gcc/boehm-gc/pthread_stop_world.c
Jeff Sturm 6991c6c926 Initial revision
From-SVN: r69872
2003-07-28 03:46:07 +00:00

446 lines
13 KiB
C

#include "private/pthread_support.h"
#if defined(GC_PTHREADS) && !defined(GC_SOLARIS_THREADS) \
&& !defined(GC_IRIX_THREADS) && !defined(GC_WIN32_THREADS) \
&& !defined(GC_DARWIN_THREADS) && !defined(GC_AIX_THREADS)
#include <signal.h>
#include <semaphore.h>
#include <errno.h>
#include <unistd.h>
#if DEBUG_THREADS
#ifndef NSIG
# if defined(MAXSIG)
# define NSIG (MAXSIG+1)
# elif defined(_NSIG)
# define NSIG _NSIG
# elif defined(__SIGRTMAX)
# define NSIG (__SIGRTMAX+1)
# else
--> please fix it
# endif
#endif
void GC_print_sig_mask()
{
sigset_t blocked;
int i;
if (pthread_sigmask(SIG_BLOCK, NULL, &blocked) != 0)
ABORT("pthread_sigmask");
GC_printf0("Blocked: ");
for (i = 1; i < NSIG; i++) {
if (sigismember(&blocked, i)) { GC_printf1("%ld ",(long) i); }
}
GC_printf0("\n");
}
#endif
word GC_stop_count; /* Incremented at the beginning of GC_stop_world. */
#ifdef GC_OSF1_THREADS
GC_bool GC_retry_signals = TRUE;
#else
GC_bool GC_retry_signals = FALSE;
#endif
/*
* We use signals to stop threads during GC.
*
* Suspended threads wait in signal handler for SIG_THR_RESTART.
* That's more portable than semaphores or condition variables.
* (We do use sem_post from a signal handler, but that should be portable.)
*
* The thread suspension signal SIG_SUSPEND is now defined in gc_priv.h.
* Note that we can't just stop a thread; we need it to save its stack
* pointer(s) and acknowledge.
*/
#ifndef SIG_THR_RESTART
# if defined(GC_HPUX_THREADS) || defined(GC_OSF1_THREADS)
# ifdef _SIGRTMIN
# define SIG_THR_RESTART _SIGRTMIN + 5
# else
# define SIG_THR_RESTART SIGRTMIN + 5
# endif
# else
# define SIG_THR_RESTART SIGXCPU
# endif
#endif
sem_t GC_suspend_ack_sem;
void GC_suspend_handler(int sig)
{
int dummy;
pthread_t my_thread = pthread_self();
GC_thread me;
sigset_t mask;
# ifdef PARALLEL_MARK
word my_mark_no = GC_mark_no;
/* Marker can't proceed until we acknowledge. Thus this is */
/* guaranteed to be the mark_no correspending to our */
/* suspension, i.e. the marker can't have incremented it yet. */
# endif
word my_stop_count = GC_stop_count;
if (sig != SIG_SUSPEND) ABORT("Bad signal in suspend_handler");
#if DEBUG_THREADS
GC_printf1("Suspending 0x%lx\n", my_thread);
#endif
me = GC_lookup_thread(my_thread);
/* The lookup here is safe, since I'm doing this on behalf */
/* of a thread which holds the allocation lock in order */
/* to stop the world. Thus concurrent modification of the */
/* data structure is impossible. */
if (me -> stop_info.last_stop_count == my_stop_count) {
/* Duplicate signal. OK if we are retrying. */
if (!GC_retry_signals) {
WARN("Duplicate suspend signal in thread %lx\n",
pthread_self());
}
return;
}
# ifdef SPARC
me -> stop_info.stack_ptr = (ptr_t)GC_save_regs_in_stack();
# else
me -> stop_info.stack_ptr = (ptr_t)(&dummy);
# endif
# ifdef IA64
me -> backing_store_ptr = (ptr_t)GC_save_regs_in_stack();
# endif
/* Tell the thread that wants to stop the world that this */
/* thread has been stopped. Note that sem_post() is */
/* the only async-signal-safe primitive in LinuxThreads. */
sem_post(&GC_suspend_ack_sem);
me -> stop_info.last_stop_count = my_stop_count;
/* Wait until that thread tells us to restart by sending */
/* this thread a SIG_THR_RESTART signal. */
/* SIG_THR_RESTART should be masked at this point. Thus there */
/* is no race. */
if (sigfillset(&mask) != 0) ABORT("sigfillset() failed");
if (sigdelset(&mask, SIG_THR_RESTART) != 0) ABORT("sigdelset() failed");
# ifdef NO_SIGNALS
if (sigdelset(&mask, SIGINT) != 0) ABORT("sigdelset() failed");
if (sigdelset(&mask, SIGQUIT) != 0) ABORT("sigdelset() failed");
if (sigdelset(&mask, SIGTERM) != 0) ABORT("sigdelset() failed");
if (sigdelset(&mask, SIGABRT) != 0) ABORT("sigdelset() failed");
# endif
do {
me->stop_info.signal = 0;
sigsuspend(&mask); /* Wait for signal */
} while (me->stop_info.signal != SIG_THR_RESTART);
/* If the RESTART signal gets lost, we can still lose. That should be */
/* less likely than losing the SUSPEND signal, since we don't do much */
/* between the sem_post and sigsuspend. */
/* We'd need more handshaking to work around that, since we don't want */
/* to accidentally leave a RESTART signal pending, thus causing us to */
/* continue prematurely in a future round. */
#if DEBUG_THREADS
GC_printf1("Continuing 0x%lx\n", my_thread);
#endif
}
void GC_restart_handler(int sig)
{
pthread_t my_thread = pthread_self();
GC_thread me;
if (sig != SIG_THR_RESTART) ABORT("Bad signal in suspend_handler");
/* Let the GC_suspend_handler() know that we got a SIG_THR_RESTART. */
/* The lookup here is safe, since I'm doing this on behalf */
/* of a thread which holds the allocation lock in order */
/* to stop the world. Thus concurrent modification of the */
/* data structure is impossible. */
me = GC_lookup_thread(my_thread);
me->stop_info.signal = SIG_THR_RESTART;
/*
** Note: even if we didn't do anything useful here,
** it would still be necessary to have a signal handler,
** rather than ignoring the signals, otherwise
** the signals will not be delivered at all, and
** will thus not interrupt the sigsuspend() above.
*/
#if DEBUG_THREADS
GC_printf1("In GC_restart_handler for 0x%lx\n", pthread_self());
#endif
}
# ifdef IA64
# define IF_IA64(x) x
# else
# define IF_IA64(x)
# endif
/* We hold allocation lock. Should do exactly the right thing if the */
/* world is stopped. Should not fail if it isn't. */
void GC_push_all_stacks()
{
int i;
GC_thread p;
ptr_t lo, hi;
/* On IA64, we also need to scan the register backing store. */
IF_IA64(ptr_t bs_lo; ptr_t bs_hi;)
pthread_t me = pthread_self();
if (!GC_thr_initialized) GC_thr_init();
#if DEBUG_THREADS
GC_printf1("Pushing stacks from thread 0x%lx\n", (unsigned long) me);
#endif
for (i = 0; i < THREAD_TABLE_SZ; i++) {
for (p = GC_threads[i]; p != 0; p = p -> next) {
if (p -> flags & FINISHED) continue;
if (pthread_equal(p -> id, me)) {
# ifdef SPARC
lo = (ptr_t)GC_save_regs_in_stack();
# else
lo = GC_approx_sp();
# endif
IF_IA64(bs_hi = (ptr_t)GC_save_regs_in_stack();)
} else {
lo = p -> stop_info.stack_ptr;
IF_IA64(bs_hi = p -> backing_store_ptr;)
}
if ((p -> flags & MAIN_THREAD) == 0) {
hi = p -> stack_end;
IF_IA64(bs_lo = p -> backing_store_end);
} else {
/* The original stack. */
hi = GC_stackbottom;
IF_IA64(bs_lo = BACKING_STORE_BASE;)
}
#if DEBUG_THREADS
GC_printf3("Stack for thread 0x%lx = [%lx,%lx)\n",
(unsigned long) p -> id,
(unsigned long) lo, (unsigned long) hi);
#endif
if (0 == lo) ABORT("GC_push_all_stacks: sp not set!\n");
# ifdef STACK_GROWS_UP
/* We got them backwards! */
GC_push_all_stack(hi, lo);
# else
GC_push_all_stack(lo, hi);
# endif
# ifdef IA64
if (pthread_equal(p -> id, me)) {
GC_push_all_eager(bs_lo, bs_hi);
} else {
GC_push_all_stack(bs_lo, bs_hi);
}
# endif
}
}
}
/* There seems to be a very rare thread stopping problem. To help us */
/* debug that, we save the ids of the stopping thread. */
pthread_t GC_stopping_thread;
int GC_stopping_pid;
/* We hold the allocation lock. Suspend all threads that might */
/* still be running. Return the number of suspend signals that */
/* were sent. */
int GC_suspend_all()
{
int n_live_threads = 0;
int i;
GC_thread p;
int result;
pthread_t my_thread = pthread_self();
GC_stopping_thread = my_thread; /* debugging only. */
GC_stopping_pid = getpid(); /* debugging only. */
for (i = 0; i < THREAD_TABLE_SZ; i++) {
for (p = GC_threads[i]; p != 0; p = p -> next) {
if (p -> id != my_thread) {
if (p -> flags & FINISHED) continue;
if (p -> stop_info.last_stop_count == GC_stop_count) continue;
if (p -> thread_blocked) /* Will wait */ continue;
n_live_threads++;
#if DEBUG_THREADS
GC_printf1("Sending suspend signal to 0x%lx\n", p -> id);
#endif
result = pthread_kill(p -> id, SIG_SUSPEND);
switch(result) {
case ESRCH:
/* Not really there anymore. Possible? */
n_live_threads--;
break;
case 0:
break;
default:
ABORT("pthread_kill failed");
}
}
}
}
return n_live_threads;
}
/* Caller holds allocation lock. */
void GC_stop_world()
{
int i;
int n_live_threads;
int code;
#if DEBUG_THREADS
GC_printf1("Stopping the world from 0x%lx\n", pthread_self());
#endif
/* Make sure all free list construction has stopped before we start. */
/* No new construction can start, since free list construction is */
/* required to acquire and release the GC lock before it starts, */
/* and we have the lock. */
# ifdef PARALLEL_MARK
GC_acquire_mark_lock();
GC_ASSERT(GC_fl_builder_count == 0);
/* We should have previously waited for it to become zero. */
# endif /* PARALLEL_MARK */
++GC_stop_count;
n_live_threads = GC_suspend_all();
if (GC_retry_signals) {
unsigned long wait_usecs = 0; /* Total wait since retry. */
# define WAIT_UNIT 3000
# define RETRY_INTERVAL 100000
for (;;) {
int ack_count;
sem_getvalue(&GC_suspend_ack_sem, &ack_count);
if (ack_count == n_live_threads) break;
if (wait_usecs > RETRY_INTERVAL) {
int newly_sent = GC_suspend_all();
# ifdef CONDPRINT
if (GC_print_stats) {
GC_printf1("Resent %ld signals after timeout\n",
newly_sent);
}
# endif
sem_getvalue(&GC_suspend_ack_sem, &ack_count);
if (newly_sent < n_live_threads - ack_count) {
WARN("Lost some threads during GC_stop_world?!\n",0);
n_live_threads = ack_count + newly_sent;
}
wait_usecs = 0;
}
usleep(WAIT_UNIT);
wait_usecs += WAIT_UNIT;
}
}
for (i = 0; i < n_live_threads; i++) {
if (0 != (code = sem_wait(&GC_suspend_ack_sem))) {
GC_err_printf1("Sem_wait returned %ld\n", (unsigned long)code);
ABORT("sem_wait for handler failed");
}
}
# ifdef PARALLEL_MARK
GC_release_mark_lock();
# endif
#if DEBUG_THREADS
GC_printf1("World stopped from 0x%lx\n", pthread_self());
#endif
GC_stopping_thread = 0; /* debugging only */
}
/* Caller holds allocation lock, and has held it continuously since */
/* the world stopped. */
void GC_start_world()
{
pthread_t my_thread = pthread_self();
register int i;
register GC_thread p;
register int n_live_threads = 0;
register int result;
# if DEBUG_THREADS
GC_printf0("World starting\n");
# endif
for (i = 0; i < THREAD_TABLE_SZ; i++) {
for (p = GC_threads[i]; p != 0; p = p -> next) {
if (p -> id != my_thread) {
if (p -> flags & FINISHED) continue;
if (p -> thread_blocked) continue;
n_live_threads++;
#if DEBUG_THREADS
GC_printf1("Sending restart signal to 0x%lx\n", p -> id);
#endif
result = pthread_kill(p -> id, SIG_THR_RESTART);
switch(result) {
case ESRCH:
/* Not really there anymore. Possible? */
n_live_threads--;
break;
case 0:
break;
default:
ABORT("pthread_kill failed");
}
}
}
}
#if DEBUG_THREADS
GC_printf0("World started\n");
#endif
}
void GC_stop_init() {
struct sigaction act;
if (sem_init(&GC_suspend_ack_sem, 0, 0) != 0)
ABORT("sem_init failed");
act.sa_flags = SA_RESTART;
if (sigfillset(&act.sa_mask) != 0) {
ABORT("sigfillset() failed");
}
# ifdef NO_SIGNALS
if (sigdelset(&act.sa_mask, SIGINT) != 0
|| sigdelset(&act.sa_mask, SIGQUIT != 0)
|| sigdelset(&act.sa_mask, SIGABRT != 0)
|| sigdelset(&act.sa_mask, SIGTERM != 0)) {
ABORT("sigdelset() failed");
}
# endif
/* SIG_THR_RESTART is unmasked by the handler when necessary. */
act.sa_handler = GC_suspend_handler;
if (sigaction(SIG_SUSPEND, &act, NULL) != 0) {
ABORT("Cannot set SIG_SUSPEND handler");
}
act.sa_handler = GC_restart_handler;
if (sigaction(SIG_THR_RESTART, &act, NULL) != 0) {
ABORT("Cannot set SIG_THR_RESTART handler");
}
/* Check for GC_RETRY_SIGNALS. */
if (0 != GETENV("GC_RETRY_SIGNALS")) {
GC_retry_signals = TRUE;
}
if (0 != GETENV("GC_NO_RETRY_SIGNALS")) {
GC_retry_signals = FALSE;
}
# ifdef CONDPRINT
if (GC_print_stats && GC_retry_signals) {
GC_printf0("Will retry suspend signal if necessary.\n");
}
# endif
}
#endif