gcc/libstdc++-v3/testsuite/20_util/allocator_members.cc

90 lines
2.1 KiB
C++

// 2001-06-14 Benjamin Kosnik <bkoz@redhat.com>
// Copyright (C) 2001, 2002 Free Software Foundation, Inc.
//
// This file is part of the GNU ISO C++ Library. This library is free
// software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the
// Free Software Foundation; either version 2, or (at your option)
// any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License along
// with this library; see the file COPYING. If not, write to the Free
// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
// USA.
// 20.4.1.1 allocator members
#include <memory>
#include <stdexcept>
#include <cstdlib>
#include <testsuite_hooks.h>
struct gnu { };
bool check_new = false;
bool check_delete = false;
void*
operator new(std::size_t n) throw(std::bad_alloc)
{
check_new = true;
return std::malloc(n);
}
void operator delete(void *v) throw()
{
check_delete = true;
return std::free(v);
}
void test01()
{
bool test __attribute__((unused)) = true;
std::allocator<gnu> obj;
// XXX These should work for various size allocation and
// deallocations. Currently, they only work as expected for sizes >
// _MAX_BYTES as defined in stl_alloc.h, which happes to be 128.
gnu* pobj = obj.allocate(256);
VERIFY( check_new );
obj.deallocate(pobj, 256);
VERIFY( check_delete );
}
// libstdc++/8230
void test02()
{
bool test __attribute__((unused)) = true;
try
{
std::allocator<int> alloc;
const std::allocator<int>::size_type n = alloc.max_size();
int* p = alloc.allocate(n + 1);
p[n] = 2002;
}
catch(const std::bad_alloc& e)
{
// Allowed.
test = true;
}
catch(...)
{
test = false;
}
VERIFY( test );
}
int main()
{
test01();
test02();
return 0;
}