gcc/libjava/win32-threads.cc
Keith Seitz 49799ad34f posix-threads.h: Fix coding style aberrations from 2006-06-19 check-in.
* include/posix-threads.h: Fix coding style aberrations from
        2006-06-19 check-in.
        * posix-threads.cc (_Jv_ThreadDebugSuspend): Ditto.
        * include/win32-threads.h (_Jv_ThreadDebugSuspend): Ditto.
        * win32-threads.cc (_Jv_ThreadDebugSuspend): Ditto.

From-SVN: r115020
2006-06-26 17:59:42 +00:00

439 lines
10 KiB
C++

// win32-threads.cc - interface between libjava and Win32 threads.
/* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2006 Free Software
Foundation, Inc.
This file is part of libgcj.
This software is copyrighted work licensed under the terms of the
Libgcj License. Please consult the file "LIBGCJ_LICENSE" for
details. */
#include <config.h>
// If we're using the Boehm GC, then we need to override some of the
// thread primitives. This is fairly gross.
#ifdef HAVE_BOEHM_GC
extern "C"
{
#include <gc.h>
// <windows.h> #define's STRICT, which conflicts with Modifier.h
#undef STRICT
};
#endif /* HAVE_BOEHM_GC */
#include <gcj/cni.h>
#include <jvm.h>
#include <java/lang/Thread.h>
#include <java/lang/System.h>
#include <errno.h>
#ifndef ETIMEDOUT
#define ETIMEDOUT 116
#endif
// This is used to implement thread startup.
struct starter
{
_Jv_ThreadStartFunc *method;
_Jv_Thread_t *data;
};
// Controls access to the variable below
static HANDLE daemon_mutex;
static HANDLE daemon_cond;
// Number of non-daemon threads - _Jv_ThreadWait returns when this is 0
static int non_daemon_count;
// TLS key get Java object representing the thread
DWORD _Jv_ThreadKey;
// TLS key to get _Jv_Thread_t* representing the thread
DWORD _Jv_ThreadDataKey;
//
// These are the flags that can appear in _Jv_Thread_t.
//
// Thread started.
#define FLAG_START 0x01
// Thread is daemon.
#define FLAG_DAEMON 0x02
//
// Condition variables.
//
// we do lazy creation of Events since CreateEvent() is insanely
// expensive, and because the rest of libgcj will call _Jv_CondInit
// when only a mutex is needed.
inline void
ensure_condvar_initialized(_Jv_ConditionVariable_t *cv)
{
if (cv->ev[0] == 0)
{
cv->ev[0] = CreateEvent (NULL, 0, 0, NULL);
if (cv->ev[0] == 0) JvFail("CreateEvent() failed");
cv->ev[1] = CreateEvent (NULL, 1, 0, NULL);
if (cv->ev[1] == 0) JvFail("CreateEvent() failed");
}
}
inline void
ensure_interrupt_event_initialized(HANDLE& rhEvent)
{
if (!rhEvent)
{
rhEvent = CreateEvent (NULL, 0, 0, NULL);
if (!rhEvent) JvFail("CreateEvent() failed");
}
}
// Reimplementation of the general algorithm described at
// http://www.cs.wustl.edu/~schmidt/win32-cv-1.html (isomorphic to
// 3.2, not a cut-and-paste).
int
_Jv_CondWait(_Jv_ConditionVariable_t *cv, _Jv_Mutex_t *mu, jlong millis, jint nanos)
{
if (mu->owner != GetCurrentThreadId ( ))
return _JV_NOT_OWNER;
_Jv_Thread_t *current = _Jv_ThreadCurrentData ();
java::lang::Thread *current_obj = _Jv_ThreadCurrent ();
// Now that we hold the interrupt mutex, check if this thread has been
// interrupted already.
EnterCriticalSection (&current->interrupt_mutex);
ensure_interrupt_event_initialized (current->interrupt_event);
jboolean interrupted = current_obj->interrupt_flag;
LeaveCriticalSection (&current->interrupt_mutex);
if (interrupted)
{
return _JV_INTERRUPTED;
}
EnterCriticalSection (&cv->count_mutex);
ensure_condvar_initialized (cv);
cv->blocked_count++;
LeaveCriticalSection (&cv->count_mutex);
DWORD time;
if ((millis == 0) && (nanos > 0)) time = 1;
else if (millis == 0) time = INFINITE;
else time = millis;
// Record the current lock depth, so it can be restored
// when we reacquire it.
int count = mu->refcount;
int curcount = count;
// Call _Jv_MutexUnlock repeatedly until this thread
// has completely released the monitor.
while (curcount > 0)
{
_Jv_MutexUnlock (mu);
--curcount;
}
// Set up our array of three events:
// - the auto-reset event (for notify())
// - the manual-reset event (for notifyAll())
// - the interrupt event (for interrupt())
// We wait for any one of these to be signaled.
HANDLE arh[3];
arh[0] = cv->ev[0];
arh[1] = cv->ev[1];
arh[2] = current->interrupt_event;
DWORD rval = WaitForMultipleObjects (3, arh, 0, time);
EnterCriticalSection (&current->interrupt_mutex);
// If we were unblocked by the third event (our thread's interrupt
// event), set the thread's interrupt flag. I think this sanity
// check guards against someone resetting our interrupt flag
// in the time between when interrupt_mutex is released in
// _Jv_ThreadInterrupt and the interval of time between the
// WaitForMultipleObjects call we just made and our acquisition
// of interrupt_mutex.
if (rval == (WAIT_OBJECT_0 + 2))
current_obj->interrupt_flag = true;
interrupted = current_obj->interrupt_flag;
LeaveCriticalSection (&current->interrupt_mutex);
EnterCriticalSection(&cv->count_mutex);
cv->blocked_count--;
// If we were unblocked by the second event (the broadcast one)
// and nobody is left, then reset the event.
int last_waiter = (rval == (WAIT_OBJECT_0 + 1)) && (cv->blocked_count == 0);
LeaveCriticalSection(&cv->count_mutex);
if (last_waiter)
ResetEvent (cv->ev[1]);
// Call _Jv_MutexLock repeatedly until the mutex's refcount is the
// same as before we originally released it.
while (curcount < count)
{
_Jv_MutexLock (mu);
++curcount;
}
return interrupted ? _JV_INTERRUPTED : 0;
}
void
_Jv_CondInit (_Jv_ConditionVariable_t *cv)
{
// we do lazy creation of Events since CreateEvent() is insanely expensive
cv->ev[0] = 0;
InitializeCriticalSection (&cv->count_mutex);
cv->blocked_count = 0;
}
void
_Jv_CondDestroy (_Jv_ConditionVariable_t *cv)
{
if (cv->ev[0] != 0)
{
CloseHandle (cv->ev[0]);
CloseHandle (cv->ev[1]);
cv->ev[0] = 0;
}
DeleteCriticalSection (&cv->count_mutex);
}
int
_Jv_CondNotify (_Jv_ConditionVariable_t *cv, _Jv_Mutex_t *mu)
{
if (mu->owner != GetCurrentThreadId ( ))
return _JV_NOT_OWNER;
EnterCriticalSection (&cv->count_mutex);
ensure_condvar_initialized (cv);
int somebody_is_blocked = cv->blocked_count > 0;
LeaveCriticalSection (&cv->count_mutex);
if (somebody_is_blocked)
SetEvent (cv->ev[0]);
return 0;
}
int
_Jv_CondNotifyAll (_Jv_ConditionVariable_t *cv, _Jv_Mutex_t *mu)
{
if (mu->owner != GetCurrentThreadId ( ))
return _JV_NOT_OWNER;
EnterCriticalSection (&cv->count_mutex);
ensure_condvar_initialized (cv);
int somebody_is_blocked = cv->blocked_count > 0;
LeaveCriticalSection (&cv->count_mutex);
if (somebody_is_blocked)
SetEvent (cv->ev[1]);
return 0;
}
//
// Threads.
//
void
_Jv_InitThreads (void)
{
_Jv_ThreadKey = TlsAlloc();
_Jv_ThreadDataKey = TlsAlloc();
daemon_mutex = CreateMutex (NULL, 0, NULL);
daemon_cond = CreateEvent (NULL, 1, 0, NULL);
non_daemon_count = 0;
}
_Jv_Thread_t *
_Jv_ThreadInitData (java::lang::Thread* obj)
{
_Jv_Thread_t *data = (_Jv_Thread_t*)_Jv_Malloc(sizeof(_Jv_Thread_t));
data->flags = 0;
data->handle = 0;
data->thread_obj = obj;
data->interrupt_event = 0;
InitializeCriticalSection (&data->interrupt_mutex);
return data;
}
void
_Jv_ThreadDestroyData (_Jv_Thread_t *data)
{
DeleteCriticalSection (&data->interrupt_mutex);
if (data->interrupt_event)
CloseHandle(data->interrupt_event);
CloseHandle(data->handle);
_Jv_Free(data);
}
void
_Jv_ThreadSetPriority (_Jv_Thread_t *data, jint prio)
{
int actual = THREAD_PRIORITY_NORMAL;
if (data->flags & FLAG_START)
{
switch (prio)
{
case 10:
actual = THREAD_PRIORITY_TIME_CRITICAL;
break;
case 9:
actual = THREAD_PRIORITY_HIGHEST;
break;
case 8:
case 7:
actual = THREAD_PRIORITY_ABOVE_NORMAL;
break;
case 6:
case 5:
actual = THREAD_PRIORITY_NORMAL;
break;
case 4:
case 3:
actual = THREAD_PRIORITY_BELOW_NORMAL;
break;
case 2:
actual = THREAD_PRIORITY_LOWEST;
break;
case 1:
actual = THREAD_PRIORITY_IDLE;
break;
}
SetThreadPriority(data->handle, actual);
}
}
void
_Jv_ThreadRegister (_Jv_Thread_t *data)
{
TlsSetValue (_Jv_ThreadKey, data->thread_obj);
TlsSetValue (_Jv_ThreadDataKey, data);
}
void
_Jv_ThreadUnRegister ()
{
TlsSetValue (_Jv_ThreadKey, NULL);
TlsSetValue (_Jv_ThreadDataKey, NULL);
}
// This function is called when a thread is started. We don't arrange
// to call the `run' method directly, because this function must
// return a value.
static DWORD WINAPI
really_start (void* x)
{
struct starter *info = (struct starter *) x;
_Jv_ThreadRegister (info->data);
info->method (info->data->thread_obj);
if (! (info->data->flags & FLAG_DAEMON))
{
WaitForSingleObject (daemon_mutex, INFINITE);
non_daemon_count--;
if (! non_daemon_count)
SetEvent (daemon_cond);
ReleaseMutex (daemon_mutex);
}
return 0;
}
void
_Jv_ThreadStart (java::lang::Thread *thread, _Jv_Thread_t *data, _Jv_ThreadStartFunc *meth)
{
DWORD id;
struct starter *info;
// Do nothing if thread has already started
if (data->flags & FLAG_START)
return;
data->flags |= FLAG_START;
info = (struct starter *) _Jv_AllocBytes (sizeof (struct starter));
info->method = meth;
info->data = data;
if (! thread->isDaemon ())
{
WaitForSingleObject (daemon_mutex, INFINITE);
non_daemon_count++;
ReleaseMutex (daemon_mutex);
}
else
data->flags |= FLAG_DAEMON;
data->handle = GC_CreateThread(NULL, 0, really_start, info, 0, &id);
_Jv_ThreadSetPriority(data, thread->getPriority());
}
void
_Jv_ThreadWait (void)
{
WaitForSingleObject (daemon_mutex, INFINITE);
if (non_daemon_count)
{
ReleaseMutex (daemon_mutex);
WaitForSingleObject (daemon_cond, INFINITE);
}
}
//
// Interrupt support
//
HANDLE
_Jv_Win32GetInterruptEvent (void)
{
_Jv_Thread_t *current = _Jv_ThreadCurrentData ();
EnterCriticalSection (&current->interrupt_mutex);
ensure_interrupt_event_initialized (current->interrupt_event);
HANDLE hEvent = current->interrupt_event;
LeaveCriticalSection (&current->interrupt_mutex);
return hEvent;
}
void
_Jv_ThreadInterrupt (_Jv_Thread_t *data)
{
EnterCriticalSection (&data->interrupt_mutex);
ensure_interrupt_event_initialized (data->interrupt_event);
data->thread_obj->interrupt_flag = true;
SetEvent (data->interrupt_event);
LeaveCriticalSection (&data->interrupt_mutex);
}
void
_Jv_ThreadDebugSuspend (_Jv_Thread_t *data)
{
}
void
_Jv_ThreadDebugResume (_Jv_Thread_t *data)
{
}
jint
_Jv_ThreadDebugSuspendCount (_Jv_Thread_t *data)
{
return -1;
}