776f27a67f
From-SVN: r193059
178 lines
4.1 KiB
C
178 lines
4.1 KiB
C
/* go-cgo.c -- SWIG support routines for libgo.
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Copyright 2011 The Go Authors. All rights reserved.
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Use of this source code is governed by a BSD-style
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license that can be found in the LICENSE file. */
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#include "runtime.h"
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#include "go-alloc.h"
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#include "interface.h"
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#include "go-panic.h"
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/* Go memory allocated by code not written in Go. We keep a linked
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list of these allocations so that the garbage collector can see
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them. */
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struct cgoalloc
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{
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struct cgoalloc *next;
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void *alloc;
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};
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/* Prepare to call from code written in Go to code written in C or
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C++. This takes the current goroutine out of the Go scheduler, as
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though it were making a system call. Otherwise the program can
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lock up if the C code goes to sleep on a mutex or for some other
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reason. This idea is to call this function, then immediately call
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the C/C++ function. After the C/C++ function returns, call
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syscall_cgocalldone. The usual Go code would look like
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syscall.Cgocall()
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defer syscall.Cgocalldone()
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cfunction()
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*/
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/* We let Go code call these via the syscall package. */
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void syscall_cgocall(void) __asm__ ("syscall.Cgocall");
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void syscall_cgocalldone(void) __asm__ ("syscall.CgocallDone");
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void syscall_cgocallback(void) __asm__ ("syscall.CgocallBack");
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void syscall_cgocallbackdone(void) __asm__ ("syscall.CgocallBackDone");
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void
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syscall_cgocall ()
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{
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M* m;
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G* g;
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m = runtime_m ();
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++m->ncgocall;
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g = runtime_g ();
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++g->ncgo;
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runtime_entersyscall ();
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}
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/* Prepare to return to Go code from C/C++ code. */
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void
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syscall_cgocalldone ()
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{
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G* g;
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g = runtime_g ();
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__go_assert (g != NULL);
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--g->ncgo;
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if (g->ncgo == 0)
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{
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/* We are going back to Go, and we are not in a recursive call.
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Let the garbage collector clean up any unreferenced
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memory. */
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g->cgoalloc = NULL;
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}
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/* If we are invoked because the C function called _cgo_panic, then
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_cgo_panic will already have exited syscall mode. */
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if (g->status == Gsyscall)
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runtime_exitsyscall ();
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}
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/* Call back from C/C++ code to Go code. */
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void
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syscall_cgocallback ()
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{
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runtime_exitsyscall ();
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}
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/* Prepare to return to C/C++ code from a callback to Go code. */
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void
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syscall_cgocallbackdone ()
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{
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runtime_entersyscall ();
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}
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/* Allocate memory and save it in a list visible to the Go garbage
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collector. */
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void *
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alloc_saved (size_t n)
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{
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void *ret;
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G *g;
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struct cgoalloc *c;
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ret = __go_alloc (n);
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g = runtime_g ();
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c = (struct cgoalloc *) __go_alloc (sizeof (struct cgoalloc));
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c->next = g->cgoalloc;
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c->alloc = ret;
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g->cgoalloc = c;
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return ret;
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}
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/* These are routines used by SWIG. The gc runtime library provides
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the same routines under the same name, though in that case the code
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is required to import runtime/cgo. */
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void *
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_cgo_allocate (size_t n)
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{
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void *ret;
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runtime_exitsyscall ();
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ret = alloc_saved (n);
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runtime_entersyscall ();
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return ret;
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}
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extern const struct __go_type_descriptor string_type_descriptor
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asm ("__go_tdn_string");
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void
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_cgo_panic (const char *p)
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{
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intgo len;
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unsigned char *data;
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String *ps;
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struct __go_empty_interface e;
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runtime_exitsyscall ();
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len = __builtin_strlen (p);
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data = alloc_saved (len);
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__builtin_memcpy (data, p, len);
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ps = alloc_saved (sizeof *ps);
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ps->str = data;
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ps->len = len;
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e.__type_descriptor = &string_type_descriptor;
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e.__object = ps;
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/* We don't call runtime_entersyscall here, because normally what
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will happen is that we will walk up the stack to a Go deferred
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function that calls recover. However, this will do the wrong
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thing if this panic is recovered and the stack unwinding is
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caught by a C++ exception handler. It might be possible to
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handle this by calling runtime_entersyscall in the personality
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function in go-unwind.c. FIXME. */
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__go_panic (e);
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}
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/* Return the number of CGO calls. */
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int64 runtime_NumCgoCall (void) __asm__ ("runtime.NumCgoCall");
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int64
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runtime_NumCgoCall (void)
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{
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int64 ret;
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M* m;
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ret = 0;
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for (m = runtime_atomicloadp (&runtime_allm); m != NULL; m = m->alllink)
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ret += m->ncgocall;
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return ret;
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}
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