gcc/libgo/go/net/fd_windows.go
Ian Lance Taylor 7a9389330e Add Go frontend, libgo library, and Go testsuite.
gcc/:
	* gcc.c (default_compilers): Add entry for ".go".
	* common.opt: Add -static-libgo as a driver option.
	* doc/install.texi (Configuration): Mention libgo as an option for
	--enable-shared.  Mention go as an option for --enable-languages.
	* doc/invoke.texi (Overall Options): Mention .go as a file name
	suffix.  Mention go as a -x option.
	* doc/frontends.texi (G++ and GCC): Mention Go as a supported
	language.
	* doc/sourcebuild.texi (Top Level): Mention libgo.
	* doc/standards.texi (Standards): Add section on Go language.
	Move references for other languages into their own section.
	* doc/contrib.texi (Contributors): Mention that I contributed the
	Go frontend.
gcc/testsuite/:
	* lib/go.exp: New file.
	* lib/go-dg.exp: New file.
	* lib/go-torture.exp: New file.
	* lib/target-supports.exp (check_compile): Match // Go.

From-SVN: r167407
2010-12-03 04:34:57 +00:00

381 lines
9.0 KiB
Go

// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package net
import (
"os"
"sync"
"syscall"
"unsafe"
)
// BUG(brainman): The Windows implementation does not implement SetTimeout.
// IO completion result parameters.
type ioResult struct {
key uint32
qty uint32
errno int
}
// Network file descriptor.
type netFD struct {
// locking/lifetime of sysfd
sysmu sync.Mutex
sysref int
closing bool
// immutable until Close
sysfd int
family int
proto int
sysfile *os.File
cr chan *ioResult
cw chan *ioResult
net string
laddr Addr
raddr Addr
// owned by client
rdeadline_delta int64
rdeadline int64
rio sync.Mutex
wdeadline_delta int64
wdeadline int64
wio sync.Mutex
}
type InvalidConnError struct{}
func (e *InvalidConnError) String() string { return "invalid net.Conn" }
func (e *InvalidConnError) Temporary() bool { return false }
func (e *InvalidConnError) Timeout() bool { return false }
// pollServer will run around waiting for io completion request
// to arrive. Every request received will contain channel to signal
// io owner about the completion.
type pollServer struct {
iocp int32
}
func newPollServer() (s *pollServer, err os.Error) {
s = new(pollServer)
var e int
if s.iocp, e = syscall.CreateIoCompletionPort(-1, 0, 0, 1); e != 0 {
return nil, os.NewSyscallError("CreateIoCompletionPort", e)
}
go s.Run()
return s, nil
}
type ioPacket struct {
// Used by IOCP interface,
// it must be first field of the struct,
// as our code rely on it.
o syscall.Overlapped
// Link to the io owner.
c chan *ioResult
}
func (s *pollServer) getCompletedIO() (ov *syscall.Overlapped, result *ioResult, err os.Error) {
var r ioResult
var o *syscall.Overlapped
_, e := syscall.GetQueuedCompletionStatus(s.iocp, &r.qty, &r.key, &o, syscall.INFINITE)
switch {
case e == 0:
// Dequeued successfully completed io packet.
return o, &r, nil
case e == syscall.WAIT_TIMEOUT && o == nil:
// Wait has timed out (should not happen now, but might be used in the future).
return nil, &r, os.NewSyscallError("GetQueuedCompletionStatus", e)
case o == nil:
// Failed to dequeue anything -> report the error.
return nil, &r, os.NewSyscallError("GetQueuedCompletionStatus", e)
default:
// Dequeued failed io packet.
r.errno = e
return o, &r, nil
}
return
}
func (s *pollServer) Run() {
for {
o, r, err := s.getCompletedIO()
if err != nil {
panic("Run pollServer: " + err.String() + "\n")
}
p := (*ioPacket)(unsafe.Pointer(o))
p.c <- r
}
}
// Network FD methods.
// All the network FDs use a single pollServer.
var pollserver *pollServer
var onceStartServer sync.Once
func startServer() {
p, err := newPollServer()
if err != nil {
panic("Start pollServer: " + err.String() + "\n")
}
pollserver = p
}
var initErr os.Error
func newFD(fd, family, proto int, net string, laddr, raddr Addr) (f *netFD, err os.Error) {
if initErr != nil {
return nil, initErr
}
onceStartServer.Do(startServer)
// Associate our socket with pollserver.iocp.
if _, e := syscall.CreateIoCompletionPort(int32(fd), pollserver.iocp, 0, 0); e != 0 {
return nil, &OpError{"CreateIoCompletionPort", net, laddr, os.Errno(e)}
}
f = &netFD{
sysfd: fd,
family: family,
proto: proto,
cr: make(chan *ioResult),
cw: make(chan *ioResult),
net: net,
laddr: laddr,
raddr: raddr,
}
var ls, rs string
if laddr != nil {
ls = laddr.String()
}
if raddr != nil {
rs = raddr.String()
}
f.sysfile = os.NewFile(fd, net+":"+ls+"->"+rs)
return f, nil
}
// Add a reference to this fd.
func (fd *netFD) incref() {
fd.sysmu.Lock()
fd.sysref++
fd.sysmu.Unlock()
}
// Remove a reference to this FD and close if we've been asked to do so (and
// there are no references left.
func (fd *netFD) decref() {
fd.sysmu.Lock()
fd.sysref--
if fd.closing && fd.sysref == 0 && fd.sysfd >= 0 {
// In case the user has set linger, switch to blocking mode so
// the close blocks. As long as this doesn't happen often, we
// can handle the extra OS processes. Otherwise we'll need to
// use the pollserver for Close too. Sigh.
syscall.SetNonblock(fd.sysfd, false)
fd.sysfile.Close()
fd.sysfile = nil
fd.sysfd = -1
}
fd.sysmu.Unlock()
}
func (fd *netFD) Close() os.Error {
if fd == nil || fd.sysfile == nil {
return os.EINVAL
}
fd.incref()
syscall.Shutdown(fd.sysfd, syscall.SHUT_RDWR)
fd.closing = true
fd.decref()
return nil
}
func newWSABuf(p []byte) *syscall.WSABuf {
var p0 *byte
if len(p) > 0 {
p0 = (*byte)(unsafe.Pointer(&p[0]))
}
return &syscall.WSABuf{uint32(len(p)), p0}
}
func (fd *netFD) Read(p []byte) (n int, err os.Error) {
if fd == nil {
return 0, os.EINVAL
}
fd.rio.Lock()
defer fd.rio.Unlock()
fd.incref()
defer fd.decref()
if fd.sysfile == nil {
return 0, os.EINVAL
}
// Submit receive request.
var pckt ioPacket
pckt.c = fd.cr
var done uint32
flags := uint32(0)
e := syscall.WSARecv(uint32(fd.sysfd), newWSABuf(p), 1, &done, &flags, &pckt.o, nil)
switch e {
case 0:
// IO completed immediately, but we need to get our completion message anyway.
case syscall.ERROR_IO_PENDING:
// IO started, and we have to wait for it's completion.
default:
return 0, &OpError{"WSARecv", fd.net, fd.laddr, os.Errno(e)}
}
// Wait for our request to complete.
r := <-pckt.c
if r.errno != 0 {
err = &OpError{"WSARecv", fd.net, fd.laddr, os.Errno(r.errno)}
}
n = int(r.qty)
if err == nil && n == 0 {
err = os.EOF
}
return
}
func (fd *netFD) ReadFrom(p []byte) (n int, sa syscall.Sockaddr, err os.Error) {
var r syscall.Sockaddr
return 0, r, nil
}
func (fd *netFD) Write(p []byte) (n int, err os.Error) {
if fd == nil {
return 0, os.EINVAL
}
fd.wio.Lock()
defer fd.wio.Unlock()
fd.incref()
defer fd.decref()
if fd.sysfile == nil {
return 0, os.EINVAL
}
// Submit send request.
var pckt ioPacket
pckt.c = fd.cw
var done uint32
e := syscall.WSASend(uint32(fd.sysfd), newWSABuf(p), 1, &done, uint32(0), &pckt.o, nil)
switch e {
case 0:
// IO completed immediately, but we need to get our completion message anyway.
case syscall.ERROR_IO_PENDING:
// IO started, and we have to wait for it's completion.
default:
return 0, &OpError{"WSASend", fd.net, fd.laddr, os.Errno(e)}
}
// Wait for our request to complete.
r := <-pckt.c
if r.errno != 0 {
err = &OpError{"WSASend", fd.net, fd.laddr, os.Errno(r.errno)}
}
n = int(r.qty)
return
}
func (fd *netFD) WriteTo(p []byte, sa syscall.Sockaddr) (n int, err os.Error) {
return 0, nil
}
func (fd *netFD) accept(toAddr func(syscall.Sockaddr) Addr) (nfd *netFD, err os.Error) {
if fd == nil || fd.sysfile == nil {
return nil, os.EINVAL
}
fd.incref()
defer fd.decref()
// Get new socket.
// See ../syscall/exec.go for description of ForkLock.
syscall.ForkLock.RLock()
s, e := syscall.Socket(fd.family, fd.proto, 0)
if e != 0 {
syscall.ForkLock.RUnlock()
return nil, os.Errno(e)
}
syscall.CloseOnExec(s)
syscall.ForkLock.RUnlock()
// Associate our new socket with IOCP.
onceStartServer.Do(startServer)
if _, e = syscall.CreateIoCompletionPort(int32(s), pollserver.iocp, 0, 0); e != 0 {
return nil, &OpError{"CreateIoCompletionPort", fd.net, fd.laddr, os.Errno(e)}
}
// Submit accept request.
// Will use new unique channel here, because, unlike Read or Write,
// Accept is expected to be executed by many goroutines simultaniously.
var pckt ioPacket
pckt.c = make(chan *ioResult)
attrs, e := syscall.AcceptIOCP(fd.sysfd, s, &pckt.o)
switch e {
case 0:
// IO completed immediately, but we need to get our completion message anyway.
case syscall.ERROR_IO_PENDING:
// IO started, and we have to wait for it's completion.
default:
syscall.Close(s)
return nil, &OpError{"AcceptEx", fd.net, fd.laddr, os.Errno(e)}
}
// Wait for peer connection.
r := <-pckt.c
if r.errno != 0 {
syscall.Close(s)
return nil, &OpError{"AcceptEx", fd.net, fd.laddr, os.Errno(r.errno)}
}
// Inherit properties of the listening socket.
e = syscall.SetsockoptInt(s, syscall.SOL_SOCKET, syscall.SO_UPDATE_ACCEPT_CONTEXT, fd.sysfd)
if e != 0 {
syscall.Close(s)
return nil, &OpError{"Setsockopt", fd.net, fd.laddr, os.Errno(r.errno)}
}
// Get local and peer addr out of AcceptEx buffer.
lsa, rsa := syscall.GetAcceptIOCPSockaddrs(attrs)
// Create our netFD and return it for further use.
laddr := toAddr(lsa)
raddr := toAddr(rsa)
f := &netFD{
sysfd: s,
family: fd.family,
proto: fd.proto,
cr: make(chan *ioResult),
cw: make(chan *ioResult),
net: fd.net,
laddr: laddr,
raddr: raddr,
}
var ls, rs string
if laddr != nil {
ls = laddr.String()
}
if raddr != nil {
rs = raddr.String()
}
f.sysfile = os.NewFile(s, fd.net+":"+ls+"->"+rs)
return f, nil
}
func init() {
var d syscall.WSAData
e := syscall.WSAStartup(uint32(0x101), &d)
if e != 0 {
initErr = os.NewSyscallError("WSAStartup", e)
}
}
func (fd *netFD) dup() (f *os.File, err os.Error) {
// TODO: Implement this
return nil, os.NewSyscallError("dup", syscall.EWINDOWS)
}