e0f69f36ea
Previously the libgo Makefile explicitly listed the set of files to compile for each package. For packages that use build tags, this required a lot of awkward automake conditionals in the Makefile. This CL changes the build to look at the build tags in the files. The new shell script libgo/match.sh does the matching. This required adjusting a lot of build tags, and removing some files that are never used. I verified that the exact same sets of files are compiled on amd64 GNU/Linux. I also tested the build on i386 Solaris. Writing match.sh revealed some bugs in the build tag handling that already exists, in a slightly different form, in the gotest shell script. This CL fixes those problems as well. The old code used automake conditionals to handle systems that were missing strerror_r and wait4. Rather than deal with those in Go, those functions are now implemented in runtime/go-nosys.c when necessary, so the Go code can simply assume that they exist. The os testsuite looked for dir_unix.go, which was never built for gccgo and has now been removed. I changed the testsuite to look for dir.go instead. Reviewed-on: https://go-review.googlesource.com/25546 From-SVN: r239189
36 lines
1.5 KiB
Go
36 lines
1.5 KiB
Go
// Copyright 2015 The Go Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
// +build ignore
|
|
|
|
package runtime
|
|
|
|
import "unsafe"
|
|
|
|
// fastlog2 implements a fast approximation to the base 2 log of a
|
|
// float64. This is used to compute a geometric distribution for heap
|
|
// sampling, without introducing dependences into package math. This
|
|
// uses a very rough approximation using the float64 exponent and the
|
|
// first 25 bits of the mantissa. The top 5 bits of the mantissa are
|
|
// used to load limits from a table of constants and the rest are used
|
|
// to scale linearly between them.
|
|
func fastlog2(x float64) float64 {
|
|
const fastlogScaleBits = 20
|
|
const fastlogScaleRatio = 1.0 / (1 << fastlogScaleBits)
|
|
|
|
xBits := float64bits(x)
|
|
// Extract the exponent from the IEEE float64, and index a constant
|
|
// table with the first 10 bits from the mantissa.
|
|
xExp := int64((xBits>>52)&0x7FF) - 1023
|
|
xManIndex := (xBits >> (52 - fastlogNumBits)) % (1 << fastlogNumBits)
|
|
xManScale := (xBits >> (52 - fastlogNumBits - fastlogScaleBits)) % (1 << fastlogScaleBits)
|
|
|
|
low, high := fastlog2Table[xManIndex], fastlog2Table[xManIndex+1]
|
|
return float64(xExp) + low + (high-low)*float64(xManScale)*fastlogScaleRatio
|
|
}
|
|
|
|
// float64bits returns the IEEE 754 binary representation of f.
|
|
// Taken from math.Float64bits to avoid dependences into package math.
|
|
func float64bits(f float64) uint64 { return *(*uint64)(unsafe.Pointer(&f)) }
|