ab442df7fb
From-SVN: r138075
2966 lines
118 KiB
Plaintext
2966 lines
118 KiB
Plaintext
@c Copyright (c) 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008
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@c Free Software Foundation, Inc.
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@c This is part of the GCC manual.
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@c For copying conditions, see the file gcc.texi.
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@c ---------------------------------------------------------------------
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@c Trees
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@c ---------------------------------------------------------------------
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@node Trees
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@chapter Trees: The intermediate representation used by the C and C++ front ends
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@cindex Trees
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@cindex C/C++ Internal Representation
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This chapter documents the internal representation used by GCC to
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represent C and C++ source programs. When presented with a C or C++
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source program, GCC parses the program, performs semantic analysis
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(including the generation of error messages), and then produces the
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internal representation described here. This representation contains a
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complete representation for the entire translation unit provided as
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input to the front end. This representation is then typically processed
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by a code-generator in order to produce machine code, but could also be
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used in the creation of source browsers, intelligent editors, automatic
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documentation generators, interpreters, and any other programs needing
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the ability to process C or C++ code.
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This chapter explains the internal representation. In particular, it
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documents the internal representation for C and C++ source
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constructs, and the macros, functions, and variables that can be used to
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access these constructs. The C++ representation is largely a superset
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of the representation used in the C front end. There is only one
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construct used in C that does not appear in the C++ front end and that
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is the GNU ``nested function'' extension. Many of the macros documented
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here do not apply in C because the corresponding language constructs do
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not appear in C@.
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If you are developing a ``back end'', be it is a code-generator or some
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other tool, that uses this representation, you may occasionally find
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that you need to ask questions not easily answered by the functions and
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macros available here. If that situation occurs, it is quite likely
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that GCC already supports the functionality you desire, but that the
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interface is simply not documented here. In that case, you should ask
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the GCC maintainers (via mail to @email{gcc@@gcc.gnu.org}) about
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documenting the functionality you require. Similarly, if you find
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yourself writing functions that do not deal directly with your back end,
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but instead might be useful to other people using the GCC front end, you
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should submit your patches for inclusion in GCC@.
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@menu
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* Deficiencies:: Topics net yet covered in this document.
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* Tree overview:: All about @code{tree}s.
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* Types:: Fundamental and aggregate types.
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* Scopes:: Namespaces and classes.
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* Functions:: Overloading, function bodies, and linkage.
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* Declarations:: Type declarations and variables.
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* Attributes:: Declaration and type attributes.
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* Expression trees:: From @code{typeid} to @code{throw}.
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@end menu
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@c ---------------------------------------------------------------------
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@c Deficiencies
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@c ---------------------------------------------------------------------
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@node Deficiencies
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@section Deficiencies
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There are many places in which this document is incomplet and incorrekt.
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It is, as of yet, only @emph{preliminary} documentation.
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@c ---------------------------------------------------------------------
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@c Overview
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@c ---------------------------------------------------------------------
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@node Tree overview
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@section Overview
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@cindex tree
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@findex TREE_CODE
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The central data structure used by the internal representation is the
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@code{tree}. These nodes, while all of the C type @code{tree}, are of
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many varieties. A @code{tree} is a pointer type, but the object to
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which it points may be of a variety of types. From this point forward,
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we will refer to trees in ordinary type, rather than in @code{this
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font}, except when talking about the actual C type @code{tree}.
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You can tell what kind of node a particular tree is by using the
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@code{TREE_CODE} macro. Many, many macros take trees as input and
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return trees as output. However, most macros require a certain kind of
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tree node as input. In other words, there is a type-system for trees,
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but it is not reflected in the C type-system.
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For safety, it is useful to configure GCC with @option{--enable-checking}.
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Although this results in a significant performance penalty (since all
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tree types are checked at run-time), and is therefore inappropriate in a
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release version, it is extremely helpful during the development process.
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Many macros behave as predicates. Many, although not all, of these
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predicates end in @samp{_P}. Do not rely on the result type of these
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macros being of any particular type. You may, however, rely on the fact
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that the type can be compared to @code{0}, so that statements like
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@smallexample
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if (TEST_P (t) && !TEST_P (y))
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x = 1;
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@end smallexample
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@noindent
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and
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@smallexample
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int i = (TEST_P (t) != 0);
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@end smallexample
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@noindent
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are legal. Macros that return @code{int} values now may be changed to
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return @code{tree} values, or other pointers in the future. Even those
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that continue to return @code{int} may return multiple nonzero codes
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where previously they returned only zero and one. Therefore, you should
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not write code like
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@smallexample
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if (TEST_P (t) == 1)
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@end smallexample
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@noindent
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as this code is not guaranteed to work correctly in the future.
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You should not take the address of values returned by the macros or
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functions described here. In particular, no guarantee is given that the
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values are lvalues.
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In general, the names of macros are all in uppercase, while the names of
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functions are entirely in lowercase. There are rare exceptions to this
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rule. You should assume that any macro or function whose name is made
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up entirely of uppercase letters may evaluate its arguments more than
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once. You may assume that a macro or function whose name is made up
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entirely of lowercase letters will evaluate its arguments only once.
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The @code{error_mark_node} is a special tree. Its tree code is
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@code{ERROR_MARK}, but since there is only ever one node with that code,
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the usual practice is to compare the tree against
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@code{error_mark_node}. (This test is just a test for pointer
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equality.) If an error has occurred during front-end processing the
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flag @code{errorcount} will be set. If the front end has encountered
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code it cannot handle, it will issue a message to the user and set
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@code{sorrycount}. When these flags are set, any macro or function
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which normally returns a tree of a particular kind may instead return
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the @code{error_mark_node}. Thus, if you intend to do any processing of
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erroneous code, you must be prepared to deal with the
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@code{error_mark_node}.
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Occasionally, a particular tree slot (like an operand to an expression,
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or a particular field in a declaration) will be referred to as
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``reserved for the back end''. These slots are used to store RTL when
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the tree is converted to RTL for use by the GCC back end. However, if
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that process is not taking place (e.g., if the front end is being hooked
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up to an intelligent editor), then those slots may be used by the
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back end presently in use.
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If you encounter situations that do not match this documentation, such
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as tree nodes of types not mentioned here, or macros documented to
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return entities of a particular kind that instead return entities of
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some different kind, you have found a bug, either in the front end or in
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the documentation. Please report these bugs as you would any other
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bug.
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@menu
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* Macros and Functions::Macros and functions that can be used with all trees.
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* Identifiers:: The names of things.
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* Containers:: Lists and vectors.
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@end menu
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@c ---------------------------------------------------------------------
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@c Trees
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@c ---------------------------------------------------------------------
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@node Macros and Functions
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@subsection Trees
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@cindex tree
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This section is not here yet.
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@c ---------------------------------------------------------------------
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@c Identifiers
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@c ---------------------------------------------------------------------
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@node Identifiers
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@subsection Identifiers
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@cindex identifier
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@cindex name
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@tindex IDENTIFIER_NODE
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An @code{IDENTIFIER_NODE} represents a slightly more general concept
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that the standard C or C++ concept of identifier. In particular, an
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@code{IDENTIFIER_NODE} may contain a @samp{$}, or other extraordinary
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characters.
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There are never two distinct @code{IDENTIFIER_NODE}s representing the
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same identifier. Therefore, you may use pointer equality to compare
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@code{IDENTIFIER_NODE}s, rather than using a routine like @code{strcmp}.
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You can use the following macros to access identifiers:
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@ftable @code
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@item IDENTIFIER_POINTER
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The string represented by the identifier, represented as a
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@code{char*}. This string is always @code{NUL}-terminated, and contains
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no embedded @code{NUL} characters.
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@item IDENTIFIER_LENGTH
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The length of the string returned by @code{IDENTIFIER_POINTER}, not
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including the trailing @code{NUL}. This value of
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@code{IDENTIFIER_LENGTH (x)} is always the same as @code{strlen
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(IDENTIFIER_POINTER (x))}.
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@item IDENTIFIER_OPNAME_P
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This predicate holds if the identifier represents the name of an
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overloaded operator. In this case, you should not depend on the
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contents of either the @code{IDENTIFIER_POINTER} or the
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@code{IDENTIFIER_LENGTH}.
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@item IDENTIFIER_TYPENAME_P
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This predicate holds if the identifier represents the name of a
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user-defined conversion operator. In this case, the @code{TREE_TYPE} of
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the @code{IDENTIFIER_NODE} holds the type to which the conversion
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operator converts.
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@end ftable
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@c ---------------------------------------------------------------------
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@c Containers
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@c ---------------------------------------------------------------------
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@node Containers
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@subsection Containers
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@cindex container
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@cindex list
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@cindex vector
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@tindex TREE_LIST
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@tindex TREE_VEC
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@findex TREE_PURPOSE
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@findex TREE_VALUE
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@findex TREE_VEC_LENGTH
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@findex TREE_VEC_ELT
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Two common container data structures can be represented directly with
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tree nodes. A @code{TREE_LIST} is a singly linked list containing two
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trees per node. These are the @code{TREE_PURPOSE} and @code{TREE_VALUE}
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of each node. (Often, the @code{TREE_PURPOSE} contains some kind of
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tag, or additional information, while the @code{TREE_VALUE} contains the
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majority of the payload. In other cases, the @code{TREE_PURPOSE} is
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simply @code{NULL_TREE}, while in still others both the
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@code{TREE_PURPOSE} and @code{TREE_VALUE} are of equal stature.) Given
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one @code{TREE_LIST} node, the next node is found by following the
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@code{TREE_CHAIN}. If the @code{TREE_CHAIN} is @code{NULL_TREE}, then
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you have reached the end of the list.
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A @code{TREE_VEC} is a simple vector. The @code{TREE_VEC_LENGTH} is an
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integer (not a tree) giving the number of nodes in the vector. The
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nodes themselves are accessed using the @code{TREE_VEC_ELT} macro, which
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takes two arguments. The first is the @code{TREE_VEC} in question; the
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second is an integer indicating which element in the vector is desired.
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The elements are indexed from zero.
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@c ---------------------------------------------------------------------
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@c Types
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@c ---------------------------------------------------------------------
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@node Types
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@section Types
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@cindex type
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@cindex pointer
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@cindex reference
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@cindex fundamental type
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@cindex array
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@tindex VOID_TYPE
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@tindex INTEGER_TYPE
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@tindex TYPE_MIN_VALUE
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@tindex TYPE_MAX_VALUE
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@tindex REAL_TYPE
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@tindex FIXED_POINT_TYPE
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@tindex COMPLEX_TYPE
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@tindex ENUMERAL_TYPE
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@tindex BOOLEAN_TYPE
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@tindex POINTER_TYPE
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@tindex REFERENCE_TYPE
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@tindex FUNCTION_TYPE
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@tindex METHOD_TYPE
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@tindex ARRAY_TYPE
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@tindex RECORD_TYPE
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@tindex UNION_TYPE
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@tindex UNKNOWN_TYPE
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@tindex OFFSET_TYPE
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@tindex TYPENAME_TYPE
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@tindex TYPEOF_TYPE
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@findex CP_TYPE_QUALS
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@findex TYPE_UNQUALIFIED
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@findex TYPE_QUAL_CONST
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@findex TYPE_QUAL_VOLATILE
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@findex TYPE_QUAL_RESTRICT
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@findex TYPE_MAIN_VARIANT
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@cindex qualified type
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@findex TYPE_SIZE
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@findex TYPE_ALIGN
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@findex TYPE_PRECISION
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@findex TYPE_ARG_TYPES
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@findex TYPE_METHOD_BASETYPE
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@findex TYPE_PTRMEM_P
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@findex TYPE_OFFSET_BASETYPE
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@findex TREE_TYPE
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@findex TYPE_CONTEXT
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@findex TYPE_NAME
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@findex TYPENAME_TYPE_FULLNAME
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@findex TYPE_FIELDS
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@findex TYPE_PTROBV_P
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@findex TYPE_CANONICAL
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@findex TYPE_STRUCTURAL_EQUALITY_P
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@findex SET_TYPE_STRUCTURAL_EQUALITY
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All types have corresponding tree nodes. However, you should not assume
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that there is exactly one tree node corresponding to each type. There
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are often multiple nodes corresponding to the same type.
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For the most part, different kinds of types have different tree codes.
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(For example, pointer types use a @code{POINTER_TYPE} code while arrays
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use an @code{ARRAY_TYPE} code.) However, pointers to member functions
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use the @code{RECORD_TYPE} code. Therefore, when writing a
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@code{switch} statement that depends on the code associated with a
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particular type, you should take care to handle pointers to member
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functions under the @code{RECORD_TYPE} case label.
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In C++, an array type is not qualified; rather the type of the array
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elements is qualified. This situation is reflected in the intermediate
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representation. The macros described here will always examine the
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qualification of the underlying element type when applied to an array
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type. (If the element type is itself an array, then the recursion
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continues until a non-array type is found, and the qualification of this
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type is examined.) So, for example, @code{CP_TYPE_CONST_P} will hold of
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the type @code{const int ()[7]}, denoting an array of seven @code{int}s.
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The following functions and macros deal with cv-qualification of types:
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@ftable @code
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@item CP_TYPE_QUALS
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This macro returns the set of type qualifiers applied to this type.
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This value is @code{TYPE_UNQUALIFIED} if no qualifiers have been
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applied. The @code{TYPE_QUAL_CONST} bit is set if the type is
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@code{const}-qualified. The @code{TYPE_QUAL_VOLATILE} bit is set if the
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type is @code{volatile}-qualified. The @code{TYPE_QUAL_RESTRICT} bit is
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set if the type is @code{restrict}-qualified.
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@item CP_TYPE_CONST_P
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This macro holds if the type is @code{const}-qualified.
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@item CP_TYPE_VOLATILE_P
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This macro holds if the type is @code{volatile}-qualified.
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@item CP_TYPE_RESTRICT_P
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This macro holds if the type is @code{restrict}-qualified.
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@item CP_TYPE_CONST_NON_VOLATILE_P
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This predicate holds for a type that is @code{const}-qualified, but
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@emph{not} @code{volatile}-qualified; other cv-qualifiers are ignored as
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well: only the @code{const}-ness is tested.
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@item TYPE_MAIN_VARIANT
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This macro returns the unqualified version of a type. It may be applied
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to an unqualified type, but it is not always the identity function in
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that case.
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@end ftable
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A few other macros and functions are usable with all types:
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@ftable @code
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@item TYPE_SIZE
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The number of bits required to represent the type, represented as an
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@code{INTEGER_CST}. For an incomplete type, @code{TYPE_SIZE} will be
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@code{NULL_TREE}.
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@item TYPE_ALIGN
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The alignment of the type, in bits, represented as an @code{int}.
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@item TYPE_NAME
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This macro returns a declaration (in the form of a @code{TYPE_DECL}) for
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the type. (Note this macro does @emph{not} return a
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@code{IDENTIFIER_NODE}, as you might expect, given its name!) You can
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look at the @code{DECL_NAME} of the @code{TYPE_DECL} to obtain the
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actual name of the type. The @code{TYPE_NAME} will be @code{NULL_TREE}
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for a type that is not a built-in type, the result of a typedef, or a
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named class type.
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@item CP_INTEGRAL_TYPE
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This predicate holds if the type is an integral type. Notice that in
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C++, enumerations are @emph{not} integral types.
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@item ARITHMETIC_TYPE_P
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This predicate holds if the type is an integral type (in the C++ sense)
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or a floating point type.
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@item CLASS_TYPE_P
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This predicate holds for a class-type.
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@item TYPE_BUILT_IN
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This predicate holds for a built-in type.
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@item TYPE_PTRMEM_P
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This predicate holds if the type is a pointer to data member.
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@item TYPE_PTR_P
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This predicate holds if the type is a pointer type, and the pointee is
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not a data member.
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@item TYPE_PTRFN_P
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This predicate holds for a pointer to function type.
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@item TYPE_PTROB_P
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This predicate holds for a pointer to object type. Note however that it
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does not hold for the generic pointer to object type @code{void *}. You
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may use @code{TYPE_PTROBV_P} to test for a pointer to object type as
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well as @code{void *}.
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@item TYPE_CANONICAL
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This macro returns the ``canonical'' type for the given type
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node. Canonical types are used to improve performance in the C++ and
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Objective-C++ front ends by allowing efficient comparison between two
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type nodes in @code{same_type_p}: if the @code{TYPE_CANONICAL} values
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of the types are equal, the types are equivalent; otherwise, the types
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are not equivalent. The notion of equivalence for canonical types is
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the same as the notion of type equivalence in the language itself. For
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instance,
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When @code{TYPE_CANONICAL} is @code{NULL_TREE}, there is no canonical
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type for the given type node. In this case, comparison between this
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type and any other type requires the compiler to perform a deep,
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``structural'' comparison to see if the two type nodes have the same
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form and properties.
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The canonical type for a node is always the most fundamental type in
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the equivalence class of types. For instance, @code{int} is its own
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canonical type. A typedef @code{I} of @code{int} will have @code{int}
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as its canonical type. Similarly, @code{I*}@ and a typedef @code{IP}@
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(defined to @code{I*}) will has @code{int*} as their canonical
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type. When building a new type node, be sure to set
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@code{TYPE_CANONICAL} to the appropriate canonical type. If the new
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type is a compound type (built from other types), and any of those
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other types require structural equality, use
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@code{SET_TYPE_STRUCTURAL_EQUALITY} to ensure that the new type also
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requires structural equality. Finally, if for some reason you cannot
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guarantee that @code{TYPE_CANONICAL} will point to the canonical type,
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use @code{SET_TYPE_STRUCTURAL_EQUALITY} to make sure that the new
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type--and any type constructed based on it--requires structural
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equality. If you suspect that the canonical type system is
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miscomparing types, pass @code{--param verify-canonical-types=1} to
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the compiler or configure with @code{--enable-checking} to force the
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compiler to verify its canonical-type comparisons against the
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structural comparisons; the compiler will then print any warnings if
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the canonical types miscompare.
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@item TYPE_STRUCTURAL_EQUALITY_P
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This predicate holds when the node requires structural equality
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checks, e.g., when @code{TYPE_CANONICAL} is @code{NULL_TREE}.
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@item SET_TYPE_STRUCTURAL_EQUALITY
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This macro states that the type node it is given requires structural
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equality checks, e.g., it sets @code{TYPE_CANONICAL} to
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@code{NULL_TREE}.
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@item same_type_p
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This predicate takes two types as input, and holds if they are the same
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type. For example, if one type is a @code{typedef} for the other, or
|
|
both are @code{typedef}s for the same type. This predicate also holds if
|
|
the two trees given as input are simply copies of one another; i.e.,
|
|
there is no difference between them at the source level, but, for
|
|
whatever reason, a duplicate has been made in the representation. You
|
|
should never use @code{==} (pointer equality) to compare types; always
|
|
use @code{same_type_p} instead.
|
|
@end ftable
|
|
|
|
Detailed below are the various kinds of types, and the macros that can
|
|
be used to access them. Although other kinds of types are used
|
|
elsewhere in G++, the types described here are the only ones that you
|
|
will encounter while examining the intermediate representation.
|
|
|
|
@table @code
|
|
@item VOID_TYPE
|
|
Used to represent the @code{void} type.
|
|
|
|
@item INTEGER_TYPE
|
|
Used to represent the various integral types, including @code{char},
|
|
@code{short}, @code{int}, @code{long}, and @code{long long}. This code
|
|
is not used for enumeration types, nor for the @code{bool} type.
|
|
The @code{TYPE_PRECISION} is the number of bits used in
|
|
the representation, represented as an @code{unsigned int}. (Note that
|
|
in the general case this is not the same value as @code{TYPE_SIZE};
|
|
suppose that there were a 24-bit integer type, but that alignment
|
|
requirements for the ABI required 32-bit alignment. Then,
|
|
@code{TYPE_SIZE} would be an @code{INTEGER_CST} for 32, while
|
|
@code{TYPE_PRECISION} would be 24.) The integer type is unsigned if
|
|
@code{TYPE_UNSIGNED} holds; otherwise, it is signed.
|
|
|
|
The @code{TYPE_MIN_VALUE} is an @code{INTEGER_CST} for the smallest
|
|
integer that may be represented by this type. Similarly, the
|
|
@code{TYPE_MAX_VALUE} is an @code{INTEGER_CST} for the largest integer
|
|
that may be represented by this type.
|
|
|
|
@item REAL_TYPE
|
|
Used to represent the @code{float}, @code{double}, and @code{long
|
|
double} types. The number of bits in the floating-point representation
|
|
is given by @code{TYPE_PRECISION}, as in the @code{INTEGER_TYPE} case.
|
|
|
|
@item FIXED_POINT_TYPE
|
|
Used to represent the @code{short _Fract}, @code{_Fract}, @code{long
|
|
_Fract}, @code{long long _Fract}, @code{short _Accum}, @code{_Accum},
|
|
@code{long _Accum}, and @code{long long _Accum} types. The number of bits
|
|
in the fixed-point representation is given by @code{TYPE_PRECISION},
|
|
as in the @code{INTEGER_TYPE} case. There may be padding bits, fractional
|
|
bits and integral bits. The number of fractional bits is given by
|
|
@code{TYPE_FBIT}, and the number of integral bits is given by @code{TYPE_IBIT}.
|
|
The fixed-point type is unsigned if @code{TYPE_UNSIGNED} holds; otherwise,
|
|
it is signed.
|
|
The fixed-point type is saturating if @code{TYPE_SATURATING} holds; otherwise,
|
|
it is not saturating.
|
|
|
|
@item COMPLEX_TYPE
|
|
Used to represent GCC built-in @code{__complex__} data types. The
|
|
@code{TREE_TYPE} is the type of the real and imaginary parts.
|
|
|
|
@item ENUMERAL_TYPE
|
|
Used to represent an enumeration type. The @code{TYPE_PRECISION} gives
|
|
(as an @code{int}), the number of bits used to represent the type. If
|
|
there are no negative enumeration constants, @code{TYPE_UNSIGNED} will
|
|
hold. The minimum and maximum enumeration constants may be obtained
|
|
with @code{TYPE_MIN_VALUE} and @code{TYPE_MAX_VALUE}, respectively; each
|
|
of these macros returns an @code{INTEGER_CST}.
|
|
|
|
The actual enumeration constants themselves may be obtained by looking
|
|
at the @code{TYPE_VALUES}. This macro will return a @code{TREE_LIST},
|
|
containing the constants. The @code{TREE_PURPOSE} of each node will be
|
|
an @code{IDENTIFIER_NODE} giving the name of the constant; the
|
|
@code{TREE_VALUE} will be an @code{INTEGER_CST} giving the value
|
|
assigned to that constant. These constants will appear in the order in
|
|
which they were declared. The @code{TREE_TYPE} of each of these
|
|
constants will be the type of enumeration type itself.
|
|
|
|
@item BOOLEAN_TYPE
|
|
Used to represent the @code{bool} type.
|
|
|
|
@item POINTER_TYPE
|
|
Used to represent pointer types, and pointer to data member types. The
|
|
@code{TREE_TYPE} gives the type to which this type points. If the type
|
|
is a pointer to data member type, then @code{TYPE_PTRMEM_P} will hold.
|
|
For a pointer to data member type of the form @samp{T X::*},
|
|
@code{TYPE_PTRMEM_CLASS_TYPE} will be the type @code{X}, while
|
|
@code{TYPE_PTRMEM_POINTED_TO_TYPE} will be the type @code{T}.
|
|
|
|
@item REFERENCE_TYPE
|
|
Used to represent reference types. The @code{TREE_TYPE} gives the type
|
|
to which this type refers.
|
|
|
|
@item FUNCTION_TYPE
|
|
Used to represent the type of non-member functions and of static member
|
|
functions. The @code{TREE_TYPE} gives the return type of the function.
|
|
The @code{TYPE_ARG_TYPES} are a @code{TREE_LIST} of the argument types.
|
|
The @code{TREE_VALUE} of each node in this list is the type of the
|
|
corresponding argument; the @code{TREE_PURPOSE} is an expression for the
|
|
default argument value, if any. If the last node in the list is
|
|
@code{void_list_node} (a @code{TREE_LIST} node whose @code{TREE_VALUE}
|
|
is the @code{void_type_node}), then functions of this type do not take
|
|
variable arguments. Otherwise, they do take a variable number of
|
|
arguments.
|
|
|
|
Note that in C (but not in C++) a function declared like @code{void f()}
|
|
is an unprototyped function taking a variable number of arguments; the
|
|
@code{TYPE_ARG_TYPES} of such a function will be @code{NULL}.
|
|
|
|
@item METHOD_TYPE
|
|
Used to represent the type of a non-static member function. Like a
|
|
@code{FUNCTION_TYPE}, the return type is given by the @code{TREE_TYPE}.
|
|
The type of @code{*this}, i.e., the class of which functions of this
|
|
type are a member, is given by the @code{TYPE_METHOD_BASETYPE}. The
|
|
@code{TYPE_ARG_TYPES} is the parameter list, as for a
|
|
@code{FUNCTION_TYPE}, and includes the @code{this} argument.
|
|
|
|
@item ARRAY_TYPE
|
|
Used to represent array types. The @code{TREE_TYPE} gives the type of
|
|
the elements in the array. If the array-bound is present in the type,
|
|
the @code{TYPE_DOMAIN} is an @code{INTEGER_TYPE} whose
|
|
@code{TYPE_MIN_VALUE} and @code{TYPE_MAX_VALUE} will be the lower and
|
|
upper bounds of the array, respectively. The @code{TYPE_MIN_VALUE} will
|
|
always be an @code{INTEGER_CST} for zero, while the
|
|
@code{TYPE_MAX_VALUE} will be one less than the number of elements in
|
|
the array, i.e., the highest value which may be used to index an element
|
|
in the array.
|
|
|
|
@item RECORD_TYPE
|
|
Used to represent @code{struct} and @code{class} types, as well as
|
|
pointers to member functions and similar constructs in other languages.
|
|
@code{TYPE_FIELDS} contains the items contained in this type, each of
|
|
which can be a @code{FIELD_DECL}, @code{VAR_DECL}, @code{CONST_DECL}, or
|
|
@code{TYPE_DECL}. You may not make any assumptions about the ordering
|
|
of the fields in the type or whether one or more of them overlap. If
|
|
@code{TYPE_PTRMEMFUNC_P} holds, then this type is a pointer-to-member
|
|
type. In that case, the @code{TYPE_PTRMEMFUNC_FN_TYPE} is a
|
|
@code{POINTER_TYPE} pointing to a @code{METHOD_TYPE}. The
|
|
@code{METHOD_TYPE} is the type of a function pointed to by the
|
|
pointer-to-member function. If @code{TYPE_PTRMEMFUNC_P} does not hold,
|
|
this type is a class type. For more information, see @pxref{Classes}.
|
|
|
|
@item UNION_TYPE
|
|
Used to represent @code{union} types. Similar to @code{RECORD_TYPE}
|
|
except that all @code{FIELD_DECL} nodes in @code{TYPE_FIELD} start at
|
|
bit position zero.
|
|
|
|
@item QUAL_UNION_TYPE
|
|
Used to represent part of a variant record in Ada. Similar to
|
|
@code{UNION_TYPE} except that each @code{FIELD_DECL} has a
|
|
@code{DECL_QUALIFIER} field, which contains a boolean expression that
|
|
indicates whether the field is present in the object. The type will only
|
|
have one field, so each field's @code{DECL_QUALIFIER} is only evaluated
|
|
if none of the expressions in the previous fields in @code{TYPE_FIELDS}
|
|
are nonzero. Normally these expressions will reference a field in the
|
|
outer object using a @code{PLACEHOLDER_EXPR}.
|
|
|
|
@item UNKNOWN_TYPE
|
|
This node is used to represent a type the knowledge of which is
|
|
insufficient for a sound processing.
|
|
|
|
@item OFFSET_TYPE
|
|
This node is used to represent a pointer-to-data member. For a data
|
|
member @code{X::m} the @code{TYPE_OFFSET_BASETYPE} is @code{X} and the
|
|
@code{TREE_TYPE} is the type of @code{m}.
|
|
|
|
@item TYPENAME_TYPE
|
|
Used to represent a construct of the form @code{typename T::A}. The
|
|
@code{TYPE_CONTEXT} is @code{T}; the @code{TYPE_NAME} is an
|
|
@code{IDENTIFIER_NODE} for @code{A}. If the type is specified via a
|
|
template-id, then @code{TYPENAME_TYPE_FULLNAME} yields a
|
|
@code{TEMPLATE_ID_EXPR}. The @code{TREE_TYPE} is non-@code{NULL} if the
|
|
node is implicitly generated in support for the implicit typename
|
|
extension; in which case the @code{TREE_TYPE} is a type node for the
|
|
base-class.
|
|
|
|
@item TYPEOF_TYPE
|
|
Used to represent the @code{__typeof__} extension. The
|
|
@code{TYPE_FIELDS} is the expression the type of which is being
|
|
represented.
|
|
@end table
|
|
|
|
There are variables whose values represent some of the basic types.
|
|
These include:
|
|
@table @code
|
|
@item void_type_node
|
|
A node for @code{void}.
|
|
|
|
@item integer_type_node
|
|
A node for @code{int}.
|
|
|
|
@item unsigned_type_node.
|
|
A node for @code{unsigned int}.
|
|
|
|
@item char_type_node.
|
|
A node for @code{char}.
|
|
@end table
|
|
@noindent
|
|
It may sometimes be useful to compare one of these variables with a type
|
|
in hand, using @code{same_type_p}.
|
|
|
|
@c ---------------------------------------------------------------------
|
|
@c Scopes
|
|
@c ---------------------------------------------------------------------
|
|
|
|
@node Scopes
|
|
@section Scopes
|
|
@cindex namespace, class, scope
|
|
|
|
The root of the entire intermediate representation is the variable
|
|
@code{global_namespace}. This is the namespace specified with @code{::}
|
|
in C++ source code. All other namespaces, types, variables, functions,
|
|
and so forth can be found starting with this namespace.
|
|
|
|
Besides namespaces, the other high-level scoping construct in C++ is the
|
|
class. (Throughout this manual the term @dfn{class} is used to mean the
|
|
types referred to in the ANSI/ISO C++ Standard as classes; these include
|
|
types defined with the @code{class}, @code{struct}, and @code{union}
|
|
keywords.)
|
|
|
|
@menu
|
|
* Namespaces:: Member functions, types, etc.
|
|
* Classes:: Members, bases, friends, etc.
|
|
@end menu
|
|
|
|
@c ---------------------------------------------------------------------
|
|
@c Namespaces
|
|
@c ---------------------------------------------------------------------
|
|
|
|
@node Namespaces
|
|
@subsection Namespaces
|
|
@cindex namespace
|
|
@tindex NAMESPACE_DECL
|
|
|
|
A namespace is represented by a @code{NAMESPACE_DECL} node.
|
|
|
|
However, except for the fact that it is distinguished as the root of the
|
|
representation, the global namespace is no different from any other
|
|
namespace. Thus, in what follows, we describe namespaces generally,
|
|
rather than the global namespace in particular.
|
|
|
|
The following macros and functions can be used on a @code{NAMESPACE_DECL}:
|
|
|
|
@ftable @code
|
|
@item DECL_NAME
|
|
This macro is used to obtain the @code{IDENTIFIER_NODE} corresponding to
|
|
the unqualified name of the name of the namespace (@pxref{Identifiers}).
|
|
The name of the global namespace is @samp{::}, even though in C++ the
|
|
global namespace is unnamed. However, you should use comparison with
|
|
@code{global_namespace}, rather than @code{DECL_NAME} to determine
|
|
whether or not a namespace is the global one. An unnamed namespace
|
|
will have a @code{DECL_NAME} equal to @code{anonymous_namespace_name}.
|
|
Within a single translation unit, all unnamed namespaces will have the
|
|
same name.
|
|
|
|
@item DECL_CONTEXT
|
|
This macro returns the enclosing namespace. The @code{DECL_CONTEXT} for
|
|
the @code{global_namespace} is @code{NULL_TREE}.
|
|
|
|
@item DECL_NAMESPACE_ALIAS
|
|
If this declaration is for a namespace alias, then
|
|
@code{DECL_NAMESPACE_ALIAS} is the namespace for which this one is an
|
|
alias.
|
|
|
|
Do not attempt to use @code{cp_namespace_decls} for a namespace which is
|
|
an alias. Instead, follow @code{DECL_NAMESPACE_ALIAS} links until you
|
|
reach an ordinary, non-alias, namespace, and call
|
|
@code{cp_namespace_decls} there.
|
|
|
|
@item DECL_NAMESPACE_STD_P
|
|
This predicate holds if the namespace is the special @code{::std}
|
|
namespace.
|
|
|
|
@item cp_namespace_decls
|
|
This function will return the declarations contained in the namespace,
|
|
including types, overloaded functions, other namespaces, and so forth.
|
|
If there are no declarations, this function will return
|
|
@code{NULL_TREE}. The declarations are connected through their
|
|
@code{TREE_CHAIN} fields.
|
|
|
|
Although most entries on this list will be declarations,
|
|
@code{TREE_LIST} nodes may also appear. In this case, the
|
|
@code{TREE_VALUE} will be an @code{OVERLOAD}. The value of the
|
|
@code{TREE_PURPOSE} is unspecified; back ends should ignore this value.
|
|
As with the other kinds of declarations returned by
|
|
@code{cp_namespace_decls}, the @code{TREE_CHAIN} will point to the next
|
|
declaration in this list.
|
|
|
|
For more information on the kinds of declarations that can occur on this
|
|
list, @xref{Declarations}. Some declarations will not appear on this
|
|
list. In particular, no @code{FIELD_DECL}, @code{LABEL_DECL}, or
|
|
@code{PARM_DECL} nodes will appear here.
|
|
|
|
This function cannot be used with namespaces that have
|
|
@code{DECL_NAMESPACE_ALIAS} set.
|
|
|
|
@end ftable
|
|
|
|
@c ---------------------------------------------------------------------
|
|
@c Classes
|
|
@c ---------------------------------------------------------------------
|
|
|
|
@node Classes
|
|
@subsection Classes
|
|
@cindex class
|
|
@tindex RECORD_TYPE
|
|
@tindex UNION_TYPE
|
|
@findex CLASSTYPE_DECLARED_CLASS
|
|
@findex TYPE_BINFO
|
|
@findex BINFO_TYPE
|
|
@findex TYPE_FIELDS
|
|
@findex TYPE_VFIELD
|
|
@findex TYPE_METHODS
|
|
|
|
A class type is represented by either a @code{RECORD_TYPE} or a
|
|
@code{UNION_TYPE}. A class declared with the @code{union} tag is
|
|
represented by a @code{UNION_TYPE}, while classes declared with either
|
|
the @code{struct} or the @code{class} tag are represented by
|
|
@code{RECORD_TYPE}s. You can use the @code{CLASSTYPE_DECLARED_CLASS}
|
|
macro to discern whether or not a particular type is a @code{class} as
|
|
opposed to a @code{struct}. This macro will be true only for classes
|
|
declared with the @code{class} tag.
|
|
|
|
Almost all non-function members are available on the @code{TYPE_FIELDS}
|
|
list. Given one member, the next can be found by following the
|
|
@code{TREE_CHAIN}. You should not depend in any way on the order in
|
|
which fields appear on this list. All nodes on this list will be
|
|
@samp{DECL} nodes. A @code{FIELD_DECL} is used to represent a non-static
|
|
data member, a @code{VAR_DECL} is used to represent a static data
|
|
member, and a @code{TYPE_DECL} is used to represent a type. Note that
|
|
the @code{CONST_DECL} for an enumeration constant will appear on this
|
|
list, if the enumeration type was declared in the class. (Of course,
|
|
the @code{TYPE_DECL} for the enumeration type will appear here as well.)
|
|
There are no entries for base classes on this list. In particular,
|
|
there is no @code{FIELD_DECL} for the ``base-class portion'' of an
|
|
object.
|
|
|
|
The @code{TYPE_VFIELD} is a compiler-generated field used to point to
|
|
virtual function tables. It may or may not appear on the
|
|
@code{TYPE_FIELDS} list. However, back ends should handle the
|
|
@code{TYPE_VFIELD} just like all the entries on the @code{TYPE_FIELDS}
|
|
list.
|
|
|
|
The function members are available on the @code{TYPE_METHODS} list.
|
|
Again, subsequent members are found by following the @code{TREE_CHAIN}
|
|
field. If a function is overloaded, each of the overloaded functions
|
|
appears; no @code{OVERLOAD} nodes appear on the @code{TYPE_METHODS}
|
|
list. Implicitly declared functions (including default constructors,
|
|
copy constructors, assignment operators, and destructors) will appear on
|
|
this list as well.
|
|
|
|
Every class has an associated @dfn{binfo}, which can be obtained with
|
|
@code{TYPE_BINFO}. Binfos are used to represent base-classes. The
|
|
binfo given by @code{TYPE_BINFO} is the degenerate case, whereby every
|
|
class is considered to be its own base-class. The base binfos for a
|
|
particular binfo are held in a vector, whose length is obtained with
|
|
@code{BINFO_N_BASE_BINFOS}. The base binfos themselves are obtained
|
|
with @code{BINFO_BASE_BINFO} and @code{BINFO_BASE_ITERATE}. To add a
|
|
new binfo, use @code{BINFO_BASE_APPEND}. The vector of base binfos can
|
|
be obtained with @code{BINFO_BASE_BINFOS}, but normally you do not need
|
|
to use that. The class type associated with a binfo is given by
|
|
@code{BINFO_TYPE}. It is not always the case that @code{BINFO_TYPE
|
|
(TYPE_BINFO (x))}, because of typedefs and qualified types. Neither is
|
|
it the case that @code{TYPE_BINFO (BINFO_TYPE (y))} is the same binfo as
|
|
@code{y}. The reason is that if @code{y} is a binfo representing a
|
|
base-class @code{B} of a derived class @code{D}, then @code{BINFO_TYPE
|
|
(y)} will be @code{B}, and @code{TYPE_BINFO (BINFO_TYPE (y))} will be
|
|
@code{B} as its own base-class, rather than as a base-class of @code{D}.
|
|
|
|
The access to a base type can be found with @code{BINFO_BASE_ACCESS}.
|
|
This will produce @code{access_public_node}, @code{access_private_node}
|
|
or @code{access_protected_node}. If bases are always public,
|
|
@code{BINFO_BASE_ACCESSES} may be @code{NULL}.
|
|
|
|
@code{BINFO_VIRTUAL_P} is used to specify whether the binfo is inherited
|
|
virtually or not. The other flags, @code{BINFO_MARKED_P} and
|
|
@code{BINFO_FLAG_1} to @code{BINFO_FLAG_6} can be used for language
|
|
specific use.
|
|
|
|
The following macros can be used on a tree node representing a class-type.
|
|
|
|
@ftable @code
|
|
@item LOCAL_CLASS_P
|
|
This predicate holds if the class is local class @emph{i.e.}@: declared
|
|
inside a function body.
|
|
|
|
@item TYPE_POLYMORPHIC_P
|
|
This predicate holds if the class has at least one virtual function
|
|
(declared or inherited).
|
|
|
|
@item TYPE_HAS_DEFAULT_CONSTRUCTOR
|
|
This predicate holds whenever its argument represents a class-type with
|
|
default constructor.
|
|
|
|
@item CLASSTYPE_HAS_MUTABLE
|
|
@itemx TYPE_HAS_MUTABLE_P
|
|
These predicates hold for a class-type having a mutable data member.
|
|
|
|
@item CLASSTYPE_NON_POD_P
|
|
This predicate holds only for class-types that are not PODs.
|
|
|
|
@item TYPE_HAS_NEW_OPERATOR
|
|
This predicate holds for a class-type that defines
|
|
@code{operator new}.
|
|
|
|
@item TYPE_HAS_ARRAY_NEW_OPERATOR
|
|
This predicate holds for a class-type for which
|
|
@code{operator new[]} is defined.
|
|
|
|
@item TYPE_OVERLOADS_CALL_EXPR
|
|
This predicate holds for class-type for which the function call
|
|
@code{operator()} is overloaded.
|
|
|
|
@item TYPE_OVERLOADS_ARRAY_REF
|
|
This predicate holds for a class-type that overloads
|
|
@code{operator[]}
|
|
|
|
@item TYPE_OVERLOADS_ARROW
|
|
This predicate holds for a class-type for which @code{operator->} is
|
|
overloaded.
|
|
|
|
@end ftable
|
|
|
|
@c ---------------------------------------------------------------------
|
|
@c Declarations
|
|
@c ---------------------------------------------------------------------
|
|
|
|
@node Declarations
|
|
@section Declarations
|
|
@cindex declaration
|
|
@cindex variable
|
|
@cindex type declaration
|
|
@tindex LABEL_DECL
|
|
@tindex CONST_DECL
|
|
@tindex TYPE_DECL
|
|
@tindex VAR_DECL
|
|
@tindex PARM_DECL
|
|
@tindex FIELD_DECL
|
|
@tindex NAMESPACE_DECL
|
|
@tindex RESULT_DECL
|
|
@tindex TEMPLATE_DECL
|
|
@tindex THUNK_DECL
|
|
@tindex USING_DECL
|
|
@findex THUNK_DELTA
|
|
@findex DECL_INITIAL
|
|
@findex DECL_SIZE
|
|
@findex DECL_ALIGN
|
|
@findex DECL_EXTERNAL
|
|
|
|
This section covers the various kinds of declarations that appear in the
|
|
internal representation, except for declarations of functions
|
|
(represented by @code{FUNCTION_DECL} nodes), which are described in
|
|
@ref{Functions}.
|
|
|
|
@menu
|
|
* Working with declarations:: Macros and functions that work on
|
|
declarations.
|
|
* Internal structure:: How declaration nodes are represented.
|
|
@end menu
|
|
|
|
@node Working with declarations
|
|
@subsection Working with declarations
|
|
|
|
Some macros can be used with any kind of declaration. These include:
|
|
@ftable @code
|
|
@item DECL_NAME
|
|
This macro returns an @code{IDENTIFIER_NODE} giving the name of the
|
|
entity.
|
|
|
|
@item TREE_TYPE
|
|
This macro returns the type of the entity declared.
|
|
|
|
@item TREE_FILENAME
|
|
This macro returns the name of the file in which the entity was
|
|
declared, as a @code{char*}. For an entity declared implicitly by the
|
|
compiler (like @code{__builtin_memcpy}), this will be the string
|
|
@code{"<internal>"}.
|
|
|
|
@item TREE_LINENO
|
|
This macro returns the line number at which the entity was declared, as
|
|
an @code{int}.
|
|
|
|
@item DECL_ARTIFICIAL
|
|
This predicate holds if the declaration was implicitly generated by the
|
|
compiler. For example, this predicate will hold of an implicitly
|
|
declared member function, or of the @code{TYPE_DECL} implicitly
|
|
generated for a class type. Recall that in C++ code like:
|
|
@smallexample
|
|
struct S @{@};
|
|
@end smallexample
|
|
@noindent
|
|
is roughly equivalent to C code like:
|
|
@smallexample
|
|
struct S @{@};
|
|
typedef struct S S;
|
|
@end smallexample
|
|
The implicitly generated @code{typedef} declaration is represented by a
|
|
@code{TYPE_DECL} for which @code{DECL_ARTIFICIAL} holds.
|
|
|
|
@item DECL_NAMESPACE_SCOPE_P
|
|
This predicate holds if the entity was declared at a namespace scope.
|
|
|
|
@item DECL_CLASS_SCOPE_P
|
|
This predicate holds if the entity was declared at a class scope.
|
|
|
|
@item DECL_FUNCTION_SCOPE_P
|
|
This predicate holds if the entity was declared inside a function
|
|
body.
|
|
|
|
@end ftable
|
|
|
|
The various kinds of declarations include:
|
|
@table @code
|
|
@item LABEL_DECL
|
|
These nodes are used to represent labels in function bodies. For more
|
|
information, see @ref{Functions}. These nodes only appear in block
|
|
scopes.
|
|
|
|
@item CONST_DECL
|
|
These nodes are used to represent enumeration constants. The value of
|
|
the constant is given by @code{DECL_INITIAL} which will be an
|
|
@code{INTEGER_CST} with the same type as the @code{TREE_TYPE} of the
|
|
@code{CONST_DECL}, i.e., an @code{ENUMERAL_TYPE}.
|
|
|
|
@item RESULT_DECL
|
|
These nodes represent the value returned by a function. When a value is
|
|
assigned to a @code{RESULT_DECL}, that indicates that the value should
|
|
be returned, via bitwise copy, by the function. You can use
|
|
@code{DECL_SIZE} and @code{DECL_ALIGN} on a @code{RESULT_DECL}, just as
|
|
with a @code{VAR_DECL}.
|
|
|
|
@item TYPE_DECL
|
|
These nodes represent @code{typedef} declarations. The @code{TREE_TYPE}
|
|
is the type declared to have the name given by @code{DECL_NAME}. In
|
|
some cases, there is no associated name.
|
|
|
|
@item VAR_DECL
|
|
These nodes represent variables with namespace or block scope, as well
|
|
as static data members. The @code{DECL_SIZE} and @code{DECL_ALIGN} are
|
|
analogous to @code{TYPE_SIZE} and @code{TYPE_ALIGN}. For a declaration,
|
|
you should always use the @code{DECL_SIZE} and @code{DECL_ALIGN} rather
|
|
than the @code{TYPE_SIZE} and @code{TYPE_ALIGN} given by the
|
|
@code{TREE_TYPE}, since special attributes may have been applied to the
|
|
variable to give it a particular size and alignment. You may use the
|
|
predicates @code{DECL_THIS_STATIC} or @code{DECL_THIS_EXTERN} to test
|
|
whether the storage class specifiers @code{static} or @code{extern} were
|
|
used to declare a variable.
|
|
|
|
If this variable is initialized (but does not require a constructor),
|
|
the @code{DECL_INITIAL} will be an expression for the initializer. The
|
|
initializer should be evaluated, and a bitwise copy into the variable
|
|
performed. If the @code{DECL_INITIAL} is the @code{error_mark_node},
|
|
there is an initializer, but it is given by an explicit statement later
|
|
in the code; no bitwise copy is required.
|
|
|
|
GCC provides an extension that allows either automatic variables, or
|
|
global variables, to be placed in particular registers. This extension
|
|
is being used for a particular @code{VAR_DECL} if @code{DECL_REGISTER}
|
|
holds for the @code{VAR_DECL}, and if @code{DECL_ASSEMBLER_NAME} is not
|
|
equal to @code{DECL_NAME}. In that case, @code{DECL_ASSEMBLER_NAME} is
|
|
the name of the register into which the variable will be placed.
|
|
|
|
@item PARM_DECL
|
|
Used to represent a parameter to a function. Treat these nodes
|
|
similarly to @code{VAR_DECL} nodes. These nodes only appear in the
|
|
@code{DECL_ARGUMENTS} for a @code{FUNCTION_DECL}.
|
|
|
|
The @code{DECL_ARG_TYPE} for a @code{PARM_DECL} is the type that will
|
|
actually be used when a value is passed to this function. It may be a
|
|
wider type than the @code{TREE_TYPE} of the parameter; for example, the
|
|
ordinary type might be @code{short} while the @code{DECL_ARG_TYPE} is
|
|
@code{int}.
|
|
|
|
@item FIELD_DECL
|
|
These nodes represent non-static data members. The @code{DECL_SIZE} and
|
|
@code{DECL_ALIGN} behave as for @code{VAR_DECL} nodes.
|
|
The position of the field within the parent record is specified by a
|
|
combination of three attributes. @code{DECL_FIELD_OFFSET} is the position,
|
|
counting in bytes, of the @code{DECL_OFFSET_ALIGN}-bit sized word containing
|
|
the bit of the field closest to the beginning of the structure.
|
|
@code{DECL_FIELD_BIT_OFFSET} is the bit offset of the first bit of the field
|
|
within this word; this may be nonzero even for fields that are not bit-fields,
|
|
since @code{DECL_OFFSET_ALIGN} may be greater than the natural alignment
|
|
of the field's type.
|
|
|
|
If @code{DECL_C_BIT_FIELD} holds, this field is a bit-field. In a bit-field,
|
|
@code{DECL_BIT_FIELD_TYPE} also contains the type that was originally
|
|
specified for it, while DECL_TYPE may be a modified type with lesser precision,
|
|
according to the size of the bit field.
|
|
|
|
@item NAMESPACE_DECL
|
|
@xref{Namespaces}.
|
|
|
|
@item TEMPLATE_DECL
|
|
|
|
These nodes are used to represent class, function, and variable (static
|
|
data member) templates. The @code{DECL_TEMPLATE_SPECIALIZATIONS} are a
|
|
@code{TREE_LIST}. The @code{TREE_VALUE} of each node in the list is a
|
|
@code{TEMPLATE_DECL}s or @code{FUNCTION_DECL}s representing
|
|
specializations (including instantiations) of this template. Back ends
|
|
can safely ignore @code{TEMPLATE_DECL}s, but should examine
|
|
@code{FUNCTION_DECL} nodes on the specializations list just as they
|
|
would ordinary @code{FUNCTION_DECL} nodes.
|
|
|
|
For a class template, the @code{DECL_TEMPLATE_INSTANTIATIONS} list
|
|
contains the instantiations. The @code{TREE_VALUE} of each node is an
|
|
instantiation of the class. The @code{DECL_TEMPLATE_SPECIALIZATIONS}
|
|
contains partial specializations of the class.
|
|
|
|
@item USING_DECL
|
|
|
|
Back ends can safely ignore these nodes.
|
|
|
|
@end table
|
|
|
|
@node Internal structure
|
|
@subsection Internal structure
|
|
|
|
@code{DECL} nodes are represented internally as a hierarchy of
|
|
structures.
|
|
|
|
@menu
|
|
* Current structure hierarchy:: The current DECL node structure
|
|
hierarchy.
|
|
* Adding new DECL node types:: How to add a new DECL node to a
|
|
frontend.
|
|
@end menu
|
|
|
|
@node Current structure hierarchy
|
|
@subsubsection Current structure hierarchy
|
|
|
|
@table @code
|
|
|
|
@item struct tree_decl_minimal
|
|
This is the minimal structure to inherit from in order for common
|
|
@code{DECL} macros to work. The fields it contains are a unique ID,
|
|
source location, context, and name.
|
|
|
|
@item struct tree_decl_common
|
|
This structure inherits from @code{struct tree_decl_minimal}. It
|
|
contains fields that most @code{DECL} nodes need, such as a field to
|
|
store alignment, machine mode, size, and attributes.
|
|
|
|
@item struct tree_field_decl
|
|
This structure inherits from @code{struct tree_decl_common}. It is
|
|
used to represent @code{FIELD_DECL}.
|
|
|
|
@item struct tree_label_decl
|
|
This structure inherits from @code{struct tree_decl_common}. It is
|
|
used to represent @code{LABEL_DECL}.
|
|
|
|
@item struct tree_translation_unit_decl
|
|
This structure inherits from @code{struct tree_decl_common}. It is
|
|
used to represent @code{TRANSLATION_UNIT_DECL}.
|
|
|
|
@item struct tree_decl_with_rtl
|
|
This structure inherits from @code{struct tree_decl_common}. It
|
|
contains a field to store the low-level RTL associated with a
|
|
@code{DECL} node.
|
|
|
|
@item struct tree_result_decl
|
|
This structure inherits from @code{struct tree_decl_with_rtl}. It is
|
|
used to represent @code{RESULT_DECL}.
|
|
|
|
@item struct tree_const_decl
|
|
This structure inherits from @code{struct tree_decl_with_rtl}. It is
|
|
used to represent @code{CONST_DECL}.
|
|
|
|
@item struct tree_parm_decl
|
|
This structure inherits from @code{struct tree_decl_with_rtl}. It is
|
|
used to represent @code{PARM_DECL}.
|
|
|
|
@item struct tree_decl_with_vis
|
|
This structure inherits from @code{struct tree_decl_with_rtl}. It
|
|
contains fields necessary to store visibility information, as well as
|
|
a section name and assembler name.
|
|
|
|
@item struct tree_var_decl
|
|
This structure inherits from @code{struct tree_decl_with_vis}. It is
|
|
used to represent @code{VAR_DECL}.
|
|
|
|
@item struct tree_function_decl
|
|
This structure inherits from @code{struct tree_decl_with_vis}. It is
|
|
used to represent @code{FUNCTION_DECL}.
|
|
|
|
@end table
|
|
@node Adding new DECL node types
|
|
@subsubsection Adding new DECL node types
|
|
|
|
Adding a new @code{DECL} tree consists of the following steps
|
|
|
|
@table @asis
|
|
|
|
@item Add a new tree code for the @code{DECL} node
|
|
For language specific @code{DECL} nodes, there is a @file{.def} file
|
|
in each frontend directory where the tree code should be added.
|
|
For @code{DECL} nodes that are part of the middle-end, the code should
|
|
be added to @file{tree.def}.
|
|
|
|
@item Create a new structure type for the @code{DECL} node
|
|
These structures should inherit from one of the existing structures in
|
|
the language hierarchy by using that structure as the first member.
|
|
|
|
@smallexample
|
|
struct tree_foo_decl
|
|
@{
|
|
struct tree_decl_with_vis common;
|
|
@}
|
|
@end smallexample
|
|
|
|
Would create a structure name @code{tree_foo_decl} that inherits from
|
|
@code{struct tree_decl_with_vis}.
|
|
|
|
For language specific @code{DECL} nodes, this new structure type
|
|
should go in the appropriate @file{.h} file.
|
|
For @code{DECL} nodes that are part of the middle-end, the structure
|
|
type should go in @file{tree.h}.
|
|
|
|
@item Add a member to the tree structure enumerator for the node
|
|
For garbage collection and dynamic checking purposes, each @code{DECL}
|
|
node structure type is required to have a unique enumerator value
|
|
specified with it.
|
|
For language specific @code{DECL} nodes, this new enumerator value
|
|
should go in the appropriate @file{.def} file.
|
|
For @code{DECL} nodes that are part of the middle-end, the enumerator
|
|
values are specified in @file{treestruct.def}.
|
|
|
|
@item Update @code{union tree_node}
|
|
In order to make your new structure type usable, it must be added to
|
|
@code{union tree_node}.
|
|
For language specific @code{DECL} nodes, a new entry should be added
|
|
to the appropriate @file{.h} file of the form
|
|
@smallexample
|
|
struct tree_foo_decl GTY ((tag ("TS_VAR_DECL"))) foo_decl;
|
|
@end smallexample
|
|
For @code{DECL} nodes that are part of the middle-end, the additional
|
|
member goes directly into @code{union tree_node} in @file{tree.h}.
|
|
|
|
@item Update dynamic checking info
|
|
In order to be able to check whether accessing a named portion of
|
|
@code{union tree_node} is legal, and whether a certain @code{DECL} node
|
|
contains one of the enumerated @code{DECL} node structures in the
|
|
hierarchy, a simple lookup table is used.
|
|
This lookup table needs to be kept up to date with the tree structure
|
|
hierarchy, or else checking and containment macros will fail
|
|
inappropriately.
|
|
|
|
For language specific @code{DECL} nodes, their is an @code{init_ts}
|
|
function in an appropriate @file{.c} file, which initializes the lookup
|
|
table.
|
|
Code setting up the table for new @code{DECL} nodes should be added
|
|
there.
|
|
For each @code{DECL} tree code and enumerator value representing a
|
|
member of the inheritance hierarchy, the table should contain 1 if
|
|
that tree code inherits (directly or indirectly) from that member.
|
|
Thus, a @code{FOO_DECL} node derived from @code{struct decl_with_rtl},
|
|
and enumerator value @code{TS_FOO_DECL}, would be set up as follows
|
|
@smallexample
|
|
tree_contains_struct[FOO_DECL][TS_FOO_DECL] = 1;
|
|
tree_contains_struct[FOO_DECL][TS_DECL_WRTL] = 1;
|
|
tree_contains_struct[FOO_DECL][TS_DECL_COMMON] = 1;
|
|
tree_contains_struct[FOO_DECL][TS_DECL_MINIMAL] = 1;
|
|
@end smallexample
|
|
|
|
For @code{DECL} nodes that are part of the middle-end, the setup code
|
|
goes into @file{tree.c}.
|
|
|
|
@item Add macros to access any new fields and flags
|
|
|
|
Each added field or flag should have a macro that is used to access
|
|
it, that performs appropriate checking to ensure only the right type of
|
|
@code{DECL} nodes access the field.
|
|
|
|
These macros generally take the following form
|
|
@smallexample
|
|
#define FOO_DECL_FIELDNAME(NODE) FOO_DECL_CHECK(NODE)->foo_decl.fieldname
|
|
@end smallexample
|
|
However, if the structure is simply a base class for further
|
|
structures, something like the following should be used
|
|
@smallexample
|
|
#define BASE_STRUCT_CHECK(T) CONTAINS_STRUCT_CHECK(T, TS_BASE_STRUCT)
|
|
#define BASE_STRUCT_FIELDNAME(NODE) \
|
|
(BASE_STRUCT_CHECK(NODE)->base_struct.fieldname
|
|
@end smallexample
|
|
|
|
@end table
|
|
|
|
|
|
@c ---------------------------------------------------------------------
|
|
@c Functions
|
|
@c ---------------------------------------------------------------------
|
|
|
|
@node Functions
|
|
@section Functions
|
|
@cindex function
|
|
@tindex FUNCTION_DECL
|
|
@tindex OVERLOAD
|
|
@findex OVL_CURRENT
|
|
@findex OVL_NEXT
|
|
|
|
A function is represented by a @code{FUNCTION_DECL} node. A set of
|
|
overloaded functions is sometimes represented by a @code{OVERLOAD} node.
|
|
|
|
An @code{OVERLOAD} node is not a declaration, so none of the
|
|
@samp{DECL_} macros should be used on an @code{OVERLOAD}. An
|
|
@code{OVERLOAD} node is similar to a @code{TREE_LIST}. Use
|
|
@code{OVL_CURRENT} to get the function associated with an
|
|
@code{OVERLOAD} node; use @code{OVL_NEXT} to get the next
|
|
@code{OVERLOAD} node in the list of overloaded functions. The macros
|
|
@code{OVL_CURRENT} and @code{OVL_NEXT} are actually polymorphic; you can
|
|
use them to work with @code{FUNCTION_DECL} nodes as well as with
|
|
overloads. In the case of a @code{FUNCTION_DECL}, @code{OVL_CURRENT}
|
|
will always return the function itself, and @code{OVL_NEXT} will always
|
|
be @code{NULL_TREE}.
|
|
|
|
To determine the scope of a function, you can use the
|
|
@code{DECL_CONTEXT} macro. This macro will return the class
|
|
(either a @code{RECORD_TYPE} or a @code{UNION_TYPE}) or namespace (a
|
|
@code{NAMESPACE_DECL}) of which the function is a member. For a virtual
|
|
function, this macro returns the class in which the function was
|
|
actually defined, not the base class in which the virtual declaration
|
|
occurred.
|
|
|
|
If a friend function is defined in a class scope, the
|
|
@code{DECL_FRIEND_CONTEXT} macro can be used to determine the class in
|
|
which it was defined. For example, in
|
|
@smallexample
|
|
class C @{ friend void f() @{@} @};
|
|
@end smallexample
|
|
@noindent
|
|
the @code{DECL_CONTEXT} for @code{f} will be the
|
|
@code{global_namespace}, but the @code{DECL_FRIEND_CONTEXT} will be the
|
|
@code{RECORD_TYPE} for @code{C}.
|
|
|
|
In C, the @code{DECL_CONTEXT} for a function maybe another function.
|
|
This representation indicates that the GNU nested function extension
|
|
is in use. For details on the semantics of nested functions, see the
|
|
GCC Manual. The nested function can refer to local variables in its
|
|
containing function. Such references are not explicitly marked in the
|
|
tree structure; back ends must look at the @code{DECL_CONTEXT} for the
|
|
referenced @code{VAR_DECL}. If the @code{DECL_CONTEXT} for the
|
|
referenced @code{VAR_DECL} is not the same as the function currently
|
|
being processed, and neither @code{DECL_EXTERNAL} nor
|
|
@code{DECL_STATIC} hold, then the reference is to a local variable in
|
|
a containing function, and the back end must take appropriate action.
|
|
|
|
@menu
|
|
* Function Basics:: Function names, linkage, and so forth.
|
|
* Function Bodies:: The statements that make up a function body.
|
|
@end menu
|
|
|
|
@c ---------------------------------------------------------------------
|
|
@c Function Basics
|
|
@c ---------------------------------------------------------------------
|
|
|
|
@node Function Basics
|
|
@subsection Function Basics
|
|
@cindex constructor
|
|
@cindex destructor
|
|
@cindex copy constructor
|
|
@cindex assignment operator
|
|
@cindex linkage
|
|
@findex DECL_NAME
|
|
@findex DECL_ASSEMBLER_NAME
|
|
@findex TREE_PUBLIC
|
|
@findex DECL_LINKONCE_P
|
|
@findex DECL_FUNCTION_MEMBER_P
|
|
@findex DECL_CONSTRUCTOR_P
|
|
@findex DECL_DESTRUCTOR_P
|
|
@findex DECL_OVERLOADED_OPERATOR_P
|
|
@findex DECL_CONV_FN_P
|
|
@findex DECL_ARTIFICIAL
|
|
@findex DECL_GLOBAL_CTOR_P
|
|
@findex DECL_GLOBAL_DTOR_P
|
|
@findex GLOBAL_INIT_PRIORITY
|
|
@findex DECL_FUNCTION_SPECIFIC_TARGET
|
|
@findex DECL_FUNCTION_SPECIFIC_OPTIMIZATION
|
|
|
|
The following macros and functions can be used on a @code{FUNCTION_DECL}:
|
|
@ftable @code
|
|
@item DECL_MAIN_P
|
|
This predicate holds for a function that is the program entry point
|
|
@code{::code}.
|
|
|
|
@item DECL_NAME
|
|
This macro returns the unqualified name of the function, as an
|
|
@code{IDENTIFIER_NODE}. For an instantiation of a function template,
|
|
the @code{DECL_NAME} is the unqualified name of the template, not
|
|
something like @code{f<int>}. The value of @code{DECL_NAME} is
|
|
undefined when used on a constructor, destructor, overloaded operator,
|
|
or type-conversion operator, or any function that is implicitly
|
|
generated by the compiler. See below for macros that can be used to
|
|
distinguish these cases.
|
|
|
|
@item DECL_ASSEMBLER_NAME
|
|
This macro returns the mangled name of the function, also an
|
|
@code{IDENTIFIER_NODE}. This name does not contain leading underscores
|
|
on systems that prefix all identifiers with underscores. The mangled
|
|
name is computed in the same way on all platforms; if special processing
|
|
is required to deal with the object file format used on a particular
|
|
platform, it is the responsibility of the back end to perform those
|
|
modifications. (Of course, the back end should not modify
|
|
@code{DECL_ASSEMBLER_NAME} itself.)
|
|
|
|
Using @code{DECL_ASSEMBLER_NAME} will cause additional memory to be
|
|
allocated (for the mangled name of the entity) so it should be used
|
|
only when emitting assembly code. It should not be used within the
|
|
optimizers to determine whether or not two declarations are the same,
|
|
even though some of the existing optimizers do use it in that way.
|
|
These uses will be removed over time.
|
|
|
|
@item DECL_EXTERNAL
|
|
This predicate holds if the function is undefined.
|
|
|
|
@item TREE_PUBLIC
|
|
This predicate holds if the function has external linkage.
|
|
|
|
@item DECL_LOCAL_FUNCTION_P
|
|
This predicate holds if the function was declared at block scope, even
|
|
though it has a global scope.
|
|
|
|
@item DECL_ANTICIPATED
|
|
This predicate holds if the function is a built-in function but its
|
|
prototype is not yet explicitly declared.
|
|
|
|
@item DECL_EXTERN_C_FUNCTION_P
|
|
This predicate holds if the function is declared as an
|
|
`@code{extern "C"}' function.
|
|
|
|
@item DECL_LINKONCE_P
|
|
This macro holds if multiple copies of this function may be emitted in
|
|
various translation units. It is the responsibility of the linker to
|
|
merge the various copies. Template instantiations are the most common
|
|
example of functions for which @code{DECL_LINKONCE_P} holds; G++
|
|
instantiates needed templates in all translation units which require them,
|
|
and then relies on the linker to remove duplicate instantiations.
|
|
|
|
FIXME: This macro is not yet implemented.
|
|
|
|
@item DECL_FUNCTION_MEMBER_P
|
|
This macro holds if the function is a member of a class, rather than a
|
|
member of a namespace.
|
|
|
|
@item DECL_STATIC_FUNCTION_P
|
|
This predicate holds if the function a static member function.
|
|
|
|
@item DECL_NONSTATIC_MEMBER_FUNCTION_P
|
|
This macro holds for a non-static member function.
|
|
|
|
@item DECL_CONST_MEMFUNC_P
|
|
This predicate holds for a @code{const}-member function.
|
|
|
|
@item DECL_VOLATILE_MEMFUNC_P
|
|
This predicate holds for a @code{volatile}-member function.
|
|
|
|
@item DECL_CONSTRUCTOR_P
|
|
This macro holds if the function is a constructor.
|
|
|
|
@item DECL_NONCONVERTING_P
|
|
This predicate holds if the constructor is a non-converting constructor.
|
|
|
|
@item DECL_COMPLETE_CONSTRUCTOR_P
|
|
This predicate holds for a function which is a constructor for an object
|
|
of a complete type.
|
|
|
|
@item DECL_BASE_CONSTRUCTOR_P
|
|
This predicate holds for a function which is a constructor for a base
|
|
class sub-object.
|
|
|
|
@item DECL_COPY_CONSTRUCTOR_P
|
|
This predicate holds for a function which is a copy-constructor.
|
|
|
|
@item DECL_DESTRUCTOR_P
|
|
This macro holds if the function is a destructor.
|
|
|
|
@item DECL_COMPLETE_DESTRUCTOR_P
|
|
This predicate holds if the function is the destructor for an object a
|
|
complete type.
|
|
|
|
@item DECL_OVERLOADED_OPERATOR_P
|
|
This macro holds if the function is an overloaded operator.
|
|
|
|
@item DECL_CONV_FN_P
|
|
This macro holds if the function is a type-conversion operator.
|
|
|
|
@item DECL_GLOBAL_CTOR_P
|
|
This predicate holds if the function is a file-scope initialization
|
|
function.
|
|
|
|
@item DECL_GLOBAL_DTOR_P
|
|
This predicate holds if the function is a file-scope finalization
|
|
function.
|
|
|
|
@item DECL_THUNK_P
|
|
This predicate holds if the function is a thunk.
|
|
|
|
These functions represent stub code that adjusts the @code{this} pointer
|
|
and then jumps to another function. When the jumped-to function
|
|
returns, control is transferred directly to the caller, without
|
|
returning to the thunk. The first parameter to the thunk is always the
|
|
@code{this} pointer; the thunk should add @code{THUNK_DELTA} to this
|
|
value. (The @code{THUNK_DELTA} is an @code{int}, not an
|
|
@code{INTEGER_CST}.)
|
|
|
|
Then, if @code{THUNK_VCALL_OFFSET} (an @code{INTEGER_CST}) is nonzero
|
|
the adjusted @code{this} pointer must be adjusted again. The complete
|
|
calculation is given by the following pseudo-code:
|
|
|
|
@smallexample
|
|
this += THUNK_DELTA
|
|
if (THUNK_VCALL_OFFSET)
|
|
this += (*((ptrdiff_t **) this))[THUNK_VCALL_OFFSET]
|
|
@end smallexample
|
|
|
|
Finally, the thunk should jump to the location given
|
|
by @code{DECL_INITIAL}; this will always be an expression for the
|
|
address of a function.
|
|
|
|
@item DECL_NON_THUNK_FUNCTION_P
|
|
This predicate holds if the function is @emph{not} a thunk function.
|
|
|
|
@item GLOBAL_INIT_PRIORITY
|
|
If either @code{DECL_GLOBAL_CTOR_P} or @code{DECL_GLOBAL_DTOR_P} holds,
|
|
then this gives the initialization priority for the function. The
|
|
linker will arrange that all functions for which
|
|
@code{DECL_GLOBAL_CTOR_P} holds are run in increasing order of priority
|
|
before @code{main} is called. When the program exits, all functions for
|
|
which @code{DECL_GLOBAL_DTOR_P} holds are run in the reverse order.
|
|
|
|
@item DECL_ARTIFICIAL
|
|
This macro holds if the function was implicitly generated by the
|
|
compiler, rather than explicitly declared. In addition to implicitly
|
|
generated class member functions, this macro holds for the special
|
|
functions created to implement static initialization and destruction, to
|
|
compute run-time type information, and so forth.
|
|
|
|
@item DECL_ARGUMENTS
|
|
This macro returns the @code{PARM_DECL} for the first argument to the
|
|
function. Subsequent @code{PARM_DECL} nodes can be obtained by
|
|
following the @code{TREE_CHAIN} links.
|
|
|
|
@item DECL_RESULT
|
|
This macro returns the @code{RESULT_DECL} for the function.
|
|
|
|
@item TREE_TYPE
|
|
This macro returns the @code{FUNCTION_TYPE} or @code{METHOD_TYPE} for
|
|
the function.
|
|
|
|
@item TYPE_RAISES_EXCEPTIONS
|
|
This macro returns the list of exceptions that a (member-)function can
|
|
raise. The returned list, if non @code{NULL}, is comprised of nodes
|
|
whose @code{TREE_VALUE} represents a type.
|
|
|
|
@item TYPE_NOTHROW_P
|
|
This predicate holds when the exception-specification of its arguments
|
|
is of the form `@code{()}'.
|
|
|
|
@item DECL_ARRAY_DELETE_OPERATOR_P
|
|
This predicate holds if the function an overloaded
|
|
@code{operator delete[]}.
|
|
|
|
@item DECL_FUNCTION_SPECIFIC_TARGET
|
|
This macro returns a tree node that holds the target options that are
|
|
to be used to compile this particular function or @code{NULL_TREE} if
|
|
the function is to be compiled with the target options specified on
|
|
the command line.
|
|
|
|
@item DECL_FUNCTION_SPECIFIC_OPTIMIZATION
|
|
This macro returns a tree node that holds the optimization options
|
|
that are to be used to compile this particular function or
|
|
@code{NULL_TREE} if the function is to be compiled with the
|
|
optimization options specified on the command line.
|
|
@end ftable
|
|
|
|
@c ---------------------------------------------------------------------
|
|
@c Function Bodies
|
|
@c ---------------------------------------------------------------------
|
|
|
|
@node Function Bodies
|
|
@subsection Function Bodies
|
|
@cindex function body
|
|
@cindex statements
|
|
@tindex BREAK_STMT
|
|
@tindex CLEANUP_STMT
|
|
@findex CLEANUP_DECL
|
|
@findex CLEANUP_EXPR
|
|
@tindex CONTINUE_STMT
|
|
@tindex DECL_STMT
|
|
@findex DECL_STMT_DECL
|
|
@tindex DO_STMT
|
|
@findex DO_BODY
|
|
@findex DO_COND
|
|
@tindex EMPTY_CLASS_EXPR
|
|
@tindex EXPR_STMT
|
|
@findex EXPR_STMT_EXPR
|
|
@tindex FOR_STMT
|
|
@findex FOR_INIT_STMT
|
|
@findex FOR_COND
|
|
@findex FOR_EXPR
|
|
@findex FOR_BODY
|
|
@tindex HANDLER
|
|
@tindex IF_STMT
|
|
@findex IF_COND
|
|
@findex THEN_CLAUSE
|
|
@findex ELSE_CLAUSE
|
|
@tindex RETURN_STMT
|
|
@findex RETURN_EXPR
|
|
@tindex SUBOBJECT
|
|
@findex SUBOBJECT_CLEANUP
|
|
@tindex SWITCH_STMT
|
|
@findex SWITCH_COND
|
|
@findex SWITCH_BODY
|
|
@tindex TRY_BLOCK
|
|
@findex TRY_STMTS
|
|
@findex TRY_HANDLERS
|
|
@findex HANDLER_PARMS
|
|
@findex HANDLER_BODY
|
|
@findex USING_STMT
|
|
@tindex WHILE_STMT
|
|
@findex WHILE_BODY
|
|
@findex WHILE_COND
|
|
|
|
A function that has a definition in the current translation unit will
|
|
have a non-@code{NULL} @code{DECL_INITIAL}. However, back ends should not make
|
|
use of the particular value given by @code{DECL_INITIAL}.
|
|
|
|
The @code{DECL_SAVED_TREE} macro will give the complete body of the
|
|
function.
|
|
|
|
@subsubsection Statements
|
|
|
|
There are tree nodes corresponding to all of the source-level
|
|
statement constructs, used within the C and C++ frontends. These are
|
|
enumerated here, together with a list of the various macros that can
|
|
be used to obtain information about them. There are a few macros that
|
|
can be used with all statements:
|
|
|
|
@ftable @code
|
|
@item STMT_IS_FULL_EXPR_P
|
|
In C++, statements normally constitute ``full expressions''; temporaries
|
|
created during a statement are destroyed when the statement is complete.
|
|
However, G++ sometimes represents expressions by statements; these
|
|
statements will not have @code{STMT_IS_FULL_EXPR_P} set. Temporaries
|
|
created during such statements should be destroyed when the innermost
|
|
enclosing statement with @code{STMT_IS_FULL_EXPR_P} set is exited.
|
|
|
|
@end ftable
|
|
|
|
Here is the list of the various statement nodes, and the macros used to
|
|
access them. This documentation describes the use of these nodes in
|
|
non-template functions (including instantiations of template functions).
|
|
In template functions, the same nodes are used, but sometimes in
|
|
slightly different ways.
|
|
|
|
Many of the statements have substatements. For example, a @code{while}
|
|
loop will have a body, which is itself a statement. If the substatement
|
|
is @code{NULL_TREE}, it is considered equivalent to a statement
|
|
consisting of a single @code{;}, i.e., an expression statement in which
|
|
the expression has been omitted. A substatement may in fact be a list
|
|
of statements, connected via their @code{TREE_CHAIN}s. So, you should
|
|
always process the statement tree by looping over substatements, like
|
|
this:
|
|
@smallexample
|
|
void process_stmt (stmt)
|
|
tree stmt;
|
|
@{
|
|
while (stmt)
|
|
@{
|
|
switch (TREE_CODE (stmt))
|
|
@{
|
|
case IF_STMT:
|
|
process_stmt (THEN_CLAUSE (stmt));
|
|
/* @r{More processing here.} */
|
|
break;
|
|
|
|
@dots{}
|
|
@}
|
|
|
|
stmt = TREE_CHAIN (stmt);
|
|
@}
|
|
@}
|
|
@end smallexample
|
|
In other words, while the @code{then} clause of an @code{if} statement
|
|
in C++ can be only one statement (although that one statement may be a
|
|
compound statement), the intermediate representation will sometimes use
|
|
several statements chained together.
|
|
|
|
@table @code
|
|
@item ASM_EXPR
|
|
|
|
Used to represent an inline assembly statement. For an inline assembly
|
|
statement like:
|
|
@smallexample
|
|
asm ("mov x, y");
|
|
@end smallexample
|
|
The @code{ASM_STRING} macro will return a @code{STRING_CST} node for
|
|
@code{"mov x, y"}. If the original statement made use of the
|
|
extended-assembly syntax, then @code{ASM_OUTPUTS},
|
|
@code{ASM_INPUTS}, and @code{ASM_CLOBBERS} will be the outputs, inputs,
|
|
and clobbers for the statement, represented as @code{STRING_CST} nodes.
|
|
The extended-assembly syntax looks like:
|
|
@smallexample
|
|
asm ("fsinx %1,%0" : "=f" (result) : "f" (angle));
|
|
@end smallexample
|
|
The first string is the @code{ASM_STRING}, containing the instruction
|
|
template. The next two strings are the output and inputs, respectively;
|
|
this statement has no clobbers. As this example indicates, ``plain''
|
|
assembly statements are merely a special case of extended assembly
|
|
statements; they have no cv-qualifiers, outputs, inputs, or clobbers.
|
|
All of the strings will be @code{NUL}-terminated, and will contain no
|
|
embedded @code{NUL}-characters.
|
|
|
|
If the assembly statement is declared @code{volatile}, or if the
|
|
statement was not an extended assembly statement, and is therefore
|
|
implicitly volatile, then the predicate @code{ASM_VOLATILE_P} will hold
|
|
of the @code{ASM_EXPR}.
|
|
|
|
@item BREAK_STMT
|
|
|
|
Used to represent a @code{break} statement. There are no additional
|
|
fields.
|
|
|
|
@item CASE_LABEL_EXPR
|
|
|
|
Use to represent a @code{case} label, range of @code{case} labels, or a
|
|
@code{default} label. If @code{CASE_LOW} is @code{NULL_TREE}, then this is a
|
|
@code{default} label. Otherwise, if @code{CASE_HIGH} is @code{NULL_TREE}, then
|
|
this is an ordinary @code{case} label. In this case, @code{CASE_LOW} is
|
|
an expression giving the value of the label. Both @code{CASE_LOW} and
|
|
@code{CASE_HIGH} are @code{INTEGER_CST} nodes. These values will have
|
|
the same type as the condition expression in the switch statement.
|
|
|
|
Otherwise, if both @code{CASE_LOW} and @code{CASE_HIGH} are defined, the
|
|
statement is a range of case labels. Such statements originate with the
|
|
extension that allows users to write things of the form:
|
|
@smallexample
|
|
case 2 ... 5:
|
|
@end smallexample
|
|
The first value will be @code{CASE_LOW}, while the second will be
|
|
@code{CASE_HIGH}.
|
|
|
|
@item CLEANUP_STMT
|
|
|
|
Used to represent an action that should take place upon exit from the
|
|
enclosing scope. Typically, these actions are calls to destructors for
|
|
local objects, but back ends cannot rely on this fact. If these nodes
|
|
are in fact representing such destructors, @code{CLEANUP_DECL} will be
|
|
the @code{VAR_DECL} destroyed. Otherwise, @code{CLEANUP_DECL} will be
|
|
@code{NULL_TREE}. In any case, the @code{CLEANUP_EXPR} is the
|
|
expression to execute. The cleanups executed on exit from a scope
|
|
should be run in the reverse order of the order in which the associated
|
|
@code{CLEANUP_STMT}s were encountered.
|
|
|
|
@item CONTINUE_STMT
|
|
|
|
Used to represent a @code{continue} statement. There are no additional
|
|
fields.
|
|
|
|
@item CTOR_STMT
|
|
|
|
Used to mark the beginning (if @code{CTOR_BEGIN_P} holds) or end (if
|
|
@code{CTOR_END_P} holds of the main body of a constructor. See also
|
|
@code{SUBOBJECT} for more information on how to use these nodes.
|
|
|
|
@item DECL_STMT
|
|
|
|
Used to represent a local declaration. The @code{DECL_STMT_DECL} macro
|
|
can be used to obtain the entity declared. This declaration may be a
|
|
@code{LABEL_DECL}, indicating that the label declared is a local label.
|
|
(As an extension, GCC allows the declaration of labels with scope.) In
|
|
C, this declaration may be a @code{FUNCTION_DECL}, indicating the
|
|
use of the GCC nested function extension. For more information,
|
|
@pxref{Functions}.
|
|
|
|
@item DO_STMT
|
|
|
|
Used to represent a @code{do} loop. The body of the loop is given by
|
|
@code{DO_BODY} while the termination condition for the loop is given by
|
|
@code{DO_COND}. The condition for a @code{do}-statement is always an
|
|
expression.
|
|
|
|
@item EMPTY_CLASS_EXPR
|
|
|
|
Used to represent a temporary object of a class with no data whose
|
|
address is never taken. (All such objects are interchangeable.) The
|
|
@code{TREE_TYPE} represents the type of the object.
|
|
|
|
@item EXPR_STMT
|
|
|
|
Used to represent an expression statement. Use @code{EXPR_STMT_EXPR} to
|
|
obtain the expression.
|
|
|
|
@item FOR_STMT
|
|
|
|
Used to represent a @code{for} statement. The @code{FOR_INIT_STMT} is
|
|
the initialization statement for the loop. The @code{FOR_COND} is the
|
|
termination condition. The @code{FOR_EXPR} is the expression executed
|
|
right before the @code{FOR_COND} on each loop iteration; often, this
|
|
expression increments a counter. The body of the loop is given by
|
|
@code{FOR_BODY}. Note that @code{FOR_INIT_STMT} and @code{FOR_BODY}
|
|
return statements, while @code{FOR_COND} and @code{FOR_EXPR} return
|
|
expressions.
|
|
|
|
@item GOTO_EXPR
|
|
|
|
Used to represent a @code{goto} statement. The @code{GOTO_DESTINATION} will
|
|
usually be a @code{LABEL_DECL}. However, if the ``computed goto'' extension
|
|
has been used, the @code{GOTO_DESTINATION} will be an arbitrary expression
|
|
indicating the destination. This expression will always have pointer type.
|
|
|
|
@item HANDLER
|
|
|
|
Used to represent a C++ @code{catch} block. The @code{HANDLER_TYPE}
|
|
is the type of exception that will be caught by this handler; it is
|
|
equal (by pointer equality) to @code{NULL} if this handler is for all
|
|
types. @code{HANDLER_PARMS} is the @code{DECL_STMT} for the catch
|
|
parameter, and @code{HANDLER_BODY} is the code for the block itself.
|
|
|
|
@item IF_STMT
|
|
|
|
Used to represent an @code{if} statement. The @code{IF_COND} is the
|
|
expression.
|
|
|
|
If the condition is a @code{TREE_LIST}, then the @code{TREE_PURPOSE} is
|
|
a statement (usually a @code{DECL_STMT}). Each time the condition is
|
|
evaluated, the statement should be executed. Then, the
|
|
@code{TREE_VALUE} should be used as the conditional expression itself.
|
|
This representation is used to handle C++ code like this:
|
|
|
|
@smallexample
|
|
if (int i = 7) @dots{}
|
|
@end smallexample
|
|
|
|
where there is a new local variable (or variables) declared within the
|
|
condition.
|
|
|
|
The @code{THEN_CLAUSE} represents the statement given by the @code{then}
|
|
condition, while the @code{ELSE_CLAUSE} represents the statement given
|
|
by the @code{else} condition.
|
|
|
|
@item LABEL_EXPR
|
|
|
|
Used to represent a label. The @code{LABEL_DECL} declared by this
|
|
statement can be obtained with the @code{LABEL_EXPR_LABEL} macro. The
|
|
@code{IDENTIFIER_NODE} giving the name of the label can be obtained from
|
|
the @code{LABEL_DECL} with @code{DECL_NAME}.
|
|
|
|
@item RETURN_STMT
|
|
|
|
Used to represent a @code{return} statement. The @code{RETURN_EXPR} is
|
|
the expression returned; it will be @code{NULL_TREE} if the statement
|
|
was just
|
|
@smallexample
|
|
return;
|
|
@end smallexample
|
|
|
|
@item SUBOBJECT
|
|
|
|
In a constructor, these nodes are used to mark the point at which a
|
|
subobject of @code{this} is fully constructed. If, after this point, an
|
|
exception is thrown before a @code{CTOR_STMT} with @code{CTOR_END_P} set
|
|
is encountered, the @code{SUBOBJECT_CLEANUP} must be executed. The
|
|
cleanups must be executed in the reverse order in which they appear.
|
|
|
|
@item SWITCH_STMT
|
|
|
|
Used to represent a @code{switch} statement. The @code{SWITCH_STMT_COND}
|
|
is the expression on which the switch is occurring. See the documentation
|
|
for an @code{IF_STMT} for more information on the representation used
|
|
for the condition. The @code{SWITCH_STMT_BODY} is the body of the switch
|
|
statement. The @code{SWITCH_STMT_TYPE} is the original type of switch
|
|
expression as given in the source, before any compiler conversions.
|
|
|
|
@item TRY_BLOCK
|
|
Used to represent a @code{try} block. The body of the try block is
|
|
given by @code{TRY_STMTS}. Each of the catch blocks is a @code{HANDLER}
|
|
node. The first handler is given by @code{TRY_HANDLERS}. Subsequent
|
|
handlers are obtained by following the @code{TREE_CHAIN} link from one
|
|
handler to the next. The body of the handler is given by
|
|
@code{HANDLER_BODY}.
|
|
|
|
If @code{CLEANUP_P} holds of the @code{TRY_BLOCK}, then the
|
|
@code{TRY_HANDLERS} will not be a @code{HANDLER} node. Instead, it will
|
|
be an expression that should be executed if an exception is thrown in
|
|
the try block. It must rethrow the exception after executing that code.
|
|
And, if an exception is thrown while the expression is executing,
|
|
@code{terminate} must be called.
|
|
|
|
@item USING_STMT
|
|
Used to represent a @code{using} directive. The namespace is given by
|
|
@code{USING_STMT_NAMESPACE}, which will be a NAMESPACE_DECL@. This node
|
|
is needed inside template functions, to implement using directives
|
|
during instantiation.
|
|
|
|
@item WHILE_STMT
|
|
|
|
Used to represent a @code{while} loop. The @code{WHILE_COND} is the
|
|
termination condition for the loop. See the documentation for an
|
|
@code{IF_STMT} for more information on the representation used for the
|
|
condition.
|
|
|
|
The @code{WHILE_BODY} is the body of the loop.
|
|
|
|
@end table
|
|
|
|
@c ---------------------------------------------------------------------
|
|
@c Attributes
|
|
@c ---------------------------------------------------------------------
|
|
@node Attributes
|
|
@section Attributes in trees
|
|
@cindex attributes
|
|
|
|
Attributes, as specified using the @code{__attribute__} keyword, are
|
|
represented internally as a @code{TREE_LIST}. The @code{TREE_PURPOSE}
|
|
is the name of the attribute, as an @code{IDENTIFIER_NODE}. The
|
|
@code{TREE_VALUE} is a @code{TREE_LIST} of the arguments of the
|
|
attribute, if any, or @code{NULL_TREE} if there are no arguments; the
|
|
arguments are stored as the @code{TREE_VALUE} of successive entries in
|
|
the list, and may be identifiers or expressions. The @code{TREE_CHAIN}
|
|
of the attribute is the next attribute in a list of attributes applying
|
|
to the same declaration or type, or @code{NULL_TREE} if there are no
|
|
further attributes in the list.
|
|
|
|
Attributes may be attached to declarations and to types; these
|
|
attributes may be accessed with the following macros. All attributes
|
|
are stored in this way, and many also cause other changes to the
|
|
declaration or type or to other internal compiler data structures.
|
|
|
|
@deftypefn {Tree Macro} tree DECL_ATTRIBUTES (tree @var{decl})
|
|
This macro returns the attributes on the declaration @var{decl}.
|
|
@end deftypefn
|
|
|
|
@deftypefn {Tree Macro} tree TYPE_ATTRIBUTES (tree @var{type})
|
|
This macro returns the attributes on the type @var{type}.
|
|
@end deftypefn
|
|
|
|
@c ---------------------------------------------------------------------
|
|
@c Expressions
|
|
@c ---------------------------------------------------------------------
|
|
|
|
@node Expression trees
|
|
@section Expressions
|
|
@cindex expression
|
|
@findex TREE_TYPE
|
|
@findex TREE_OPERAND
|
|
@tindex INTEGER_CST
|
|
@findex TREE_INT_CST_HIGH
|
|
@findex TREE_INT_CST_LOW
|
|
@findex tree_int_cst_lt
|
|
@findex tree_int_cst_equal
|
|
@tindex REAL_CST
|
|
@tindex FIXED_CST
|
|
@tindex COMPLEX_CST
|
|
@tindex VECTOR_CST
|
|
@tindex STRING_CST
|
|
@findex TREE_STRING_LENGTH
|
|
@findex TREE_STRING_POINTER
|
|
@tindex PTRMEM_CST
|
|
@findex PTRMEM_CST_CLASS
|
|
@findex PTRMEM_CST_MEMBER
|
|
@tindex VAR_DECL
|
|
@tindex NEGATE_EXPR
|
|
@tindex ABS_EXPR
|
|
@tindex BIT_NOT_EXPR
|
|
@tindex TRUTH_NOT_EXPR
|
|
@tindex PREDECREMENT_EXPR
|
|
@tindex PREINCREMENT_EXPR
|
|
@tindex POSTDECREMENT_EXPR
|
|
@tindex POSTINCREMENT_EXPR
|
|
@tindex ADDR_EXPR
|
|
@tindex INDIRECT_REF
|
|
@tindex FIX_TRUNC_EXPR
|
|
@tindex FLOAT_EXPR
|
|
@tindex COMPLEX_EXPR
|
|
@tindex CONJ_EXPR
|
|
@tindex REALPART_EXPR
|
|
@tindex IMAGPART_EXPR
|
|
@tindex NON_LVALUE_EXPR
|
|
@tindex NOP_EXPR
|
|
@tindex CONVERT_EXPR
|
|
@tindex FIXED_CONVERT_EXPR
|
|
@tindex THROW_EXPR
|
|
@tindex LSHIFT_EXPR
|
|
@tindex RSHIFT_EXPR
|
|
@tindex BIT_IOR_EXPR
|
|
@tindex BIT_XOR_EXPR
|
|
@tindex BIT_AND_EXPR
|
|
@tindex TRUTH_ANDIF_EXPR
|
|
@tindex TRUTH_ORIF_EXPR
|
|
@tindex TRUTH_AND_EXPR
|
|
@tindex TRUTH_OR_EXPR
|
|
@tindex TRUTH_XOR_EXPR
|
|
@tindex POINTER_PLUS_EXPR
|
|
@tindex PLUS_EXPR
|
|
@tindex MINUS_EXPR
|
|
@tindex MULT_EXPR
|
|
@tindex RDIV_EXPR
|
|
@tindex TRUNC_DIV_EXPR
|
|
@tindex FLOOR_DIV_EXPR
|
|
@tindex CEIL_DIV_EXPR
|
|
@tindex ROUND_DIV_EXPR
|
|
@tindex TRUNC_MOD_EXPR
|
|
@tindex FLOOR_MOD_EXPR
|
|
@tindex CEIL_MOD_EXPR
|
|
@tindex ROUND_MOD_EXPR
|
|
@tindex EXACT_DIV_EXPR
|
|
@tindex ARRAY_REF
|
|
@tindex ARRAY_RANGE_REF
|
|
@tindex TARGET_MEM_REF
|
|
@tindex LT_EXPR
|
|
@tindex LE_EXPR
|
|
@tindex GT_EXPR
|
|
@tindex GE_EXPR
|
|
@tindex EQ_EXPR
|
|
@tindex NE_EXPR
|
|
@tindex ORDERED_EXPR
|
|
@tindex UNORDERED_EXPR
|
|
@tindex UNLT_EXPR
|
|
@tindex UNLE_EXPR
|
|
@tindex UNGT_EXPR
|
|
@tindex UNGE_EXPR
|
|
@tindex UNEQ_EXPR
|
|
@tindex LTGT_EXPR
|
|
@tindex MODIFY_EXPR
|
|
@tindex INIT_EXPR
|
|
@tindex COMPONENT_REF
|
|
@tindex COMPOUND_EXPR
|
|
@tindex COND_EXPR
|
|
@tindex CALL_EXPR
|
|
@tindex STMT_EXPR
|
|
@tindex BIND_EXPR
|
|
@tindex LOOP_EXPR
|
|
@tindex EXIT_EXPR
|
|
@tindex CLEANUP_POINT_EXPR
|
|
@tindex CONSTRUCTOR
|
|
@tindex COMPOUND_LITERAL_EXPR
|
|
@tindex SAVE_EXPR
|
|
@tindex TARGET_EXPR
|
|
@tindex AGGR_INIT_EXPR
|
|
@tindex VA_ARG_EXPR
|
|
@tindex CHANGE_DYNAMIC_TYPE_EXPR
|
|
@tindex OMP_PARALLEL
|
|
@tindex OMP_FOR
|
|
@tindex OMP_SECTIONS
|
|
@tindex OMP_SINGLE
|
|
@tindex OMP_SECTION
|
|
@tindex OMP_MASTER
|
|
@tindex OMP_ORDERED
|
|
@tindex OMP_CRITICAL
|
|
@tindex OMP_RETURN
|
|
@tindex OMP_CONTINUE
|
|
@tindex OMP_ATOMIC
|
|
@tindex OMP_CLAUSE
|
|
@tindex VEC_LSHIFT_EXPR
|
|
@tindex VEC_RSHIFT_EXPR
|
|
@tindex VEC_WIDEN_MULT_HI_EXPR
|
|
@tindex VEC_WIDEN_MULT_LO_EXPR
|
|
@tindex VEC_UNPACK_HI_EXPR
|
|
@tindex VEC_UNPACK_LO_EXPR
|
|
@tindex VEC_UNPACK_FLOAT_HI_EXPR
|
|
@tindex VEC_UNPACK_FLOAT_LO_EXPR
|
|
@tindex VEC_PACK_TRUNC_EXPR
|
|
@tindex VEC_PACK_SAT_EXPR
|
|
@tindex VEC_PACK_FIX_TRUNC_EXPR
|
|
@tindex VEC_EXTRACT_EVEN_EXPR
|
|
@tindex VEC_EXTRACT_ODD_EXPR
|
|
@tindex VEC_INTERLEAVE_HIGH_EXPR
|
|
@tindex VEC_INTERLEAVE_LOW_EXPR
|
|
|
|
The internal representation for expressions is for the most part quite
|
|
straightforward. However, there are a few facts that one must bear in
|
|
mind. In particular, the expression ``tree'' is actually a directed
|
|
acyclic graph. (For example there may be many references to the integer
|
|
constant zero throughout the source program; many of these will be
|
|
represented by the same expression node.) You should not rely on
|
|
certain kinds of node being shared, nor should you rely on certain kinds of
|
|
nodes being unshared.
|
|
|
|
The following macros can be used with all expression nodes:
|
|
|
|
@ftable @code
|
|
@item TREE_TYPE
|
|
Returns the type of the expression. This value may not be precisely the
|
|
same type that would be given the expression in the original program.
|
|
@end ftable
|
|
|
|
In what follows, some nodes that one might expect to always have type
|
|
@code{bool} are documented to have either integral or boolean type. At
|
|
some point in the future, the C front end may also make use of this same
|
|
intermediate representation, and at this point these nodes will
|
|
certainly have integral type. The previous sentence is not meant to
|
|
imply that the C++ front end does not or will not give these nodes
|
|
integral type.
|
|
|
|
Below, we list the various kinds of expression nodes. Except where
|
|
noted otherwise, the operands to an expression are accessed using the
|
|
@code{TREE_OPERAND} macro. For example, to access the first operand to
|
|
a binary plus expression @code{expr}, use:
|
|
|
|
@smallexample
|
|
TREE_OPERAND (expr, 0)
|
|
@end smallexample
|
|
@noindent
|
|
As this example indicates, the operands are zero-indexed.
|
|
|
|
All the expressions starting with @code{OMP_} represent directives and
|
|
clauses used by the OpenMP API @w{@uref{http://www.openmp.org/}}.
|
|
|
|
The table below begins with constants, moves on to unary expressions,
|
|
then proceeds to binary expressions, and concludes with various other
|
|
kinds of expressions:
|
|
|
|
@table @code
|
|
@item INTEGER_CST
|
|
These nodes represent integer constants. Note that the type of these
|
|
constants is obtained with @code{TREE_TYPE}; they are not always of type
|
|
@code{int}. In particular, @code{char} constants are represented with
|
|
@code{INTEGER_CST} nodes. The value of the integer constant @code{e} is
|
|
given by
|
|
@smallexample
|
|
((TREE_INT_CST_HIGH (e) << HOST_BITS_PER_WIDE_INT)
|
|
+ TREE_INST_CST_LOW (e))
|
|
@end smallexample
|
|
@noindent
|
|
HOST_BITS_PER_WIDE_INT is at least thirty-two on all platforms. Both
|
|
@code{TREE_INT_CST_HIGH} and @code{TREE_INT_CST_LOW} return a
|
|
@code{HOST_WIDE_INT}. The value of an @code{INTEGER_CST} is interpreted
|
|
as a signed or unsigned quantity depending on the type of the constant.
|
|
In general, the expression given above will overflow, so it should not
|
|
be used to calculate the value of the constant.
|
|
|
|
The variable @code{integer_zero_node} is an integer constant with value
|
|
zero. Similarly, @code{integer_one_node} is an integer constant with
|
|
value one. The @code{size_zero_node} and @code{size_one_node} variables
|
|
are analogous, but have type @code{size_t} rather than @code{int}.
|
|
|
|
The function @code{tree_int_cst_lt} is a predicate which holds if its
|
|
first argument is less than its second. Both constants are assumed to
|
|
have the same signedness (i.e., either both should be signed or both
|
|
should be unsigned.) The full width of the constant is used when doing
|
|
the comparison; the usual rules about promotions and conversions are
|
|
ignored. Similarly, @code{tree_int_cst_equal} holds if the two
|
|
constants are equal. The @code{tree_int_cst_sgn} function returns the
|
|
sign of a constant. The value is @code{1}, @code{0}, or @code{-1}
|
|
according on whether the constant is greater than, equal to, or less
|
|
than zero. Again, the signedness of the constant's type is taken into
|
|
account; an unsigned constant is never less than zero, no matter what
|
|
its bit-pattern.
|
|
|
|
@item REAL_CST
|
|
|
|
FIXME: Talk about how to obtain representations of this constant, do
|
|
comparisons, and so forth.
|
|
|
|
@item FIXED_CST
|
|
|
|
These nodes represent fixed-point constants. The type of these constants
|
|
is obtained with @code{TREE_TYPE}. @code{TREE_FIXED_CST_PTR} points to
|
|
to struct fixed_value; @code{TREE_FIXED_CST} returns the structure itself.
|
|
Struct fixed_value contains @code{data} with the size of two
|
|
HOST_BITS_PER_WIDE_INT and @code{mode} as the associated fixed-point
|
|
machine mode for @code{data}.
|
|
|
|
@item COMPLEX_CST
|
|
These nodes are used to represent complex number constants, that is a
|
|
@code{__complex__} whose parts are constant nodes. The
|
|
@code{TREE_REALPART} and @code{TREE_IMAGPART} return the real and the
|
|
imaginary parts respectively.
|
|
|
|
@item VECTOR_CST
|
|
These nodes are used to represent vector constants, whose parts are
|
|
constant nodes. Each individual constant node is either an integer or a
|
|
double constant node. The first operand is a @code{TREE_LIST} of the
|
|
constant nodes and is accessed through @code{TREE_VECTOR_CST_ELTS}.
|
|
|
|
@item STRING_CST
|
|
These nodes represent string-constants. The @code{TREE_STRING_LENGTH}
|
|
returns the length of the string, as an @code{int}. The
|
|
@code{TREE_STRING_POINTER} is a @code{char*} containing the string
|
|
itself. The string may not be @code{NUL}-terminated, and it may contain
|
|
embedded @code{NUL} characters. Therefore, the
|
|
@code{TREE_STRING_LENGTH} includes the trailing @code{NUL} if it is
|
|
present.
|
|
|
|
For wide string constants, the @code{TREE_STRING_LENGTH} is the number
|
|
of bytes in the string, and the @code{TREE_STRING_POINTER}
|
|
points to an array of the bytes of the string, as represented on the
|
|
target system (that is, as integers in the target endianness). Wide and
|
|
non-wide string constants are distinguished only by the @code{TREE_TYPE}
|
|
of the @code{STRING_CST}.
|
|
|
|
FIXME: The formats of string constants are not well-defined when the
|
|
target system bytes are not the same width as host system bytes.
|
|
|
|
@item PTRMEM_CST
|
|
These nodes are used to represent pointer-to-member constants. The
|
|
@code{PTRMEM_CST_CLASS} is the class type (either a @code{RECORD_TYPE}
|
|
or @code{UNION_TYPE} within which the pointer points), and the
|
|
@code{PTRMEM_CST_MEMBER} is the declaration for the pointed to object.
|
|
Note that the @code{DECL_CONTEXT} for the @code{PTRMEM_CST_MEMBER} is in
|
|
general different from the @code{PTRMEM_CST_CLASS}. For example,
|
|
given:
|
|
@smallexample
|
|
struct B @{ int i; @};
|
|
struct D : public B @{@};
|
|
int D::*dp = &D::i;
|
|
@end smallexample
|
|
@noindent
|
|
The @code{PTRMEM_CST_CLASS} for @code{&D::i} is @code{D}, even though
|
|
the @code{DECL_CONTEXT} for the @code{PTRMEM_CST_MEMBER} is @code{B},
|
|
since @code{B::i} is a member of @code{B}, not @code{D}.
|
|
|
|
@item VAR_DECL
|
|
|
|
These nodes represent variables, including static data members. For
|
|
more information, @pxref{Declarations}.
|
|
|
|
@item NEGATE_EXPR
|
|
These nodes represent unary negation of the single operand, for both
|
|
integer and floating-point types. The type of negation can be
|
|
determined by looking at the type of the expression.
|
|
|
|
The behavior of this operation on signed arithmetic overflow is
|
|
controlled by the @code{flag_wrapv} and @code{flag_trapv} variables.
|
|
|
|
@item ABS_EXPR
|
|
These nodes represent the absolute value of the single operand, for
|
|
both integer and floating-point types. This is typically used to
|
|
implement the @code{abs}, @code{labs} and @code{llabs} builtins for
|
|
integer types, and the @code{fabs}, @code{fabsf} and @code{fabsl}
|
|
builtins for floating point types. The type of abs operation can
|
|
be determined by looking at the type of the expression.
|
|
|
|
This node is not used for complex types. To represent the modulus
|
|
or complex abs of a complex value, use the @code{BUILT_IN_CABS},
|
|
@code{BUILT_IN_CABSF} or @code{BUILT_IN_CABSL} builtins, as used
|
|
to implement the C99 @code{cabs}, @code{cabsf} and @code{cabsl}
|
|
built-in functions.
|
|
|
|
@item BIT_NOT_EXPR
|
|
These nodes represent bitwise complement, and will always have integral
|
|
type. The only operand is the value to be complemented.
|
|
|
|
@item TRUTH_NOT_EXPR
|
|
These nodes represent logical negation, and will always have integral
|
|
(or boolean) type. The operand is the value being negated. The type
|
|
of the operand and that of the result are always of @code{BOOLEAN_TYPE}
|
|
or @code{INTEGER_TYPE}.
|
|
|
|
@item PREDECREMENT_EXPR
|
|
@itemx PREINCREMENT_EXPR
|
|
@itemx POSTDECREMENT_EXPR
|
|
@itemx POSTINCREMENT_EXPR
|
|
These nodes represent increment and decrement expressions. The value of
|
|
the single operand is computed, and the operand incremented or
|
|
decremented. In the case of @code{PREDECREMENT_EXPR} and
|
|
@code{PREINCREMENT_EXPR}, the value of the expression is the value
|
|
resulting after the increment or decrement; in the case of
|
|
@code{POSTDECREMENT_EXPR} and @code{POSTINCREMENT_EXPR} is the value
|
|
before the increment or decrement occurs. The type of the operand, like
|
|
that of the result, will be either integral, boolean, or floating-point.
|
|
|
|
@item ADDR_EXPR
|
|
These nodes are used to represent the address of an object. (These
|
|
expressions will always have pointer or reference type.) The operand may
|
|
be another expression, or it may be a declaration.
|
|
|
|
As an extension, GCC allows users to take the address of a label. In
|
|
this case, the operand of the @code{ADDR_EXPR} will be a
|
|
@code{LABEL_DECL}. The type of such an expression is @code{void*}.
|
|
|
|
If the object addressed is not an lvalue, a temporary is created, and
|
|
the address of the temporary is used.
|
|
|
|
@item INDIRECT_REF
|
|
These nodes are used to represent the object pointed to by a pointer.
|
|
The operand is the pointer being dereferenced; it will always have
|
|
pointer or reference type.
|
|
|
|
@item FIX_TRUNC_EXPR
|
|
These nodes represent conversion of a floating-point value to an
|
|
integer. The single operand will have a floating-point type, while
|
|
the complete expression will have an integral (or boolean) type. The
|
|
operand is rounded towards zero.
|
|
|
|
@item FLOAT_EXPR
|
|
These nodes represent conversion of an integral (or boolean) value to a
|
|
floating-point value. The single operand will have integral type, while
|
|
the complete expression will have a floating-point type.
|
|
|
|
FIXME: How is the operand supposed to be rounded? Is this dependent on
|
|
@option{-mieee}?
|
|
|
|
@item COMPLEX_EXPR
|
|
These nodes are used to represent complex numbers constructed from two
|
|
expressions of the same (integer or real) type. The first operand is the
|
|
real part and the second operand is the imaginary part.
|
|
|
|
@item CONJ_EXPR
|
|
These nodes represent the conjugate of their operand.
|
|
|
|
@item REALPART_EXPR
|
|
@itemx IMAGPART_EXPR
|
|
These nodes represent respectively the real and the imaginary parts
|
|
of complex numbers (their sole argument).
|
|
|
|
@item NON_LVALUE_EXPR
|
|
These nodes indicate that their one and only operand is not an lvalue.
|
|
A back end can treat these identically to the single operand.
|
|
|
|
@item NOP_EXPR
|
|
These nodes are used to represent conversions that do not require any
|
|
code-generation. For example, conversion of a @code{char*} to an
|
|
@code{int*} does not require any code be generated; such a conversion is
|
|
represented by a @code{NOP_EXPR}. The single operand is the expression
|
|
to be converted. The conversion from a pointer to a reference is also
|
|
represented with a @code{NOP_EXPR}.
|
|
|
|
@item CONVERT_EXPR
|
|
These nodes are similar to @code{NOP_EXPR}s, but are used in those
|
|
situations where code may need to be generated. For example, if an
|
|
@code{int*} is converted to an @code{int} code may need to be generated
|
|
on some platforms. These nodes are never used for C++-specific
|
|
conversions, like conversions between pointers to different classes in
|
|
an inheritance hierarchy. Any adjustments that need to be made in such
|
|
cases are always indicated explicitly. Similarly, a user-defined
|
|
conversion is never represented by a @code{CONVERT_EXPR}; instead, the
|
|
function calls are made explicit.
|
|
|
|
@item FIXED_CONVERT_EXPR
|
|
These nodes are used to represent conversions that involve fixed-point
|
|
values. For example, from a fixed-point value to another fixed-point value,
|
|
from an integer to a fixed-point value, from a fixed-point value to an
|
|
integer, from a floating-point value to a fixed-point value, or from
|
|
a fixed-point value to a floating-point value.
|
|
|
|
@item THROW_EXPR
|
|
These nodes represent @code{throw} expressions. The single operand is
|
|
an expression for the code that should be executed to throw the
|
|
exception. However, there is one implicit action not represented in
|
|
that expression; namely the call to @code{__throw}. This function takes
|
|
no arguments. If @code{setjmp}/@code{longjmp} exceptions are used, the
|
|
function @code{__sjthrow} is called instead. The normal GCC back end
|
|
uses the function @code{emit_throw} to generate this code; you can
|
|
examine this function to see what needs to be done.
|
|
|
|
@item LSHIFT_EXPR
|
|
@itemx RSHIFT_EXPR
|
|
These nodes represent left and right shifts, respectively. The first
|
|
operand is the value to shift; it will always be of integral type. The
|
|
second operand is an expression for the number of bits by which to
|
|
shift. Right shift should be treated as arithmetic, i.e., the
|
|
high-order bits should be zero-filled when the expression has unsigned
|
|
type and filled with the sign bit when the expression has signed type.
|
|
Note that the result is undefined if the second operand is larger
|
|
than or equal to the first operand's type size.
|
|
|
|
|
|
@item BIT_IOR_EXPR
|
|
@itemx BIT_XOR_EXPR
|
|
@itemx BIT_AND_EXPR
|
|
These nodes represent bitwise inclusive or, bitwise exclusive or, and
|
|
bitwise and, respectively. Both operands will always have integral
|
|
type.
|
|
|
|
@item TRUTH_ANDIF_EXPR
|
|
@itemx TRUTH_ORIF_EXPR
|
|
These nodes represent logical ``and'' and logical ``or'', respectively.
|
|
These operators are not strict; i.e., the second operand is evaluated
|
|
only if the value of the expression is not determined by evaluation of
|
|
the first operand. The type of the operands and that of the result are
|
|
always of @code{BOOLEAN_TYPE} or @code{INTEGER_TYPE}.
|
|
|
|
@item TRUTH_AND_EXPR
|
|
@itemx TRUTH_OR_EXPR
|
|
@itemx TRUTH_XOR_EXPR
|
|
These nodes represent logical and, logical or, and logical exclusive or.
|
|
They are strict; both arguments are always evaluated. There are no
|
|
corresponding operators in C or C++, but the front end will sometimes
|
|
generate these expressions anyhow, if it can tell that strictness does
|
|
not matter. The type of the operands and that of the result are
|
|
always of @code{BOOLEAN_TYPE} or @code{INTEGER_TYPE}.
|
|
|
|
@itemx POINTER_PLUS_EXPR
|
|
This node represents pointer arithmetic. The first operand is always
|
|
a pointer/reference type. The second operand is always an unsigned
|
|
integer type compatible with sizetype. This is the only binary
|
|
arithmetic operand that can operate on pointer types.
|
|
|
|
@itemx PLUS_EXPR
|
|
@itemx MINUS_EXPR
|
|
@itemx MULT_EXPR
|
|
These nodes represent various binary arithmetic operations.
|
|
Respectively, these operations are addition, subtraction (of the second
|
|
operand from the first) and multiplication. Their operands may have
|
|
either integral or floating type, but there will never be case in which
|
|
one operand is of floating type and the other is of integral type.
|
|
|
|
The behavior of these operations on signed arithmetic overflow is
|
|
controlled by the @code{flag_wrapv} and @code{flag_trapv} variables.
|
|
|
|
@item RDIV_EXPR
|
|
This node represents a floating point division operation.
|
|
|
|
@item TRUNC_DIV_EXPR
|
|
@itemx FLOOR_DIV_EXPR
|
|
@itemx CEIL_DIV_EXPR
|
|
@itemx ROUND_DIV_EXPR
|
|
These nodes represent integer division operations that return an integer
|
|
result. @code{TRUNC_DIV_EXPR} rounds towards zero, @code{FLOOR_DIV_EXPR}
|
|
rounds towards negative infinity, @code{CEIL_DIV_EXPR} rounds towards
|
|
positive infinity and @code{ROUND_DIV_EXPR} rounds to the closest integer.
|
|
Integer division in C and C++ is truncating, i.e.@: @code{TRUNC_DIV_EXPR}.
|
|
|
|
The behavior of these operations on signed arithmetic overflow, when
|
|
dividing the minimum signed integer by minus one, is controlled by the
|
|
@code{flag_wrapv} and @code{flag_trapv} variables.
|
|
|
|
@item TRUNC_MOD_EXPR
|
|
@itemx FLOOR_MOD_EXPR
|
|
@itemx CEIL_MOD_EXPR
|
|
@itemx ROUND_MOD_EXPR
|
|
These nodes represent the integer remainder or modulus operation.
|
|
The integer modulus of two operands @code{a} and @code{b} is
|
|
defined as @code{a - (a/b)*b} where the division calculated using
|
|
the corresponding division operator. Hence for @code{TRUNC_MOD_EXPR}
|
|
this definition assumes division using truncation towards zero, i.e.@:
|
|
@code{TRUNC_DIV_EXPR}. Integer remainder in C and C++ uses truncating
|
|
division, i.e.@: @code{TRUNC_MOD_EXPR}.
|
|
|
|
@item EXACT_DIV_EXPR
|
|
The @code{EXACT_DIV_EXPR} code is used to represent integer divisions where
|
|
the numerator is known to be an exact multiple of the denominator. This
|
|
allows the backend to choose between the faster of @code{TRUNC_DIV_EXPR},
|
|
@code{CEIL_DIV_EXPR} and @code{FLOOR_DIV_EXPR} for the current target.
|
|
|
|
@item ARRAY_REF
|
|
These nodes represent array accesses. The first operand is the array;
|
|
the second is the index. To calculate the address of the memory
|
|
accessed, you must scale the index by the size of the type of the array
|
|
elements. The type of these expressions must be the type of a component of
|
|
the array. The third and fourth operands are used after gimplification
|
|
to represent the lower bound and component size but should not be used
|
|
directly; call @code{array_ref_low_bound} and @code{array_ref_element_size}
|
|
instead.
|
|
|
|
@item ARRAY_RANGE_REF
|
|
These nodes represent access to a range (or ``slice'') of an array. The
|
|
operands are the same as that for @code{ARRAY_REF} and have the same
|
|
meanings. The type of these expressions must be an array whose component
|
|
type is the same as that of the first operand. The range of that array
|
|
type determines the amount of data these expressions access.
|
|
|
|
@item TARGET_MEM_REF
|
|
These nodes represent memory accesses whose address directly map to
|
|
an addressing mode of the target architecture. The first argument
|
|
is @code{TMR_SYMBOL} and must be a @code{VAR_DECL} of an object with
|
|
a fixed address. The second argument is @code{TMR_BASE} and the
|
|
third one is @code{TMR_INDEX}. The fourth argument is
|
|
@code{TMR_STEP} and must be an @code{INTEGER_CST}. The fifth
|
|
argument is @code{TMR_OFFSET} and must be an @code{INTEGER_CST}.
|
|
Any of the arguments may be NULL if the appropriate component
|
|
does not appear in the address. Address of the @code{TARGET_MEM_REF}
|
|
is determined in the following way.
|
|
|
|
@smallexample
|
|
&TMR_SYMBOL + TMR_BASE + TMR_INDEX * TMR_STEP + TMR_OFFSET
|
|
@end smallexample
|
|
|
|
The sixth argument is the reference to the original memory access, which
|
|
is preserved for the purposes of the RTL alias analysis. The seventh
|
|
argument is a tag representing the results of tree level alias analysis.
|
|
|
|
@item LT_EXPR
|
|
@itemx LE_EXPR
|
|
@itemx GT_EXPR
|
|
@itemx GE_EXPR
|
|
@itemx EQ_EXPR
|
|
@itemx NE_EXPR
|
|
These nodes represent the less than, less than or equal to, greater
|
|
than, greater than or equal to, equal, and not equal comparison
|
|
operators. The first and second operand with either be both of integral
|
|
type or both of floating type. The result type of these expressions
|
|
will always be of integral or boolean type. These operations return
|
|
the result type's zero value for false, and the result type's one value
|
|
for true.
|
|
|
|
For floating point comparisons, if we honor IEEE NaNs and either operand
|
|
is NaN, then @code{NE_EXPR} always returns true and the remaining operators
|
|
always return false. On some targets, comparisons against an IEEE NaN,
|
|
other than equality and inequality, may generate a floating point exception.
|
|
|
|
@item ORDERED_EXPR
|
|
@itemx UNORDERED_EXPR
|
|
These nodes represent non-trapping ordered and unordered comparison
|
|
operators. These operations take two floating point operands and
|
|
determine whether they are ordered or unordered relative to each other.
|
|
If either operand is an IEEE NaN, their comparison is defined to be
|
|
unordered, otherwise the comparison is defined to be ordered. The
|
|
result type of these expressions will always be of integral or boolean
|
|
type. These operations return the result type's zero value for false,
|
|
and the result type's one value for true.
|
|
|
|
@item UNLT_EXPR
|
|
@itemx UNLE_EXPR
|
|
@itemx UNGT_EXPR
|
|
@itemx UNGE_EXPR
|
|
@itemx UNEQ_EXPR
|
|
@itemx LTGT_EXPR
|
|
These nodes represent the unordered comparison operators.
|
|
These operations take two floating point operands and determine whether
|
|
the operands are unordered or are less than, less than or equal to,
|
|
greater than, greater than or equal to, or equal respectively. For
|
|
example, @code{UNLT_EXPR} returns true if either operand is an IEEE
|
|
NaN or the first operand is less than the second. With the possible
|
|
exception of @code{LTGT_EXPR}, all of these operations are guaranteed
|
|
not to generate a floating point exception. The result
|
|
type of these expressions will always be of integral or boolean type.
|
|
These operations return the result type's zero value for false,
|
|
and the result type's one value for true.
|
|
|
|
@item MODIFY_EXPR
|
|
These nodes represent assignment. The left-hand side is the first
|
|
operand; the right-hand side is the second operand. The left-hand side
|
|
will be a @code{VAR_DECL}, @code{INDIRECT_REF}, @code{COMPONENT_REF}, or
|
|
other lvalue.
|
|
|
|
These nodes are used to represent not only assignment with @samp{=} but
|
|
also compound assignments (like @samp{+=}), by reduction to @samp{=}
|
|
assignment. In other words, the representation for @samp{i += 3} looks
|
|
just like that for @samp{i = i + 3}.
|
|
|
|
@item INIT_EXPR
|
|
These nodes are just like @code{MODIFY_EXPR}, but are used only when a
|
|
variable is initialized, rather than assigned to subsequently. This
|
|
means that we can assume that the target of the initialization is not
|
|
used in computing its own value; any reference to the lhs in computing
|
|
the rhs is undefined.
|
|
|
|
@item COMPONENT_REF
|
|
These nodes represent non-static data member accesses. The first
|
|
operand is the object (rather than a pointer to it); the second operand
|
|
is the @code{FIELD_DECL} for the data member. The third operand represents
|
|
the byte offset of the field, but should not be used directly; call
|
|
@code{component_ref_field_offset} instead.
|
|
|
|
@item COMPOUND_EXPR
|
|
These nodes represent comma-expressions. The first operand is an
|
|
expression whose value is computed and thrown away prior to the
|
|
evaluation of the second operand. The value of the entire expression is
|
|
the value of the second operand.
|
|
|
|
@item COND_EXPR
|
|
These nodes represent @code{?:} expressions. The first operand
|
|
is of boolean or integral type. If it evaluates to a nonzero value,
|
|
the second operand should be evaluated, and returned as the value of the
|
|
expression. Otherwise, the third operand is evaluated, and returned as
|
|
the value of the expression.
|
|
|
|
The second operand must have the same type as the entire expression,
|
|
unless it unconditionally throws an exception or calls a noreturn
|
|
function, in which case it should have void type. The same constraints
|
|
apply to the third operand. This allows array bounds checks to be
|
|
represented conveniently as @code{(i >= 0 && i < 10) ? i : abort()}.
|
|
|
|
As a GNU extension, the C language front-ends allow the second
|
|
operand of the @code{?:} operator may be omitted in the source.
|
|
For example, @code{x ? : 3} is equivalent to @code{x ? x : 3},
|
|
assuming that @code{x} is an expression without side-effects.
|
|
In the tree representation, however, the second operand is always
|
|
present, possibly protected by @code{SAVE_EXPR} if the first
|
|
argument does cause side-effects.
|
|
|
|
@item CALL_EXPR
|
|
These nodes are used to represent calls to functions, including
|
|
non-static member functions. @code{CALL_EXPR}s are implemented as
|
|
expression nodes with a variable number of operands. Rather than using
|
|
@code{TREE_OPERAND} to extract them, it is preferable to use the
|
|
specialized accessor macros and functions that operate specifically on
|
|
@code{CALL_EXPR} nodes.
|
|
|
|
@code{CALL_EXPR_FN} returns a pointer to the
|
|
function to call; it is always an expression whose type is a
|
|
@code{POINTER_TYPE}.
|
|
|
|
The number of arguments to the call is returned by @code{call_expr_nargs},
|
|
while the arguments themselves can be accessed with the @code{CALL_EXPR_ARG}
|
|
macro. The arguments are zero-indexed and numbered left-to-right.
|
|
You can iterate over the arguments using @code{FOR_EACH_CALL_EXPR_ARG}, as in:
|
|
|
|
@smallexample
|
|
tree call, arg;
|
|
call_expr_arg_iterator iter;
|
|
FOR_EACH_CALL_EXPR_ARG (arg, iter, call)
|
|
/* arg is bound to successive arguments of call. */
|
|
@dots{};
|
|
@end smallexample
|
|
|
|
For non-static
|
|
member functions, there will be an operand corresponding to the
|
|
@code{this} pointer. There will always be expressions corresponding to
|
|
all of the arguments, even if the function is declared with default
|
|
arguments and some arguments are not explicitly provided at the call
|
|
sites.
|
|
|
|
@code{CALL_EXPR}s also have a @code{CALL_EXPR_STATIC_CHAIN} operand that
|
|
is used to implement nested functions. This operand is otherwise null.
|
|
|
|
@item STMT_EXPR
|
|
These nodes are used to represent GCC's statement-expression extension.
|
|
The statement-expression extension allows code like this:
|
|
@smallexample
|
|
int f() @{ return (@{ int j; j = 3; j + 7; @}); @}
|
|
@end smallexample
|
|
In other words, an sequence of statements may occur where a single
|
|
expression would normally appear. The @code{STMT_EXPR} node represents
|
|
such an expression. The @code{STMT_EXPR_STMT} gives the statement
|
|
contained in the expression. The value of the expression is the value
|
|
of the last sub-statement in the body. More precisely, the value is the
|
|
value computed by the last statement nested inside @code{BIND_EXPR},
|
|
@code{TRY_FINALLY_EXPR}, or @code{TRY_CATCH_EXPR}. For example, in:
|
|
@smallexample
|
|
(@{ 3; @})
|
|
@end smallexample
|
|
the value is @code{3} while in:
|
|
@smallexample
|
|
(@{ if (x) @{ 3; @} @})
|
|
@end smallexample
|
|
there is no value. If the @code{STMT_EXPR} does not yield a value,
|
|
it's type will be @code{void}.
|
|
|
|
@item BIND_EXPR
|
|
These nodes represent local blocks. The first operand is a list of
|
|
variables, connected via their @code{TREE_CHAIN} field. These will
|
|
never require cleanups. The scope of these variables is just the body
|
|
of the @code{BIND_EXPR}. The body of the @code{BIND_EXPR} is the
|
|
second operand.
|
|
|
|
@item LOOP_EXPR
|
|
These nodes represent ``infinite'' loops. The @code{LOOP_EXPR_BODY}
|
|
represents the body of the loop. It should be executed forever, unless
|
|
an @code{EXIT_EXPR} is encountered.
|
|
|
|
@item EXIT_EXPR
|
|
These nodes represent conditional exits from the nearest enclosing
|
|
@code{LOOP_EXPR}. The single operand is the condition; if it is
|
|
nonzero, then the loop should be exited. An @code{EXIT_EXPR} will only
|
|
appear within a @code{LOOP_EXPR}.
|
|
|
|
@item CLEANUP_POINT_EXPR
|
|
These nodes represent full-expressions. The single operand is an
|
|
expression to evaluate. Any destructor calls engendered by the creation
|
|
of temporaries during the evaluation of that expression should be
|
|
performed immediately after the expression is evaluated.
|
|
|
|
@item CONSTRUCTOR
|
|
These nodes represent the brace-enclosed initializers for a structure or
|
|
array. The first operand is reserved for use by the back end. The
|
|
second operand is a @code{TREE_LIST}. If the @code{TREE_TYPE} of the
|
|
@code{CONSTRUCTOR} is a @code{RECORD_TYPE} or @code{UNION_TYPE}, then
|
|
the @code{TREE_PURPOSE} of each node in the @code{TREE_LIST} will be a
|
|
@code{FIELD_DECL} and the @code{TREE_VALUE} of each node will be the
|
|
expression used to initialize that field.
|
|
|
|
If the @code{TREE_TYPE} of the @code{CONSTRUCTOR} is an
|
|
@code{ARRAY_TYPE}, then the @code{TREE_PURPOSE} of each element in the
|
|
@code{TREE_LIST} will be an @code{INTEGER_CST} or a @code{RANGE_EXPR} of
|
|
two @code{INTEGER_CST}s. A single @code{INTEGER_CST} indicates which
|
|
element of the array (indexed from zero) is being assigned to. A
|
|
@code{RANGE_EXPR} indicates an inclusive range of elements to
|
|
initialize. In both cases the @code{TREE_VALUE} is the corresponding
|
|
initializer. It is re-evaluated for each element of a
|
|
@code{RANGE_EXPR}. If the @code{TREE_PURPOSE} is @code{NULL_TREE}, then
|
|
the initializer is for the next available array element.
|
|
|
|
In the front end, you should not depend on the fields appearing in any
|
|
particular order. However, in the middle end, fields must appear in
|
|
declaration order. You should not assume that all fields will be
|
|
represented. Unrepresented fields will be set to zero.
|
|
|
|
@item COMPOUND_LITERAL_EXPR
|
|
@findex COMPOUND_LITERAL_EXPR_DECL_STMT
|
|
@findex COMPOUND_LITERAL_EXPR_DECL
|
|
These nodes represent ISO C99 compound literals. The
|
|
@code{COMPOUND_LITERAL_EXPR_DECL_STMT} is a @code{DECL_STMT}
|
|
containing an anonymous @code{VAR_DECL} for
|
|
the unnamed object represented by the compound literal; the
|
|
@code{DECL_INITIAL} of that @code{VAR_DECL} is a @code{CONSTRUCTOR}
|
|
representing the brace-enclosed list of initializers in the compound
|
|
literal. That anonymous @code{VAR_DECL} can also be accessed directly
|
|
by the @code{COMPOUND_LITERAL_EXPR_DECL} macro.
|
|
|
|
@item SAVE_EXPR
|
|
|
|
A @code{SAVE_EXPR} represents an expression (possibly involving
|
|
side-effects) that is used more than once. The side-effects should
|
|
occur only the first time the expression is evaluated. Subsequent uses
|
|
should just reuse the computed value. The first operand to the
|
|
@code{SAVE_EXPR} is the expression to evaluate. The side-effects should
|
|
be executed where the @code{SAVE_EXPR} is first encountered in a
|
|
depth-first preorder traversal of the expression tree.
|
|
|
|
@item TARGET_EXPR
|
|
A @code{TARGET_EXPR} represents a temporary object. The first operand
|
|
is a @code{VAR_DECL} for the temporary variable. The second operand is
|
|
the initializer for the temporary. The initializer is evaluated and,
|
|
if non-void, copied (bitwise) into the temporary. If the initializer
|
|
is void, that means that it will perform the initialization itself.
|
|
|
|
Often, a @code{TARGET_EXPR} occurs on the right-hand side of an
|
|
assignment, or as the second operand to a comma-expression which is
|
|
itself the right-hand side of an assignment, etc. In this case, we say
|
|
that the @code{TARGET_EXPR} is ``normal''; otherwise, we say it is
|
|
``orphaned''. For a normal @code{TARGET_EXPR} the temporary variable
|
|
should be treated as an alias for the left-hand side of the assignment,
|
|
rather than as a new temporary variable.
|
|
|
|
The third operand to the @code{TARGET_EXPR}, if present, is a
|
|
cleanup-expression (i.e., destructor call) for the temporary. If this
|
|
expression is orphaned, then this expression must be executed when the
|
|
statement containing this expression is complete. These cleanups must
|
|
always be executed in the order opposite to that in which they were
|
|
encountered. Note that if a temporary is created on one branch of a
|
|
conditional operator (i.e., in the second or third operand to a
|
|
@code{COND_EXPR}), the cleanup must be run only if that branch is
|
|
actually executed.
|
|
|
|
See @code{STMT_IS_FULL_EXPR_P} for more information about running these
|
|
cleanups.
|
|
|
|
@item AGGR_INIT_EXPR
|
|
An @code{AGGR_INIT_EXPR} represents the initialization as the return
|
|
value of a function call, or as the result of a constructor. An
|
|
@code{AGGR_INIT_EXPR} will only appear as a full-expression, or as the
|
|
second operand of a @code{TARGET_EXPR}. @code{AGGR_INIT_EXPR}s have
|
|
a representation similar to that of @code{CALL_EXPR}s. You can use
|
|
the @code{AGGR_INIT_EXPR_FN} and @code{AGGR_INIT_EXPR_ARG} macros to access
|
|
the function to call and the arguments to pass.
|
|
|
|
If @code{AGGR_INIT_VIA_CTOR_P} holds of the @code{AGGR_INIT_EXPR}, then
|
|
the initialization is via a constructor call. The address of the
|
|
@code{AGGR_INIT_EXPR_SLOT} operand, which is always a @code{VAR_DECL},
|
|
is taken, and this value replaces the first argument in the argument
|
|
list.
|
|
|
|
In either case, the expression is void.
|
|
|
|
@item VA_ARG_EXPR
|
|
This node is used to implement support for the C/C++ variable argument-list
|
|
mechanism. It represents expressions like @code{va_arg (ap, type)}.
|
|
Its @code{TREE_TYPE} yields the tree representation for @code{type} and
|
|
its sole argument yields the representation for @code{ap}.
|
|
|
|
@item CHANGE_DYNAMIC_TYPE_EXPR
|
|
Indicates the special aliasing required by C++ placement new. It has
|
|
two operands: a type and a location. It means that the dynamic type
|
|
of the location is changing to be the specified type. The alias
|
|
analysis code takes this into account when doing type based alias
|
|
analysis.
|
|
|
|
@item OMP_PARALLEL
|
|
|
|
Represents @code{#pragma omp parallel [clause1 @dots{} clauseN]}. It
|
|
has four operands:
|
|
|
|
Operand @code{OMP_PARALLEL_BODY} is valid while in GENERIC and
|
|
High GIMPLE forms. It contains the body of code to be executed
|
|
by all the threads. During GIMPLE lowering, this operand becomes
|
|
@code{NULL} and the body is emitted linearly after
|
|
@code{OMP_PARALLEL}.
|
|
|
|
Operand @code{OMP_PARALLEL_CLAUSES} is the list of clauses
|
|
associated with the directive.
|
|
|
|
Operand @code{OMP_PARALLEL_FN} is created by
|
|
@code{pass_lower_omp}, it contains the @code{FUNCTION_DECL}
|
|
for the function that will contain the body of the parallel
|
|
region.
|
|
|
|
Operand @code{OMP_PARALLEL_DATA_ARG} is also created by
|
|
@code{pass_lower_omp}. If there are shared variables to be
|
|
communicated to the children threads, this operand will contain
|
|
the @code{VAR_DECL} that contains all the shared values and
|
|
variables.
|
|
|
|
@item OMP_FOR
|
|
|
|
Represents @code{#pragma omp for [clause1 @dots{} clauseN]}. It
|
|
has 5 operands:
|
|
|
|
Operand @code{OMP_FOR_BODY} contains the loop body.
|
|
|
|
Operand @code{OMP_FOR_CLAUSES} is the list of clauses
|
|
associated with the directive.
|
|
|
|
Operand @code{OMP_FOR_INIT} is the loop initialization code of
|
|
the form @code{VAR = N1}.
|
|
|
|
Operand @code{OMP_FOR_COND} is the loop conditional expression
|
|
of the form @code{VAR @{<,>,<=,>=@} N2}.
|
|
|
|
Operand @code{OMP_FOR_INCR} is the loop index increment of the
|
|
form @code{VAR @{+=,-=@} INCR}.
|
|
|
|
Operand @code{OMP_FOR_PRE_BODY} contains side-effect code from
|
|
operands @code{OMP_FOR_INIT}, @code{OMP_FOR_COND} and
|
|
@code{OMP_FOR_INC}. These side-effects are part of the
|
|
@code{OMP_FOR} block but must be evaluated before the start of
|
|
loop body.
|
|
|
|
The loop index variable @code{VAR} must be a signed integer variable,
|
|
which is implicitly private to each thread. Bounds
|
|
@code{N1} and @code{N2} and the increment expression
|
|
@code{INCR} are required to be loop invariant integer
|
|
expressions that are evaluated without any synchronization. The
|
|
evaluation order, frequency of evaluation and side-effects are
|
|
unspecified by the standard.
|
|
|
|
@item OMP_SECTIONS
|
|
|
|
Represents @code{#pragma omp sections [clause1 @dots{} clauseN]}.
|
|
|
|
Operand @code{OMP_SECTIONS_BODY} contains the sections body,
|
|
which in turn contains a set of @code{OMP_SECTION} nodes for
|
|
each of the concurrent sections delimited by @code{#pragma omp
|
|
section}.
|
|
|
|
Operand @code{OMP_SECTIONS_CLAUSES} is the list of clauses
|
|
associated with the directive.
|
|
|
|
@item OMP_SECTION
|
|
|
|
Section delimiter for @code{OMP_SECTIONS}.
|
|
|
|
@item OMP_SINGLE
|
|
|
|
Represents @code{#pragma omp single}.
|
|
|
|
Operand @code{OMP_SINGLE_BODY} contains the body of code to be
|
|
executed by a single thread.
|
|
|
|
Operand @code{OMP_SINGLE_CLAUSES} is the list of clauses
|
|
associated with the directive.
|
|
|
|
@item OMP_MASTER
|
|
|
|
Represents @code{#pragma omp master}.
|
|
|
|
Operand @code{OMP_MASTER_BODY} contains the body of code to be
|
|
executed by the master thread.
|
|
|
|
@item OMP_ORDERED
|
|
|
|
Represents @code{#pragma omp ordered}.
|
|
|
|
Operand @code{OMP_ORDERED_BODY} contains the body of code to be
|
|
executed in the sequential order dictated by the loop index
|
|
variable.
|
|
|
|
@item OMP_CRITICAL
|
|
|
|
Represents @code{#pragma omp critical [name]}.
|
|
|
|
Operand @code{OMP_CRITICAL_BODY} is the critical section.
|
|
|
|
Operand @code{OMP_CRITICAL_NAME} is an optional identifier to
|
|
label the critical section.
|
|
|
|
@item OMP_RETURN
|
|
|
|
This does not represent any OpenMP directive, it is an artificial
|
|
marker to indicate the end of the body of an OpenMP@. It is used
|
|
by the flow graph (@code{tree-cfg.c}) and OpenMP region
|
|
building code (@code{omp-low.c}).
|
|
|
|
@item OMP_CONTINUE
|
|
|
|
Similarly, this instruction does not represent an OpenMP
|
|
directive, it is used by @code{OMP_FOR} and
|
|
@code{OMP_SECTIONS} to mark the place where the code needs to
|
|
loop to the next iteration (in the case of @code{OMP_FOR}) or
|
|
the next section (in the case of @code{OMP_SECTIONS}).
|
|
|
|
In some cases, @code{OMP_CONTINUE} is placed right before
|
|
@code{OMP_RETURN}. But if there are cleanups that need to
|
|
occur right after the looping body, it will be emitted between
|
|
@code{OMP_CONTINUE} and @code{OMP_RETURN}.
|
|
|
|
@item OMP_ATOMIC
|
|
|
|
Represents @code{#pragma omp atomic}.
|
|
|
|
Operand 0 is the address at which the atomic operation is to be
|
|
performed.
|
|
|
|
Operand 1 is the expression to evaluate. The gimplifier tries
|
|
three alternative code generation strategies. Whenever possible,
|
|
an atomic update built-in is used. If that fails, a
|
|
compare-and-swap loop is attempted. If that also fails, a
|
|
regular critical section around the expression is used.
|
|
|
|
@item OMP_CLAUSE
|
|
|
|
Represents clauses associated with one of the @code{OMP_} directives.
|
|
Clauses are represented by separate sub-codes defined in
|
|
@file{tree.h}. Clauses codes can be one of:
|
|
@code{OMP_CLAUSE_PRIVATE}, @code{OMP_CLAUSE_SHARED},
|
|
@code{OMP_CLAUSE_FIRSTPRIVATE},
|
|
@code{OMP_CLAUSE_LASTPRIVATE}, @code{OMP_CLAUSE_COPYIN},
|
|
@code{OMP_CLAUSE_COPYPRIVATE}, @code{OMP_CLAUSE_IF},
|
|
@code{OMP_CLAUSE_NUM_THREADS}, @code{OMP_CLAUSE_SCHEDULE},
|
|
@code{OMP_CLAUSE_NOWAIT}, @code{OMP_CLAUSE_ORDERED},
|
|
@code{OMP_CLAUSE_DEFAULT}, and @code{OMP_CLAUSE_REDUCTION}. Each code
|
|
represents the corresponding OpenMP clause.
|
|
|
|
Clauses associated with the same directive are chained together
|
|
via @code{OMP_CLAUSE_CHAIN}. Those clauses that accept a list
|
|
of variables are restricted to exactly one, accessed with
|
|
@code{OMP_CLAUSE_VAR}. Therefore, multiple variables under the
|
|
same clause @code{C} need to be represented as multiple @code{C} clauses
|
|
chained together. This facilitates adding new clauses during
|
|
compilation.
|
|
|
|
@item VEC_LSHIFT_EXPR
|
|
@item VEC_RSHIFT_EXPR
|
|
These nodes represent whole vector left and right shifts, respectively.
|
|
The first operand is the vector to shift; it will always be of vector type.
|
|
The second operand is an expression for the number of bits by which to
|
|
shift. Note that the result is undefined if the second operand is larger
|
|
than or equal to the first operand's type size.
|
|
|
|
@item VEC_WIDEN_MULT_HI_EXPR
|
|
@item VEC_WIDEN_MULT_LO_EXPR
|
|
These nodes represent widening vector multiplication of the high and low
|
|
parts of the two input vectors, respectively. Their operands are vectors
|
|
that contain the same number of elements (@code{N}) of the same integral type.
|
|
The result is a vector that contains half as many elements, of an integral type
|
|
whose size is twice as wide. In the case of @code{VEC_WIDEN_MULT_HI_EXPR} the
|
|
high @code{N/2} elements of the two vector are multiplied to produce the
|
|
vector of @code{N/2} products. In the case of @code{VEC_WIDEN_MULT_LO_EXPR} the
|
|
low @code{N/2} elements of the two vector are multiplied to produce the
|
|
vector of @code{N/2} products.
|
|
|
|
@item VEC_UNPACK_HI_EXPR
|
|
@item VEC_UNPACK_LO_EXPR
|
|
These nodes represent unpacking of the high and low parts of the input vector,
|
|
respectively. The single operand is a vector that contains @code{N} elements
|
|
of the same integral or floating point type. The result is a vector
|
|
that contains half as many elements, of an integral or floating point type
|
|
whose size is twice as wide. In the case of @code{VEC_UNPACK_HI_EXPR} the
|
|
high @code{N/2} elements of the vector are extracted and widened (promoted).
|
|
In the case of @code{VEC_UNPACK_LO_EXPR} the low @code{N/2} elements of the
|
|
vector are extracted and widened (promoted).
|
|
|
|
@item VEC_UNPACK_FLOAT_HI_EXPR
|
|
@item VEC_UNPACK_FLOAT_LO_EXPR
|
|
These nodes represent unpacking of the high and low parts of the input vector,
|
|
where the values are converted from fixed point to floating point. The
|
|
single operand is a vector that contains @code{N} elements of the same
|
|
integral type. The result is a vector that contains half as many elements
|
|
of a floating point type whose size is twice as wide. In the case of
|
|
@code{VEC_UNPACK_HI_EXPR} the high @code{N/2} elements of the vector are
|
|
extracted, converted and widened. In the case of @code{VEC_UNPACK_LO_EXPR}
|
|
the low @code{N/2} elements of the vector are extracted, converted and widened.
|
|
|
|
@item VEC_PACK_TRUNC_EXPR
|
|
This node represents packing of truncated elements of the two input vectors
|
|
into the output vector. Input operands are vectors that contain the same
|
|
number of elements of the same integral or floating point type. The result
|
|
is a vector that contains twice as many elements of an integral or floating
|
|
point type whose size is half as wide. The elements of the two vectors are
|
|
demoted and merged (concatenated) to form the output vector.
|
|
|
|
@item VEC_PACK_SAT_EXPR
|
|
This node represents packing of elements of the two input vectors into the
|
|
output vector using saturation. Input operands are vectors that contain
|
|
the same number of elements of the same integral type. The result is a
|
|
vector that contains twice as many elements of an integral type whose size
|
|
is half as wide. The elements of the two vectors are demoted and merged
|
|
(concatenated) to form the output vector.
|
|
|
|
@item VEC_PACK_FIX_TRUNC_EXPR
|
|
This node represents packing of elements of the two input vectors into the
|
|
output vector, where the values are converted from floating point
|
|
to fixed point. Input operands are vectors that contain the same number
|
|
of elements of a floating point type. The result is a vector that contains
|
|
twice as many elements of an integral type whose size is half as wide. The
|
|
elements of the two vectors are merged (concatenated) to form the output
|
|
vector.
|
|
|
|
@item VEC_EXTRACT_EVEN_EXPR
|
|
@item VEC_EXTRACT_ODD_EXPR
|
|
These nodes represent extracting of the even/odd elements of the two input
|
|
vectors, respectively. Their operands and result are vectors that contain the
|
|
same number of elements of the same type.
|
|
|
|
@item VEC_INTERLEAVE_HIGH_EXPR
|
|
@item VEC_INTERLEAVE_LOW_EXPR
|
|
These nodes represent merging and interleaving of the high/low elements of the
|
|
two input vectors, respectively. The operands and the result are vectors that
|
|
contain the same number of elements (@code{N}) of the same type.
|
|
In the case of @code{VEC_INTERLEAVE_HIGH_EXPR}, the high @code{N/2} elements of
|
|
the first input vector are interleaved with the high @code{N/2} elements of the
|
|
second input vector. In the case of @code{VEC_INTERLEAVE_LOW_EXPR}, the low
|
|
@code{N/2} elements of the first input vector are interleaved with the low
|
|
@code{N/2} elements of the second input vector.
|
|
|
|
@end table
|