dd931d9b48
Reviewed-on: https://go-review.googlesource.com/136435 gotools/: * Makefile.am (mostlyclean-local): Run chmod on check-go-dir to make sure it is writable. (check-go-tools): Likewise. (check-vet): Copy internal/objabi to check-vet-dir. * Makefile.in: Rebuild. From-SVN: r264546
325 lines
9.0 KiB
Go
325 lines
9.0 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
package rpc
|
|
|
|
import (
|
|
"bufio"
|
|
"encoding/gob"
|
|
"errors"
|
|
"io"
|
|
"log"
|
|
"net"
|
|
"net/http"
|
|
"sync"
|
|
)
|
|
|
|
// ServerError represents an error that has been returned from
|
|
// the remote side of the RPC connection.
|
|
type ServerError string
|
|
|
|
func (e ServerError) Error() string {
|
|
return string(e)
|
|
}
|
|
|
|
var ErrShutdown = errors.New("connection is shut down")
|
|
|
|
// Call represents an active RPC.
|
|
type Call struct {
|
|
ServiceMethod string // The name of the service and method to call.
|
|
Args interface{} // The argument to the function (*struct).
|
|
Reply interface{} // The reply from the function (*struct).
|
|
Error error // After completion, the error status.
|
|
Done chan *Call // Strobes when call is complete.
|
|
}
|
|
|
|
// Client represents an RPC Client.
|
|
// There may be multiple outstanding Calls associated
|
|
// with a single Client, and a Client may be used by
|
|
// multiple goroutines simultaneously.
|
|
type Client struct {
|
|
codec ClientCodec
|
|
|
|
reqMutex sync.Mutex // protects following
|
|
request Request
|
|
|
|
mutex sync.Mutex // protects following
|
|
seq uint64
|
|
pending map[uint64]*Call
|
|
closing bool // user has called Close
|
|
shutdown bool // server has told us to stop
|
|
}
|
|
|
|
// A ClientCodec implements writing of RPC requests and
|
|
// reading of RPC responses for the client side of an RPC session.
|
|
// The client calls WriteRequest to write a request to the connection
|
|
// and calls ReadResponseHeader and ReadResponseBody in pairs
|
|
// to read responses. The client calls Close when finished with the
|
|
// connection. ReadResponseBody may be called with a nil
|
|
// argument to force the body of the response to be read and then
|
|
// discarded.
|
|
// See NewClient's comment for information about concurrent access.
|
|
type ClientCodec interface {
|
|
WriteRequest(*Request, interface{}) error
|
|
ReadResponseHeader(*Response) error
|
|
ReadResponseBody(interface{}) error
|
|
|
|
Close() error
|
|
}
|
|
|
|
func (client *Client) send(call *Call) {
|
|
client.reqMutex.Lock()
|
|
defer client.reqMutex.Unlock()
|
|
|
|
// Register this call.
|
|
client.mutex.Lock()
|
|
if client.shutdown || client.closing {
|
|
client.mutex.Unlock()
|
|
call.Error = ErrShutdown
|
|
call.done()
|
|
return
|
|
}
|
|
seq := client.seq
|
|
client.seq++
|
|
client.pending[seq] = call
|
|
client.mutex.Unlock()
|
|
|
|
// Encode and send the request.
|
|
client.request.Seq = seq
|
|
client.request.ServiceMethod = call.ServiceMethod
|
|
err := client.codec.WriteRequest(&client.request, call.Args)
|
|
if err != nil {
|
|
client.mutex.Lock()
|
|
call = client.pending[seq]
|
|
delete(client.pending, seq)
|
|
client.mutex.Unlock()
|
|
if call != nil {
|
|
call.Error = err
|
|
call.done()
|
|
}
|
|
}
|
|
}
|
|
|
|
func (client *Client) input() {
|
|
var err error
|
|
var response Response
|
|
for err == nil {
|
|
response = Response{}
|
|
err = client.codec.ReadResponseHeader(&response)
|
|
if err != nil {
|
|
break
|
|
}
|
|
seq := response.Seq
|
|
client.mutex.Lock()
|
|
call := client.pending[seq]
|
|
delete(client.pending, seq)
|
|
client.mutex.Unlock()
|
|
|
|
switch {
|
|
case call == nil:
|
|
// We've got no pending call. That usually means that
|
|
// WriteRequest partially failed, and call was already
|
|
// removed; response is a server telling us about an
|
|
// error reading request body. We should still attempt
|
|
// to read error body, but there's no one to give it to.
|
|
err = client.codec.ReadResponseBody(nil)
|
|
if err != nil {
|
|
err = errors.New("reading error body: " + err.Error())
|
|
}
|
|
case response.Error != "":
|
|
// We've got an error response. Give this to the request;
|
|
// any subsequent requests will get the ReadResponseBody
|
|
// error if there is one.
|
|
call.Error = ServerError(response.Error)
|
|
err = client.codec.ReadResponseBody(nil)
|
|
if err != nil {
|
|
err = errors.New("reading error body: " + err.Error())
|
|
}
|
|
call.done()
|
|
default:
|
|
err = client.codec.ReadResponseBody(call.Reply)
|
|
if err != nil {
|
|
call.Error = errors.New("reading body " + err.Error())
|
|
}
|
|
call.done()
|
|
}
|
|
}
|
|
// Terminate pending calls.
|
|
client.reqMutex.Lock()
|
|
client.mutex.Lock()
|
|
client.shutdown = true
|
|
closing := client.closing
|
|
if err == io.EOF {
|
|
if closing {
|
|
err = ErrShutdown
|
|
} else {
|
|
err = io.ErrUnexpectedEOF
|
|
}
|
|
}
|
|
for _, call := range client.pending {
|
|
call.Error = err
|
|
call.done()
|
|
}
|
|
client.mutex.Unlock()
|
|
client.reqMutex.Unlock()
|
|
if debugLog && err != io.EOF && !closing {
|
|
log.Println("rpc: client protocol error:", err)
|
|
}
|
|
}
|
|
|
|
func (call *Call) done() {
|
|
select {
|
|
case call.Done <- call:
|
|
// ok
|
|
default:
|
|
// We don't want to block here. It is the caller's responsibility to make
|
|
// sure the channel has enough buffer space. See comment in Go().
|
|
if debugLog {
|
|
log.Println("rpc: discarding Call reply due to insufficient Done chan capacity")
|
|
}
|
|
}
|
|
}
|
|
|
|
// NewClient returns a new Client to handle requests to the
|
|
// set of services at the other end of the connection.
|
|
// It adds a buffer to the write side of the connection so
|
|
// the header and payload are sent as a unit.
|
|
//
|
|
// The read and write halves of the connection are serialized independently,
|
|
// so no interlocking is required. However each half may be accessed
|
|
// concurrently so the implementation of conn should protect against
|
|
// concurrent reads or concurrent writes.
|
|
func NewClient(conn io.ReadWriteCloser) *Client {
|
|
encBuf := bufio.NewWriter(conn)
|
|
client := &gobClientCodec{conn, gob.NewDecoder(conn), gob.NewEncoder(encBuf), encBuf}
|
|
return NewClientWithCodec(client)
|
|
}
|
|
|
|
// NewClientWithCodec is like NewClient but uses the specified
|
|
// codec to encode requests and decode responses.
|
|
func NewClientWithCodec(codec ClientCodec) *Client {
|
|
client := &Client{
|
|
codec: codec,
|
|
pending: make(map[uint64]*Call),
|
|
}
|
|
go client.input()
|
|
return client
|
|
}
|
|
|
|
type gobClientCodec struct {
|
|
rwc io.ReadWriteCloser
|
|
dec *gob.Decoder
|
|
enc *gob.Encoder
|
|
encBuf *bufio.Writer
|
|
}
|
|
|
|
func (c *gobClientCodec) WriteRequest(r *Request, body interface{}) (err error) {
|
|
if err = c.enc.Encode(r); err != nil {
|
|
return
|
|
}
|
|
if err = c.enc.Encode(body); err != nil {
|
|
return
|
|
}
|
|
return c.encBuf.Flush()
|
|
}
|
|
|
|
func (c *gobClientCodec) ReadResponseHeader(r *Response) error {
|
|
return c.dec.Decode(r)
|
|
}
|
|
|
|
func (c *gobClientCodec) ReadResponseBody(body interface{}) error {
|
|
return c.dec.Decode(body)
|
|
}
|
|
|
|
func (c *gobClientCodec) Close() error {
|
|
return c.rwc.Close()
|
|
}
|
|
|
|
// DialHTTP connects to an HTTP RPC server at the specified network address
|
|
// listening on the default HTTP RPC path.
|
|
func DialHTTP(network, address string) (*Client, error) {
|
|
return DialHTTPPath(network, address, DefaultRPCPath)
|
|
}
|
|
|
|
// DialHTTPPath connects to an HTTP RPC server
|
|
// at the specified network address and path.
|
|
func DialHTTPPath(network, address, path string) (*Client, error) {
|
|
var err error
|
|
conn, err := net.Dial(network, address)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
io.WriteString(conn, "CONNECT "+path+" HTTP/1.0\n\n")
|
|
|
|
// Require successful HTTP response
|
|
// before switching to RPC protocol.
|
|
resp, err := http.ReadResponse(bufio.NewReader(conn), &http.Request{Method: "CONNECT"})
|
|
if err == nil && resp.Status == connected {
|
|
return NewClient(conn), nil
|
|
}
|
|
if err == nil {
|
|
err = errors.New("unexpected HTTP response: " + resp.Status)
|
|
}
|
|
conn.Close()
|
|
return nil, &net.OpError{
|
|
Op: "dial-http",
|
|
Net: network + " " + address,
|
|
Addr: nil,
|
|
Err: err,
|
|
}
|
|
}
|
|
|
|
// Dial connects to an RPC server at the specified network address.
|
|
func Dial(network, address string) (*Client, error) {
|
|
conn, err := net.Dial(network, address)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
return NewClient(conn), nil
|
|
}
|
|
|
|
// Close calls the underlying codec's Close method. If the connection is already
|
|
// shutting down, ErrShutdown is returned.
|
|
func (client *Client) Close() error {
|
|
client.mutex.Lock()
|
|
if client.closing {
|
|
client.mutex.Unlock()
|
|
return ErrShutdown
|
|
}
|
|
client.closing = true
|
|
client.mutex.Unlock()
|
|
return client.codec.Close()
|
|
}
|
|
|
|
// Go invokes the function asynchronously. It returns the Call structure representing
|
|
// the invocation. The done channel will signal when the call is complete by returning
|
|
// the same Call object. If done is nil, Go will allocate a new channel.
|
|
// If non-nil, done must be buffered or Go will deliberately crash.
|
|
func (client *Client) Go(serviceMethod string, args interface{}, reply interface{}, done chan *Call) *Call {
|
|
call := new(Call)
|
|
call.ServiceMethod = serviceMethod
|
|
call.Args = args
|
|
call.Reply = reply
|
|
if done == nil {
|
|
done = make(chan *Call, 10) // buffered.
|
|
} else {
|
|
// If caller passes done != nil, it must arrange that
|
|
// done has enough buffer for the number of simultaneous
|
|
// RPCs that will be using that channel. If the channel
|
|
// is totally unbuffered, it's best not to run at all.
|
|
if cap(done) == 0 {
|
|
log.Panic("rpc: done channel is unbuffered")
|
|
}
|
|
}
|
|
call.Done = done
|
|
client.send(call)
|
|
return call
|
|
}
|
|
|
|
// Call invokes the named function, waits for it to complete, and returns its error status.
|
|
func (client *Client) Call(serviceMethod string, args interface{}, reply interface{}) error {
|
|
call := <-client.Go(serviceMethod, args, reply, make(chan *Call, 1)).Done
|
|
return call.Error
|
|
}
|