6d2f888735
* calls.c: Fix formatting. * c-decl.c: Likewise. * cfgcleanup.c: Likewise. * combine.c: Likewise. * cppfiles.c: Likewise. * cpplib.c: Likewise. * cppmacro.c: Likewise. * crtstuff.c: Likewise. * cse.c: Likewise. * dwarf2out.c: Likewise. * expmed.c: Likewise. * expr.c: Likewise. * fold-const.c: Likewise. * function.c: Likewise. * gcse.c: Likewise. * genattrtab.c: Likewise. * ggc-page.c: Likewise. * integrate.c: Likewise. * libgcc2.c: Likewise. * loop.c: Likewise. * optabs.c: Likewise. * profile.c: Likewise. * protoize.c: Likewise. * real.c: Likewise. * recog.c: Likewise. * reload1.c: Likewise. * reload.c: Likewise. * reorg.c: Likewise. * resource.c: Likewise. * sched-rgn.c: Likewise. * sdbout.c: Likewise. * stmt.c: Likewise. * toplev.c: Likewise. * varasm.c: Likewise. From-SVN: r46145
1243 lines
36 KiB
C
1243 lines
36 KiB
C
/* Control flow optimization code for GNU compiler.
|
||
Copyright (C) 1987, 1988, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
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||
1999, 2000, 2001 Free Software Foundation, Inc.
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||
|
||
This file is part of GCC.
|
||
|
||
GCC is free software; you can redistribute it and/or modify it under
|
||
the terms of the GNU General Public License as published by the Free
|
||
Software Foundation; either version 2, or (at your option) any later
|
||
version.
|
||
|
||
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
|
||
WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||
for more details.
|
||
|
||
You should have received a copy of the GNU General Public License
|
||
along with GCC; see the file COPYING. If not, write to the Free
|
||
Software Foundation, 59 Temple Place - Suite 330, Boston, MA
|
||
02111-1307, USA. */
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||
|
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/* This file contains optimizer of the control flow. The main entrypoint is
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cleanup_cfg. Following optimizations are performed:
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- Unreachable blocks removal
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- Edge forwarding (edge to the forwarder block is forwarded to it's
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succesor. Simplification of the branch instruction is performed by
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underlying infrastructure so branch can be converted to simplejump or
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elliminated).
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- Cross jumping (tail merging)
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- Conditional jump-around-simplejump simplification
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- Basic block merging. */
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#include "config.h"
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#include "system.h"
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#include "rtl.h"
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#include "hard-reg-set.h"
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#include "basic-block.h"
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#include "timevar.h"
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#include "output.h"
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#include "insn-config.h"
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#include "flags.h"
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#include "recog.h"
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#include "toplev.h"
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#include "obstack.h"
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static bool try_crossjump_to_edge PARAMS ((int, edge, edge));
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static bool try_crossjump_bb PARAMS ((int, basic_block));
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static bool outgoing_edges_match PARAMS ((basic_block, basic_block));
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static int flow_find_cross_jump PARAMS ((int, basic_block, basic_block,
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rtx *, rtx *));
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static bool delete_unreachable_blocks PARAMS ((void));
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static bool tail_recursion_label_p PARAMS ((rtx));
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static void merge_blocks_move_predecessor_nojumps PARAMS ((basic_block,
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basic_block));
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static void merge_blocks_move_successor_nojumps PARAMS ((basic_block,
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basic_block));
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static bool merge_blocks PARAMS ((edge,basic_block,basic_block,
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int));
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static bool try_optimize_cfg PARAMS ((int));
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static bool try_simplify_condjump PARAMS ((basic_block));
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static bool try_forward_edges PARAMS ((int, basic_block));
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/* Simplify a conditional jump around an unconditional jump.
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Return true if something changed. */
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static bool
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try_simplify_condjump (cbranch_block)
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basic_block cbranch_block;
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{
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basic_block jump_block, jump_dest_block, cbranch_dest_block;
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edge cbranch_jump_edge, cbranch_fallthru_edge;
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rtx cbranch_insn;
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/* Verify that there are exactly two successors. */
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if (!cbranch_block->succ
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|| !cbranch_block->succ->succ_next
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|| cbranch_block->succ->succ_next->succ_next)
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return false;
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/* Verify that we've got a normal conditional branch at the end
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of the block. */
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cbranch_insn = cbranch_block->end;
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if (!any_condjump_p (cbranch_insn))
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return false;
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cbranch_fallthru_edge = FALLTHRU_EDGE (cbranch_block);
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cbranch_jump_edge = BRANCH_EDGE (cbranch_block);
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/* The next block must not have multiple predecessors, must not
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be the last block in the function, and must contain just the
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unconditional jump. */
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jump_block = cbranch_fallthru_edge->dest;
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if (jump_block->pred->pred_next
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|| jump_block->index == n_basic_blocks - 1
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|| !forwarder_block_p (jump_block))
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return false;
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jump_dest_block = jump_block->succ->dest;
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/* The conditional branch must target the block after the
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unconditional branch. */
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cbranch_dest_block = cbranch_jump_edge->dest;
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if (!can_fallthru (jump_block, cbranch_dest_block))
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return false;
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/* Invert the conditional branch. */
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if (!invert_jump (cbranch_insn, block_label (jump_dest_block), 0))
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return false;
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if (rtl_dump_file)
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fprintf (rtl_dump_file, "Simplifying condjump %i around jump %i\n",
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INSN_UID (cbranch_insn), INSN_UID (jump_block->end));
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/* Success. Update the CFG to match. Note that after this point
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the edge variable names appear backwards; the redirection is done
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this way to preserve edge profile data. */
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cbranch_jump_edge = redirect_edge_succ_nodup (cbranch_jump_edge,
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cbranch_dest_block);
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cbranch_fallthru_edge = redirect_edge_succ_nodup (cbranch_fallthru_edge,
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jump_dest_block);
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cbranch_jump_edge->flags |= EDGE_FALLTHRU;
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cbranch_fallthru_edge->flags &= ~EDGE_FALLTHRU;
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/* Delete the block with the unconditional jump, and clean up the mess. */
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flow_delete_block (jump_block);
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tidy_fallthru_edge (cbranch_jump_edge, cbranch_block, cbranch_dest_block);
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return true;
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}
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/* Attempt to forward edges leaving basic block B.
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Return true if sucessful. */
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static bool
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try_forward_edges (mode, b)
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basic_block b;
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int mode;
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{
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bool changed = false;
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edge e, next;
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for (e = b->succ; e ; e = next)
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{
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basic_block target, first;
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int counter;
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next = e->succ_next;
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/* Skip complex edges because we don't know how to update them.
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Still handle fallthru edges, as we can suceed to forward fallthru
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edge to the same place as the branch edge of conditional branch
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and turn conditional branch to an unconditonal branch. */
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if (e->flags & EDGE_COMPLEX)
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continue;
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target = first = e->dest;
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counter = 0;
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/* Look for the real destination of the jump.
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Avoid inifinite loop in the infinite empty loop by counting
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up to n_basic_blocks. */
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while (forwarder_block_p (target)
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&& target->succ->dest != EXIT_BLOCK_PTR
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&& counter < n_basic_blocks)
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{
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/* Bypass trivial infinite loops. */
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if (target == target->succ->dest)
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counter = n_basic_blocks;
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/* Avoid killing of loop pre-headers, as it is the place loop
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optimizer wants to hoist code to.
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For fallthru forwarders, the LOOP_BEG note must appear between
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the header of block and CODE_LABEL of the loop, for non forwarders
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it must appear before the JUMP_INSN. */
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if (mode & CLEANUP_PRE_LOOP)
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{
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rtx insn = (target->succ->flags & EDGE_FALLTHRU
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? target->head : prev_nonnote_insn (target->end));
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if (GET_CODE (insn) != NOTE)
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insn = NEXT_INSN (insn);
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for (;insn && GET_CODE (insn) != CODE_LABEL && !INSN_P (insn);
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insn = NEXT_INSN (insn))
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if (GET_CODE (insn) == NOTE
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&& NOTE_LINE_NUMBER (insn) == NOTE_INSN_LOOP_BEG)
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break;
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if (GET_CODE (insn) == NOTE)
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break;
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}
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target = target->succ->dest, counter++;
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}
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if (counter >= n_basic_blocks)
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{
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if (rtl_dump_file)
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fprintf (rtl_dump_file, "Infinite loop in BB %i.\n",
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target->index);
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}
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else if (target == first)
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; /* We didn't do anything. */
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else
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{
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/* Save the values now, as the edge may get removed. */
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gcov_type edge_count = e->count;
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int edge_probability = e->probability;
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if (redirect_edge_and_branch (e, target))
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{
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/* We successfully forwarded the edge. Now update profile
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data: for each edge we traversed in the chain, remove
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the original edge's execution count. */
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int edge_frequency = ((edge_probability * b->frequency
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+ REG_BR_PROB_BASE / 2)
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/ REG_BR_PROB_BASE);
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do
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{
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first->count -= edge_count;
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first->succ->count -= edge_count;
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first->frequency -= edge_frequency;
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first = first->succ->dest;
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}
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while (first != target);
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changed = true;
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}
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else
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{
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if (rtl_dump_file)
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fprintf (rtl_dump_file, "Forwarding edge %i->%i to %i failed.\n",
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b->index, e->dest->index, target->index);
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}
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}
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}
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return changed;
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}
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/* Return true if LABEL is used for tail recursion. */
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static bool
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tail_recursion_label_p (label)
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rtx label;
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{
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rtx x;
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for (x = tail_recursion_label_list; x; x = XEXP (x, 1))
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if (label == XEXP (x, 0))
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return true;
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return false;
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}
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/* Blocks A and B are to be merged into a single block. A has no incoming
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fallthru edge, so it can be moved before B without adding or modifying
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any jumps (aside from the jump from A to B). */
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static void
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merge_blocks_move_predecessor_nojumps (a, b)
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basic_block a, b;
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{
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rtx barrier;
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int index;
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barrier = next_nonnote_insn (a->end);
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if (GET_CODE (barrier) != BARRIER)
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abort ();
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delete_insn (barrier);
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/* Move block and loop notes out of the chain so that we do not
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disturb their order.
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??? A better solution would be to squeeze out all the non-nested notes
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and adjust the block trees appropriately. Even better would be to have
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a tighter connection between block trees and rtl so that this is not
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necessary. */
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squeeze_notes (&a->head, &a->end);
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/* Scramble the insn chain. */
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if (a->end != PREV_INSN (b->head))
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reorder_insns_nobb (a->head, a->end, PREV_INSN (b->head));
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if (rtl_dump_file)
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{
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fprintf (rtl_dump_file, "Moved block %d before %d and merged.\n",
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a->index, b->index);
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}
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/* Swap the records for the two blocks around. Although we are deleting B,
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A is now where B was and we want to compact the BB array from where
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A used to be. */
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BASIC_BLOCK (a->index) = b;
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BASIC_BLOCK (b->index) = a;
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index = a->index;
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a->index = b->index;
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b->index = index;
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/* Now blocks A and B are contiguous. Merge them. */
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merge_blocks_nomove (a, b);
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}
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|
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/* Blocks A and B are to be merged into a single block. B has no outgoing
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fallthru edge, so it can be moved after A without adding or modifying
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any jumps (aside from the jump from A to B). */
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|
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static void
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merge_blocks_move_successor_nojumps (a, b)
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basic_block a, b;
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{
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rtx barrier, real_b_end;
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real_b_end = b->end;
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barrier = NEXT_INSN (b->end);
|
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|
||
/* Recognize a jump table following block B. */
|
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if (barrier
|
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&& GET_CODE (barrier) == CODE_LABEL
|
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&& NEXT_INSN (barrier)
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&& GET_CODE (NEXT_INSN (barrier)) == JUMP_INSN
|
||
&& (GET_CODE (PATTERN (NEXT_INSN (barrier))) == ADDR_VEC
|
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|| GET_CODE (PATTERN (NEXT_INSN (barrier))) == ADDR_DIFF_VEC))
|
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{
|
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/* Temporarily add the table jump insn to b, so that it will also
|
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be moved to the correct location. */
|
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b->end = NEXT_INSN (barrier);
|
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barrier = NEXT_INSN (b->end);
|
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}
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||
|
||
/* There had better have been a barrier there. Delete it. */
|
||
if (barrier && GET_CODE (barrier) == BARRIER)
|
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delete_insn (barrier);
|
||
|
||
/* Move block and loop notes out of the chain so that we do not
|
||
disturb their order.
|
||
|
||
??? A better solution would be to squeeze out all the non-nested notes
|
||
and adjust the block trees appropriately. Even better would be to have
|
||
a tighter connection between block trees and rtl so that this is not
|
||
necessary. */
|
||
squeeze_notes (&b->head, &b->end);
|
||
|
||
/* Scramble the insn chain. */
|
||
reorder_insns_nobb (b->head, b->end, a->end);
|
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|
||
/* Restore the real end of b. */
|
||
b->end = real_b_end;
|
||
|
||
/* Now blocks A and B are contiguous. Merge them. */
|
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merge_blocks_nomove (a, b);
|
||
|
||
if (rtl_dump_file)
|
||
{
|
||
fprintf (rtl_dump_file, "Moved block %d after %d and merged.\n",
|
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b->index, a->index);
|
||
}
|
||
}
|
||
|
||
/* Attempt to merge basic blocks that are potentially non-adjacent.
|
||
Return true iff the attempt succeeded. */
|
||
|
||
static bool
|
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merge_blocks (e, b, c, mode)
|
||
edge e;
|
||
basic_block b, c;
|
||
int mode;
|
||
{
|
||
/* If C has a tail recursion label, do not merge. There is no
|
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edge recorded from the call_placeholder back to this label, as
|
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that would make optimize_sibling_and_tail_recursive_calls more
|
||
complex for no gain. */
|
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if ((mode & CLEANUP_PRE_SIBCALL)
|
||
&& GET_CODE (c->head) == CODE_LABEL
|
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&& tail_recursion_label_p (c->head))
|
||
return false;
|
||
|
||
/* If B has a fallthru edge to C, no need to move anything. */
|
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if (e->flags & EDGE_FALLTHRU)
|
||
{
|
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merge_blocks_nomove (b, c);
|
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|
||
if (rtl_dump_file)
|
||
{
|
||
fprintf (rtl_dump_file, "Merged %d and %d without moving.\n",
|
||
b->index, c->index);
|
||
}
|
||
|
||
return true;
|
||
}
|
||
/* Otherwise we will need to move code around. Do that only if expensive
|
||
transformations are allowed. */
|
||
else if (mode & CLEANUP_EXPENSIVE)
|
||
{
|
||
edge tmp_edge, b_fallthru_edge;
|
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bool c_has_outgoing_fallthru;
|
||
bool b_has_incoming_fallthru;
|
||
|
||
/* Avoid overactive code motion, as the forwarder blocks should be
|
||
eliminated by edge redirection instead. One exception might have
|
||
been if B is a forwarder block and C has no fallthru edge, but
|
||
that should be cleaned up by bb-reorder instead. */
|
||
if (forwarder_block_p (b) || forwarder_block_p (c))
|
||
return false;
|
||
|
||
/* We must make sure to not munge nesting of lexical blocks,
|
||
and loop notes. This is done by squeezing out all the notes
|
||
and leaving them there to lie. Not ideal, but functional. */
|
||
|
||
for (tmp_edge = c->succ; tmp_edge; tmp_edge = tmp_edge->succ_next)
|
||
if (tmp_edge->flags & EDGE_FALLTHRU)
|
||
break;
|
||
c_has_outgoing_fallthru = (tmp_edge != NULL);
|
||
|
||
for (tmp_edge = b->pred; tmp_edge; tmp_edge = tmp_edge->pred_next)
|
||
if (tmp_edge->flags & EDGE_FALLTHRU)
|
||
break;
|
||
b_has_incoming_fallthru = (tmp_edge != NULL);
|
||
b_fallthru_edge = tmp_edge;
|
||
|
||
/* Otherwise, we're going to try to move C after B. If C does
|
||
not have an outgoing fallthru, then it can be moved
|
||
immediately after B without introducing or modifying jumps. */
|
||
if (! c_has_outgoing_fallthru)
|
||
{
|
||
merge_blocks_move_successor_nojumps (b, c);
|
||
return true;
|
||
}
|
||
|
||
/* If B does not have an incoming fallthru, then it can be moved
|
||
immediately before C without introducing or modifying jumps.
|
||
C cannot be the first block, so we do not have to worry about
|
||
accessing a non-existent block. */
|
||
|
||
if (b_has_incoming_fallthru)
|
||
{
|
||
if (b_fallthru_edge->src == ENTRY_BLOCK_PTR)
|
||
return false;
|
||
force_nonfallthru (b_fallthru_edge);
|
||
}
|
||
merge_blocks_move_predecessor_nojumps (b, c);
|
||
return true;
|
||
}
|
||
return false;
|
||
}
|
||
|
||
/* Look through the insns at the end of BB1 and BB2 and find the longest
|
||
sequence that are equivalent. Store the first insns for that sequence
|
||
in *F1 and *F2 and return the sequence length.
|
||
|
||
To simplify callers of this function, if the blocks match exactly,
|
||
store the head of the blocks in *F1 and *F2. */
|
||
|
||
static int
|
||
flow_find_cross_jump (mode, bb1, bb2, f1, f2)
|
||
int mode ATTRIBUTE_UNUSED;
|
||
basic_block bb1, bb2;
|
||
rtx *f1, *f2;
|
||
{
|
||
rtx i1, i2, p1, p2, last1, last2, afterlast1, afterlast2;
|
||
int ninsns = 0;
|
||
|
||
/* Skip simple jumps at the end of the blocks. Complex jumps still
|
||
need to be compared for equivalence, which we'll do below. */
|
||
|
||
i1 = bb1->end;
|
||
if (onlyjump_p (i1)
|
||
|| (returnjump_p (i1) && !side_effects_p (PATTERN (i1))))
|
||
i1 = PREV_INSN (i1);
|
||
i2 = bb2->end;
|
||
if (onlyjump_p (i2)
|
||
|| (returnjump_p (i2) && !side_effects_p (PATTERN (i2))))
|
||
i2 = PREV_INSN (i2);
|
||
|
||
last1 = afterlast1 = last2 = afterlast2 = NULL_RTX;
|
||
while (true)
|
||
{
|
||
/* Ignore notes. */
|
||
while ((GET_CODE (i1) == NOTE && i1 != bb1->head))
|
||
i1 = PREV_INSN (i1);
|
||
while ((GET_CODE (i2) == NOTE && i2 != bb2->head))
|
||
i2 = PREV_INSN (i2);
|
||
|
||
if (i1 == bb1->head || i2 == bb2->head)
|
||
break;
|
||
|
||
/* Verify that I1 and I2 are equivalent. */
|
||
|
||
if (GET_CODE (i1) != GET_CODE (i2))
|
||
break;
|
||
|
||
p1 = PATTERN (i1);
|
||
p2 = PATTERN (i2);
|
||
|
||
/* If this is a CALL_INSN, compare register usage information.
|
||
If we don't check this on stack register machines, the two
|
||
CALL_INSNs might be merged leaving reg-stack.c with mismatching
|
||
numbers of stack registers in the same basic block.
|
||
If we don't check this on machines with delay slots, a delay slot may
|
||
be filled that clobbers a parameter expected by the subroutine.
|
||
|
||
??? We take the simple route for now and assume that if they're
|
||
equal, they were constructed identically. */
|
||
|
||
if (GET_CODE (i1) == CALL_INSN
|
||
&& ! rtx_equal_p (CALL_INSN_FUNCTION_USAGE (i1),
|
||
CALL_INSN_FUNCTION_USAGE (i2)))
|
||
break;
|
||
|
||
#ifdef STACK_REGS
|
||
/* If cross_jump_death_matters is not 0, the insn's mode
|
||
indicates whether or not the insn contains any stack-like
|
||
regs. */
|
||
|
||
if ((mode & CLEANUP_POST_REGSTACK) && stack_regs_mentioned (i1))
|
||
{
|
||
/* If register stack conversion has already been done, then
|
||
death notes must also be compared before it is certain that
|
||
the two instruction streams match. */
|
||
|
||
rtx note;
|
||
HARD_REG_SET i1_regset, i2_regset;
|
||
|
||
CLEAR_HARD_REG_SET (i1_regset);
|
||
CLEAR_HARD_REG_SET (i2_regset);
|
||
|
||
for (note = REG_NOTES (i1); note; note = XEXP (note, 1))
|
||
if (REG_NOTE_KIND (note) == REG_DEAD
|
||
&& STACK_REG_P (XEXP (note, 0)))
|
||
SET_HARD_REG_BIT (i1_regset, REGNO (XEXP (note, 0)));
|
||
|
||
for (note = REG_NOTES (i2); note; note = XEXP (note, 1))
|
||
if (REG_NOTE_KIND (note) == REG_DEAD
|
||
&& STACK_REG_P (XEXP (note, 0)))
|
||
SET_HARD_REG_BIT (i2_regset, REGNO (XEXP (note, 0)));
|
||
|
||
GO_IF_HARD_REG_EQUAL (i1_regset, i2_regset, done);
|
||
|
||
break;
|
||
|
||
done:
|
||
;
|
||
}
|
||
#endif
|
||
|
||
if (GET_CODE (p1) != GET_CODE (p2))
|
||
break;
|
||
|
||
if (! rtx_renumbered_equal_p (p1, p2))
|
||
{
|
||
/* The following code helps take care of G++ cleanups. */
|
||
rtx equiv1 = find_reg_equal_equiv_note (i1);
|
||
rtx equiv2 = find_reg_equal_equiv_note (i2);
|
||
|
||
if (equiv1 && equiv2
|
||
/* If the equivalences are not to a constant, they may
|
||
reference pseudos that no longer exist, so we can't
|
||
use them. */
|
||
&& CONSTANT_P (XEXP (equiv1, 0))
|
||
&& rtx_equal_p (XEXP (equiv1, 0), XEXP (equiv2, 0)))
|
||
{
|
||
rtx s1 = single_set (i1);
|
||
rtx s2 = single_set (i2);
|
||
if (s1 != 0 && s2 != 0
|
||
&& rtx_renumbered_equal_p (SET_DEST (s1), SET_DEST (s2)))
|
||
{
|
||
validate_change (i1, &SET_SRC (s1), XEXP (equiv1, 0), 1);
|
||
validate_change (i2, &SET_SRC (s2), XEXP (equiv2, 0), 1);
|
||
if (! rtx_renumbered_equal_p (p1, p2))
|
||
cancel_changes (0);
|
||
else if (apply_change_group ())
|
||
goto win;
|
||
}
|
||
}
|
||
break;
|
||
}
|
||
|
||
win:
|
||
/* Don't begin a cross-jump with a USE or CLOBBER insn. */
|
||
if (GET_CODE (p1) != USE && GET_CODE (p1) != CLOBBER)
|
||
{
|
||
/* If the merged insns have different REG_EQUAL notes, then
|
||
remove them. */
|
||
rtx equiv1 = find_reg_equal_equiv_note (i1);
|
||
rtx equiv2 = find_reg_equal_equiv_note (i2);
|
||
|
||
if (equiv1 && !equiv2)
|
||
remove_note (i1, equiv1);
|
||
else if (!equiv1 && equiv2)
|
||
remove_note (i2, equiv2);
|
||
else if (equiv1 && equiv2
|
||
&& !rtx_equal_p (XEXP (equiv1, 0), XEXP (equiv2, 0)))
|
||
{
|
||
remove_note (i1, equiv1);
|
||
remove_note (i2, equiv2);
|
||
}
|
||
|
||
afterlast1 = last1, afterlast2 = last2;
|
||
last1 = i1, last2 = i2;
|
||
ninsns++;
|
||
}
|
||
i1 = PREV_INSN (i1);
|
||
i2 = PREV_INSN (i2);
|
||
}
|
||
|
||
#ifdef HAVE_cc0
|
||
if (ninsns)
|
||
{
|
||
/* Don't allow the insn after a compare to be shared by
|
||
cross-jumping unless the compare is also shared. */
|
||
if (reg_mentioned_p (cc0_rtx, last1) && ! sets_cc0_p (last1))
|
||
last1 = afterlast1, last2 = afterlast2, ninsns--;
|
||
}
|
||
#endif
|
||
|
||
/* Include preceeding notes and labels in the cross-jump. One,
|
||
this may bring us to the head of the blocks as requested above.
|
||
Two, it keeps line number notes as matched as may be. */
|
||
if (ninsns)
|
||
{
|
||
while (last1 != bb1->head && GET_CODE (PREV_INSN (last1)) == NOTE)
|
||
last1 = PREV_INSN (last1);
|
||
if (last1 != bb1->head && GET_CODE (PREV_INSN (last1)) == CODE_LABEL)
|
||
last1 = PREV_INSN (last1);
|
||
while (last2 != bb2->head && GET_CODE (PREV_INSN (last2)) == NOTE)
|
||
last2 = PREV_INSN (last2);
|
||
if (last2 != bb2->head && GET_CODE (PREV_INSN (last2)) == CODE_LABEL)
|
||
last2 = PREV_INSN (last2);
|
||
|
||
*f1 = last1;
|
||
*f2 = last2;
|
||
}
|
||
|
||
return ninsns;
|
||
}
|
||
|
||
/* Return true iff outgoing edges of BB1 and BB2 match, together with
|
||
the branch instruction. This means that if we commonize the control
|
||
flow before end of the basic block, the semantic remains unchanged.
|
||
|
||
We may assume that there exists one edge with a common destination. */
|
||
|
||
static bool
|
||
outgoing_edges_match (bb1, bb2)
|
||
basic_block bb1;
|
||
basic_block bb2;
|
||
{
|
||
/* If BB1 has only one successor, we must be looking at an unconditional
|
||
jump. Which, by the assumption above, means that we only need to check
|
||
that BB2 has one successor. */
|
||
if (bb1->succ && !bb1->succ->succ_next)
|
||
return (bb2->succ && !bb2->succ->succ_next);
|
||
|
||
/* Match conditional jumps - this may get tricky when fallthru and branch
|
||
edges are crossed. */
|
||
if (bb1->succ
|
||
&& bb1->succ->succ_next
|
||
&& !bb1->succ->succ_next->succ_next
|
||
&& any_condjump_p (bb1->end))
|
||
{
|
||
edge b1, f1, b2, f2;
|
||
bool reverse, match;
|
||
rtx set1, set2, cond1, cond2;
|
||
enum rtx_code code1, code2;
|
||
|
||
if (!bb2->succ
|
||
|| !bb2->succ->succ_next
|
||
|| bb1->succ->succ_next->succ_next
|
||
|| !any_condjump_p (bb2->end))
|
||
return false;
|
||
|
||
b1 = BRANCH_EDGE (bb1);
|
||
b2 = BRANCH_EDGE (bb2);
|
||
f1 = FALLTHRU_EDGE (bb1);
|
||
f2 = FALLTHRU_EDGE (bb2);
|
||
|
||
/* Get around possible forwarders on fallthru edges. Other cases
|
||
should be optimized out already. */
|
||
if (forwarder_block_p (f1->dest))
|
||
f1 = f1->dest->succ;
|
||
if (forwarder_block_p (f2->dest))
|
||
f2 = f2->dest->succ;
|
||
|
||
/* To simplify use of this function, return false if there are
|
||
unneeded forwarder blocks. These will get eliminated later
|
||
during cleanup_cfg. */
|
||
if (forwarder_block_p (f1->dest)
|
||
|| forwarder_block_p (f2->dest)
|
||
|| forwarder_block_p (b1->dest)
|
||
|| forwarder_block_p (b2->dest))
|
||
return false;
|
||
|
||
if (f1->dest == f2->dest && b1->dest == b2->dest)
|
||
reverse = false;
|
||
else if (f1->dest == b2->dest && b1->dest == f2->dest)
|
||
reverse = true;
|
||
else
|
||
return false;
|
||
|
||
set1 = pc_set (bb1->end);
|
||
set2 = pc_set (bb2->end);
|
||
if ((XEXP (SET_SRC (set1), 1) == pc_rtx)
|
||
!= (XEXP (SET_SRC (set2), 1) == pc_rtx))
|
||
reverse = !reverse;
|
||
|
||
cond1 = XEXP (SET_SRC (set1), 0);
|
||
cond2 = XEXP (SET_SRC (set2), 0);
|
||
code1 = GET_CODE (cond1);
|
||
if (reverse)
|
||
code2 = reversed_comparison_code (cond2, bb2->end);
|
||
else
|
||
code2 = GET_CODE (cond2);
|
||
if (code2 == UNKNOWN)
|
||
return false;
|
||
|
||
/* Verify codes and operands match. */
|
||
match = ((code1 == code2
|
||
&& rtx_renumbered_equal_p (XEXP (cond1, 0), XEXP (cond2, 0))
|
||
&& rtx_renumbered_equal_p (XEXP (cond1, 1), XEXP (cond2, 1)))
|
||
|| (code1 == swap_condition (code2)
|
||
&& rtx_renumbered_equal_p (XEXP (cond1, 1),
|
||
XEXP (cond2, 0))
|
||
&& rtx_renumbered_equal_p (XEXP (cond1, 0),
|
||
XEXP (cond2, 1))));
|
||
|
||
/* If we return true, we will join the blocks. Which means that
|
||
we will only have one branch prediction bit to work with. Thus
|
||
we require the existing branches to have probabilities that are
|
||
roughly similar. */
|
||
/* ??? We should use bb->frequency to allow merging in infrequently
|
||
executed blocks, but at the moment it is not available when
|
||
cleanup_cfg is run. */
|
||
if (match && !optimize_size)
|
||
{
|
||
rtx note1, note2;
|
||
int prob1, prob2;
|
||
note1 = find_reg_note (bb1->end, REG_BR_PROB, 0);
|
||
note2 = find_reg_note (bb2->end, REG_BR_PROB, 0);
|
||
|
||
if (note1 && note2)
|
||
{
|
||
prob1 = INTVAL (XEXP (note1, 0));
|
||
prob2 = INTVAL (XEXP (note2, 0));
|
||
if (reverse)
|
||
prob2 = REG_BR_PROB_BASE - prob2;
|
||
|
||
/* Fail if the difference in probabilities is
|
||
greater than 5%. */
|
||
if (abs (prob1 - prob2) > REG_BR_PROB_BASE / 20)
|
||
return false;
|
||
}
|
||
else if (note1 || note2)
|
||
return false;
|
||
}
|
||
|
||
if (rtl_dump_file && match)
|
||
fprintf (rtl_dump_file, "Conditionals in bb %i and %i match.\n",
|
||
bb1->index, bb2->index);
|
||
|
||
return match;
|
||
}
|
||
|
||
/* ??? We can handle computed jumps too. This may be important for
|
||
inlined functions containing switch statements. Also jumps w/o
|
||
fallthru edges can be handled by simply matching whole insn. */
|
||
return false;
|
||
}
|
||
|
||
/* E1 and E2 are edges with the same destination block. Search their
|
||
predecessors for common code. If found, redirect control flow from
|
||
(maybe the middle of) E1->SRC to (maybe the middle of) E2->SRC. */
|
||
|
||
static bool
|
||
try_crossjump_to_edge (mode, e1, e2)
|
||
int mode;
|
||
edge e1, e2;
|
||
{
|
||
int nmatch;
|
||
basic_block src1 = e1->src, src2 = e2->src;
|
||
basic_block redirect_to;
|
||
rtx newpos1, newpos2;
|
||
edge s;
|
||
rtx last;
|
||
rtx label;
|
||
rtx note;
|
||
|
||
/* Search backward through forwarder blocks. We don't need to worry
|
||
about multiple entry or chained forwarders, as they will be optimized
|
||
away. We do this to look past the unconditional jump following a
|
||
conditional jump that is required due to the current CFG shape. */
|
||
if (src1->pred
|
||
&& !src1->pred->pred_next
|
||
&& forwarder_block_p (src1))
|
||
{
|
||
e1 = src1->pred;
|
||
src1 = e1->src;
|
||
}
|
||
if (src2->pred
|
||
&& !src2->pred->pred_next
|
||
&& forwarder_block_p (src2))
|
||
{
|
||
e2 = src2->pred;
|
||
src2 = e2->src;
|
||
}
|
||
|
||
/* Nothing to do if we reach ENTRY, or a common source block. */
|
||
if (src1 == ENTRY_BLOCK_PTR || src2 == ENTRY_BLOCK_PTR)
|
||
return false;
|
||
if (src1 == src2)
|
||
return false;
|
||
|
||
/* Seeing more than 1 forwarder blocks would confuse us later... */
|
||
if (forwarder_block_p (e1->dest)
|
||
&& forwarder_block_p (e1->dest->succ->dest))
|
||
return false;
|
||
if (forwarder_block_p (e2->dest)
|
||
&& forwarder_block_p (e2->dest->succ->dest))
|
||
return false;
|
||
|
||
/* Likewise with dead code (possibly newly created by the other optimizations
|
||
of cfg_cleanup). */
|
||
if (!src1->pred || !src2->pred)
|
||
return false;
|
||
|
||
/* Likewise with complex edges.
|
||
??? We should be able to handle most complex edges later with some
|
||
care. */
|
||
if (e1->flags & EDGE_COMPLEX)
|
||
return false;
|
||
|
||
/* Look for the common insn sequence, part the first ... */
|
||
if (!outgoing_edges_match (src1, src2))
|
||
return false;
|
||
|
||
/* ... and part the second. */
|
||
nmatch = flow_find_cross_jump (mode, src1, src2, &newpos1, &newpos2);
|
||
if (!nmatch)
|
||
return false;
|
||
|
||
/* Avoid splitting if possible. */
|
||
if (newpos2 == src2->head)
|
||
redirect_to = src2;
|
||
else
|
||
{
|
||
if (rtl_dump_file)
|
||
fprintf (rtl_dump_file, "Splitting bb %i before %i insns\n",
|
||
src2->index, nmatch);
|
||
redirect_to = split_block (src2, PREV_INSN (newpos2))->dest;
|
||
}
|
||
|
||
if (rtl_dump_file)
|
||
fprintf (rtl_dump_file,
|
||
"Cross jumping from bb %i to bb %i; %i common insns\n",
|
||
src1->index, src2->index, nmatch);
|
||
|
||
redirect_to->count += src1->count;
|
||
redirect_to->frequency += src1->frequency;
|
||
|
||
/* Recompute the frequencies and counts of outgoing edges. */
|
||
for (s = redirect_to->succ; s; s = s->succ_next)
|
||
{
|
||
edge s2;
|
||
basic_block d = s->dest;
|
||
|
||
if (forwarder_block_p (d))
|
||
d = d->succ->dest;
|
||
for (s2 = src1->succ; ; s2 = s2->succ_next)
|
||
{
|
||
basic_block d2 = s2->dest;
|
||
if (forwarder_block_p (d2))
|
||
d2 = d2->succ->dest;
|
||
if (d == d2)
|
||
break;
|
||
}
|
||
s->count += s2->count;
|
||
|
||
/* Take care to update possible forwarder blocks. We verified
|
||
that there is no more than one in the chain, so we can't run
|
||
into infinite loop. */
|
||
if (forwarder_block_p (s->dest))
|
||
{
|
||
s->dest->succ->count += s2->count;
|
||
s->dest->count += s2->count;
|
||
s->dest->frequency += EDGE_FREQUENCY (s);
|
||
}
|
||
if (forwarder_block_p (s2->dest))
|
||
{
|
||
s2->dest->succ->count -= s2->count;
|
||
s2->dest->count -= s2->count;
|
||
s2->dest->frequency -= EDGE_FREQUENCY (s);
|
||
}
|
||
if (!redirect_to->frequency && !src1->frequency)
|
||
s->probability = (s->probability + s2->probability) / 2;
|
||
else
|
||
s->probability =
|
||
((s->probability * redirect_to->frequency +
|
||
s2->probability * src1->frequency)
|
||
/ (redirect_to->frequency + src1->frequency));
|
||
}
|
||
|
||
note = find_reg_note (redirect_to->end, REG_BR_PROB, 0);
|
||
if (note)
|
||
XEXP (note, 0) = GEN_INT (BRANCH_EDGE (redirect_to)->probability);
|
||
|
||
/* Edit SRC1 to go to REDIRECT_TO at NEWPOS1. */
|
||
|
||
/* Skip possible basic block header. */
|
||
if (GET_CODE (newpos1) == CODE_LABEL)
|
||
newpos1 = NEXT_INSN (newpos1);
|
||
if (GET_CODE (newpos1) == NOTE)
|
||
newpos1 = NEXT_INSN (newpos1);
|
||
last = src1->end;
|
||
|
||
/* Emit the jump insn. */
|
||
label = block_label (redirect_to);
|
||
emit_jump_insn_after (gen_jump (label), src1->end);
|
||
JUMP_LABEL (src1->end) = label;
|
||
LABEL_NUSES (label)++;
|
||
|
||
/* Delete the now unreachable instructions. */
|
||
delete_insn_chain (newpos1, last);
|
||
|
||
/* Make sure there is a barrier after the new jump. */
|
||
last = next_nonnote_insn (src1->end);
|
||
if (!last || GET_CODE (last) != BARRIER)
|
||
emit_barrier_after (src1->end);
|
||
|
||
/* Update CFG. */
|
||
while (src1->succ)
|
||
remove_edge (src1->succ);
|
||
make_single_succ_edge (src1, redirect_to, 0);
|
||
|
||
return true;
|
||
}
|
||
|
||
/* Search the predecessors of BB for common insn sequences. When found,
|
||
share code between them by redirecting control flow. Return true if
|
||
any changes made. */
|
||
|
||
static bool
|
||
try_crossjump_bb (mode, bb)
|
||
int mode;
|
||
basic_block bb;
|
||
{
|
||
edge e, e2, nexte2, nexte, fallthru;
|
||
bool changed;
|
||
|
||
/* Nothing to do if there is not at least two incomming edges. */
|
||
if (!bb->pred || !bb->pred->pred_next)
|
||
return false;
|
||
|
||
/* It is always cheapest to redirect a block that ends in a branch to
|
||
a block that falls through into BB, as that adds no branches to the
|
||
program. We'll try that combination first. */
|
||
for (fallthru = bb->pred; fallthru; fallthru = fallthru->pred_next)
|
||
if (fallthru->flags & EDGE_FALLTHRU)
|
||
break;
|
||
|
||
changed = false;
|
||
for (e = bb->pred; e; e = nexte)
|
||
{
|
||
nexte = e->pred_next;
|
||
|
||
/* Elide complex edges now, as neither try_crossjump_to_edge
|
||
nor outgoing_edges_match can handle them. */
|
||
if (e->flags & EDGE_COMPLEX)
|
||
continue;
|
||
|
||
/* As noted above, first try with the fallthru predecessor. */
|
||
if (fallthru)
|
||
{
|
||
/* Don't combine the fallthru edge into anything else.
|
||
If there is a match, we'll do it the other way around. */
|
||
if (e == fallthru)
|
||
continue;
|
||
|
||
if (try_crossjump_to_edge (mode, e, fallthru))
|
||
{
|
||
changed = true;
|
||
nexte = bb->pred;
|
||
continue;
|
||
}
|
||
}
|
||
|
||
/* Non-obvious work limiting check: Recognize that we're going
|
||
to call try_crossjump_bb on every basic block. So if we have
|
||
two blocks with lots of outgoing edges (a switch) and they
|
||
share lots of common destinations, then we would do the
|
||
cross-jump check once for each common destination.
|
||
|
||
Now, if the blocks actually are cross-jump candidates, then
|
||
all of their destinations will be shared. Which means that
|
||
we only need check them for cross-jump candidacy once. We
|
||
can eliminate redundant checks of crossjump(A,B) by arbitrarily
|
||
choosing to do the check from the block for which the edge
|
||
in question is the first successor of A. */
|
||
if (e->src->succ != e)
|
||
continue;
|
||
|
||
for (e2 = bb->pred; e2; e2 = nexte2)
|
||
{
|
||
nexte2 = e2->pred_next;
|
||
|
||
if (e2 == e)
|
||
continue;
|
||
|
||
/* We've already checked the fallthru edge above. */
|
||
if (e2 == fallthru)
|
||
continue;
|
||
|
||
/* Again, neither try_crossjump_to_edge nor outgoing_edges_match
|
||
can handle complex edges. */
|
||
if (e2->flags & EDGE_COMPLEX)
|
||
continue;
|
||
|
||
/* The "first successor" check above only prevents multiple
|
||
checks of crossjump(A,B). In order to prevent redundant
|
||
checks of crossjump(B,A), require that A be the block
|
||
with the lowest index. */
|
||
if (e->src->index > e2->src->index)
|
||
continue;
|
||
|
||
if (try_crossjump_to_edge (mode, e, e2))
|
||
{
|
||
changed = true;
|
||
nexte = bb->pred;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
return changed;
|
||
}
|
||
|
||
/* Do simple CFG optimizations - basic block merging, simplifying of jump
|
||
instructions etc. Return nonzero if changes were made. */
|
||
|
||
static bool
|
||
try_optimize_cfg (mode)
|
||
int mode;
|
||
{
|
||
int i;
|
||
bool changed_overall = false;
|
||
bool changed;
|
||
int iterations = 0;
|
||
|
||
if (mode & CLEANUP_CROSSJUMP)
|
||
add_noreturn_fake_exit_edges ();
|
||
|
||
/* Attempt to merge blocks as made possible by edge removal. If a block
|
||
has only one successor, and the successor has only one predecessor,
|
||
they may be combined. */
|
||
|
||
do
|
||
{
|
||
changed = false;
|
||
iterations++;
|
||
|
||
if (rtl_dump_file)
|
||
fprintf (rtl_dump_file, "\n\ntry_optimize_cfg iteration %i\n\n",
|
||
iterations);
|
||
|
||
for (i = 0; i < n_basic_blocks;)
|
||
{
|
||
basic_block c, b = BASIC_BLOCK (i);
|
||
edge s;
|
||
bool changed_here = false;
|
||
|
||
/* Delete trivially dead basic blocks. */
|
||
while (b->pred == NULL)
|
||
{
|
||
c = BASIC_BLOCK (b->index - 1);
|
||
if (rtl_dump_file)
|
||
fprintf (rtl_dump_file, "Deleting block %i.\n", b->index);
|
||
flow_delete_block (b);
|
||
changed = true;
|
||
b = c;
|
||
}
|
||
|
||
/* Remove code labels no longer used. Don't do this before
|
||
CALL_PLACEHOLDER is removed, as some branches may be hidden
|
||
within. */
|
||
if (b->pred->pred_next == NULL
|
||
&& (b->pred->flags & EDGE_FALLTHRU)
|
||
&& !(b->pred->flags & EDGE_COMPLEX)
|
||
&& GET_CODE (b->head) == CODE_LABEL
|
||
&& (!(mode & CLEANUP_PRE_SIBCALL)
|
||
|| !tail_recursion_label_p (b->head))
|
||
/* If previous block ends with condjump jumping to next BB,
|
||
we can't delete the label. */
|
||
&& (b->pred->src == ENTRY_BLOCK_PTR
|
||
|| !reg_mentioned_p (b->head, b->pred->src->end)))
|
||
{
|
||
rtx label = b->head;
|
||
b->head = NEXT_INSN (b->head);
|
||
delete_insn_chain (label, label);
|
||
if (rtl_dump_file)
|
||
fprintf (rtl_dump_file, "Deleted label in block %i.\n",
|
||
b->index);
|
||
}
|
||
|
||
/* If we fall through an empty block, we can remove it. */
|
||
if (b->pred->pred_next == NULL
|
||
&& (b->pred->flags & EDGE_FALLTHRU)
|
||
&& GET_CODE (b->head) != CODE_LABEL
|
||
&& forwarder_block_p (b)
|
||
/* Note that forwarder_block_p true ensures that there
|
||
is a successor for this block. */
|
||
&& (b->succ->flags & EDGE_FALLTHRU)
|
||
&& n_basic_blocks > 1)
|
||
{
|
||
if (rtl_dump_file)
|
||
fprintf (rtl_dump_file, "Deleting fallthru block %i.\n",
|
||
b->index);
|
||
c = BASIC_BLOCK (b->index ? b->index - 1 : 1);
|
||
redirect_edge_succ_nodup (b->pred, b->succ->dest);
|
||
flow_delete_block (b);
|
||
changed = true;
|
||
b = c;
|
||
}
|
||
|
||
/* Merge blocks. Loop because chains of blocks might be
|
||
combineable. */
|
||
while ((s = b->succ) != NULL
|
||
&& s->succ_next == NULL
|
||
&& !(s->flags & EDGE_COMPLEX)
|
||
&& (c = s->dest) != EXIT_BLOCK_PTR
|
||
&& c->pred->pred_next == NULL
|
||
/* If the jump insn has side effects,
|
||
we can't kill the edge. */
|
||
&& (GET_CODE (b->end) != JUMP_INSN
|
||
|| onlyjump_p (b->end))
|
||
&& merge_blocks (s, b, c, mode))
|
||
changed_here = true;
|
||
|
||
/* Simplify branch over branch. */
|
||
if ((mode & CLEANUP_EXPENSIVE) && try_simplify_condjump (b))
|
||
changed_here = true;
|
||
|
||
/* If B has a single outgoing edge, but uses a non-trivial jump
|
||
instruction without side-effects, we can either delete the
|
||
jump entirely, or replace it with a simple unconditional jump.
|
||
Use redirect_edge_and_branch to do the dirty work. */
|
||
if (b->succ
|
||
&& ! b->succ->succ_next
|
||
&& b->succ->dest != EXIT_BLOCK_PTR
|
||
&& onlyjump_p (b->end)
|
||
&& redirect_edge_and_branch (b->succ, b->succ->dest))
|
||
changed_here = true;
|
||
|
||
/* Simplify branch to branch. */
|
||
if (try_forward_edges (mode, b))
|
||
changed_here = true;
|
||
|
||
/* Look for shared code between blocks. */
|
||
if ((mode & CLEANUP_CROSSJUMP)
|
||
&& try_crossjump_bb (mode, b))
|
||
changed_here = true;
|
||
|
||
/* Don't get confused by the index shift caused by deleting
|
||
blocks. */
|
||
if (!changed_here)
|
||
i = b->index + 1;
|
||
else
|
||
changed = true;
|
||
}
|
||
|
||
if ((mode & CLEANUP_CROSSJUMP)
|
||
&& try_crossjump_bb (mode, EXIT_BLOCK_PTR))
|
||
changed = true;
|
||
|
||
#ifdef ENABLE_CHECKING
|
||
if (changed)
|
||
verify_flow_info ();
|
||
#endif
|
||
|
||
changed_overall |= changed;
|
||
}
|
||
while (changed);
|
||
|
||
if (mode & CLEANUP_CROSSJUMP)
|
||
remove_fake_edges ();
|
||
|
||
return changed_overall;
|
||
}
|
||
|
||
/* Delete all unreachable basic blocks. */
|
||
|
||
static bool
|
||
delete_unreachable_blocks ()
|
||
{
|
||
int i;
|
||
bool changed = false;
|
||
|
||
find_unreachable_blocks ();
|
||
|
||
/* Delete all unreachable basic blocks. Count down so that we
|
||
don't interfere with the block renumbering that happens in
|
||
flow_delete_block. */
|
||
|
||
for (i = n_basic_blocks - 1; i >= 0; --i)
|
||
{
|
||
basic_block b = BASIC_BLOCK (i);
|
||
|
||
if (!(b->flags & BB_REACHABLE))
|
||
flow_delete_block (b), changed = true;
|
||
}
|
||
|
||
if (changed)
|
||
tidy_fallthru_edges ();
|
||
return changed;
|
||
}
|
||
|
||
/* Tidy the CFG by deleting unreachable code and whatnot. */
|
||
|
||
bool
|
||
cleanup_cfg (mode)
|
||
int mode;
|
||
{
|
||
int i;
|
||
bool changed = false;
|
||
|
||
timevar_push (TV_CLEANUP_CFG);
|
||
changed = delete_unreachable_blocks ();
|
||
if (try_optimize_cfg (mode))
|
||
delete_unreachable_blocks (), changed = true;
|
||
|
||
/* Kill the data we won't maintain. */
|
||
free_EXPR_LIST_list (&label_value_list);
|
||
free_EXPR_LIST_list (&tail_recursion_label_list);
|
||
timevar_pop (TV_CLEANUP_CFG);
|
||
|
||
/* Clear bb->aux on all basic blocks. */
|
||
for (i = 0; i < n_basic_blocks; ++i)
|
||
BASIC_BLOCK (i)->aux = NULL;
|
||
return changed;
|
||
}
|