gcc 2.95.3 fixes this problem, but
|
|
requires a separate patch for libstdc++-v3.
|
|
|
|
concept checks If you see compilation errors containing messages about
|
|
fooConcept and a constraints member function, then most likely you
|
|
have violated one of the requirements for types used during
|
|
instantiation of template containers and functions. For example,
|
|
EqualityComparableConcept appears if your types must be comparable
|
|
with == and you have not provided this capability (a typo, or wrong
|
|
visibility, or you just plain forgot, etc).
|
|
|
|
More information, including how to optionally enable/disable the
|
|
checks, is available [89]here.
|
|
|
|
dlopen/dlsym If you are using the C++ library across
|
|
dynamically-loaded objects, make certain that you are passing the
|
|
correct options when compiling and linking:
|
|
// compile the library components
|
|
g++ -fPIC -c a.cc
|
|
g++ -fPIC -c b.cc
|
|
...
|
|
g++ -fPIC -c z.cc
|
|
|
|
// create the library
|
|
g++ -fPIC -shared -rdynamic -o libfoo.so a.o b.o ... z.o
|
|
|
|
// link the executable
|
|
g++ -fPIC -rdynamic -o foo ... -L. -lfoo -ldl
|
|
|
|
"memory leaks" in containers A few people have reported that the
|
|
standard containers appear to leak memory when tested with memory
|
|
checkers such as [90]valgrind. The library's default allocators keep
|
|
free memory in a pool for later reuse, rather than returning it to the
|
|
OS. Although this memory is always reachable by the library and is
|
|
never lost, memory debugging tools can report it as a leak. If you
|
|
want to test the library for memory leaks please read [91]Tips for
|
|
memory leak hunting first.
|
|
_________________________________________________________________
|
|
|
|
4.5 Aw, that's easy to fix!
|
|
|
|
If you have found a bug in the library and you think you have a
|
|
working fix, then send it in! The main GCC site has a page on
|
|
[92]submitting patches that covers the procedure, but for libstdc++
|
|
you should also send the patch to our mailing list in addition to the
|
|
GCC patches mailing list. The libstdc++ [93]contributors' page also
|
|
talks about how to submit patches.
|
|
|
|
In addition to the description, the patch, and the ChangeLog entry, it
|
|
is a Good Thing if you can additionally create a small test program to
|
|
test for the presence of the bug that your patch fixes. Bugs have a
|
|
way of being reintroduced; if an old bug creeps back in, it will be
|
|
caught immediately by the [94]testsuite -- but only if such a test
|
|
exists.
|
|
_________________________________________________________________
|
|
|
|
5.0 Miscellaneous
|
|
|
|
5.1 string::iterator is not char*; vector<T>::iterator is not T*
|
|
|
|
If you have code that depends on container<T> iterators being
|
|
implemented as pointer-to-T, your code is broken.
|
|
|
|
While there are arguments for iterators to be implemented in that
|
|
manner, A) they aren't very good ones in the long term, and B) they
|
|
were never guaranteed by the Standard anyway. The type-safety achieved
|
|
by making iterators a real class rather than a typedef for T*
|
|
outweighs nearly all opposing arguments.
|
|
|
|
Code which does assume that a vector iterator i is a pointer can often
|
|
be fixed by changing i in certain expressions to &*i . Future
|
|
revisions of the Standard are expected to bless this usage for
|
|
vector<> (but not for basic_string<>).
|
|
_________________________________________________________________
|
|
|
|
5.2 What's next after libstdc++-v3?
|
|
|
|
Hopefully, not much. The goal of libstdc++-v3 is to produce a
|
|
fully-compliant, fully-portable Standard Library. After that, we're
|
|
mostly done: there won't be any more compliance work to do. However:
|
|
1. The ISO Committee will meet periodically to review Defect Reports
|
|
in the C++ Standard. Undoubtedly some of these will result in
|
|
changes to the Standard, which will be reflected in patches to
|
|
libstdc++. Some of that is already happening, see 4.2. Some of
|
|
those changes are being predicted by the library maintainers, and
|
|
we add code to the library based on what the current proposed
|
|
resolution specifies. Those additions are listed in [95]the
|
|
extensions page.
|
|
2. Performance tuning. Lots of performance tuning. This too is
|
|
already underway for post-3.0 releases, starting with memory
|
|
expansion in container classes and buffer usage in synchronized
|
|
stream objects.
|
|
3. An ABI for libstdc++ is being developed, so that multiple
|
|
binary-incompatible copies of the library can be replaced with a
|
|
single backwards-compatible library, like libgcc_s.so is.
|
|
4. The current libstdc++ contains extensions to the Library which
|
|
must be explicitly requested by client code (for example, the hash
|
|
tables from SGI). Other extensions may be added to libstdc++-v3 if
|
|
they seem to be "standard" enough. (For example, the "long long"
|
|
type from C99.) Bugfixes and rewrites (to improve or fix thread
|
|
safety, for instance) will of course be a continuing task.
|
|
|
|
[96]This question about the next libstdc++ prompted some brief but
|
|
interesting [97]speculation.
|
|
_________________________________________________________________
|
|
|
|
5.3 What about the STL from SGI?
|
|
|
|
The [98]STL from SGI, version 3.3, was the most recent merge of the
|
|
STL codebase. The code in libstdc++ contains many fixes and changes,
|
|
and it is very likely that the SGI code is no longer under active
|
|
development. We expect that no future merges will take place.
|
|
|
|
In particular, string is not from SGI and makes no use of their "rope"
|
|
class (which is included as an optional extension), nor is valarray
|
|
and some others. Classes like vector<> are, however.
|
|
|
|
The FAQ for SGI's STL (one jump off of their main page) is recommended
|
|
reading.
|
|
_________________________________________________________________
|
|
|
|
5.4 Extensions and Backward Compatibility
|
|
|
|
Headers in the ext and backward subdirectories should be referred to
|
|
by their relative paths:
|
|
#include <ext/hash_map>
|
|
|
|
rather than using -I or other options. This is more portable and
|
|
forward-compatible. (The situation is the same as that of other
|
|
headers whose directories are not searched directly, e.g.,
|
|
<sys/stat.h>, <X11/Xlib.h>.
|
|
|
|
The extensions are no longer in the global or std namespaces, instead
|
|
they are declared in the __gnu_cxx namespace. For maximum portability,
|
|
consider defining a namespace alias to use to talk about extensions,
|
|
e.g.:
|
|
#ifdef __GNUC__
|
|
#if __GNUC__ < 3
|
|
#include <hash_map.h>
|
|
namespace Sgi { using ::hash_map; }; // inherit globals
|
|
#else
|
|
#include <ext/hash_map>
|
|
#if __GNUC_MINOR__ == 0
|
|
namespace Sgi = std; // GCC 3.0
|
|
#else
|
|
namespace Sgi = ::__gnu_cxx; // GCC 3.1 and later
|
|
#endif
|
|
#endif
|
|
#else // ... there are other compilers, right?
|
|
namespace Sgi = std;
|
|
#endif
|
|
|
|
Sgi::hash_map<int,int> my_map;
|
|
|
|
This is a bit cleaner than defining typedefs for all the
|
|
instantiations you might need.
|
|
|
|
Extensions to the library have [99]their own page.
|
|
_________________________________________________________________
|
|
|
|
5.5 [removed]
|
|
|
|
This question has become moot and has been removed. The stub is here
|
|
to preserve numbering (and hence links/bookmarks).
|
|
_________________________________________________________________
|
|
|
|
5.6 Is libstdc++-v3 thread-safe?
|
|
|
|
When the system's libc is itself thread-safe, a non-generic
|
|
implementation of atomicity.h exists for the architecture, and gcc
|
|
itself reports a thread model other than single; libstdc++-v3 strives
|
|
to be thread-safe. The user-code must guard against concurrent method
|
|
calls which may access any particular library object's state.
|
|
Typically, the application programmer may infer what object locks must
|
|
be held based on the objects referenced in a method call. Without
|
|
getting into great detail, here is an example which requires
|
|
user-level locks:
|
|
library_class_a shared_object_a;
|
|
|
|
thread_main () {
|
|
library_class_b *object_b = new library_class_b;
|
|
shared_object_a.add_b (object_b); // must hold lock for shared_object_
|
|
a
|
|
shared_object_a.mutate (); // must hold lock for shared_object_
|
|
a
|
|
}
|
|
|
|
// Multiple copies of thread_main() are started in independent threads.
|
|
|
|
Under the assumption that object_a and object_b are never exposed to
|
|
another thread, here is an example that should not require any
|
|
user-level locks:
|
|
thread_main () {
|
|
library_class_a object_a;
|
|
library_class_b *object_b = new library_class_b;
|
|
object_a.add_b (object_b);
|
|
object_a.mutate ();
|
|
}
|
|
|
|
All library objects are safe to use in a multithreaded program as long
|
|
as each thread carefully locks out access by any other thread while it
|
|
uses any object visible to another thread. In general, this
|
|
requirement includes both read and write access to objects; unless
|
|
otherwise documented as safe, do not assume that two threads may
|
|
access a shared standard library object at the same time.
|
|
|
|
See chapters [100]17 (library introduction), [101]23 (containers), and
|
|
[102]27 (I/O) for more information.
|
|
_________________________________________________________________
|
|
|
|
5.7 How do I get a copy of the ISO C++ Standard?
|
|
|
|
Copies of the full ISO 14882 standard are available on line via the
|
|
ISO mirror site for committee members. Non-members, or those who have
|
|
not paid for the privilege of sitting on the committee and sustained
|
|
their two-meeting commitment for voting rights, may get a copy of the
|
|
standard from their respective national standards organization. In the
|
|
USA, this national standards organization is ANSI and their website is
|
|
right [103]here. (And if you've already registered with them, clicking
|
|
this link will take you to directly to the place where you can
|
|
[104]buy the standard on-line.
|
|
|
|
Who is your country's member body? Visit the [105]ISO homepage and
|
|
find out!
|
|
_________________________________________________________________
|
|
|
|
5.8 What's an ABI and why is it so messy?
|
|
|
|
"ABI" stands for "Application Binary Interface." Conventionally, it
|
|
refers to a great mass of details about how arguments are arranged on
|
|
the call stack and/or in registers, and how various types are arranged
|
|
and padded in structs. A single CPU design may suffer multiple ABIs
|
|
designed by different development tool vendors who made different
|
|
choices, or even by the same vendor for different target applications
|
|
or compiler versions. In ideal circumstances the CPU designer presents
|
|
one ABI and all the OSes and compilers use it. In practice every ABI
|
|
omits details that compiler implementers (consciously or accidentally)
|
|
must choose for themselves.
|
|
|
|
That ABI definition suffices for compilers to generate code so a
|
|
program can interact safely with an OS and its lowest-level libraries.
|
|
Users usually want an ABI to encompass more detail, allowing libraries
|
|
built with different compilers (or different releases of the same
|
|
compiler!) to be linked together. For C++, this includes many more
|
|
details than for C, and CPU designers (for good reasons elaborated
|
|
below) have not stepped up to publish C++ ABIs. The details include
|
|
virtual function implementation, struct inheritance layout, name
|
|
mangling, and exception handling. Such an ABI has been defined for GNU
|
|
C++, and is immediately useful for embedded work relying only on a
|
|
"free-standing implementation" that doesn't include (much of) the
|
|
standard library. It is a good basis for the work to come.
|
|
|
|
A useful C++ ABI must also incorporate many details of the standard
|
|
library implementation. For a C ABI, the layouts of a few structs
|
|
(such as FILE, stat, jmpbuf, and the like) and a few macros suffice.
|
|
For C++, the details include the complete set of names of functions
|
|
and types used, the offsets of class members and virtual functions,
|
|
and the actual definitions of all inlines. C++ exposes many more
|
|
library details to the caller than C does. It makes defining a
|
|
complete ABI a much bigger undertaking, and requires not just
|
|
documenting library implementation details, but carefully designing
|
|
those details so that future bug fixes and optimizations don't force
|
|
breaking the ABI.
|
|
|
|
There are ways to help isolate library implementation details from the
|
|
ABI, but they trade off against speed. Library details used in inner
|
|
loops (e.g., getchar) must be exposed and frozen for all time, but
|
|
many others may reasonably be kept hidden from user code, so they may
|
|
later be changed. Deciding which, and implementing the decisions, must
|
|
happen before you can reasonably document a candidate C++ ABI that
|
|
encompasses the standard library.
|
|
_________________________________________________________________
|
|
|
|
See [106]license.html for copying conditions. Comments and suggestions
|
|
are welcome, and may be sent to [107]the libstdc++ mailing list.
|
|
|
|
References
|
|
|
|
1. http://gcc.gnu.org/onlinedocs/libstdc++/faq/
|
|
2. http://gcc.gnu.org/onlinedocs/libstdc++/documentation.html
|
|
3. http://gcc.gnu.org/libstdc++/
|
|
4. ../faq/index.html#1_0
|
|
5. ../faq/index.html#1_1
|
|
6. ../faq/index.html#1_2
|
|
7. ../faq/index.html#1_3
|
|
8. ../faq/index.html#1_4
|
|
9. ../faq/index.html#1_5
|
|
10. ../faq/index.html#1_6
|
|
11. ../faq/index.html#1_7
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12. ../faq/index.html#1_8
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13. ../faq/index.html#1_9
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14. ../faq/index.html#2_0
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15. ../faq/index.html#2_1
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16. ../faq/index.html#2_2
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17. ../faq/index.html#2_3
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18. ../faq/index.html#2_4
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19. ../faq/index.html#2_5
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20. ../faq/index.html#3_0
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21. ../faq/index.html#3_1
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22. ../faq/index.html#3_2
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23. ../faq/index.html#3_3
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24. ../faq/index.html#3_4
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25. ../faq/index.html#3_5
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26. ../faq/index.html#3_6
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27. ../faq/index.html#3_7
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28. ../faq/index.html#3_8
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29. ../faq/index.html#3_9
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30. ../faq/index.html#4_0
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31. ../faq/index.html#4_1
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32. ../faq/index.html#4_2
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33. ../faq/index.html#4_3
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34. ../faq/index.html#4_4
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35. ../faq/index.html#4_4_iostreamclear
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36. ../faq/index.html#4_4_Weff
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37. ../faq/index.html#4_4_rel_ops
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38. ../faq/index.html#4_4_interface
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39. ../faq/index.html#4_4_glibc
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40. ../faq/index.html#4_4_checks
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41. ../faq/index.html#4_4_dlsym
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42. ../faq/index.html#4_4_leak
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43. ../faq/index.html#4_5
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44. ../faq/index.html#5_0
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45. ../faq/index.html#5_1
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46. ../faq/index.html#5_2
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47. ../faq/index.html#5_3
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48. ../faq/index.html#5_4
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49. ../faq/index.html#5_5
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50. ../faq/index.html#5_6
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51. ../faq/index.html#5_7
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52. ../faq/index.html#5_8
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53. http://gcc.gnu.org/libstdc++/index.html#download
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54. ../faq/index.html#1_4
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55. ../faq/index.html#4_4_interface
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56. ../17_intro/DESIGN
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57. http://gcc.gnu.org/
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58. http://gcc.gnu.org/gcc-3.0/buildstat.html
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59. http://gcc.gnu.org/libstdc++/
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60. http://gcc.gnu.org/libstdc++/index.html#download
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61. http://gcc.gnu.org/libstdc++/
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62. ../17_intro/contribute.html
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63. http://www.boost.org/
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64. http://gcc.gnu.org/extensions.html
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65. mailto:libstdc++@gcc.gnu.org
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66. mailto:pme@gcc.gnu.org
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67. mailto:gdr@gcc.gnu.org
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68. ../17_intro/license.html
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69. ../documentation.html
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70. ../17_intro/RELEASE-NOTES
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71. http://www.gnu.org/software/cvs/cvs.html
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72. http://www.cvshome.org/
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73. ../18_support/howto.html
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74. http://gcc.gnu.org/cgi-bin/htsearch?method=and&format=builtin-long&sort=score&words=_XOPEN_SOURCE+Solaris
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75. http://gcc.gnu.org/ml/gcc/2002-03/msg00817.html
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76. http://gcc.gnu.org/ml/libstdc++/2003-02/subjects.html#00286
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77. http://gcc.gnu.org/install/configure.html
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78. http://gcc.gnu.org/install/
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79. http://gcc.gnu.org/bugs.html
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80. http://gcc.gnu.org/ml/libstdc++/2002-02/msg00034.html
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81. http://gcc.gnu.org/ml/libstdc++/1998/msg00006.html
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82. http://www.cantrip.org/draft-bugs.txt
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83. http://anubis.dkuug.dk/jtc1/sc22/wg21/
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84. ../faq/index.html#5_2
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85. ../ext/howto.html#5
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86. http://gcc.gnu.org/ml/libstdc++/2001-01/msg00247.html
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87. http://gcc.gnu.org/gnatswrite.html
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88. ../faq/index.html#4_4_interface
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89. ../19_diagnostics/howto.html#3
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90. http://developer.kde.org/~sewardj/
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91. ../debug.html#mem
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92. http://gcc.gnu.org/contribute.html
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93. ../17_intro/contribute.html
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94. ../faq/index.html#2_4
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95. ../ext/howto.html#5
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96. http://gcc.gnu.org/ml/libstdc++/1999/msg00080.html
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97. http://gcc.gnu.org/ml/libstdc++/1999/msg00084.html
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98. http://www.sgi.com/Technology/STL/
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99. ../ext/howto.html
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100. ../17_intro/howto.html#3
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101. ../23_containers/howto.html#3
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102. ../27_io/howto.html#9
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103. http://www.ansi.org/
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104. http://webstore.ansi.org/ansidocstore/product.asp?sku=ISO%2FIEC+14882%2D1998
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105. http://www.iso.ch/
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106. ../17_intro/license.html
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107. mailto:libstdc++@gcc.gnu.org
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